Etienne+Jerem1
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 armour, 3 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 cruiser moved from 46 Sea Zone to 47 Sea Zone 1 destroyer moved from 46 Sea Zone to 47 Sea Zone 1 submarine moved from 46 Sea Zone to 47 Sea Zone 1 submarine moved from 46 Sea Zone to 47 Sea Zone 1 carrier moved from 46 Sea Zone to 47 Sea Zone 1 carrier moved from 46 Sea Zone to 47 Sea Zone 1 battleship moved from 46 Sea Zone to 47 Sea Zone 1 battleship moved from 46 Sea Zone to 47 Sea Zone 4 fighters moved from 46 Sea Zone to 41 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery moved from Solomon Islands to 46 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 1 artillery moved from Solomon Islands to 46 Sea Zone 1 artillery moved from Solomon Islands to 46 Sea Zone 1 infantry moved from Solomon Islands to 46 Sea Zone 3 artilleries, 3 infantry and 4 transports moved from 46 Sea Zone to 47 Sea Zone 3 infantry moved from 47 Sea Zone to Australia 3 artilleries moved from 47 Sea Zone to Australia 1 battleship moved from 51 Sea Zone to 47 Sea Zone 1 armour moved from India to Persia 1 armour moved from Ningxia to Kazakh S.S.R. 3 fighters moved from India to Kazakh S.S.R. 2 armour moved from Ningxia to Chinghai 2 fighters moved from Burma to India 1 armour moved from Chinghai to Novosibirsk 2 bombers moved from Burma to Novosibirsk 2 fighters moved from India to Persia Combat - Japanese Battle in Persia Japanese attack with 1 armour and 2 fighters Americans defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Persia, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Persia Japanese win, taking Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour and 2 bombers Russians defend with 1 armour Japanese roll dice for 1 armour and 2 bombers in Novosibirsk, round 2 : 1/3 hits, 1,83 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Kazakh S.S.R. Japanese attack with 1 armour and 3 fighters Americans defend with 1 artillery Japanese roll dice for 1 armour and 3 fighters in Kazakh S.S.R., round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery Battle in 41 Sea Zone Japanese attack with 4 fighters British defend with 1 destroyer Japanese roll dice for 4 fighters in 41 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Australia Japanese attack with 3 artilleries and 3 infantry British defend with 1 aaGun and 3 infantry Japanese roll dice for 3 battleships and 1 cruiser in Australia, round 2 : 2/4 hits, 2,50 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Australia, round 2 : 4/6 hits, 2,00 expected hits British roll dice for 3 infantry in Australia, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 4 fighters moved from 41 Sea Zone to 47 Sea Zone 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 fighter moved from French Indo-China Thailand to India 2 fighters moved from Persia to India 2 fighters moved from Kazakh S.S.R. to Chinghai 2 bombers moved from Novosibirsk to Chinghai 2 transports moved from 34 Sea Zone to 37 Sea Zone 1 battleship moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Ningxia 1 bomber moved from Japan to India 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Yakut S.S.R. Place Units - Japanese 1 artillery and 2 infantry placed in India 3 armour placed in Manchuria 3 transports placed in 62 Sea Zone 2 armour, 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
British : -1,67 Russians : 0,17 Japanese : 2,17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 34 PUs; Germans buy 2 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Czechoslovakia Hungary to Poland 1 artillery moved from Czechoslovakia Hungary to Poland 1 artillery moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to Poland 1 bomber moved from Germany to France Combat - Germans Battle in Poland Germans attack with 1 artillery and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0,83 expected hits British roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits, 0,83 expected hits British roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Poland, round 4 : 0/3 hits, 0,83 expected hits British roll dice for 2 infantry in Poland, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Poland Germans roll dice for 1 artillery and 1 infantry in Poland, round 5 : 0/2 hits, 0,67 expected hits British roll dice for 2 infantry in Poland, round 5 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Poland Germans roll dice for 1 artillery in Poland, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Poland, round 6 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Poland, round 7 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Poland, round 7 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Poland, round 8 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Poland, round 8 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans lost in Poland British win with 2 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 2 infantry Battle in France Germans attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 aaGun, 1 artillery and 1 infantry AA fire in France : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery, 1 bomber and 2 infantry in France, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in France, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Germans roll dice for 1 artillery and 1 bomber in France, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in France Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from France to Germany 1 infantry moved from Germany to Czechoslovakia Hungary Place Units - Germans 2 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 18 PUs; end with 18 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -4,67 British : -1,67 AA fire in France : : -0,17 Americans : 2,00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 11 infantry moved from Italy to France Germans take France from Americans Combat - Italians Non Combat Move - Italians 1 infantry moved from Ukraine to Eastern Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 2 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 armour and 1 artillery placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 armour, 2 artilleries, 4 infantry and 3 transports; Remaining resources: 4 PUs; Combat Move - Japanese 1 infantry moved from Australia to 47 Sea Zone 1 artillery moved from Australia to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to New Zealand 1 infantry moved from 42 Sea Zone to New Zealand 4 fighters moved from 47 Sea Zone to New Zealand 2 artilleries moved from India to Persia 3 infantry moved from India to Persia 1 armour moved from Chinghai to Kazakh S.S.R. 2 fighters moved from Chinghai to Kazakh S.S.R. 2 bombers moved from Chinghai to Kazakh S.S.R. 1 armour moved from Ningxia to Kazakh S.S.R. 1 bomber moved from India to Kazakh S.S.R. 3 fighters moved from India to Persia Combat - Japanese Battle in New Zealand Japanese attack with 1 artillery, 4 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in New Zealand, round 2 : 4/6 hits, 2,67 expected hits British roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Zealand Japanese win, taking New Zealand from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Persia Japanese attack with 2 artilleries, 3 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries, 3 fighters and 3 infantry in Persia, round 2 : 5/8 hits, 3,00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Persia Japanese win, taking Persia from British with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 2 armour, 3 bombers and 2 fighters Russians defend with 1 armour and 1 infantry Japanese roll dice for 2 armour, 3 bombers and 2 fighters in Kazakh S.S.R., round 2 : 3/7 hits, 4,00 expected hits Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Japanese 2 fighters moved from Kazakh S.S.R. to Evenki National Okrug 3 bombers moved from Kazakh S.S.R. to India 3 fighters moved from Persia to India 2 fighters moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Buryatia S.S.R. to Soviet Far East 3 armour moved from Manchuria to Ningxia 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 transports moved from 37 Sea Zone to 61 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 artillery moved from 63 Sea Zone to Soviet Far East 2 submarines moved from 47 Sea Zone to 50 Sea Zone 1 infantry moved from Australia to 47 Sea Zone 1 artillery moved from Australia to 47 Sea Zone 1 artillery moved from Australia to 47 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 47 Sea Zone to 50 Sea Zone 1 cruiser moved from 47 Sea Zone to 50 Sea Zone 3 battleships moved from 47 Sea Zone to 50 Sea Zone 1 destroyer moved from 47 Sea Zone to 50 Sea Zone 4 fighters moved from New Zealand to 42 Sea Zone 2 carriers moved from 47 Sea Zone to 46 Sea Zone 4 fighters moved from 42 Sea Zone to 46 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 armour, 1 artillery and 1 infantry placed in India 3 transports placed in 62 Sea Zone 1 armour, 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 58 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
British : 0,33 Russians : -0,83 Japanese : 2,33 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 11 Purchase Units - Germans Germans repair damage of 11x factory; Remaining resources: 12 PUs; Germans buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Germany to Northwestern Europe 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Poland 6 infantry moved from Germany to France 6 artilleries moved from Germany to France 2 armour moved from Germany to France Combat - Germans Battle in Northwestern Europe Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Poland Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Poland Germans win, taking Poland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Germans attack with 2 armour, 6 artilleries and 6 infantry Americans defend with 1 aaGun, 1 armour, 3 artilleries and 7 infantry Germans roll dice for 2 armour, 6 artilleries and 6 infantry in France, round 2 : 4/14 hits, 5,00 expected hits Americans roll dice for 1 armour, 3 artilleries and 7 infantry in France, round 2 : 3/11 hits, 3,83 expected hits 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in France Germans roll dice for 2 armour, 6 artilleries and 3 infantry in France, round 3 : 4/11 hits, 4,00 expected hits Americans roll dice for 1 armour, 3 artilleries and 3 infantry in France, round 3 : 0/7 hits, 2,50 expected hits 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in France Germans roll dice for 2 armour, 6 artilleries and 3 infantry in France, round 4 : 4/11 hits, 4,00 expected hits Americans roll dice for 1 armour and 2 artilleries in France, round 4 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Germans, 1 armour owned by the Americans and 2 artilleries owned by the Americans lost in France Germans win, taking France from Americans with 2 armour, 6 artilleries and 1 infantry remaining. Battle score for attacker is 23 Casualties for Germans: 5 infantry Casualties for Americans: 1 armour, 3 artilleries and 7 infantry Non Combat Move - Germans Place Units - Germans 4 infantry placed in Germany Turn Complete - Germans Germans collect 27 PUs; end with 27 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0,67 British : -0,33 Americans : -2,83 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Italy to Bulgaria Romania Combat - Italians Battle in Bulgaria Romania Italians attack with 1 armour British defend with 1 infantry Italians roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Bulgaria Romania Italians win, taking Bulgaria Romania from British with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Italians : 0,50 British : -0,33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 4 artilleries, 1 battleship, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Persia to Kazakh S.S.R. 1 infantry moved from Persia to Kazakh S.S.R. 1 artillery moved from Persia to Kazakh S.S.R. 1 armour moved from India to Kazakh S.S.R. 3 fighters moved from India to Kazakh S.S.R. 2 bombers moved from India to Kazakh S.S.R. 1 bomber moved from India to Chinghai 3 armour moved from Ningxia to Chinghai 1 fighter moved from Evenki National Okrug to Chinghai Combat - Japanese Battle in Chinghai Japanese attack with 3 armour, 1 bomber and 1 fighter Russians defend with 1 armour Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Chinghai, round 2 : 3/5 hits, 2,67 expected hits Chinese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour Battle in Kazakh S.S.R. Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry Russians defend with 2 artilleries and 3 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/9 hits, 4,17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Kazakh S.S.R. Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 3 fighters in Kazakh S.S.R., round 3 : 5/7 hits, 3,67 expected hits Russians roll dice for 2 artilleries in Kazakh S.S.R., round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Russians: 2 artilleries and 3 infantry Non Combat Move - Japanese 1 artillery moved from India to Persia 1 infantry moved from India to Persia 3 fighters moved from Kazakh S.S.R. to Persia 2 bombers moved from Kazakh S.S.R. to India 1 fighter moved from Chinghai to Persia 1 bomber moved from Chinghai to India 2 infantry moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to India 1 artillery moved from French Indo-China Thailand to Burma 3 infantry moved from Soviet Far East to Yakut S.S.R. 1 artillery moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Manchuria to Ningxia 2 armour moved from Manchuria to Ningxia 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 armour moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 2 transports moved from 61 Sea Zone to 62 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 50 Sea Zone to 62 Sea Zone 2 artilleries moved from 62 Sea Zone to Japan 1 infantry moved from 62 Sea Zone to Japan 3 battleships moved from 50 Sea Zone to 62 Sea Zone 2 submarines moved from 50 Sea Zone to 62 Sea Zone 1 destroyer moved from 50 Sea Zone to 62 Sea Zone 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 1 carrier moved from 36 Sea Zone to 62 Sea Zone 1 battleship moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 2 carriers moved from 46 Sea Zone to 53 Sea Zone 4 fighters moved from 46 Sea Zone to 53 Sea Zone 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 42 Sea Zone to 48 Sea Zone Place Units - Japanese 3 armour placed in Manchuria 1 artillery and 2 infantry placed in India 3 artilleries and 3 infantry placed in Japan 1 battleship and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese : 0,50 Russians : -0,33 Japanese : 0,50 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12 Purchase Units - Germans Germans buy 5 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - Germans 1 artillery moved from Poland to Germany 1 artillery moved from Northwestern Europe to France 5 artilleries moved from Germany to France 3 infantry moved from Germany to France 1 infantry moved from Northwestern Europe to France Place Units - Germans 5 armour, 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13 Purchase Units - Japanese Japanese buy 6 armour, 2 fighters and 6 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 2 armour moved from Chinghai to Novosibirsk 3 armour moved from Ningxia to Novosibirsk 1 infantry moved from Persia to Kazakh S.S.R. 1 artillery moved from Persia to Kazakh S.S.R. 4 fighters moved from Persia to Kazakh S.S.R. 3 bombers moved from India to Kazakh S.S.R. 1 artillery moved from Persia to Kazakh S.S.R. 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 64 Sea Zone 6 artilleries moved from 64 Sea Zone to Alaska Japanese take Alaska from Americans 5 infantry moved from 64 Sea Zone to Alaska Combat - Japanese Battle in Novosibirsk Japanese attack with 5 armour Russians defend with 1 armour Japanese roll dice for 5 armour in Novosibirsk, round 2 : 4/5 hits, 2,50 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 4 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour Battle in Kazakh S.S.R. Japanese attack with 2 artilleries, 3 bombers, 4 fighters and 1 infantry Russians defend with 2 armour and 1 infantry Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 4/10 hits, 5,00 expected hits Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries, 3 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 armour and 1 infantry Non Combat Move - Japanese 4 fighters moved from Kazakh S.S.R. to India 3 bombers moved from Kazakh S.S.R. to India 2 infantry moved from Burma to India 1 artillery moved from Burma to India 2 armour moved from French Indo-China Thailand to India 3 infantry moved from French Indo-China Thailand to Burma 1 artillery moved from French Indo-China Thailand to Burma 1 armour moved from Manchuria to Stanovoj Chrebet 2 armour moved from Manchuria to Ningxia 2 carriers moved from 53 Sea Zone to 64 Sea Zone 4 fighters moved from 53 Sea Zone to 64 Sea Zone 1 submarine moved from 62 Sea Zone to 64 Sea Zone 1 cruiser moved from 62 Sea Zone to 64 Sea Zone 4 battleships moved from 62 Sea Zone to 64 Sea Zone 5 transports moved from 36 Sea Zone to 62 Sea Zone 1 transport moved from 48 Sea Zone to 53 Sea Zone 1 artillery moved from Yakut S.S.R. to Evenki National Okrug 3 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Japanese 3 armour, 2 fighters and 3 infantry placed in Japan 3 armour placed in Manchuria 3 infantry placed in India Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians : -0,83 Japanese : 0,50 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13 Purchase Units - Germans Germans buy 4 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Italy 1 infantry moved from France to Italy 1 artillery moved from France to Northwestern Europe 1 infantry moved from France to Northwestern Europe 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 2 armour moved from Germany to Poland Combat - Germans Battle in Northwestern Europe Germans attack with 1 artillery and 1 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 3 : 2/2 hits, 0,67 expected hits Americans roll dice for 2 infantry in Northwestern Europe, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Northwestern Europe Germans win, taking Northwestern Europe from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Italy Germans attack with 1 artillery and 1 infantry Americans defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Italy, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Italy Germans win, taking Italy from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Poland Germans attack with 2 armour, 1 artillery and 1 infantry British defend with 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 artillery and 1 infantry in Poland, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Poland Germans roll dice for 2 armour and 1 artillery in Poland, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Poland Germans win, taking Poland from British with 2 armour and 1 artillery remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Germans 2 armour moved from France to Germany 10 artilleries moved from France to Germany 1 aaGun moved from France to Germany Place Units - Germans 4 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 1,00 British : -0,33 Americans : -0,67 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 13 Turn Complete - Italians Italians collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 14 Purchase Units - Japanese Japanese buy 7 armour, 1 fighter and 6 infantry; Remaining resources: 11 PUs; Combat Move - Japanese 1 infantry moved from Alaska to 64 Sea Zone 1 artillery moved from Alaska to 64 Sea Zone 1 infantry moved from Alaska to 64 Sea Zone 1 artillery moved from Alaska to 64 Sea Zone 1 infantry moved from Alaska to 64 Sea Zone 1 artillery moved from Alaska to 64 Sea Zone 1 infantry moved from Alaska to 64 Sea Zone 1 artillery moved from Alaska to 64 Sea Zone 1 infantry moved from Alaska to 64 Sea Zone 1 artillery moved from Alaska to 64 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 64 Sea Zone to 56 Sea Zone 1 submarine moved from 64 Sea Zone to 56 Sea Zone 5 infantry moved from 56 Sea Zone to Western United States 5 artilleries moved from 56 Sea Zone to Western United States 1 cruiser moved from 64 Sea Zone to 56 Sea Zone 4 battleships moved from 64 Sea Zone to 56 Sea Zone 2 carriers moved from 64 Sea Zone to 56 Sea Zone 4 fighters moved from 64 Sea Zone to Western United States 1 artillery moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States 1 artillery moved from 56 Sea Zone to Western United States 2 armour moved from Ningxia to Kazakh S.S.R. 4 fighters moved from India to Kazakh S.S.R. 1 bomber moved from India to Caucasus 1 bomber moved from India to Russia Combat - Japanese Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0,17 expected hits Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Caucasus causes 4 damage total. Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Western United States Japanese attack with 6 artilleries, 4 fighters and 6 infantry Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 8 infantry AA fire in Western United States : 1/4 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Western United States Japanese roll dice for 4 battleships and 1 cruiser in Western United States, round 2 : 4/5 hits, 3,17 expected hits Japanese roll dice for 6 artilleries, 3 fighters and 6 infantry in Western United States, round 2 : 8/15 hits, 5,50 expected hits Americans roll dice for 1 armour, 1 artillery and 8 infantry in Western United States, round 2 : 4/10 hits, 3,50 expected hits 4 infantry owned by the Japanese, 1 armour owned by the Americans, 8 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 6 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 fighter and 4 infantry Casualties for Americans: 1 armour, 1 artillery and 8 infantry Battle in Kazakh S.S.R. Japanese attack with 2 armour and 4 fighters Russians defend with 1 artillery and 1 infantry Japanese roll dice for 2 armour and 4 fighters in Kazakh S.S.R., round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Kazakh S.S.R. Japanese win with 4 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 2 armour Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Japanese 4 fighters moved from Kazakh S.S.R. to Persia 3 armour moved from India to Persia 7 infantry moved from India to Persia 2 artilleries moved from India to Persia 3 infantry moved from Burma to India 1 bomber moved from Caucasus to India 1 artillery moved from Burma to India 3 armour moved from Novosibirsk to Evenki National Okrug 1 armour moved from Stanovoj Chrebet to Evenki National Okrug 1 armour moved from Manchuria to Ningxia 1 armour moved from Manchuria to Ningxia 1 armour moved from Manchuria to Ningxia 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 57 Sea Zone 3 armour moved from 57 Sea Zone to Midway 3 infantry moved from 57 Sea Zone to Midway 2 fighters moved from Japan to Midway 1 transport moved from 64 Sea Zone to 62 Sea Zone 3 fighters moved from Western United States to 56 Sea Zone Place Units - Japanese 1 fighter and 2 infantry placed in India 3 armour placed in Manchuria 4 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 77 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0,83 AA fire in Western United States : : 0,33 Americans : 0,50 Russians : 1,33 Japanese : 3,33 AA fire in Caucasus : : -0,17 -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 14 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Germany to 13 Sea Zone Combat - Germans Battle in 13 Sea Zone Germans attack with 1 fighter Americans defend with 3 carriers and 4 transports Germans roll dice for 1 fighter in 13 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 3 carriers and 4 transports in 13 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 13 Sea Zone Americans win with 2 carriers and 4 transports remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter Casualties for Americans: 1 carrier Non Combat Move - Germans Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Germans : 0,50 Americans : 0,00 -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 15 Purchase Units - Japanese Japanese buy 12 armour, 3 artilleries and 6 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from Western United States to Central United States 1 artillery moved from Western United States to Central United States 1 artillery moved from Alaska to Western Canada 1 artillery moved from Western United States to Western Canada 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Panama Japanese take Panama from Americans 1 infantry moved from 20 Sea Zone to Panama 1 fighter moved from 56 Sea Zone to Western Canada 2 fighters moved from 56 Sea Zone to Central United States 2 artilleries moved from Western United States to Central United States 1 infantry moved from Midway to 57 Sea Zone 1 armour moved from Midway to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 armour moved from Midway to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 armour moved from Midway to 57 Sea Zone 1 armour, 1 infantry and 1 transport moved from 57 Sea Zone to 55 Sea Zone 2 armour, 2 infantry and 2 transports moved from 57 Sea Zone to 55 Sea Zone 1 artillery moved from Western United States to Central United States 3 armour moved from 55 Sea Zone to Mexico Japanese take Mexico from Americans 3 infantry moved from 55 Sea Zone to Mexico 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 4 fighters moved from Persia to Trans-Jordan 1 bomber moved from India to Caucasus 1 bomber moved from India to Russia 1 fighter moved from India to Trans-Jordan Combat - Japanese Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0,17 expected hits Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Caucasus causes 4 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Battle in Central United States Japanese attack with 4 artilleries, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 4 artilleries, 2 fighters and 1 infantry in Central United States, round 2 : 4/7 hits, 2,67 expected hits Americans roll dice for 1 infantry in Central United States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Central United States Japanese win, taking Central United States from Americans with 4 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Canada Japanese attack with 2 artilleries and 1 fighter Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 1 fighter in Western Canada, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Western Canada, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada Japanese win, taking Western Canada from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Americans: 1 infantry Battle in Trans-Jordan Japanese attack with 5 fighters and 2 infantry Americans defend with 1 infantry Japanese roll dice for 5 fighters and 2 infantry in Trans-Jordan, round 2 : 2/7 hits, 2,83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan Japanese win, taking Trans-Jordan from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 5 fighters moved from Trans-Jordan to Persia 1 bomber moved from Caucasus to India 1 bomber moved from Russia to India 1 artillery moved from India to Persia 5 infantry moved from India to Persia 3 armour moved from Manchuria to Ningxia 4 battleships moved from 56 Sea Zone to 20 Sea Zone 1 cruiser moved from 56 Sea Zone to 20 Sea Zone 2 carriers moved from 56 Sea Zone to 20 Sea Zone 1 submarine moved from 56 Sea Zone to 20 Sea Zone 2 fighters moved from Midway to 20 Sea Zone 1 fighter moved from Western Canada to Western United States 2 fighters moved from Central United States to Western United States 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 4 armour, 4 infantry and 4 transports moved from 62 Sea Zone to 57 Sea Zone 4 infantry moved from 57 Sea Zone to Midway 4 armour moved from 57 Sea Zone to Midway 1 transport moved from 56 Sea Zone to 20 Sea Zone 4 transports moved from 56 Sea Zone to 59 Sea Zone Place Units - Japanese 3 artilleries and 3 infantry placed in Japan 7 armour and 3 infantry placed in Western United States Japanese undo move 2. 10 armour placed in Western United States 3 infantry placed in India 2 armour placed in Manchuria Turn Complete - Japanese Japanese collect 75 PUs; end with 77 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,17 British : 1,33 Americans : -0,33 Japanese : 1,33 AA fire in Caucasus : : -0,17 -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 16 Purchase Units - Japanese Japanese buy 12 armour, 3 artilleries and 6 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 1 armour moved from Western United States to Eastern Canada 1 artillery moved from Western Canada to Eastern Canada 1 fighter moved from Western United States to Eastern Canada 2 fighters moved from Western United States to Central United States 6 armour moved from Western United States to Central United States 3 armour moved from Western United States to Panama 3 infantry moved from Mexico to Panama 3 armour moved from Mexico to Panama 2 fighters moved from 20 Sea Zone to Central United States 1 infantry moved from Midway to 57 Sea Zone 1 armour moved from Midway to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 armour moved from Midway to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 armour moved from Midway to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 armour moved from Midway to 57 Sea Zone Combat - Japanese Battle in Central United States Japanese attack with 6 armour and 4 fighters Americans defend with 2 artilleries and 4 infantry Japanese roll dice for 6 armour and 4 fighters in Central United States, round 2 : 5/10 hits, 5,00 expected hits Americans roll dice for 2 artilleries and 4 infantry in Central United States, round 2 : 3/6 hits, 2,00 expected hits 3 armour owned by the Japanese, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Central United States Japanese roll dice for 3 armour and 4 fighters in Central United States, round 3 : 4/7 hits, 3,50 expected hits Americans roll dice for 1 artillery in Central United States, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Central United States Japanese win, taking Central United States from Americans with 2 armour and 4 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 4 armour Casualties for Americans: 2 artilleries and 4 infantry Battle in Panama Japanese attack with 6 armour and 3 infantry Americans defend with 1 infantry Japanese roll dice for 6 armour and 3 infantry in Panama, round 2 : 3/9 hits, 3,50 expected hits Americans roll dice for 1 infantry in Panama, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Panama Japanese win, taking Panama from Americans with 6 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Canada Japanese attack with 1 armour, 1 artillery and 1 fighter Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Eastern Canada, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Eastern Canada, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Eastern Canada Japanese win, taking Eastern Canada from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 2 armour moved from Manchuria to Ningxia 9 infantry moved from Persia to India 3 armour moved from Persia to India 5 fighters moved from Persia to India 3 artilleries moved from Persia to India 2 bombers moved from India to Japan 3 transports moved from 55 Sea Zone to 20 Sea Zone 4 armour, 4 infantry and 4 transports moved from 57 Sea Zone to 55 Sea Zone 4 armour moved from 55 Sea Zone to Mexico 4 infantry moved from 55 Sea Zone to Mexico 2 battleships moved from 20 Sea Zone to 55 Sea Zone 1 submarine moved from 20 Sea Zone to 55 Sea Zone 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 transport moved from 59 Sea Zone to 62 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 59 Sea Zone 3 infantry moved from 59 Sea Zone to Iwo Jima 3 artilleries moved from 59 Sea Zone to Iwo Jima 1 fighter moved from Eastern Canada to Western Canada 4 fighters moved from Central United States to Mexico Place Units - Japanese 10 armour placed in Western United States 3 infantry placed in India 2 armour placed in Manchuria 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 80 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
British : -0,33 Americans : 1,33 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 17 Purchase Units - Japanese Japanese buy 13 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 cruiser moved from 20 Sea Zone to 10 Sea Zone 5 transports moved from 20 Sea Zone to 10 Sea Zone 2 battleships moved from 20 Sea Zone to 10 Sea Zone 2 carriers moved from 20 Sea Zone to 10 Sea Zone 2 battleships moved from 55 Sea Zone to 19 Sea Zone 1 submarine moved from 55 Sea Zone to 19 Sea Zone 1 transport moved from 55 Sea Zone to 20 Sea Zone 1 infantry moved from Panama to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to West Indies Japanese take West Indies from Americans 3 transports moved from 55 Sea Zone to 19 Sea Zone 1 infantry moved from Mexico to Central United States 4 armour moved from Mexico to Central United States 10 armour moved from Western United States to Central United States 3 infantry moved from Mexico to Central United States 4 armour moved from Panama to Central United States Combat - Japanese Battle in Central United States Japanese attack with 18 armour and 4 infantry Americans defend with 1 armour Japanese roll dice for 18 armour and 4 infantry in Central United States, round 2 : 7/22 hits, 9,67 expected hits Americans roll dice for 1 armour in Central United States, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Central United States Japanese win, taking Central United States from Americans with 18 armour and 4 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Non Combat Move - Japanese 1 fighter moved from Mexico to Panama 3 fighters moved from Mexico to 10 Sea Zone 1 fighter moved from Western Canada to 10 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 artillery moved from Iwo Jima to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 artillery moved from Iwo Jima to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 artillery moved from Iwo Jima to 59 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 59 Sea Zone to 63 Sea Zone 3 artilleries moved from 63 Sea Zone to Soviet Far East 3 infantry moved from 63 Sea Zone to Soviet Far East 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 artilleries moved from 36 Sea Zone to French Indo-China Thailand 2 bombers moved from Japan to Western United States 1 armour moved from Ningxia to Chinghai 6 armour moved from Ningxia to Yunnan 1 armour moved from Ningxia to Yunnan 2 armour moved from Manchuria to Ningxia Place Units - Japanese 10 armour placed in Western United States 3 infantry placed in India 3 armour placed in Manchuria 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans : -0,50 Japanese : -2,67 -
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 18 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 4 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Panama to 19 Sea Zone 1 armour moved from Panama to 19 Sea Zone 1 infantry moved from Panama to 19 Sea Zone 1 armour moved from Panama to 19 Sea Zone 2 armour, 2 infantry and 4 transports moved from 19 Sea Zone to 10 Sea Zone 2 battleships moved from 19 Sea Zone to 10 Sea Zone 1 submarine moved from 19 Sea Zone to 10 Sea Zone 2 infantry moved from 10 Sea Zone to Eastern United States 2 armour moved from 10 Sea Zone to Eastern United States 1 armour moved from Eastern Canada to Eastern United States 18 armour moved from Central United States to Eastern United States 4 infantry moved from Central United States to Eastern United States 10 armour moved from Western United States to Eastern United States 2 bombers moved from Western United States to Eastern United States 4 fighters moved from 10 Sea Zone to Eastern United States 1 fighter moved from Panama to Eastern United States 2 armour moved from Ningxia to Chinghai Combat - Japanese Battle in Eastern United States Japanese attack with 31 armour, 2 bombers, 5 fighters and 6 infantry Americans defend with 1 aaGun, 4 armour, 6 artilleries, 1 factory and 25 infantry AA fire in Eastern United States : 0/7 hits, 1,17 expected hits Japanese roll dice for 4 battleships in Eastern United States, round 2 : 4/4 hits, 2,67 expected hits Japanese roll dice for 31 armour, 2 bombers, 5 fighters and 6 infantry in Eastern United States, round 2 : 19/44 hits, 20,33 expected hits Americans roll dice for 4 armour, 6 artilleries and 25 infantry in Eastern United States, round 2 : 12/35 hits, 12,33 expected hits 6 infantry owned by the Japanese, 6 armour owned by the Japanese and 23 infantry owned by the Americans lost in Eastern United States Japanese roll dice for 25 armour, 2 bombers and 5 fighters in Eastern United States, round 3 : 20/32 hits, 16,33 expected hits Americans roll dice for 4 armour, 6 artilleries and 2 infantry in Eastern United States, round 3 : 7/12 hits, 4,67 expected hits 7 armour owned by the Japanese, 4 armour owned by the Americans, 2 infantry owned by the Americans and 6 artilleries owned by the Americans lost in Eastern United States Japanese captures 39PUs while taking Americans capital Japanese win, taking Eastern United States from Americans with 18 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 36 Casualties for Japanese: 13 armour and 6 infantry Casualties for Americans: 4 armour, 6 artilleries and 25 infantry Battle in Chinghai Japanese attack with 2 armour Russians defend with 1 artillery Japanese roll dice for 2 armour in Chinghai, round 2 : 0/2 hits, 1,00 expected hits Chinese roll dice for 1 artillery in Chinghai, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 armour in Chinghai, round 3 : 1/2 hits, 1,00 expected hits Chinese roll dice for 1 artillery in Chinghai, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Japanese lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 armour Casualties for Russians: 1 artillery Non Combat Move - Japanese 6 armour moved from Yunnan to India 1 armour moved from Yunnan to India 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 artillery moved from French Indo-China Thailand to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to India 2 infantry moved from 35 Sea Zone to India 3 armour moved from Manchuria to Ningxia 3 infantry moved from Soviet Far East to Yakut S.S.R. 3 artilleries moved from Soviet Far East to Yakut S.S.R. 3 transports moved from 63 Sea Zone to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 63 Sea Zone 3 artilleries moved from 63 Sea Zone to Soviet Far East 3 infantry moved from 63 Sea Zone to Soviet Far East 4 fighters moved from Eastern United States to 10 Sea Zone 2 bombers moved from Eastern United States to Central United States 1 fighter moved from Eastern United States to Central United States Place Units - Japanese 1 battleship and 2 fighters placed in 62 Sea Zone 3 infantry placed in India 3 armour placed in Manchuria 3 infantry placed in Japan 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 88 PUs; end with 127 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 132 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 137 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 142 PUsCombat Hit Differential Summary :
AA fire in Eastern United States : : -1,17 Americans : 2,00 Chinese : 0,33 Japanese : 2,67 -
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 battleship, 1 bomber, 1 carrier, 11 infantry and 6 transports; Remaining resources: 2 PUs; Combat Move - Japanese 1 infantry moved from India to 35 Sea Zone 1 armour moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 armour moved from India to 35 Sea Zone 2 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to French Madagascar Japanese take French Madagascar from British 1 armour moved from 33 Sea Zone to Rhodesia Japanese take Rhodesia from British 1 infantry moved from 33 Sea Zone to Rhodesia 1 armour moved from 33 Sea Zone to French Madagascar 9 armour moved from Eastern United States to 10 Sea Zone Combat - Japanese Non Combat Move - Japanese 5 fighters moved from India to Ningxia 1 aaGun moved from India to Burma 8 armour moved from India to Burma 21 infantry moved from India to Burma 5 artilleries moved from India to Burma 3 armour moved from Manchuria to Ningxia 3 artilleries moved from Yakut S.S.R. to Evenki National Okrug 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 infantry moved from Soviet Far East to Yakut S.S.R. 3 artilleries moved from Soviet Far East to Yakut S.S.R. 3 transports moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 4 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 2 fighters moved from Japan to 62 Sea Zone 2 bombers moved from Central United States to Eastern United States 1 fighter moved from Central United States to Eastern United States 2 fighters moved from 62 Sea Zone to Japan Place Units - Japanese 4 transports placed in 10 Sea Zone 8 infantry placed in Eastern United States 1 infantry placed in India 3 armour placed in Manchuria 1 artillery, 1 bomber and 2 infantry placed in Japan 1 battleship, 1 carrier and 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 89 PUs; end with 91 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 96 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 106 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 20 Purchase Units - Japanese Japanese buy 3 armour, 7 artilleries, 7 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Japanese 20 infantry moved from Burma to Yunnan 1 armour moved from Ningxia to Hupeh 2 armour moved from Ningxia to Sikang 1 armour moved from Ningxia to Hupeh 2 armour moved from Ningxia to Hupeh 1 fighter moved from Ningxia to Sikang 1 fighter moved from Ningxia to Sikang 3 fighters moved from Ningxia to Hupeh 8 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 13 armour, 8 infantry and 13 transports moved from 10 Sea Zone to 8 Sea Zone 8 infantry moved from 8 Sea Zone to United Kingdom 13 armour moved from 8 Sea Zone to United Kingdom 4 battleships moved from 10 Sea Zone to 8 Sea Zone 2 carriers moved from 10 Sea Zone to 8 Sea Zone 4 fighters moved from 10 Sea Zone to United Kingdom 1 cruiser moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone Combat - Japanese Battle in United Kingdom Japanese attack with 13 armour, 4 fighters and 8 infantry British defend with 1 aaGun, 5 armour, 5 artilleries, 1 factory and 20 infantry AA fire in United Kingdom : 0/4 hits, 0,67 expected hits Japanese roll dice for 4 battleships and 1 cruiser in United Kingdom, round 2 : 2/5 hits, 3,17 expected hits Japanese roll dice for 13 armour, 4 fighters and 8 infantry in United Kingdom, round 2 : 9/25 hits, 9,83 expected hits British roll dice for 5 armour, 5 artilleries and 20 infantry in United Kingdom, round 2 : 9/30 hits, 10,83 expected hits 8 infantry owned by the Japanese, 1 armour owned by the Japanese and 11 infantry owned by the British lost in United Kingdom Japanese roll dice for 12 armour and 4 fighters in United Kingdom, round 3 : 8/16 hits, 8,00 expected hits British roll dice for 5 armour, 5 artilleries and 9 infantry in United Kingdom, round 3 : 6/19 hits, 7,17 expected hits 6 armour owned by the Japanese and 8 infantry owned by the British lost in United Kingdom Japanese roll dice for 6 armour and 4 fighters in United Kingdom, round 4 : 5/10 hits, 5,00 expected hits British roll dice for 5 armour, 5 artilleries and 1 infantry in United Kingdom, round 4 : 3/11 hits, 4,50 expected hits 3 armour owned by the Japanese, 4 artilleries owned by the British and 1 infantry owned by the British lost in United Kingdom Japanese roll dice for 3 armour and 4 fighters in United Kingdom, round 5 : 3/7 hits, 3,50 expected hits British roll dice for 5 armour and 1 artillery in United Kingdom, round 5 : 3/6 hits, 2,83 expected hits 1 fighter owned by the Japanese, 2 armour owned by the Japanese, 1 artillery owned by the British and 2 armour owned by the British lost in United Kingdom Japanese roll dice for 1 armour and 3 fighters in United Kingdom, round 6 : 3/4 hits, 2,00 expected hits British roll dice for 3 armour in United Kingdom, round 6 : 1/3 hits, 1,50 expected hits 1 fighter owned by the Japanese and 3 armour owned by the British lost in United Kingdom Japanese captures 44PUs while taking British capital Japanese win, taking United Kingdom from British with 1 armour and 2 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 12 armour, 2 fighters and 8 infantry Casualties for British: 5 armour, 5 artilleries and 20 infantry Battle in Yunnan Japanese attack with 20 infantry Russians defend with 1 armour Japanese roll dice for 20 infantry in Yunnan, round 2 : 8/20 hits, 3,33 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 20 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Hupeh Japanese attack with 4 armour and 3 fighters Russians defend with 1 armour Japanese roll dice for 4 armour and 3 fighters in Hupeh, round 2 : 3/7 hits, 3,50 expected hits Chinese roll dice for 1 armour in Hupeh, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Hupeh Japanese win, taking Hupeh from Chinese with 4 armour and 3 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Sikang Japanese attack with 2 armour and 2 fighters Russians defend with 1 armour Japanese roll dice for 2 armour and 2 fighters in Sikang, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour and 2 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Japanese 7 armour moved from Burma to Hupeh 1 armour moved from Burma to Hupeh 5 artilleries moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 2 fighters moved from Sikang to Yunnan 1 armour moved from Manchuria to Suiyuan 2 armour moved from Manchuria to Hupeh 3 fighters moved from Hupeh to Yunnan 3 artilleries moved from Yakut S.S.R. to Evenki National Okrug 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet 2 fighters moved from Japan to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 bomber moved from Japan to Stanovoj Chrebet 2 fighters moved from United Kingdom to 8 Sea Zone 5 armour moved from Eastern United States to Eastern Canada 2 bombers moved from Eastern United States to Eastern Canada 1 fighter moved from Eastern United States to Eastern Canada 5 fighters moved from Yunnan to French Indo-China Thailand Place Units - Japanese 4 transports placed in 10 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States 3 artilleries placed in Manchuria 1 armour, 2 artilleries and 3 infantry placed in Japan 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 94 PUs; end with 138 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 143 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 148 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 153 PUsCombat Hit Differential Summary :
British : -4,83 Chinese : -1,50 Japanese : 2,67 AA fire in United Kingdom : : -0,67
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