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    Isolation 1942 - Take 2

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    • G Offline
      GeneParmesan
      last edited by

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 11
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Caucasus to Persia
      
          Non Combat Move - Russians
      
          Place Units - Russians
              3 infantry placed in Caucasus
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • C Offline
        crazylynx
        last edited by

        TripleA Turn Summary: Germans round 11

        TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

        Game History

        Round: 11
        
            Purchase Units - Germans
                Germans repair damage of 4x factory; Remaining resources: 48 PUs; 
                Germans buy 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
        
            Non Combat Move - Germans
                1 armour and 1 infantry moved from Trans-Jordan to 17 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 armour and 1 infantry moved from 14 Sea Zone to France
                2 infantry moved from Egypt to Libya
                2 armour and 3 infantry moved from Germany to 5 Sea Zone
                2 fighters moved from 5 Sea Zone to West Russia
                2 artilleries and 3 infantry moved from Karelia S.S.R. to West Russia
                2 armour and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry moved from West Russia to Ukraine S.S.R.
        
            Place Units - Germans
                1 fighter and 1 infantry placed in Karelia S.S.R.
                5 artilleries and 5 infantry placed in Germany
        
            Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • G Offline
          GeneParmesan
          last edited by

          TripleA Turn Summary: British round 11

          TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

          Game History

          Round: 11
          
              Purchase Units - British
                  British buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 2 PUs; 
          
              Combat Move - British
                  1 armour moved from Union of South Africa to Italian East Africa
                        British take Rhodesia from Germans
                        British take Italian East Africa from Germans
                  1 armour moved from India to Trans-Jordan
                        British take Trans-Jordan from Germans
                  1 armour moved from India to Caucasus
                  1 armour moved from Vologda to Archangel
                  1 fighter moved from Russia to Archangel
                  4 fighters moved from Russia to Archangel
                  1 armour moved from Caucasus to Archangel
                  3 fighters moved from French West Africa to Italian East Africa
                  3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                  1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                  1 infantry moved from India to 35 Sea Zone
                  4 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                  1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                  4 infantry moved from 34 Sea Zone to Egypt
                        British take Egypt from Germans
                  1 infantry moved from India to Persia
                  2 bombers moved from United Kingdom to Germany
                  1 fighter moved from United Kingdom to French West Africa
          
              Combat - British
                  Strategic bombing raid in Germany
                          AA fire in Germany : 0/2 hits, 0.33 expected hits
                      Bombing raid in Germany rolls: 1,1 and causes: 2 damage to unit: factory
                      Bombing raid in Germany causes 2 damage total. 
                  Battle in Archangel
                      British attack with 2 armour and 5 fighters
                      Japanese defend with 1 armour
                          British roll dice for 2 armour and 5 fighters in Archangel, round 2 : 3/7 hits, 3.50 expected hits
                          Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Japanese and 1 armour owned by the British lost in Archangel
                      British win, taking Archangel from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 0
                      Casualties for British: 1 armour
                      Casualties for Japanese: 1 armour
          
              Non Combat Move - British
                  3 fighters moved from Archangel to Russia
                  2 fighters moved from Archangel to Russia
                  2 bombers moved from Germany to United Kingdom
                  3 fighters moved from Italian East Africa to Anglo-Egyptian Sudan
          
              Place Units - British
                  3 armour placed in India
                  1 bomber and 1 infantry placed in United Kingdom
          
              Turn Complete - British
                  British collect 41 PUs; end with 43 PUs
          

          Combat Hit Differential Summary :

          Germans : 0.50
          British : -0.50
          AA fire in Germany : : -0.33
          

          Savegame

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          • L Offline
            lukebabad
            last edited by

            TripleA Turn Summary: Japanese round 11

            TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

            Game History

            Round: 11
            
                Purchase Units - Japanese
                    Japanese repair damage of 9x factory; Remaining resources: 7 PUs; 
                    Japanese buy 1 transport; Remaining resources: 0 PUs; 
            
                Combat Move - Japanese
                    3 fighters moved from Japan to Manchuria
            
                Combat - Japanese
                    Battle in Manchuria
                        Japanese attack with 3 fighters
                        Americans defend with 1 armour
                            Japanese roll dice for 3 fighters in Manchuria, round 2 : 2/3 hits, 1.50 expected hits
                            Americans roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                            1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
                        Japanese win with 2 fighters remaining. Battle score for attacker is -4
                        Casualties for Japanese: 1 fighter
                        Casualties for Americans: 1 armour
            
                Non Combat Move - Japanese
                    2 fighters moved from Manchuria to Japan
            
                Place Units - Japanese
                    1 transport placed in 62 Sea Zone
            
                Turn Complete - Japanese
                    Japanese collect 10 PUs; end with 10 PUs
            

            Combat Hit Differential Summary :

            Americans : 0.50
            Japanese : 0.50
            

            Savegame

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            • C Offline
              CrohnsMachine
              last edited by

              TripleA Turn Summary: Americans round 11

              TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

              Game History

              Round: 11
              
                  Purchase Units - Americans
                      Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; 
              
                  Combat Move - Americans
                      5 bombers moved from Philippine Islands to Japan
                      1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
                      1 transport moved from 62 Sea Zone to 61 Sea Zone
                      1 armour moved from Buryatia S.S.R. to 62 Sea Zone
                      1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                      1 armour and 1 infantry moved from Kiangsu to 61 Sea Zone
                      2 armour, 1 infantry and 2 transports moved from 61 Sea Zone to 60 Sea Zone
                      1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
                      2 fighters moved from 48 Sea Zone to Japan
                      2 armour, 1 artillery and 2 infantry moved from 60 Sea Zone to Japan
                      2 battleships and 1 cruiser moved from 62 Sea Zone to 60 Sea Zone
                      1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                      1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                      1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 48 Sea Zone to 60 Sea Zone
                      1 submarine moved from 48 Sea Zone to 62 Sea Zone
                      1 submarine moved from 48 Sea Zone to 60 Sea Zone
              
                  Combat - Americans
                      Battle in 62 Sea Zone
                          Americans attack with 2 submarines
                          Japanese defend with 1 transport
                              1 transport owned by the Japanese lost in 62 Sea Zone
                              Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                          Americans win with 2 submarines remaining. Battle score for attacker is 7
                          Casualties for Japanese: 1 transport
                      Battle in Japan
                          Americans attack with 2 armour, 1 artillery, 5 bombers, 2 fighters and 2 infantry
                          Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory, 2 fighters and 6 infantry
                              AA fire in Japan : 0/3 hits, 0.50 expected hits
                              Americans roll dice for 3 battleships and 2 cruisers in Japan, round 2 : 4/5 hits, 3.00 expected hits
                              Americans roll dice for 2 armour, 1 artillery, 5 bombers, 2 fighters and 2 infantry in Japan, round 2 : 8/12 hits, 6.17 expected hits
                              Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 2 fighters and 6 infantry in Japan, round 2 : 4/12 hits, 4.83 expected hits
                              1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                              Americans roll dice for 1 armour, 5 bombers and 2 fighters in Japan, round 3 : 4/8 hits, 4.83 expected hits
                              Japanese roll dice for 1 fighter in Japan, round 3 : 1/1 hits, 0.67 expected hits
                              1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Japan
                          Americans captures 10PUs while taking Japanese capital
                          Americans win, taking Japan from Japanese with 1 armour, 5 bombers and 1 fighter remaining. Battle score for attacker is 35
                          Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                          Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 2 fighters and 6 infantry
              
                  Non Combat Move - Americans
                      1 fighter moved from Japan to Manchuria
                      5 bombers moved from Japan to Yunnan
                      3 battleships, 1 carrier and 3 destroyers moved from 34 Sea Zone to 15 Sea Zone
                      1 fighter moved from Caucasus to Russia
                      2 fighters moved from Caucasus to 15 Sea Zone
                      1 infantry moved from Anglo-Egyptian Sudan to Egypt
                      1 armour moved from French West Africa to Anglo-Egyptian Sudan
                      1 infantry moved from French West Africa to French Equatorial Africa
                      1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
                      1 battleship and 1 transport moved from 23 Sea Zone to 11 Sea Zone
                      1 bomber moved from Eastern United States to United Kingdom
                      1 destroyer moved from 23 Sea Zone to 13 Sea Zone
              
                  Place Units - Americans
                      1 battleship and 2 destroyers placed in 11 Sea Zone
                      1 artillery and 1 infantry placed in Eastern United States
                      2 armour placed in Kiangsu
              
                  Turn Complete - Americans
                      Americans collect 62 PUs; end with 73 PUs
              

              Combat Hit Differential Summary :

              Americans : 2.33
              AA fire in Japan : : -0.50
              Japanese : -0.50
              

              Savegame

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              • G Offline
                GeneParmesan
                last edited by

                TripleA Turn Summary: Russians round 12

                TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                Game History

                Round: 12
                
                    Research Technology - Russians
                
                    Purchase Units - Russians
                        Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Russians
                        1 artillery moved from Persia to Caucasus
                
                    Non Combat Move - Russians
                
                    Place Units - Russians
                        1 artillery and 5 infantry placed in Russia
                
                    Turn Complete - Russians
                        Russians collect 20 PUs; end with 20 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • C Offline
                  crazylynx
                  last edited by

                  TripleA Turn Summary: Germans round 12

                  TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                  Game History

                  Round: 12
                  
                      Purchase Units - Germans
                          Germans repair damage of 2x factory; Remaining resources: 47 PUs; 
                          Germans buy 1 fighter and 12 infantry; Remaining resources: 1 PUs; 
                  
                      Combat Move - Germans
                          3 artilleries, 1 bomber, 3 fighters and 5 infantry moved from West Russia to Russia
                          2 armour moved from Karelia S.S.R. to Russia
                          1 fighter moved from Karelia S.S.R. to Russia
                          4 bombers moved from Germany to Russia
                          1 battleship, 1 destroyer and 1 submarine moved from 14 Sea Zone to 13 Sea Zone
                  
                      Combat - Germans
                          Battle in 13 Sea Zone
                              Germans attack with 1 battleship, 1 destroyer and 1 submarine
                              Americans defend with 1 destroyer
                                  Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Germans roll dice for 1 battleship and 1 destroyer in 13 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                                  Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              Units damaged: 1 battleship owned by the Germans
                                  Germans roll dice for 1 submarine in 13 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                  Americans roll dice for 1 destroyer in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                  1 destroyer owned by the Americans lost in 13 Sea Zone
                              Germans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                              Casualties for Americans: 1 destroyer
                          Battle in Russia
                              Germans attack with 2 armour, 3 artilleries, 5 bombers, 4 fighters and 5 infantry
                              British defend with 5 fighters; Americans defend with 4 fighters; Russians defend with 1 artillery, 1 factory, 2 fighters and 7 infantry
                                  Germans roll dice for 2 armour, 3 artilleries, 5 bombers, 4 fighters and 5 infantry in Russia, round 2 : 9/19 hits, 8.67 expected hits
                                  Russians roll dice for 1 artillery, 11 fighters and 7 infantry in Russia, round 2 : 9/19 hits, 10.00 expected hits
                                  1 fighter owned by the Russians, 7 infantry owned by the Russians, 1 artillery owned by the Russians, 3 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Russia
                                  Germans roll dice for 1 armour, 5 bombers and 4 fighters in Russia, round 3 : 6/10 hits, 5.83 expected hits
                                  Russians roll dice for 10 fighters in Russia, round 3 : 9/10 hits, 6.67 expected hits
                                  1 fighter owned by the Russians, 4 bombers owned by the Germans, 4 fighters owned by the Germans, 1 armour owned by the Germans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Russia
                                  Germans roll dice for 1 bomber in Russia, round 4 : 1/1 hits, 0.67 expected hits
                                  Russians roll dice for 4 fighters in Russia, round 4 : 3/4 hits, 2.67 expected hits
                                  1 bomber owned by the Germans and 1 fighter owned by the British lost in Russia
                              Russians win with 3 fighters remaining. Battle score for attacker is -34
                              Casualties for Germans: 2 armour, 3 artilleries, 5 bombers, 4 fighters and 5 infantry
                              Casualties for Russians: 1 artillery, 2 fighters and 7 infantry
                              Casualties for Americans: 4 fighters
                              Casualties for British: 2 fighters
                  
                      Non Combat Move - Germans
                          1 artillery and 1 infantry moved from Germany to Italy
                          1 armour and 1 infantry moved from France to Italy
                          4 artilleries and 4 infantry moved from Germany to 5 Sea Zone
                          4 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
                          1 artillery and 1 infantry moved from Algeria to Libya
                  
                      Place Units - Germans
                          1 fighter and 2 infantry placed in Italy
                          8 infantry placed in Germany
                          2 infantry placed in Karelia S.S.R.
                  
                      Turn Complete - Germans
                          Germans collect 43 PUs; end with 44 PUs
                          1 unit repaired.
                          Turning on Edit Mode
                          EDIT: Adding units owned by Germans to West Russia: 4 infantry
                          EDIT: Removing units owned by Germans from Karelia S.S.R.: 4 infantry
                          EDIT: Turning off Edit Mode
                  

                  Combat Hit Differential Summary :

                  Germans : 0.17
                  Americans : 0.33
                  Russians : 1.67
                  

                  Savegame

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                  • G Offline
                    GeneParmesan
                    last edited by

                    TripleA Turn Summary: British round 12

                    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                    Game History

                    Round: 12
                    
                        Purchase Units - British
                            British buy 3 armour and 2 bombers; Remaining resources: 1 PUs; 
                    
                        Combat Move - British
                            3 armour moved from India to Caucasus
                            1 infantry moved from Persia to Caucasus
                            1 armour moved from Trans-Jordan to Libya
                            1 armour moved from Italian East Africa to Egypt
                            3 fighters moved from Anglo-Egyptian Sudan to Libya
                            1 fighter moved from French West Africa to Egypt
                            4 infantry moved from Egypt to Libya
                            3 bombers moved from United Kingdom to Germany
                    
                        Combat - British
                            Strategic bombing raid in Germany
                                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                                Bombing raid in Germany rolls: 6,6,3 and causes: 15 damage to unit: factory
                                Bombing raid in Germany causes 15 damage total. 
                            Battle in Libya
                                British attack with 1 armour, 3 fighters and 4 infantry
                                Germans defend with 1 artillery and 3 infantry
                                    British roll dice for 1 armour, 3 fighters and 4 infantry in Libya, round 2 : 5/8 hits, 2.67 expected hits
                                    Germans roll dice for 1 artillery and 3 infantry in Libya, round 2 : 3/4 hits, 1.33 expected hits
                                    1 artillery owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in Libya
                                British win, taking Libya from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                                Casualties for British: 3 infantry
                                Casualties for Germans: 1 artillery and 3 infantry
                    
                        Non Combat Move - British
                            3 fighters moved from Libya to Egypt
                            3 bombers moved from Germany to United Kingdom
                    
                        Place Units - British
                            3 armour placed in India
                            2 bombers placed in United Kingdom
                    
                        Turn Complete - British
                            British collect 42 PUs; end with 43 PUs
                    

                    Combat Hit Differential Summary :

                    Germans : 1.67
                    British : 2.33
                    AA fire in Germany : : -0.50
                    

                    Savegame

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                    • C Offline
                      CrohnsMachine
                      last edited by

                      TripleA Turn Summary: Japanese round 12

                      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                      Game History

                      Round: 12
                      
                          Turn Complete - Japanese
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • C Offline
                        CrohnsMachine
                        last edited by

                        TripleA Turn Summary: Americans round 12

                        TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                        Game History

                        Round: 12
                        
                            Purchase Units - Americans
                                Americans buy 2 armour, 4 artilleries, 4 infantry and 4 transports; Remaining resources: 5 PUs; 
                        
                            Combat Move - Americans
                                1 armour moved from Japan to 60 Sea Zone
                                1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
                                1 armour moved from 63 Sea Zone to Soviet Far East
                                      Russians take Soviet Far East from Japanese
                                3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 60 Sea Zone to 36 Sea Zone
                                2 submarines moved from 62 Sea Zone to 36 Sea Zone
                                2 armour moved from Kiangsu to Szechwan
                                5 bombers moved from Yunnan to Libya
                                1 infantry moved from Egypt to Libya
                                1 armour moved from Anglo-Egyptian Sudan to Libya
                                1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                                1 artillery moved from Anglo-Egyptian Sudan to Egypt
                                1 bomber moved from United Kingdom to Italy
                                3 battleships, 1 carrier, 3 destroyers and 1 fighter moved from 15 Sea Zone to 13 Sea Zone
                                2 battleships and 2 destroyers moved from 11 Sea Zone to 13 Sea Zone
                                1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
                                1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                                1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
                                1 fighter moved from 15 Sea Zone to 14 Sea Zone
                                1 fighter moved from Manchuria to Kazakh S.S.R.
                                1 fighter moved from Kazakh S.S.R. to Russia
                        
                            Combat - Americans
                                Strategic bombing raid in Italy
                                        AA fire in Italy : 0/1 hits, 0.17 expected hits
                                    Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                                    Bombing raid in Italy causes 1 damage total. 
                                Battle in 14 Sea Zone
                                    Americans attack with 1 fighter
                                    Germans defend with 1 transport
                                        1 transport owned by the Germans lost in 14 Sea Zone
                                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                                    Casualties for Germans: 1 transport
                                Battle in 13 Sea Zone
                                    Americans attack with 5 battleships, 1 carrier, 5 destroyers, 1 fighter and 1 transport
                                    Germans defend with 1 battleship, 1 destroyer and 1 submarine
                                        Americans roll dice for 5 battleships, 1 carrier, 5 destroyers, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 6/12 hits, 5.67 expected hits
                                        Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                        Germans roll dice for 1 battleship and 1 destroyer in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                    Units damaged: 1 battleship owned by the Americans
                                        1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 13 Sea Zone
                                    Americans win with 5 battleships, 1 carrier, 5 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 34
                                    Casualties for Germans: 1 battleship, 1 destroyer and 1 submarine
                                Battle in Morocco
                        
                            Non Combat Move - Americans
                                1 fighter moved from 14 Sea Zone to 13 Sea Zone
                                1 bomber moved from Italy to Libya
                        
                            Place Units - Americans
                                4 transports placed in 11 Sea Zone
                                4 artilleries and 4 infantry placed in Eastern United States
                                2 armour placed in Kiangsu
                        
                            Turn Complete - Americans
                                Americans collect 63 PUs; end with 68 PUs
                                1 unit repaired.
                        

                        Combat Hit Differential Summary :

                        Germans : -0.17
                        Americans : 0.33
                        AA fire in Italy : : -0.17
                        

                        Savegame

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                        • G Offline
                          GeneParmesan
                          last edited by

                          TripleA Turn Summary: Russians round 13

                          TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

                          Game History

                          Round: 13
                          
                              Research Technology - Russians
                          
                              Purchase Units - Russians
                                  Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Russians
                                  2 artilleries and 4 infantry placed in Russia
                          
                              Turn Complete - Russians
                                  Russians collect 21 PUs; end with 21 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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