Isolation 1942 - Take 2



  • TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory; Remaining resources: 12 PUs; 
            Japanese buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
    

    Savegame





  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Germans
            1 artillery moved from French Equatorial Africa to Belgian Congo
                  British take Belgian Congo from Germans
            3 bombers moved from Philippine Islands to Japan
            2 armour moved from Philippine Islands to 48 Sea Zone
            2 armour and 2 transports moved from 48 Sea Zone to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Manchuria
                  Americans take Manchuria from Japanese
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
            1 battleship moved from 61 Sea Zone to 62 Sea Zone
            1 battleship moved from 48 Sea Zone to 62 Sea Zone
            2 destroyers moved from 61 Sea Zone to 62 Sea Zone
            1 carrier moved from 61 Sea Zone to 48 Sea Zone
            1 cruiser moved from 61 Sea Zone to 62 Sea Zone
            1 cruiser moved from 61 Sea Zone to 48 Sea Zone
            1 submarine moved from 61 Sea Zone to 48 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
            1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/3 hits, 0.50 expected hits
                Bombing raid in Japan rolls: 4,1,4 and causes: 9 damage to unit: factory
                Bombing raid in Japan causes 9 damage total. 
    
        Non Combat Move - Americans
            3 bombers moved from Japan to Philippine Islands
            1 bomber moved from Western Australia to Philippine Islands
            1 artillery and 1 infantry moved from Eastern Australia to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 48 Sea Zone
            1 artillery and 1 infantry moved from 48 Sea Zone to Philippine Islands
            3 fighters moved from Russia to Caucasus
            2 fighters moved from 61 Sea Zone to Russia
            1 submarine moved from 60 Sea Zone to 48 Sea Zone
    
        Place Units - Americans
            1 armour and 1 infantry placed in Kiangsu
            2 fighters placed in 48 Sea Zone
            1 bomber placed in Philippine Islands
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -0.50
    

    Savegame



  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Caucasus to Persia
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 infantry placed in Caucasus
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans repair damage of 4x factory; Remaining resources: 48 PUs; 
            Germans buy 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Germans
            1 armour and 1 infantry moved from Trans-Jordan to 17 Sea Zone
            1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 17 Sea Zone to 15 Sea Zone
            1 armour, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to France
            2 infantry moved from Egypt to Libya
            2 armour and 3 infantry moved from Germany to 5 Sea Zone
            2 fighters moved from 5 Sea Zone to West Russia
            2 artilleries and 3 infantry moved from Karelia S.S.R. to West Russia
            2 armour and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from West Russia to Ukraine S.S.R.
    
        Place Units - Germans
            1 fighter and 1 infantry placed in Karelia S.S.R.
            5 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 3 armour, 1 bomber and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Union of South Africa to Italian East Africa
                  British take Rhodesia from Germans
                  British take Italian East Africa from Germans
            1 armour moved from India to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 armour moved from India to Caucasus
            1 armour moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            4 fighters moved from Russia to Archangel
            1 armour moved from Caucasus to Archangel
            3 fighters moved from French West Africa to Italian East Africa
            3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            4 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
            1 cruiser moved from 35 Sea Zone to 34 Sea Zone
            4 infantry moved from 34 Sea Zone to Egypt
                  British take Egypt from Germans
            1 infantry moved from India to Persia
            2 bombers moved from United Kingdom to Germany
            1 fighter moved from United Kingdom to French West Africa
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 1,1 and causes: 2 damage to unit: factory
                Bombing raid in Germany causes 2 damage total. 
            Battle in Archangel
                British attack with 2 armour and 5 fighters
                Japanese defend with 1 armour
                    British roll dice for 2 armour and 5 fighters in Archangel, round 2 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the British lost in Archangel
                British win, taking Archangel from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 armour
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            3 fighters moved from Archangel to Russia
            2 fighters moved from Archangel to Russia
            2 bombers moved from Germany to United Kingdom
            3 fighters moved from Italian East Africa to Anglo-Egyptian Sudan
    
        Place Units - British
            3 armour placed in India
            1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -0.50
    AA fire in Germany : : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese repair damage of 9x factory; Remaining resources: 7 PUs; 
            Japanese buy 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            3 fighters moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 3 fighters
                Americans defend with 1 armour
                    Japanese roll dice for 3 fighters in Manchuria, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
                Japanese win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            2 fighters moved from Manchuria to Japan
    
        Place Units - Japanese
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Japanese : 0.50
    

    Savegame



  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Philippine Islands to Japan
            1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour moved from Buryatia S.S.R. to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from Kiangsu to 61 Sea Zone
            2 armour, 1 infantry and 2 transports moved from 61 Sea Zone to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
            2 fighters moved from 48 Sea Zone to Japan
            2 armour, 1 artillery and 2 infantry moved from 60 Sea Zone to Japan
            2 battleships and 1 cruiser moved from 62 Sea Zone to 60 Sea Zone
            1 destroyer moved from 62 Sea Zone to 60 Sea Zone
            1 destroyer moved from 62 Sea Zone to 60 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 48 Sea Zone to 60 Sea Zone
            1 submarine moved from 48 Sea Zone to 62 Sea Zone
            1 submarine moved from 48 Sea Zone to 60 Sea Zone
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Americans win with 2 submarines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Japan
                Americans attack with 2 armour, 1 artillery, 5 bombers, 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory, 2 fighters and 6 infantry
                    AA fire in Japan : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 3 battleships and 2 cruisers in Japan, round 2 : 4/5 hits, 3.00 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 5 bombers, 2 fighters and 2 infantry in Japan, round 2 : 8/12 hits, 6.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 2 fighters and 6 infantry in Japan, round 2 : 4/12 hits, 4.83 expected hits
                    1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Japanese, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                    Americans roll dice for 1 armour, 5 bombers and 2 fighters in Japan, round 3 : 4/8 hits, 4.83 expected hits
                    Japanese roll dice for 1 fighter in Japan, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Japan
                Americans captures 10PUs while taking Japanese capital
                Americans win, taking Japan from Japanese with 1 armour, 5 bombers and 1 fighter remaining. Battle score for attacker is 35
                Casualties for Americans: 1 armour, 1 artillery, 1 fighter and 2 infantry
                Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 2 fighters and 6 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Japan to Manchuria
            5 bombers moved from Japan to Yunnan
            3 battleships, 1 carrier and 3 destroyers moved from 34 Sea Zone to 15 Sea Zone
            1 fighter moved from Caucasus to Russia
            2 fighters moved from Caucasus to 15 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 armour moved from French West Africa to Anglo-Egyptian Sudan
            1 infantry moved from French West Africa to French Equatorial Africa
            1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
            1 battleship and 1 transport moved from 23 Sea Zone to 11 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 destroyer moved from 23 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 destroyers placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 armour placed in Kiangsu
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.33
    AA fire in Japan : : -0.50
    Japanese : -0.50
    

    Savegame



  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Persia to Caucasus
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans repair damage of 2x factory; Remaining resources: 47 PUs; 
            Germans buy 1 fighter and 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 artilleries, 1 bomber, 3 fighters and 5 infantry moved from West Russia to Russia
            2 armour moved from Karelia S.S.R. to Russia
            1 fighter moved from Karelia S.S.R. to Russia
            4 bombers moved from Germany to Russia
            1 battleship, 1 destroyer and 1 submarine moved from 14 Sea Zone to 13 Sea Zone
    
        Combat - Germans
            Battle in 13 Sea Zone
                Germans attack with 1 battleship, 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship and 1 destroyer in 13 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 13 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 13 Sea Zone
                Germans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Russia
                Germans attack with 2 armour, 3 artilleries, 5 bombers, 4 fighters and 5 infantry
                British defend with 5 fighters; Americans defend with 4 fighters; Russians defend with 1 artillery, 1 factory, 2 fighters and 7 infantry
                    Germans roll dice for 2 armour, 3 artilleries, 5 bombers, 4 fighters and 5 infantry in Russia, round 2 : 9/19 hits, 8.67 expected hits
                    Russians roll dice for 1 artillery, 11 fighters and 7 infantry in Russia, round 2 : 9/19 hits, 10.00 expected hits
                    1 fighter owned by the Russians, 7 infantry owned by the Russians, 1 artillery owned by the Russians, 3 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 5 bombers and 4 fighters in Russia, round 3 : 6/10 hits, 5.83 expected hits
                    Russians roll dice for 10 fighters in Russia, round 3 : 9/10 hits, 6.67 expected hits
                    1 fighter owned by the Russians, 4 bombers owned by the Germans, 4 fighters owned by the Germans, 1 armour owned by the Germans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Russia
                    Germans roll dice for 1 bomber in Russia, round 4 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 4 fighters in Russia, round 4 : 3/4 hits, 2.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in Russia
                Russians win with 3 fighters remaining. Battle score for attacker is -34
                Casualties for Germans: 2 armour, 3 artilleries, 5 bombers, 4 fighters and 5 infantry
                Casualties for Russians: 1 artillery, 2 fighters and 7 infantry
                Casualties for Americans: 4 fighters
                Casualties for British: 2 fighters
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Germany to Italy
            1 armour and 1 infantry moved from France to Italy
            4 artilleries and 4 infantry moved from Germany to 5 Sea Zone
            4 artilleries and 4 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 artillery and 1 infantry moved from Algeria to Libya
    
        Place Units - Germans
            1 fighter and 2 infantry placed in Italy
            8 infantry placed in Germany
            2 infantry placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to West Russia: 4 infantry
            EDIT: Removing units owned by Germans from Karelia S.S.R.: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Americans : 0.33
    Russians : 1.67
    

    Savegame



  • TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 3 armour and 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 armour moved from India to Caucasus
            1 infantry moved from Persia to Caucasus
            1 armour moved from Trans-Jordan to Libya
            1 armour moved from Italian East Africa to Egypt
            3 fighters moved from Anglo-Egyptian Sudan to Libya
            1 fighter moved from French West Africa to Egypt
            4 infantry moved from Egypt to Libya
            3 bombers moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 6,6,3 and causes: 15 damage to unit: factory
                Bombing raid in Germany causes 15 damage total. 
            Battle in Libya
                British attack with 1 armour, 3 fighters and 4 infantry
                Germans defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 3 fighters and 4 infantry in Libya, round 2 : 5/8 hits, 2.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Libya, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in Libya
                British win, taking Libya from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Germans: 1 artillery and 3 infantry
    
        Non Combat Move - British
            3 fighters moved from Libya to Egypt
            3 bombers moved from Germany to United Kingdom
    
        Place Units - British
            3 armour placed in India
            2 bombers placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 2.33
    AA fire in Germany : : -0.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 armour, 4 artilleries, 4 infantry and 4 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Soviet Far East
                  Russians take Soviet Far East from Japanese
            3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 2 transports moved from 60 Sea Zone to 36 Sea Zone
            2 submarines moved from 62 Sea Zone to 36 Sea Zone
            2 armour moved from Kiangsu to Szechwan
            5 bombers moved from Yunnan to Libya
            1 infantry moved from Egypt to Libya
            1 armour moved from Anglo-Egyptian Sudan to Libya
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 bomber moved from United Kingdom to Italy
            3 battleships, 1 carrier, 3 destroyers and 1 fighter moved from 15 Sea Zone to 13 Sea Zone
            2 battleships and 2 destroyers moved from 11 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Morocco
            1 fighter moved from 15 Sea Zone to 14 Sea Zone
            1 fighter moved from Manchuria to Kazakh S.S.R.
            1 fighter moved from Kazakh S.S.R. to Russia
    
        Combat - Americans
            Strategic bombing raid in Italy
                    AA fire in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Italy causes 1 damage total. 
            Battle in 14 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 14 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 13 Sea Zone
                Americans attack with 5 battleships, 1 carrier, 5 destroyers, 1 fighter and 1 transport
                Germans defend with 1 battleship, 1 destroyer and 1 submarine
                    Americans roll dice for 5 battleships, 1 carrier, 5 destroyers, 1 fighter and 1 transport in 13 Sea Zone, round 2 : 6/12 hits, 5.67 expected hits
                    Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship and 1 destroyer in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 13 Sea Zone
                Americans win with 5 battleships, 1 carrier, 5 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 34
                Casualties for Germans: 1 battleship, 1 destroyer and 1 submarine
            Battle in Morocco
    
        Non Combat Move - Americans
            1 fighter moved from 14 Sea Zone to 13 Sea Zone
            1 bomber moved from Italy to Libya
    
        Place Units - Americans
            4 transports placed in 11 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
            2 armour placed in Kiangsu
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 68 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 0.33
    AA fire in Italy : : -0.17
    

    Savegame



  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 13
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


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