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  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: Big World : 1942, version: 2.5

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 armour moved from Kansu to Inner Mongolia
            1 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 armour and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 armour and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame


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