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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Thailand round 5

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 5
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 11 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 11 PUs
      
          Research Technology - Japan
              Trigger japaneseaTIP: Japan gains access to ImprovedProduction
              Japan spend 0 on tech rolls
                  Japan roll 12,8,5,2,3,10 and gets 1 hit
              Japan removing all Technology Tokens after successful research.
              Japan discover Logistics
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      AntiAircraftGun fire in Kansu : 0/1 hits, 0.08 expected hits
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseTransport moved from 92 Sea Zone to 128 Sea Zone
              2 japaneseInfantrys moved from Luzon to 128 Sea Zone
              2 japaneseInfantrys moved from 128 Sea Zone to Phillippines Islands
              4 japaneseNavalFighters moved from 129 Sea Zone to Phillippines Islands
              1 japaneseInfantry moved from Burma to Rangoon
                    Japan take Rangoon from Britain
              1 japaneseStrategicBomber moved from Inner Mongolia to Singkiang
              1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
              1 japaneseInfantry moved from Hong Kong to 96 Sea Zone
              1 japaneseInfantry and 1 japaneseTransport moved from 96 Sea Zone to 100 Sea Zone
              1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
              2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
      
          Combat - Japan
              Strategic bombing raid in Singkiang
                  Bombing raid in Singkiang rolls: 6 and causes: 6 damage to unit: chineseBarracks
                  Bombing raid in Singkiang causes 6 damage total. 
              Battle in Khabarovskiy Kray
                  Japan attack with 3 japaneseInfantrys
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Japan roll dice for 3 japaneseInfantrys in Khabarovskiy Kray, round 2 : 1/3 hits, 0.50 expected hits
                      Russia roll dice for 1 russianInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                      1 russianInfantry owned by the Russia lost in Khabarovskiy Kray
                  Japan win, taking Khabarovskiy Kray from Russia with 3 japaneseInfantrys remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Battle in Phillippines Islands
                  Japan attack with 2 japaneseInfantrys and 4 japaneseNavalFighters
                  Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                      Japan roll dice for 2 japaneseInfantrys and 4 japaneseNavalFighters in Phillippines Islands, round 2 : 2/6 hits, 1.83 expected hits
                      Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 0/1 hits, 0.42 expected hits
                      1 americanInfantry owned by the Usa lost in Phillippines Islands
                  Some non-combat units are destroyed: 
                  Japan win, taking Phillippines Islands from Usa with 2 japaneseInfantrys and 4 japaneseNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Usa: 1 americanInfantry
      
          Non Combat Move - Japan
              Note to players Japan: <body><img src="phillippines.png"/></body>
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      AntiAircraftGun fire in Kansu : 0/1 hits, 0.08 expected hits
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              1 japaneseStrategicBomber moved from Singkiang to Inner Mongolia
              4 japaneseTanks moved from Northern China to Shensi
              1 japaneseInfantry moved from Inner Mongolia to Shensi
              1 Material and 1 japaneseMech.Infantry moved from Northern China to Inner Mongolia
              2 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Northern China to Shensi
              5 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 8 japaneseArtillerys and 4 japaneseInfantrys moved from Northern China to Inner Mongolia
              1 Truck and 1 japaneseArtillery moved from Peking to Inner Mongolia
              1 japaneseArtillery moved from Inner Mongolia to Shensi
              1 Train moved from Inner Mongolia to Manchuria
              1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi
              1 Truck moved from Kwangtung to Hong Kong
              1 Material and 1 Truck moved from Hong Kong to Fo Kien
              1 japaneseBattleship, 1 japaneseCruiser and 2 japaneseTransports moved from 92 Sea Zone to 93 Sea Zone
              2 japaneseInfantrys moved from Hong Kong to 95 Sea Zone
              2 japaneseInfantrys and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone
              2 japaneseInfantrys moved from 93 Sea Zone to Brunei
              2 japaneseInfantrys moved from Thailand to 91 Sea Zone
              2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
              2 japaneseInfantrys moved from 93 Sea Zone to Brunei
              3 japaneseDestroyers moved from 96 Sea Zone to 93 Sea Zone
              2 japaneseCarriers and 1 japaneseDestroyer moved from 129 Sea Zone to 93 Sea Zone
              4 japaneseNavalFighters moved from Phillippines Islands to 93 Sea Zone
              1 japaneseCruiser and 1 japaneseDestroyer moved from 120 Sea Zone to 123 Sea Zone
              1 japaneseInfantry moved from Kwangsi to French Indochina
              1 japaneseAirTransport moved from Shansi to Korea
              1 Material and 1 Truck moved from Japan to Tokyo
              1 Truck moved from Tokyo to Japan
              1 japaneseCombatEngineer moved from Manchuria to Northern Manchuria
              1 japaneseTransport moved from 96 Sea Zone to 128 Sea Zone
              1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
              2 japaneseAlpineInfantrys moved from Hong Kong to Kwangtung
              1 japaneseTransport moved from 120 Sea Zone to 99 Sea Zone
              1 japaneseCombatEngineer moved from Kyushu Shikoku to 99 Sea Zone
              1 japaneseCombatEngineer moved from 99 Sea Zone to Tokyo
              2 Trucks moved from Inner Mongolia to Anhwei
              1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseDestroyer and 4 japaneseNavalFighters moved from 126 Sea Zone to 123 Sea Zone
              1 japaneseDestroyer and 1 japaneseSubmarine moved from 126 Sea Zone to 123 Sea Zone
              1 japaneseDestroyer moved from 126 Sea Zone to 124 Sea Zone
              1 japaneseCruiser and 1 japaneseDestroyer moved from 126 Sea Zone to 123 Sea Zone
              2 japaneseDestroyers moved from 99 Sea Zone to 123 Sea Zone
              1 japaneseSubmarine moved from 123 Sea Zone to 124 Sea Zone
              1 japaneseArtillery and 1 japaneseMech.Infantry moved from Malay to Burma
              1 japaneseArtillery moved from Malay to Southern Thailand
      
          Purchase Units - Japan
              Japan buy 2 Materials, 1 ResearchCenter, 4 japaneseDestroyers, 1 japaneseHull, 2 japaneseMarines and 1 japaneseNavalFighter; Remaining resources: 2 PUs; 0 techTokens; 
      
          Place Units - Japan
              Units in Tokyo being upgraded or consumed: 2 Materials
              1 ResearchCenter placed in Tokyo
              1 Material placed in Korea
              1 Material and 1 japaneseNavalFighter placed in Japan
              1 japaneseHull placed in 99 Sea Zone
              1 japaneseDestroyer placed in 99 Sea Zone
              3 japaneseDestroyers placed in 96 Sea Zone
              2 japaneseMarines placed in Luzon
      
          Activate Technology - Japan
              Japan activating Logistics
              Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier
              Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier
      
          Turn Complete - Japan
              Japan collect 73 PUs; end with 75 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
      
          Place Units - Manchuria
              3 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 10 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Thailand
              Thailand repair damage of 1x Rail; Remaining resources: 10 PUs; 
              Thailand buy 1 japaneseInfantry and 1 japaneseTransport; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              1 japaneseInfantry placed in Thailand
              1 japaneseTransport placed in 91 Sea Zone
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                  Some Units in Thailand change ownership: 1 japaneseInfantry
      

      Combat Hit Differential Summary :

      Usa : -0.42
      Japan : 0.67
      AntiAircraftGun fire in Kansu : : -0.17
      Russia : -0.42
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 3 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: China round 5

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 5
          
              Research Technology - China
                  China spend 0 on tech rolls
                  China removing all Technology Tokens after successful research.
                  China discover ImprovedProduction
          
              Combat Move - China
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                  2 chineseFighters moved from Chungking to Northern China
                  1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys moved from Ningsia to Northern China
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin got a quickie here

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Britain round 5

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 5
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger LLquLL: Britain has 1 Pg placed in Queensland
                      3 britishInfantrys moved from London to Southern Britain
                      1 britishInfantry moved from Exiled Allies to Southern Britain
                      1 britishInfantry moved from Central Britain to Southern Britain
                      4 britishNavalFighters moved from Central Britain to Southern Britain
                      1 britishSubmarine moved from 63 Sea Zone to 62 Sea Zone
                      3 britishStrategicBombers moved from Azores to 62 Sea Zone
                      1 britishTacticalBomber moved from Cairo to Tobruk
                      1 britishInfantry moved from Central Egpyt to Western Egypt
                            Egypt take Western Egypt from Italy
                      1 britishFighter moved from Calcutta to Rangoon
                      3 britishInfantrys moved from Bengal to Rangoon
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin got another scramble gamble for ya 😛

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin almost done just double-checking a few things if you are still up for italy

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut yeah if its soon

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Australia round 5

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 5
                      
                          Supporting Britain - Canada
                              Canada collect 0 PUs; end with 15 PUs
                      
                          Organizing Partisan Operations - ExiledAllies
                              ExiledAllies collect 0 PUs; end with 8 PUs
                      
                          Preparing Defense - Egypt
                              Egypt collect 0 PUs; end with 8 PUs
                      
                          Marching Orders - SouthAfrica
                              SouthAfrica collect 0 PUs; end with 7 PUs
                      
                          Preparing Ambushes - India
                              India collect 0 PUs; end with 13 PUs
                      
                          Preparing Naval Operations - Australia
                              Australia collect 0 PUs; end with 17 PUs
                              Trigger britishaTIP: Britain gains access to ImprovedProduction
                              Britain spend 0 on tech rolls
                                  Britain roll 10,12,9,11,6,11,5,7,3 and gets 1 hit
                              Britain removing all Technology Tokens after successful research.
                              Britain discover ImprovedProduction
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                              3 britishInfantrys moved from London to Southern Britain
                              1 britishInfantry moved from Exiled Allies to Southern Britain
                              1 britishInfantry moved from Central Britain to Southern Britain
                              4 britishNavalFighters moved from Central Britain to Southern Britain
                              1 britishSubmarine moved from 63 Sea Zone to 62 Sea Zone
                              3 britishStrategicBombers moved from Azores to 62 Sea Zone
                              1 britishTacticalBomber moved from Cairo to Tobruk
                              1 britishInfantry moved from Central Egpyt to Western Egypt
                                    Egypt take Western Egypt from Italy
                              1 britishFighter moved from Calcutta to Rangoon
                              3 britishInfantrys moved from Bengal to Rangoon
                      
                          Combat - Britain
                              Germany scrambles 1 units out of West Africa to defend against the attack in 62 Sea Zone
                              Strategic bombing raid in Tobruk
                                      AntiAircraftGun fire in Tobruk : 0/1 hits, 0.08 expected hits
                                  Bombing raid in Tobruk rolls: 0 and causes: 0 damage to unit: Truck
                                  Bombing raid in Tobruk causes 0 damage total. 
                              Battle in Rangoon
                                  Britain attack with 1 britishFighter and 3 britishInfantrys
                                  Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                                      Britain roll dice for 1 britishFighter and 3 britishInfantrys in Rangoon, round 2 : 0/4 hits, 0.92 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits
                                      1 britishInfantry owned by the Britain lost in Rangoon
                                      Britain roll dice for 1 britishFighter and 2 britishInfantrys in Rangoon, round 3 : 0/3 hits, 0.67 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits
                                      Britain roll dice for 1 britishFighter and 2 britishInfantrys in Rangoon, round 4 : 0/3 hits, 0.67 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Rangoon, round 4 : 0/1 hits, 0.42 expected hits
                                      Britain roll dice for 1 britishFighter and 2 britishInfantrys in Rangoon, round 5 : 1/3 hits, 0.67 expected hits
                                      Japan roll dice for 1 japaneseInfantry in Rangoon, round 5 : 1/1 hits, 0.42 expected hits
                                      1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Rangoon
                                  Britain win, taking Rangoon from Japan with 1 britishFighter and 1 britishInfantry remaining. Battle score for attacker is -3
                                  Casualties for Britain: 2 britishInfantrys
                                  Casualties for Japan: 1 japaneseInfantry
                              Battle in Southern Britain
                                  Britain attack with 5 britishInfantrys and 4 britishNavalFighters
                                  Germany defend with 1 Flagpole, 1 Material, 1 Rail and 4 germanInfantrys
                                      Britain roll dice for 5 britishInfantrys and 4 britishNavalFighters in Southern Britain, round 2 : 6/9 hits, 2.17 expected hits
                                      Germany roll dice for 4 germanInfantrys in Southern Britain, round 2 : 1/4 hits, 1.00 expected hits
                                      4 germanInfantrys owned by the Germany and 1 britishInfantry owned by the Britain lost in Southern Britain
                                  Britain win, taking Southern Britain from Germany with 4 britishInfantrys and 4 britishNavalFighters remaining. Battle score for attacker is 9
                                  Casualties for Britain: 1 britishInfantry
                                  Casualties for Germany: 4 germanInfantrys
                              Battle in 62 Sea Zone
                                  Britain attack with 3 britishStrategicBombers and 1 britishSubmarine
                                  Germany defend with 1 germanFighter and 1 germanTransport
                                      Britain roll dice for 1 britishSubmarine in 62 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                      Britain roll dice for 3 britishStrategicBombers in 62 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                                      Germany roll dice for 1 germanFighter and 1 germanTransport in 62 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                                      1 britishSubmarine owned by the Britain lost in 62 Sea Zone
                                   retreated to 62 Sea Zone
                                  Germany win with 1 germanFighter and 1 germanTransport remaining. Battle score for attacker is -7
                                  Casualties for Britain: 1 britishSubmarine
                              Moving scrambled unit from 62 Sea Zone back to originating territory: West Africa
                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                      AntiAircraftGun fire in Burma : 0/1 hits, 0.08 expected hits
                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                              Trigger LLbFPESC: China has 1 chineseFighter placed in Eastern Szechwan
                              Trigger britishProd1: Britain has 1 Material placed in London
                              1 britishFighter moved from Rangoon to Eastern Szechwan
                              2 britishNavalFighters moved from Southern Britain to London
                              2 britishNavalFighters moved from Southern Britain to Central Britain
                              1 britishAirTransport and 1 britishParatrooper moved from London to Gibraltar
                              3 britishStrategicBombers moved from 62 Sea Zone to Gibraltar
                              1 britishTacticalBomber moved from Tobruk to Cairo
                              1 britishFighter moved from Queensland to Java
                              1 britishNavalFighter moved from Northwestern Australia to Java
                              1 Material and 1 britishAirTransport moved from New South Wales to Java
                              1 britishCarrier, 2 britishNavalFighters and 3 britishTransports moved from 13 Sea Zone to 24 Sea Zone
                              1 britishBattleship, 3 britishCruisers, 3 britishDestroyers, 2 britishSubmarines and 1 britishTransport moved from 7 Sea Zone to 24 Sea Zone
                              1 britishAlpineInfantry, 1 britishArtillery and 1 britishInfantry moved from Northern Spain to 33 Sea Zone
                              1 britishAlpineInfantry, 1 britishArtillery, 1 britishCruiser, 1 britishDestroyer, 1 britishInfantry and 2 britishTransports moved from 33 Sea Zone to 40 Sea Zone
                              1 britishInfantry moved from Azores to 40 Sea Zone
                              1 britishAlpineInfantry, 1 britishArtillery, 1 britishCruiser, 1 britishDestroyer, 2 britishInfantrys and 2 britishTransports moved from 40 Sea Zone to 41 Sea Zone
                              1 britishAlpineInfantry, 1 britishArtillery and 2 britishInfantrys moved from 41 Sea Zone to Gibraltar
                              1 Material, 1 britishCombatEngineer and 2 britishMarines moved from Cairo to 72 Sea Zone
                              1 britishArtillery and 1 britishParatrooper moved from Cairo to 53 Sea Zone
                              1 britishArtillery, 1 britishBattleship, 1 britishParatrooper and 1 britishTransport moved from 53 Sea Zone to 73 Sea Zone
                              1 britishArtillery and 1 britishParatrooper moved from 73 Sea Zone to Oman
                              1 Material, 1 britishCombatEngineer, 2 britishMarines and 2 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                              1 Material, 1 britishCombatEngineer and 2 britishMarines moved from 75 Sea Zone to Bombay
                              1 britishCruiser, 2 britishDestroyers, 2 britishSubmarines and 2 britishTransports moved from 75 Sea Zone to 88 Sea Zone
                              1 britishMarine moved from Southwestern Australia to 149 Sea Zone
                              1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 150 Sea Zone
                              1 britishInfantry moved from Dutch East Indies to 150 Sea Zone
                              1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 150 Sea Zone to 148 Sea Zone
                              1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Java
                              1 britishBattleship, 1 britishCruiser, 3 britishDestroyers, 4 britishSubmarines and 1 britishTransport moved from 149 Sea Zone to 88 Sea Zone
                              1 britishDestroyer moved from 153 Sea Zone to 160 Sea Zone
                              1 britishDestroyer and 1 britishSubmarine moved from 115 Sea Zone to 132 Sea Zone
                              1 britishInfantry moved from Soviet Far East to 101 Sea Zone
                              1 britishInfantry and 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
                              1 britishInfantry moved from 104 Sea Zone to British Columbia
                              1 britishInfantry moved from Ontario to 1 Sea Zone
                              1 britishInfantry moved from Quebec to 1 Sea Zone
                              2 britishInfantrys and 1 britishTransport moved from 1 Sea Zone to 3 Sea Zone
                              2 britishInfantrys moved from 3 Sea Zone to Iceland
                              1 Train moved from Exiled Allies to London
                              1 Train and 2 britishAntiAirGuns moved from London to Central Britain
                              1 Train moved from Central Britain to London
                              1 Material and 1 Train moved from Ontario to British Columbia
                              1 Train moved from British Columbia to Saskatchewan
                              1 Train moved from New Dehli to Bombay
                              1 Train, 1 britishAntiAirGun and 1 britishInfantry moved from Bombay to Bengal
                              1 Train moved from Bengal to Western Bengal
                              1 Train and 2 britishAntiAirGuns moved from Southern Australia to Southwestern Australia
                              1 Train moved from Southwestern Australia to New South Wales
                              1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
                              1 Truck moved from Central Britain to London
                              1 britishArtillery and 1 britishMech.Infantry moved from Belgian Congo to Nigeria
                              2 Trucks moved from Anglo Egyptian Sudan to Cairo
                              1 britishTank moved from Cairo to Central Egpyt
                              1 britishAntiTankGun, 4 britishInfantrys and 1 britishTank moved from Anglo Egyptian Sudan to Central Egpyt
                              1 britishAntiTankGun moved from Cairo to Central Egpyt
                              1 britishInfantry moved from Trans Jordan to Sinai
                              1 Truck and 1 britishInfantry moved from Rhodesia to Cameroon
                              2 britishInfantrys moved from Cameroon to Nigeria
                              1 britishInfantry moved from Nigeria to Gold Coast
                              1 britishInfantry moved from Eastern French Africa to Gold Coast
                              1 Truck moved from Calcutta to New Dehli
                              1 britishInfantry moved from Calcutta to Bengal
                              4 britishInfantrys and 2 britishTanks moved from Southern Australia to Southwestern Australia
                              1 britishCombatEngineer moved from Central Britain to London
                      
                          Purchase Units - Britain
                              Trigger LLbFPESC1: has removed 1 britishFighter owned by Britain in Eastern Szechwan
                              Britain buy 1 britishDestroyer, 1 britishEntrenchment, 4 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Britain
                              Units in London being upgraded or consumed: 1 Material
                              1 britishEntrenchment and 4 britishInfantrys placed in London
                              2 britishNavalFighters placed in Central Britain
                              1 britishDestroyer placed in 24 Sea Zone
                      
                          Activate Technology - Britain
                              Britain activating ImprovedProduction
                              Britain giving technology to Usa: ImprovedProduction
                      
                          Turn Complete - Britain
                              Britain collect 38 PUs; end with 38 PUs
                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 41 PUs
                              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs
                              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                              Units generate 9 techTokens; Britain end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Bombay change ownership: 2 Materials and 1 britishCombatEngineer
                                  Some Units in British Columbia change ownership: 1 Material
                                  Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                  Some Units in Java change ownership: 1 Material and 1 britishCombatEngineer
                                  Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                      
                          Purchase Units - Canada
                              Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                      
                          Place Units - Canada
                              1 britishDestroyer and 1 britishSubmarine placed in 104 Sea Zone
                      
                          Turn Complete - Canada
                              Canada collect 15 PUs; end with 15 PUs
                              Units Change Ownership
                                  Some Units in 104 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                  Some Units in British Columbia change ownership: 1 Material
                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                      
                          Purchase Units - ExiledAllies
                              ExiledAllies buy 1 britishArtillery, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - ExiledAllies
                              Units in Java being upgraded or consumed: 1 Material
                              1 britishEntrenchment placed in Java
                              1 britishArtillery placed in Belgian Congo
                              1 britishInfantry placed in Exiled Allies
                      
                          Turn Complete - ExiledAllies
                              ExiledAllies collect 18 PUs; end with 18 PUs
                              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                              Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 14 PUs
                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                              Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs
                              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 8 PUs
                              Units Change Ownership
                                  Some Units in Belgian Congo change ownership: 1 britishArtillery
                                  Some Units in Exiled Allies change ownership: 1 britishInfantry
                                  Some Units in Java change ownership: 1 britishCombatEngineer
                      
                          Purchase Units - Egypt
                              Egypt buy 2 britishArtillerys; Remaining resources: 0 PUs; 
                      
                          Place Units - Egypt
                              2 britishArtillerys placed in Cairo
                      
                          Turn Complete - Egypt
                              Egypt collect 9 PUs; end with 9 PUs
                              Some Units in Cairo change ownership: 1 Material, 2 britishArtillerys and 1 britishCombatEngineer
                      
                          Purchase Units - SouthAfrica
                              SouthAfrica buy 1 britishTransport; Remaining resources: 0 PUs; 
                      
                          Place Units - SouthAfrica
                              1 britishTransport placed in 71 Sea Zone
                      
                          Turn Complete - SouthAfrica
                              SouthAfrica collect 7 PUs; end with 7 PUs
                              Some Units in 71 Sea Zone change ownership: 1 britishTransport
                      
                          Purchase Units - India
                              India buy 1 britishAircraftPlant and 4 britishInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - India
                              Units in Bombay being upgraded or consumed: 2 Materials
                              1 britishAircraftPlant and 2 britishInfantrys placed in Bombay
                              2 britishInfantrys placed in Calcutta
                      
                          Turn Complete - India
                              India collect 13 PUs; end with 13 PUs
                              Units Change Ownership
                                  Some Units in Bombay change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                                  Some Units in Calcutta change ownership: 2 britishInfantrys
                      
                          Purchase Units - Australia
                              Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                              Australia buy 1 britishAirTransport, 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; 
                      
                          Place Units - Australia
                              1 britishSubmarine placed in 163 Sea Zone
                              1 Material, 1 britishAirTransport and 1 britishInfantry placed in New South Wales
                      
                          Turn Complete - Australia
                              Australia collect 17 PUs; end with 17 PUs
                              Units Change Ownership
                                  Some Units in 163 Sea Zone change ownership: 1 britishSubmarine
                                  Some Units in New South Wales change ownership: 1 Material, 1 britishAirTransport and 1 britishInfantry
                                  Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                      

                      Combat Hit Differential Summary :

                      AntiAircraftGun fire in Tobruk : : -0.08
                      Japan : 0.33
                      AntiAircraftGun fire in Burma : : -0.08
                      Britain : 1.17
                      Germany : 0.50
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin go for :italy:

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Move Summary: Italy round 5

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 5
                          
                              Research Technology - Italy
                                  Trigger italianaTIL: Italy gains access to ImprovedLogistics
                                  Italy spend 0 on tech rolls
                                  Italy removing all Technology Tokens after successful research.
                                  Italy discover ImprovedLogistics
                          
                              Politics - Italy
                                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                      Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 4 = Failure!
                                      Italy fails on action: Political Action AxisProposeAlliancewithTurkey
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  1 italianTank moved from Western France to Northern Spain
                                  1 italianTank moved from Northern Italy to Northern Spain
                                  2 italianAlpineInfantrys moved from Rome to 46 Sea Zone
                                  2 italianAlpineInfantrys and 1 italianTransport moved from 46 Sea Zone to 44 Sea Zone
                                  2 italianAlpineInfantrys moved from 44 Sea Zone to Northern Spain
                                  2 italianMarines moved from Southern Spain to 44 Sea Zone
                                  2 italianMarines moved from Vichy France to 44 Sea Zone
                                  2 italianAlpineInfantrys, 1 italianCombatEngineer and 2 italianInfantrys moved from Vichy France to Northern Spain
                                  1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys and 1 italianParatrooper moved from Southern Spain to Northern Spain
                                  4 italianMarines moved from 44 Sea Zone to Northern Spain
                                  2 italianBattleships moved from 48 Sea Zone to 44 Sea Zone
                                  1 italianTacticalBomber moved from Algeria to Northern Spain
                                  2 italianFighters moved from Morrocco to Northern Spain
                                  1 italianCruiser moved from 48 Sea Zone to 44 Sea Zone
                                  1 italianStrategicBomber moved from Bessarabia to Southern Caucasus
                                  1 italianInfantry moved from Sardinia to 44 Sea Zone
                                  1 italianInfantry moved from 44 Sea Zone to Northern Spain
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut got a battle

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Italy round 5

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 5
                              
                                  Research Technology - Italy
                                      Trigger italianaTIL: Italy gains access to ImprovedLogistics
                                      Italy spend 0 on tech rolls
                                          Italy roll 2,2,8,8,11,12,4,2,9 and gets 1 hit
                                      Italy removing all Technology Tokens after successful research.
                                      Italy discover ImprovedLogistics
                              
                                  Politics - Italy
                                      Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                          Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 4 = Failure!
                                          Italy fails on action: Political Action AxisProposeAlliancewithTurkey
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      1 italianTank moved from Western France to Northern Spain
                                      1 italianTank moved from Northern Italy to Northern Spain
                                      2 italianAlpineInfantrys moved from Rome to 46 Sea Zone
                                      2 italianAlpineInfantrys and 1 italianTransport moved from 46 Sea Zone to 44 Sea Zone
                                      2 italianAlpineInfantrys moved from 44 Sea Zone to Northern Spain
                                      2 italianMarines moved from Southern Spain to 44 Sea Zone
                                      2 italianMarines moved from Vichy France to 44 Sea Zone
                                      2 italianAlpineInfantrys, 1 italianCombatEngineer and 2 italianInfantrys moved from Vichy France to Northern Spain
                                      1 italianAlpineInfantry, 2 italianArtillerys, 2 italianInfantrys and 1 italianParatrooper moved from Southern Spain to Northern Spain
                                      4 italianMarines moved from 44 Sea Zone to Northern Spain
                                      2 italianBattleships moved from 48 Sea Zone to 44 Sea Zone
                                      1 italianTacticalBomber moved from Algeria to Northern Spain
                                      2 italianFighters moved from Morrocco to Northern Spain
                                      1 italianCruiser moved from 48 Sea Zone to 44 Sea Zone
                                      1 italianStrategicBomber moved from Bessarabia to Southern Caucasus
                                      1 italianInfantry moved from Sardinia to 44 Sea Zone
                                      1 italianInfantry moved from 44 Sea Zone to Northern Spain
                              
                                  Combat - Italy
                                      Spain scrambles 2 units out of Madrid to defend against the attack in Northern Spain
                                      Strategic bombing raid in Southern Caucasus
                                          Bombing raid in Southern Caucasus rolls: 0 and causes: 0 damage to unit: Rail
                                          Bombing raid in Southern Caucasus causes 0 damage total. 
                                      Battle in Northern Spain
                                          Italy attack with 5 italianAlpineInfantrys, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 5 italianInfantrys, 4 italianMarines, 1 italianParatrooper, 1 italianTacticalBomber and 2 italianTanks
                                          Usa defend with 1 americanAntiTankGun, 1 americanArtillery, 1 americanCombatEngineer and 3 americanInfantrys; Britain defend with 1 britishAntiAirGun and 1 britishFighter; Spain defend with 1 Flagpole, 1 Rail, 1 Truck, 2 spanishAntiAirGuns, 1 spanishAntiTankGun, 2 spanishArtillerys, 1 spanishFighter, 1 spanishFortification and 1 spanishTank
                                              AntiAircraftGun fire in Northern Spain : 0/3 hits, 0.33 expected hits
                                              AntiTankGun fire in Northern Spain : 0/2 hits, 0.33 expected hits
                                              Italy roll dice for 2 italianBattleships and 1 italianCruiser in Northern Spain, round 2 : 4/5 hits, 1.92 expected hits
                                          Units damaged: 1 spanishFortification owned by the Spain
                                              Italy roll dice for 5 italianAlpineInfantrys, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 5 italianInfantrys, 4 italianMarines, 1 italianParatrooper, 1 italianTacticalBomber and 2 italianTanks in Northern Spain, round 2 : 7/23 hits, 5.42 expected hits
                                              Spain roll dice for 1 americanAntiTankGun, 1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 1 britishAntiAirGun, 1 britishFighter, 2 spanishAntiAirGuns, 1 spanishAntiTankGun, 2 spanishArtillerys, 1 spanishFighter, 1 spanishFortification and 1 spanishTank in Northern Spain, round 2 : 5/16 hits, 5.67 expected hits
                                              1 spanishAntiTankGun owned by the Spain, 1 spanishFighter owned by the Spain, 1 spanishTank owned by the Spain, 3 americanInfantrys owned by the Usa, 2 spanishAntiAirGuns owned by the Spain, 1 britishFighter owned by the Britain, 5 italianInfantrys owned by the Italy and 1 americanCombatEngineer owned by the Usa lost in Northern Spain
                                              AntiAircraftGun fire in Northern Spain : 0/1 hits, 0.17 expected hits
                                              AntiTankGun fire in Northern Spain : 1/1 hits, 0.17 expected hits
                                              1 italianTank owned by the Italy lost in Northern Spain
                                              Italy roll dice for 5 italianAlpineInfantrys, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 4 italianMarines, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank in Northern Spain, round 3 : 3/17 hits, 4.75 expected hits
                                              Spain roll dice for 1 americanAntiTankGun, 1 americanArtillery, 1 britishAntiAirGun, 2 spanishArtillerys and 1 spanishFortification in Northern Spain, round 3 : 1/6 hits, 2.92 expected hits
                                              1 spanishArtillery owned by the Spain, 1 britishAntiAirGun owned by the Britain, 1 americanAntiTankGun owned by the Usa and 1 italianParatrooper owned by the Italy lost in Northern Spain
                                              Italy roll dice for 5 italianAlpineInfantrys, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 4 italianMarines, 1 italianTacticalBomber and 1 italianTank in Northern Spain, round 4 : 7/16 hits, 4.67 expected hits
                                              Spain roll dice for 1 americanArtillery, 1 spanishArtillery and 1 spanishFortification in Northern Spain, round 4 : 1/3 hits, 2.00 expected hits
                                              1 spanishArtillery owned by the Spain, 1 americanArtillery owned by the Usa, 1 spanishFortification owned by the Spain and 1 italianMarine owned by the Italy lost in Northern Spain
                                          Italy win, taking Northern Spain from Spain with 5 italianAlpineInfantrys, 2 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 3 italianMarines, 1 italianTacticalBomber and 1 italianTank remaining. Battle score for attacker is 56
                                          Casualties for Italy: 5 italianInfantrys, 1 italianMarine, 1 italianParatrooper and 1 italianTank
                                          Casualties for Spain: 2 spanishAntiAirGuns, 1 spanishAntiTankGun, 2 spanishArtillerys, 1 spanishFighter, 1 spanishFortification and 1 spanishTank
                                          Casualties for Britain: 1 britishAntiAirGun and 1 britishFighter
                                          Casualties for Usa: 1 americanAntiTankGun, 1 americanArtillery, 1 americanCombatEngineer and 3 americanInfantrys
                              
                                  Non Combat Move - Italy
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      2 italianFighters and 1 italianTacticalBomber moved from Northern Spain to Vichy France
                                      1 italianStrategicBomber moved from Southern Caucasus to Bessarabia
                                      1 italianNavalFighter moved from Southern Italy to Cyrenaica
                                      1 italianTransport moved from 44 Sea Zone to 46 Sea Zone
                                      1 Train and 2 italianAntiAirGuns moved from Southern Italy to Rome
                                      1 Train moved from Rome to Vichy France
                                      3 italianDestroyers moved from 48 Sea Zone to 46 Sea Zone
                                      2 Trucks moved from Vichy France to Northern Italy
                                      1 Truck moved from Rome to Northern Italy
                                      1 Train moved from Vichy France to Northern Italy
                                      1 italianAirTransport moved from Vichy France to Rome
                              
                                  Purchase Units - Italy
                                      Italy repair damage of 1x Rail, 1x Rail; Remaining resources: 24 PUs; 0 techTokens; 
                                      Italy buy 3 italianArtillerys and 4 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Italy
                                      4 italianInfantrys placed in Rome
                                      3 italianArtillerys placed in Northern Italy
                              
                                  Activate Technology - Italy
                                      Italy activating ImprovedLogistics
                                      Trigger italianIL1: Setting maxScrambleCount to 3 for unitAttachment attached to italianAirfield
                                      Italy giving technology to Germany: ImprovedLogistics
                              
                                  Turn Complete - Italy
                                      Italy collect 30 PUs; end with 30 PUs
                                      Units generate 9 techTokens; Italy end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              AntiAircraftGun fire in Northern Spain : : -0.50
                              Italy : 4.25
                              AntiTankGun fire in Northern Spain : : 0.50
                              Spain : -3.58
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Usa round 5

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 5
                                  
                                      Research Technology - Usa
                                          Note to players Usa: <body><img src="phillippines.png"/></body>
                                          Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                                          Usa spend 0 on tech rolls
                                          Usa removing all Technology Tokens after successful research.
                                          Usa discover ImprovedHulls
                                  
                                      Politics - Usa
                                          Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                              Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 4 = Failure!
                                              Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                                  
                                      Combat Move - Usa
                                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                          9 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                          2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 115 Sea Zone to 132 Sea Zone
                                          9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin quick potential ool

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Usa round 5

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 5
                                      
                                          Research Technology - Usa
                                              Note to players Usa: <body><img src="phillippines.png"/></body>
                                              Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                                              Usa spend 0 on tech rolls
                                                  Usa roll 5,12,7,1,9,8,1,2,9 and gets 1 hit
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover ImprovedHulls
                                      
                                          Politics - Usa
                                              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                                  Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 4 = Failure!
                                                  Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                                      
                                          Combat Move - Usa
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              9 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                                              2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 115 Sea Zone to 132 Sea Zone
                                              9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
                                      
                                          Combat - Usa
                                              Battle in Marshall Islands
                                                  Usa attack with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters
                                                  Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                                      AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                                                      Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                                                      Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 2 : 2/14 hits, 3.08 expected hits
                                                      Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 0/3 hits, 1.17 expected hits
                                                      1 japaneseCombatEngineer owned by the Japan and 1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands
                                                      Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 3 : 4/14 hits, 3.08 expected hits
                                                      Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 0/1 hits, 0.58 expected hits
                                                      1 japaneseEntrenchment owned by the Japan lost in Marshall Islands
                                                  Some non-combat units are destroyed: 
                                                  Usa win, taking Marshall Islands from Japan with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters remaining. Battle score for attacker is 14
                                                  Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              4 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                                              1 americanFighter moved from Hawaiian Islands to Gilbert Islands
                                              1 americanNavalFighter moved from Washington to Azores
                                              1 americanAirTransport moved from Los Angeles to Washington
                                              1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from New Brunswick to 19 Sea Zone
                                              1 americanInfantry moved from New York to 30 Sea Zone
                                              1 americanCombatEngineer and 2 americanInfantrys moved from Washington to 30 Sea Zone
                                              1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 1 americanSubmarine and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                              1 americanArtillery, 1 americanDestroyer, 1 americanMech.Infantry, 2 americanSubmarines, 1 americanTank and 2 americanTransports moved from 19 Sea Zone to 39 Sea Zone
                                              1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanTransport moved from 33 Sea Zone to 40 Sea Zone
                                              1 americanMarine and 1 americanParatrooper moved from Azores to 40 Sea Zone
                                              1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanMarine, 1 americanParatrooper and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                              1 americanMarine and 1 americanParatrooper moved from 41 Sea Zone to Gibraltar
                                              1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
                                              1 americanDestroyer and 1 americanTransport moved from 7 Sea Zone to 24 Sea Zone
                                              2 americanDestroyers and 2 americanSubmarines moved from 156 Sea Zone to 133 Sea Zone
                                              1 Truck and 1 americanAntiAirGun moved from Washington to New York
                                              1 Truck moved from New York to Washington
                                              1 Truck and 1 americanAntiAirGun moved from Washington to New York
                                      
                                          Purchase Units - Usa
                                              Usa buy 1 Material, 1 americanDestroyer, 1 americanHull, 3 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              3 americanNavalFighters placed in Washington
                                              1 americanDestroyer, 1 americanHull and 1 americanSubmarine placed in 156 Sea Zone
                                              1 Material placed in Los Angeles
                                      
                                          Activate Technology - Usa
                                              Usa activating ImprovedHulls
                                              Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                                              Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                                              Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                                              Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                                              Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                                              Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                                              Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                                              Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                                              Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                                      
                                          Turn Complete - Usa
                                              Usa collect 68 PUs; end with 68 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                                              Units generate 9 techTokens; Usa end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Usa : -0.42
                                      Japan : -1.75
                                      AntiAircraftGun fire in Marshall Islands : : -0.08
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin go for :germany: R6

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Move Summary: Germany round 6

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 6
                                          
                                              Research Technology - Germany
                                                  Note to players Germany: <body><img src="winteroffensive.png"/></body>
                                                  Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                                                  Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                                                  Germany spend 0 on tech rolls
                                          
                                              Politics - Germany
                                                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                      Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                                      Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                          
                                              Combat Move - Germany
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  1 germanInfantry moved from Murmansk to Kola Penninsula
                                                        Finland take Kola Penninsula from Russia
                                                  1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from French West Africa to Gold Coast
                                                  2 germanInfantrys moved from West Africa to 62 Sea Zone
                                                  2 germanInfantrys and 1 germanTransport moved from 62 Sea Zone to 69 Sea Zone
                                                  2 germanInfantrys moved from 69 Sea Zone to Gold Coast
                                                  1 germanFighter moved from West Africa to Gold Coast
                                                  1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                                                  2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone
                                                  3 germanFighters moved from Northern Germany to 24 Sea Zone
                                                  2 germanNavalFighters moved from Northern France to 24 Sea Zone
                                                  2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone
                                                  1 germanTacticalBomber moved from Western France to 24 Sea Zone
                                                  2 germanInfantrys moved from Southern Ukraine to Kharkov
                                                  1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut couple things for later

                                            ubernautU 1 Reply Last reply Reply Quote 0

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