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    • T Offline
      tasl922
      last edited by

      TripleA Manual Gamesave Post: Lannister round 11

      TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

      Game History

      Round: 11
      
          Purchase Units - Lannister
      

      Combat Hit Differential Summary :

      Savegame

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      • E Offline
        EricL
        last edited by

        TripleA Turn Summary: Lannister round 11

        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

        Game History

        Round: 11
        
            Purchase Units - Lannister
                Lannister buy 10 Knights; Remaining resources: 5 PUs; 
        
            Combat Move - Lannister
                2 Knights moved from Lannisport to Crakehall
                2 Knights moved from Lannisport to Cornfield
                2 Knights moved from Lannisport to Golden Grove
                1 Knight moved from Lannisport to Bitterbridge
                1 Knight moved from Sarsfield to Silverhall
                1 Knight moved from Riverrun to Acorn Hall
        
            Combat - Lannister
        
            Non Combat Move - Lannister
                1 GoldCloak moved from Deep Den to Silverhall
        
            Place Units - Lannister
                5 Knights placed in Lannisport
                5 Knights placed in Riverrun
        
            Turn Complete - Lannister
                Lannister collect 63 PUs; end with 68 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • Galapogos780G Offline
          Galapogos780
          last edited by

          TripleA Turn Summary: Martell round 11

          TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

          Game History

          Round: 11
          
              Purchase Units - Martell
                  Martell buy 3 Catapults, 3 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
          
              Combat Move - Martell
                  1 HorseArcher moved from Oldtown to Highgarden
                  2 Spearmen moved from Oldtown to The Reach
                  2 Catapults moved from Oldtown to The Reach
                  2 Trebuchets moved from Oldtown to The Reach
                  1 Spearman moved from Horn Hill to Blackmont
                        Martell take Blackmont from Tyrell
                  5 Catapults moved from The Reach to Highgarden
                  10 Spearmen moved from The Reach to Highgarden
                  7 Spearthrowers moved from The Reach to Highgarden
                  2 Trebuchets moved from The Reach to Highgarden
                  1 Spearman moved from Sunspear to Godsgrace
          
              Combat - Martell
                  Battle in Highgarden
                      Martell attack with 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets
                      Tyrell defend with 3 Archers, 1 Castle, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
                          Martell roll dice for 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 2 : 11/25 hits, 7.67 expected hits
                          Tyrell roll dice for 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets in Highgarden, round 2 : 6/18 hits, 6.83 expected hits
                          3 Archers owned by the Tyrell, 3 Spearmen owned by the Martell, 1 Trebuchet owned by the Tyrell, 7 Sellswords owned by the Tyrell, 1 HorseArcher owned by the Martell and 2 Catapults owned by the Martell lost in Highgarden
                          Martell roll dice for 3 Catapults, 7 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 3 : 7/19 hits, 6.17 expected hits
                          Tyrell roll dice for 4 Catapults, 1 Knight and 2 Trebuchets in Highgarden, round 3 : 4/7 hits, 3.17 expected hits
                          2 Spearmen owned by the Martell, 2 Trebuchets owned by the Tyrell, 1 Knight owned by the Tyrell, 4 Catapults owned by the Tyrell, 1 Spearthrower owned by the Martell and 1 Catapult owned by the Martell lost in Highgarden
                      Martell captures 47PUs while taking Tyrell capital
                      Martell win, taking Highgarden from Tyrell with 2 Catapults, 5 Spearmen, 6 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 33
                      Casualties for Martell: 3 Catapults, 1 HorseArcher, 5 Spearmen and 1 Spearthrower
                      Casualties for Tyrell: 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
          
              Non Combat Move - Martell
          
              Place Units - Martell
                  3 Catapults, 3 Spearmen and 1 Trebuchet placed in Oldtown
                  1 Trebuchet placed in Sunspear
          
              Turn Complete - Martell
                  Martell collect 50 PUs; end with 97 PUs
          

          Combat Hit Differential Summary :

          Martell : 4.17
          Tyrell : 0.00
          

          Savegame

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          • Galapogos780G Offline
            Galapogos780
            last edited by

            TripleA Manual Gamesave Post: Dothraki round 12

            TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

            Game History

            Round: 12
            
                Combat Move - Dothraki
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • T Offline
              tasl922
              last edited by

              TripleA Turn Summary: Dothraki round 12

              TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

              Game History

              Round: 12
              
                  Combat Move - Dothraki
                      1 HorseLord moved from The Lands of the Long Summer to Midlands Road
                            Dothraki take Midlands Road from FreeCities
                      1 Bloodrider, 1 HorseLord and 1 Khal moved from Mantarys to Qohor
                      1 Bloodrider, 4 HorseArchers and 5 Khals moved from Western Dothraki Sea to Qohor
              
                  Combat - Dothraki
                      Battle in Qohor
                          Dothraki attack with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals
                          Targaryen defend with 1 Archer and 1 Unsullied
                              Dothraki roll dice for 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals in Qohor, round 2 : 9/13 hits, 6.33 expected hits
                              Targaryen roll dice for 1 Archer and 1 Unsullied in Qohor, round 2 : 0/2 hits, 0.50 expected hits
                              1 Archer owned by the Targaryen and 1 Unsullied owned by the Targaryen lost in Qohor
                          Dothraki win, taking Qohor from Targaryen with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals remaining. Battle score for attacker is 6
                          Casualties for Targaryen: 1 Archer and 1 Unsullied
              
                  Non Combat Move - Dothraki
              
                  Turn Complete - Dothraki
              

              Combat Hit Differential Summary :

              Targaryen : -0.50
              Dothraki : 2.67
              
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              • T Offline
                tasl922
                last edited by

                TripleA Manual Gamesave Post: Lannister round 12

                TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                Game History

                Round: 12
                
                    Purchase Units - Lannister
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • E Offline
                  EricL
                  last edited by

                  TripleA Turn Summary: Lannister round 12

                  TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                  Game History

                  Round: 12
                  
                      Purchase Units - Lannister
                          Lannister buy 11 Knights; Remaining resources: 2 PUs; 
                  
                      Combat Move - Lannister
                          3 Knights moved from Crakehall to Old Oak
                                Lannister take Old Oak from Tyrell
                          2 Sellswords moved from Crakehall to Old Oak
                          1 GoldCloak moved from Crakehall to Old Oak
                          5 Knights moved from Cornfield to Red Lake
                                Lannister take Red Lake from Tyrell
                          2 Sellswords moved from Cornfield to Red Lake
                          4 Knights moved from Lannisport to Red Lake
                          1 Knight moved from Lannisport to Golden Grove
                          2 GoldCloaks moved from Silverhall to Bitterbridge
                          5 Knights moved from Riverrun to Harrenhall
                                Lannister take Harrenhall from Baratheon
                          4 Knights moved from Acorn Hall to Lord Halloway's Town
                          1 Knight moved from Riverlands to Lord Halloway's Town
                          2 Knights moved from Ashemark to Acorn Hall
                          1 Catapult moved from Ashemark to Riverlands
                          1 Catapult moved from Ashemark to Riverlands
                          1 Trebuchet moved from Lannisport to Cornfield
                          2 Sellswords moved from Crakehall to Red Lake
                          1 Knight moved from Silverhall to The Gold Road
                          1 GoldCloak moved from Silverhall to The Gold Road
                  
                      Combat - Lannister
                          Battle in Lord Halloway's Town
                              Lannister attack with 5 Knights
                              Baratheon defend with 1 Archer
                                  Lannister roll dice for 5 Knights in Lord Halloway's Town, round 2 : 2/5 hits, 2.50 expected hits
                                  Baratheon roll dice for 1 Archer in Lord Halloway's Town, round 2 : 0/1 hits, 0.33 expected hits
                                  1 Archer owned by the Baratheon lost in Lord Halloway's Town
                              Lannister win, taking Lord Halloway's Town from Baratheon with 5 Knights remaining. Battle score for attacker is 4
                              Casualties for Baratheon: 1 Archer
                  
                      Non Combat Move - Lannister
                  
                      Place Units - Lannister
                          5 Knights placed in Riverrun
                          4 Knights placed in Lannisport
                          2 Knights placed in Riverrun
                  
                      Turn Complete - Lannister
                          Lannister collect 73 PUs; end with 75 PUs
                  

                  Combat Hit Differential Summary :

                  Lannister : -0.50
                  Baratheon : -0.33
                  

                  Savegame

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                  • Galapogos780G Offline
                    Galapogos780
                    last edited by

                    TripleA Turn Summary: Martell round 12

                    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                    Game History

                    Round: 12
                    
                        Purchase Units - Martell
                            Martell buy 2 Catapults, 6 HorseArchers, 9 Spearmen and 4 Spearthrowers; Remaining resources: 0 PUs; 
                    
                        Combat Move - Martell
                            3 Spearmen moved from Oldtown to Starfall
                                  Martell take Starfall from Tyrell
                            1 Trebuchet moved from Oldtown to Starfall
                            3 Catapults moved from Oldtown to Starfall
                    
                        Combat - Martell
                    
                        Non Combat Move - Martell
                    
                        Place Units - Martell
                            2 Catapults, 4 Spearmen and 1 Spearthrower placed in Oldtown
                            2 HorseArchers and 4 Spearmen placed in Highgarden
                            4 HorseArchers and 1 Spearman placed in Sunspear
                    
                        Turn Complete - Martell
                            Martell collect 42 PUs; end with 42 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • Galapogos780G Offline
                      Galapogos780
                      last edited by

                      TripleA Manual Gamesave Post: Dothraki round 13

                      TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                      Game History

                      Round: 13
                      
                          Combat Move - Dothraki
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        tasl922
                        last edited by

                        TripleA Turn Summary: Dothraki round 13

                        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                        Game History

                        Round: 13
                        
                            Combat Move - Dothraki
                                2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals moved from Qohor to Midlands Road
                        
                            Non Combat Move - Dothraki
                        
                            Turn Complete - Dothraki
                        

                        Combat Hit Differential Summary :

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          tasl922
                          last edited by

                          TripleA Manual Gamesave Post: Lannister round 13

                          TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                          Game History

                          Round: 13
                          
                              Purchase Units - Lannister
                          

                          Combat Hit Differential Summary :

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • E Offline
                            EricL
                            last edited by

                            TripleA Turn Summary: Lannister round 13

                            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                            Game History

                            Round: 13
                            
                                Purchase Units - Lannister
                                    Lannister buy 12 Knights; Remaining resources: 3 PUs; 
                            
                                Combat Move - Lannister
                                    5 Knights moved from Bitterbridge to Grassy Vale
                                    3 Knights moved from Lannisport to Bitterbridge
                                    2 Knights moved from Riverrun to Lord Halloway's Town
                                    2 Knights moved from Riverrun to Harrenhall
                                    2 Knights moved from Riverrun to Acorn Hall
                                    2 Knights moved from Acorn Hall to Stoney Sept
                                    2 Knights moved from Silverhall to Bitterbridge
                                    1 Knight moved from Cornfield to Golden Grove
                                    1 Trebuchet moved from Cornfield to Red Lake
                                    3 Knights moved from Acorn Hall to Mouth of the Trident
                                          Lannister take Mouth of the Trident from Arryn
                                    1 Knight moved from Lord Halloway's Town to Mouth of the Trident
                                    2 Knights moved from Riverrun to Acorn Hall
                                    2 Knights moved from Pinkmaiden to Acorn Hall
                                    1 Knight moved from Acorn Hall to Pinkmaiden
                                    1 Catapult moved from Riverlands to Lord Halloway's Town
                                    1 GoldCloak moved from Bitterbridge to Grassy Vale
                            
                                Combat - Lannister
                                    Battle in Grassy Vale
                                        Lannister attack with 1 GoldCloak and 5 Knights
                                        Arryn defend with 1 Trebuchet
                                            Lannister roll dice for 1 GoldCloak and 5 Knights in Grassy Vale, round 2 : 3/6 hits, 2.67 expected hits
                                            Arryn roll dice for 1 Trebuchet in Grassy Vale, round 2 : 0/1 hits, 0.33 expected hits
                                            1 Trebuchet owned by the Arryn lost in Grassy Vale
                                        Lannister win, taking Grassy Vale from Arryn with 1 GoldCloak and 5 Knights remaining. Battle score for attacker is 7
                                        Casualties for Arryn: 1 Trebuchet
                            
                                Non Combat Move - Lannister
                                    3 Knights moved from Red Lake to Bitterbridge
                            
                                Place Units - Lannister
                                    7 Knights placed in Riverrun
                                    5 Knights placed in Lannisport
                            
                                Turn Complete - Lannister
                                    Lannister collect 76 PUs; end with 79 PUs
                            

                            Combat Hit Differential Summary :

                            Lannister : 0.33
                            Arryn : -0.33
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • Galapogos780G Offline
                              Galapogos780
                              last edited by

                              TripleA Turn Summary: Martell round 13

                              TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                              Game History

                              Round: 13
                              
                                  Purchase Units - Martell
                                      Martell buy 7 HorseArchers and 2 Trebuchets; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Martell
                                      2 Trebuchets moved from Highgarden to The Reach
                                      5 Spearmen moved from Highgarden to The Reach
                                      5 Spearthrowers moved from Highgarden to The Reach
                                      1 Catapult moved from Highgarden to The Reach
                                      1 HorseArcher moved from Highgarden to The Reach
                                      1 Spearthrower moved from Oldtown to Brightwater Keep
                                      1 Spearman moved from Oldtown to Brightwater Keep
                                      1 Catapult moved from Oldtown to Brightwater Keep
                                      3 Spearmen moved from Oldtown to Three Towers
                                      1 Catapult moved from Oldtown to Three Towers
                                      1 Spearman moved from Starfall to Sunhouse
                                            Martell take Sunhouse from Tyrell
                                      1 Spearman moved from Starfall to Blackmont
                                            Martell take Blackmont from Tyrell
                                      1 Trebuchet moved from Starfall to Blackmont
                                      1 Catapult moved from Starfall to Blackmont
                                      4 HorseArchers moved from Sunspear to Vaith
                                      1 Spearman moved from Sunspear to Godsgrace
                                      1 Trebuchet moved from Sunspear to Godsgrace
                                      2 Spearthrowers moved from Godsgrace to Vaith
                                      8 Spearmen moved from Godsgrace to Vaith
                                      2 Spearthrowers moved from Godsgrace to Vaith
                              
                                  Combat - Martell
                                      Battle in Brightwater Keep
                                          Martell attack with 1 Catapult, 1 Spearman and 1 Spearthrower
                                          Tyrell defend with 1 Sellsword
                                              Martell roll dice for 1 Catapult, 1 Spearman and 1 Spearthrower in Brightwater Keep, round 2 : 2/3 hits, 0.83 expected hits
                                              Tyrell roll dice for 1 Sellsword in Brightwater Keep, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Sellsword owned by the Tyrell lost in Brightwater Keep
                                          Martell win, taking Brightwater Keep from Tyrell with 1 Catapult, 1 Spearman and 1 Spearthrower remaining. Battle score for attacker is 3
                                          Casualties for Tyrell: 1 Sellsword
                                      Battle in Three Towers
                                          Martell attack with 1 Catapult and 3 Spearmen
                                          Tyrell defend with 1 Catapult
                                              Martell roll dice for 1 Catapult and 3 Spearmen in Three Towers, round 2 : 1/4 hits, 0.83 expected hits
                                              Tyrell roll dice for 1 Catapult in Three Towers, round 2 : 1/1 hits, 0.50 expected hits
                                              1 Spearman owned by the Martell and 1 Catapult owned by the Tyrell lost in Three Towers
                                          Martell win, taking Three Towers from Tyrell with 1 Catapult and 2 Spearmen remaining. Battle score for attacker is 1
                                          Casualties for Martell: 1 Spearman
                                          Casualties for Tyrell: 1 Catapult
                                      Battle in Vaith
                                          Martell attack with 4 HorseArchers, 8 Spearmen and 4 Spearthrowers
                                          Tyrell defend with 3 Sellswords
                                              Martell roll dice for 4 HorseArchers, 8 Spearmen and 4 Spearthrowers in Vaith, round 2 : 5/16 hits, 4.00 expected hits
                                              Tyrell roll dice for 3 Sellswords in Vaith, round 2 : 1/3 hits, 1.00 expected hits
                                              3 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Vaith
                                          Martell win, taking Vaith from Tyrell with 3 HorseArchers, 8 Spearmen and 4 Spearthrowers remaining. Battle score for attacker is 5
                                          Casualties for Martell: 1 HorseArcher
                                          Casualties for Tyrell: 3 Sellswords
                                      Battle in The Reach
                                          Martell attack with 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets
                                          Tyrell defend with 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
                                              Martell roll dice for 1 Catapult, 1 HorseArcher, 5 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 2 : 4/14 hits, 4.67 expected hits
                                              Tyrell roll dice for 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet in The Reach, round 2 : 2/5 hits, 1.83 expected hits
                                              1 Archer owned by the Tyrell, 1 Spearman owned by the Martell, 1 Trebuchet owned by the Tyrell, 2 Sellswords owned by the Tyrell and 1 HorseArcher owned by the Martell lost in The Reach
                                              Martell roll dice for 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets in The Reach, round 3 : 3/12 hits, 4.17 expected hits
                                              Tyrell roll dice for 1 Knight in The Reach, round 3 : 0/1 hits, 0.50 expected hits
                                              1 Knight owned by the Tyrell lost in The Reach
                                          Martell win, taking The Reach from Tyrell with 1 Catapult, 4 Spearmen, 5 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 14
                                          Casualties for Martell: 1 HorseArcher and 1 Spearman
                                          Casualties for Tyrell: 1 Archer, 1 Knight, 2 Sellswords and 1 Trebuchet
                              
                                  Non Combat Move - Martell
                              
                                  Place Units - Martell
                                      4 HorseArchers and 3 Spearthrowers placed in Oldtown
                                      3 HorseArchers and 2 Trebuchets placed in Sunspear
                              
                                  Turn Complete - Martell
                                      Martell collect 51 PUs; end with 51 PUs
                              

                              Combat Hit Differential Summary :

                              Martell : 0.50
                              Tyrell : -0.17
                              

                              Savegame

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                              • Galapogos780G Offline
                                Galapogos780
                                last edited by

                                TripleA Manual Gamesave Post: Dothraki round 14

                                TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                Game History

                                Round: 14
                                
                                    Combat Move - Dothraki
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  tasl922
                                  last edited by

                                  TripleA Turn Summary: Dothraki round 14

                                  TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                  Game History

                                  Round: 14
                                  
                                      Combat Move - Dothraki
                                          2 Bloodriders, 4 HorseArchers, 2 HorseLords and 6 Khals moved from Midlands Road to Volaena Marsh
                                  
                                      Combat - Dothraki
                                  
                                      Non Combat Move - Dothraki
                                  
                                      Turn Complete - Dothraki
                                  

                                  Combat Hit Differential Summary :

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    tasl922
                                    last edited by

                                    TripleA Manual Gamesave Post: Lannister round 14

                                    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                    Game History

                                    Round: 14
                                    
                                        Purchase Units - Lannister
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • E Offline
                                      EricL
                                      last edited by

                                      TripleA Turn Summary: Lannister round 14

                                      TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                      Game History

                                      Round: 14
                                      
                                          Purchase Units - Lannister
                                              Lannister buy 13 Knights; Remaining resources: 1 PUs; 
                                      
                                          Combat Move - Lannister
                                              1 GoldCloak moved from Bitterbridge to Tumbleton
                                              2 Knights moved from Bitterbridge to Tumbleton
                                              6 Knights moved from Bitterbridge to The Crownlands
                                              1 Sellsword moved from The Gold Road to The Crownlands
                                              5 Knights moved from The Gold Road to The Crownlands
                                              2 Knights moved from Grassy Vale to Felwood
                                                    Lannister take Felwood from Arryn
                                              4 Knights moved from Golden Grove to Grassy Vale
                                              3 Knights moved from Grassy Vale to Felwood
                                              5 Knights moved from Lannisport to The Gold Road
                                              1 Catapult moved from Stoney Sept to The Crownlands
                                              6 Knights moved from Stoney Sept to The Crownlands
                                              2 Knights moved from Harrenhall to Rooks Rest
                                                    Lannister take Antlers from Arryn
                                              1 Knight moved from Harrenhall to Duskendale
                                                    Lannister take Duskendale from Baratheon
                                              1 Knight moved from Harrenhall to Maidenpool
                                                    Lannister take Maidenpool from Arryn
                                              2 Catapults moved from Riverlands to Fairmarket
                                              5 Knights moved from Riverlands to Fairmarket
                                              2 Knights moved from Acorn Hall to The Crownlands
                                              1 Knight moved from Acorn Hall to Harrenhall
                                              1 Knight moved from Golden Grove to Tumbleton
                                      
                                          Combat - Lannister
                                              Battle in Fairmarket
                                                  Lannister attack with 2 Catapults and 5 Knights
                                                  Arryn defend with 1 Sellsword
                                                      Lannister roll dice for 2 Catapults and 5 Knights in Fairmarket, round 2 : 0/7 hits, 2.83 expected hits
                                                      Arryn roll dice for 1 Sellsword in Fairmarket, round 2 : 0/1 hits, 0.33 expected hits
                                                      Lannister roll dice for 2 Catapults and 5 Knights in Fairmarket, round 3 : 5/7 hits, 2.83 expected hits
                                                      Arryn roll dice for 1 Sellsword in Fairmarket, round 3 : 0/1 hits, 0.33 expected hits
                                                      1 Sellsword owned by the Arryn lost in Fairmarket
                                                  Lannister win, taking Fairmarket from Arryn with 2 Catapults and 5 Knights remaining. Battle score for attacker is 3
                                                  Casualties for Arryn: 1 Sellsword
                                              Battle in Tumbleton
                                                  Lannister attack with 1 GoldCloak and 3 Knights
                                                  Tyrell defend with 1 Trebuchet
                                                      Lannister roll dice for 1 GoldCloak and 3 Knights in Tumbleton, round 2 : 2/4 hits, 1.67 expected hits
                                                      Tyrell roll dice for 1 Trebuchet in Tumbleton, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 GoldCloak owned by the Lannister and 1 Trebuchet owned by the Tyrell lost in Tumbleton
                                                  Lannister win, taking Tumbleton from Tyrell with 3 Knights remaining. Battle score for attacker is 4
                                                  Casualties for Lannister: 1 GoldCloak
                                                  Casualties for Tyrell: 1 Trebuchet
                                              Battle in The Crownlands
                                                  Lannister attack with 1 Catapult, 19 Knights and 1 Sellsword
                                                  Arryn defend with 4 Catapults, 2 Knights, 1 Sellsword and 4 Trebuchets
                                                      Lannister roll dice for 1 Catapult, 19 Knights and 1 Sellsword in The Crownlands, round 2 : 9/21 hits, 10.00 expected hits
                                                      Arryn roll dice for 4 Catapults, 2 Knights, 1 Sellsword and 4 Trebuchets in The Crownlands, round 2 : 4/11 hits, 4.67 expected hits
                                                      4 Catapults owned by the Arryn, 1 Catapult owned by the Lannister, 2 Knights owned by the Lannister, 1 Sellsword owned by the Lannister, 4 Trebuchets owned by the Arryn and 1 Sellsword owned by the Arryn lost in The Crownlands
                                                      Lannister roll dice for 17 Knights in The Crownlands, round 3 : 9/17 hits, 8.50 expected hits
                                                      Arryn roll dice for 2 Knights in The Crownlands, round 3 : 1/2 hits, 1.00 expected hits
                                                      2 Knights owned by the Arryn and 1 Knight owned by the Lannister lost in The Crownlands
                                                  Lannister win, taking The Crownlands from Arryn with 16 Knights remaining. Battle score for attacker is 40
                                                  Casualties for Lannister: 1 Catapult, 3 Knights and 1 Sellsword
                                                  Casualties for Arryn: 4 Catapults, 2 Knights, 1 Sellsword and 4 Trebuchets
                                              Battle in Rooks Rest
                                                  Lannister attack with 2 Knights
                                                  Baratheon defend with 1 Sellsword
                                                      Lannister roll dice for 2 Knights in Rooks Rest, round 2 : 2/2 hits, 1.00 expected hits
                                                      Baratheon roll dice for 1 Sellsword in Rooks Rest, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 Knight owned by the Lannister and 1 Sellsword owned by the Baratheon lost in Rooks Rest
                                                  Lannister win, taking Rooks Rest from Baratheon with 1 Knight remaining. Battle score for attacker is -3
                                                  Casualties for Lannister: 1 Knight
                                                  Casualties for Baratheon: 1 Sellsword
                                      
                                          Non Combat Move - Lannister
                                              1 GoldCloak moved from The Gold Road to Bitterbridge
                                              1 Knight moved from Pinkmaiden to Harrenhall
                                              1 Sellsword moved from Stoney Sept to Harrenhall
                                      
                                          Place Units - Lannister
                                              7 Knights placed in Riverrun
                                              6 Knights placed in Lannisport
                                      
                                          Turn Complete - Lannister
                                              Lannister collect 96 PUs; end with 97 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Lannister : 0.17
                                      Baratheon : 0.67
                                      Tyrell : 0.67
                                      Arryn : -1.33
                                      

                                      Savegame

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                                      • Galapogos780G Offline
                                        Galapogos780
                                        last edited by

                                        TripleA Turn Summary: Martell round 14

                                        TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                        Game History

                                        Round: 14
                                        
                                            Purchase Units - Martell
                                                Martell buy 1 Catapult and 9 Spearmen; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Martell
                                                2 Spearmen moved from Three Towers to Sunhouse
                                                1 Catapult moved from Three Towers to Sunhouse
                                                1 HorseArcher moved from Oldtown to Sandstone
                                                      Martell take Sandstone from Tyrell
                                                1 HorseArcher moved from Oldtown to Skyreach
                                                      Martell take Skyreach from Tyrell
                                                1 HorseArcher moved from Oldtown to Nightsong
                                                      Martell take Nightsong from Tyrell
                                                1 Spearthrower moved from Brightwater Keep to The Reach
                                                1 Spearman moved from Brightwater Keep to The Reach
                                                1 Catapult moved from Brightwater Keep to The Reach
                                                3 Spearthrowers moved from Oldtown to Horn Hill
                                                1 HorseArcher moved from Oldtown to Horn Hill
                                                1 Catapult, 1 HorseArcher, 4 Spearmen and 1 Spearthrower moved from Highgarden to The Reach
                                                3 HorseArchers, 8 Spearmen and 4 Spearthrowers moved from Vaith to Yronwood
                                                1 Spearthrower moved from The Reach to Horn Hill
                                                4 Spearthrowers moved from The Reach to Wyl
                                                4 Spearmen moved from The Reach to Wyl
                                                1 Catapult moved from The Reach to Wyl
                                                1 HorseArcher moved from The Reach to Wyl
                                                1 Trebuchet moved from The Reach to Wyl
                                                2 Catapults moved from Starfall to Sunhouse
                                                1 Spearman moved from Starfall to Sunhouse
                                                1 Galley moved from Brimstone Waters to Redwyne Straits
                                        
                                            Combat - Martell
                                                Battle in Wyl
                                                    Martell attack with 1 Catapult, 1 HorseArcher, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet
                                                    Tyrell defend with 2 Catapults, 2 Knights and 1 Sellsword
                                                        Martell roll dice for 1 Catapult, 1 HorseArcher, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet in Wyl, round 2 : 2/11 hits, 3.50 expected hits
                                                        Tyrell roll dice for 2 Catapults, 2 Knights and 1 Sellsword in Wyl, round 2 : 1/5 hits, 2.33 expected hits
                                                        1 Catapult owned by the Tyrell, 1 Sellsword owned by the Tyrell and 1 HorseArcher owned by the Martell lost in Wyl
                                                        Martell roll dice for 1 Catapult, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet in Wyl, round 3 : 3/10 hits, 3.33 expected hits
                                                        Tyrell roll dice for 1 Catapult and 2 Knights in Wyl, round 3 : 0/3 hits, 1.50 expected hits
                                                        2 Knights owned by the Tyrell and 1 Catapult owned by the Tyrell lost in Wyl
                                                    Martell win, taking Wyl from Tyrell with 1 Catapult, 4 Spearmen, 4 Spearthrowers and 1 Trebuchet remaining. Battle score for attacker is 23
                                                    Casualties for Martell: 1 HorseArcher
                                                    Casualties for Tyrell: 2 Catapults, 2 Knights and 1 Sellsword
                                                Battle in Horn Hill
                                                    Martell attack with 1 HorseArcher and 4 Spearthrowers
                                                    Tyrell defend with 1 Trebuchet
                                                        Martell roll dice for 1 HorseArcher and 4 Spearthrowers in Horn Hill, round 2 : 0/5 hits, 1.50 expected hits
                                                        Tyrell roll dice for 1 Trebuchet in Horn Hill, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 HorseArcher owned by the Martell lost in Horn Hill
                                                        Martell roll dice for 4 Spearthrowers in Horn Hill, round 3 : 2/4 hits, 1.33 expected hits
                                                        Tyrell roll dice for 1 Trebuchet in Horn Hill, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 Trebuchet owned by the Tyrell lost in Horn Hill
                                                    Martell win, taking Horn Hill from Tyrell with 4 Spearthrowers remaining. Battle score for attacker is 3
                                                    Casualties for Martell: 1 HorseArcher
                                                    Casualties for Tyrell: 1 Trebuchet
                                                Battle in Yronwood
                                                    Martell attack with 3 HorseArchers, 8 Spearmen and 4 Spearthrowers
                                                    Tyrell defend with 2 Archers, 1 Castle, 1 Knight and 1 Trebuchet
                                                        Martell roll dice for 3 HorseArchers, 8 Spearmen and 4 Spearthrowers in Yronwood, round 2 : 2/15 hits, 3.83 expected hits
                                                        Tyrell roll dice for 2 Archers, 1 Knight and 1 Trebuchet in Yronwood, round 2 : 2/4 hits, 1.50 expected hits
                                                        2 Archers owned by the Tyrell and 2 HorseArchers owned by the Martell lost in Yronwood
                                                        Martell roll dice for 1 HorseArcher, 8 Spearmen and 4 Spearthrowers in Yronwood, round 3 : 4/13 hits, 3.50 expected hits
                                                        Tyrell roll dice for 1 Knight and 1 Trebuchet in Yronwood, round 3 : 0/2 hits, 0.83 expected hits
                                                        1 Trebuchet owned by the Tyrell and 1 Knight owned by the Tyrell lost in Yronwood
                                                    Martell win, taking Yronwood from Tyrell with 1 HorseArcher, 8 Spearmen and 4 Spearthrowers remaining. Battle score for attacker is 13
                                                    Casualties for Martell: 2 HorseArchers
                                                    Casualties for Tyrell: 2 Archers, 1 Knight and 1 Trebuchet
                                        
                                            Non Combat Move - Martell
                                        
                                            Place Units - Martell
                                                5 Spearmen placed in Sunspear
                                                1 Catapult and 4 Spearmen placed in Highgarden
                                        
                                            Turn Complete - Martell
                                                Martell collect 63 PUs; end with 63 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Martell : -4.00
                                        Tyrell : -2.83
                                        

                                        Savegame

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                                        • Galapogos780G Offline
                                          Galapogos780
                                          last edited by

                                          TripleA Manual Gamesave Post: Dothraki round 15

                                          TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

                                          Game History

                                          Round: 15
                                          
                                              Combat Move - Dothraki
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            tasl922
                                            last edited by

                                            TripleA Turn Summary: Dothraki round 15

                                            TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

                                            Game History

                                            Round: 15
                                            
                                                Combat Move - Dothraki
                                            
                                                Turn Complete - Dothraki
                                            

                                            Combat Hit Differential Summary :

                                            1 Reply Last reply Reply Quote 0

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