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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin go for :germany: R6

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Move Summary: Germany round 6

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 6
        
            Research Technology - Germany
                Note to players Germany: <body><img src="winteroffensive.png"/></body>
                Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                Germany spend 0 on tech rolls
        
            Politics - Germany
                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                    Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                    Germany fails on action: Political Action AxisProposeAlliancewithSweden
        
            Combat Move - Germany
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                1 germanInfantry moved from Murmansk to Kola Penninsula
                      Finland take Kola Penninsula from Russia
                1 germanArtillery, 1 germanCombatEngineer, 3 germanInfantrys and 1 germanParatrooper moved from French West Africa to Gold Coast
                2 germanInfantrys moved from West Africa to 62 Sea Zone
                2 germanInfantrys and 1 germanTransport moved from 62 Sea Zone to 69 Sea Zone
                2 germanInfantrys moved from 69 Sea Zone to Gold Coast
                1 germanFighter moved from West Africa to Gold Coast
                1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone
                3 germanFighters moved from Northern Germany to 24 Sea Zone
                2 germanNavalFighters moved from Northern France to 24 Sea Zone
                2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone
                1 germanTacticalBomber moved from Western France to 24 Sea Zone
                2 germanInfantrys moved from Southern Ukraine to Kharkov
                1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut couple things for later

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin up for battles

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              @ubernaut I'm in the lobby

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              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Finland round 6

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 6
                
                    Reconnaissance Missions - Finland
                        Finland collect 0 PUs; end with 9 PUs
                
                    Reinforcing - DanubeAxis
                        DanubeAxis collect 0 PUs; end with 12 PUs
                
                    Counter Intelligence Operations - VichyFrance
                        VichyFrance collect 0 PUs; end with 15 PUs
                
                    Research Technology - Germany
                        Note to players Germany: <body><img src="winteroffensive.png"/></body>
                        Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                        Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                        Germany spend 0 on tech rolls
                            Germany roll 10,6,1,9,3,2,6,3,4 and gets 0 hits
                
                    Politics - Germany
                        Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                            Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                            Germany fails on action: Political Action AxisProposeAlliancewithSweden
                
                    Combat Move - Germany
                        Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                        Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                        Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                        Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                        Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                        Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                        1 germanInfantry moved from Murmansk to Kola Penninsula
                              Finland take Kola Penninsula from Russia
                        1 germanCruiser, 2 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                        2 germanBattleships, 2 germanCruisers and 4 germanDestroyers moved from 23 Sea Zone to 24 Sea Zone
                        3 germanFighters moved from Northern Germany to 24 Sea Zone
                        2 germanNavalFighters moved from Northern France to 24 Sea Zone
                        2 germanStrategicBombers moved from Eastern Finland to 24 Sea Zone
                        1 germanTacticalBomber moved from Western France to 24 Sea Zone
                        2 germanInfantrys moved from Southern Ukraine to Kharkov
                        1 germanFighter and 1 germanTacticalBomber moved from Western Ukraine to Kharkov
                
                    Combat - Germany
                        Britain scrambles 4 units out of Central Britain to defend against the attack in 24 Sea Zone
                        Battle in Kharkov
                            Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Kharkov, round 2 : 1/4 hits, 1.42 expected hits
                                Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                            Germany win, taking Kharkov from Russia with 1 germanFighter, 1 germanInfantry and 1 germanTacticalBomber remaining. Battle score for attacker is 0
                            Casualties for Germany: 1 germanInfantry
                            Casualties for Russia: 1 russianInfantry
                        Battle in 24 Sea Zone
                            Germany attack with 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers, 1 germanSubmarine and 1 germanTacticalBomber
                            Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishSubmarines and 4 britishTransports; Russia defend with 1 russianDestroyer and 1 russianTransport
                                DepthChargeAttack fire in 24 Sea Zone : 0/8 hits, 0.67 expected hits
                                Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                                Germany roll dice for 2 germanBattleships, 3 germanCruisers, 6 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 2 : 4/21 hits, 8.08 expected hits
                                Britain roll dice for 1 americanDestroyer, 1 americanTransport, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 4 britishTransports, 1 russianDestroyer and 1 russianTransport in 24 Sea Zone, round 2 : 3/24 hits, 7.08 expected hits
                                1 russianTransport owned by the Russia, 1 americanTransport owned by the Usa, 2 britishTransports owned by the Britain and 3 germanDestroyers owned by the Germany lost in 24 Sea Zone
                                Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                Britain roll dice for 2 britishSubmarines in 24 Sea Zone, round 3 : 1/2 hits, 0.17 expected hits
                                Germany roll dice for 2 germanBattleships, 3 germanCruisers, 3 germanDestroyers, 3 germanFighters, 2 germanNavalFighters, 2 germanStrategicBombers and 1 germanTacticalBomber in 24 Sea Zone, round 3 : 10/18 hits, 7.33 expected hits
                                Britain roll dice for 1 americanDestroyer, 1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 4 britishDestroyers, 6 britishNavalFighters, 2 britishTransports and 1 russianDestroyer in 24 Sea Zone, round 3 : 10/20 hits, 6.75 expected hits
                            Units damaged: 2 germanBattleships owned by the Germany
                                2 britishSubmarines owned by the Britain, 1 americanDestroyer owned by the Usa, 1 britishCarrier owned by the Britain, 1 germanCruiser owned by the Germany, 1 germanSubmarine owned by the Germany, 1 russianDestroyer owned by the Russia, 3 germanFighters owned by the Germany, 2 britishTransports owned by the Britain, 3 germanDestroyers owned by the Germany, 1 germanTacticalBomber owned by the Germany and 4 britishDestroyers owned by the Britain lost in 24 Sea Zone
                                2 germanBattleships owned by the Germany lost in 24 Sea Zone
                            2 germanBattleship-damageds owned by the Germany added in 24 Sea Zone
                            2 germanCruisers owned by the Germany and 2 germanBattleship-damageds owned by the Germany retreated to 25 Sea Zone
                            Britain win with 1 britishBattleship, 3 britishCruisers and 6 britishNavalFighters remaining. Battle score for attacker is -32
                            Casualties for Germany: 2 germanBattleships, 1 germanCruiser, 6 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTacticalBomber
                            Casualties for Britain: 1 britishCarrier, 4 britishDestroyers, 2 britishSubmarines and 4 britishTransports
                            Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                            Casualties for Usa: 1 americanDestroyer and 1 americanTransport
                        Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                        Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                        Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                        Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain
                            2 britishNavalFighters owned by the Britain forced to land in Scotland
                
                    Non Combat Move - Germany
                        Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                        Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                        Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                        Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                        Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                        Trigger germanProd: Germany has 1 Material placed in Berlin
                        2 germanNavalFighters moved from 24 Sea Zone to Northern Germany
                        2 germanStrategicBombers moved from 24 Sea Zone to Northern Germany
                        2 germanTransports moved from 23 Sea Zone to 25 Sea Zone
                        1 germanFighter and 1 germanNavalFighter moved from Western France to Northern Germany
                        1 germanSubmarine moved from 34 Sea Zone to 22 Sea Zone
                        1 germanArtillery, 3 germanMech.Infantrys and 5 germanTanks moved from Murmansk to Eastern Finland
                        1 germanAntiTankGun and 3 germanArtillerys moved from Western Karelia to Eastern Finland
                        1 germanInfantry moved from Eastern Finland to Western Karelia
                        1 germanInfantry moved from Northern Finland to Eastern Finland
                        2 germanInfantrys moved from Finland to Eastern Finland
                        1 germanAlpineInfantry moved from Northern Finland to Northern Norway
                        2 Trucks moved from Northern Finland to Northern Norway
                        2 Trucks and 2 germanInfantrys moved from Northern Norway to Eastern Finland
                        1 germanAntiTankGun, 5 germanArtillerys and 1 germanCombatEngineer moved from Lativa Estonia to Belorussia
                        1 germanAntiTankGun moved from Lativa Estonia to Belorussia
                        1 germanFighter and 1 germanTacticalBomber moved from Kharkov to Western Ukraine
                        1 germanArtillery and 1 germanInfantry moved from Eastern Poland to Belorussia
                        1 germanInfantry moved from Bessarabia to Western Ukraine
                        1 germanInfantry moved from Poland to Eastern Poland
                        1 Train moved from Vichy France to Western France
                        1 Train and 2 germanInfantrys moved from Western France to Southern Spain
                        1 Train moved from Southern Spain to Vichy France
                        1 Truck and 1 germanArtillery moved from Western France to Southern Spain
                        1 Truck moved from Southern Spain to Northern Spain
                        1 germanFighter moved from Eastern Germany to Northern Germany
                        1 Truck and 1 germanInfantry moved from Northern France to Southern Spain
                        1 germanArtillery and 2 germanInfantrys moved from Western France to Northern Spain
                        2 germanParatroopers moved from Algeria to Morrocco
                        1 germanTransport moved from 62 Sea Zone to 64 Sea Zone
                        1 germanParatrooper moved from French West Africa to West Africa
                        1 germanCombatEngineer moved from Morrocco to Algeria
                        1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                        1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                        1 Material and 1 germanInfantry moved from 45 Sea Zone to Algeria
                        1 germanInfantry moved from Paris to Western France
                        1 germanInfantry moved from Eastern France to Vichy France
                        1 germanArtillery and 1 germanInfantry moved from Northern France to Western France
                        1 Truck and 1 germanInfantry moved from Low Countries to Northern Spain
                        2 germanTanks moved from Austria to Eastern Poland
                        1 Train moved from Hungary Slovakia to Romania
                        1 Train and 2 germanInfantrys moved from Romania to Belorussia
                        1 Train moved from Poland to Bulgaria
                        1 Train and 2 germanInfantrys moved from Bulgaria to Belorussia
                        2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Western Ukraine to Belorussia
                        1 germanInfantry moved from Central Norway to Norway
                        1 germanAlpineInfantry moved from Central Norway to Norway
                        2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                        2 germanInfantrys moved from 27 Sea Zone to Lithuania
                        1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys moved from French West Africa to West Africa
                        1 germanAirTransport moved from Algeria to Vichy France
                        1 germanAirTransport moved from Algeria to Morrocco
                        3 germanInfantrys moved from Low Countries to Northern France
                        1 Truck moved from Bulgaria to Hungary Slovakia
                        1 Truck moved from Bessarabia to Hungary Slovakia
                        1 germanInfantry moved from Romania to Western Ukraine
                        1 germanInfantry moved from Berlin to Northern Germany
                        1 Train moved from Western Ukraine to Eastern Germany
                        1 Train, 1 germanAntiTankGun and 1 germanInfantry moved from Eastern Germany to Belorussia
                        1 Train moved from Belorussia to Eastern Germany
                        1 germanFighter moved from West Africa to Morrocco
                
                    Purchase Units - Germany
                        Germany buy 1 germanArtillery, 4 germanDestroyers, 1 germanFighter, 5 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; 9 techTokens; 
                
                    Place Units - Germany
                        1 germanSubmarine placed in 34 Sea Zone
                        4 germanDestroyers placed in 25 Sea Zone
                        1 germanFighter placed in Southern Germany
                        2 germanInfantrys placed in Berlin
                        1 germanArtillery and 3 germanInfantrys placed in Eastern Germany
                
                    Activate Technology - Germany
                        Trigger germanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to germanAirfield
                
                    Turn Complete - Germany
                        Germany collect 62 PUs; end with 63 PUs
                        Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                        Units generate 9 techTokens; Germany end with 18 techTokens
                        Units Change Ownership
                            Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                            Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                            Some Units in Finland change ownership: 1 Material
                            Some Units in West Africa change ownership: 1 germanCombatEngineer
                
                    Purchase Units - VichyFrance
                        Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                        VichyFrance buy 1 germanEntrenchment, 2 germanInfantrys and 1 germanSubmarine; Remaining resources: 1 PUs; 
                
                    Place Units - VichyFrance
                        Units in Algeria being upgraded or consumed: 1 Material
                        1 germanEntrenchment and 2 germanInfantrys placed in Algeria
                        1 germanSubmarine placed in 44 Sea Zone
                        1 Material placed in Vichy France
                
                    Turn Complete - VichyFrance
                        VichyFrance collect 17 PUs; end with 18 PUs
                        Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                        Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 14 PUs
                        Units Change Ownership
                            Some Units in 44 Sea Zone change ownership: 1 germanSubmarine
                            Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                            Some Units in Vichy France change ownership: 1 Material
                            Some Units in West Africa change ownership: 1 germanCombatEngineer
                
                    Purchase Units - DanubeAxis
                        DanubeAxis buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
                
                    Place Units - DanubeAxis
                        2 germanInfantrys placed in Romania
                        1 germanAntiTankGun placed in Hungary Slovakia
                
                    Turn Complete - DanubeAxis
                        DanubeAxis collect 12 PUs; end with 14 PUs
                        Units Change Ownership
                            Some Units in Hungary Slovakia change ownership: 1 germanAntiTankGun
                            Some Units in Romania change ownership: 2 germanInfantrys
                
                    Purchase Units - Finland
                        Finland buy 1 germanAntiTankGun and 1 germanInfantry; Remaining resources: 2 PUs; 
                
                    Place Units - Finland
                        1 germanAntiTankGun and 1 germanInfantry placed in Finland
                
                    Turn Complete - Finland
                        Finland collect 10 PUs; end with 12 PUs
                        Units Change Ownership
                            Some Units in Eastern Finland change ownership: 2 germanCombatEngineers
                            Some Units in Finland change ownership: 1 Material, 1 germanAntiTankGun and 1 germanInfantry
                

                Combat Hit Differential Summary :

                DepthChargeAttack fire in 24 Sea Zone : : -0.67
                Britain : -0.17
                Germany : -1.33
                Russia : 0.67
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Russia round 6

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 6
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                            Russia removing all Technology Tokens after successful research.
                            Russia discover ImprovedArtillery
                    
                        Politics - Russia
                            Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            2 russianInfantrys moved from Eastern Karelia to Western Karelia
                            2 russianFighters moved from Vologda to Western Karelia
                            1 russianInfantry moved from Leningrad to Lativa Estonia
                                  Russia take Lativa Estonia from Germany
                            2 russianInfantrys moved from Voronezh to Kharkov
                            2 russianFighters moved from Smolensk to Kharkov
                            1 russianFighter moved from Moscow to Kharkov
                            1 russianStrategicBomber moved from Moscow to Belorussia
                            1 russianTacticalBomber moved from Urals to Belorussia
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin got a quickie here

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Russia round 6

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 6
                        
                            Research Technology - Russia
                                Russia spend 0 on tech rolls
                                    Russia roll 5,3,1,6,5,9,5,12,5 and gets 1 hit
                                Russia removing all Technology Tokens after successful research.
                                Russia discover ImprovedArtillery
                        
                            Politics - Russia
                                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 14 = Failure!
                                    Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                2 russianInfantrys moved from Eastern Karelia to Western Karelia
                                2 russianFighters moved from Vologda to Western Karelia
                                1 russianInfantry moved from Leningrad to Lativa Estonia
                                      Russia take Lativa Estonia from Germany
                                2 russianInfantrys moved from Voronezh to Kharkov
                                2 russianFighters moved from Smolensk to Kharkov
                                1 russianFighter moved from Moscow to Kharkov
                                1 russianStrategicBomber moved from Moscow to Belorussia
                                1 russianTacticalBomber moved from Urals to Belorussia
                        
                            Combat - Russia
                                Strategic bombing raid in Belorussia
                                        AntiAircraftGun fire in Belorussia : 0/1 hits, 0.08 expected hits
                                    Bombing raid in Belorussia rolls: 3,0 and causes: 3 damage to unit: Rail
                                    Bombing raid in Belorussia causes 3 damage total. 
                                Battle in Kharkov
                                    Russia attack with 3 russianFighters and 2 russianInfantrys
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 3 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 2/5 hits, 1.50 expected hits
                                        Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                        1 germanInfantry owned by the Germany lost in Kharkov
                                    Russia win, taking Kharkov from Germany with 3 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Western Karelia
                                    Russia attack with 2 russianFighters and 2 russianInfantrys
                                    Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                        Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 2 : 0/4 hits, 0.83 expected hits
                                        Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                        Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 3 : 0/4 hits, 0.83 expected hits
                                        Finland roll dice for 1 germanInfantry in Western Karelia, round 3 : 0/1 hits, 0.33 expected hits
                                        Russia roll dice for 2 russianFighters and 2 russianInfantrys in Western Karelia, round 4 : 2/4 hits, 0.83 expected hits
                                        Finland roll dice for 1 germanInfantry in Western Karelia, round 4 : 0/1 hits, 0.33 expected hits
                                        1 germanInfantry owned by the Germany lost in Western Karelia
                                    Russia win, taking Western Karelia from Finland with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger AltayLLRussia2: China takes ownership of territory Altay
                                Trigger russianAP2: Russia has 1 Material placed in Moscow
                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                2 russianFighters moved from Western Karelia to Vologda
                                1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                1 russianAirTransport moved from Orel Kursk to Moscow
                                1 russianStrategicBomber moved from Belorussia to Smolensk
                                1 russianTacticalBomber moved from Belorussia to Orel Kursk
                                2 russianFighters moved from Kharkov to Smolensk
                                1 russianFighter moved from Kharkov to Orel Kursk
                                1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 115 Sea Zone to 105 Sea Zone
                                1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                                1 Train moved from Yakut to Novosibirsk
                                1 Train and 2 russianAlpineInfantrys moved from Omsk to Yakut
                                1 Train moved from Yakut to Kansk
                                2 Trucks and 2 russianAlpineInfantrys moved from Vologda to Orel Kursk
                                1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk
                                1 Truck moved from Orel Kursk to Voronezh
                                1 Truck moved from Smolensk to Stalingrad
                                1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                                1 Truck moved from Smolensk to Stalingrad
                                1 Truck and 1 russianAntiAirGun moved from Stalingrad to Caucasus
                                1 Truck moved from Smolensk to Moscow
                                1 Truck and 1 russianInfantry moved from Moscow to Orel Kursk
                                1 Truck and 1 russianAntiAirGun moved from Kansk to Altay
                                1 Truck moved from Altay to Novosibirsk
                                1 Truck moved from Irkutsk to Altay
                                2 russianAntiTankGuns, 8 russianArtillerys, 8 russianInfantrys and 1 russianParatrooper moved from Eastern Karelia to Novgorod
                                2 russianInfantrys moved from Pskov to Orel Kursk
                                1 Material and 1 russianMech.Infantry moved from Moscow to Orel Kursk
                                1 russianCombatEngineer moved from Moscow to Novgorod
                                1 russianAntiTankGun, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper and 6 russianTanks moved from Smolensk to Orel Kursk
                                2 russianAlpineInfantrys, 2 russianAntiTankGuns, 7 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Voronezh to Orel Kursk
                                1 russianArtillery and 1 russianMech.Infantry moved from Stalingrad to Orel Kursk
                                1 russianArtillery and 2 russianInfantrys moved from Stalingrad to Voronezh
                                1 russianMech.Infantry moved from Northern Kazahk to Novosibirsk
                                1 russianAntiAirGun and 1 russianMech.Infantry moved from Novosibirsk to Northern Kazahk
                                1 russianMech.Infantry moved from Sverdlovsk to Northern Kazahk
                                1 russianAntiAirGun and 1 russianMech.Infantry moved from Northern Kazahk to Sverdlovsk
                                1 russianAntiTankGun and 1 russianArtillery moved from Novosibirsk to Altay
                                2 russianInfantrys moved from Irkutsk to Yakut
                        
                            Purchase Units - Russia
                                Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 2 russianArtillerys, 13 russianInfantrys, 1 russianParatrooper and 1 russianTacticalBomber; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Place Units - Russia
                                Units in Orel Kursk being upgraded or consumed: 1 Material
                                1 russianAirfield placed in Orel Kursk
                                1 russianTacticalBomber placed in Urals
                                2 russianArtillerys placed in Novosibirsk
                                2 russianAlpineInfantrys placed in Omsk
                                3 russianInfantrys and 1 russianParatrooper placed in Moscow
                                2 russianInfantrys placed in Vologda
                                3 russianInfantrys placed in Volgarod
                                3 russianInfantrys placed in Stalingrad
                                2 russianInfantrys placed in Irkutsk
                        
                            Activate Technology - Russia
                                Russia activating ImprovedArtillery
                                Trigger russianImpArt1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianArtillery} with name:supportAttachmentArtilleryImprussian
                        
                            Turn Complete - Russia
                                Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                                Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay
                                Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                                Trigger LLrFA: has removed 1 russianAntiAirGun owned by Russia in Altay
                                Trigger LLrTRA: China has 1 Truck placed in Altay
                                Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                                Trigger LLrFA: China has 1 chineseAntiAirGun placed in Altay
                                Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                                Russia collect 71 PUs; end with 71 PUs
                                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                Units generate 9 techTokens; Russia end with 9 techTokens
                        

                        Combat Hit Differential Summary :

                        Finland : -1.00
                        Germany : -0.33
                        AntiAircraftGun fire in Belorussia : : -0.08
                        Russia : -0.00
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin go for 🗾

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            TripleA Move Summary: Japan round 6

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 6
                            
                                Research Technology - Japan
                                    Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                    Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                    Japan spend 0 on tech rolls
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Some non-combat units are destroyed: 
                                    1 japaneseTacticalBomber moved from Inner Mongolia to Chungking
                                    1 japaneseStrategicBomber moved from Inner Mongolia to Chungking
                                    4 japaneseFighters moved from Inner Mongolia to Chungking
                                    1 japaneseInfantry moved from Shensi to Hupeh
                                          Japan take Hupeh from China
                                    4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone
                                    1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                                    1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
                                    1 japaneseInfantry moved from Shensi to Hunan
                                          Japan take Hunan from China
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut maybe a scramble or an intercept youd be interested in

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut actually Im not sure if or when Ill be around today but I think if you tell me if you want to scramble and/or intercept I can run it when I have time, assuming youd lose the transport then the normal plane

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin i'm up if you are still around.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut I can do it now actually

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 6

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 6
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 12 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 9 PUs
                                      
                                          Research Technology - Japan
                                              Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                                              Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                                              Japan spend 0 on tech rolls
                                                  Japan roll 10,5,5,2,2,8,2,8,5 and gets 0 hits
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Some non-combat units are destroyed: 
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseTacticalBomber moved from Inner Mongolia to Chungking
                                              1 japaneseStrategicBomber moved from Inner Mongolia to Chungking
                                              4 japaneseFighters moved from Inner Mongolia to Chungking
                                              1 japaneseInfantry moved from Shensi to Hupeh
                                                    Japan take Hupeh from China
                                              4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone
                                              1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                                              1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
                                              1 japaneseInfantry moved from Shensi to Hunan
                                                    Japan take Hunan from China
                                      
                                          Combat - Japan
                                              Air Battle in Chungking
                                                  Japan attacks with 6 units heading to Chungking
                                                  Air Battle is over, the remaining bombers go on to their targets
                                              Strategic bombing raid in Chungking
                                                      AntiAircraftGun fire in Chungking : 0/2 hits, 0.17 expected hits
                                                  Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: chineseFactory
                                                  Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: Material
                                                  Bombing raid in Chungking causes 0 damage total.  Damaged units is as follows: chineseFactory = 0, Material = 0
                                              Battle in 148 Sea Zone
                                                  Japan attack with 4 japaneseNavalFighters
                                                  Britain defend with 1 britishTransport
                                                      Japan roll dice for 4 japaneseNavalFighters in 148 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                                                      Britain roll dice for 1 britishTransport in 148 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                      1 britishTransport owned by the Britain lost in 148 Sea Zone
                                                  Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 7
                                                  Casualties for Britain: 1 britishTransport
                                              Battle in Kamchatka
                                                  Some non-combat units are destroyed: 
                                              Cleaning up after air battles
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              4 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                                              2 japaneseInfantrys moved from Phillippines Islands to 128 Sea Zone
                                              2 japaneseMarines moved from Luzon to 128 Sea Zone
                                              2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                                              2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei
                                              1 japaneseInfantry moved from Malay to 91 Sea Zone
                                              1 japaneseInfantry moved from Thailand to 91 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
                                              2 japaneseInfantrys moved from 93 Sea Zone to Brunei
                                              1 japaneseBattleship, 2 japaneseCarriers and 2 japaneseCruisers moved from 123 Sea Zone to 129 Sea Zone
                                              4 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone
                                              6 japaneseDestroyers moved from 123 Sea Zone to 129 Sea Zone
                                              3 japaneseDestroyers moved from 96 Sea Zone to 93 Sea Zone
                                              1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                              2 japaneseMarines moved from Sumatra to 92 Sea Zone
                                              1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                                              2 japaneseMarines moved from Sumatra to 92 Sea Zone
                                              4 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 93 Sea Zone
                                              4 japaneseMarines moved from 93 Sea Zone to Brunei
                                              1 japaneseSubmarine moved from 124 Sea Zone to 117 Sea Zone
                                              1 japaneseDestroyer moved from 99 Sea Zone to 100 Sea Zone
                                              4 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Chungking to Inner Mongolia
                                              1 Material and 1 Truck moved from Fo Kien to Peking
                                              1 Material moved from Japan to 99 Sea Zone
                                              1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                                              1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone
                                              1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Peking
                                              1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                              1 Train moved from Shansi to Manchuria
                                              1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
                                              1 Train moved from Inner Mongolia to Shansi
                                              2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                              2 japaneseMech.Infantrys and 5 japaneseTanks moved from Shensi to Inner Mongolia
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Shensi to Inner Mongolia
                                              2 Trucks moved from Anhwei to Kwangtung
                                              1 Truck moved from Inner Mongolia to Manchuria
                                              1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                              2 Trucks and 2 japaneseAlpineInfantrys moved from Kwangtung to Shensi
                                              2 japaneseInfantrys moved from Inner Mongolia to Hupeh
                                              1 japaneseArtillery and 1 japaneseMech.Infantry moved from Burma to Kwangtung
                                              1 japaneseArtillery moved from Southern Thailand to Burma
                                              1 Train moved from French Indochina to Burma
                                              1 Train and 2 japaneseInfantrys moved from Burma to Malay
                                              1 Train and 1 japaneseAlpineInfantry moved from Malay to Burma
                                              1 Train moved from Burma to Thailand
                                              1 japaneseInfantry moved from French Indochina to Burma
                                              1 japaneseDestroyer moved from 124 Sea Zone to 120 Sea Zone
                                              1 japaneseDestroyer moved from 120 Sea Zone to 121 Sea Zone
                                              1 japaneseAntiAirGun moved from Japan to 98 Sea Zone
                                              1 japaneseAntiAirGun and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                                              1 japaneseAntiAirGun moved from 128 Sea Zone to Luzon
                                              1 japaneseNavalFighter moved from Japan to Marianas Island
                                      
                                          Purchase Units - Japan
                                              Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 73 PUs; 9 techTokens; 
                                              Japan buy 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseBarracks, 1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseAntiAirGun and 1 japaneseNavalFighter placed in Japan
                                              1 japaneseInfantry placed in Kyushu Shikoku
                                              2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                                               placed in 99 Sea Zone
                                              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                                              1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                                              Units in Peking being upgraded or consumed: 2 Materials
                                              1 japaneseBarracks placed in Peking
                                              Units in Inner Mongolia being upgraded or consumed: 1 Material
                                              1 japaneseAirfield placed in Inner Mongolia
                                              2 japaneseMarines placed in Luzon
                                      
                                          Turn Complete - Japan
                                              Japan collect 72 PUs; end with 72 PUs
                                              Units generate 9 techTokens; Japan end with 18 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 3 japaneseInfantrys; Remaining resources: 3 PUs; 
                                      
                                          Place Units - Manchuria
                                              3 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 10 PUs; end with 13 PUs
                                              Units Change Ownership
                                                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 1 japaneseTransport; Remaining resources: 2 PUs; 
                                      
                                          Place Units - Thailand
                                              1 japaneseTransport placed in 91 Sea Zone
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 11 PUs
                                              Units Change Ownership
                                                  Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                      

                                      Combat Hit Differential Summary :

                                      AntiAircraftGun fire in Chungking : : -0.17
                                      Japan : 1.00
                                      Britain : -0.08
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 6

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 6
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                      China roll 7,8,6 and gets 0 hits
                                          
                                              Combat Move - China
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  8 chineseAlpineInfantrys, 7 chineseArtillerys, 14 chineseInfantrys and 4 chineseTanks moved from Kansu to Hupeh
                                                  2 chineseFighters moved from Chungking to Hupeh
                                                  1 chineseFighter moved from Eastern Szechwan to Hupeh
                                          
                                              Combat - China
                                                  Battle in Hupeh
                                                      China attack with 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 14 chineseInfantrys and 4 chineseTanks
                                                      Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                                          China roll dice for 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 14 chineseInfantrys and 4 chineseTanks in Hupeh, round 2 : 4/36 hits, 6.67 expected hits
                                                          Japan roll dice for 3 japaneseInfantrys in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                                                          1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Hupeh
                                                      China win, taking Hupeh from Japan with 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 13 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 6
                                                      Casualties for China: 1 chineseInfantry
                                                      Casualties for Japan: 3 japaneseInfantrys
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  1 Truck and 1 chineseAntiAirGun moved from Altay to Tsinghai
                                                  2 Trucks moved from Ningsia to Northern China
                                                  2 Trucks and 2 chineseAntiAirGuns moved from Northern China to Ningsia
                                                  1 Truck and 1 chineseAntiAirGun moved from Eastern Szechwan to Chungking
                                                  1 Truck moved from Chungking to Western Szechwan
                                                  1 chineseAntiAirGun, 4 chineseAntiTankGuns, 1 chineseCombatEngineer and 1 chineseMech.Infantry moved from Kansu to Hupeh
                                                  3 chineseMech.Infantrys moved from Kansu to Chungking
                                                  2 chineseAntiAirGuns and 3 chineseMech.Infantrys moved from Chungking to Hupeh
                                                  1 chineseArtillery and 1 chineseInfantry moved from Chungking to Hupeh
                                                  3 chineseFighters moved from Hupeh to Chungking
                                                  1 chineseCombatEngineer moved from Eastern Szechwan to Chungking
                                                  1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Ningsia
                                                  1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                                                  3 chineseInfantrys moved from Singkiang to Ningsia
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 1 chineseAirfield, 1 chineseAlpineInfantry, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 3 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Chungking being upgraded or consumed: 1 Material
                                                  1 chineseAirfield, 1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                                  1 chineseAlpineInfantry, 1 chineseCombatEngineer and 1 chineseInfantry placed in Singkiang
                                          
                                              Turn Complete - China
                                                  China collect 23 PUs; end with 23 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 26 PUs
                                                  Units generate 3 techTokens; China end with 6 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : -2.67
                                          Japan : 0.00
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin figured there was no way you'd scramble with all my guys in there anyway just posted for the stats and should have uk battle before too long if you are still around.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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