Isolation 1942 - Take 2



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans repair damage of 7x factory; Remaining resources: 43 PUs; 
            Germans buy 1 artillery, 2 bombers and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Poland to Ukraine S.S.R.
            2 fighters moved from Italy to Ukraine S.S.R.
            1 fighter moved from Karelia S.S.R. to West Russia
            1 fighter moved from Karelia S.S.R. to Archangel
            1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to West Russia
            1 fighter moved from Poland to Archangel
            3 armour, 4 artilleries and 2 infantry moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Poland to West Russia
            1 armour moved from Rhodesia to Italian East Africa
                  Germans take Italian East Africa from British
            1 armour moved from Italian East Africa to Anglo-Egyptian Sudan
            1 infantry moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
            1 bomber moved from Italy to Caucasus
    
        Combat - Germans
            Strategic bombing raid in Caucasus
                    AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                Bombing raid in Caucasus rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Caucasus causes 2 damage total. 
            Battle in Belorussia
                Germans attack with 3 armour, 4 artilleries and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 armour, 4 artilleries and 2 infantry in Belorussia, round 2 : 3/9 hits, 3.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine S.S.R.
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in West Russia
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in West Russia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in West Russia
                Germans win, taking West Russia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Karelia S.S.R. to Belorussia
            1 bomber moved from Caucasus to Germany
            1 fighter moved from West Russia to Belorussia
            1 fighter moved from West Russia to Germany
            1 fighter moved from Archangel to Germany
            1 fighter moved from Archangel to Karelia S.S.R.
            3 infantry moved from Germany to 5 Sea Zone
            3 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 artillery and 1 infantry moved from Italy to 15 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 15 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
            2 artilleries and 1 infantry moved from Libya to Egypt
            1 infantry moved from Algeria to Libya
            1 submarine moved from 34 Sea Zone to 31 Sea Zone
            2 fighters moved from Ukraine S.S.R. to Poland
            1 aaGun moved from Poland to Belorussia
            1 fighter moved from Belorussia to Karelia S.S.R.
    
        Place Units - Germans
            2 infantry placed in Egypt
            1 artillery and 1 infantry placed in Karelia S.S.R.
            2 bombers and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -2.00
    AA fire in Caucasus : : -0.17
    

    Savegame



  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 4:11:59 PM
    Savegame



  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 2 bombers and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from French Indo-China Thailand to Malaya
                  British take Malaya from Japanese
            1 armour moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Persia to Kazakh S.S.R.
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            2 armour moved from India to Kazakh S.S.R.
            2 transports moved from 39 Sea Zone to 40 Sea Zone
            1 cruiser moved from 39 Sea Zone to 40 Sea Zone
            1 transport moved from 40 Sea Zone to 41 Sea Zone
            1 cruiser moved from 40 Sea Zone to 41 Sea Zone
            1 transport moved from 40 Sea Zone to 41 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 6,1 and causes: 7 damage to unit: factory
                Bombing raid in Germany causes 7 damage total. 
            Battle in Yunnan
                British attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Yunnan, round 2 : 4/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Yunnan to India
            2 bombers moved from Germany to United Kingdom
    
        Place Units - British
            1 bomber and 2 infantry placed in India
            1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    British : 0.83
    Japanese : -0.83
    AA fire in Germany : : -0.33
    

    Savegame



  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Sinkiang to Novosibirsk
            1 artillery moved from Sinkiang to Novosibirsk
            1 infantry moved from Western Australia to Eastern Australia
                  Japanese take Eastern Australia from British
            1 submarine and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 infantry moved from New Guinea to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to Borneo
            1 submarine moved from 49 Sea Zone to 47 Sea Zone
            1 destroyer moved from 62 Sea Zone to 60 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 1 armour and 1 artillery
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 60 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 3 battleships, 2 cruisers, 4 destroyers and 3 submarines
                    Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 submarines in 60 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 3 battleships, 2 cruisers and 4 destroyers in 60 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
                    1 destroyer owned by the Japanese lost in 60 Sea Zone
                Americans win with 3 battleships, 2 cruisers, 4 destroyers and 3 submarines remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 destroyer placed in 60 Sea Zone
            1 fighter placed in Japan
            1 armour and 1 artillery placed in Kiangsu
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Russians : -0.67
    Japanese : -1.00
    

    Savegame



  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western United States to 49 Sea Zone
            2 bombers moved from Western United States to 60 Sea Zone
            1 submarine moved from 60 Sea Zone to 62 Sea Zone
            1 submarine moved from 60 Sea Zone to 49 Sea Zone
            1 destroyer moved from 60 Sea Zone to 49 Sea Zone
            1 fighter moved from 48 Sea Zone to Borneo
            3 fighters moved from 48 Sea Zone to Kiangsu
            1 carrier moved from 48 Sea Zone to 61 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Philippine Islands to 48 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 48 Sea Zone to 61 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
            1 artillery and 1 infantry moved from 47 Sea Zone to Borneo
            1 bomber moved from Iwo Jima to Kiangsu
            2 bombers moved from Iwo Jima to Japan
            3 battleships, 2 cruisers and 2 destroyers moved from 60 Sea Zone to 61 Sea Zone
            1 destroyer moved from 60 Sea Zone to 47 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Japan causes 6 damage total. 
            Battle in 62 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 47 Sea Zone
                Americans attack with 2 battleships, 1 carrier, 3 destroyers and 1 transport
                Japanese defend with 1 carrier, 2 submarines and 1 transport
                    Americans roll dice for 2 battleships, 1 carrier, 3 destroyers and 1 transport in 47 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 submarines in 47 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Japanese lost in 47 Sea Zone
                    Americans roll dice for 2 battleships, 1 carrier, 3 destroyers and 1 transport in 47 Sea Zone, round 3 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 carrier owned by the Japanese lost in 47 Sea Zone
                    1 transport owned by the Japanese lost in 47 Sea Zone
                Americans win with 2 battleships, 1 carrier, 3 destroyers and 1 transport remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 carrier, 2 submarines and 1 transport
            Battle in Borneo
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 49 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 49 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 60 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 60 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 60 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 61 Sea Zone
                Americans attack with 3 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 61 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 61 Sea Zone
                Americans win with 3 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kiangsu
                Americans attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
                Japanese defend with 2 armour, 2 artilleries and 1 factory
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 2 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 2 armour and 2 artilleries in Kiangsu, round 2 : 0/4 hits, 1.67 expected hits
                    2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Kiangsu
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 3 : 3/8 hits, 3.50 expected hits
                    Japanese roll dice for 1 armour in Kiangsu, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 armour and 2 artilleries
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from 60 Sea Zone to Philippine Islands
            1 bomber moved from Japan to Philippine Islands
            1 bomber moved from Kiangsu to Yunnan
            1 bomber moved from 49 Sea Zone to Philippine Islands
            1 fighter moved from Kiangsu to Yunnan
            2 fighters moved from Kiangsu to 61 Sea Zone
            1 fighter moved from Borneo to 47 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 48 PUs; end with 52 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    AA fire in Japan : : 0.67
    Americans : -4.33
    Japanese : -1.33
    

    Savegame



  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 2x factory; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Caucasus to Ukraine S.S.R.
            1 artillery moved from Caucasus to Ukraine S.S.R.
            1 artillery moved from Russia to West Russia
            2 infantry moved from Russia to Archangel
            1 fighter moved from Russia to Ukraine S.S.R.
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Japanese
            1 infantry moved from Russia to West Russia
            1 artillery moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter moved from Russia to West Russia
            1 infantry moved from Russia to Archangel
    
        Combat - Russians
            Battle in Ukraine S.S.R.
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in West Russia
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in West Russia, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            1 fighter moved from West Russia to Russia
            1 fighter moved from Ukraine S.S.R. to Russia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.83
    

    Savegame



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans repair damage of 7x factory; Remaining resources: 46 PUs; 
            Germans buy 2 armour, 1 artillery, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 3 infantry moved from Karelia S.S.R. to Archangel
            1 fighter moved from Poland to Archangel
            1 artillery and 2 infantry moved from Belorussia to Ukraine S.S.R.
            1 fighter moved from Poland to Ukraine S.S.R.
            2 fighters moved from Germany to Ukraine S.S.R.
            3 bombers moved from Germany to Russia
            1 artillery moved from Egypt to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Trans-Jordan
            1 infantry moved from Karelia S.S.R. to Archangel
            3 armour moved from Belorussia to Archangel
            3 artilleries moved from Belorussia to West Russia
            1 fighter moved from Karelia S.S.R. to West Russia
            1 fighter moved from Karelia S.S.R. to West Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 1,1,4 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total. 
            Battle in Ukraine S.S.R.
                Germans attack with 1 artillery, 3 fighters and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in West Russia
                Germans attack with 3 artilleries and 2 fighters
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 artilleries and 2 fighters in West Russia, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in West Russia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in West Russia
                    Germans roll dice for 3 artilleries and 2 fighters in West Russia, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in West Russia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 artillery owned by the Germans lost in West Russia
                Germans win, taking West Russia from Russians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Germans attack with 3 armour, 1 artillery, 1 fighter and 4 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Archangel, round 2 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Trans-Jordan
                Germans attack with 1 artillery
                British defend with 1 infantry
                    Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Anglo-Egyptian Sudan to Egypt
            1 armour moved from Egypt to Libya
            1 infantry moved from Libya to Algeria
            1 artillery and 1 infantry moved from Egypt to Libya
            1 aaGun moved from Belorussia to West Russia
            1 aaGun moved from Belorussia to Ukraine S.S.R.
            1 aaGun moved from Belorussia to Karelia S.S.R.
            2 infantry moved from Germany to Poland
            3 bombers moved from Russia to Karelia S.S.R.
            1 fighter moved from Archangel to Karelia S.S.R.
            2 fighters moved from West Russia to Karelia S.S.R.
            3 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
            1 infantry moved from French West Africa to French Equatorial Africa
    
        Place Units - Germans
            1 artillery, 2 bombers and 2 infantry placed in Germany
            2 armour placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 1.50
    British : -0.33
    Russians : 0.67
    

    Savegame



  • TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Yunnan to Anhwei
                  British take Kwangtung from Japanese
                  Americans take Anhwei from Japanese
            1 infantry moved from Yunnan to Szechwan
                  Americans take Szechwan from Japanese
            1 artillery moved from Yunnan to Szechwan
            1 bomber moved from India to Egypt
            1 infantry moved from Kazakh S.S.R. to Russia
            2 armour moved from Kazakh S.S.R. to Russia
            1 armour moved from India to Persia
            2 infantry moved from Persia to Trans-Jordan
            1 artillery moved from Persia to Trans-Jordan
            4 fighters moved from India to Russia
            1 infantry moved from Malaya to French Indo-China Thailand
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from United Kingdom to Germany
            1 transport moved from 41 Sea Zone to 40 Sea Zone
            1 infantry moved from New Zealand to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone
            1 transport moved from 41 Sea Zone to 45 Sea Zone
            1 cruiser moved from 41 Sea Zone to 45 Sea Zone
    
        Combat - British
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Egypt causes 2 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 3,1,5 and causes: 9 damage to unit: factory
                Bombing raid in Germany causes 9 damage total. 
            Battle in Trans-Jordan
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery remaining. Battle score for attacker is -2
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - British
            3 bombers moved from Germany to United Kingdom
            1 bomber moved from Egypt to Persia
            2 infantry moved from India to Persia
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 armour and 1 transport moved from 1 Sea Zone to 11 Sea Zone
            1 destroyer moved from 1 Sea Zone to 11 Sea Zone
    
        Place Units - British
            1 armour and 2 fighters placed in India
    
        Turn Complete - British
            British collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.50
    AA fire in Egypt : : -0.17
    AA fire in Germany : : -0.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory; Remaining resources: 27 PUs; 
            Japanese buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Novosibirsk to Vologda
            1 artillery moved from Novosibirsk to Vologda
            6 fighters moved from Japan to Kiangsu
    
        Combat - Japanese
            Battle in Vologda
                Japanese attack with 1 armour and 1 artillery
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Vologda
                Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Kiangsu
                Japanese attack with 6 fighters
                Americans defend with 1 armour, 1 artillery, 1 factory and 1 infantry
                    Japanese roll dice for 6 fighters in Kiangsu, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
                Japanese win with 6 fighters remaining. Battle score for attacker is 13
                Casualties for Americans: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            6 fighters moved from Kiangsu to Manchuria
    
        Place Units - Japanese
            1 artillery, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.17
    Russians : 0.67
    Japanese : 0.17
    

    Savegame



  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 factory and 1 fighter; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            1 battleship and 1 destroyer moved from 47 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Western Australia
                  British take Western Australia from Japanese
            1 battleship, 1 carrier and 2 destroyers moved from 47 Sea Zone to 35 Sea Zone
            1 battleship moved from 61 Sea Zone to 35 Sea Zone
            1 bomber moved from Yunnan to Japan
            4 bombers moved from Philippine Islands to Japan
            1 destroyer moved from 49 Sea Zone to 61 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to French West Africa
                  British take French West Africa from Germans
            1 submarine moved from 49 Sea Zone to 61 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/5 hits, 0.83 expected hits
                Bombing raid in Japan rolls: 1,6,1,5,4 and causes: 16 damage to unit: factory
                Bombing raid in Japan causes 16 damage total. 
            Battle in 31 Sea Zone
                Americans attack with 1 battleship and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 battleship and 1 destroyer in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 31 Sea Zone
                Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            5 bombers moved from Japan to Philippine Islands
            2 fighters moved from 61 Sea Zone to Yunnan
            3 fighters moved from Yunnan to Russia
            1 fighter moved from 47 Sea Zone to 61 Sea Zone
    
        Place Units - Americans
            1 factory placed in Philippine Islands
            1 battleship and 1 fighter placed in 61 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    AA fire in Japan : : -0.83
    Americans : 0.00
    

    Savegame



  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 6x factory; Remaining resources: 15 PUs; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Caucasus to Russia
            1 infantry moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans repair damage of 9x factory; Remaining resources: 45 PUs; 
            Germans buy 1 armour, 1 bomber, 1 carrier and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Ukraine S.S.R. to Caucasus
            1 artillery moved from West Russia to Caucasus
            4 fighters moved from Karelia S.S.R. to Caucasus
            1 artillery moved from Egypt to 17 Sea Zone
            1 infantry moved from Egypt to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan
            3 bombers moved from Karelia S.S.R. to Russia
            2 bombers moved from Germany to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 1,3,4,1 and causes: 9 damage to unit: factory
                Bombing raid in Russia causes 9 damage total. 
            Battle in Trans-Jordan
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Caucasus
                Germans attack with 2 artilleries, 4 fighters and 1 infantry
                Russians defend with 1 factory and 2 infantry
                    Germans roll dice for 2 artilleries, 4 fighters and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 armour, 1 artillery and 1 infantry moved from Archangel to West Russia
            2 armour moved from Karelia S.S.R. to West Russia
            2 fighters moved from Karelia S.S.R. to 5 Sea Zone
            1 aaGun moved from Karelia S.S.R. to West Russia
            1 aaGun moved from Ukraine S.S.R. to West Russia
            2 infantry moved from Poland to Belorussia
            4 fighters moved from Caucasus to West Russia
            1 artillery and 2 infantry moved from Germany to 5 Sea Zone
            1 artillery and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 artillery moved from Libya to Algeria
            1 infantry moved from Libya to Egypt
            4 bombers moved from Russia to Karelia S.S.R.
    
        Place Units - Germans
            1 armour and 1 infantry placed in Karelia S.S.R.
            1 carrier placed in 5 Sea Zone
            1 bomber and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.17
    Germans : 0.33
    British : -0.33
    Russians : -0.67
    

    Savegame



  • TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 1 armour and 2 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 armour moved from Persia to Trans-Jordan
            1 infantry moved from Persia to Trans-Jordan
            1 infantry moved from Persia to Trans-Jordan
            1 armour moved from India to Caucasus
            1 fighter moved from India to Caucasus
            1 bomber moved from Persia to Caucasus
            1 fighter moved from India to Trans-Jordan
            1 armour moved from Anhwei to Novosibirsk
                  Americans take Sinkiang from Japanese
            1 infantry moved from Szechwan to Kazakh S.S.R.
            1 artillery moved from Szechwan to Kazakh S.S.R.
            1 infantry moved from French Indo-China Thailand to Burma
            1 infantry moved from Russia to Caucasus
            4 fighters moved from Russia to Caucasus
            3 bombers moved from United Kingdom to Germany
            1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
            1 transport moved from 45 Sea Zone to 49 Sea Zone
            1 cruiser moved from 45 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to New Guinea
                  British take New Guinea from Japanese
            1 armour, 1 destroyer and 1 transport moved from 11 Sea Zone to 23 Sea Zone
            1 armour moved from 23 Sea Zone to French West Africa
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory
                Bombing raid in Germany causes 7 damage total. 
            Battle in Trans-Jordan
                British attack with 1 armour, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Trans-Jordan
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 1 bomber, 5 fighters and 1 infantry
                Germans defend with 2 artilleries, 1 factory and 1 infantry
                    British roll dice for 1 armour, 1 bomber, 5 fighters and 1 infantry in Caucasus, round 2 : 4/8 hits, 3.83 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Caucasus
                British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Russia
            5 fighters moved from Caucasus to Russia
            1 fighter moved from Trans-Jordan to India
            2 bombers moved from Germany to United Kingdom
    
        Place Units - British
            1 armour and 2 fighters placed in India
    
        Turn Complete - British
            British collect 32 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -1.50
    AA fire in Germany : : 0.50
    

    Savegame



  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 16x factory; Remaining resources: 6 PUs; 
            Japanese buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Vologda to Archangel
            6 fighters moved from Manchuria to Kazakh S.S.R.
    
        Combat - Japanese
            Battle in Kazakh S.S.R.
                Japanese attack with 6 fighters
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 6 fighters in Kazakh S.S.R., round 2 : 5/6 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Kazakh S.S.R.
                Japanese win with 6 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            6 fighters moved from Kazakh S.S.R. to Caucasus
    
        Place Units - Japanese
            1 armour placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.67
    Japanese : 2.00
    

    Savegame



  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western Australia to Eastern Australia
            1 bomber moved from Philippine Islands to Eastern Australia
            4 bombers moved from Philippine Islands to Japan
            1 artillery and 1 infantry moved from French West Africa to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            3 fighters moved from Russia to Belorussia
    
        Combat - Americans
            Strategic bombing raid in Japan
                    AA fire in Japan : 2/4 hits, 0.67 expected hits
                2 bombers killed by AA
                Bombing raid in Japan rolls: 1,5 and causes: 6 damage to unit: factory
                Bombing raid in Japan causes 6 damage total. 
            Battle in Belorussia
                Americans attack with 3 fighters
                Germans defend with 2 infantry
                    Americans roll dice for 3 fighters in Belorussia, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Belorussia
                Americans win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Germans: 2 infantry
            Battle in Eastern Australia
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Australia, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Australia
                Americans win, taking Eastern Australia from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Eastern Australia to Western Australia
            1 transport moved from 46 Sea Zone to 45 Sea Zone
            2 bombers moved from Japan to Philippine Islands
            2 transports moved from 61 Sea Zone to 48 Sea Zone
            1 battleship moved from 61 Sea Zone to 48 Sea Zone
            1 cruiser moved from 61 Sea Zone to 48 Sea Zone
            1 destroyer moved from 61 Sea Zone to 48 Sea Zone
            2 fighters moved from Belorussia to Russia
            2 fighters moved from 61 Sea Zone to Russia
            1 transport moved from 23 Sea Zone to 11 Sea Zone
            1 battleship and 1 destroyer moved from 31 Sea Zone to 35 Sea Zone
            3 battleships, 1 carrier and 3 destroyers moved from 35 Sea Zone to 34 Sea Zone
            1 battleship moved from 61 Sea Zone to 48 Sea Zone
            1 cruiser moved from 48 Sea Zone to 61 Sea Zone
    
        Place Units - Americans
            2 fighters placed in 61 Sea Zone
            2 armour and 1 bomber placed in Philippine Islands
            1 armour and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    AA fire in Japan : : 1.33
    Americans : 0.17
    Japanese : -0.33
    

    Savegame



  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians repair damage of 9x factory; Remaining resources: 6 PUs; 
            Russians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Caucasus
            2 artilleries moved from Russia to Caucasus
            3 fighters moved from Russia to Caucasus
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Novosibirsk to Russia
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 2 artilleries, 3 fighters and 6 infantry
                Germans defend with 1 factory; Japanese defend with 6 fighters
                    Russians roll dice for 2 artilleries, 3 fighters and 6 infantry in Caucasus, round 2 : 2/11 hits, 3.50 expected hits
                    Germans roll dice for 6 fighters in Caucasus, round 2 : 3/6 hits, 4.00 expected hits
                    2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 2 artilleries, 3 fighters and 3 infantry in Caucasus, round 3 : 3/8 hits, 3.00 expected hits
                    Germans roll dice for 4 fighters in Caucasus, round 3 : 3/4 hits, 2.67 expected hits
                    3 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 2 artilleries and 3 fighters in Caucasus, round 4 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the Russians lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 38
                Casualties for Russians: 1 artillery and 6 infantry
                Casualties for Japanese: 6 fighters
    
        Non Combat Move - Russians
            3 fighters moved from Caucasus to Russia
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -1.67
    

    Savegame



  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans repair damage of 2x factory, 7x factory; Remaining resources: 49 PUs; 
            Germans buy 2 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour, 2 artilleries, 4 fighters and 1 infantry moved from West Russia to Russia
            1 infantry moved from Archangel to Russia
            1 armour moved from Karelia S.S.R. to Russia
            2 fighters moved from 5 Sea Zone to Russia
            4 bombers moved from Karelia S.S.R. to Russia
            1 bomber moved from Germany to Russia
            2 infantry moved from Egypt to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Trans-Jordan
            1 armour moved from Libya to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Germans
            Battle in Trans-Jordan
                Germans attack with 1 armour and 3 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Russia
                Germans attack with 6 armour, 2 artilleries, 5 bombers, 6 fighters and 2 infantry
                British defend with 2 armour, 1 bomber and 5 fighters; Americans defend with 4 fighters; Russians defend with 2 aaGuns, 1 factory, 3 fighters and 3 infantry
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 2 artilleries, 5 bombers, 5 fighters and 2 infantry in Russia, round 2 : 9/20 hits, 10.17 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.17
    AA fire in Russia : : 0.00
    British : 1.17
    

    Savegame



  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans repair damage of 2x factory, 7x factory; Remaining resources: 49 PUs; 
            Germans buy 2 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour, 2 artilleries, 4 fighters and 1 infantry moved from West Russia to Russia
            1 infantry moved from Archangel to Russia
            1 armour moved from Karelia S.S.R. to Russia
            2 fighters moved from 5 Sea Zone to Russia
            4 bombers moved from Karelia S.S.R. to Russia
            1 bomber moved from Germany to Russia
            2 infantry moved from Egypt to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Trans-Jordan
            1 armour moved from Libya to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Germans
            Battle in Trans-Jordan
                Germans attack with 1 armour and 3 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Russia
                Germans attack with 6 armour, 2 artilleries, 5 bombers, 6 fighters and 2 infantry
                British defend with 2 armour, 1 bomber and 5 fighters; Americans defend with 4 fighters; Russians defend with 2 aaGuns, 1 factory, 3 fighters and 3 infantry
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 2 artilleries, 5 bombers, 5 fighters and 2 infantry in Russia, round 2 : 9/20 hits, 10.17 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 1 bomber, 12 fighters and 3 infantry in Russia, round 2 : 14/18 hits, 10.17 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.17
    AA fire in Russia : : 0.00
    British : 1.17
    Russians : 3.83
    

    Savegame



  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans repair damage of 2x factory, 7x factory; Remaining resources: 49 PUs; 
            Germans buy 2 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 armour, 2 artilleries, 4 fighters and 1 infantry moved from West Russia to Russia
            1 infantry moved from Archangel to Russia
            1 armour moved from Karelia S.S.R. to Russia
            2 fighters moved from 5 Sea Zone to Russia
            4 bombers moved from Karelia S.S.R. to Russia
            1 bomber moved from Germany to Russia
            2 infantry moved from Egypt to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Trans-Jordan
            1 armour moved from Libya to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - Germans
            Battle in Trans-Jordan
                Germans attack with 1 armour and 3 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Russia
                Germans attack with 6 armour, 2 artilleries, 5 bombers, 6 fighters and 2 infantry
                British defend with 2 armour, 1 bomber and 5 fighters; Americans defend with 4 fighters; Russians defend with 2 aaGuns, 1 factory, 3 fighters and 3 infantry
                    AA fire in Russia : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 6 armour, 2 artilleries, 5 bombers, 5 fighters and 2 infantry in Russia, round 2 : 9/20 hits, 10.17 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 1 bomber, 12 fighters and 3 infantry in Russia, round 2 : 14/18 hits, 10.17 expected hits
                    1 fighter owned by the Russians, 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 fighters owned by the Germans, 2 infantry owned by the Germans, 6 armour owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 2 armour owned by the British lost in Russia
                 retreated to Russia
                Russians win with 11 fighters remaining. Battle score for attacker is -47
                Casualties for Germans: 6 armour, 2 artilleries, 5 fighters and 2 infantry
                Casualties for British: 2 armour and 1 bomber
                Casualties for Russians: 2 aaGuns, 1 fighter and 3 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Russia to Germany
            1 fighter moved from Russia to West Russia
            1 bomber moved from Russia to West Russia
            1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            3 infantry moved from Germany to 5 Sea Zone
            3 infantry moved from 5 Sea Zone to Karelia S.S.R.
    
        Place Units - Germans
            2 artilleries placed in Karelia S.S.R.
            2 fighters placed in 5 Sea Zone
            2 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    AA fire in Russia : : 0.00
    British : 1.17
    Russians : 3.83
    

    Savegame



  • TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from New Guinea to 49 Sea Zone
            1 armour moved from French West Africa to 23 Sea Zone
            1 armour and 1 transport moved from 23 Sea Zone to 27 Sea Zone
            1 armour moved from 27 Sea Zone to Union of South Africa
                  British take Union of South Africa from Germans
            1 destroyer moved from 23 Sea Zone to 27 Sea Zone
            3 fighters moved from United Kingdom to French West Africa
            2 bombers moved from United Kingdom to Germany
            1 armour moved from Novosibirsk to Evenki National Okrug
                  Russians take Evenki National Okrug from Japanese
            1 armour moved from Evenki National Okrug to Vologda
                  Russians take Vologda from Japanese
            1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 infantry moved from East Indies to 37 Sea Zone
            1 infantry moved from East Indies to 37 Sea Zone
            1 cruiser moved from 49 Sea Zone to 37 Sea Zone
            1 infantry moved from Burma to India
            1 armour moved from India to Caucasus
            3 fighters moved from India to Caucasus
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Germany causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 bomber and 1 fighter placed in United Kingdom
            2 armour and 1 infantry placed in India
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : 0.67
    

    Savegame


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