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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut actually Im not sure if or when Ill be around today but I think if you tell me if you want to scramble and/or intercept I can run it when I have time, assuming youd lose the transport then the normal plane

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      • ubernautU Online
        ubernaut Moderators @colin
        last edited by

        @colin i'm up if you are still around.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          @ubernaut I can do it now actually

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Thailand round 6

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 6
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 12 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 9 PUs
            
                Research Technology - Japan
                    Trigger japaneseaTIDS: Japan gains access to ImprovedDefensiveStructures
                    Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                    Japan spend 0 on tech rolls
                        Japan roll 10,5,5,2,2,8,2,8,5 and gets 0 hits
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Some non-combat units are destroyed: 
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseTacticalBomber moved from Inner Mongolia to Chungking
                    1 japaneseStrategicBomber moved from Inner Mongolia to Chungking
                    4 japaneseFighters moved from Inner Mongolia to Chungking
                    1 japaneseInfantry moved from Shensi to Hupeh
                          Japan take Hupeh from China
                    4 japaneseNavalFighters moved from 93 Sea Zone to 148 Sea Zone
                    1 japaneseInfantry moved from Khabarovskiy Kray to 100 Sea Zone
                    1 japaneseInfantry moved from 100 Sea Zone to Kamchatka
                    1 japaneseInfantry moved from Shensi to Hunan
                          Japan take Hunan from China
            
                Combat - Japan
                    Air Battle in Chungking
                        Japan attacks with 6 units heading to Chungking
                        Air Battle is over, the remaining bombers go on to their targets
                    Strategic bombing raid in Chungking
                            AntiAircraftGun fire in Chungking : 0/2 hits, 0.17 expected hits
                        Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: chineseFactory
                        Bombing raid in Chungking rolls: 0 and causes: 0 damage to unit: Material
                        Bombing raid in Chungking causes 0 damage total.  Damaged units is as follows: chineseFactory = 0, Material = 0
                    Battle in 148 Sea Zone
                        Japan attack with 4 japaneseNavalFighters
                        Britain defend with 1 britishTransport
                            Japan roll dice for 4 japaneseNavalFighters in 148 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                            Britain roll dice for 1 britishTransport in 148 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                            1 britishTransport owned by the Britain lost in 148 Sea Zone
                        Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is 7
                        Casualties for Britain: 1 britishTransport
                    Battle in Kamchatka
                        Some non-combat units are destroyed: 
                    Cleaning up after air battles
            
                Non Combat Move - Japan
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    4 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                    2 japaneseInfantrys moved from Phillippines Islands to 128 Sea Zone
                    2 japaneseMarines moved from Luzon to 128 Sea Zone
                    2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                    2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei
                    1 japaneseInfantry moved from Malay to 91 Sea Zone
                    1 japaneseInfantry moved from Thailand to 91 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
                    2 japaneseInfantrys moved from 93 Sea Zone to Brunei
                    1 japaneseBattleship, 2 japaneseCarriers and 2 japaneseCruisers moved from 123 Sea Zone to 129 Sea Zone
                    4 japaneseNavalFighters moved from 123 Sea Zone to 129 Sea Zone
                    6 japaneseDestroyers moved from 123 Sea Zone to 129 Sea Zone
                    3 japaneseDestroyers moved from 96 Sea Zone to 93 Sea Zone
                    1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                    2 japaneseMarines moved from Sumatra to 92 Sea Zone
                    1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                    2 japaneseMarines moved from Sumatra to 92 Sea Zone
                    4 japaneseMarines and 2 japaneseTransports moved from 92 Sea Zone to 93 Sea Zone
                    4 japaneseMarines moved from 93 Sea Zone to Brunei
                    1 japaneseSubmarine moved from 124 Sea Zone to 117 Sea Zone
                    1 japaneseDestroyer moved from 99 Sea Zone to 100 Sea Zone
                    4 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Chungking to Inner Mongolia
                    1 Material and 1 Truck moved from Fo Kien to Peking
                    1 Material moved from Japan to 99 Sea Zone
                    1 japaneseCombatEngineer moved from Tokyo to 99 Sea Zone
                    1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 99 Sea Zone to 97 Sea Zone
                    1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Peking
                    1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                    1 Train moved from Shansi to Manchuria
                    1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
                    1 Train moved from Inner Mongolia to Shansi
                    2 japaneseInfantrys moved from Shansi to Inner Mongolia
                    2 japaneseMech.Infantrys and 5 japaneseTanks moved from Shensi to Inner Mongolia
                    1 japaneseArtillery and 1 japaneseInfantry moved from Shensi to Inner Mongolia
                    2 Trucks moved from Anhwei to Kwangtung
                    1 Truck moved from Inner Mongolia to Manchuria
                    1 japaneseInfantry moved from Manchuria to Northern Manchuria
                    2 Trucks and 2 japaneseAlpineInfantrys moved from Kwangtung to Shensi
                    2 japaneseInfantrys moved from Inner Mongolia to Hupeh
                    1 japaneseArtillery and 1 japaneseMech.Infantry moved from Burma to Kwangtung
                    1 japaneseArtillery moved from Southern Thailand to Burma
                    1 Train moved from French Indochina to Burma
                    1 Train and 2 japaneseInfantrys moved from Burma to Malay
                    1 Train and 1 japaneseAlpineInfantry moved from Malay to Burma
                    1 Train moved from Burma to Thailand
                    1 japaneseInfantry moved from French Indochina to Burma
                    1 japaneseDestroyer moved from 124 Sea Zone to 120 Sea Zone
                    1 japaneseDestroyer moved from 120 Sea Zone to 121 Sea Zone
                    1 japaneseAntiAirGun moved from Japan to 98 Sea Zone
                    1 japaneseAntiAirGun and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                    1 japaneseAntiAirGun moved from 128 Sea Zone to Luzon
                    1 japaneseNavalFighter moved from Japan to Marianas Island
            
                Purchase Units - Japan
                    Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 73 PUs; 9 techTokens; 
                    Japan buy 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseBarracks, 1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseDestroyers, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Japan
                    1 japaneseAntiAirGun and 1 japaneseNavalFighter placed in Japan
                    1 japaneseInfantry placed in Kyushu Shikoku
                    2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                     placed in 99 Sea Zone
                    Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
                    1 japaneseBattleship and 1 japaneseCruiser placed in 99 Sea Zone
                    Units in Peking being upgraded or consumed: 2 Materials
                    1 japaneseBarracks placed in Peking
                    Units in Inner Mongolia being upgraded or consumed: 1 Material
                    1 japaneseAirfield placed in Inner Mongolia
                    2 japaneseMarines placed in Luzon
            
                Turn Complete - Japan
                    Japan collect 72 PUs; end with 72 PUs
                    Units generate 9 techTokens; Japan end with 18 techTokens
                    Units Change Ownership
                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Manchuria
                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 3 PUs; 
            
                Place Units - Manchuria
                    3 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 10 PUs; end with 13 PUs
                    Units Change Ownership
                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Thailand
                    Thailand buy 1 japaneseTransport; Remaining resources: 2 PUs; 
            
                Place Units - Thailand
                    1 japaneseTransport placed in 91 Sea Zone
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 11 PUs
                    Units Change Ownership
                        Some Units in 91 Sea Zone change ownership: 1 japaneseTransport
                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
            

            Combat Hit Differential Summary :

            AntiAircraftGun fire in Chungking : : -0.17
            Japan : 1.00
            Britain : -0.08
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Online
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: China round 6

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 6
                
                    Research Technology - China
                        China spend 0 on tech rolls
                            China roll 7,8,6 and gets 0 hits
                
                    Combat Move - China
                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                        Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                        8 chineseAlpineInfantrys, 7 chineseArtillerys, 14 chineseInfantrys and 4 chineseTanks moved from Kansu to Hupeh
                        2 chineseFighters moved from Chungking to Hupeh
                        1 chineseFighter moved from Eastern Szechwan to Hupeh
                
                    Combat - China
                        Battle in Hupeh
                            China attack with 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 14 chineseInfantrys and 4 chineseTanks
                            Japan defend with 1 Flagpole and 3 japaneseInfantrys
                                China roll dice for 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 14 chineseInfantrys and 4 chineseTanks in Hupeh, round 2 : 4/36 hits, 6.67 expected hits
                                Japan roll dice for 3 japaneseInfantrys in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
                                1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Hupeh
                            China win, taking Hupeh from Japan with 8 chineseAlpineInfantrys, 7 chineseArtillerys, 3 chineseFighters, 13 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 6
                            Casualties for China: 1 chineseInfantry
                            Casualties for Japan: 3 japaneseInfantrys
                        Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseProd1: China has 1 Material placed in Chungking
                        1 Truck and 1 chineseAntiAirGun moved from Altay to Tsinghai
                        2 Trucks moved from Ningsia to Northern China
                        2 Trucks and 2 chineseAntiAirGuns moved from Northern China to Ningsia
                        1 Truck and 1 chineseAntiAirGun moved from Eastern Szechwan to Chungking
                        1 Truck moved from Chungking to Western Szechwan
                        1 chineseAntiAirGun, 4 chineseAntiTankGuns, 1 chineseCombatEngineer and 1 chineseMech.Infantry moved from Kansu to Hupeh
                        3 chineseMech.Infantrys moved from Kansu to Chungking
                        2 chineseAntiAirGuns and 3 chineseMech.Infantrys moved from Chungking to Hupeh
                        1 chineseArtillery and 1 chineseInfantry moved from Chungking to Hupeh
                        3 chineseFighters moved from Hupeh to Chungking
                        1 chineseCombatEngineer moved from Eastern Szechwan to Chungking
                        1 chineseAlpineInfantry, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Ningsia
                        1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                        3 chineseInfantrys moved from Singkiang to Ningsia
                
                    Purchase Units - China
                        Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                        China buy 1 chineseAirfield, 1 chineseAlpineInfantry, 1 chineseArtillery, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 3 techTokens; 
                
                    Place Units - China
                        Units in Chungking being upgraded or consumed: 1 Material
                        1 chineseAirfield, 1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                        1 chineseAlpineInfantry, 1 chineseCombatEngineer and 1 chineseInfantry placed in Singkiang
                
                    Turn Complete - China
                        China collect 23 PUs; end with 23 PUs
                        Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 26 PUs
                        Units generate 3 techTokens; China end with 6 techTokens
                

                Combat Hit Differential Summary :

                China : -2.67
                Japan : 0.00
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Online
                  ubernaut Moderators @colin
                  last edited by

                  @colin figured there was no way you'd scramble with all my guys in there anyway just posted for the stats and should have uk battle before too long if you are still around.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut ill be around about 45 minutes

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Online
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Britain round 6

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 6
                      
                          Research Technology - Britain
                              Britain spend 0 on tech rolls
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              1 britishArtillery, 4 britishInfantrys and 1 britishMarine moved from Gold Coast to French West Africa
                              3 britishStrategicBombers moved from Gibraltar to Algeria
                              2 britishNavalFighters moved from Gibraltar to 45 Sea Zone
                              1 britishTacticalBomber moved from Cairo to Tobruk
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Online
                        ubernaut Moderators @colin
                        last edited by

                        @colin got a few quickies

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Online
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Australia round 6

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 6
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 15 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 8 PUs
                          
                              Preparing Defense - Egypt
                                  Egypt collect 0 PUs; end with 9 PUs
                          
                              Marching Orders - SouthAfrica
                                  SouthAfrica collect 0 PUs; end with 7 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 13 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 17 PUs
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                                      Britain roll 1,10,4,8,1,10,4,5,10 and gets 0 hits
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  1 britishArtillery, 4 britishInfantrys and 1 britishMarine moved from Gold Coast to French West Africa
                                  3 britishStrategicBombers moved from Gibraltar to Algeria
                                  2 britishNavalFighters moved from Gibraltar to 45 Sea Zone
                                  1 britishTacticalBomber moved from Cairo to Tobruk
                          
                              Combat - Britain
                                  Strategic bombing raid in Tobruk
                                          AntiAircraftGun fire in Tobruk : 0/1 hits, 0.08 expected hits
                                      Bombing raid in Tobruk rolls: 2 and causes: 1 damage to unit: Truck
                                      Bombing raid in Tobruk causes 1 damage total. 
                                          1 Truck owned by the Italy lost in Tobruk
                                  Strategic bombing raid in Algeria
                                          AntiAircraftGun fire in Algeria : 0/1 hits, 0.08 expected hits
                                      Bombing raid in Algeria rolls: 5,3,4 and causes: 12 damage to unit: germanBarracks
                                      Bombing raid in Algeria causes 12 damage total. 
                                          1 germanBarracks owned by the VichyFrance lost in Algeria
                                  Battle in 45 Sea Zone
                                      Britain attack with 2 britishNavalFighters
                                      Germany defend with 1 germanTransport
                                          Britain roll dice for 2 britishNavalFighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                          Germany roll dice for 1 germanTransport in 45 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                          1 germanTransport owned by the Germany lost in 45 Sea Zone
                                      Britain win with 2 britishNavalFighters remaining. Battle score for attacker is 7
                                      Casualties for Germany: 1 germanTransport
                                  Battle in French West Africa
                                      Britain attack with 1 britishArtillery, 4 britishInfantrys and 1 britishMarine
                                      VichyFrance defend with 1 Flagpole and 1 Rail; Germany defend with 1 germanInfantry
                                          Britain roll dice for 1 britishArtillery, 4 britishInfantrys and 1 britishMarine in French West Africa, round 2 : 1/6 hits, 1.17 expected hits
                                          VichyFrance roll dice for 1 germanInfantry in French West Africa, round 2 : 0/1 hits, 0.25 expected hits
                                          1 germanInfantry owned by the Germany lost in French West Africa
                                      Britain win, taking French West Africa from VichyFrance with 1 britishArtillery, 4 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  3 britishStrategicBombers moved from Algeria to Gibraltar
                                  2 britishNavalFighters moved from 45 Sea Zone to Gibraltar
                                  1 britishTacticalBomber moved from Tobruk to Cairo
                                  2 britishNavalFighters moved from Scotland to Central Britain
                                  1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Madrid
                                  1 britishAirTransport moved from Madrid to Gibraltar
                                  1 britishNavalFighter moved from Cairo to Bombay
                                  1 britishAirTransport, 1 britishFighter and 1 britishNavalFighter moved from Java to Ceylon
                                  2 britishNavalFighters moved from Java to Southwestern Australia
                                  1 Material and 1 britishAirTransport moved from New South Wales to Southwestern Australia
                                  1 britishAirTransport moved from Southwestern Australia to New South Wales
                                  2 britishInfantrys moved from Iceland to 3 Sea Zone
                                  2 britishInfantrys and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone
                                  2 britishInfantrys moved from 7 Sea Zone to Scotland
                                  1 britishBattleship and 3 britishCruisers moved from 24 Sea Zone to 7 Sea Zone
                                  1 britishCruiser, 1 britishDestroyer and 2 britishTransports moved from 41 Sea Zone to 21 Sea Zone
                                  1 britishArtillery and 1 britishInfantry moved from Cape Town to 71 Sea Zone
                                  1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 71 Sea Zone to 69 Sea Zone
                                  1 britishArtillery and 1 britishInfantry moved from 69 Sea Zone to Gold Coast
                                  1 britishParatrooper moved from Oman to 73 Sea Zone
                                  1 britishArtillery moved from Oman to 75 Sea Zone
                                  1 britishInfantry and 2 britishMarines moved from Bombay to 75 Sea Zone
                                  1 britishBattleship, 1 britishParatrooper and 1 britishTransport moved from 73 Sea Zone to 84 Sea Zone
                                  1 britishArtillery, 1 britishInfantry, 2 britishMarines and 2 britishTransports moved from 75 Sea Zone to 84 Sea Zone
                                  1 britishParatrooper moved from 84 Sea Zone to Ceylon
                                  1 britishArtillery, 1 britishInfantry and 2 britishMarines moved from 84 Sea Zone to Eastern Madras
                                  1 britishCruiser, 4 britishDestroyers and 4 britishSubmarines moved from 88 Sea Zone to 84 Sea Zone
                                  1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 2 britishSubmarines and 3 britishTransports moved from 88 Sea Zone to 163 Sea Zone
                                  1 britishDestroyer moved from 160 Sea Zone to 163 Sea Zone
                                  1 britishSubmarine moved from 132 Sea Zone to 152 Sea Zone
                                  1 britishDestroyer moved from 132 Sea Zone to 153 Sea Zone
                                  1 britishDestroyer, 1 britishSubmarine and 1 britishTransport moved from 104 Sea Zone to 111 Sea Zone
                                  1 Train, 1 britishAntiAirGun and 1 britishInfantry moved from London to Scotland
                                  1 Train moved from Scotland to London
                                  1 Train moved from Saskatchewan to British Columbia
                                  1 Material, 1 Train and 1 britishInfantry moved from British Columbia to Ontario
                                  1 Train moved from Western Bengal to Bombay
                                  1 Train, 1 britishCombatEngineer and 1 britishInfantry moved from Bombay to Bengal
                                  1 Truck moved from London to Southern Britain
                                  1 Material and 1 Truck moved from Southern Britain to Central Britain
                                  1 Truck and 1 britishInfantry moved from Cameroon to Gold Coast
                                  1 britishInfantry and 1 britishMech.Infantry moved from Nigeria to French West Africa
                                  2 Trucks moved from Cairo to Anglo Egyptian Sudan
                                  2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Cairo to Western Egypt
                                  2 britishMech.Infantrys moved from Western Egypt to Cairo
                                  2 britishTanks moved from Central Egpyt to Western Egypt
                                  1 Truck moved from Bombay to Eastern Iran
                                  1 Truck moved from Bombay to Eastern Madras
                                  1 Truck moved from New Dehli to Calcutta
                                  1 britishAlpineInfantry and 2 britishInfantrys moved from Central Britain to Scotland
                                  1 britishInfantry moved from Exiled Allies to Central Britain
                                  4 britishInfantrys moved from Southern Britain to Central Britain
                                  1 britishArtillery and 1 britishInfantry moved from Nigeria to Gold Coast
                                  2 britishAntiTankGuns and 4 britishInfantrys moved from Central Egpyt to Western Egypt
                                  5 britishArtillerys, 1 britishCombatEngineer and 8 britishInfantrys moved from Cairo to Western Egypt
                                  1 britishInfantry moved from Sinai to Cairo
                                  2 britishInfantrys moved from Calcutta to Bengal
                                  1 britishInfantry moved from Rangoon to Bengal
                                  2 Materials and 1 Train moved from Southwestern Australia to Southern Australia
                                  1 Train moved from Southern Australia to New South Wales
                                  1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
                                  1 Train moved from Southwestern Australia to Southern Australia
                          
                              Purchase Units - Britain
                                  Britain buy 1 britishAirfield, 1 britishAlpineInfantry, 1 britishArtillery, 1 britishDestroyer, 5 britishInfantrys and 2 britishSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  Units in Central Britain being upgraded or consumed: 1 Material
                                  1 britishAirfield placed in Central Britain
                                  1 britishDestroyer and 2 britishSubmarines placed in 21 Sea Zone
                                  1 britishArtillery and 3 britishInfantrys placed in London
                                  1 britishAlpineInfantry and 2 britishInfantrys placed in Scotland
                          
                              Turn Complete - Britain
                                  Trigger LLbTRI: has removed 1 Truck owned by Britain in Eastern Iran
                                  Trigger LLbTRI: Russia has 1 Truck placed in Eastern Iran
                                  Britain collect 38 PUs; end with 38 PUs
                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 41 PUs
                                  Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs
                                  Objective Syria2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                                  Units generate 9 techTokens; Britain end with 18 techTokens
                                  Units Change Ownership
                                      Some Units in Ontario change ownership: 1 Material
                                      Some Units in Cairo change ownership: 1 Material
                                      Some Units in Java change ownership: 1 britishCombatEngineer
                                      Some Units in Southern Australia change ownership: 2 Materials
                                      Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                                      Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                          
                              Place Units - Canada
                                  1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 15 PUs
                                  Units Change Ownership
                                      Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                      Some Units in Ontario change ownership: 1 Material
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 1 Truck and 1 britishTank; Remaining resources: 0 PUs; 
                          
                              Place Units - ExiledAllies
                                  1 Truck and 1 britishTank placed in Belgian Congo
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 19 PUs; end with 19 PUs
                                  Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                                  Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 15 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                  Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
                                  Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Belgian Congo change ownership: 1 Truck and 1 britishTank
                                      Some Units in Java change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - Egypt
                                  Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Egypt
                                  3 britishInfantrys placed in Cairo
                          
                              Turn Complete - Egypt
                                  Egypt collect 9 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Cairo change ownership: 1 Material and 3 britishInfantrys
                                      Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                          
                              Purchase Units - SouthAfrica
                                  SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; 
                          
                              Place Units - SouthAfrica
                                  1 britishSubmarine placed in 71 Sea Zone
                          
                              Turn Complete - SouthAfrica
                                  SouthAfrica collect 7 PUs; end with 7 PUs
                                  Some Units in 71 Sea Zone change ownership: 1 britishSubmarine
                          
                              Purchase Units - India
                                  India buy 1 britishAirTransport and 2 britishInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - India
                                  1 britishAirTransport placed in Bombay
                                  2 britishInfantrys placed in Calcutta
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 13 PUs
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 1 britishAirTransport
                                      Some Units in Calcutta change ownership: 2 britishInfantrys
                          
                              Purchase Units - Australia
                                  Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
                                  Australia buy 2 britishDestroyers; Remaining resources: 1 PUs; 
                          
                              Place Units - Australia
                                  2 britishDestroyers placed in 163 Sea Zone
                                  1 Material placed in New South Wales
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 18 PUs
                                  Units Change Ownership
                                      Some Units in 163 Sea Zone change ownership: 2 britishDestroyers
                                      Some Units in New South Wales change ownership: 1 Material
                                      Some Units in Southern Australia change ownership: 2 Materials
                                      Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                          

                          Combat Hit Differential Summary :

                          VichyFrance : -0.25
                          AntiAircraftGun fire in Tobruk : : -0.08
                          Britain : -0.17
                          AntiAircraftGun fire in Algeria : : -0.08
                          Germany : -0.08
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Online
                            ubernaut Moderators @colin
                            last edited by

                            @colin go for :italy:

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Italy round 6

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 6
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 6,8,9,6,4,1,7,3,4 and gets 0 hits
                              
                                  Politics - Italy
                                      Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                          Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 9 = Failure!
                                          Italy fails on action: Political Action AxisProposeAlliancewithTurkey
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      1 italianStrategicBomber moved from Bessarabia to Southern Caucasus
                              
                                  Combat - Italy
                                      Strategic bombing raid in Southern Caucasus
                                          Bombing raid in Southern Caucasus rolls: 4 and causes: 4 damage to unit: Rail
                                          Bombing raid in Southern Caucasus causes 4 damage total. 
                              
                                  Non Combat Move - Italy
                                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      1 italianStrategicBomber moved from Southern Caucasus to Bessarabia
                                      1 italianArtillery and 2 italianMech.Infantrys moved from Southern Ukraine to Romania
                                      5 italianAlpineInfantrys, 1 italianArtillery, 1 italianCombatEngineer, 3 italianMarines and 1 italianTank moved from Northern Spain to Southern Spain
                                      1 italianArtillery moved from Northern Spain to Southern Spain
                                      1 italianAntiAirGun, 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianMech.Infantrys and 3 italianTanks moved from Tobruk to Cyrenaica
                                      2 italianInfantrys moved from Tobruk to Cyrenaica
                                      1 italianInfantry moved from Tobruk to Al Kufrah
                                      1 Train and 2 italianArtillerys moved from Northern Italy to Southern Spain
                                      1 Train moved from Southern Spain to Northern Italy
                                      2 Trucks, 1 italianAntiAirGun and 1 italianArtillery moved from Northern Italy to Southern Spain
                                      1 Truck moved from Northern Spain to Rome
                                      1 Truck moved from Northern Italy to Rome
                                      1 Truck and 1 italianAntiAirGun moved from Rome to Northern Italy
                                      2 italianTransports moved from 44 Sea Zone to 47 Sea Zone
                                      4 italianInfantrys moved from Rome to 47 Sea Zone
                                      4 italianInfantrys and 2 italianTransports moved from 47 Sea Zone to 44 Sea Zone
                                      4 italianInfantrys moved from 44 Sea Zone to Southern Spain
                                      2 italianBattleships and 1 italianCruiser moved from 44 Sea Zone to 45 Sea Zone
                                      1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                      2 italianDestroyers moved from 46 Sea Zone to 45 Sea Zone
                                      1 italianDestroyer moved from 46 Sea Zone to 48 Sea Zone
                                      1 italianBattleship moved from 45 Sea Zone to 48 Sea Zone
                                      1 italianArtillery and 1 italianInfantry moved from Greece to 50 Sea Zone
                                      1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
                                      2 italianTransports moved from 44 Sea Zone to 48 Sea Zone
                                      1 italianCruiser moved from 45 Sea Zone to 48 Sea Zone
                                      1 italianNavalFighter moved from Cyrenaica to Sicily
                                      2 italianFighters moved from Vichy France to Southern Spain
                                      1 italianTacticalBomber moved from Vichy France to Algeria
                                      1 italianArtillery and 1 italianInfantry moved from 46 Sea Zone to Rome
                              
                                  Purchase Units - Italy
                                      Italy buy 1 italianAirfield, 2 italianArtillerys, 1 italianDestroyer and 2 italianInfantrys; Remaining resources: 2 PUs; 9 techTokens; 
                              
                                  Place Units - Italy
                                      Units in Southern Spain being upgraded or consumed: 1 Material
                                      1 italianAirfield placed in Southern Spain
                                      2 italianInfantrys placed in Rome
                                      2 italianArtillerys placed in Northern Italy
                                      1 italianDestroyer placed in 46 Sea Zone
                              
                                  Turn Complete - Italy
                                      Italy collect 30 PUs; end with 32 PUs
                                      Units generate 9 techTokens; Italy end with 18 techTokens
                              

                              Combat Hit Differential Summary :

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Online
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Usa round 6

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 6
                                  
                                      Research Technology - Usa
                                          Trigger americanaTAH: Usa gains access to AdvancedHulls
                                          Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                          Usa spend 0 on tech rolls
                                          Usa removing all Technology Tokens after successful research.
                                          Usa discover ImprovedGunLaying
                                  
                                      Politics - Usa
                                          Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                              Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 3 = Failure!
                                              Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                                  
                                      Combat Move - Usa
                                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                          1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                          1 americanInfantry moved from Azores to 40 Sea Zone
                                          1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                          1 americanInfantry moved from 41 Sea Zone to Northern Spain
                                          9 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                                          2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 132 Sea Zone to 124 Sea Zone
                                          9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 124 Sea Zone to Wake Island
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Online
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin got a quickie here

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut I can do it now if you can

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Online
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Usa round 6

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 6
                                        
                                            Research Technology - Usa
                                                Trigger americanaTAH: Usa gains access to AdvancedHulls
                                                Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                                Usa spend 0 on tech rolls
                                                    Usa roll 6,1,5,2,12,4,7,10,8 and gets 1 hit
                                                Usa removing all Technology Tokens after successful research.
                                                Usa discover ImprovedGunLaying
                                        
                                            Politics - Usa
                                                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                                    Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 3 = Failure!
                                                    Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                                        
                                            Combat Move - Usa
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                                1 americanInfantry moved from Azores to 40 Sea Zone
                                                1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                                1 americanInfantry moved from 41 Sea Zone to Northern Spain
                                                9 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                                                2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 132 Sea Zone to 124 Sea Zone
                                                9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 124 Sea Zone to Wake Island
                                        
                                            Combat - Usa
                                                Italy scrambles 2 units out of Southern Spain to defend against the attack in Northern Spain
                                                Battle in Northern Spain
                                                    Usa attack with 1 americanInfantry
                                                    Italy defend with 1 Flagpole, 1 Rail and 2 italianFighters; Germany defend with 2 Trucks, 1 germanArtillery and 3 germanInfantrys
                                                        Usa roll dice for 1 americanBattleship in Northern Spain, round 2 : 0/2 hits, 0.83 expected hits
                                                        Usa roll dice for 1 americanInfantry in Northern Spain, round 2 : 0/1 hits, 0.08 expected hits
                                                        Italy roll dice for 1 germanArtillery, 3 germanInfantrys and 2 italianFighters in Northern Spain, round 2 : 1/6 hits, 2.17 expected hits
                                                        1 americanInfantry owned by the Usa lost in Northern Spain
                                                    Italy win with 1 germanArtillery, 3 germanInfantrys and 2 italianFighters remaining. Battle score for attacker is -3
                                                    Casualties for Usa: 1 americanInfantry
                                                Battle in Wake Island
                                                    Usa attack with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters
                                                    Japan defend with 1 Flagpole, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                                        AntiAircraftGun fire in Wake Island : 0/1 hits, 0.08 expected hits
                                                        Usa roll dice for 1 americanCruiser in Wake Island, round 2 : 1/1 hits, 0.25 expected hits
                                                        Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Wake Island, round 2 : 5/14 hits, 3.08 expected hits
                                                        Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys in Wake Island, round 2 : 1/4 hits, 1.17 expected hits
                                                        1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 1 americanInfantry owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Wake Island
                                                    Usa win, taking Wake Island from Japan with 8 americanInfantrys, 1 americanMarine and 4 americanNavalFighters remaining. Battle score for attacker is 11
                                                    Casualties for Usa: 1 americanInfantry
                                                    Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                                Moving scrambled unit from Northern Spain back to originating territory: Southern Spain
                                                Moving scrambled unit from Northern Spain back to originating territory: Southern Spain
                                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                                                Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                                                Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                                4 americanNavalFighters moved from Wake Island to 124 Sea Zone
                                                1 americanFighter moved from Gilbert Islands to Queensland
                                                1 americanAirTransport moved from Washington to Labrador
                                                3 americanNavalFighters moved from Washington to Azores
                                                1 americanNavalFighter moved from Azores to Gibraltar
                                                1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone
                                                1 americanArtillery, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 3 americanSubmarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                                1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar
                                                2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                                2 americanDestroyers and 2 americanSubmarines moved from 133 Sea Zone to 124 Sea Zone
                                                1 Material and 1 Train moved from Washington to Los Angeles
                                                1 Train moved from Los Angeles to Washington
                                                2 Trucks and 2 americanAntiAirGuns moved from New York to Central US
                                        
                                            Purchase Units - Usa
                                                Usa buy 1 americanAircraftPlant, 1 americanBattleship, 1 americanCruiser, 2 americanHulls, 4 americanInfantrys and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Usa
                                                Units in Los Angeles being upgraded or consumed: 2 Materials
                                                1 americanAircraftPlant placed in Los Angeles
                                                Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                                1 americanBattleship, 1 americanCruiser, 1 americanHull and 1 americanTransport placed in 156 Sea Zone
                                                1 americanHull placed in 30 Sea Zone
                                                4 americanInfantrys placed in Washington
                                        
                                            Activate Technology - Usa
                                                Usa activating ImprovedGunLaying
                                                Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged
                                                Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser
                                                Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship
                                        
                                            Turn Complete - Usa
                                                Usa collect 70 PUs; end with 70 PUs
                                                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                                Units generate 9 techTokens; Usa end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Usa : 1.75
                                        AntiAircraftGun fire in Wake Island : : -0.08
                                        Japan : -0.17
                                        Italy : -1.17
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Online
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin :germany: R7

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Online
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Usa round 6

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 6
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTAH: Usa gains access to AdvancedHulls
                                                    Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 6,1,5,2,12,4,7,10,8 and gets 1 hit
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover ImprovedGunLaying
                                            
                                                Politics - Usa
                                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                                        Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 3 = Failure!
                                                        Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                                    1 americanInfantry moved from Azores to 40 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                                    1 americanInfantry moved from 41 Sea Zone to Northern Spain
                                                    9 americanInfantrys and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                                                    2 americanCarriers, 1 americanCruiser, 7 americanDestroyers, 9 americanInfantrys, 1 americanMarine, 4 americanNavalFighters, 7 americanSubmarines and 5 americanTransports moved from 132 Sea Zone to 124 Sea Zone
                                                    9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters moved from 124 Sea Zone to Wake Island
                                            
                                                Combat - Usa
                                                    Italy scrambles 2 units out of Southern Spain to defend against the attack in Northern Spain
                                                    Battle in Northern Spain
                                                        Usa attack with 1 americanInfantry
                                                        Italy defend with 1 Flagpole, 1 Rail and 2 italianFighters; Germany defend with 2 Trucks, 1 germanArtillery and 3 germanInfantrys
                                                            Usa roll dice for 1 americanBattleship in Northern Spain, round 2 : 0/2 hits, 0.83 expected hits
                                                            Usa roll dice for 1 americanInfantry in Northern Spain, round 2 : 0/1 hits, 0.08 expected hits
                                                            Italy roll dice for 1 germanArtillery, 3 germanInfantrys and 2 italianFighters in Northern Spain, round 2 : 1/6 hits, 2.17 expected hits
                                                            1 americanInfantry owned by the Usa lost in Northern Spain
                                                        Italy win with 1 germanArtillery, 3 germanInfantrys and 2 italianFighters remaining. Battle score for attacker is -3
                                                        Casualties for Usa: 1 americanInfantry
                                                    Battle in Wake Island
                                                        Usa attack with 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters
                                                        Japan defend with 1 Flagpole, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                                            AntiAircraftGun fire in Wake Island : 0/1 hits, 0.08 expected hits
                                                            Usa roll dice for 1 americanCruiser in Wake Island, round 2 : 1/1 hits, 0.25 expected hits
                                                            Usa roll dice for 9 americanInfantrys, 1 americanMarine and 4 americanNavalFighters in Wake Island, round 2 : 5/14 hits, 3.08 expected hits
                                                            Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys in Wake Island, round 2 : 1/4 hits, 1.17 expected hits
                                                            1 japaneseCombatEngineer owned by the Japan, 1 japaneseAntiAirGun owned by the Japan, 1 americanInfantry owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Wake Island
                                                        Usa win, taking Wake Island from Japan with 8 americanInfantrys, 1 americanMarine and 4 americanNavalFighters remaining. Battle score for attacker is 11
                                                        Casualties for Usa: 1 americanInfantry
                                                        Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys
                                                    Moving scrambled unit from Northern Spain back to originating territory: Southern Spain
                                                    Moving scrambled unit from Northern Spain back to originating territory: Southern Spain
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                                                    Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                                                    Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    4 americanNavalFighters moved from Wake Island to 124 Sea Zone
                                                    1 americanFighter moved from Gilbert Islands to Queensland
                                                    1 americanAirTransport moved from Washington to Labrador
                                                    1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone
                                                    1 americanArtillery, 2 americanDestroyers, 2 americanInfantrys, 1 americanMarine, 3 americanSubmarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                                    1 americanArtillery, 2 americanInfantrys and 1 americanMarine moved from 41 Sea Zone to Gibraltar
                                                    2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                    1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                                    2 americanDestroyers and 2 americanSubmarines moved from 133 Sea Zone to 124 Sea Zone
                                                    2 Trucks and 2 americanAntiAirGuns moved from New York to Central US
                                                    1 americanNavalFighter moved from Washington to Azores
                                                    2 americanNavalFighters moved from Washington to Los Angeles
                                                    1 Material and 1 Train moved from Los Angeles to San Francisco
                                                    1 Train moved from San Francisco to Washington
                                                    1 Material and 1 Train moved from Washington to San Francisco
                                                    1 americanCombatEngineer moved from Los Angeles to San Francisco
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanAircraftPlant, 1 americanBattleship, 1 americanCruiser, 2 americanHulls, 4 americanInfantrys and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in San Francisco being upgraded or consumed: 2 Materials
                                                    1 americanAircraftPlant placed in San Francisco
                                                    Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                                    1 americanBattleship, 1 americanCruiser, 1 americanHull and 1 americanTransport placed in 156 Sea Zone
                                                    1 americanHull placed in 30 Sea Zone
                                                    4 americanInfantrys placed in Washington
                                            
                                                Activate Technology - Usa
                                                    Usa activating ImprovedGunLaying
                                                    Trigger americanIGL3: Setting bombard to 6 for unitAttachment attached to americanBattleship-damaged
                                                    Trigger americanIGL1: Setting bombard to 4 for unitAttachment attached to americanCruiser
                                                    Trigger americanIGL2: Setting bombard to 6 for unitAttachment attached to americanBattleship
                                            
                                                Turn Complete - Usa
                                                    Usa collect 70 PUs; end with 70 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa : 1.75
                                            AntiAircraftGun fire in Wake Island : : -0.08
                                            Japan : -0.17
                                            Italy : -1.17
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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