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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Usa round 5

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 5
      
          Research Technology - Usa
              Note to players Usa: <body><img src="phillippines.png"/></body>
              Trigger americanaTAS: Usa gains access to AdvancedSubmarines
              Usa spend 0 on tech rolls
              Usa removing all Technology Tokens after successful research.
              Usa discover ImprovedHulls
      
          Politics - Usa
              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                  Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 4 = Failure!
                  Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
      
          Combat Move - Usa
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              9 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
              2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 115 Sea Zone to 132 Sea Zone
              9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin quick potential ool

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Usa round 5

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 5
          
              Research Technology - Usa
                  Note to players Usa: <body><img src="phillippines.png"/></body>
                  Trigger americanaTAS: Usa gains access to AdvancedSubmarines
                  Usa spend 0 on tech rolls
                      Usa roll 5,12,7,1,9,8,1,2,9 and gets 1 hit
                  Usa removing all Technology Tokens after successful research.
                  Usa discover ImprovedHulls
          
              Politics - Usa
                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                      Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 4 = Failure!
                      Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  9 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
                  2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 115 Sea Zone to 132 Sea Zone
                  9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
          
              Combat - Usa
                  Battle in Marshall Islands
                      Usa attack with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters
                      Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                          AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                          Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                          Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 2 : 2/14 hits, 3.08 expected hits
                          Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 0/3 hits, 1.17 expected hits
                          1 japaneseCombatEngineer owned by the Japan and 1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands
                          Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 3 : 4/14 hits, 3.08 expected hits
                          Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 0/1 hits, 0.58 expected hits
                          1 japaneseEntrenchment owned by the Japan lost in Marshall Islands
                      Some non-combat units are destroyed: 
                      Usa win, taking Marshall Islands from Japan with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters remaining. Battle score for attacker is 14
                      Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  4 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
                  1 americanFighter moved from Hawaiian Islands to Gilbert Islands
                  1 americanNavalFighter moved from Washington to Azores
                  1 americanAirTransport moved from Los Angeles to Washington
                  1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from New Brunswick to 19 Sea Zone
                  1 americanInfantry moved from New York to 30 Sea Zone
                  1 americanCombatEngineer and 2 americanInfantrys moved from Washington to 30 Sea Zone
                  1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 1 americanSubmarine and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  1 americanArtillery, 1 americanDestroyer, 1 americanMech.Infantry, 2 americanSubmarines, 1 americanTank and 2 americanTransports moved from 19 Sea Zone to 39 Sea Zone
                  1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanTransport moved from 33 Sea Zone to 40 Sea Zone
                  1 americanMarine and 1 americanParatrooper moved from Azores to 40 Sea Zone
                  1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanMarine, 1 americanParatrooper and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                  1 americanMarine and 1 americanParatrooper moved from 41 Sea Zone to Gibraltar
                  1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
                  1 americanDestroyer and 1 americanTransport moved from 7 Sea Zone to 24 Sea Zone
                  2 americanDestroyers and 2 americanSubmarines moved from 156 Sea Zone to 133 Sea Zone
                  1 Truck and 1 americanAntiAirGun moved from Washington to New York
                  1 Truck moved from New York to Washington
                  1 Truck and 1 americanAntiAirGun moved from Washington to New York
          
              Purchase Units - Usa
                  Usa buy 1 Material, 1 americanDestroyer, 1 americanHull, 3 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  3 americanNavalFighters placed in Washington
                  1 americanDestroyer, 1 americanHull and 1 americanSubmarine placed in 156 Sea Zone
                  1 Material placed in Los Angeles
          
              Activate Technology - Usa
                  Usa activating ImprovedHulls
                  Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                  Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                  Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                  Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                  Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                  Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                  Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                  Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                  Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
          
              Turn Complete - Usa
                  Usa collect 68 PUs; end with 68 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
                  Units generate 9 techTokens; Usa end with 9 techTokens
          

          Combat Hit Differential Summary :

          Usa : -0.42
          Japan : -1.75
          AntiAircraftGun fire in Marshall Islands : : -0.08
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin go for :germany: R6

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Move Summary: Germany round 6

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 6
              
                  Research Technology - Germany
                      Note to players Germany: <body><img src="winteroffensive.png"/></body>
                      Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                      Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                      Germany spend 0 on tech rolls
              
                  Politics - Germany
                      Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                          Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                          Germany fails on action: Political Action AxisProposeAlliancewithSweden
              
                  Combat Move - Germany
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      1 germanInfantry moved from Murmansk to Kola Penninsula
                            Finland take Kola Penninsula from Russia
                      1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from French West Africa to Gold Coast
                      2 germanInfantrys moved from West Africa to 62 Sea Zone
                      2 germanInfantrys and 1 germanTransport moved from 62 Sea Zone to 69 Sea Zone
                      2 germanInfantrys moved from 69 Sea Zone to Gold Coast
                      1 germanFighter moved from West Africa to Gold Coast
                      1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                      2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone
                      3 germanFighters moved from Northern Germany to 24 Sea Zone
                      2 germanNavalFighters moved from Northern France to 24 Sea Zone
                      2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone
                      1 germanTacticalBomber moved from Western France to 24 Sea Zone
                      2 germanInfantrys moved from Southern Ukraine to Kharkov
                      1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut couple things for later

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin up for battles

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut I'm in the lobby

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Finland round 6

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 6
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 9 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 15 PUs
                      
                          Research Technology - Germany
                              Note to players Germany: <body><img src="winteroffensive.png"/></body>
                              Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                              Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                              Germany spend 0 on tech rolls
                                  Germany roll 10,6,1,9,3,2,6,3,4 and gets 0 hits
                      
                          Politics - Germany
                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                  Germany fails on action: Political Action AxisProposeAlliancewithSweden
                      
                          Combat Move - Germany
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              1 germanInfantry moved from Murmansk to Kola Penninsula
                                    Finland take Kola Penninsula from Russia
                              1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                              2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone
                              3 germanFighters moved from Northern Germany to 24 Sea Zone
                              2 germanNavalFighters moved from Northern France to 24 Sea Zone
                              2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone
                              1 germanTacticalBomber moved from Western France to 24 Sea Zone
                              2 germanInfantrys moved from Southern Ukraine to Kharkov
                              1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
                      
                          Combat - Germany
                              Britain scrambles 4 units out of Central Britain to defend against the attack in 24 Sea Zone
                              Battle in Kharkov
                                  Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Kharkov, round 2 : 1/4 hits, 1.42 expected hits
                                      Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                                  Germany win, taking Kharkov from Russia with 1 germanFighter, 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 0
                                  Casualties for Germany: 1 germanInfantry
                                  Casualties for Russia: 1 russianInfantry
                              Battle in 24 Sea Zone
                                  Germany attack with 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers, 1 germanSubmarine and 1 germanTacticalBomber
                                  Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishSubmarines and 4 britishTransports; Russia defend with 1 russianDestroyer and 1 russianTransport
                                      DepthChargeAttack fire in 24 Sea Zone : 0/8 hits, 0.67 expected hits
                                      Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                      Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                                      Germany roll dice for 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 2 : 4/21 hits, 8.08 expected hits
                                      Britain roll dice for 1 americanDestroyer, 1 americanTransport, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 4 britishTransports, 1 russianDestroyer and 1 russianTransport in 24 Sea Zone, round 2 : 3/24 hits, 7.08 expected hits
                                      1 russianTransport owned by the Russia, 1 americanTransport owned by the Usa, 2 britishTransports owned by the Britain and 3 germanDestroyers owned by the Germany lost in 24 Sea Zone
                                      Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                      Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 3 : 1/2 hits, 0.17 expected hits
                                      Germany roll dice for 2 germanBattleships, 3 germanCruisers, 3 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 3 : 10/18 hits, 7.33 expected hits
                                      Britain roll dice for 1 americanDestroyer, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishTransports and 1 russianDestroyer in 24 Sea Zone, round 3 : 10/20 hits, 6.75 expected hits
                                  Units damaged: 2 germanBattleships owned by the Germany
                                      2 britishSubmarines owned by the Britain, 1 americanDestroyer owned by the Usa, 1 britishCarrier owned by the Britain, 1 germanCruiser owned by the Germany, 1 germanSubmarine owned by the Germany, 1 russianDestroyer owned by the Russia, 3 germanFighters owned by the Germany, 2 britishTransports owned by the Britain, 3 germanDestroyers owned by the Germany, 1 germanTacticalBomber owned by the Germany and 4 britishDestroyers owned by the Britain lost in 24 Sea Zone
                                      2 germanBattleships owned by the Germany lost in 24 Sea Zone
                                  2 germanBattleship-damageds owned by the Germany added in 24 Sea Zone
                                  2 germanCruisers owned by the Germany and 2 germanBattleship-damageds owned by the Germany retreated to 25 Sea Zone
                                  Britain win with 1 britishBattleship, 3 britishCruisers and 6 britishNavalFighters remaining. Battle score for attacker is -32
                                  Casualties for Germany: 2 germanBattleships, 1 germanCruiser, 6 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTacticalBomber
                                  Casualties for Britain: 1 britishCarrier, 4 britishDestroyers, 2 britishSubmarines and 4 britishTransports
                                  Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                                  Casualties for Usa: 1 americanDestroyer and 1 americanTransport
                              Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                              Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                              Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                              Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                                  2 britishNavalFighters owned by the Britain forced to land in Scotland
                      
                          Non Combat Move - Germany
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              2 germanNavalFighters moved from 24 Sea Zone to Northern Germany
                              2 germanStrategicBombers moved from 24 Sea Zone to Northern Germany
                              2 germanTransports moved from 23 Sea Zone to 25 Sea Zone
                              1 germanFighter and 1 germanNavalFighter moved from Western France to Northern Germany
                              1 germanSubmarine moved from 34 Sea Zone to 22 Sea Zone
                              1 germanArtillery, 3 germanMech.Infantrys and 5 germanTanks moved from Murmansk to Eastern Finland
                              1 germanAntiTankGun and 3 germanArtillerys moved from Western Karelia to Eastern Finland
                              1 germanInfantry moved from Eastern Finland to Western Karelia
                              1 germanInfantry moved from Northern Finland to Eastern Finland
                              2 germanInfantrys moved from Finland to Eastern Finland
                              1 germanAlpineInfantry moved from Northern Finland to Northern Norway
                              2 Trucks moved from Northern Finland to Northern Norway
                              2 Trucks and 2 germanInfantrys moved from Northern Norway to Eastern Finland
                              1 germanAntiTankGun, 5 germanArtillerys and 1 germanCombatEngineer moved from Lativa Estonia to Belorussia
                              1 germanAntiTankGun moved from Lativa Estonia to Belorussia
                              1 germanFighter and 1 germanTacticalBomber moved from Kharkov to Western Ukraine
                              1 germanArtillery and 1 germanInfantry moved from Eastern Poland to Belorussia
                              1 germanInfantry moved from Bessarabia to Western Ukraine
                              1 germanInfantry moved from Poland to Eastern Poland
                              1 Train moved from Vichy France to Western France
                              1 Train and 2 germanInfantrys moved from Western France to Southern Spain
                              1 Train moved from Southern Spain to Vichy France
                              1 Truck and 1 germanArtillery moved from Western France to Southern Spain
                              1 Truck moved from Southern Spain to Northern Spain
                              1 germanFighter moved from Eastern Germany to Northern Germany
                              1 Truck and 1 germanInfantry moved from Northern France to Southern Spain
                              1 germanArtillery and 2 germanInfantrys moved from Western France to Northern Spain
                              2 germanParatroopers moved from Algeria to Morrocco
                              1 germanTransport moved from 62 Sea Zone to 64 Sea Zone
                              1 germanParatrooper moved from French West Africa to West Africa
                              1 germanCombatEngineer moved from Morrocco to Algeria
                              1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                              1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                              1 Material and 1 germanInfantry moved from 45 Sea Zone to Algeria
                              1 germanInfantry moved from Paris to Western France
                              1 germanInfantry moved from Eastern France to Vichy France
                              1 germanArtillery and 1 germanInfantry moved from Northern France to Western France
                              1 Truck and 1 germanInfantry moved from Low Countries to Northern Spain
                              2 germanTanks moved from Austria to Eastern Poland
                              1 Train moved from Hungary Slovakia to Romania
                              1 Train and 2 germanInfantrys moved from Romania to Belorussia
                              1 Train moved from Poland to Bulgaria
                              1 Train and 2 germanInfantrys moved from Bulgaria to Belorussia
                              2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Western Ukraine to Belorussia
                              1 germanInfantry moved from Central Norway to Norway
                              1 germanAlpineInfantry moved from Central Norway to Norway
                              2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                              2 germanInfantrys moved from 27 Sea Zone to Lithuania
                              1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys moved from French West Africa to West Africa
                              1 germanAirTransport moved from Algeria to Vichy France
                              1 germanAirTransport moved from Algeria to Morrocco
                              3 germanInfantrys moved from Low Countries to Northern France
                              1 Truck moved from Bulgaria to Hungary Slovakia
                              1 Truck moved from Bessarabia to Hungary Slovakia
                              1 germanInfantry moved from Romania to Western Ukraine
                              1 germanInfantry moved from Berlin to Northern Germany
                              1 Train moved from Western Ukraine to Eastern Germany
                              1 Train, 1 germanAntiTankGun and 1 germanInfantry moved from Eastern Germany to Belorussia
                              1 Train moved from Belorussia to Eastern Germany
                              1 germanFighter moved from West Africa to Morrocco
                      
                          Purchase Units - Germany
                              Germany buy 1 germanArtillery, 4 germanDestroyers, 1 germanFighter, 5 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; 9 techTokens; 
                      
                          Place Units - Germany
                              1 germanSubmarine placed in 34 Sea Zone
                              4 germanDestroyers placed in 25 Sea Zone
                              1 germanFighter placed in Southern Germany
                              2 germanInfantrys placed in Berlin
                              1 germanArtillery and 3 germanInfantrys placed in Eastern Germany
                      
                          Activate Technology - Germany
                              Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield
                      
                          Turn Complete - Germany
                              Germany collect 62 PUs; end with 63 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                              Units generate 9 techTokens; Germany end with 18 techTokens
                              Units Change Ownership
                                  Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                                  Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                                  Some Units in Finland change ownership: 1 Material
                                  Some Units in West Africa change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                              VichyFrance buy 1 germanEntrenchment, 2 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; 
                      
                          Place Units - VichyFrance
                              Units in Algeria being upgraded or consumed: 1 Material
                              1 germanEntrenchment and 2 germanInfantrys placed in Algeria
                              1 germanSubmarine placed in 44 Sea Zone
                              1 Material placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 17 PUs; end with 18 PUs
                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 14 PUs
                              Units Change Ownership
                                  Some Units in 44 Sea Zone change ownership: 1 germanSubmarine
                                  Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                  Some Units in Vichy France change ownership: 1 Material
                                  Some Units in West Africa change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
                      
                          Place Units - DanubeAxis
                              2 germanInfantrys placed in Romania
                              1 germanAntiTankGun placed in Hungary Slovakia
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 14 PUs
                              Units Change Ownership
                                  Some Units in Hungary Slovakia change ownership: 1 germanAntiTankGun
                                  Some Units in Romania change ownership: 2 germanInfantrys
                      
                          Purchase Units - Finland
                              Finland buy 1 germanAntiTankGun and 1 germanInfantry; Remaining resources: 2 PUs; 
                      
                          Place Units - Finland
                              1 germanAntiTankGun and 1 germanInfantry placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 10 PUs; end with 12 PUs
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                                  Some Units in Finland change ownership: 1 Material, 1 germanAntiTankGun and 1 germanInfantry
                      

                      Combat Hit Differential Summary :

                      DepthChargeAttack fire in 24 Sea Zone : : -0.67
                      Britain : -0.17
                      Germany : -1.33
                      Russia : 0.67
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Russia round 6

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 6
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover ImprovedArtillery
                          
                              Politics - Russia
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  2 russianInfantrys moved from Eastern Karelia to Western Karelia
                                  2 russianFighters moved from Vologda to Western Karelia
                                  1 russianInfantry moved from Leningrad to Lativa Estonia
                                        Russia take Lativa Estonia from Germany
                                  2 russianInfantrys moved from Voronezh to Kharkov
                                  2 russianFighters moved from Smolensk to Kharkov
                                  1 russianFighter moved from Moscow to Kharkov
                                  1 russianStrategicBomber moved from Moscow to Belorussia
                                  1 russianTacticalBomber moved from Urals to Belorussia
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin got a quickie here

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Russia round 6

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 6
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                          Russia roll 5,3,1,6,5,9,5,12,5 and gets 1 hit
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover ImprovedArtillery
                              
                                  Politics - Russia
                                      Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                          Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      2 russianInfantrys moved from Eastern Karelia to Western Karelia
                                      2 russianFighters moved from Vologda to Western Karelia
                                      1 russianInfantry moved from Leningrad to Lativa Estonia
                                            Russia take Lativa Estonia from Germany
                                      2 russianInfantrys moved from Voronezh to Kharkov
                                      2 russianFighters moved from Smolensk to Kharkov
                                      1 russianFighter moved from Moscow to Kharkov
                                      1 russianStrategicBomber moved from Moscow to Belorussia
                                      1 russianTacticalBomber moved from Urals to Belorussia
                              
                                  Combat - Russia
                                      Strategic bombing raid in Belorussia
                                              AntiAircraftGun fire in Belorussia : 0/1 hits, 0.08 expected hits
                                          Bombing raid in Belorussia rolls: 3,0 and causes: 3 damage to unit: Rail
                                          Bombing raid in Belorussia causes 3 damage total. 
                                      Battle in Kharkov
                                          Russia attack with 3 russianFighters and 2 russianInfantrys
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 3 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 2/5 hits, 1.50 expected hits
                                              Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                              1 germanInfantry owned by the Germany lost in Kharkov
                                          Russia win, taking Kharkov from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Germany: 1 germanInfantry
                                      Battle in Western Karelia
                                          Russia attack with 2 russianFighters and 2 russianInfantrys
                                          Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                              Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 2 : 0/4 hits, 0.83 expected hits
                                              Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                              Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 3 : 0/4 hits, 0.83 expected hits
                                              Finland roll dice for 1 germanInfantry in Western Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                              Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 4 : 2/4 hits, 0.83 expected hits
                                              Finland roll dice for 1 germanInfantry in Western Karelia, round 4 : 0/1 hits, 0.33 expected hits
                                              1 germanInfantry owned by the Germany lost in Western Karelia
                                          Russia win, taking Western Karelia from Finland with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Germany: 1 germanInfantry
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      2 russianFighters moved from Western Karelia to Vologda
                                      1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                      1 russianAirTransport moved from Orel Kursk to Moscow
                                      1 russianStrategicBomber moved from Belorussia to Smolensk
                                      1 russianTacticalBomber moved from Belorussia to Orel Kursk
                                      2 russianFighters moved from Kharkov to Smolensk
                                      1 russianFighter moved from Kharkov to Orel Kursk
                                      1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 115 Sea Zone to 105 Sea Zone
                                      1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                                      1 Train moved from Yakut to Novosibirsk
                                      1 Train and 2 russianAlpineInfantrys moved from Omsk to Yakut
                                      1 Train moved from Yakut to Kansk
                                      2 Trucks and 2 russianAlpineInfantrys moved from Vologda to Orel Kursk
                                      1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk
                                      1 Truck moved from Orel Kursk to Voronezh
                                      1 Truck moved from Smolensk to Stalingrad
                                      1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                                      1 Truck moved from Smolensk to Stalingrad
                                      1 Truck and 1 russianAntiAirGun moved from Stalingrad to Caucasus
                                      1 Truck moved from Smolensk to Moscow
                                      1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk
                                      1 Truck and 1 russianAntiAirGun moved from Kansk to Altay
                                      1 Truck moved from Altay to Novosibirsk
                                      1 Truck moved from Irkutsk to Altay
                                      2 russianAntiTankGuns, 8 russianArtillerys, 8 russianInfantrys and 1 russianParatrooper moved from Eastern Karelia to Novgorod
                                      2 russianInfantrys moved from Pskov to Orel Kursk
                                      1 Material and 1 russianMech.Infantry moved from Moscow to Orel Kursk
                                      1 russianCombatEngineer moved from Moscow to Novgorod
                                      1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper and 6 russianTanks moved from Smolensk to Orel Kursk
                                      2 russianAlpineInfantrys, 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Voronezh to Orel Kursk
                                      1 russianArtillery and 1 russianMech.Infantry moved from Stalingrad to Orel Kursk
                                      1 russianArtillery and 2 russianInfantrys moved from Stalingrad to Voronezh
                                      1 russianMech.Infantry moved from Northern Kazahk to Novosibirsk
                                      1 russianAntiAirGun and 1 russianMech.Infantry moved from Novosibirsk to Northern Kazahk
                                      1 russianMech.Infantry moved from Sverdlovsk to Northern Kazahk
                                      1 russianAntiAirGun and 1 russianMech.Infantry moved from Northern Kazahk to Sverdlovsk
                                      1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay
                                      2 russianInfantrys moved from Irkutsk to Yakut
                              
                                  Purchase Units - Russia
                                      Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianArtillerys, 13 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Russia
                                      Units in Orel Kursk being upgraded or consumed: 1 Material
                                      1 russianAirfield placed in Orel Kursk
                                      1 russianTacticalBomber placed in Urals
                                      2 russianArtillerys placed in Novosibirsk
                                      2 russianAlpineInfantrys placed in Omsk
                                      3 russianInfantrys and 1 russianParatrooper placed in Moscow
                                      2 russianInfantrys placed in Vologda
                                      3 russianInfantrys placed in Volgarod
                                      3 russianInfantrys placed in Stalingrad
                                      2 russianInfantrys placed in Irkutsk
                              
                                  Activate Technology - Russia
                                      Russia activating ImprovedArtillery
                                      Trigger russianImpArt1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianArtillery} with name:supportAttachmentArtilleryImprussian
                              
                                  Turn Complete - Russia
                                      Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                                      Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                                      Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                                      Trigger LLrFA: has removed 1 russianAntiAirGun owned by Russia in Altay
                                      Trigger LLrTRA: China has 1 Truck placed in Altay
                                      Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                                      Trigger LLrFA: China has 1 chineseAntiAirGun placed in Altay
                                      Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                                      Russia collect 71 PUs; end with 71 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                      Units generate 9 techTokens; Russia end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Finland : -1.00
                              Germany : -0.33
                              AntiAircraftGun fire in Belorussia : : -0.08
                              Russia : -0.00
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin go for 🗾

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Move Summary: Japan round 6

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 6
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                          Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                          Japan spend 0 on tech rolls
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Some non-combat units are destroyed: 
                                          1 japaneseTacticalBomber moved from Inner Mongolia to Chungking
                                          1 japaneseStrategicBomber moved from Inner Mongolia to Chungking
                                          4 japaneseFighters moved from Inner Mongolia to Chungking
                                          1 japaneseInfantry moved from Shensi to Hupeh
                                                Japan take Hupeh from China
                                          4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone
                                          1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                                          1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
                                          1 japaneseInfantry moved from Shensi to Hunan
                                                Japan take Hunan from China
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut maybe a scramble or an intercept youd be interested in

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut actually Im not sure if or when Ill be around today but I think if you tell me if you want to scramble and/or intercept I can run it when I have time, assuming youd lose the transport then the normal plane

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin i'm up if you are still around.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut I can do it now actually

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Thailand round 6

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 6
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 12 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 9 PUs
                                            
                                                Research Technology - Japan
                                                    Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                                    Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 10,5,5,2,2,8,2,8,5 and gets 0 hits
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                        Some non-combat units are destroyed: 
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    1 japaneseTacticalBomber moved from Inner Mongolia to Chungking
                                                    1 japaneseStrategicBomber moved from Inner Mongolia to Chungking
                                                    4 japaneseFighters moved from Inner Mongolia to Chungking
                                                    1 japaneseInfantry moved from Shensi to Hupeh
                                                          Japan take Hupeh from China
                                                    4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone
                                                    1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                                                    1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
                                                    1 japaneseInfantry moved from Shensi to Hunan
                                                          Japan take Hunan from China
                                            
                                                Combat - Japan
                                                    Air Battle in Chungking
                                                        Japan attacks with 6 units heading to Chungking
                                                        Air Battle is over, the remaining bombers go on to their targets
                                                    Strategic bombing raid in Chungking
                                                            AntiAircraftGun fire in Chungking : 0/2 hits, 0.17 expected hits
                                                        Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: chineseFactory
                                                        Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: Material
                                                        Bombing raid in Chungking causes 0 damage total.  Damaged units is as follows: chineseFactory = 0, Material = 0
                                                    Battle in 148 Sea Zone
                                                        Japan attack with 4 japaneseNavalFighters
                                                        Britain defend with 1 britishTransport
                                                            Japan roll dice for 4 japaneseNavalFighters in 148 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                                                            Britain roll dice for 1 britishTransport in 148 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                            1 britishTransport owned by the Britain lost in 148 Sea Zone
                                                        Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 7
                                                        Casualties for Britain: 1 britishTransport
                                                    Battle in Kamchatka
                                                        Some non-combat units are destroyed: 
                                                    Cleaning up after air battles
                                            
                                                Non Combat Move - Japan
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    4 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                                                    2 japaneseInfantrys moved from Phillippines Islands to 128 Sea Zone
                                                    2 japaneseMarines moved from Luzon to 128 Sea Zone
                                                    2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                                                    2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei
                                                    1 japaneseInfantry moved from Malay to 91 Sea Zone
                                                    1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                                    2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
                                                    2 japaneseInfantrys moved from 93 Sea Zone to Brunei
                                                    1 japaneseBattleship, 2 japaneseCarriers and 2 japaneseCruisers moved from 123 Sea Zone to 129 Sea Zone
                                                    4 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone
                                                    6 japaneseDestroyers moved from 123 Sea Zone to 129 Sea Zone
                                                    3 japaneseDestroyers moved from 96 Sea Zone to 93 Sea Zone
                                                    1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                                    2 japaneseMarines moved from Sumatra to 92 Sea Zone
                                                    1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                                    2 japaneseMarines moved from Sumatra to 92 Sea Zone
                                                    4 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 93 Sea Zone
                                                    4 japaneseMarines moved from 93 Sea Zone to Brunei
                                                    1 japaneseSubmarine moved from 124 Sea Zone to 117 Sea Zone
                                                    1 japaneseDestroyer moved from 99 Sea Zone to 100 Sea Zone
                                                    4 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Chungking to Inner Mongolia
                                                    1 Material and 1 Truck moved from Fo Kien to Peking
                                                    1 Material moved from Japan to 99 Sea Zone
                                                    1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                                                    1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone
                                                    1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Peking
                                                    1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                                    1 Train moved from Shansi to Manchuria
                                                    1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
                                                    1 Train moved from Inner Mongolia to Shansi
                                                    2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                                    2 japaneseMech.Infantrys and 5 japaneseTanks moved from Shensi to Inner Mongolia
                                                    1 japaneseArtillery and 1 japaneseInfantry moved from Shensi to Inner Mongolia
                                                    2 Trucks moved from Anhwei to Kwangtung
                                                    1 Truck moved from Inner Mongolia to Manchuria
                                                    1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                    2 Trucks and 2 japaneseAlpineInfantrys moved from Kwangtung to Shensi
                                                    2 japaneseInfantrys moved from Inner Mongolia to Hupeh
                                                    1 japaneseArtillery and 1 japaneseMech.Infantry moved from Burma to Kwangtung
                                                    1 japaneseArtillery moved from Southern Thailand to Burma
                                                    1 Train moved from French Indochina to Burma
                                                    1 Train and 2 japaneseInfantrys moved from Burma to Malay
                                                    1 Train and 1 japaneseAlpineInfantry moved from Malay to Burma
                                                    1 Train moved from Burma to Thailand
                                                    1 japaneseInfantry moved from French Indochina to Burma
                                                    1 japaneseDestroyer moved from 124 Sea Zone to 120 Sea Zone
                                                    1 japaneseDestroyer moved from 120 Sea Zone to 121 Sea Zone
                                                    1 japaneseAntiAirGun moved from Japan to 98 Sea Zone
                                                    1 japaneseAntiAirGun and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                                                    1 japaneseAntiAirGun moved from 128 Sea Zone to Luzon
                                                    1 japaneseNavalFighter moved from Japan to Marianas Island
                                            
                                                Purchase Units - Japan
                                                    Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 73 PUs; 9 techTokens; 
                                                    Japan buy 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseBarracks, 1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                            
                                                Place Units - Japan
                                                    1 japaneseAntiAirGun and 1 japaneseNavalFighter placed in Japan
                                                    1 japaneseInfantry placed in Kyushu Shikoku
                                                    2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                                                     placed in 99 Sea Zone
                                                    Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                    1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                                                    Units in Peking being upgraded or consumed: 2 Materials
                                                    1 japaneseBarracks placed in Peking
                                                    Units in Inner Mongolia being upgraded or consumed: 1 Material
                                                    1 japaneseAirfield placed in Inner Mongolia
                                                    2 japaneseMarines placed in Luzon
                                            
                                                Turn Complete - Japan
                                                    Japan collect 72 PUs; end with 72 PUs
                                                    Units generate 9 techTokens; Japan end with 18 techTokens
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 3 PUs; 
                                            
                                                Place Units - Manchuria
                                                    3 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 10 PUs; end with 13 PUs
                                                    Units Change Ownership
                                                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 1 japaneseTransport; Remaining resources: 2 PUs; 
                                            
                                                Place Units - Thailand
                                                    1 japaneseTransport placed in 91 Sea Zone
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 9 PUs; end with 11 PUs
                                                    Units Change Ownership
                                                        Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                            

                                            Combat Hit Differential Summary :

                                            AntiAircraftGun fire in Chungking : : -0.17
                                            Japan : 1.00
                                            Britain : -0.08
                                            

                                            Savegame

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