Partie Etienne vs Jerem 1
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Partie Etienne vs Jerem 1
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Test summary from TripleA, engine version: 1.9, time: 18:56:12
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 2 armour moved from Bulgaria Romania to Ukraine 2 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Czechoslovakia Hungary to East Poland 3 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Czechoslovakia Hungary to Ukraine 1 infantry moved from Poland to East Poland 1 fighter moved from Northwestern Europe to 12 Sea Zone 2 submarines moved from 7 Sea Zone to 12 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 fighter moved from Germany to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone Combat - Germans Battle in Baltic States Germans attack with 2 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in East Poland Germans attack with 1 armour and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 3 infantry in East Poland, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in East Poland, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in East Poland Germans roll dice for 1 armour and 2 infantry in East Poland, round 4 : 2/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in East Poland, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 3 armour, 1 artillery and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 6 Sea Zone Germans attack with 1 cruiser, 1 fighter and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 12 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to France 1 bomber moved from 12 Sea Zone to Germany 1 armour moved from France to 13 Sea Zone 1 armour and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour moved from 14 Sea Zone to Libya 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Finland 1 infantry moved from 5 Sea Zone to Finland 1 fighter moved from 6 Sea Zone to Northwestern Europe 1 infantry moved from Germany to France 1 infantry moved from Germany to Poland 1 infantry moved from France to Northwestern Europe 1 infantry moved from Libya to Morocco Algeria 1 infantry moved from Morocco Algeria to Libya Place Units - Germans 2 artilleries, 1 fighter and 2 infantry placed in Germany Germans undo move 1. 2 artilleries, 1 fighter and 2 infantry placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -1,00 British : 0,83 Russians : 0,00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Russians Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Germans lost in 6 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - Russians 2 infantry moved from Archangel to Karelia S.S.R. 2 infantry moved from Kazakh S.S.R. to Caucasus 1 armour moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Caucasus 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Caucasus 1 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Russia to Caucasus Place Units - Russians 2 artilleries placed in Karelia S.S.R. 3 armour and 1 artillery placed in Caucasus Russians undo move 2. 1 armour and 1 artillery placed in Caucasus 2 armour placed in Russia 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : 0,67
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from Japan to Suiyuan 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from 61 Sea Zone to 50 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 infantry moved from 49 Sea Zone to Borneo 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 1 fighter moved from Formosa to Kwangtung 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 4 fighters moved from 57 Sea Zone to 53 Sea Zone 2 carriers moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 2 infantry moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from 53 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Suiyuan, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 50 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport Americans defend with 1 battleship Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 53 Sea Zone, round 2 : 1/6 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 53 Sea Zone, round 3 : 0/5 hits, 1,83 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 53 Sea Zone, round 4 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 carriers, 3 fighters and 1 transport remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Battle in Hawaiian Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 3 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 4 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Hawaiian Islands Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -16 Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - Japanese 2 fighters moved from Suiyuan to Manchuria 1 artillery moved from Japan to 62 Sea Zone 1 artillery moved from 62 Sea Zone to Manchuria 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from Kwangtung to French Indo-China Thailand 2 fighters moved from 50 Sea Zone to 61 Sea Zone Place Units - Japanese 1 transport placed in 62 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 27 PUs; end with 27 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
British : -0,67 Americans : -1,33 Chinese : -0,33 Japanese : -6,00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 2 cruisers and 1 factory; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 9 Sea Zone to 12 Sea Zone 1 battleship moved from 2 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to Norway 2 fighters moved from United Kingdom to Norway 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria Combat - British Battle in 38 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 12 Sea Zone British attack with 1 battleship, 1 destroyer and 1 transport Germans defend with 1 submarine British roll dice for 1 battleship, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone British win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Morocco Algeria British attack with 1 armour Germans defend with 1 infantry British roll dice for 1 armour in Morocco Algeria, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Algeria British win, taking Morocco Algeria from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Norway British attack with 1 bomber and 2 fighters Germans defend with 1 fighter and 2 infantry British roll dice for 1 bomber and 2 fighters in Norway, round 2 : 0/3 hits, 1,67 expected hits Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 1,33 expected hits 1 fighter owned by the British lost in Norway British roll dice for 1 bomber and 1 fighter in Norway, round 3 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 fighter and 2 infantry in Norway, round 3 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Norway Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -29 Casualties for British: 1 bomber and 2 fighters Casualties for Germans: 1 infantry Non Combat Move - British 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 infantry moved from Western Canada to Alaska 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Trans-Jordan to Egypt 1 artillery moved from India to Burma 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 41 Sea Zone to 39 Sea Zone Place Units - British 1 factory placed in India 1 artillery placed in United Kingdom 2 cruisers placed in 7 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,17 British : -1,33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 armour moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 battleship moved from 14 Sea Zone to 12 Sea Zone 2 cruisers moved from 14 Sea Zone to 12 Sea Zone 1 fighter moved from Italy to Morocco Algeria Combat - Italians Battle in 12 Sea Zone Italians attack with 1 battleship and 2 cruisers British defend with 1 battleship, 1 destroyer and 1 transport Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits 1 destroyer owned by the British lost in 12 Sea Zone Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits British roll dice for 1 battleship and 1 transport in 12 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Italians 1 transport owned by the British and 1 battleship owned by the British lost in 12 Sea Zone Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 35 Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Morocco Algeria Italians attack with 1 armour, 1 fighter and 1 infantry British defend with 1 armour Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 armour in Morocco Algeria, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Morocco Algeria Italians win, taking Morocco Algeria from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Morocco Algeria to Libya 1 artillery moved from Italy to Balkans 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Bulgaria Romania 1 armour moved from Bulgaria Romania to Poland Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians : 0,50 British : -0,17
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 2 cruisers and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 destroyer moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 carrier moved from 44 Sea Zone to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Eastern United States to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 fighter moved from Eastern United States to 53 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 2 bombers, 1 carrier, 2 destroyers and 4 fighters Japanese defend with 2 carriers, 3 fighters and 1 transport Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 4 fighters in 53 Sea Zone, round 2 : 6/9 hits, 4,17 expected hits Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 53 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone Americans win with 2 bombers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 31 Casualties for Americans: 1 carrier and 2 fighters Casualties for Japanese: 2 carriers, 3 fighters and 1 transport Non Combat Move - Americans 2 fighters moved from 53 Sea Zone to Hawaiian Islands 2 bombers moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Western United States 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to United Kingdom 1 infantry moved from 8 Sea Zone to United Kingdom Combat Move - Chinese 1 infantry moved from Hupeh to Suiyuan 1 fighter moved from Yunnan to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuan to Hupeh Place Units - Americans 1 cruiser and 1 submarine placed in 10 Sea Zone 1 cruiser and 1 submarine placed in 56 Sea Zone 1 artillery placed in Western United States Place Units - Chinese 1 infantry placed in Suiyuan 1 infantry placed in Yunnan 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : 1,83 Chinese : 1,33 Japanese : -0,33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries and 3 infantry; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Germans 3 infantry moved from Finland to Karelia S.S.R. 1 artillery moved from Finland to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 artillery moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 2 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from East Poland to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 infantry moved from East Poland to Belorussia 3 armour moved from Ukraine to Belorussia 1 fighter moved from France to 8 Sea Zone 1 bomber moved from Germany to 8 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Libya to 14 Sea Zone 1 armour moved from Libya to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 1 fighter moved from Northwestern Europe to 6 Sea Zone Combat - Germans Battle in 8 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 transport; Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber and 1 fighter in 8 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer and 2 transports in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 8 Sea Zone 1 transport owned by the British lost in 8 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 1 transport Casualties for British: 1 transport Battle in 6 Sea Zone Germans attack with 1 fighter and 1 submarine Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Battle in Karelia S.S.R. Germans attack with 3 armour, 2 artilleries, 2 fighters and 5 infantry Russians defend with 1 aaGun, 1 armour, 3 artilleries, 1 factory and 8 infantry AA fire in Karelia S.S.R. : 1/2 hits, 0,33 expected hits 1 fighter owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 5/11 hits, 3,83 expected hits Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Karelia S.S.R., round 2 : 6/12 hits, 4,17 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour, 1 artillery and 1 fighter in Karelia S.S.R., round 3 : 1/5 hits, 2,33 expected hits Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Karelia S.S.R., round 3 : 3/7 hits, 2,50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Karelia S.S.R. 1 armour owned by the Germans retreated to Finland Russians winGermans win with 1 fighter and 1 submarine remaining with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is -25 Casualties for Germans: 2 armour, 2 artilleries, 1 fighter and 5 infantry Casualties for Russians: 6 infantry Battle in Belorussia Germans attack with 3 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia Germans roll dice for 2 armour in Belorussia, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour in Belorussia, round 4 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Norway to Finland 1 fighter moved from Karelia S.S.R. to Finland 1 infantry moved from Poland to Baltic States 1 fighter moved from Germany to Baltic States 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 2 artilleries moved from Germany to Poland 1 fighter moved from 6 Sea Zone to Finland 1 fighter moved from 8 Sea Zone to France 1 bomber moved from 8 Sea Zone to Germany 1 fighter moved from Baltic States to Finland Place Units - Germans 4 armour, 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in Karelia S.S.R. : : 0,67 Americans : -0,33 Russians : 3,00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Eastern Ukraine to East Poland Russians take East Poland from Germans 2 armour moved from Russia to Belorussia 2 artilleries moved from Caucasus to Ukraine 2 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Belorussia 1 armour moved from Karelia S.S.R. to Baltic States 1 artillery moved from Karelia S.S.R. to Baltic States 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine Combat - Russians Russians creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in Belorussia Russians attack with 3 armour Germans defend with 2 armour Russians roll dice for 3 armour in Belorussia, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 2 armour in Belorussia, round 2 : 2/2 hits, 1,00 expected hits 2 armour owned by the Russians lost in Belorussia Russians roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0,50 expected hits Germans roll dice for 2 armour in Belorussia, round 3 : 0/2 hits, 1,00 expected hits 1 armour owned by the Germans lost in Belorussia Russians roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Belorussia, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Belorussia Germans winGermans win with no units remaining with 1 armour remaining. Battle score for attacker is -10 Casualties for Russians: 3 armour Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 2 artilleries and 4 infantry Germans defend with 1 artillery Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Baltic States Russians attack with 1 armour and 1 artillery Germans defend with 1 infantry Russians roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Caucasus to Persia 1 infantry moved from Caucasus to Eastern Ukraine 2 infantry moved from Caucasus to Russia 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Place Units - Russians 1 artillery and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Russia 1 armour and 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : -0,00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour moved from 63 Sea Zone to Soviet Far East 1 infantry moved from 63 Sea Zone to Soviet Far East 2 fighters moved from Manchuria to Soviet Far East 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East 1 fighter moved from Japan to Fukien 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kwangtung to Fukien 1 artillery moved from Kwangtung to Fukien 1 fighter moved from French Indo-China Thailand to Fukien 2 infantry moved from Borneo to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 carrier moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from 61 Sea Zone to Philippine Islands 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands 1 cruiser moved from 50 Sea Zone to 39 Sea Zone 1 battleship moved from 50 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 artillery, 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Fukien, round 2 : 2/5 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour, 2 fighters and 3 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Soviet Far East, round 2 : 1/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Soviet Far East, round 3 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Philippine Islands Japanese attack with 2 fighters and 3 infantry Americans defend with 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Philippine Islands, round 2 : 2/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 39 Sea Zone Japanese attack with 1 battleship and 1 cruiser British defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 cruiser in 39 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone 1 transport owned by the British lost in 39 Sea Zone Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Japanese 2 fighters moved from Philippine Islands to 50 Sea Zone 1 fighter moved from Fukien to French Indo-China Thailand 2 fighters moved from Soviet Far East to Manchuria 1 fighter moved from Fukien to Manchuria Place Units - Japanese 2 artilleries, 1 fighter and 2 infantry placed in Japan 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
British : -0,33 Americans : 0,33 Chinese : -0,33 Russians : 1,00 Japanese : -1,33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 3 armour, 1 cruiser and 1 fighter; Remaining resources: 3 PUs; 0 techTokens; Combat Move - British 2 cruisers moved from 7 Sea Zone to 12 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 destroyer moved from 38 Sea Zone to 50 Sea Zone 1 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Trans-Jordan Combat - British Battle in 50 Sea Zone British attack with 1 destroyer Japanese defend with 1 carrier, 2 fighters and 2 transports British roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 50 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 50 Sea Zone Japanese win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 2 Casualties for British: 1 destroyer Casualties for Japanese: 1 fighter Battle in 12 Sea Zone British attack with 2 cruisers Italians defend with 1 battleship and 2 cruisers British roll dice for 2 cruisers in 12 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 12 Sea Zone British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 12 Sea Zone Italians win with 1 battleship remaining. Battle score for attacker is 0 Casualties for British: 2 cruisers Casualties for Italians: 2 cruisers Battle in Trans-Jordan British attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Trans-Jordan, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from Trans-Jordan to Egypt 2 infantry moved from Rhodesia to Belgian Congo Place Units - British 3 armour placed in India 1 fighter placed in United Kingdom 1 cruiser placed in 2 Sea Zone Turn Complete - British British collect 34 PUs; end with 37 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : -1,67 British : 1,50 Italians : -0,83 Japanese : 0,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 battleship moved from 12 Sea Zone to 14 Sea Zone 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery moved from 14 Sea Zone to Libya 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to France 1 armour moved from Morocco Algeria to Libya 1 armour moved from Poland to Bulgaria Romania Place Units - Italians 1 armour, 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 2 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Iwo Jima 2 destroyers moved from 53 Sea Zone to 59 Sea Zone 1 cruiser moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 56 Sea Zone to 59 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Iwo Jima, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from Hawaiian Islands to New Guinea 2 bombers moved from Hawaiian Islands to Midway Combat Move - Chinese 1 infantry moved from Suiyuan to Kiangsu 1 fighter moved from Hupeh to Kiangsu 1 infantry moved from Hupeh to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Suiyuan Place Units - Americans 1 carrier, 1 cruiser and 1 transport placed in 56 Sea Zone 2 fighters placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Hupeh 1 infantry placed in Suiyuan Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0,50 Chinese : -0,50 Japanese : 0,00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 artilleries moved from Poland to Baltic States 4 armour moved from Germany to Baltic States 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Finland to Karelia S.S.R. 3 fighters moved from Finland to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from France to 12 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 armour moved from Belorussia to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Karelia S.S.R. Combat - Germans Germans creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Battle in Karelia S.S.R. Germans attack with 2 armour, 1 artillery, 3 fighters and 4 infantry Russians defend with 1 aaGun, 3 artilleries, 1 factory and 3 infantry AA fire in Karelia S.S.R. : 0/3 hits, 0,50 expected hits Germans roll dice for 2 armour, 1 artillery, 3 fighters and 4 infantry in Karelia S.S.R., round 2 : 6/10 hits, 3,67 expected hits Russians roll dice for 3 artilleries and 3 infantry in Karelia S.S.R., round 2 : 1/6 hits, 2,00 expected hits 3 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans winGermans win with 1 submarine remaining, taking Karelia S.S.R. from Russians with 2 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 18 Casualties for Germans: 1 infantry Casualties for Russians: 3 artilleries and 3 infantry Battle in Baltic States Germans attack with 4 armour and 2 artilleries Russians defend with 1 armour and 1 artillery Germans roll dice for 4 armour and 2 artilleries in Baltic States, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 artillery Battle in 12 Sea Zone Germans attack with 1 bomber and 1 fighter Americans defend with 1 cruiser and 1 submarine 1 submarine owned by the Americans Submerged Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 cruiser in 12 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 12 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for Americans: 1 cruiser Non Combat Move - Germans 1 bomber moved from 12 Sea Zone to Germany 2 artilleries moved from Germany to Poland 2 infantry moved from Germany to Poland 3 fighters moved from Karelia S.S.R. to Finland 1 transport moved from 15 Sea Zone to 14 Sea Zone Place Units - Germans 4 armour and 4 infantry placed in Germany 1 cruiser and 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 3,17 AA fire in Karelia S.S.R. : : -0,50 Americans : 0,50 Russians : -1,83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Caucasus to Archangel Russians take Archangel from Germans 1 infantry moved from Eastern Ukraine to Belorussia Russians take Belorussia from Germans 2 artilleries moved from Ukraine to Bulgaria Romania 4 infantry moved from Ukraine to Bulgaria Romania Combat - Russians Russians creates battle in territory 6 Sea Zone Battle in 6 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Bulgaria Romania Russians attack with 2 artilleries and 4 infantry Italians defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 4 infantry in Bulgaria Romania, round 2 : 0/6 hits, 1,67 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Russians lost in Bulgaria Romania Russians roll dice for 2 artilleries and 2 infantry in Bulgaria Romania, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Russians lost in Bulgaria Romania 2 artilleries owned by the Russians retreated to Ukraine Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 4 infantry Non Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 2 infantry moved from Persia to Caucasus 1 armour moved from Russia to Archangel 4 infantry moved from Russia to Archangel 1 armour moved from Russia to Belorussia 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Archangel Place Units - Russians 2 armour placed in Caucasus 2 armour, 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,17 Russians : -3,67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 battleships; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Soviet Far East to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea 1 cruiser moved from 39 Sea Zone to 48 Sea Zone 1 battleship moved from 39 Sea Zone to 48 Sea Zone 1 infantry moved from Manchuria to Kiangsu 1 artillery moved from Manchuria to Kiangsu 2 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from Japan to 62 Sea Zone 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from Japan to 62 Sea Zone 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from French Indo-China Thailand to Kiangsu 1 fighter moved from Manchuria to Buryatia S.S.R. Combat - Japanese Battle in New Guinea Japanese attack with 1 infantry Americans defend with 2 fighters Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,17 expected hits British roll dice for 2 fighters in New Guinea, round 2 : 2/2 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in New Guinea British win with no units remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for Americans: 2 fighters Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 : 2/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 2 artilleries, 3 fighters and 3 infantry Russians defend with 5 infantry Japanese roll dice for 2 artilleries, 3 fighters and 3 infantry in Buryatia S.S.R., round 2 : 2/8 hits, 3,00 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 3/5 hits, 1,67 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 2 artilleries and 3 fighters in Buryatia S.S.R., round 3 : 1/5 hits, 2,17 expected hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 3/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Buryatia S.S.R. Russians win with 2 infantry remaining. Battle score for attacker is -18 Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry Casualties for Russians: 3 infantry 2 fighters owned by the Japanese retreated Non Combat Move - Japanese 1 transport moved from 50 Sea Zone to 62 Sea Zone 1 carrier moved from 50 Sea Zone to 62 Sea Zone 1 fighter moved from Yakut S.S.R. to Soviet Far East 2 fighters moved from Buryatia S.S.R. to Kiangsu 1 infantry moved from Fukien to Kiangsu 1 fighter moved from 50 Sea Zone to 62 Sea Zone 1 fighter moved from Kiangsu to 62 Sea Zone 2 fighters moved from Kiangsu to Fukien Place Units - Japanese 2 battleships placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 31 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0,67 Chinese : 0,33 Russians : 4,00 Japanese : -1,17
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from Burma to French Indo-China Thailand 1 artillery moved from Burma to French Indo-China Thailand 1 armour moved from India to French Indo-China Thailand 1 armour moved from India to French Indo-China Thailand Combat - British Battle in French Indo-China Thailand British attack with 2 armour, 1 artillery and 2 infantry Japanese defend with 3 infantry British roll dice for 2 armour, 1 artillery and 2 infantry in French Indo-China Thailand, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 3 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand British roll dice for 2 armour, 1 artillery and 1 infantry in French Indo-China Thailand, round 3 : 0/4 hits, 1,67 expected hits Japanese roll dice for 2 infantry in French Indo-China Thailand, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in French Indo-China Thailand British roll dice for 2 armour and 1 artillery in French Indo-China Thailand, round 4 : 3/3 hits, 1,33 expected hits Japanese roll dice for 2 infantry in French Indo-China Thailand, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 2 armour remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 armour moved from India to Trans-Jordan 2 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 artillery moved from Trans-Jordan to Egypt Place Units - British 1 armour and 1 fighter placed in India 1 destroyer placed in 35 Sea Zone 1 cruiser and 1 transport placed in 2 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 41 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : -0,83 Japanese : 0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery moved from Bulgaria Romania to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Ukraine 1 armour moved from 16 Sea Zone to Ukraine 1 battleship moved from 14 Sea Zone to 16 Sea Zone Combat - Italians Battle in Ukraine Italians attack with 2 armour, 1 artillery and 3 infantry Russians defend with 2 artilleries and 1 infantry Italians roll dice for 1 battleship in Ukraine, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/6 hits, 2,00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 0/4 hits, 1,67 expected hits Russians roll dice for 2 artilleries in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 4 : 0/4 hits, 1,67 expected hits Russians roll dice for 2 artilleries in Ukraine, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 5 : 3/4 hits, 1,67 expected hits Russians roll dice for 2 artilleries in Ukraine, round 5 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Italians: 3 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Italians 1 infantry moved from France to Northwestern Europe 1 infantry moved from Italy to France 1 artillery moved from Italy to Balkans Place Units - Italians 1 armour, 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -3,67 Russians : 0,00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 submarine moved from 59 Sea Zone to 62 Sea Zone 1 cruiser moved from 59 Sea Zone to 62 Sea Zone 2 destroyers moved from 59 Sea Zone to 62 Sea Zone 1 carrier moved from 56 Sea Zone to 59 Sea Zone 2 fighters moved from 56 Sea Zone to 62 Sea Zone 2 infantry moved from Iwo Jima to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Japan 2 bombers moved from Midway to 62 Sea Zone Combat - Americans Battle in 62 Sea Zone Americans attack with 2 bombers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport Japanese defend with 2 battleships, 1 carrier, 2 fighters and 4 transports Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 62 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 fighters in 62 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 4 transports in 62 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 62 Sea Zone Americans roll dice for 2 bombers, 1 cruiser, 2 fighters and 1 transport in 62 Sea Zone, round 3 : 3/5 hits, 2,83 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 4 transports in 62 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 62 Sea Zone Americans roll dice for 2 bombers, 1 cruiser and 1 transport in 62 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits Japanese roll dice for 1 battleship and 4 transports in 62 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 62 Sea Zone 3 transports owned by the Japanese lost in 62 Sea Zone Americans win with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 48 Casualties for Americans: 1 bomber, 2 destroyers, 2 fighters and 1 submarine Casualties for Japanese: 2 battleships, 1 carrier, 2 fighters and 4 transports Battle in Japan Americans attack with 2 infantry Japanese defend with 1 aaGun, 1 factory and 1 infantry Americans roll dice for 2 infantry in Japan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Japan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 infantry in Japan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Japan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Japan Americans captures 42PUs while taking Japanese capital Americans win, taking Japan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 62 Sea Zone to Iwo Jima 1 artillery moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 cruiser moved from 56 Sea Zone to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 artillery moved from 59 Sea Zone to Iwo Jima 1 infantry moved from 59 Sea Zone to Iwo Jima 1 submarine moved from 12 Sea Zone to 6 Sea Zone Combat Move - Chinese 2 infantry moved from Suiyuan to Kiangsu 1 infantry moved from Hupeh to Kiangsu 1 fighter moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Hupeh Place Units - Americans 1 cruiser and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 bombers placed in Eastern United States Place Units - Chinese 1 infantry placed in Yunnan 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 46 PUs; end with 88 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans : -0,17 Chinese : 1,00 Japanese : -1,33