TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Winter is Here

    Scheduled Pinned Locked Moved Play By Forum
    153 Posts 3 Posters 36.0k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      tasl922
      last edited by

      TripleA Manual Gamesave Post: Lannister round 10

      TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

      Game History

      Round: 10
      
          Purchase Units - Lannister
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • E Offline
        EricL
        last edited by

        TripleA Turn Summary: Lannister round 10

        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

        Game History

        Round: 10
        
            Purchase Units - Lannister
                Lannister buy 10 Knights; Remaining resources: 2 PUs; 
        
            Combat Move - Lannister
                3 Knights moved from Lannisport to Golden Grove
                2 Knights moved from Silverhall to Bitterbridge
                      Lannister take Bitterbridge from Tyrell
                1 Knight moved from Pinkmaiden to Acorn Hall
                1 Knight moved from Pinkmaiden to Stoney Sept
                1 Knight moved from Stoney Sept to Bitterbridge
                1 Knight moved from Lannisport to Golden Grove
                2 GoldCloaks moved from Silverhall to Golden Grove
                1 Sellsword moved from Silverhall to Golden Grove
                1 Catapult moved from Riverrun to Riverlands
                3 Knights moved from Riverrun to Riverlands
                1 Knight moved from Riverrun to Acorn Hall
                1 Knight moved from Riverrun to Pinkmaiden
                1 Trebuchet moved from Casterly Rock to Lannisport
                1 Knight moved from Lannisport to Bitterbridge
        
            Combat - Lannister
                Battle in Golden Grove
                    Lannister attack with 2 GoldCloaks, 4 Knights and 1 Sellsword
                    Tyrell defend with 2 Sellswords
                        Lannister roll dice for 2 GoldCloaks, 4 Knights and 1 Sellsword in Golden Grove, round 2 : 4/7 hits, 2.50 expected hits
                        Tyrell roll dice for 2 Sellswords in Golden Grove, round 2 : 0/2 hits, 0.67 expected hits
                        2 Sellswords owned by the Tyrell lost in Golden Grove
                    Lannister win, taking Golden Grove from Tyrell with 2 GoldCloaks, 4 Knights and 1 Sellsword remaining. Battle score for attacker is 6
                    Casualties for Tyrell: 2 Sellswords
        
            Non Combat Move - Lannister
                1 GoldCloak moved from Silverhall to Bitterbridge
        
            Place Units - Lannister
                2 Knights placed in Riverrun
                7 Knights placed in Lannisport
                1 Knight placed in Sarsfield
        
            Turn Complete - Lannister
                Lannister collect 63 PUs; end with 65 PUs
        

        Combat Hit Differential Summary :

        Lannister : 1.50
        Tyrell : -0.67
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • Galapogos780G Offline
          Galapogos780
          last edited by

          TripleA Turn Summary: Martell round 10

          TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

          Game History

          Round: 10
          
              Purchase Units - Martell
                  Martell buy 2 Catapults, 1 HorseArcher, 3 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
          
              Combat Move - Martell
                  2 Catapults moved from Oldtown to The Reach
                  1 Spearman moved from Oldtown to Horn Hill
                        Martell take Horn Hill from Tyrell
                  2 Trebuchets moved from Oldtown to The Reach
                  1 Spearman moved from Sandstone to Skyreach
                        Martell take Skyreach from Tyrell
                  1 Spearthrower moved from Oldtown to The Reach
                  2 Spearmen moved from Oldtown to The Reach
          
              Combat - Martell
          
              Non Combat Move - Martell
          
              Place Units - Martell
                  2 Catapults, 1 HorseArcher, 2 Spearmen and 2 Trebuchets placed in Oldtown
                  1 Spearman placed in Sunspear
          
              Turn Complete - Martell
                  Martell collect 47 PUs; end with 47 PUs
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • Galapogos780G Offline
            Galapogos780
            last edited by

            TripleA Manual Gamesave Post: Dothraki round 11

            TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

            Game History

            Round: 11
            
                Combat Move - Dothraki
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • T Offline
              tasl922
              last edited by

              TripleA Turn Summary: Dothraki round 11

              TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

              Game History

              Round: 11
              
                  Combat Move - Dothraki
                      1 Bloodrider moved from Qohor to Western Dothraki Sea
                      1 Khal moved from Qohor to Western Dothraki Sea
                      3 Khals moved from The Golden Fields to Western Dothraki Sea
                      4 HorseArchers moved from The Golden Fields to Western Dothraki Sea
                      1 Khal moved from Eastern Dothraki Sea to Western Dothraki Sea
                            Dothraki take Dothraki Sea from Targaryen
                      1 Khal moved from Volaena Marsh to Mantarys
                      1 Bloodrider moved from Volantis to Mantarys
                      1 HorseLord moved from Volantis to Mantarys
              
                  Combat - Dothraki
                      Battle in Western Dothraki Sea
                          Dothraki attack with 1 Bloodrider, 4 HorseArchers and 5 Khals
                          Targaryen defend with 1 Archer
                              Dothraki roll dice for 1 Bloodrider, 4 HorseArchers and 5 Khals in Western Dothraki Sea, round 2 : 6/10 hits, 4.67 expected hits
                              Targaryen roll dice for 1 Archer in Western Dothraki Sea, round 2 : 0/1 hits, 0.33 expected hits
                              1 Archer owned by the Targaryen lost in Western Dothraki Sea
                          Dothraki win, taking Western Dothraki Sea from Targaryen with 1 Bloodrider, 4 HorseArchers and 5 Khals remaining. Battle score for attacker is 4
                          Casualties for Targaryen: 1 Archer
              
                  Non Combat Move - Dothraki
              
                  Turn Complete - Dothraki
              

              Combat Hit Differential Summary :

              Targaryen : -0.33
              Dothraki : 1.33
              
              1 Reply Last reply Reply Quote 0
              • T Offline
                tasl922
                last edited by

                TripleA Manual Gamesave Post: Lannister round 11

                TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                Game History

                Round: 11
                
                    Purchase Units - Lannister
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • E Offline
                  EricL
                  last edited by

                  TripleA Turn Summary: Lannister round 11

                  TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                  Game History

                  Round: 11
                  
                      Purchase Units - Lannister
                          Lannister buy 10 Knights; Remaining resources: 5 PUs; 
                  
                      Combat Move - Lannister
                          2 Knights moved from Lannisport to Crakehall
                          2 Knights moved from Lannisport to Cornfield
                          2 Knights moved from Lannisport to Golden Grove
                          1 Knight moved from Lannisport to Bitterbridge
                          1 Knight moved from Sarsfield to Silverhall
                          1 Knight moved from Riverrun to Acorn Hall
                  
                      Combat - Lannister
                  
                      Non Combat Move - Lannister
                          1 GoldCloak moved from Deep Den to Silverhall
                  
                      Place Units - Lannister
                          5 Knights placed in Lannisport
                          5 Knights placed in Riverrun
                  
                      Turn Complete - Lannister
                          Lannister collect 63 PUs; end with 68 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • Galapogos780G Offline
                    Galapogos780
                    last edited by

                    TripleA Turn Summary: Martell round 11

                    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                    Game History

                    Round: 11
                    
                        Purchase Units - Martell
                            Martell buy 3 Catapults, 3 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
                    
                        Combat Move - Martell
                            1 HorseArcher moved from Oldtown to Highgarden
                            2 Spearmen moved from Oldtown to The Reach
                            2 Catapults moved from Oldtown to The Reach
                            2 Trebuchets moved from Oldtown to The Reach
                            1 Spearman moved from Horn Hill to Blackmont
                                  Martell take Blackmont from Tyrell
                            5 Catapults moved from The Reach to Highgarden
                            10 Spearmen moved from The Reach to Highgarden
                            7 Spearthrowers moved from The Reach to Highgarden
                            2 Trebuchets moved from The Reach to Highgarden
                            1 Spearman moved from Sunspear to Godsgrace
                    
                        Combat - Martell
                            Battle in Highgarden
                                Martell attack with 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets
                                Tyrell defend with 3 Archers, 1 Castle, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
                                    Martell roll dice for 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 2 : 11/25 hits, 7.67 expected hits
                                    Tyrell roll dice for 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets in Highgarden, round 2 : 6/18 hits, 6.83 expected hits
                                    3 Archers owned by the Tyrell, 3 Spearmen owned by the Martell, 1 Trebuchet owned by the Tyrell, 7 Sellswords owned by the Tyrell, 1 HorseArcher owned by the Martell and 2 Catapults owned by the Martell lost in Highgarden
                                    Martell roll dice for 3 Catapults, 7 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 3 : 7/19 hits, 6.17 expected hits
                                    Tyrell roll dice for 4 Catapults, 1 Knight and 2 Trebuchets in Highgarden, round 3 : 4/7 hits, 3.17 expected hits
                                    2 Spearmen owned by the Martell, 2 Trebuchets owned by the Tyrell, 1 Knight owned by the Tyrell, 4 Catapults owned by the Tyrell, 1 Spearthrower owned by the Martell and 1 Catapult owned by the Martell lost in Highgarden
                                Martell captures 47PUs while taking Tyrell capital
                                Martell win, taking Highgarden from Tyrell with 2 Catapults, 5 Spearmen, 6 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 33
                                Casualties for Martell: 3 Catapults, 1 HorseArcher, 5 Spearmen and 1 Spearthrower
                                Casualties for Tyrell: 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
                    
                        Non Combat Move - Martell
                    
                        Place Units - Martell
                            3 Catapults, 3 Spearmen and 1 Trebuchet placed in Oldtown
                            1 Trebuchet placed in Sunspear
                    
                        Turn Complete - Martell
                            Martell collect 50 PUs; end with 97 PUs
                    

                    Combat Hit Differential Summary :

                    Martell : 4.17
                    Tyrell : 0.00
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • Galapogos780G Offline
                      Galapogos780
                      last edited by

                      TripleA Manual Gamesave Post: Dothraki round 12

                      TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                      Game History

                      Round: 12
                      
                          Combat Move - Dothraki
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        tasl922
                        last edited by

                        TripleA Turn Summary: Dothraki round 12

                        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                        Game History

                        Round: 12
                        
                            Combat Move - Dothraki
                                1 HorseLord moved from The Lands of the Long Summer to Midlands Road
                                      Dothraki take Midlands Road from FreeCities
                                1 Bloodrider, 1 HorseLord and 1 Khal moved from Mantarys to Qohor
                                1 Bloodrider, 4 HorseArchers and 5 Khals moved from Western Dothraki Sea to Qohor
                        
                            Combat - Dothraki
                                Battle in Qohor
                                    Dothraki attack with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals
                                    Targaryen defend with 1 Archer and 1 Unsullied
                                        Dothraki roll dice for 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals in Qohor, round 2 : 9/13 hits, 6.33 expected hits
                                        Targaryen roll dice for 1 Archer and 1 Unsullied in Qohor, round 2 : 0/2 hits, 0.50 expected hits
                                        1 Archer owned by the Targaryen and 1 Unsullied owned by the Targaryen lost in Qohor
                                    Dothraki win, taking Qohor from Targaryen with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals remaining. Battle score for attacker is 6
                                    Casualties for Targaryen: 1 Archer and 1 Unsullied
                        
                            Non Combat Move - Dothraki
                        
                            Turn Complete - Dothraki
                        

                        Combat Hit Differential Summary :

                        Targaryen : -0.50
                        Dothraki : 2.67
                        
                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          tasl922
                          last edited by

                          TripleA Manual Gamesave Post: Lannister round 12

                          TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                          Game History

                          Round: 12
                          
                              Purchase Units - Lannister
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • E Offline
                            EricL
                            last edited by

                            TripleA Turn Summary: Lannister round 12

                            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                            Game History

                            Round: 12
                            
                                Purchase Units - Lannister
                                    Lannister buy 11 Knights; Remaining resources: 2 PUs; 
                            
                                Combat Move - Lannister
                                    3 Knights moved from Crakehall to Old Oak
                                          Lannister take Old Oak from Tyrell
                                    2 Sellswords moved from Crakehall to Old Oak
                                    1 GoldCloak moved from Crakehall to Old Oak
                                    5 Knights moved from Cornfield to Red Lake
                                          Lannister take Red Lake from Tyrell
                                    2 Sellswords moved from Cornfield to Red Lake
                                    4 Knights moved from Lannisport to Red Lake
                                    1 Knight moved from Lannisport to Golden Grove
                                    2 GoldCloaks moved from Silverhall to Bitterbridge
                                    5 Knights moved from Riverrun to Harrenhall
                                          Lannister take Harrenhall from Baratheon
                                    4 Knights moved from Acorn Hall to Lord Halloway's Town
                                    1 Knight moved from Riverlands to Lord Halloway's Town
                                    2 Knights moved from Ashemark to Acorn Hall
                                    1 Catapult moved from Ashemark to Riverlands
                                    1 Catapult moved from Ashemark to Riverlands
                                    1 Trebuchet moved from Lannisport to Cornfield
                                    2 Sellswords moved from Crakehall to Red Lake
                                    1 Knight moved from Silverhall to The Gold Road
                                    1 GoldCloak moved from Silverhall to The Gold Road
                            
                                Combat - Lannister
                                    Battle in Lord Halloway's Town
                                        Lannister attack with 5 Knights
                                        Baratheon defend with 1 Archer
                                            Lannister roll dice for 5 Knights in Lord Halloway's Town, round 2 : 2/5 hits, 2.50 expected hits
                                            Baratheon roll dice for 1 Archer in Lord Halloway's Town, round 2 : 0/1 hits, 0.33 expected hits
                                            1 Archer owned by the Baratheon lost in Lord Halloway's Town
                                        Lannister win, taking Lord Halloway's Town from Baratheon with 5 Knights remaining. Battle score for attacker is 4
                                        Casualties for Baratheon: 1 Archer
                            
                                Non Combat Move - Lannister
                            
                                Place Units - Lannister
                                    5 Knights placed in Riverrun
                                    4 Knights placed in Lannisport
                                    2 Knights placed in Riverrun
                            
                                Turn Complete - Lannister
                                    Lannister collect 73 PUs; end with 75 PUs
                            

                            Combat Hit Differential Summary :

                            Lannister : -0.50
                            Baratheon : -0.33
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • Galapogos780G Offline
                              Galapogos780
                              last edited by

                              TripleA Turn Summary: Martell round 12

                              TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                              Game History

                              Round: 12
                              
                                  Purchase Units - Martell
                                      Martell buy 2 Catapults, 6 HorseArchers, 9 Spearmen and 4 Spearthrowers; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Martell
                                      3 Spearmen moved from Oldtown to Starfall
                                            Martell take Starfall from Tyrell
                                      1 Trebuchet moved from Oldtown to Starfall
                                      3 Catapults moved from Oldtown to Starfall
                              
                                  Combat - Martell
                              
                                  Non Combat Move - Martell
                              
                                  Place Units - Martell
                                      2 Catapults, 4 Spearmen and 1 Spearthrower placed in Oldtown
                                      2 HorseArchers and 4 Spearmen placed in Highgarden
                                      4 HorseArchers and 1 Spearman placed in Sunspear
                              
                                  Turn Complete - Martell
                                      Martell collect 42 PUs; end with 42 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • Galapogos780G Offline
                                Galapogos780
                                last edited by

                                TripleA Manual Gamesave Post: Dothraki round 13

                                TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                Game History

                                Round: 13
                                
                                    Combat Move - Dothraki
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  tasl922
                                  last edited by

                                  TripleA Turn Summary: Dothraki round 13

                                  TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                  Game History

                                  Round: 13
                                  
                                      Combat Move - Dothraki
                                          2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals moved from Qohor to Midlands Road
                                  
                                      Non Combat Move - Dothraki
                                  
                                      Turn Complete - Dothraki
                                  

                                  Combat Hit Differential Summary :

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    tasl922
                                    last edited by

                                    TripleA Manual Gamesave Post: Lannister round 13

                                    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                    Game History

                                    Round: 13
                                    
                                        Purchase Units - Lannister
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • E Offline
                                      EricL
                                      last edited by

                                      TripleA Turn Summary: Lannister round 13

                                      TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                      Game History

                                      Round: 13
                                      
                                          Purchase Units - Lannister
                                              Lannister buy 12 Knights; Remaining resources: 3 PUs; 
                                      
                                          Combat Move - Lannister
                                              5 Knights moved from Bitterbridge to Grassy Vale
                                              3 Knights moved from Lannisport to Bitterbridge
                                              2 Knights moved from Riverrun to Lord Halloway's Town
                                              2 Knights moved from Riverrun to Harrenhall
                                              2 Knights moved from Riverrun to Acorn Hall
                                              2 Knights moved from Acorn Hall to Stoney Sept
                                              2 Knights moved from Silverhall to Bitterbridge
                                              1 Knight moved from Cornfield to Golden Grove
                                              1 Trebuchet moved from Cornfield to Red Lake
                                              3 Knights moved from Acorn Hall to Mouth of the Trident
                                                    Lannister take Mouth of the Trident from Arryn
                                              1 Knight moved from Lord Halloway's Town to Mouth of the Trident
                                              2 Knights moved from Riverrun to Acorn Hall
                                              2 Knights moved from Pinkmaiden to Acorn Hall
                                              1 Knight moved from Acorn Hall to Pinkmaiden
                                              1 Catapult moved from Riverlands to Lord Halloway's Town
                                              1 GoldCloak moved from Bitterbridge to Grassy Vale
                                      
                                          Combat - Lannister
                                              Battle in Grassy Vale
                                                  Lannister attack with 1 GoldCloak and 5 Knights
                                                  Arryn defend with 1 Trebuchet
                                                      Lannister roll dice for 1 GoldCloak and 5 Knights in Grassy Vale, round 2 : 3/6 hits, 2.67 expected hits
                                                      Arryn roll dice for 1 Trebuchet in Grassy Vale, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 Trebuchet owned by the Arryn lost in Grassy Vale
                                                  Lannister win, taking Grassy Vale from Arryn with 1 GoldCloak and 5 Knights remaining. Battle score for attacker is 7
                                                  Casualties for Arryn: 1 Trebuchet
                                      
                                          Non Combat Move - Lannister
                                              3 Knights moved from Red Lake to Bitterbridge
                                      
                                          Place Units - Lannister
                                              7 Knights placed in Riverrun
                                              5 Knights placed in Lannisport
                                      
                                          Turn Complete - Lannister
                                              Lannister collect 76 PUs; end with 79 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Lannister : 0.33
                                      Arryn : -0.33
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • Galapogos780G Offline
                                        Galapogos780
                                        last edited by

                                        TripleA Turn Summary: Martell round 13

                                        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                        Game History

                                        Round: 13
                                        
                                            Purchase Units - Martell
                                                Martell buy 7 HorseArchers and 2 Trebuchets; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Martell
                                                2 Trebuchets moved from Highgarden to The Reach
                                                5 Spearmen moved from Highgarden to The Reach
                                                5 Spearthrowers moved from Highgarden to The Reach
                                                1 Catapult moved from Highgarden to The Reach
                                                1 HorseArcher moved from Highgarden to The Reach
                                                1 Spearthrower moved from Oldtown to Brightwater Keep
                                                1 Spearman moved from Oldtown to Brightwater Keep
                                                1 Catapult moved from Oldtown to Brightwater Keep
                                                3 Spearmen moved from Oldtown to Three Towers
                                                1 Catapult moved from Oldtown to Three Towers
                                                1 Spearman moved from Starfall to Sunhouse
                                                      Martell take Sunhouse from Tyrell
                                                1 Spearman moved from Starfall to Blackmont
                                                      Martell take Blackmont from Tyrell
                                                1 Trebuchet moved from Starfall to Blackmont
                                                1 Catapult moved from Starfall to Blackmont
                                                4 HorseArchers moved from Sunspear to Vaith
                                                1 Spearman moved from Sunspear to Godsgrace
                                                1 Trebuchet moved from Sunspear to Godsgrace
                                                2 Spearthrowers moved from Godsgrace to Vaith
                                                8 Spearmen moved from Godsgrace to Vaith
                                                2 Spearthrowers moved from Godsgrace to Vaith
                                        
                                            Combat - Martell
                                                Battle in Brightwater Keep
                                                    Martell attack with 1 Catapult, 1 Spearman and 1 Spearthrower
                                                    Tyrell defend with 1 Sellsword
                                                        Martell roll dice for 1 Catapult, 1 Spearman and 1 Spearthrower in Brightwater Keep, round 2 : 2/3 hits, 0.83 expected hits
                                                        Tyrell roll dice for 1 Sellsword in Brightwater Keep, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 Sellsword owned by the Tyrell lost in Brightwater Keep
                                                    Martell win, taking Brightwater Keep from Tyrell with 1 Catapult, 1 Spearman and 1 Spearthrower remaining. Battle score for attacker is 3
                                                    Casualties for Tyrell: 1 Sellsword
                                                Battle in Three Towers
                                                    Martell attack with 1 Catapult and 3 Spearmen
                                                    Tyrell defend with 1 Catapult
                                                        Martell roll dice for 1 Catapult and 3 Spearmen in Three Towers, round 2 : 1/4 hits, 0.83 expected hits
                                                        Tyrell roll dice for 1 Catapult in Three Towers, round 2 : 1/1 hits, 0.50 expected hits
                                                        1 Spearman owned by the Martell and 1 Catapult owned by the Tyrell lost in Three Towers
                                                    Martell win, taking Three Towers from Tyrell with 1 Catapult and 2 Spearmen remaining. Battle score for attacker is 1
                                                    Casualties for Martell: 1 Spearman
                                                    Casualties for Tyrell: 1 Catapult
                                                Battle in Vaith
                                                    Martell attack with 4 HorseArchers, 8 Spearmen and 4 Spearthrowers
                                                    Tyrell defend with 3 Sellswords
                                                        Martell roll dice for 4 HorseArchers, 8 Spearmen and 4 Spearthrowers in Vaith, round 2 : 5/16 hits, 4.00 expected hits
                                                        Tyrell roll dice for 3 Sellswords in Vaith, round 2 : 1/3 hits, 1.00 expected hits
                                                        3 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Vaith
                                                    Martell win, taking Vaith from Tyrell with 3 HorseArchers, 8 Spearmen and 4 Spearthrowers remaining. Battle score for attacker is 5
                                                    Casualties for Martell: 1 HorseArcher
                                                    Casualties for Tyrell: 3 Sellswords
                                                Battle in The Reach
                                                    Martell attack with 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets
                                                    Tyrell defend with 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
                                                        Martell roll dice for 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 2 : 4/14 hits, 4.67 expected hits
                                                        Tyrell roll dice for 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet in The Reach, round 2 : 2/5 hits, 1.83 expected hits
                                                        1 Archer owned by the Tyrell, 1 Spearman owned by the Martell, 1 Trebuchet owned by the Tyrell, 2 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in The Reach
                                                        Martell roll dice for 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 3 : 3/12 hits, 4.17 expected hits
                                                        Tyrell roll dice for 1 Knight in The Reach, round 3 : 0/1 hits, 0.50 expected hits
                                                        1 Knight owned by the Tyrell lost in The Reach
                                                    Martell win, taking The Reach from Tyrell with 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 14
                                                    Casualties for Martell: 1 HorseArcher and 1 Spearman
                                                    Casualties for Tyrell: 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
                                        
                                            Non Combat Move - Martell
                                        
                                            Place Units - Martell
                                                4 HorseArchers and 3 Spearthrowers placed in Oldtown
                                                3 HorseArchers and 2 Trebuchets placed in Sunspear
                                        
                                            Turn Complete - Martell
                                                Martell collect 51 PUs; end with 51 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Martell : 0.50
                                        Tyrell : -0.17
                                        

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • Galapogos780G Offline
                                          Galapogos780
                                          last edited by

                                          TripleA Manual Gamesave Post: Dothraki round 14

                                          TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                          Game History

                                          Round: 14
                                          
                                              Combat Move - Dothraki
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            tasl922
                                            last edited by

                                            TripleA Turn Summary: Dothraki round 14

                                            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                            Game History

                                            Round: 14
                                            
                                                Combat Move - Dothraki
                                                    2 Bloodriders, 4 HorseArchers, 2 HorseLords and 6 Khals moved from Midlands Road to Volaena Marsh
                                            
                                                Combat - Dothraki
                                            
                                                Non Combat Move - Dothraki
                                            
                                                Turn Complete - Dothraki
                                            

                                            Combat Hit Differential Summary :

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 6 / 8
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums