Partie Etienne vs Jerem 1
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 2 armour moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 3 infantry moved from Karelia S.S.R. to Archangel 3 fighters moved from Finland to Archangel 2 infantry moved from Poland to East Poland 2 artilleries moved from Poland to East Poland 4 armour moved from Germany to East Poland 2 artilleries moved from Baltic States to Belorussia 4 armour moved from Baltic States to Belorussia 1 bomber moved from Germany to Belorussia 1 transport moved from 14 Sea Zone to 16 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 4 armour, 2 artilleries and 1 bomber Russians defend with 1 armour and 2 infantry Germans roll dice for 4 armour, 2 artilleries and 1 bomber in Belorussia, round 2 : 3/7 hits, 3,33 expected hits Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 artilleries Casualties for Russians: 1 armour and 2 infantry Battle in East Poland Germans attack with 4 armour, 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 2 artilleries and 2 infantry in East Poland, round 2 : 1/8 hits, 3,33 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 4 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 artillery, 3 fighters and 3 infantry Russians defend with 2 armour and 5 infantry Germans roll dice for 2 armour, 1 artillery, 3 fighters and 3 infantry in Archangel, round 2 : 3/9 hits, 3,50 expected hits Russians roll dice for 2 armour and 5 infantry in Archangel, round 2 : 2/7 hits, 2,67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Archangel, round 3 : 1/7 hits, 3,17 expected hits Russians roll dice for 2 armour and 2 infantry in Archangel, round 3 : 0/4 hits, 1,67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Archangel, round 4 : 4/7 hits, 3,17 expected hits Russians roll dice for 2 armour and 1 infantry in Archangel, round 4 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour and 5 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Germany 1 infantry moved from Germany to France 1 infantry moved from Germany to Northwestern Europe 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 3 fighters moved from Archangel to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 1 armour, 2 artilleries and 3 infantry placed in Germany 2 transports placed in 5 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -4,50 Russians : -1,17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Soviet Far East 2 artilleries moved from Russia to Archangel 2 infantry moved from Russia to Archangel 2 armour moved from Russia to Belorussia 2 armour moved from Caucasus to Belorussia Combat - Russians Battle in Soviet Far East Russians attack with 2 infantry Japanese defend with 1 fighter Russians roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 fighter in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 fighter in Soviet Far East, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Soviet Far East Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in Soviet Far East, round 4 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in Soviet Far East, round 5 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in Soviet Far East, round 6 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Yakut S.S.R. Russians attack with 1 infantry Japanese defend with 1 armour Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Belorussia Russians attack with 4 armour Germans defend with 4 armour Russians roll dice for 4 armour in Belorussia, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 4 armour in Belorussia, round 2 : 2/4 hits, 2,00 expected hits 2 armour owned by the Russians and 3 armour owned by the Germans lost in Belorussia Russians roll dice for 2 armour in Belorussia, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Belorussia, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Russians: 3 armour Casualties for Germans: 4 armour Battle in Archangel Russians attack with 2 artilleries and 2 infantry Germans defend with 2 armour and 1 artillery Russians roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 armour and 1 artillery in Archangel, round 2 : 3/3 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Archangel Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1,00 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Archangel Germans win with 1 armour remaining. Battle score for attacker is -5 Casualties for Russians: 2 artilleries and 2 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians 1 infantry moved from Caucasus to Eastern Ukraine Place Units - Russians 6 infantry placed in Russia 1 artillery and 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 2,17 Russians : 0,83 Japanese : -1,33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Stanovoj Chrebet to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 2 fighters moved from Fukien to 62 Sea Zone 1 fighter moved from Soviet Far East to 62 Sea Zone 1 transport moved from 48 Sea Zone to 50 Sea Zone 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone 1 artillery moved from Fukien to 61 Sea Zone 1 infantry moved from Fukien to Kwangtung 1 cruiser moved from 48 Sea Zone to 61 Sea Zone 1 battleship moved from 48 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung Combat - Japanese Battle in 62 Sea Zone Japanese attack with 3 fighters Americans defend with 1 cruiser and 1 transport Japanese roll dice for 3 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 62 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser and 1 transport Non Combat Move - Japanese 2 fighters moved from 62 Sea Zone to Buryatia S.S.R. 2 fighters moved from Buryatia S.S.R. to Soviet Far East Turn Complete - JapaneseCombat Hit Differential Summary :
Americans : 0,50 Japanese : 0,50 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 2 armour, 2 bombers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 2 armour moved from French Indo-China Thailand to Kwangtung 1 cruiser moved from 2 Sea Zone to 4 Sea Zone 1 fighter moved from United Kingdom to Archangel 1 cruiser moved from 2 Sea Zone to 4 Sea Zone 1 fighter moved from India to Kwangtung 1 infantry moved from United Kingdom to 2 Sea Zone 1 artillery moved from United Kingdom to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 1 infantry moved from 4 Sea Zone to Archangel 1 artillery moved from 4 Sea Zone to Archangel 1 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone 1 artillery moved from Egypt to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to East Indies 1 artillery moved from 38 Sea Zone to East Indies Combat - British Battle in Kwangtung British attack with 2 armour and 1 fighter Japanese defend with 1 artillery and 2 infantry British roll dice for 2 armour and 1 fighter in Kwangtung, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 armour owned by the British lost in Kwangtung British roll dice for 1 armour and 1 fighter in Kwangtung, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Kwangtung Japanese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for British: 2 armour and 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in East Indies British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in East Indies, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in East Indies, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in East Indies, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in East Indies British win, taking East Indies from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 2 cruisers in Archangel, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Archangel British win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Archangel to Russia 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 armour moved from India to Trans-Jordan Place Units - British 2 armour and 1 bomber placed in India 1 bomber and 1 infantry placed in United Kingdom 1 transport placed in 2 Sea Zone Turn Complete - British British collect 40 PUs; end with 42 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -0,50 British : -1,50 Japanese : 0,00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 2 armour moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Caucasus 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 armour moved from 16 Sea Zone to Caucasus 1 fighter moved from Libya to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 armour, 1 artillery, 1 fighter and 1 infantry Russians defend with 1 aaGun, 1 artillery, 1 factory and 4 infantry AA fire in Caucasus : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 4/6 hits, 2,67 expected hits Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 0/5 hits, 1,67 expected hits 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 16 Casualties for Russians: 1 artillery and 4 infantry Non Combat Move - Italians 1 infantry moved from France to Northwestern Europe 1 artillery moved from Italy to France 1 infantry moved from Italy to France 1 artillery moved from Balkans to Bulgaria Romania 1 fighter moved from Caucasus to Ukraine Place Units - Italians 2 artilleries and 3 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 1,67 Russians : -1,67 AA fire in Caucasus : : -0,17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Iwo Jima to 59 Sea Zone 1 artillery moved from Iwo Jima to 59 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 cruiser moved from 59 Sea Zone to 62 Sea Zone 1 carrier moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 bomber moved from Iwo Jima to Soviet Far East Combat - Americans Battle in Buryatia S.S.R. Americans attack with 1 artillery and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Buryatia S.S.R., round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Buryatia S.S.R. Americans win, taking Buryatia S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Soviet Far East Americans attack with 1 bomber Japanese defend with 2 fighters Americans roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters in Soviet Far East, round 2 : 2/2 hits, 1,33 expected hits 1 bomber owned by the Americans lost in Soviet Far East Japanese win with 2 fighters remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 2 bombers moved from Eastern United States to United Kingdom Combat Move - Chinese 1 fighter moved from Hupeh to Kwangtung 1 infantry moved from Kiangsu to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese Combat - Chinese Battle in Kwangtung Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter in Kwangtung, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter in Kwangtung, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Fukien 3 infantry moved from Hupeh to Ningxia 3 infantry moved from Yunnan to Sikang 1 infantry moved from Kiangsu to Manchuria 1 fighter moved from Fukien to Hupeh Place Units - Americans 2 fighters placed in 62 Sea Zone 1 cruiser and 1 transport placed in 62 Sea Zone 1 destroyer placed in 62 Sea Zone 2 armour placed in Japan 1 cruiser placed in 62 Sea Zone 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States Americans undo move 3. 1 destroyer placed in 10 Sea Zone Americans undo move 7. Americans undo move 4. 1 destroyer placed in 62 Sea Zone Americans undo move 6. 1 destroyer placed in 10 Sea Zone 1 cruiser placed in 62 Sea Zone Place Units - Chinese 3 infantry placed in Chinghai Turn Complete - Americans Americans collect 47 PUs; end with 47 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : -0,83 Chinese : -1,00 Japanese : -1,17 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 3 fighters moved from Karelia S.S.R. to 4 Sea Zone 2 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from East Poland to Belorussia 1 artillery moved from East Poland to Belorussia 1 artillery moved from East Poland to Eastern Ukraine 1 armour moved from East Poland to Eastern Ukraine 1 armour moved from East Poland to Belorussia 1 armour moved from East Poland to Eastern Ukraine 1 armour moved from East Poland to Belorussia 1 artillery moved from Libya to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 1 bomber moved from Germany to 12 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 armour Germans roll dice for 2 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in 4 Sea Zone Germans attack with 3 fighters British defend with 2 cruisers and 1 transport Germans roll dice for 3 fighters in 4 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 2 cruisers and 1 transport in 4 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits 1 cruiser owned by the British lost in 4 Sea Zone Germans roll dice for 3 fighters in 4 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits British roll dice for 1 cruiser and 1 transport in 4 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 4 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 31 Casualties for British: 2 cruisers and 1 transport Battle in Archangel Germans attack with 2 armour British defend with 1 artillery and 1 infantry Germans roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 armour in Archangel, round 3 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Archangel Russians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Germans: 2 armour Casualties for British: 1 infantry Battle in 12 Sea Zone Germans attack with 1 bomber Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 bomber in 12 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 cruiser and 1 transport in 12 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 bomber owned by the Germans lost in 12 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is 0 Casualties for Germans: 1 bomber Casualties for Americans: 1 cruiser Battle in Eastern Ukraine Germans attack with 2 armour and 1 artillery Russians defend with 1 infantry Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 3 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 4 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Morocco Algeria Germans attack with 1 armour and 1 artillery Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria Germans roll dice for 1 armour in Morocco Algeria, round 4 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery in Morocco Algeria, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Morocco Algeria Americans win with no units remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 1 artillery Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 armour moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland 1 artillery moved from Germany to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Finland 3 fighters moved from 4 Sea Zone to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 2 armour, 1 bomber, 1 fighter and 4 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -3,50 British : -1,50 Americans : 0,83 Russians : -0,83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Combat Move - Japanese 2 fighters moved from Soviet Far East to Yakut S.S.R. 1 battleship moved from 61 Sea Zone to 49 Sea Zone 1 cruiser moved from 61 Sea Zone to 49 Sea Zone 1 transport moved from 61 Sea Zone to 49 Sea Zone Combat - Japanese Non Combat Move - Japanese Turn Complete - JapaneseCombat Hit Differential Summary :
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British buy 3 armour, 1 artillery, 1 bomber, 2 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 2 armour moved from India to Caucasus 2 armour moved from Trans-Jordan to Caucasus 1 fighter moved from Russia to Caucasus 1 fighter moved from Egypt to Caucasus 1 bomber moved from India to Belorussia 1 bomber moved from United Kingdom to Belorussia 1 artillery moved from Archangel to Belorussia Combat - British Battle in Belorussia British attack with 1 artillery and 2 bombers Germans defend with 2 armour, 1 artillery and 1 infantry British roll dice for 1 artillery and 2 bombers in Belorussia, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 1/4 hits, 1,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the British lost in Belorussia British roll dice for 1 artillery and 1 bomber in Belorussia, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 2 armour in Belorussia, round 3 : 1/2 hits, 1,00 expected hits 2 armour owned by the Germans and 1 bomber owned by the British lost in Belorussia British win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 2 bombers Casualties for Germans: 2 armour, 1 artillery and 1 infantry Battle in Caucasus British attack with 4 armour and 2 fighters Italians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 1 infantry AA fire in Caucasus : 0/2 hits, 0,33 expected hits British roll dice for 4 armour and 2 fighters in Caucasus, round 2 : 2/6 hits, 3,00 expected hits Italians roll dice for 3 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 3/5 hits, 2,17 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 fighter owned by the British and 2 armour owned by the British lost in Caucasus British roll dice for 2 armour and 1 fighter in Caucasus, round 3 : 2/3 hits, 1,50 expected hits Italians roll dice for 3 armour in Caucasus, round 3 : 2/3 hits, 1,50 expected hits 1 fighter owned by the British, 1 armour owned by the British and 2 armour owned by the Italians lost in Caucasus British roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is -13 Casualties for British: 3 armour and 2 fighters Casualties for Italians: 3 armour, 1 artillery and 1 infantry Non Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 infantry moved from United Kingdom to 2 Sea Zone 2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 1 infantry moved from East Indies to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 1 destroyer moved from 38 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Persia 1 infantry moved from 34 Sea Zone to Persia Place Units - British 3 armour placed in India 1 artillery, 1 bomber and 2 infantry placed in United Kingdom 2 transports placed in 2 Sea Zone Turn Complete - British British collect 40 PUs; end with 41 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0,67 British : 1,33 Italians : 0,83 AA fire in Caucasus : : -0,33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 fighter moved from Ukraine to Caucasus 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 artillery moved from 16 Sea Zone to Caucasus 1 infantry moved from Libya to Morocco Algeria Germans take Morocco Algeria from Americans Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 armour; Russians defend with 1 aaGun and 1 factory AA fire in Caucasus : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 artillery moved from Bulgaria Romania to Ukraine 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans 1 infantry moved from France to Northwestern Europe 1 infantry moved from Italy to France 1 infantry moved from Libya to Morocco Algeria 1 artillery moved from Libya to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Ukraine to Bulgaria Romania 1 fighter moved from Bulgaria Romania to Balkans Place Units - Italians 1 armour, 1 artillery and 4 infantry placed in Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0,33 Russians : 0,50 AA fire in Caucasus : : -0,17 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 2 armour moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 armour moved from 63 Sea Zone to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from 63 Sea Zone to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Russians take Stanovoj Chrebet from Japanese 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Philippine Islands Americans take Philippine Islands from Japanese 1 armour moved from 50 Sea Zone to Philippine Islands 1 carrier moved from 62 Sea Zone to 50 Sea Zone 3 cruisers moved from 62 Sea Zone to 50 Sea Zone 2 fighters moved from 62 Sea Zone to Yakut S.S.R. 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from United Kingdom to Morocco Algeria Combat - Americans Battle in Yakut S.S.R. Americans attack with 2 fighters Japanese defend with 2 fighters Americans roll dice for 2 fighters in Yakut S.S.R., round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 2 fighters in Yakut S.S.R., round 2 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in Yakut S.S.R. Japanese win with 1 fighter remaining. Battle score for attacker is -10 Casualties for Americans: 2 fighters Casualties for Japanese: 1 fighter Battle in Norway Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans roll dice for 1 artillery and 1 bomber in Norway, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Italians defend with 1 armour, 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco Algeria, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco Algeria Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 3 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 artillery in Morocco Algeria, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 2 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to United Kingdom 1 bomber moved from Norway to United Kingdom Combat Move - Chinese 1 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 3 infantry moved from Ningxia to Chinghai 2 infantry moved from Manchuria to Suiyuan 3 infantry moved from Sikang to Chinghai 1 fighter moved from Hupeh to Chinghai Place Units - Americans 1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Eastern United States 1 destroyer and 2 transports placed in 10 Sea Zone Americans undo move 1. 2 artilleries and 2 infantry placed in Eastern United States 1 armour, 1 bomber and 1 infantry placed in Japan Place Units - Chinese 4 infantry placed in Ningxia Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : -0,17 Japanese : 0,67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Eastern Ukraine to Kazakh S.S.R. Germans take Kazakh S.S.R. from Russians 1 infantry moved from Finland to Norway 1 artillery moved from Finland to Norway 3 armour moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Eastern Ukraine to Belorussia 1 armour moved from Eastern Ukraine to Caucasus 1 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Norway 1 fighter moved from Karelia S.S.R. to 4 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 fighter moved from Germany to 6 Sea Zone Combat - Germans Battle in 4 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 4 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 6 Sea Zone Germans attack with 1 fighter Americans defend with 1 submarine and 1 transport; Russians defend with 1 submarine 1 submarine owned by the Americans and 1 submarine owned by the Russians Submerged 1 transport owned by the Americans lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Norway Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Archangel Germans attack with 3 armour, 1 artillery and 1 infantry British defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 1 infantry in Archangel, round 2 : 1/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Archangel Germans roll dice for 3 armour, 1 artillery and 1 infantry in Archangel, round 3 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 12 Sea Zone Germans attack with 1 bomber Americans defend with 1 destroyer and 2 transports Germans roll dice for 1 bomber in 12 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 12 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 12 Sea Zone 2 transports owned by the Americans lost in 12 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Non Combat Move - Germans 1 bomber moved from 12 Sea Zone to Germany 1 fighter moved from 6 Sea Zone to Norway 1 fighter moved from 4 Sea Zone to Archangel 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Archangel to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 fighter moved from Norway to Finland 1 fighter moved from Belorussia to Caucasus Place Units - Germans 2 armour placed in Karelia S.S.R. 1 armour, 2 bombers and 4 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -2,00 Americans : -1,00 Russians : -1,33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 armour moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 armour and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Russians roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Kazakh S.S.R., round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Kazakh S.S.R. Germans win with 1 armour remaining. Battle score for attacker is -8 Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Novosibirsk Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 0,50 Russians : -1,67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Combat Move - Japanese 1 battleship moved from 49 Sea Zone to 50 Sea Zone 1 transport moved from 49 Sea Zone to 50 Sea Zone 1 cruiser moved from 49 Sea Zone to 50 Sea Zone 1 fighter moved from Yakut S.S.R. to Caucasus Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport Americans defend with 1 carrier, 3 cruisers and 1 transport Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 50 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 carrier, 3 cruisers and 1 transport in 50 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 1 cruiser owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 50 Sea Zone Americans roll dice for 2 cruisers and 1 transport in 50 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 2 cruisers and 1 transport remaining. Battle score for attacker is -13 Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport Casualties for Americans: 1 carrier and 1 cruiser Non Combat Move - Japanese Turn Complete - JapaneseCombat Hit Differential Summary :
Americans : 1,17 Japanese : 0,83 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 3 armour, 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Persia to Caucasus 1 artillery moved from Persia to Caucasus 3 armour moved from India to Caucasus 2 infantry moved from United Kingdom to 2 Sea Zone 1 armour moved from United Kingdom to 2 Sea Zone 1 artillery moved from United Kingdom to 2 Sea Zone 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to 7 Sea Zone 1 bomber moved from 7 Sea Zone to France Combat - British Battle in Caucasus British attack with 3 armour, 1 artillery and 1 infantry Germans defend with 1 armour and 1 fighter; Italians defend with 1 aaGun, 1 artillery and 1 factory; Japanese defend with 1 fighter British roll dice for 3 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 3/5 hits, 2,17 expected hits Italians roll dice for 1 armour, 1 artillery and 2 fighters in Caucasus, round 2 : 1/4 hits, 2,17 expected hits 1 fighter owned by the Japanese, 1 armour owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Caucasus British roll dice for 3 armour and 1 artillery in Caucasus, round 3 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 fighter in Caucasus, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Caucasus British win, taking Caucasus from Italians with 3 armour and 1 artillery remaining. Battle score for attacker is 26 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 fighter Casualties for Italians: 1 artillery Casualties for Japanese: 1 fighter Battle in France British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 3 infantry; Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in France, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 4 infantry in France, round 2 : 4/5 hits, 1,67 expected hits 3 infantry owned by the Germans, 1 bomber owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in France British roll dice for 1 artillery in France, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British lost in France Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -18 Casualties for British: 1 armour, 1 artillery, 1 bomber and 2 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 armour moved from Egypt to Persia 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 34 Sea Zone to 14 Sea Zone Place Units - British 3 armour placed in India 2 artilleries and 2 infantry placed in United Kingdom 1 transport placed in 2 Sea Zone 1 transport placed in 8 Sea Zone 1 destroyer placed in 7 Sea Zone British undo move 5. British undo move 4. 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : 2,67 British : 1,67 Italians : -1,83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 1 aaGun, 2 artilleries and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 battleship moved from 16 Sea Zone to 14 Sea Zone 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 fighter moved from Balkans to 7 Sea Zone Combat - Italians Battle in 7 Sea Zone Italians attack with 1 fighter British defend with 2 transports 2 transports owned by the British lost in 7 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 14 Sea Zone Italians attack with 1 battleship and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 14 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 14 Sea Zone Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 artillery moved from Italy to Balkans 1 armour moved from Italy to Balkans 3 infantry moved from Italy to France 1 infantry moved from Northwestern Europe to France 1 infantry moved from France to Northwestern Europe 1 fighter moved from 7 Sea Zone to France 1 aaGun moved from Italy to France Place Units - Italians 1 aaGun, 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -0,33 British : -0,67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 4,5,5 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 cruisers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 3 techTokens; Purchase Units - Chinese Chinese builds 4 units. Combat Move - Americans 1 armour and 1 artillery moved from Morocco Algeria to Libya 1 artillery moved from Stanovoj Chrebet to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Philippine Islands to 50 Sea Zone 1 armour moved from Philippine Islands to 50 Sea Zone 1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Borneo British take Borneo from Japanese 1 armour moved from 49 Sea Zone to Borneo 2 bombers moved from United Kingdom to Norway Combat - Americans Battle in Norway Americans attack with 2 bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers in Norway, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Norway Americans win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Americans: 1 bomber Casualties for Germans: 1 artillery and 1 infantry Battle in Libya Americans attack with 1 armour and 1 artillery Italians defend with 1 infantry Americans roll dice for 1 armour and 1 artillery in Libya, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour and 1 artillery in Libya, round 4 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Libya Americans roll dice for 1 armour in Libya, round 5 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Italians: 1 infantry Non Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to United Kingdom 1 infantry moved from 8 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 armour moved from Soviet Far East to Evenki National Okrug 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 armour moved from 63 Sea Zone to Soviet Far East 2 cruisers moved from 50 Sea Zone to 37 Sea Zone 1 bomber moved from Norway to United Kingdom 1 bomber moved from Japan to Evenki National Okrug Non Combat Move - Chinese 1 infantry moved from Kwangtung to Fukien 4 infantry moved from Ningxia to Chinghai 2 infantry moved from Suiyuan to Ningxia Place Units - Americans 2 cruisers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States Place Units - Chinese 1 infantry placed in Ningxia 3 infantry placed in Sikang Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 2: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 0,33 Italians : -0,33 Americans : -1,33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 2 bombers and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Archangel to Russia 1 artillery moved from Archangel to Russia 3 armour moved from Archangel to Russia 4 armour moved from Karelia S.S.R. to Russia 2 fighters moved from Karelia S.S.R. to Russia 1 infantry moved from Belorussia to Russia 1 artillery moved from Belorussia to Russia 2 infantry moved from Finland to Norway 2 infantry moved from Karelia S.S.R. to Finland 1 fighter moved from Finland to 6 Sea Zone 2 bombers moved from Germany to 8 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 armour moved from Kazakh S.S.R. to Russia Combat - Germans Battle in 12 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Russia Germans attack with 8 armour, 2 artilleries, 2 fighters and 2 infantry Russians defend with 1 aaGun, 1 factory and 12 infantry AA fire in Russia : 0/2 hits, 0,33 expected hits Germans roll dice for 8 armour, 2 artilleries, 2 fighters and 2 infantry in Russia, round 2 : 7/14 hits, 6,33 expected hits Russians roll dice for 12 infantry in Russia, round 2 : 4/12 hits, 4,00 expected hits 7 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia Germans roll dice for 8 armour and 2 fighters in Russia, round 3 : 6/10 hits, 5,00 expected hits Russians roll dice for 5 infantry in Russia, round 3 : 0/5 hits, 1,67 expected hits 5 infantry owned by the Russians lost in Russia Germans captures 14PUs while taking Russians capital Germans win, taking Russia from Russians with 8 armour and 2 fighters remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries and 2 infantry Casualties for Russians: 12 infantry Battle in 6 Sea Zone Germans attack with 1 fighter British defend with 1 destroyer and 1 transport; Americans defend with 1 submarine; Russians defend with 1 submarine 1 submarine owned by the Americans and 1 submarine owned by the Russians Submerged Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone 1 transport owned by the British lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 8 Sea Zone Germans attack with 2 bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers in 8 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 8 Sea Zone 1 transport owned by the Americans lost in 8 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 bomber Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 1 bomber moved from 12 Sea Zone to Germany 1 bomber moved from 8 Sea Zone to Germany 1 fighter moved from 6 Sea Zone to Norway 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from Germany to East Poland 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from 5 Sea Zone to Norway 2 fighters moved from Russia to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 2 artilleries, 2 bombers and 4 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 60 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,33 Germans : 0,83 British : -1,00 Americans : 0,67 Russians : -1,67
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login