Winter is Here



  • TripleA Manual Gamesave Post: Lannister round 8

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 8

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - Lannister
            Lannister buy 1 Archer and 8 Knights; Remaining resources: 0 PUs; 
    
        Combat Move - Lannister
            6 Knights moved from Riverlands to Riverrun
            1 Trebuchet moved from Riverlands to Riverrun
            1 Knight moved from Golden Tooth to Riverrun
            3 Knights moved from Hornvale to Pinkmaiden
            2 Knights moved from Casterly Rock to Sarsfield
            2 Catapults moved from Sarsfield to Ashemark
            3 Knights moved from Sarsfield to Ashemark
            3 Knights moved from Golden Tooth to Riverrun
            2 GoldCloaks moved from Golden Tooth to Ashemark
            1 Knight moved from The Crag to Ashemark
            1 GoldCloak moved from The Crag to Banefort
                  Lannister take Banefort from Tully
            2 Knights moved from Lannisport to Ashemark
            1 Knight moved from Pinkmaiden to Riverrun
            1 GoldCloak moved from Sarsfield to Ashemark
            1 Sellsword moved from Sarsfield to Ashemark
            1 GoldCloak moved from The Crag to Ashemark
    
        Combat - Lannister
            Battle in Riverrun
                Lannister attack with 11 Knights and 1 Trebuchet
                Tully defend with 1 Archer, 1 Castle, 1 Catapult, 5 Sellswords and 2 Trebuchets
                    Lannister roll dice for 11 Knights and 1 Trebuchet in Riverrun, round 2 : 6/12 hits, 6.00 expected hits
                    Tully roll dice for 1 Archer, 1 Catapult, 5 Sellswords and 2 Trebuchets in Riverrun, round 2 : 4/9 hits, 3.17 expected hits
                    1 Archer owned by the Tully, 4 Knights owned by the Lannister and 5 Sellswords owned by the Tully lost in Riverrun
                    Lannister roll dice for 7 Knights and 1 Trebuchet in Riverrun, round 3 : 6/8 hits, 4.00 expected hits
                    Tully roll dice for 1 Catapult and 2 Trebuchets in Riverrun, round 3 : 2/3 hits, 1.17 expected hits
                    2 Knights owned by the Lannister, 2 Trebuchets owned by the Tully and 1 Catapult owned by the Tully lost in Riverrun
                Lannister captures 21PUs while taking Tully capital
                Lannister win, taking Riverrun from Tully with 5 Knights and 1 Trebuchet remaining. Battle score for attacker is 3
                Casualties for Lannister: 6 Knights
                Casualties for Tully: 1 Archer, 1 Catapult, 5 Sellswords and 2 Trebuchets
            Battle in Ashemark
                Lannister attack with 2 Catapults, 4 GoldCloaks, 6 Knights and 1 Sellsword
                Tully defend with 2 Archers, 1 Catapult, 2 Knights and 1 Sellsword
                    Lannister roll dice for 2 Catapults, 4 GoldCloaks, 6 Knights and 1 Sellsword in Ashemark, round 2 : 3/13 hits, 4.50 expected hits
                    Tully roll dice for 2 Archers, 1 Catapult, 2 Knights and 1 Sellsword in Ashemark, round 2 : 1/6 hits, 2.50 expected hits
                    2 Archers owned by the Tully, 1 GoldCloak owned by the Lannister and 1 Sellsword owned by the Tully lost in Ashemark
                    Lannister roll dice for 2 Catapults, 3 GoldCloaks, 6 Knights and 1 Sellsword in Ashemark, round 3 : 5/12 hits, 4.33 expected hits
                    Tully roll dice for 1 Catapult and 2 Knights in Ashemark, round 3 : 0/3 hits, 1.50 expected hits
                    1 Catapult owned by the Tully and 2 Knights owned by the Tully lost in Ashemark
                Lannister win, taking Ashemark from Tully with 2 Catapults, 3 GoldCloaks, 6 Knights and 1 Sellsword remaining. Battle score for attacker is 26
                Casualties for Lannister: 1 GoldCloak
                Casualties for Tully: 2 Archers, 1 Catapult, 2 Knights and 1 Sellsword
    
        Non Combat Move - Lannister
            1 Knight moved from Lannisport to Hornvale
    
        Place Units - Lannister
            3 Knights placed in Sarsfield
            1 Archer and 3 Knights placed in Lannisport
            2 Knights placed in Lannisport
    
        Turn Complete - Lannister
            Lannister collect 56 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Lannister : 1.17
    Tully : -1.33
    

    Savegame



  • TripleA Turn Summary: Martell round 8

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 8
    
        Purchase Units - Martell
            Martell buy 1 Catapult, 3 Spearmen and 3 Spearthrowers; Remaining resources: 0 PUs; 
    
        Combat Move - Martell
            2 Catapults moved from Sunspear to Godsgrace
            1 Spearthrower moved from Three Towers to Sunhouse
                  Martell take Sunhouse from Tyrell
            1 Spearman moved from Horn Hill to Blackmont
                  Martell take Blackmont from Tyrell
            2 Spearmen moved from Sunspear to Godsgrace
            1 Spearthrower moved from Bandallon to Brightwater Keep
            1 Spearman moved from Blackcrown to Oldtown
            1 Spearman moved from Oldtown to Starfall
                  Martell take Starfall from Tyrell
            4 Spearthrowers moved from Oldtown to Brightwater Keep
            2 Catapults moved from Oldtown to Brightwater Keep
            4 Spearmen moved from Oldtown to Brightwater Keep
    
        Combat - Martell
            Battle in Brightwater Keep
                Martell attack with 2 Catapults, 4 Spearmen and 5 Spearthrowers
                Tyrell defend with 3 Sellswords
                    Martell roll dice for 2 Catapults, 4 Spearmen and 5 Spearthrowers in Brightwater Keep, round 2 : 4/11 hits, 3.33 expected hits
                    Tyrell roll dice for 3 Sellswords in Brightwater Keep, round 2 : 0/3 hits, 1.00 expected hits
                    3 Sellswords owned by the Tyrell lost in Brightwater Keep
                Martell win, taking Brightwater Keep from Tyrell with 2 Catapults, 4 Spearmen and 5 Spearthrowers remaining. Battle score for attacker is 9
                Casualties for Tyrell: 3 Sellswords
    
        Non Combat Move - Martell
    
        Place Units - Martell
            1 Catapult, 3 Spearmen and 3 Spearthrowers placed in Oldtown
    
        Turn Complete - Martell
            Martell collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Martell : 0.67
    Tyrell : -1.00
    

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 9

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 9

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Dothraki
            Dothraki buy 1 HorseArcher and 6 Khals; Remaining resources: 0 PUs; 
    
        Combat Move - Dothraki
            1 HorseLord moved from Volantis to Mantarys
            1 Bloodrider moved from Pentos to Myr
                  Dothraki take The Flatlands from FreeCities
                  Dothraki take Myr from FreeCities
            1 Khal moved from Andalos to The Golden Fields
            1 Bloodrider moved from Andalos to Hills of Norvos
                  Dothraki take Hills of Norvos from FreeCities
            1 Khal moved from Andalos to Ghoyan Drohe
                  Dothraki take Ghoyan Drohe from FreeCities
            1 Khal moved from Andalos to Ny Sar
                  Dothraki take Ny Sar from FreeCities
            1 Khal moved from Andalos to The Golden Fields
            1 Khal moved from Andalos to The Ax
                  Dothraki take The Ax from FreeCities
            1 HorseLord moved from The Disputed Lands to The Orange Shore
                  Dothraki take The Orange Shore from FreeCities
    
        Combat - Dothraki
            Battle in The Golden Fields
                Dothraki attack with 2 Khals
                FreeCities defend with 1 Castle and 1 Unsullied
                    Dothraki roll dice for 2 Khals in The Golden Fields, round 2 : 1/2 hits, 1.33 expected hits
                    FreeCities roll dice for 1 Unsullied in The Golden Fields, round 2 : 0/1 hits, 0.17 expected hits
                    1 Unsullied owned by the FreeCities lost in The Golden Fields
                Dothraki win, taking The Golden Fields from FreeCities with 2 Khals remaining. Battle score for attacker is 2
                Casualties for FreeCities: 1 Unsullied
            Battle in Mantarys
                Dothraki attack with 1 HorseLord
                Targaryen defend with 1 Unsullied
                    Dothraki roll dice for 1 HorseLord in Mantarys, round 2 : 0/1 hits, 0.33 expected hits
                    Targaryen roll dice for 1 Unsullied in Mantarys, round 2 : 0/1 hits, 0.17 expected hits
                    Dothraki roll dice for 1 HorseLord in Mantarys, round 3 : 1/1 hits, 0.33 expected hits
                    Targaryen roll dice for 1 Unsullied in Mantarys, round 3 : 0/1 hits, 0.17 expected hits
                    1 Unsullied owned by the Targaryen lost in Mantarys
                Dothraki win, taking Mantarys from Targaryen with 1 HorseLord remaining. Battle score for attacker is 2
                Casualties for Targaryen: 1 Unsullied
    
        Non Combat Move - Dothraki
    
        Place Units - Dothraki
            1 HorseArcher and 6 Khals placed in Vaes Dothrak
    
        Turn Complete - Dothraki
            Dothraki collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Targaryen : -0.33
    Dothraki : 0.00
    FreeCities : -0.17


  • TripleA Manual Gamesave Post: Lannister round 9

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 9

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Lannister
            Lannister buy 1 Catapult and 11 Knights; Remaining resources: 5 PUs; 
    
        Combat Move - Lannister
            1 Knight moved from Riverrun to Riverlands
            1 Catapult moved from Deep Den to Stoney Sept
            2 Knights moved from Hornvale to Stoney Sept
            1 Knight moved from Deep Den to Stoney Sept
            2 Knights moved from Riverrun to Acorn Hall
            4 Knights moved from Lannisport to The Gold Road
            1 Archer moved from Deep Den to Stoney Sept
            3 Knights moved from Sarsfield to Cornfield
            2 Knights moved from Ashemark to Banefort
            1 Knight moved from Ashemark to Riverlands
            1 Knight moved from Ashemark to Pinkmaiden
            1 Sellsword moved from Deep Den to Stoney Sept
            1 Knight moved from Pinkmaiden to Stoney Sept
            1 Sellsword moved from Silverhall to The Gold Road
            1 GoldCloak moved from Silverhall to The Gold Road
            1 GoldCloak moved from Deep Den to Silverhall
            1 Knight moved from Deep Den to Silverhall
    
        Combat - Lannister
            Battle in Stoney Sept
                Lannister attack with 1 Archer, 1 Catapult, 4 Knights and 1 Sellsword
                Baratheon defend with 1 Knight and 1 Trebuchet
                    Lannister roll dice for 1 Archer, 1 Catapult, 4 Knights and 1 Sellsword in Stoney Sept, round 2 : 2/7 hits, 2.67 expected hits
                    Baratheon roll dice for 1 Knight and 1 Trebuchet in Stoney Sept, round 2 : 1/2 hits, 0.83 expected hits
                    1 Knight owned by the Baratheon, 1 Archer owned by the Lannister and 1 Trebuchet owned by the Baratheon lost in Stoney Sept
                Lannister win, taking Stoney Sept from Baratheon with 1 Catapult, 4 Knights and 1 Sellsword remaining. Battle score for attacker is 9
                Casualties for Lannister: 1 Archer
                Casualties for Baratheon: 1 Knight and 1 Trebuchet
            Battle in The Gold Road
                Lannister attack with 1 GoldCloak, 4 Knights and 1 Sellsword
                Arryn defend with 1 Sellsword
                    Lannister roll dice for 1 GoldCloak, 4 Knights and 1 Sellsword in The Gold Road, round 2 : 4/6 hits, 2.33 expected hits
                    Arryn roll dice for 1 Sellsword in The Gold Road, round 2 : 1/1 hits, 0.33 expected hits
                    1 GoldCloak owned by the Lannister and 1 Sellsword owned by the Arryn lost in The Gold Road
                Lannister win, taking The Gold Road from Arryn with 4 Knights and 1 Sellsword remaining. Battle score for attacker is 0
                Casualties for Lannister: 1 GoldCloak
                Casualties for Arryn: 1 Sellsword
    
        Non Combat Move - Lannister
            1 Knight moved from Hornvale to Riverlands
    
        Place Units - Lannister
            1 Catapult and 6 Knights placed in Riverrun
            5 Knights placed in Lannisport
    
        Turn Complete - Lannister
            Lannister collect 57 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Lannister : 1.00
    Baratheon : 0.17
    Arryn : 0.67
    

    Savegame



  • TripleA Turn Summary: Martell round 9

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 9
    
        Purchase Units - Martell
            Martell buy 2 Catapults, 3 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
    
        Combat Move - Martell
            1 Spearman moved from Starfall to Sandstone
                  Martell take Sandstone from Tyrell
            1 Spearthrower moved from Sunhouse to Oldtown
            1 Catapult moved from Oldtown to The Reach
            5 Spearthrowers moved from Brightwater Keep to The Reach
            4 Spearmen moved from Brightwater Keep to The Reach
            2 Catapults moved from Brightwater Keep to The Reach
            4 Spearmen moved from Oldtown to The Reach
            3 Spearthrowers moved from Oldtown to The Reach
    
        Combat - Martell
            Battle in The Reach
                Martell attack with 3 Catapults, 8 Spearmen and 8 Spearthrowers
                Tyrell defend with 3 Archers and 3 Sellswords
                    Martell roll dice for 3 Catapults, 8 Spearmen and 8 Spearthrowers in The Reach, round 2 : 7/19 hits, 5.83 expected hits
                    Tyrell roll dice for 3 Archers and 3 Sellswords in The Reach, round 2 : 2/6 hits, 2.00 expected hits
                    3 Archers owned by the Tyrell, 2 Spearthrowers owned by the Martell and 3 Sellswords owned by the Tyrell lost in The Reach
                Martell win, taking The Reach from Tyrell with 3 Catapults, 8 Spearmen and 6 Spearthrowers remaining. Battle score for attacker is 13
                Casualties for Martell: 2 Spearthrowers
                Casualties for Tyrell: 3 Archers and 3 Sellswords
    
        Non Combat Move - Martell
    
        Place Units - Martell
            2 Catapults, 3 Spearmen and 2 Trebuchets placed in Oldtown
    
        Turn Complete - Martell
            Martell collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Martell : 1.17
    Tyrell : 0.00
    

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 10

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 10

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Dothraki
            Dothraki buy 6 HorseArchers and 5 Khals; Remaining resources: 0 PUs; 
    
        Combat Move - Dothraki
            1 Khal moved from Vaes Dothrak to Eastern Dothraki Sea
            1 HorseLord moved from Mantarys to The Lands of the Long Summer
                  Dothraki take The Lands of the Long Summer from Targaryen
            1 Bloodrider moved from Myr to Volantis
            1 HorseLord moved from The Orange Shore to Volantis
            1 Khal moved from The Ax to Qohor
            1 Bloodrider moved from Hills of Norvos to Qohor
            1 Khal moved from The Golden Fields to Volaena Marsh
                  Dothraki take Selhoru Marsh from FreeCities
                  Dothraki take Volaena Marsh from FreeCities
            1 Khal moved from Ny Sar to The Golden Fields
            1 Khal moved from Ghoyan Drohe to The Golden Fields
    
        Combat - Dothraki
            Battle in Volantis
                Dothraki attack with 1 Bloodrider and 1 HorseLord
                Targaryen defend with 1 Unsullied
                    Dothraki roll dice for 1 Bloodrider and 1 HorseLord in Volantis, round 2 : 1/2 hits, 0.83 expected hits
                    Targaryen roll dice for 1 Unsullied in Volantis, round 2 : 0/1 hits, 0.17 expected hits
                    1 Unsullied owned by the Targaryen lost in Volantis
                Dothraki win, taking Volantis from Targaryen with 1 Bloodrider and 1 HorseLord remaining. Battle score for attacker is 2
                Casualties for Targaryen: 1 Unsullied
            Battle in Qohor
                Dothraki attack with 1 Bloodrider and 1 Khal
                Targaryen defend with 1 Archer
                    Dothraki roll dice for 1 Bloodrider and 1 Khal in Qohor, round 2 : 2/2 hits, 1.33 expected hits
                    Targaryen roll dice for 1 Archer in Qohor, round 2 : 0/1 hits, 0.33 expected hits
                    1 Archer owned by the Targaryen lost in Qohor
                Dothraki win, taking Qohor from Targaryen with 1 Bloodrider and 1 Khal remaining. Battle score for attacker is 4
                Casualties for Targaryen: 1 Archer
            Battle in Eastern Dothraki Sea
                Dothraki attack with 1 Khal
                Targaryen defend with 1 Archer
                    Dothraki roll dice for 1 Khal in Eastern Dothraki Sea, round 2 : 0/1 hits, 0.67 expected hits
                    Targaryen roll dice for 1 Archer in Eastern Dothraki Sea, round 2 : 0/1 hits, 0.33 expected hits
                    Dothraki roll dice for 1 Khal in Eastern Dothraki Sea, round 3 : 1/1 hits, 0.67 expected hits
                    Targaryen roll dice for 1 Archer in Eastern Dothraki Sea, round 3 : 0/1 hits, 0.33 expected hits
                    1 Archer owned by the Targaryen lost in Eastern Dothraki Sea
                Dothraki win, taking Eastern Dothraki Sea from Targaryen with 1 Khal remaining. Battle score for attacker is 4
                Casualties for Targaryen: 1 Archer
    
        Non Combat Move - Dothraki
    
        Place Units - Dothraki
            2 HorseArchers and 5 Khals placed in Vaes Dothrak
            4 HorseArchers placed in The Golden Fields
    
        Turn Complete - Dothraki
            Dothraki collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Targaryen : -1.17
    Dothraki : 0.50


  • TripleA Manual Gamesave Post: Lannister round 10

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 10

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Lannister
            Lannister buy 10 Knights; Remaining resources: 2 PUs; 
    
        Combat Move - Lannister
            3 Knights moved from Lannisport to Golden Grove
            2 Knights moved from Silverhall to Bitterbridge
                  Lannister take Bitterbridge from Tyrell
            1 Knight moved from Pinkmaiden to Acorn Hall
            1 Knight moved from Pinkmaiden to Stoney Sept
            1 Knight moved from Stoney Sept to Bitterbridge
            1 Knight moved from Lannisport to Golden Grove
            2 GoldCloaks moved from Silverhall to Golden Grove
            1 Sellsword moved from Silverhall to Golden Grove
            1 Catapult moved from Riverrun to Riverlands
            3 Knights moved from Riverrun to Riverlands
            1 Knight moved from Riverrun to Acorn Hall
            1 Knight moved from Riverrun to Pinkmaiden
            1 Trebuchet moved from Casterly Rock to Lannisport
            1 Knight moved from Lannisport to Bitterbridge
    
        Combat - Lannister
            Battle in Golden Grove
                Lannister attack with 2 GoldCloaks, 4 Knights and 1 Sellsword
                Tyrell defend with 2 Sellswords
                    Lannister roll dice for 2 GoldCloaks, 4 Knights and 1 Sellsword in Golden Grove, round 2 : 4/7 hits, 2.50 expected hits
                    Tyrell roll dice for 2 Sellswords in Golden Grove, round 2 : 0/2 hits, 0.67 expected hits
                    2 Sellswords owned by the Tyrell lost in Golden Grove
                Lannister win, taking Golden Grove from Tyrell with 2 GoldCloaks, 4 Knights and 1 Sellsword remaining. Battle score for attacker is 6
                Casualties for Tyrell: 2 Sellswords
    
        Non Combat Move - Lannister
            1 GoldCloak moved from Silverhall to Bitterbridge
    
        Place Units - Lannister
            2 Knights placed in Riverrun
            7 Knights placed in Lannisport
            1 Knight placed in Sarsfield
    
        Turn Complete - Lannister
            Lannister collect 63 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Lannister : 1.50
    Tyrell : -0.67
    

    Savegame



  • TripleA Turn Summary: Martell round 10

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 10
    
        Purchase Units - Martell
            Martell buy 2 Catapults, 1 HorseArcher, 3 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
    
        Combat Move - Martell
            2 Catapults moved from Oldtown to The Reach
            1 Spearman moved from Oldtown to Horn Hill
                  Martell take Horn Hill from Tyrell
            2 Trebuchets moved from Oldtown to The Reach
            1 Spearman moved from Sandstone to Skyreach
                  Martell take Skyreach from Tyrell
            1 Spearthrower moved from Oldtown to The Reach
            2 Spearmen moved from Oldtown to The Reach
    
        Combat - Martell
    
        Non Combat Move - Martell
    
        Place Units - Martell
            2 Catapults, 1 HorseArcher, 2 Spearmen and 2 Trebuchets placed in Oldtown
            1 Spearman placed in Sunspear
    
        Turn Complete - Martell
            Martell collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 11

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 11
    
        Combat Move - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 11

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 11
    
        Combat Move - Dothraki
            1 Bloodrider moved from Qohor to Western Dothraki Sea
            1 Khal moved from Qohor to Western Dothraki Sea
            3 Khals moved from The Golden Fields to Western Dothraki Sea
            4 HorseArchers moved from The Golden Fields to Western Dothraki Sea
            1 Khal moved from Eastern Dothraki Sea to Western Dothraki Sea
                  Dothraki take Dothraki Sea from Targaryen
            1 Khal moved from Volaena Marsh to Mantarys
            1 Bloodrider moved from Volantis to Mantarys
            1 HorseLord moved from Volantis to Mantarys
    
        Combat - Dothraki
            Battle in Western Dothraki Sea
                Dothraki attack with 1 Bloodrider, 4 HorseArchers and 5 Khals
                Targaryen defend with 1 Archer
                    Dothraki roll dice for 1 Bloodrider, 4 HorseArchers and 5 Khals in Western Dothraki Sea, round 2 : 6/10 hits, 4.67 expected hits
                    Targaryen roll dice for 1 Archer in Western Dothraki Sea, round 2 : 0/1 hits, 0.33 expected hits
                    1 Archer owned by the Targaryen lost in Western Dothraki Sea
                Dothraki win, taking Western Dothraki Sea from Targaryen with 1 Bloodrider, 4 HorseArchers and 5 Khals remaining. Battle score for attacker is 4
                Casualties for Targaryen: 1 Archer
    
        Non Combat Move - Dothraki
    
        Turn Complete - Dothraki
    

    Combat Hit Differential Summary :

    Targaryen : -0.33
    Dothraki : 1.33


  • TripleA Manual Gamesave Post: Lannister round 11

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - Lannister
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Lannister round 11

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - Lannister
            Lannister buy 10 Knights; Remaining resources: 5 PUs; 
    
        Combat Move - Lannister
            2 Knights moved from Lannisport to Crakehall
            2 Knights moved from Lannisport to Cornfield
            2 Knights moved from Lannisport to Golden Grove
            1 Knight moved from Lannisport to Bitterbridge
            1 Knight moved from Sarsfield to Silverhall
            1 Knight moved from Riverrun to Acorn Hall
    
        Combat - Lannister
    
        Non Combat Move - Lannister
            1 GoldCloak moved from Deep Den to Silverhall
    
        Place Units - Lannister
            5 Knights placed in Lannisport
            5 Knights placed in Riverrun
    
        Turn Complete - Lannister
            Lannister collect 63 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Martell round 11

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 11
    
        Purchase Units - Martell
            Martell buy 3 Catapults, 3 Spearmen and 2 Trebuchets; Remaining resources: 0 PUs; 
    
        Combat Move - Martell
            1 HorseArcher moved from Oldtown to Highgarden
            2 Spearmen moved from Oldtown to The Reach
            2 Catapults moved from Oldtown to The Reach
            2 Trebuchets moved from Oldtown to The Reach
            1 Spearman moved from Horn Hill to Blackmont
                  Martell take Blackmont from Tyrell
            5 Catapults moved from The Reach to Highgarden
            10 Spearmen moved from The Reach to Highgarden
            7 Spearthrowers moved from The Reach to Highgarden
            2 Trebuchets moved from The Reach to Highgarden
            1 Spearman moved from Sunspear to Godsgrace
    
        Combat - Martell
            Battle in Highgarden
                Martell attack with 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets
                Tyrell defend with 3 Archers, 1 Castle, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
                    Martell roll dice for 5 Catapults, 1 HorseArcher, 10 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 2 : 11/25 hits, 7.67 expected hits
                    Tyrell roll dice for 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets in Highgarden, round 2 : 6/18 hits, 6.83 expected hits
                    3 Archers owned by the Tyrell, 3 Spearmen owned by the Martell, 1 Trebuchet owned by the Tyrell, 7 Sellswords owned by the Tyrell, 1 HorseArcher owned by the Martell and 2 Catapults owned by the Martell lost in Highgarden
                    Martell roll dice for 3 Catapults, 7 Spearmen, 7 Spearthrowers and 2 Trebuchets in Highgarden, round 3 : 7/19 hits, 6.17 expected hits
                    Tyrell roll dice for 4 Catapults, 1 Knight and 2 Trebuchets in Highgarden, round 3 : 4/7 hits, 3.17 expected hits
                    2 Spearmen owned by the Martell, 2 Trebuchets owned by the Tyrell, 1 Knight owned by the Tyrell, 4 Catapults owned by the Tyrell, 1 Spearthrower owned by the Martell and 1 Catapult owned by the Martell lost in Highgarden
                Martell captures 47PUs while taking Tyrell capital
                Martell win, taking Highgarden from Tyrell with 2 Catapults, 5 Spearmen, 6 Spearthrowers and 2 Trebuchets remaining. Battle score for attacker is 33
                Casualties for Martell: 3 Catapults, 1 HorseArcher, 5 Spearmen and 1 Spearthrower
                Casualties for Tyrell: 3 Archers, 4 Catapults, 1 Knight, 7 Sellswords and 3 Trebuchets
    
        Non Combat Move - Martell
    
        Place Units - Martell
            3 Catapults, 3 Spearmen and 1 Trebuchet placed in Oldtown
            1 Trebuchet placed in Sunspear
    
        Turn Complete - Martell
            Martell collect 50 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Martell : 4.17
    Tyrell : 0.00
    

    Savegame



  • TripleA Manual Gamesave Post: Dothraki round 12

    TripleA Manual Gamesave Post for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 12
    
        Combat Move - Dothraki
    

    Combat Hit Differential Summary :

    Savegame



  • TripleA Turn Summary: Dothraki round 12

    TripleA Turn Summary for game: Game_of_Thrones, version: 2.0

    Game History

    Round: 12
    
        Combat Move - Dothraki
            1 HorseLord moved from The Lands of the Long Summer to Midlands Road
                  Dothraki take Midlands Road from FreeCities
            1 Bloodrider, 1 HorseLord and 1 Khal moved from Mantarys to Qohor
            1 Bloodrider, 4 HorseArchers and 5 Khals moved from Western Dothraki Sea to Qohor
    
        Combat - Dothraki
            Battle in Qohor
                Dothraki attack with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals
                Targaryen defend with 1 Archer and 1 Unsullied
                    Dothraki roll dice for 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals in Qohor, round 2 : 9/13 hits, 6.33 expected hits
                    Targaryen roll dice for 1 Archer and 1 Unsullied in Qohor, round 2 : 0/2 hits, 0.50 expected hits
                    1 Archer owned by the Targaryen and 1 Unsullied owned by the Targaryen lost in Qohor
                Dothraki win, taking Qohor from Targaryen with 2 Bloodriders, 4 HorseArchers, 1 HorseLord and 6 Khals remaining. Battle score for attacker is 6
                Casualties for Targaryen: 1 Archer and 1 Unsullied
    
        Non Combat Move - Dothraki
    
        Turn Complete - Dothraki
    

    Combat Hit Differential Summary :

    Targaryen : -0.50
    Dothraki : 2.67

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