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    • E Offline
      EricL
      last edited by

      TripleA Turn Summary: Lannister round 10

      TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

      Game History

      Round: 10
      
          Purchase Units - Lannister
              Lannister buy 10 Knights; Remaining resources: 2 PUs; 
      
          Combat Move - Lannister
              3 Knights moved from Lannisport to Golden Grove
              2 Knights moved from Silverhall to Bitterbridge
                    Lannister take Bitterbridge from Tyrell
              1 Knight moved from Pinkmaiden to Acorn Hall
              1 Knight moved from Pinkmaiden to Stoney Sept
              1 Knight moved from Stoney Sept to Bitterbridge
              1 Knight moved from Lannisport to Golden Grove
              2 GoldCloaks moved from Silverhall to Golden Grove
              1 Sellsword moved from Silverhall to Golden Grove
              1 Catapult moved from Riverrun to Riverlands
              3 Knights moved from Riverrun to Riverlands
              1 Knight moved from Riverrun to Acorn Hall
              1 Knight moved from Riverrun to Pinkmaiden
              1 Trebuchet moved from Casterly Rock to Lannisport
              1 Knight moved from Lannisport to Bitterbridge
      
          Combat - Lannister
              Battle in Golden Grove
                  Lannister attack with 2 GoldCloaks, 4 Knights and 1 Sellsword
                  Tyrell defend with 2 Sellswords
                      Lannister roll dice for 2 GoldCloaks, 4 Knights and 1 Sellsword in Golden Grove, round 2 : 4/7 hits, 2.50 expected hits
                      Tyrell roll dice for 2 Sellswords in Golden Grove, round 2 : 0/2 hits, 0.67 expected hits
                      2 Sellswords owned by the Tyrell lost in Golden Grove
                  Lannister win, taking Golden Grove from Tyrell with 2 GoldCloaks, 4 Knights and 1 Sellsword remaining. Battle score for attacker is 6
                  Casualties for Tyrell: 2 Sellswords
      
          Non Combat Move - Lannister
              1 GoldCloak moved from Silverhall to Bitterbridge
      
          Place Units - Lannister
              2 Knights placed in Riverrun
              7 Knights placed in Lannisport
              1 Knight placed in Sarsfield
      
          Turn Complete - Lannister
              Lannister collect 63 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Lannister : 1.50
      Tyrell : -0.67
      

      Savegame

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      • Galapogos780G Offline
        Galapogos780
        last edited by

        TripleA Turn Summary: Martell round 10

        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

        Game History

        Round: 10
        
            Purchase Units - Martell
                Martell buy 2 Catapults, 1 HorseArcher, 3 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
        
            Combat Move - Martell
                2 Catapults moved from Oldtown to The Reach
                1 Spearman moved from Oldtown to Horn Hill
                      Martell take Horn Hill from Tyrell
                2 Trebuchets moved from Oldtown to The Reach
                1 Spearman moved from Sandstone to Skyreach
                      Martell take Skyreach from Tyrell
                1 Spearthrower moved from Oldtown to The Reach
                2 Spearmen moved from Oldtown to The Reach
        
            Combat - Martell
        
            Non Combat Move - Martell
        
            Place Units - Martell
                2 Catapults, 1 HorseArcher, 2 Spearmen and 2 Trebuchets placed in Oldtown
                1 Spearman placed in Sunspear
        
            Turn Complete - Martell
                Martell collect 47 PUs; end with 47 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • Galapogos780G Offline
          Galapogos780
          last edited by

          TripleA Manual Gamesave Post: Dothraki round 11

          TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

          Game History

          Round: 11
          
              Combat Move - Dothraki
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • T Offline
            tasl922
            last edited by

            TripleA Turn Summary: Dothraki round 11

            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

            Game History

            Round: 11
            
                Combat Move - Dothraki
                    1 Bloodrider moved from Qohor to Western Dothraki Sea
                    1 Khal moved from Qohor to Western Dothraki Sea
                    3 Khals moved from The Golden Fields to Western Dothraki Sea
                    4 HorseArchers moved from The Golden Fields to Western Dothraki Sea
                    1 Khal moved from Eastern Dothraki Sea to Western Dothraki Sea
                          Dothraki take Dothraki Sea from Targaryen
                    1 Khal moved from Volaena Marsh to Mantarys
                    1 Bloodrider moved from Volantis to Mantarys
                    1 HorseLord moved from Volantis to Mantarys
            
                Combat - Dothraki
                    Battle in Western Dothraki Sea
                        Dothraki attack with 1 Bloodrider, 4 HorseArchers and 5 Khals
                        Targaryen defend with 1 Archer
                            Dothraki roll dice for 1 Bloodrider, 4 HorseArchers and 5 Khals in Western Dothraki Sea, round 2 : 6/10 hits, 4.67 expected hits
                            Targaryen roll dice for 1 Archer in Western Dothraki Sea, round 2 : 0/1 hits, 0.33 expected hits
                            1 Archer owned by the Targaryen lost in Western Dothraki Sea
                        Dothraki win, taking Western Dothraki Sea from Targaryen with 1 Bloodrider, 4 HorseArchers and 5 Khals remaining. Battle score for attacker is 4
                        Casualties for Targaryen: 1 Archer
            
                Non Combat Move - Dothraki
            
                Turn Complete - Dothraki
            

            Combat Hit Differential Summary :

            Targaryen : -0.33
            Dothraki : 1.33
            
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            • T Offline
              tasl922
              last edited by

              TripleA Manual Gamesave Post: Lannister round 11

              TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

              Game History

              Round: 11
              
                  Purchase Units - Lannister
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • E Offline
                EricL
                last edited by

                TripleA Turn Summary: Lannister round 11

                TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                Game History

                Round: 11
                
                    Purchase Units - Lannister
                        Lannister buy 10 Knights; Remaining resources: 5 PUs; 
                
                    Combat Move - Lannister
                        2 Knights moved from Lannisport to Crakehall
                        2 Knights moved from Lannisport to Cornfield
                        2 Knights moved from Lannisport to Golden Grove
                        1 Knight moved from Lannisport to Bitterbridge
                        1 Knight moved from Sarsfield to Silverhall
                        1 Knight moved from Riverrun to Acorn Hall
                
                    Combat - Lannister
                
                    Non Combat Move - Lannister
                        1 GoldCloak moved from Deep Den to Silverhall
                
                    Place Units - Lannister
                        5 Knights placed in Lannisport
                        5 Knights placed in Riverrun
                
                    Turn Complete - Lannister
                        Lannister collect 63 PUs; end with 68 PUs
                

                Combat Hit Differential Summary :

                Savegame

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                • Galapogos780G Offline
                  Galapogos780
                  last edited by

                  TripleA Turn Summary: Martell round 11

                  TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                  Game History

                  Round: 11
                  
                      Purchase Units - Martell
                          Martell buy 3 Catapults, 3 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
                  
                      Combat Move - Martell
                          1 HorseArcher moved from Oldtown to Highgarden
                          2 Spearmen moved from Oldtown to The Reach
                          2 Catapults moved from Oldtown to The Reach
                          2 Trebuchets moved from Oldtown to The Reach
                          1 Spearman moved from Horn Hill to Blackmont
                                Martell take Blackmont from Tyrell
                          5 Catapults moved from The Reach to Highgarden
                          10 Spearmen moved from The Reach to Highgarden
                          7 Spearthrowers moved from The Reach to Highgarden
                          2 Trebuchets moved from The Reach to Highgarden
                          1 Spearman moved from Sunspear to Godsgrace
                  
                      Combat - Martell
                          Battle in Highgarden
                              Martell attack with 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets
                              Tyrell defend with 3 Archers, 1 Castle, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
                                  Martell roll dice for 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 2 : 11/25 hits, 7.67 expected hits
                                  Tyrell roll dice for 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets in Highgarden, round 2 : 6/18 hits, 6.83 expected hits
                                  3 Archers owned by the Tyrell, 3 Spearmen owned by the Martell, 1 Trebuchet owned by the Tyrell, 7 Sellswords owned by the Tyrell, 1 HorseArcher owned by the Martell and 2 Catapults owned by the Martell lost in Highgarden
                                  Martell roll dice for 3 Catapults, 7 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 3 : 7/19 hits, 6.17 expected hits
                                  Tyrell roll dice for 4 Catapults, 1 Knight and 2 Trebuchets in Highgarden, round 3 : 4/7 hits, 3.17 expected hits
                                  2 Spearmen owned by the Martell, 2 Trebuchets owned by the Tyrell, 1 Knight owned by the Tyrell, 4 Catapults owned by the Tyrell, 1 Spearthrower owned by the Martell and 1 Catapult owned by the Martell lost in Highgarden
                              Martell captures 47PUs while taking Tyrell capital
                              Martell win, taking Highgarden from Tyrell with 2 Catapults, 5 Spearmen, 6 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 33
                              Casualties for Martell: 3 Catapults, 1 HorseArcher, 5 Spearmen and 1 Spearthrower
                              Casualties for Tyrell: 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
                  
                      Non Combat Move - Martell
                  
                      Place Units - Martell
                          3 Catapults, 3 Spearmen and 1 Trebuchet placed in Oldtown
                          1 Trebuchet placed in Sunspear
                  
                      Turn Complete - Martell
                          Martell collect 50 PUs; end with 97 PUs
                  

                  Combat Hit Differential Summary :

                  Martell : 4.17
                  Tyrell : 0.00
                  

                  Savegame

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                  • Galapogos780G Offline
                    Galapogos780
                    last edited by

                    TripleA Manual Gamesave Post: Dothraki round 12

                    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                    Game History

                    Round: 12
                    
                        Combat Move - Dothraki
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      tasl922
                      last edited by

                      TripleA Turn Summary: Dothraki round 12

                      TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                      Game History

                      Round: 12
                      
                          Combat Move - Dothraki
                              1 HorseLord moved from The Lands of the Long Summer to Midlands Road
                                    Dothraki take Midlands Road from FreeCities
                              1 Bloodrider, 1 HorseLord and 1 Khal moved from Mantarys to Qohor
                              1 Bloodrider, 4 HorseArchers and 5 Khals moved from Western Dothraki Sea to Qohor
                      
                          Combat - Dothraki
                              Battle in Qohor
                                  Dothraki attack with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals
                                  Targaryen defend with 1 Archer and 1 Unsullied
                                      Dothraki roll dice for 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals in Qohor, round 2 : 9/13 hits, 6.33 expected hits
                                      Targaryen roll dice for 1 Archer and 1 Unsullied in Qohor, round 2 : 0/2 hits, 0.50 expected hits
                                      1 Archer owned by the Targaryen and 1 Unsullied owned by the Targaryen lost in Qohor
                                  Dothraki win, taking Qohor from Targaryen with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals remaining. Battle score for attacker is 6
                                  Casualties for Targaryen: 1 Archer and 1 Unsullied
                      
                          Non Combat Move - Dothraki
                      
                          Turn Complete - Dothraki
                      

                      Combat Hit Differential Summary :

                      Targaryen : -0.50
                      Dothraki : 2.67
                      
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                      • T Offline
                        tasl922
                        last edited by

                        TripleA Manual Gamesave Post: Lannister round 12

                        TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                        Game History

                        Round: 12
                        
                            Purchase Units - Lannister
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • E Offline
                          EricL
                          last edited by

                          TripleA Turn Summary: Lannister round 12

                          TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                          Game History

                          Round: 12
                          
                              Purchase Units - Lannister
                                  Lannister buy 11 Knights; Remaining resources: 2 PUs; 
                          
                              Combat Move - Lannister
                                  3 Knights moved from Crakehall to Old Oak
                                        Lannister take Old Oak from Tyrell
                                  2 Sellswords moved from Crakehall to Old Oak
                                  1 GoldCloak moved from Crakehall to Old Oak
                                  5 Knights moved from Cornfield to Red Lake
                                        Lannister take Red Lake from Tyrell
                                  2 Sellswords moved from Cornfield to Red Lake
                                  4 Knights moved from Lannisport to Red Lake
                                  1 Knight moved from Lannisport to Golden Grove
                                  2 GoldCloaks moved from Silverhall to Bitterbridge
                                  5 Knights moved from Riverrun to Harrenhall
                                        Lannister take Harrenhall from Baratheon
                                  4 Knights moved from Acorn Hall to Lord Halloway's Town
                                  1 Knight moved from Riverlands to Lord Halloway's Town
                                  2 Knights moved from Ashemark to Acorn Hall
                                  1 Catapult moved from Ashemark to Riverlands
                                  1 Catapult moved from Ashemark to Riverlands
                                  1 Trebuchet moved from Lannisport to Cornfield
                                  2 Sellswords moved from Crakehall to Red Lake
                                  1 Knight moved from Silverhall to The Gold Road
                                  1 GoldCloak moved from Silverhall to The Gold Road
                          
                              Combat - Lannister
                                  Battle in Lord Halloway's Town
                                      Lannister attack with 5 Knights
                                      Baratheon defend with 1 Archer
                                          Lannister roll dice for 5 Knights in Lord Halloway's Town, round 2 : 2/5 hits, 2.50 expected hits
                                          Baratheon roll dice for 1 Archer in Lord Halloway's Town, round 2 : 0/1 hits, 0.33 expected hits
                                          1 Archer owned by the Baratheon lost in Lord Halloway's Town
                                      Lannister win, taking Lord Halloway's Town from Baratheon with 5 Knights remaining. Battle score for attacker is 4
                                      Casualties for Baratheon: 1 Archer
                          
                              Non Combat Move - Lannister
                          
                              Place Units - Lannister
                                  5 Knights placed in Riverrun
                                  4 Knights placed in Lannisport
                                  2 Knights placed in Riverrun
                          
                              Turn Complete - Lannister
                                  Lannister collect 73 PUs; end with 75 PUs
                          

                          Combat Hit Differential Summary :

                          Lannister : -0.50
                          Baratheon : -0.33
                          

                          Savegame

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                          • Galapogos780G Offline
                            Galapogos780
                            last edited by

                            TripleA Turn Summary: Martell round 12

                            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                            Game History

                            Round: 12
                            
                                Purchase Units - Martell
                                    Martell buy 2 Catapults, 6 HorseArchers, 9 Spearmen and 4 Spearthrowers; Remaining resources: 0 PUs; 
                            
                                Combat Move - Martell
                                    3 Spearmen moved from Oldtown to Starfall
                                          Martell take Starfall from Tyrell
                                    1 Trebuchet moved from Oldtown to Starfall
                                    3 Catapults moved from Oldtown to Starfall
                            
                                Combat - Martell
                            
                                Non Combat Move - Martell
                            
                                Place Units - Martell
                                    2 Catapults, 4 Spearmen and 1 Spearthrower placed in Oldtown
                                    2 HorseArchers and 4 Spearmen placed in Highgarden
                                    4 HorseArchers and 1 Spearman placed in Sunspear
                            
                                Turn Complete - Martell
                                    Martell collect 42 PUs; end with 42 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • Galapogos780G Offline
                              Galapogos780
                              last edited by

                              TripleA Manual Gamesave Post: Dothraki round 13

                              TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                              Game History

                              Round: 13
                              
                                  Combat Move - Dothraki
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                tasl922
                                last edited by

                                TripleA Turn Summary: Dothraki round 13

                                TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                Game History

                                Round: 13
                                
                                    Combat Move - Dothraki
                                        2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals moved from Qohor to Midlands Road
                                
                                    Non Combat Move - Dothraki
                                
                                    Turn Complete - Dothraki
                                

                                Combat Hit Differential Summary :

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  tasl922
                                  last edited by

                                  TripleA Manual Gamesave Post: Lannister round 13

                                  TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                  Game History

                                  Round: 13
                                  
                                      Purchase Units - Lannister
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • E Offline
                                    EricL
                                    last edited by

                                    TripleA Turn Summary: Lannister round 13

                                    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                    Game History

                                    Round: 13
                                    
                                        Purchase Units - Lannister
                                            Lannister buy 12 Knights; Remaining resources: 3 PUs; 
                                    
                                        Combat Move - Lannister
                                            5 Knights moved from Bitterbridge to Grassy Vale
                                            3 Knights moved from Lannisport to Bitterbridge
                                            2 Knights moved from Riverrun to Lord Halloway's Town
                                            2 Knights moved from Riverrun to Harrenhall
                                            2 Knights moved from Riverrun to Acorn Hall
                                            2 Knights moved from Acorn Hall to Stoney Sept
                                            2 Knights moved from Silverhall to Bitterbridge
                                            1 Knight moved from Cornfield to Golden Grove
                                            1 Trebuchet moved from Cornfield to Red Lake
                                            3 Knights moved from Acorn Hall to Mouth of the Trident
                                                  Lannister take Mouth of the Trident from Arryn
                                            1 Knight moved from Lord Halloway's Town to Mouth of the Trident
                                            2 Knights moved from Riverrun to Acorn Hall
                                            2 Knights moved from Pinkmaiden to Acorn Hall
                                            1 Knight moved from Acorn Hall to Pinkmaiden
                                            1 Catapult moved from Riverlands to Lord Halloway's Town
                                            1 GoldCloak moved from Bitterbridge to Grassy Vale
                                    
                                        Combat - Lannister
                                            Battle in Grassy Vale
                                                Lannister attack with 1 GoldCloak and 5 Knights
                                                Arryn defend with 1 Trebuchet
                                                    Lannister roll dice for 1 GoldCloak and 5 Knights in Grassy Vale, round 2 : 3/6 hits, 2.67 expected hits
                                                    Arryn roll dice for 1 Trebuchet in Grassy Vale, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 Trebuchet owned by the Arryn lost in Grassy Vale
                                                Lannister win, taking Grassy Vale from Arryn with 1 GoldCloak and 5 Knights remaining. Battle score for attacker is 7
                                                Casualties for Arryn: 1 Trebuchet
                                    
                                        Non Combat Move - Lannister
                                            3 Knights moved from Red Lake to Bitterbridge
                                    
                                        Place Units - Lannister
                                            7 Knights placed in Riverrun
                                            5 Knights placed in Lannisport
                                    
                                        Turn Complete - Lannister
                                            Lannister collect 76 PUs; end with 79 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Lannister : 0.33
                                    Arryn : -0.33
                                    

                                    Savegame

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                                    • Galapogos780G Offline
                                      Galapogos780
                                      last edited by

                                      TripleA Turn Summary: Martell round 13

                                      TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                      Game History

                                      Round: 13
                                      
                                          Purchase Units - Martell
                                              Martell buy 7 HorseArchers and 2 Trebuchets; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Martell
                                              2 Trebuchets moved from Highgarden to The Reach
                                              5 Spearmen moved from Highgarden to The Reach
                                              5 Spearthrowers moved from Highgarden to The Reach
                                              1 Catapult moved from Highgarden to The Reach
                                              1 HorseArcher moved from Highgarden to The Reach
                                              1 Spearthrower moved from Oldtown to Brightwater Keep
                                              1 Spearman moved from Oldtown to Brightwater Keep
                                              1 Catapult moved from Oldtown to Brightwater Keep
                                              3 Spearmen moved from Oldtown to Three Towers
                                              1 Catapult moved from Oldtown to Three Towers
                                              1 Spearman moved from Starfall to Sunhouse
                                                    Martell take Sunhouse from Tyrell
                                              1 Spearman moved from Starfall to Blackmont
                                                    Martell take Blackmont from Tyrell
                                              1 Trebuchet moved from Starfall to Blackmont
                                              1 Catapult moved from Starfall to Blackmont
                                              4 HorseArchers moved from Sunspear to Vaith
                                              1 Spearman moved from Sunspear to Godsgrace
                                              1 Trebuchet moved from Sunspear to Godsgrace
                                              2 Spearthrowers moved from Godsgrace to Vaith
                                              8 Spearmen moved from Godsgrace to Vaith
                                              2 Spearthrowers moved from Godsgrace to Vaith
                                      
                                          Combat - Martell
                                              Battle in Brightwater Keep
                                                  Martell attack with 1 Catapult, 1 Spearman and 1 Spearthrower
                                                  Tyrell defend with 1 Sellsword
                                                      Martell roll dice for 1 Catapult, 1 Spearman and 1 Spearthrower in Brightwater Keep, round 2 : 2/3 hits, 0.83 expected hits
                                                      Tyrell roll dice for 1 Sellsword in Brightwater Keep, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 Sellsword owned by the Tyrell lost in Brightwater Keep
                                                  Martell win, taking Brightwater Keep from Tyrell with 1 Catapult, 1 Spearman and 1 Spearthrower remaining. Battle score for attacker is 3
                                                  Casualties for Tyrell: 1 Sellsword
                                              Battle in Three Towers
                                                  Martell attack with 1 Catapult and 3 Spearmen
                                                  Tyrell defend with 1 Catapult
                                                      Martell roll dice for 1 Catapult and 3 Spearmen in Three Towers, round 2 : 1/4 hits, 0.83 expected hits
                                                      Tyrell roll dice for 1 Catapult in Three Towers, round 2 : 1/1 hits, 0.50 expected hits
                                                      1 Spearman owned by the Martell and 1 Catapult owned by the Tyrell lost in Three Towers
                                                  Martell win, taking Three Towers from Tyrell with 1 Catapult and 2 Spearmen remaining. Battle score for attacker is 1
                                                  Casualties for Martell: 1 Spearman
                                                  Casualties for Tyrell: 1 Catapult
                                              Battle in Vaith
                                                  Martell attack with 4 HorseArchers, 8 Spearmen and 4 Spearthrowers
                                                  Tyrell defend with 3 Sellswords
                                                      Martell roll dice for 4 HorseArchers, 8 Spearmen and 4 Spearthrowers in Vaith, round 2 : 5/16 hits, 4.00 expected hits
                                                      Tyrell roll dice for 3 Sellswords in Vaith, round 2 : 1/3 hits, 1.00 expected hits
                                                      3 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Vaith
                                                  Martell win, taking Vaith from Tyrell with 3 HorseArchers, 8 Spearmen and 4 Spearthrowers remaining. Battle score for attacker is 5
                                                  Casualties for Martell: 1 HorseArcher
                                                  Casualties for Tyrell: 3 Sellswords
                                              Battle in The Reach
                                                  Martell attack with 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets
                                                  Tyrell defend with 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
                                                      Martell roll dice for 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 2 : 4/14 hits, 4.67 expected hits
                                                      Tyrell roll dice for 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet in The Reach, round 2 : 2/5 hits, 1.83 expected hits
                                                      1 Archer owned by the Tyrell, 1 Spearman owned by the Martell, 1 Trebuchet owned by the Tyrell, 2 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in The Reach
                                                      Martell roll dice for 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 3 : 3/12 hits, 4.17 expected hits
                                                      Tyrell roll dice for 1 Knight in The Reach, round 3 : 0/1 hits, 0.50 expected hits
                                                      1 Knight owned by the Tyrell lost in The Reach
                                                  Martell win, taking The Reach from Tyrell with 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 14
                                                  Casualties for Martell: 1 HorseArcher and 1 Spearman
                                                  Casualties for Tyrell: 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
                                      
                                          Non Combat Move - Martell
                                      
                                          Place Units - Martell
                                              4 HorseArchers and 3 Spearthrowers placed in Oldtown
                                              3 HorseArchers and 2 Trebuchets placed in Sunspear
                                      
                                          Turn Complete - Martell
                                              Martell collect 51 PUs; end with 51 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Martell : 0.50
                                      Tyrell : -0.17
                                      

                                      Savegame

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                                      • Galapogos780G Offline
                                        Galapogos780
                                        last edited by

                                        TripleA Manual Gamesave Post: Dothraki round 14

                                        TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                        Game History

                                        Round: 14
                                        
                                            Combat Move - Dothraki
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          tasl922
                                          last edited by

                                          TripleA Turn Summary: Dothraki round 14

                                          TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                          Game History

                                          Round: 14
                                          
                                              Combat Move - Dothraki
                                                  2 Bloodriders, 4 HorseArchers, 2 HorseLords and 6 Khals moved from Midlands Road to Volaena Marsh
                                          
                                              Combat - Dothraki
                                          
                                              Non Combat Move - Dothraki
                                          
                                              Turn Complete - Dothraki
                                          

                                          Combat Hit Differential Summary :

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                                            tasl922
                                            last edited by

                                            TripleA Manual Gamesave Post: Lannister round 14

                                            TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                            Game History

                                            Round: 14
                                            
                                                Purchase Units - Lannister
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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