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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Usa round 5

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 5
      
          Research Technology - Usa
              Note to players Usa: <body><img src="phillippines.png"/></body>
              Trigger americanaTAS: Usa gains access to AdvancedSubmarines
              Usa spend 0 on tech rolls
                  Usa roll 5,12,7,1,9,8,1,2,9 and gets 1 hit
              Usa removing all Technology Tokens after successful research.
              Usa discover ImprovedHulls
      
          Politics - Usa
              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                  Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 4 = Failure!
                  Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
      
          Combat Move - Usa
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
              9 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone
              2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 115 Sea Zone to 132 Sea Zone
              9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 132 Sea Zone to Marshall Islands
      
          Combat - Usa
              Battle in Marshall Islands
                  Usa attack with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters
                  Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                      AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                      Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                      Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 2 : 2/14 hits, 3.08 expected hits
                      Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 0/3 hits, 1.17 expected hits
                      1 japaneseCombatEngineer owned by the Japan and 1 japaneseAntiAirGun owned by the Japan lost in Marshall Islands
                      Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Marshall Islands, round 3 : 4/14 hits, 3.08 expected hits
                      Japan roll dice for 1 japaneseEntrenchment in Marshall Islands, round 3 : 0/1 hits, 0.58 expected hits
                      1 japaneseEntrenchment owned by the Japan lost in Marshall Islands
                  Some non-combat units are destroyed: 
                  Usa win, taking Marshall Islands from Japan with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters remaining. Battle score for attacker is 14
                  Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
              Trigger americanProd1: Usa has 1 Material placed in Washington
              4 americanNavalFighters moved from Marshall Islands to 132 Sea Zone
              1 americanFighter moved from Hawaiian Islands to Gilbert Islands
              1 americanNavalFighter moved from Washington to Azores
              1 americanAirTransport moved from Los Angeles to Washington
              1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from New Brunswick to 19 Sea Zone
              1 americanInfantry moved from New York to 30 Sea Zone
              1 americanCombatEngineer and 2 americanInfantrys moved from Washington to 30 Sea Zone
              1 americanCombatEngineer, 1 americanDestroyer, 3 americanInfantrys, 1 americanSubmarine and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
              1 americanArtillery, 1 americanDestroyer, 1 americanMech.Infantry, 2 americanSubmarines, 1 americanTank and 2 americanTransports moved from 19 Sea Zone to 39 Sea Zone
              1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanTransport moved from 33 Sea Zone to 40 Sea Zone
              1 americanMarine and 1 americanParatrooper moved from Azores to 40 Sea Zone
              1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanMarine, 1 americanParatrooper and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
              1 americanMarine and 1 americanParatrooper moved from 41 Sea Zone to Gibraltar
              1 americanArtillery, 1 americanCombatEngineer, 3 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 39 Sea Zone to Azores
              1 americanDestroyer and 1 americanTransport moved from 7 Sea Zone to 24 Sea Zone
              2 americanDestroyers and 2 americanSubmarines moved from 156 Sea Zone to 133 Sea Zone
              1 Truck and 1 americanAntiAirGun moved from Washington to New York
              1 Truck moved from New York to Washington
              1 Truck and 1 americanAntiAirGun moved from Washington to New York
      
          Purchase Units - Usa
              Usa buy 1 Material, 1 americanDestroyer, 1 americanHull, 3 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Usa
              3 americanNavalFighters placed in Washington
              1 americanDestroyer, 1 americanHull and 1 americanSubmarine placed in 156 Sea Zone
              1 Material placed in Los Angeles
      
          Activate Technology - Usa
              Usa activating ImprovedHulls
              Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
              Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
              Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
              Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
              Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
              Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
              Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
              Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
              Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
      
          Turn Complete - Usa
              Usa collect 68 PUs; end with 68 PUs
              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 71 PUs
              Units generate 9 techTokens; Usa end with 9 techTokens
      

      Combat Hit Differential Summary :

      Usa : -0.42
      Japan : -1.75
      AntiAircraftGun fire in Marshall Islands : : -0.08
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin go for :germany: R6

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Move Summary: Germany round 6

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 6
          
              Research Technology - Germany
                  Note to players Germany: <body><img src="winteroffensive.png"/></body>
                  Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                  Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                  Germany spend 0 on tech rolls
          
              Politics - Germany
                  Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                      Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                      Germany fails on action: Political Action AxisProposeAlliancewithSweden
          
              Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  1 germanInfantry moved from Murmansk to Kola Penninsula
                        Finland take Kola Penninsula from Russia
                  1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from French West Africa to Gold Coast
                  2 germanInfantrys moved from West Africa to 62 Sea Zone
                  2 germanInfantrys and 1 germanTransport moved from 62 Sea Zone to 69 Sea Zone
                  2 germanInfantrys moved from 69 Sea Zone to Gold Coast
                  1 germanFighter moved from West Africa to Gold Coast
                  1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                  2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone
                  3 germanFighters moved from Northern Germany to 24 Sea Zone
                  2 germanNavalFighters moved from Northern France to 24 Sea Zone
                  2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone
                  1 germanTacticalBomber moved from Western France to 24 Sea Zone
                  2 germanInfantrys moved from Southern Ukraine to Kharkov
                  1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut couple things for later

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin up for battles

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut I'm in the lobby

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Finland round 6

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 6
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 9 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 15 PUs
                  
                      Research Technology - Germany
                          Note to players Germany: <body><img src="winteroffensive.png"/></body>
                          Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                          Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                          Germany spend 0 on tech rolls
                              Germany roll 10,6,1,9,3,2,6,3,4 and gets 0 hits
                  
                      Politics - Germany
                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                              Germany fails on action: Political Action AxisProposeAlliancewithSweden
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanInfantry moved from Murmansk to Kola Penninsula
                                Finland take Kola Penninsula from Russia
                          1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                          2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone
                          3 germanFighters moved from Northern Germany to 24 Sea Zone
                          2 germanNavalFighters moved from Northern France to 24 Sea Zone
                          2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone
                          1 germanTacticalBomber moved from Western France to 24 Sea Zone
                          2 germanInfantrys moved from Southern Ukraine to Kharkov
                          1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
                  
                      Combat - Germany
                          Britain scrambles 4 units out of Central Britain to defend against the attack in 24 Sea Zone
                          Battle in Kharkov
                              Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                              Russia defend with 1 Flagpole and 1 russianInfantry
                                  Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Kharkov, round 2 : 1/4 hits, 1.42 expected hits
                                  Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                              Germany win, taking Kharkov from Russia with 1 germanFighter, 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 0
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Russia: 1 russianInfantry
                          Battle in 24 Sea Zone
                              Germany attack with 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers, 1 germanSubmarine and 1 germanTacticalBomber
                              Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishSubmarines and 4 britishTransports; Russia defend with 1 russianDestroyer and 1 russianTransport
                                  DepthChargeAttack fire in 24 Sea Zone : 0/8 hits, 0.67 expected hits
                                  Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                  Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                                  Germany roll dice for 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 2 : 4/21 hits, 8.08 expected hits
                                  Britain roll dice for 1 americanDestroyer, 1 americanTransport, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 4 britishTransports, 1 russianDestroyer and 1 russianTransport in 24 Sea Zone, round 2 : 3/24 hits, 7.08 expected hits
                                  1 russianTransport owned by the Russia, 1 americanTransport owned by the Usa, 2 britishTransports owned by the Britain and 3 germanDestroyers owned by the Germany lost in 24 Sea Zone
                                  Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                  Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 3 : 1/2 hits, 0.17 expected hits
                                  Germany roll dice for 2 germanBattleships, 3 germanCruisers, 3 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 3 : 10/18 hits, 7.33 expected hits
                                  Britain roll dice for 1 americanDestroyer, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishTransports and 1 russianDestroyer in 24 Sea Zone, round 3 : 10/20 hits, 6.75 expected hits
                              Units damaged: 2 germanBattleships owned by the Germany
                                  2 britishSubmarines owned by the Britain, 1 americanDestroyer owned by the Usa, 1 britishCarrier owned by the Britain, 1 germanCruiser owned by the Germany, 1 germanSubmarine owned by the Germany, 1 russianDestroyer owned by the Russia, 3 germanFighters owned by the Germany, 2 britishTransports owned by the Britain, 3 germanDestroyers owned by the Germany, 1 germanTacticalBomber owned by the Germany and 4 britishDestroyers owned by the Britain lost in 24 Sea Zone
                                  2 germanBattleships owned by the Germany lost in 24 Sea Zone
                              2 germanBattleship-damageds owned by the Germany added in 24 Sea Zone
                              2 germanCruisers owned by the Germany and 2 germanBattleship-damageds owned by the Germany retreated to 25 Sea Zone
                              Britain win with 1 britishBattleship, 3 britishCruisers and 6 britishNavalFighters remaining. Battle score for attacker is -32
                              Casualties for Germany: 2 germanBattleships, 1 germanCruiser, 6 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTacticalBomber
                              Casualties for Britain: 1 britishCarrier, 4 britishDestroyers, 2 britishSubmarines and 4 britishTransports
                              Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                              Casualties for Usa: 1 americanDestroyer and 1 americanTransport
                          Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                          Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                          Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                          Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                              2 britishNavalFighters owned by the Britain forced to land in Scotland
                  
                      Non Combat Move - Germany
                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          2 germanNavalFighters moved from 24 Sea Zone to Northern Germany
                          2 germanStrategicBombers moved from 24 Sea Zone to Northern Germany
                          2 germanTransports moved from 23 Sea Zone to 25 Sea Zone
                          1 germanFighter and 1 germanNavalFighter moved from Western France to Northern Germany
                          1 germanSubmarine moved from 34 Sea Zone to 22 Sea Zone
                          1 germanArtillery, 3 germanMech.Infantrys and 5 germanTanks moved from Murmansk to Eastern Finland
                          1 germanAntiTankGun and 3 germanArtillerys moved from Western Karelia to Eastern Finland
                          1 germanInfantry moved from Eastern Finland to Western Karelia
                          1 germanInfantry moved from Northern Finland to Eastern Finland
                          2 germanInfantrys moved from Finland to Eastern Finland
                          1 germanAlpineInfantry moved from Northern Finland to Northern Norway
                          2 Trucks moved from Northern Finland to Northern Norway
                          2 Trucks and 2 germanInfantrys moved from Northern Norway to Eastern Finland
                          1 germanAntiTankGun, 5 germanArtillerys and 1 germanCombatEngineer moved from Lativa Estonia to Belorussia
                          1 germanAntiTankGun moved from Lativa Estonia to Belorussia
                          1 germanFighter and 1 germanTacticalBomber moved from Kharkov to Western Ukraine
                          1 germanArtillery and 1 germanInfantry moved from Eastern Poland to Belorussia
                          1 germanInfantry moved from Bessarabia to Western Ukraine
                          1 germanInfantry moved from Poland to Eastern Poland
                          1 Train moved from Vichy France to Western France
                          1 Train and 2 germanInfantrys moved from Western France to Southern Spain
                          1 Train moved from Southern Spain to Vichy France
                          1 Truck and 1 germanArtillery moved from Western France to Southern Spain
                          1 Truck moved from Southern Spain to Northern Spain
                          1 germanFighter moved from Eastern Germany to Northern Germany
                          1 Truck and 1 germanInfantry moved from Northern France to Southern Spain
                          1 germanArtillery and 2 germanInfantrys moved from Western France to Northern Spain
                          2 germanParatroopers moved from Algeria to Morrocco
                          1 germanTransport moved from 62 Sea Zone to 64 Sea Zone
                          1 germanParatrooper moved from French West Africa to West Africa
                          1 germanCombatEngineer moved from Morrocco to Algeria
                          1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                          1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                          1 Material and 1 germanInfantry moved from 45 Sea Zone to Algeria
                          1 germanInfantry moved from Paris to Western France
                          1 germanInfantry moved from Eastern France to Vichy France
                          1 germanArtillery and 1 germanInfantry moved from Northern France to Western France
                          1 Truck and 1 germanInfantry moved from Low Countries to Northern Spain
                          2 germanTanks moved from Austria to Eastern Poland
                          1 Train moved from Hungary Slovakia to Romania
                          1 Train and 2 germanInfantrys moved from Romania to Belorussia
                          1 Train moved from Poland to Bulgaria
                          1 Train and 2 germanInfantrys moved from Bulgaria to Belorussia
                          2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Western Ukraine to Belorussia
                          1 germanInfantry moved from Central Norway to Norway
                          1 germanAlpineInfantry moved from Central Norway to Norway
                          2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                          2 germanInfantrys moved from 27 Sea Zone to Lithuania
                          1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys moved from French West Africa to West Africa
                          1 germanAirTransport moved from Algeria to Vichy France
                          1 germanAirTransport moved from Algeria to Morrocco
                          3 germanInfantrys moved from Low Countries to Northern France
                          1 Truck moved from Bulgaria to Hungary Slovakia
                          1 Truck moved from Bessarabia to Hungary Slovakia
                          1 germanInfantry moved from Romania to Western Ukraine
                          1 germanInfantry moved from Berlin to Northern Germany
                          1 Train moved from Western Ukraine to Eastern Germany
                          1 Train, 1 germanAntiTankGun and 1 germanInfantry moved from Eastern Germany to Belorussia
                          1 Train moved from Belorussia to Eastern Germany
                          1 germanFighter moved from West Africa to Morrocco
                  
                      Purchase Units - Germany
                          Germany buy 1 germanArtillery, 4 germanDestroyers, 1 germanFighter, 5 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; 9 techTokens; 
                  
                      Place Units - Germany
                          1 germanSubmarine placed in 34 Sea Zone
                          4 germanDestroyers placed in 25 Sea Zone
                          1 germanFighter placed in Southern Germany
                          2 germanInfantrys placed in Berlin
                          1 germanArtillery and 3 germanInfantrys placed in Eastern Germany
                  
                      Activate Technology - Germany
                          Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield
                  
                      Turn Complete - Germany
                          Germany collect 62 PUs; end with 63 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                          Units generate 9 techTokens; Germany end with 18 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                              Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                              Some Units in Finland change ownership: 1 Material
                              Some Units in West Africa change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance buy 1 germanEntrenchment, 2 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; 
                  
                      Place Units - VichyFrance
                          Units in Algeria being upgraded or consumed: 1 Material
                          1 germanEntrenchment and 2 germanInfantrys placed in Algeria
                          1 germanSubmarine placed in 44 Sea Zone
                          1 Material placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 17 PUs; end with 18 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 14 PUs
                          Units Change Ownership
                              Some Units in 44 Sea Zone change ownership: 1 germanSubmarine
                              Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                              Some Units in Vichy France change ownership: 1 Material
                              Some Units in West Africa change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
                  
                      Place Units - DanubeAxis
                          2 germanInfantrys placed in Romania
                          1 germanAntiTankGun placed in Hungary Slovakia
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 14 PUs
                          Units Change Ownership
                              Some Units in Hungary Slovakia change ownership: 1 germanAntiTankGun
                              Some Units in Romania change ownership: 2 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanAntiTankGun and 1 germanInfantry; Remaining resources: 2 PUs; 
                  
                      Place Units - Finland
                          1 germanAntiTankGun and 1 germanInfantry placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 10 PUs; end with 12 PUs
                          Units Change Ownership
                              Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                              Some Units in Finland change ownership: 1 Material, 1 germanAntiTankGun and 1 germanInfantry
                  

                  Combat Hit Differential Summary :

                  DepthChargeAttack fire in 24 Sea Zone : : -0.67
                  Britain : -0.17
                  Germany : -1.33
                  Russia : 0.67
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Russia round 6

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 6
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                              Russia removing all Technology Tokens after successful research.
                              Russia discover ImprovedArtillery
                      
                          Politics - Russia
                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                  Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              2 russianInfantrys moved from Eastern Karelia to Western Karelia
                              2 russianFighters moved from Vologda to Western Karelia
                              1 russianInfantry moved from Leningrad to Lativa Estonia
                                    Russia take Lativa Estonia from Germany
                              2 russianInfantrys moved from Voronezh to Kharkov
                              2 russianFighters moved from Smolensk to Kharkov
                              1 russianFighter moved from Moscow to Kharkov
                              1 russianStrategicBomber moved from Moscow to Belorussia
                              1 russianTacticalBomber moved from Urals to Belorussia
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin got a quickie here

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Russia round 6

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 6
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                      Russia roll 5,3,1,6,5,9,5,12,5 and gets 1 hit
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover ImprovedArtillery
                          
                              Politics - Russia
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  2 russianInfantrys moved from Eastern Karelia to Western Karelia
                                  2 russianFighters moved from Vologda to Western Karelia
                                  1 russianInfantry moved from Leningrad to Lativa Estonia
                                        Russia take Lativa Estonia from Germany
                                  2 russianInfantrys moved from Voronezh to Kharkov
                                  2 russianFighters moved from Smolensk to Kharkov
                                  1 russianFighter moved from Moscow to Kharkov
                                  1 russianStrategicBomber moved from Moscow to Belorussia
                                  1 russianTacticalBomber moved from Urals to Belorussia
                          
                              Combat - Russia
                                  Strategic bombing raid in Belorussia
                                          AntiAircraftGun fire in Belorussia : 0/1 hits, 0.08 expected hits
                                      Bombing raid in Belorussia rolls: 3,0 and causes: 3 damage to unit: Rail
                                      Bombing raid in Belorussia causes 3 damage total. 
                                  Battle in Kharkov
                                      Russia attack with 3 russianFighters and 2 russianInfantrys
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 3 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 2/5 hits, 1.50 expected hits
                                          Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Kharkov
                                      Russia win, taking Kharkov from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Western Karelia
                                      Russia attack with 2 russianFighters and 2 russianInfantrys
                                      Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 2 : 0/4 hits, 0.83 expected hits
                                          Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 3 : 0/4 hits, 0.83 expected hits
                                          Finland roll dice for 1 germanInfantry in Western Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 4 : 2/4 hits, 0.83 expected hits
                                          Finland roll dice for 1 germanInfantry in Western Karelia, round 4 : 0/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Western Karelia
                                      Russia win, taking Western Karelia from Finland with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  2 russianFighters moved from Western Karelia to Vologda
                                  1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                  1 russianAirTransport moved from Orel Kursk to Moscow
                                  1 russianStrategicBomber moved from Belorussia to Smolensk
                                  1 russianTacticalBomber moved from Belorussia to Orel Kursk
                                  2 russianFighters moved from Kharkov to Smolensk
                                  1 russianFighter moved from Kharkov to Orel Kursk
                                  1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 115 Sea Zone to 105 Sea Zone
                                  1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                                  1 Train moved from Yakut to Novosibirsk
                                  1 Train and 2 russianAlpineInfantrys moved from Omsk to Yakut
                                  1 Train moved from Yakut to Kansk
                                  2 Trucks and 2 russianAlpineInfantrys moved from Vologda to Orel Kursk
                                  1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk
                                  1 Truck moved from Orel Kursk to Voronezh
                                  1 Truck moved from Smolensk to Stalingrad
                                  1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                                  1 Truck moved from Smolensk to Stalingrad
                                  1 Truck and 1 russianAntiAirGun moved from Stalingrad to Caucasus
                                  1 Truck moved from Smolensk to Moscow
                                  1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk
                                  1 Truck and 1 russianAntiAirGun moved from Kansk to Altay
                                  1 Truck moved from Altay to Novosibirsk
                                  1 Truck moved from Irkutsk to Altay
                                  2 russianAntiTankGuns, 8 russianArtillerys, 8 russianInfantrys and 1 russianParatrooper moved from Eastern Karelia to Novgorod
                                  2 russianInfantrys moved from Pskov to Orel Kursk
                                  1 Material and 1 russianMech.Infantry moved from Moscow to Orel Kursk
                                  1 russianCombatEngineer moved from Moscow to Novgorod
                                  1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper and 6 russianTanks moved from Smolensk to Orel Kursk
                                  2 russianAlpineInfantrys, 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Voronezh to Orel Kursk
                                  1 russianArtillery and 1 russianMech.Infantry moved from Stalingrad to Orel Kursk
                                  1 russianArtillery and 2 russianInfantrys moved from Stalingrad to Voronezh
                                  1 russianMech.Infantry moved from Northern Kazahk to Novosibirsk
                                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Novosibirsk to Northern Kazahk
                                  1 russianMech.Infantry moved from Sverdlovsk to Northern Kazahk
                                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Northern Kazahk to Sverdlovsk
                                  1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay
                                  2 russianInfantrys moved from Irkutsk to Yakut
                          
                              Purchase Units - Russia
                                  Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianArtillerys, 13 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Russia
                                  Units in Orel Kursk being upgraded or consumed: 1 Material
                                  1 russianAirfield placed in Orel Kursk
                                  1 russianTacticalBomber placed in Urals
                                  2 russianArtillerys placed in Novosibirsk
                                  2 russianAlpineInfantrys placed in Omsk
                                  3 russianInfantrys and 1 russianParatrooper placed in Moscow
                                  2 russianInfantrys placed in Vologda
                                  3 russianInfantrys placed in Volgarod
                                  3 russianInfantrys placed in Stalingrad
                                  2 russianInfantrys placed in Irkutsk
                          
                              Activate Technology - Russia
                                  Russia activating ImprovedArtillery
                                  Trigger russianImpArt1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianArtillery} with name:supportAttachmentArtilleryImprussian
                          
                              Turn Complete - Russia
                                  Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                                  Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                                  Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                                  Trigger LLrFA: has removed 1 russianAntiAirGun owned by Russia in Altay
                                  Trigger LLrTRA: China has 1 Truck placed in Altay
                                  Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                                  Trigger LLrFA: China has 1 chineseAntiAirGun placed in Altay
                                  Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                                  Russia collect 71 PUs; end with 71 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                  Units generate 9 techTokens; Russia end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Finland : -1.00
                          Germany : -0.33
                          AntiAircraftGun fire in Belorussia : : -0.08
                          Russia : -0.00
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin go for 🗾

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Move Summary: Japan round 6

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 6
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                      Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                      Japan spend 0 on tech rolls
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Some non-combat units are destroyed: 
                                      1 japaneseTacticalBomber moved from Inner Mongolia to Chungking
                                      1 japaneseStrategicBomber moved from Inner Mongolia to Chungking
                                      4 japaneseFighters moved from Inner Mongolia to Chungking
                                      1 japaneseInfantry moved from Shensi to Hupeh
                                            Japan take Hupeh from China
                                      4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone
                                      1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                                      1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
                                      1 japaneseInfantry moved from Shensi to Hunan
                                            Japan take Hunan from China
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut maybe a scramble or an intercept youd be interested in

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut actually Im not sure if or when Ill be around today but I think if you tell me if you want to scramble and/or intercept I can run it when I have time, assuming youd lose the transport then the normal plane

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin i'm up if you are still around.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut I can do it now actually

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Thailand round 6

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 6
                                        
                                            Training Troops - Manchuria
                                                Manchuria collect 0 PUs; end with 12 PUs
                                        
                                            Consolidating - Thailand
                                                Thailand collect 0 PUs; end with 9 PUs
                                        
                                            Research Technology - Japan
                                                Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                                Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                                Japan spend 0 on tech rolls
                                                    Japan roll 10,5,5,2,2,8,2,8,5 and gets 0 hits
                                        
                                            Combat Move - Japan
                                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Some non-combat units are destroyed: 
                                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                1 japaneseTacticalBomber moved from Inner Mongolia to Chungking
                                                1 japaneseStrategicBomber moved from Inner Mongolia to Chungking
                                                4 japaneseFighters moved from Inner Mongolia to Chungking
                                                1 japaneseInfantry moved from Shensi to Hupeh
                                                      Japan take Hupeh from China
                                                4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone
                                                1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                                                1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
                                                1 japaneseInfantry moved from Shensi to Hunan
                                                      Japan take Hunan from China
                                        
                                            Combat - Japan
                                                Air Battle in Chungking
                                                    Japan attacks with 6 units heading to Chungking
                                                    Air Battle is over, the remaining bombers go on to their targets
                                                Strategic bombing raid in Chungking
                                                        AntiAircraftGun fire in Chungking : 0/2 hits, 0.17 expected hits
                                                    Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: chineseFactory
                                                    Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: Material
                                                    Bombing raid in Chungking causes 0 damage total.  Damaged units is as follows: chineseFactory = 0, Material = 0
                                                Battle in 148 Sea Zone
                                                    Japan attack with 4 japaneseNavalFighters
                                                    Britain defend with 1 britishTransport
                                                        Japan roll dice for 4 japaneseNavalFighters in 148 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                                                        Britain roll dice for 1 britishTransport in 148 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                        1 britishTransport owned by the Britain lost in 148 Sea Zone
                                                    Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 7
                                                    Casualties for Britain: 1 britishTransport
                                                Battle in Kamchatka
                                                    Some non-combat units are destroyed: 
                                                Cleaning up after air battles
                                        
                                            Non Combat Move - Japan
                                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                4 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                                                2 japaneseInfantrys moved from Phillippines Islands to 128 Sea Zone
                                                2 japaneseMarines moved from Luzon to 128 Sea Zone
                                                2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                                                2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei
                                                1 japaneseInfantry moved from Malay to 91 Sea Zone
                                                1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                                2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
                                                2 japaneseInfantrys moved from 93 Sea Zone to Brunei
                                                1 japaneseBattleship, 2 japaneseCarriers and 2 japaneseCruisers moved from 123 Sea Zone to 129 Sea Zone
                                                4 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone
                                                6 japaneseDestroyers moved from 123 Sea Zone to 129 Sea Zone
                                                3 japaneseDestroyers moved from 96 Sea Zone to 93 Sea Zone
                                                1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                                2 japaneseMarines moved from Sumatra to 92 Sea Zone
                                                1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                                2 japaneseMarines moved from Sumatra to 92 Sea Zone
                                                4 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 93 Sea Zone
                                                4 japaneseMarines moved from 93 Sea Zone to Brunei
                                                1 japaneseSubmarine moved from 124 Sea Zone to 117 Sea Zone
                                                1 japaneseDestroyer moved from 99 Sea Zone to 100 Sea Zone
                                                4 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Chungking to Inner Mongolia
                                                1 Material and 1 Truck moved from Fo Kien to Peking
                                                1 Material moved from Japan to 99 Sea Zone
                                                1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                                                1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone
                                                1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Peking
                                                1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                                1 Train moved from Shansi to Manchuria
                                                1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
                                                1 Train moved from Inner Mongolia to Shansi
                                                2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                                2 japaneseMech.Infantrys and 5 japaneseTanks moved from Shensi to Inner Mongolia
                                                1 japaneseArtillery and 1 japaneseInfantry moved from Shensi to Inner Mongolia
                                                2 Trucks moved from Anhwei to Kwangtung
                                                1 Truck moved from Inner Mongolia to Manchuria
                                                1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                                2 Trucks and 2 japaneseAlpineInfantrys moved from Kwangtung to Shensi
                                                2 japaneseInfantrys moved from Inner Mongolia to Hupeh
                                                1 japaneseArtillery and 1 japaneseMech.Infantry moved from Burma to Kwangtung
                                                1 japaneseArtillery moved from Southern Thailand to Burma
                                                1 Train moved from French Indochina to Burma
                                                1 Train and 2 japaneseInfantrys moved from Burma to Malay
                                                1 Train and 1 japaneseAlpineInfantry moved from Malay to Burma
                                                1 Train moved from Burma to Thailand
                                                1 japaneseInfantry moved from French Indochina to Burma
                                                1 japaneseDestroyer moved from 124 Sea Zone to 120 Sea Zone
                                                1 japaneseDestroyer moved from 120 Sea Zone to 121 Sea Zone
                                                1 japaneseAntiAirGun moved from Japan to 98 Sea Zone
                                                1 japaneseAntiAirGun and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                                                1 japaneseAntiAirGun moved from 128 Sea Zone to Luzon
                                                1 japaneseNavalFighter moved from Japan to Marianas Island
                                        
                                            Purchase Units - Japan
                                                Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 73 PUs; 9 techTokens; 
                                                Japan buy 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseBarracks, 1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                        
                                            Place Units - Japan
                                                1 japaneseAntiAirGun and 1 japaneseNavalFighter placed in Japan
                                                1 japaneseInfantry placed in Kyushu Shikoku
                                                2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                                                 placed in 99 Sea Zone
                                                Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                                1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                                                Units in Peking being upgraded or consumed: 2 Materials
                                                1 japaneseBarracks placed in Peking
                                                Units in Inner Mongolia being upgraded or consumed: 1 Material
                                                1 japaneseAirfield placed in Inner Mongolia
                                                2 japaneseMarines placed in Luzon
                                        
                                            Turn Complete - Japan
                                                Japan collect 72 PUs; end with 72 PUs
                                                Units generate 9 techTokens; Japan end with 18 techTokens
                                                Units Change Ownership
                                                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Manchuria
                                                Manchuria buy 3 japaneseInfantrys; Remaining resources: 3 PUs; 
                                        
                                            Place Units - Manchuria
                                                3 japaneseInfantrys placed in Manchuria
                                        
                                            Turn Complete - Manchuria
                                                Manchuria collect 10 PUs; end with 13 PUs
                                                Units Change Ownership
                                                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                        
                                            Purchase Units - Thailand
                                                Thailand buy 1 japaneseTransport; Remaining resources: 2 PUs; 
                                        
                                            Place Units - Thailand
                                                1 japaneseTransport placed in 91 Sea Zone
                                        
                                            Turn Complete - Thailand
                                                Thailand collect 9 PUs; end with 11 PUs
                                                Units Change Ownership
                                                    Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                        

                                        Combat Hit Differential Summary :

                                        AntiAircraftGun fire in Chungking : : -0.17
                                        Japan : 1.00
                                        Britain : -0.08
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: China round 6

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 6
                                            
                                                Research Technology - China
                                                    China spend 0 on tech rolls
                                                        China roll 7,8,6 and gets 0 hits
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    8 chineseAlpineInfantrys, 7 chineseArtillerys, 14 chineseInfantrys and 4 chineseTanks moved from Kansu to Hupeh
                                                    2 chineseFighters moved from Chungking to Hupeh
                                                    1 chineseFighter moved from Eastern Szechwan to Hupeh
                                            
                                                Combat - China
                                                    Battle in Hupeh
                                                        China attack with 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 14 chineseInfantrys and 4 chineseTanks
                                                        Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                                            China roll dice for 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 14 chineseInfantrys and 4 chineseTanks in Hupeh, round 2 : 4/36 hits, 6.67 expected hits
                                                            Japan roll dice for 3 japaneseInfantrys in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                                                            1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Hupeh
                                                        China win, taking Hupeh from Japan with 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 13 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 6
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 3 japaneseInfantrys
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                                    1 Truck and 1 chineseAntiAirGun moved from Altay to Tsinghai
                                                    2 Trucks moved from Ningsia to Northern China
                                                    2 Trucks and 2 chineseAntiAirGuns moved from Northern China to Ningsia
                                                    1 Truck and 1 chineseAntiAirGun moved from Eastern Szechwan to Chungking
                                                    1 Truck moved from Chungking to Western Szechwan
                                                    1 chineseAntiAirGun, 4 chineseAntiTankGuns, 1 chineseCombatEngineer and 1 chineseMech.Infantry moved from Kansu to Hupeh
                                                    3 chineseMech.Infantrys moved from Kansu to Chungking
                                                    2 chineseAntiAirGuns and 3 chineseMech.Infantrys moved from Chungking to Hupeh
                                                    1 chineseArtillery and 1 chineseInfantry moved from Chungking to Hupeh
                                                    3 chineseFighters moved from Hupeh to Chungking
                                                    1 chineseCombatEngineer moved from Eastern Szechwan to Chungking
                                                    1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Ningsia
                                                    1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                                                    3 chineseInfantrys moved from Singkiang to Ningsia
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 1 chineseAirfield, 1 chineseAlpineInfantry, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 3 techTokens; 
                                            
                                                Place Units - China
                                                    Units in Chungking being upgraded or consumed: 1 Material
                                                    1 chineseAirfield, 1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                                    1 chineseAlpineInfantry, 1 chineseCombatEngineer and 1 chineseInfantry placed in Singkiang
                                            
                                                Turn Complete - China
                                                    China collect 23 PUs; end with 23 PUs
                                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 26 PUs
                                                    Units generate 3 techTokens; China end with 6 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            China : -2.67
                                            Japan : 0.00
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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