Partie Etienne vs Jerem 1



  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 armour moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            3 infantry moved from Karelia S.S.R. to Archangel
            3 fighters moved from Finland to Archangel
            2 infantry moved from Poland to East Poland
            2 artilleries moved from Poland to East Poland
            4 armour moved from Germany to East Poland
            2 artilleries moved from Baltic States to Belorussia
            4 armour moved from Baltic States to Belorussia
            1 bomber moved from Germany to Belorussia
            1 transport moved from 14 Sea Zone to 16 Sea Zone
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 4 armour, 2 artilleries and 1 bomber
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 4 armour, 2 artilleries and 1 bomber in Belorussia, round 2 : 3/7 hits, 3,33 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 artilleries
                Casualties for Russians: 1 armour and 2 infantry
            Battle in East Poland
                Germans attack with 4 armour, 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 2 artilleries and 2 infantry in East Poland, round 2 : 1/8 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 4 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 armour, 1 artillery, 3 fighters and 3 infantry
                Russians defend with 2 armour and 5 infantry
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in Archangel, round 2 : 3/9 hits, 3,50 expected hits
                    Russians roll dice for 2 armour and 5 infantry in Archangel, round 2 : 2/7 hits, 2,67 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Archangel, round 3 : 1/7 hits, 3,17 expected hits
                    Russians roll dice for 2 armour and 2 infantry in Archangel, round 3 : 0/4 hits, 1,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Archangel, round 4 : 4/7 hits, 3,17 expected hits
                    Russians roll dice for 2 armour and 1 infantry in Archangel, round 4 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 armour and 5 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Belorussia to Germany
            1 infantry moved from Germany to France
            1 infantry moved from Germany to Northwestern Europe
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Norway
            3 fighters moved from Archangel to Karelia S.S.R.
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            1 armour, 2 artilleries and 3 infantry placed in Germany
            2 transports placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 39 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,50
    Russians : -1,17
    

    Savegame



  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            2 artilleries moved from Russia to Archangel
            2 infantry moved from Russia to Archangel
            2 armour moved from Russia to Belorussia
            2 armour moved from Caucasus to Belorussia
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 2 infantry
                Japanese defend with 1 fighter
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in Soviet Far East, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                    Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter in Soviet Far East, round 4 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter in Soviet Far East, round 5 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 fighter in Soviet Far East, round 6 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Yakut S.S.R.
                Russians attack with 1 infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Belorussia
                Russians attack with 4 armour
                Germans defend with 4 armour
                    Russians roll dice for 4 armour in Belorussia, round 2 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 4 armour in Belorussia, round 2 : 2/4 hits, 2,00 expected hits
                    2 armour owned by the Russians and 3 armour owned by the Germans lost in Belorussia
                    Russians roll dice for 2 armour in Belorussia, round 3 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 3 armour
                Casualties for Germans: 4 armour
            Battle in Archangel
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 armour and 1 artillery
                    Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Archangel, round 2 : 3/3 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1,00 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel
                Germans win with 1 armour remaining. Battle score for attacker is -5
                Casualties for Russians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 armour and 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Caucasus to Eastern Ukraine
    
        Place Units - Russians
            6 infantry placed in Russia
            1 artillery and 3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    Russians : 0,83
    Japanese : -1,33
    

    Savegame



  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 armour moved from Stanovoj Chrebet to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            2 fighters moved from Fukien to 62 Sea Zone
            1 fighter moved from Soviet Far East to 62 Sea Zone
            1 transport moved from 48 Sea Zone to 50 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
            1 artillery moved from Fukien to 61 Sea Zone
            1 infantry moved from Fukien to Kwangtung
            1 cruiser moved from 48 Sea Zone to 61 Sea Zone
            1 battleship moved from 48 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery moved from 61 Sea Zone to Kwangtung
    
        Combat - Japanese
            Battle in 62 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 cruiser and 1 transport
                    Japanese roll dice for 3 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 62 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 cruiser and 1 transport
    
        Non Combat Move - Japanese
            2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
            2 fighters moved from Buryatia S.S.R. to Soviet Far East
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Americans : 0,50
    Japanese : 0,50
    

    Savegame



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 armour, 2 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            2 armour moved from French Indo-China Thailand to Kwangtung
            1 cruiser moved from 2 Sea Zone to 4 Sea Zone
            1 fighter moved from United Kingdom to Archangel
            1 cruiser moved from 2 Sea Zone to 4 Sea Zone
            1 fighter moved from India to Kwangtung
            1 infantry moved from United Kingdom to 2 Sea Zone
            1 artillery moved from United Kingdom to 2 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 infantry moved from 4 Sea Zone to Archangel
            1 artillery moved from 4 Sea Zone to Archangel
            1 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone
            1 artillery moved from Egypt to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 38 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
            1 artillery moved from 38 Sea Zone to East Indies
    
        Combat - British
            Battle in Kwangtung
                British attack with 2 armour and 1 fighter
                Japanese defend with 1 artillery and 2 infantry
                    British roll dice for 2 armour and 1 fighter in Kwangtung, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                    1 armour owned by the British lost in Kwangtung
                    British roll dice for 1 armour and 1 fighter in Kwangtung, round 3 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kwangtung
                Japanese win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for British: 2 armour and 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in East Indies
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in East Indies, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in East Indies, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in East Indies
                British win, taking East Indies from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 2 cruisers in Archangel, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Archangel
                British win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Archangel to Russia
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Anglo-Egypt Sudan to Egypt
            1 armour moved from India to Trans-Jordan
    
        Place Units - British
            2 armour and 1 bomber placed in India
            1 bomber and 1 infantry placed in United Kingdom
            1 transport placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 42 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -1,50
    Japanese : 0,00
    

    Savegame



  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 armour moved from Ukraine to Caucasus
            1 artillery moved from Ukraine to Caucasus
            1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to Caucasus
            1 armour moved from 16 Sea Zone to Caucasus
            1 fighter moved from Libya to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 3 armour, 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory and 4 infantry
                    AA fire in Caucasus : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 4/6 hits, 2,67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 0/5 hits, 1,67 expected hits
                    4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 16
                Casualties for Russians: 1 artillery and 4 infantry
    
        Non Combat Move - Italians
            1 infantry moved from France to Northwestern Europe
            1 artillery moved from Italy to France
            1 infantry moved from Italy to France
            1 artillery moved from Balkans to Bulgaria Romania
            1 fighter moved from Caucasus to Ukraine
    
        Place Units - Italians
            2 artilleries and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    Russians : -1,67
    AA fire in Caucasus : : -0,17
    

    Savegame



  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 cruiser moved from 10 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery moved from 12 Sea Zone to Morocco Algeria
                  Americans take Morocco Algeria from Germans
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 artillery moved from Iwo Jima to 59 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
            1 cruiser moved from 59 Sea Zone to 62 Sea Zone
            1 carrier moved from 59 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
            1 bomber moved from Iwo Jima to Soviet Far East
    
        Combat - Americans
            Battle in Buryatia S.S.R.
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Buryatia S.S.R.
                Americans win, taking Buryatia S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
            Battle in Soviet Far East
                Americans attack with 1 bomber
                Japanese defend with 2 fighters
                    Americans roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters in Soviet Far East, round 2 : 2/2 hits, 1,33 expected hits
                    1 bomber owned by the Americans lost in Soviet Far East
                Japanese win with 2 fighters remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            2 bombers moved from Eastern United States to United Kingdom
    
        Combat Move - Chinese
            1 fighter moved from Hupeh to Kwangtung
            1 infantry moved from Kiangsu to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter in Kwangtung, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter in Kwangtung, round 5 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Fukien
            3 infantry moved from Hupeh to Ningxia
            3 infantry moved from Yunnan to Sikang
            1 infantry moved from Kiangsu to Manchuria
            1 fighter moved from Fukien to Hupeh
    
        Place Units - Americans
            2 fighters placed in 62 Sea Zone
            1 cruiser and 1 transport placed in 62 Sea Zone
            1 destroyer placed in 62 Sea Zone
            2 armour placed in Japan
            1 cruiser placed in 62 Sea Zone
            2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            Americans undo move 3.
            1 destroyer placed in 10 Sea Zone
            Americans undo move 7.
            Americans undo move 4.
            1 destroyer placed in 62 Sea Zone
            Americans undo move 6.
            1 destroyer placed in 10 Sea Zone
            1 cruiser placed in 62 Sea Zone
    
        Place Units - Chinese
            3 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 47 PUs; end with 47 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,83
    Chinese : -1,00
    Japanese : -1,17
    

    Savegame



  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 fighters moved from Karelia S.S.R. to 4 Sea Zone
            2 armour moved from Karelia S.S.R. to Archangel
            1 infantry moved from East Poland to Belorussia
            1 artillery moved from East Poland to Belorussia
            1 artillery moved from East Poland to Eastern Ukraine
            1 armour moved from East Poland to Eastern Ukraine
            1 armour moved from East Poland to Belorussia
            1 armour moved from East Poland to Eastern Ukraine
            1 armour moved from East Poland to Belorussia
            1 artillery moved from Libya to Morocco Algeria
            1 armour moved from Libya to Morocco Algeria
            1 bomber moved from Germany to 12 Sea Zone
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 2 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in 4 Sea Zone
                Germans attack with 3 fighters
                British defend with 2 cruisers and 1 transport
                    Germans roll dice for 3 fighters in 4 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    British roll dice for 2 cruisers and 1 transport in 4 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    1 cruiser owned by the British lost in 4 Sea Zone
                    Germans roll dice for 3 fighters in 4 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                    British roll dice for 1 cruiser and 1 transport in 4 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the British and 1 cruiser owned by the British lost in 4 Sea Zone
                Germans win with 3 fighters remaining. Battle score for attacker is 31
                Casualties for British: 2 cruisers and 1 transport
            Battle in Archangel
                Germans attack with 2 armour
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the British lost in Archangel
                Russians win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Germans: 2 armour
                Casualties for British: 1 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 1 bomber in 12 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 12 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans and 1 bomber owned by the Germans lost in 12 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is 0
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 cruiser
            Battle in Eastern Ukraine
                Germans attack with 2 armour and 1 artillery
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 3 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 4 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Morocco Algeria
                Germans attack with 1 armour and 1 artillery
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                    Germans roll dice for 1 armour in Morocco Algeria, round 4 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery in Morocco Algeria, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the Americans lost in Morocco Algeria
                Americans win with no units remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour and 1 artillery
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 artillery moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Finland
            1 artillery moved from Germany to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Finland
            3 fighters moved from 4 Sea Zone to Karelia S.S.R.
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            2 armour, 1 bomber, 1 fighter and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,50
    British : -1,50
    Americans : 0,83
    Russians : -0,83
    

    Savegame



  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russians
            1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Combat Move - Japanese
            2 fighters moved from Soviet Far East to Yakut S.S.R.
            1 battleship moved from 61 Sea Zone to 49 Sea Zone
            1 cruiser moved from 61 Sea Zone to 49 Sea Zone
            1 transport moved from 61 Sea Zone to 49 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 bomber, 2 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            2 armour moved from India to Caucasus
            2 armour moved from Trans-Jordan to Caucasus
            1 fighter moved from Russia to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 bomber moved from India to Belorussia
            1 bomber moved from United Kingdom to Belorussia
            1 artillery moved from Archangel to Belorussia
    
        Combat - British
            Battle in Belorussia
                British attack with 1 artillery and 2 bombers
                Germans defend with 2 armour, 1 artillery and 1 infantry
                    British roll dice for 1 artillery and 2 bombers in Belorussia, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 1/4 hits, 1,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the British lost in Belorussia
                    British roll dice for 1 artillery and 1 bomber in Belorussia, round 3 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 2 armour in Belorussia, round 3 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Germans and 1 bomber owned by the British lost in Belorussia
                British win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is -7
                Casualties for British: 2 bombers
                Casualties for Germans: 2 armour, 1 artillery and 1 infantry
            Battle in Caucasus
                British attack with 4 armour and 2 fighters
                Italians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 1 infantry
                    AA fire in Caucasus : 0/2 hits, 0,33 expected hits
                    British roll dice for 4 armour and 2 fighters in Caucasus, round 2 : 2/6 hits, 3,00 expected hits
                    Italians roll dice for 3 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 3/5 hits, 2,17 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 2 armour owned by the British lost in Caucasus
                    British roll dice for 2 armour and 1 fighter in Caucasus, round 3 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 3 armour in Caucasus, round 3 : 2/3 hits, 1,50 expected hits
                    1 fighter owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in Caucasus
                    British roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is -13
                Casualties for British: 3 armour and 2 fighters
                Casualties for Italians: 3 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from United Kingdom to 2 Sea Zone
            1 infantry moved from United Kingdom to 2 Sea Zone
            2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Archangel
            1 infantry moved from East Indies to 38 Sea Zone
            1 artillery moved from East Indies to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
            1 destroyer moved from 38 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Persia
            1 infantry moved from 34 Sea Zone to Persia
    
        Place Units - British
            3 armour placed in India
            1 artillery, 1 bomber and 2 infantry placed in United Kingdom
            2 transports placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 41 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 1,33
    Italians : 0,83
    AA fire in Caucasus : : -0,33
    

    Savegame



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from Ukraine to Caucasus
            1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to Caucasus
            1 artillery moved from 16 Sea Zone to Caucasus
            1 infantry moved from Libya to Morocco Algeria
                  Germans take Morocco Algeria from Americans
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 armour; Russians defend with 1 aaGun and 1 factory
                    AA fire in Caucasus : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 artillery moved from Bulgaria Romania to Ukraine
            1 infantry moved from Italy to Balkans
            1 artillery moved from Italy to Balkans
            1 infantry moved from France to Northwestern Europe
            1 infantry moved from Italy to France
            1 infantry moved from Libya to Morocco Algeria
            1 artillery moved from Libya to Morocco Algeria
            1 armour moved from Libya to Morocco Algeria
            1 fighter moved from Caucasus to Ukraine
            1 fighter moved from Ukraine to Bulgaria Romania
            1 fighter moved from Bulgaria Romania to Balkans
    
        Place Units - Italians
            1 armour, 1 artillery and 4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Russians : 0,50
    AA fire in Caucasus : : -0,17
    

    Savegame



  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            2 armour moved from Japan to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 infantry moved from 63 Sea Zone to Soviet Far East
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Russians take Stanovoj Chrebet from Japanese
            1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
                  Americans take Philippine Islands from Japanese
            1 armour moved from 50 Sea Zone to Philippine Islands
            1 carrier moved from 62 Sea Zone to 50 Sea Zone
            3 cruisers moved from 62 Sea Zone to 50 Sea Zone
            2 fighters moved from 62 Sea Zone to Yakut S.S.R.
            1 transport moved from 12 Sea Zone to 6 Sea Zone
            1 artillery moved from United Kingdom to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Norway
            1 infantry moved from 6 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from 12 Sea Zone to Morocco Algeria
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from United Kingdom to Morocco Algeria
    
        Combat - Americans
            Battle in Yakut S.S.R.
                Americans attack with 2 fighters
                Japanese defend with 2 fighters
                    Americans roll dice for 2 fighters in Yakut S.S.R., round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 fighters in Yakut S.S.R., round 2 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Yakut S.S.R.
                Japanese win with 1 fighter remaining. Battle score for attacker is -10
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 fighter
            Battle in Norway
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                    Americans roll dice for 1 artillery and 1 bomber in Norway, round 3 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Morocco Algeria
                Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 armour, 1 artillery and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco Algeria, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Algeria
                    Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco Algeria
                Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Morocco Algeria to United Kingdom
            1 bomber moved from Norway to United Kingdom
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kwangtung
                  British take Kwangtung from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            3 infantry moved from Ningxia to Chinghai
            2 infantry moved from Manchuria to Suiyuan
            3 infantry moved from Sikang to Chinghai
            1 fighter moved from Hupeh to Chinghai
    
        Place Units - Americans
            1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 10 Sea Zone
            Americans undo move 1.
            2 artilleries and 2 infantry placed in Eastern United States
            1 armour, 1 bomber and 1 infantry placed in Japan
    
        Place Units - Chinese
            4 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : -0,17
    Japanese : 0,67
    

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Eastern Ukraine to Kazakh S.S.R.
                  Germans take Kazakh S.S.R. from Russians
            1 infantry moved from Finland to Norway
            1 artillery moved from Finland to Norway
            3 armour moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 artillery moved from Eastern Ukraine to Belorussia
            1 armour moved from Eastern Ukraine to Caucasus
            1 infantry moved from Karelia S.S.R. to Archangel
            1 fighter moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Karelia S.S.R. to Norway
            1 fighter moved from Karelia S.S.R. to 4 Sea Zone
            1 bomber moved from Germany to 12 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
    
        Combat - Germans
            Battle in 4 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 4 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Belorussia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 6 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 submarine and 1 transport; Russians defend with 1 submarine
                1 submarine owned by the Americans and 1 submarine owned by the Russians Submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Norway
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Archangel
                Germans attack with 3 armour, 1 artillery and 1 infantry
                British defend with 2 infantry
                    Germans roll dice for 3 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Archangel
                    Germans roll dice for 3 armour, 1 artillery and 1 infantry in Archangel, round 3 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 1 bomber in 12 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber in 12 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 12 Sea Zone
                    2 transports owned by the Americans lost in 12 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 22
                Casualties for Americans: 1 destroyer and 2 transports
    
        Non Combat Move - Germans
            1 bomber moved from 12 Sea Zone to Germany
            1 fighter moved from 6 Sea Zone to Norway
            1 fighter moved from 4 Sea Zone to Archangel
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Finland
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Finland
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Karelia S.S.R.
            1 fighter moved from Archangel to Karelia S.S.R.
            1 fighter moved from Norway to Karelia S.S.R.
            1 fighter moved from Norway to Finland
            1 fighter moved from Belorussia to Caucasus
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            1 armour, 2 bombers and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,00
    Americans : -1,00
    Russians : -1,33
    

    Savegame



  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Eastern Ukraine
                  Russians take Eastern Ukraine from Germans
            1 armour moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Kazakh S.S.R., round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Kazakh S.S.R.
                Germans win with 1 armour remaining. Battle score for attacker is -8
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Urals
            1 infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Russians : -1,67
    

    Savegame



  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 battleship moved from 49 Sea Zone to 50 Sea Zone
            1 transport moved from 49 Sea Zone to 50 Sea Zone
            1 cruiser moved from 49 Sea Zone to 50 Sea Zone
            1 fighter moved from Yakut S.S.R. to Caucasus
    
        Combat - Japanese
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 1 transport
                Americans defend with 1 carrier, 3 cruisers and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 carrier, 3 cruisers and 1 transport in 50 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    1 cruiser owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 50 Sea Zone
                    Americans roll dice for 2 cruisers and 1 transport in 50 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    1 transport owned by the Japanese lost in 50 Sea Zone
                Americans win with 2 cruisers and 1 transport remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
                Casualties for Americans: 1 carrier and 1 cruiser
    
        Non Combat Move - Japanese
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Americans : 1,17
    Japanese : 0,83
    

    Savegame



  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 3 armour, 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Persia to Caucasus
            1 artillery moved from Persia to Caucasus
            3 armour moved from India to Caucasus
            2 infantry moved from United Kingdom to 2 Sea Zone
            1 armour moved from United Kingdom to 2 Sea Zone
            1 artillery moved from United Kingdom to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
            1 armour moved from 7 Sea Zone to France
            1 infantry moved from 7 Sea Zone to France
            1 artillery moved from 7 Sea Zone to France
            1 bomber moved from United Kingdom to 7 Sea Zone
            1 bomber moved from 7 Sea Zone to France
    
        Combat - British
            Battle in Caucasus
                British attack with 3 armour, 1 artillery and 1 infantry
                Germans defend with 1 armour and 1 fighter; Italians defend with 1 aaGun, 1 artillery and 1 factory; Japanese defend with 1 fighter
                    British roll dice for 3 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 3/5 hits, 2,17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 fighters in Caucasus, round 2 : 1/4 hits, 2,17 expected hits
                    1 fighter owned by the Japanese, 1 armour owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    British roll dice for 3 armour and 1 artillery in Caucasus, round 3 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in Caucasus
                British win, taking Caucasus from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is 26
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 fighter
                Casualties for Italians: 1 artillery
                Casualties for Japanese: 1 fighter
            Battle in France
                British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Germans defend with 3 infantry; Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in France, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in France, round 2 : 4/5 hits, 1,67 expected hits
                    3 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in France
                    British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British lost in France
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -18
                Casualties for British: 1 armour, 1 artillery, 1 bomber and 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 armour moved from Egypt to Persia
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 34 Sea Zone to 14 Sea Zone
    
        Place Units - British
            3 armour placed in India
            2 artilleries and 2 infantry placed in United Kingdom
            1 transport placed in 2 Sea Zone
            1 transport placed in 8 Sea Zone
            1 destroyer placed in 7 Sea Zone
            British undo move 5.
            British undo move 4.
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,67
    British : 1,67
    Italians : -1,83
    

    Savegame



  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 battleship moved from 16 Sea Zone to 14 Sea Zone
            1 transport moved from 16 Sea Zone to 14 Sea Zone
            1 fighter moved from Balkans to 7 Sea Zone
    
        Combat - Italians
            Battle in 7 Sea Zone
                Italians attack with 1 fighter
                British defend with 2 transports
                    2 transports owned by the British lost in 7 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 14 Sea Zone
                Italians attack with 1 battleship and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 14 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 14 Sea Zone
                Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 infantry moved from Balkans to Bulgaria Romania
            1 artillery moved from Balkans to Bulgaria Romania
            1 infantry moved from Italy to Balkans
            1 artillery moved from Italy to Balkans
            1 armour moved from Italy to Balkans
            3 infantry moved from Italy to France
            1 infantry moved from Northwestern Europe to France
            1 infantry moved from France to Northwestern Europe
            1 fighter moved from 7 Sea Zone to France
            1 aaGun moved from Italy to France
    
        Place Units - Italians
            1 aaGun, 2 artilleries and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : -0,67
    

    Savegame



  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans roll 4,5,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 cruisers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 3 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 4 units.
    
        Combat Move - Americans
            1 armour and 1 artillery moved from Morocco Algeria to Libya
            1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 armour moved from Philippine Islands to 50 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  British take Borneo from Japanese
            1 armour moved from 49 Sea Zone to Borneo
            2 bombers moved from United Kingdom to Norway
    
        Combat - Americans
            Battle in Norway
                Americans attack with 2 bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers in Norway, round 2 : 2/2 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Norway
                Americans win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Libya
                Americans attack with 1 armour and 1 artillery
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour and 1 artillery in Libya, round 2 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Libya, round 4 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Libya, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Libya
                    Americans roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to United Kingdom
            1 infantry moved from 8 Sea Zone to United Kingdom
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 armour moved from Soviet Far East to Evenki National Okrug
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from 63 Sea Zone to Soviet Far East
            1 armour moved from 63 Sea Zone to Soviet Far East
            2 cruisers moved from 50 Sea Zone to 37 Sea Zone
            1 bomber moved from Norway to United Kingdom
            1 bomber moved from Japan to Evenki National Okrug
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangtung to Fukien
            4 infantry moved from Ningxia to Chinghai
            2 infantry moved from Suiyuan to Ningxia
    
        Place Units - Americans
            2 cruisers and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
            3 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : -0,33
    Americans : -1,33
    

    Savegame



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Russia
            1 artillery moved from Archangel to Russia
            3 armour moved from Archangel to Russia
            4 armour moved from Karelia S.S.R. to Russia
            2 fighters moved from Karelia S.S.R. to Russia
            1 infantry moved from Belorussia to Russia
            1 artillery moved from Belorussia to Russia
            2 infantry moved from Finland to Norway
            2 infantry moved from Karelia S.S.R. to Finland
            1 fighter moved from Finland to 6 Sea Zone
            2 bombers moved from Germany to 8 Sea Zone
            1 bomber moved from Germany to 12 Sea Zone
            1 armour moved from Kazakh S.S.R. to Russia
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 12 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Russia
                Germans attack with 8 armour, 2 artilleries, 2 fighters and 2 infantry
                Russians defend with 1 aaGun, 1 factory and 12 infantry
                    AA fire in Russia : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 8 armour, 2 artilleries, 2 fighters and 2 infantry in Russia, round 2 : 7/14 hits, 6,33 expected hits
                    Russians roll dice for 12 infantry in Russia, round 2 : 4/12 hits, 4,00 expected hits
                    7 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia
                    Germans roll dice for 8 armour and 2 fighters in Russia, round 3 : 6/10 hits, 5,00 expected hits
                    Russians roll dice for 5 infantry in Russia, round 3 : 0/5 hits, 1,67 expected hits
                    5 infantry owned by the Russians lost in Russia
                Germans captures 14PUs while taking Russians capital
                Germans win, taking Russia from Russians with 8 armour and 2 fighters remaining. Battle score for attacker is 22
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for Russians: 12 infantry
            Battle in 6 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 destroyer and 1 transport; Americans defend with 1 submarine; Russians defend with 1 submarine
                1 submarine owned by the Americans and 1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                    1 transport owned by the British lost in 6 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 8 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 8 Sea Zone
                    1 transport owned by the Americans lost in 8 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 12 Sea Zone to Germany
            1 bomber moved from 8 Sea Zone to Germany
            1 fighter moved from 6 Sea Zone to Norway
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
            1 infantry moved from Germany to 5 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 armour moved from Germany to East Poland
            1 infantry moved from 5 Sea Zone to Finland
            1 infantry moved from 5 Sea Zone to Norway
            2 fighters moved from Russia to Karelia S.S.R.
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            2 artilleries, 2 bombers and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 60 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : 0,83
    British : -1,00
    Americans : 0,67
    Russians : -1,67
    

    Savegame


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