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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin got a battle coming up if you are still around

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        @ubernaut I will be for about half an hour

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Russia round 7

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 7
          
              Research Technology - Russia
                  Trigger russianaTAA: Russia gains access to AdvancedArtillery
                  Russia spend 0 on tech rolls
          
              Politics - Russia
                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                      Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure!
                      Russia fails on action: Political Action AlliesProposeAlliancewithTurkey
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  1 russianTacticalBomber moved from Urals to 13 Sea Zone
                  1 russianStrategicBomber moved from Smolensk to 13 Sea Zone
                  1 russianInfantry moved from Western Karelia to Leningrad
                  1 russianInfantry moved from Novgorod to Leningrad
                  2 russianInfantrys moved from Novgorod to Pskov
                  2 russianFighters moved from Vologda to Leningrad
                  1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                  2 russianInfantrys moved from Voronezh to Kharkov
                  2 russianInfantrys moved from Orel Kursk to Kharkov
                  11 russianArtillerys and 19 russianInfantrys moved from Orel Kursk to Belorussia
                  1 russianFighter and 1 russianTacticalBomber moved from Orel Kursk to Kharkov
                  2 russianFighters moved from Smolensk to Pskov
                  2 russianInfantrys moved from Yakut to Khabarovskiy Kray
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin battles up

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Russia round 7

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 7
              
                  Research Technology - Russia
                      Trigger russianaTAA: Russia gains access to AdvancedArtillery
                      Russia spend 0 on tech rolls
                          Russia roll 7,9,8,7,6,7,9,4,4 and gets 0 hits
              
                  Politics - Russia
                      Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                          Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure!
                          Russia fails on action: Political Action AlliesProposeAlliancewithTurkey
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                      1 russianTacticalBomber moved from Urals to 13 Sea Zone
                      1 russianStrategicBomber moved from Smolensk to 13 Sea Zone
                      1 russianInfantry moved from Western Karelia to Leningrad
                      1 russianInfantry moved from Novgorod to Leningrad
                      2 russianInfantrys moved from Novgorod to Pskov
                      2 russianFighters moved from Vologda to Leningrad
                      1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                      2 russianInfantrys moved from Voronezh to Kharkov
                      2 russianInfantrys moved from Orel Kursk to Kharkov
                      11 russianArtillerys and 19 russianInfantrys moved from Orel Kursk to Belorussia
                      1 russianFighter and 1 russianTacticalBomber moved from Orel Kursk to Kharkov
                      2 russianFighters moved from Smolensk to Pskov
                      2 russianInfantrys moved from Yakut to Khabarovskiy Kray
              
                  Combat - Russia
                      Battle in Southern Ukraine
                          Russia attack with 1 russianInfantry
                          Italy defend with 1 italianAntiAirGun; Germany defend with 1 Flagpole and 1 Rail
                              Russia roll dice for 1 russianInfantry in Southern Ukraine, round 2 : 1/1 hits, 0.17 expected hits
                              Germany roll dice for 1 italianAntiAirGun in Southern Ukraine, round 2 : 0/1 hits, 0.08 expected hits
                              1 italianAntiAirGun owned by the Italy lost in Southern Ukraine
                          Russia win, taking Southern Ukraine from Germany with 1 russianInfantry remaining. Battle score for attacker is 4
                          Casualties for Italy: 1 italianAntiAirGun
                      Battle in 13 Sea Zone
                          Russia attack with 1 russianStrategicBomber and 1 russianTacticalBomber
                          Germany defend with 2 germanTransports
                              Russia roll dice for 1 russianStrategicBomber and 1 russianTacticalBomber in 13 Sea Zone, round 2 : 1/2 hits, 0.42 expected hits
                              Germany roll dice for 2 germanTransports in 13 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                              1 germanTransport owned by the Germany lost in 13 Sea Zone
                              Russia roll dice for 1 russianStrategicBomber and 1 russianTacticalBomber in 13 Sea Zone, round 3 : 0/2 hits, 0.42 expected hits
                              Germany roll dice for 1 germanTransport in 13 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                              Russia roll dice for 1 russianStrategicBomber and 1 russianTacticalBomber in 13 Sea Zone, round 4 : 1/2 hits, 0.42 expected hits
                              Germany roll dice for 1 germanTransport in 13 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits
                              1 germanTransport owned by the Germany lost in 13 Sea Zone
                          Russia win with 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 14
                          Casualties for Germany: 2 germanTransports
                      Battle in Belorussia
                          Russia attack with 11 russianArtillerys and 19 russianInfantrys
                          Germany defend with 1 Flagpole, 1 Rail, 2 Trains, 1 germanAirfield, 2 germanAntiAirGuns, 4 germanAntiTankGuns and 7 germanInfantrys
                              Russia roll dice for 11 russianArtillerys and 19 russianInfantrys in Belorussia, round 2 : 5/30 hits, 6.83 expected hits
                              Germany roll dice for 2 germanAntiAirGuns, 4 germanAntiTankGuns and 7 germanInfantrys in Belorussia, round 2 : 3/13 hits, 2.75 expected hits
                              3 russianInfantrys owned by the Russia and 5 germanInfantrys owned by the Germany lost in Belorussia
                          16 russianInfantrys owned by the Russia and 11 russianArtillerys owned by the Russia retreated to Orel Kursk
                          Germany win with 2 germanAntiAirGuns, 4 germanAntiTankGuns and 2 germanInfantrys remaining. Battle score for attacker is 6
                          Casualties for Russia: 3 russianInfantrys
                          Casualties for Germany: 5 germanInfantrys
                      Battle in Khabarovskiy Kray
                          Russia attack with 2 russianInfantrys
                          Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                              Russia roll dice for 2 russianInfantrys in Khabarovskiy Kray, round 2 : 1/2 hits, 0.33 expected hits
                              Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                              1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                          Russia win, taking Khabarovskiy Kray from Manchuria with 2 russianInfantrys remaining. Battle score for attacker is 3
                          Casualties for Japan: 1 japaneseInfantry
                      Battle in Pskov
                          Russia attack with 2 russianFighters and 2 russianInfantrys
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 2 russianFighters and 2 russianInfantrys in Pskov, round 2 : 1/4 hits, 1.00 expected hits
                              Germany roll dice for 1 germanInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                              1 germanInfantry owned by the Germany lost in Pskov
                          Russia win, taking Pskov from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                          Casualties for Germany: 1 germanInfantry
                      Battle in Kharkov
                          Russia attack with 1 russianFighter, 4 russianInfantrys and 1 russianTacticalBomber
                          Germany defend with 1 Flagpole and 3 germanInfantrys
                              Russia roll dice for 1 russianFighter, 4 russianInfantrys and 1 russianTacticalBomber in Kharkov, round 2 : 1/6 hits, 1.83 expected hits
                              Germany roll dice for 3 germanInfantrys in Kharkov, round 2 : 2/3 hits, 1.00 expected hits
                              2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                              Russia roll dice for 1 russianFighter, 2 russianInfantrys and 1 russianTacticalBomber in Kharkov, round 3 : 1/4 hits, 1.33 expected hits
                              Germany roll dice for 2 germanInfantrys in Kharkov, round 3 : 1/2 hits, 0.67 expected hits
                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                              Russia roll dice for 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber in Kharkov, round 4 : 1/3 hits, 1.08 expected hits
                              Germany roll dice for 1 germanInfantry in Kharkov, round 4 : 0/1 hits, 0.33 expected hits
                              1 germanInfantry owned by the Germany lost in Kharkov
                          Russia win, taking Kharkov from Germany with 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber remaining. Battle score for attacker is 0
                          Casualties for Russia: 3 russianInfantrys
                          Casualties for Germany: 3 germanInfantrys
                      Battle in Leningrad
                          Russia attack with 2 russianFighters and 2 russianInfantrys
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 1/4 hits, 1.00 expected hits
                              Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                              1 germanInfantry owned by the Germany lost in Leningrad
                          Russia win, taking Leningrad from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                          Casualties for Germany: 1 germanInfantry
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                      1 russianStrategicBomber and 1 russianTacticalBomber moved from 13 Sea Zone to Eastern Karelia
                      1 russianFighter and 1 russianTacticalBomber moved from Kharkov to Caucasus
                      2 russianFighters moved from Leningrad to Smolensk
                      2 russianFighters moved from Pskov to Orel Kursk
                      1 Material and 1 russianAirTransport moved from Moscow to Eastern Karelia
                      1 russianAirTransport moved from Eastern Karelia to Moscow
                      1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 105 Sea Zone to 115 Sea Zone
                      1 russianAlpineInfantry and 1 russianInfantry moved from Yakut to Lake Baikal
                      1 russianAlpineInfantry and 1 russianInfantry moved from Lake Baikal to Eastern Evenki
                      1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                      1 Train moved from Yakut to Novosibirsk
                      1 Train moved from Kansk to Omsk
                      1 Train and 2 russianAlpineInfantrys moved from Omsk to Yakut
                      1 Truck moved from Orel Kursk to Moscow
                      1 Material and 1 Truck moved from Moscow to Tula
                      2 Trucks moved from Orel Kursk to Vologda
                      1 Truck and 1 russianAntiAirGun moved from Voronezh to Caucasus
                      1 Truck moved from Caucasus to Volgarod
                      1 Truck and 1 russianAntiAirGun moved from Caucasus to Southern Caucasus
                      1 Truck moved from Southern Caucasus to Stalingrad
                      1 Truck moved from Voronezh to Moscow
                      1 Truck and 1 russianAntiAirGun moved from Moscow to Smolensk
                      1 Truck moved from Eastern Iran to Novosibirsk
                      1 Truck and 1 russianInfantry moved from Novosibirsk to Stalingrad
                      1 russianMech.Infantry moved from Orel Kursk to Smolensk
                      1 russianAntiAirGun and 1 russianMech.Infantry moved from Smolensk to Orel Kursk
                      3 russianMech.Infantrys moved from Orel Kursk to Moscow
                      1 russianAntiAirGun and 1 russianMech.Infantry moved from Sverdlovsk to Moscow
                      1 russianAntiAirGun and 1 russianMech.Infantry moved from Northern Kazahk to Stalingrad
                      2 russianInfantrys moved from Vologda to Novgorod
                      1 russianCombatEngineer moved from Novgorod to Eastern Karelia
                      2 russianAntiTankGuns, 8 russianArtillerys, 5 russianInfantrys and 1 russianParatrooper moved from Novgorod to Smolensk
                      3 russianInfantrys and 1 russianParatrooper moved from Moscow to Smolensk
                      1 russianArtillery moved from Voronezh to Orel Kursk
                      3 russianInfantrys moved from Volgarod to Stalingrad
                      3 russianInfantrys moved from Stalingrad to Voronezh
                      2 russianInfantrys moved from Irkutsk to Yakut
              
                  Purchase Units - Russia
                      Russia repair damage of 2x Rail; Remaining resources: 70 PUs; 9 techTokens; 
                      Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 8 russianArtillerys, 1 russianCombatEngineer, 7 russianInfantrys and 1 russianParatrooper; Remaining resources: 0 PUs; 9 techTokens; 
              
                  Place Units - Russia
                      Units in Eastern Karelia being upgraded or consumed: 1 Material
                      1 russianAirfield placed in Eastern Karelia
                      2 russianArtillerys, 1 russianInfantry and 1 russianParatrooper placed in Moscow
                      3 russianArtillerys placed in Stalingrad
                      3 russianArtillerys placed in Novosibirsk
                      2 russianAlpineInfantrys placed in Omsk
                      1 russianCombatEngineer and 2 russianInfantrys placed in Volgarod
                      2 russianInfantrys placed in Vologda
                      2 russianInfantrys placed in Irkutsk
              
                  Turn Complete - Russia
                      Russia collect 71 PUs; end with 71 PUs
                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                      Units generate 9 techTokens; Russia end with 18 techTokens
              

              Combat Hit Differential Summary :

              Manchuria : -0.42
              Germany : 0.17
              Russia : -0.83
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin go for 🗾

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Move Summary: Japan round 7

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 7
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              1 japaneseTacticalBomber lost in Kansu
                          2 japaneseMarines moved from Luzon to 128 Sea Zone
                          2 japaneseMarines and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                          2 japaneseMarines moved from 148 Sea Zone to Java
                          4 japaneseNavalFighters moved from 93 Sea Zone to Java
                          1 japaneseBattleship and 1 japaneseCruiser moved from 93 Sea Zone to 148 Sea Zone
                          1 japaneseBattleship and 2 japaneseCruisers moved from 129 Sea Zone to 148 Sea Zone
                          1 japaneseInfantry moved from Inner Mongolia to Northern China
                                Japan take Northern China from China
                          1 japaneseInfantry moved from Brunei to 93 Sea Zone
                          1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 150 Sea Zone
                          1 japaneseInfantry moved from 150 Sea Zone to Dutch East Indies
                          7 japaneseInfantrys and 5 japaneseMarines moved from Brunei to 93 Sea Zone
                          1 japaneseInfantry moved from Malay to 91 Sea Zone
                          1 japaneseInfantry and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
                          1 japaneseMarine moved from Brunei to 93 Sea Zone
                          8 japaneseInfantrys, 6 japaneseMarines and 7 japaneseTransports moved from 93 Sea Zone to 148 Sea Zone
                          8 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Java
                          1 japaneseStrategicBomber moved from Inner Mongolia to Eastern Szechwan
                          1 japaneseTacticalBomber moved from Inner Mongolia to Western Szechwan
                  

                  Savegame

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin saw the marti dice figured you had a battle ready to go around if you are. 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Thailand round 7

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 7
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 13 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 11 PUs
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                                  Japan roll 7,5,11,10,1,9,8,3,11,7,7,7,3,10,9,7,1,5 and gets 0 hits
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      AntiAircraftGun fire in Kansu : 1/1 hits, 0.08 expected hits
                                  1 japaneseTacticalBomber lost in Kansu
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              2 japaneseMarines moved from Luzon to 128 Sea Zone
                              2 japaneseMarines and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                              2 japaneseMarines moved from 148 Sea Zone to Java
                              4 japaneseNavalFighters moved from 93 Sea Zone to Java
                              1 japaneseBattleship and 1 japaneseCruiser moved from 93 Sea Zone to 148 Sea Zone
                              1 japaneseBattleship and 2 japaneseCruisers moved from 129 Sea Zone to 148 Sea Zone
                              1 japaneseInfantry moved from Inner Mongolia to Northern China
                                    Japan take Northern China from China
                              1 japaneseInfantry moved from Brunei to 93 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 150 Sea Zone
                              1 japaneseInfantry moved from 150 Sea Zone to Dutch East Indies
                              7 japaneseInfantrys and 5 japaneseMarines moved from Brunei to 93 Sea Zone
                              1 japaneseInfantry moved from Malay to 91 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 91 Sea Zone to 93 Sea Zone
                              1 japaneseMarine moved from Brunei to 93 Sea Zone
                              8 japaneseInfantrys, 6 japaneseMarines and 7 japaneseTransports moved from 93 Sea Zone to 148 Sea Zone
                              8 japaneseInfantrys and 6 japaneseMarines moved from 148 Sea Zone to Java
                              1 japaneseStrategicBomber moved from Inner Mongolia to Eastern Szechwan
                              1 japaneseTacticalBomber moved from Inner Mongolia to Western Szechwan
                      
                          Combat - Japan
                              Strategic bombing raid in Eastern Szechwan
                                  Bombing raid in Eastern Szechwan rolls: 2 and causes: 2 damage to unit: chineseAirfield
                                  Bombing raid in Eastern Szechwan causes 2 damage total. 
                              Battle in Dutch East Indies
                                  Some non-combat units are destroyed: 
                              Battle in Java
                                  Japan attack with 8 japaneseInfantrys, 8 japaneseMarines and 4 japaneseNavalFighters
                                  ExiledAllies defend with 1 Flagpole, 1 Protectorate, 2 britishAirfields and 3 britishEntrenchments; Britain defend with 1 britishAntiAirGun, 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMarine
                                      AntiAircraftGun fire in Java : 0/1 hits, 0.17 expected hits
                                      Japan roll dice for 2 japaneseBattleships and 3 japaneseCruisers in Java, round 2 : 1/7 hits, 2.42 expected hits
                                      Japan roll dice for 8 japaneseInfantrys, 8 japaneseMarines and 4 japaneseNavalFighters in Java, round 2 : 5/20 hits, 4.67 expected hits
                                      ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishCombatEngineer, 3 britishEntrenchments, 4 britishInfantrys and 1 britishMarine in Java, round 2 : 6/10 hits, 5.83 expected hits
                                      4 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishCombatEngineer owned by the Britain and 6 japaneseInfantrys owned by the Japan lost in Java
                                      Japan roll dice for 2 japaneseInfantrys, 8 japaneseMarines and 4 japaneseNavalFighters in Java, round 3 : 4/14 hits, 4.17 expected hits
                                      ExiledAllies roll dice for 3 britishEntrenchments and 1 britishMarine in Java, round 3 : 3/4 hits, 2.67 expected hits
                                      3 britishEntrenchments owned by the ExiledAllies, 1 britishMarine owned by the Britain, 1 japaneseMarine owned by the Japan and 2 japaneseInfantrys owned by the Japan lost in Java
                                  Some non-combat units are destroyed: 
                                  Japan win, taking Dutch East Indies from ExiledAllies, taking Java from ExiledAllies with 7 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 14
                                  Casualties for Japan: 8 japaneseInfantrys and 1 japaneseMarine
                                  Casualties for Britain: 1 britishAntiAirGun, 1 britishCombatEngineer, 4 britishInfantrys and 1 britishMarine
                                  Casualties for ExiledAllies: 3 britishEntrenchments
                      
                          Non Combat Move - Japan
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              1 japaneseStrategicBomber moved from Eastern Szechwan to Thailand
                              2 japaneseCarriers moved from 93 Sea Zone to 147 Sea Zone
                              7 japaneseDestroyers moved from 93 Sea Zone to 148 Sea Zone
                              4 japaneseNavalFighters moved from Java to 147 Sea Zone
                              2 japaneseCarriers, 6 japaneseDestroyers and 4 japaneseNavalFighters moved from 129 Sea Zone to 122 Sea Zone
                              1 japaneseDestroyer moved from 121 Sea Zone to 123 Sea Zone
                              1 japaneseSubmarine moved from 117 Sea Zone to 121 Sea Zone
                              1 japaneseBattleship, 1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 122 Sea Zone
                              1 japaneseDestroyer moved from 100 Sea Zone to 122 Sea Zone
                              1 japaneseNavalFighter moved from Marianas Island to Okinawa
                              1 japaneseNavalFighter moved from Japan to Okinawa
                              1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                              1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                              2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                              2 japaneseFighters moved from Inner Mongolia to Manchuria
                              1 Train moved from Shansi to Manchuria
                              1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
                              1 Train moved from Inner Mongolia to Shansi
                              2 japaneseAlpineInfantrys moved from Shensi to Inner Mongolia
                              1 japaneseInfantry moved from Inner Mongolia to Shensi
                              1 Truck and 1 japaneseInfantry moved from Manchuria to Inner Mongolia
                              2 Trucks moved from Shensi to Manchuria
                              1 japaneseArtillery and 1 japaneseMech.Infantry moved from Kwangtung to Burma
                              1 Train moved from Thailand to Peking
                              1 japaneseInfantry moved from Malay to Southern Thailand
                              1 japaneseDestroyer moved from 122 Sea Zone to 127 Sea Zone
                              1 Truck moved from Japan to Tokyo
                              1 Material and 1 japaneseAirTransport moved from Korea to Northern Manchuria
                              1 japaneseAirTransport moved from Northern Manchuria to Japan
                              2 japaneseFighters moved from Inner Mongolia to Eastern Manchuria
                              1 Truck and 1 japaneseCombatEngineer moved from Peking to Shanghai
                              1 Material moved from Tokyo to 99 Sea Zone
                              1 Material moved from Japan to 99 Sea Zone
                              2 Materials and 1 japaneseTransport moved from 99 Sea Zone to 96 Sea Zone
                              2 Materials moved from 96 Sea Zone to Shanghai
                              1 japaneseTransport moved from 97 Sea Zone to 99 Sea Zone
                      
                          Purchase Units - Japan
                              Japan buy 1 Material, 2 japaneseCruisers, 2 japaneseDestroyers, 1 japaneseFactory and 8 japaneseInfantrys; Remaining resources: 2 PUs; 18 techTokens; 
                      
                          Place Units - Japan
                              Units in Shanghai being upgraded or consumed: 2 Materials
                              1 japaneseFactory placed in Shanghai
                              2 japaneseInfantrys placed in Peking
                              2 japaneseInfantrys placed in Luzon
                              3 japaneseInfantrys placed in Kyushu Shikoku
                              Japan undo move 4.
                              3 japaneseInfantrys placed in Kyushu Shikoku
                              1 japaneseInfantry placed in Tokyo
                              1 Material placed in Japan
                              2 japaneseDestroyers placed in 99 Sea Zone
                              2 japaneseCruisers placed in 99 Sea Zone
                      
                          Turn Complete - Japan
                              Japan collect 75 PUs; end with 77 PUs
                              Units generate 9 techTokens; Japan end with 27 techTokens
                              Units Change Ownership
                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                  Some Units in Northern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 3 PUs; 
                      
                          Place Units - Manchuria
                              3 japaneseInfantrys placed in Manchuria
                              Units in Northern Manchuria being upgraded or consumed: 1 Material
                              1 japaneseEntrenchment placed in Northern Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 9 PUs; end with 12 PUs
                              Units Change Ownership
                                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Thailand
                              Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                      
                          Place Units - Thailand
                              3 japaneseInfantrys placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 9 PUs; end with 11 PUs
                              Units Change Ownership
                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                  Some Units in Thailand change ownership: 3 japaneseInfantrys
                      

                      Combat Hit Differential Summary :

                      AntiAircraftGun fire in Java : : -0.17
                      ExiledAllies : 0.50
                      Japan : -1.25
                      AntiAircraftGun fire in Kansu : : 0.92
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

                        ubernautU 2 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Britain round 7

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 7
                          
                              Research Technology - Britain
                                  Britain spend 0 on tech rolls
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                  2 britishNavalFighters moved from London to 22 Sea Zone
                                  2 britishNavalFighters moved from Central Britain to 22 Sea Zone
                                  1 britishSubmarine moved from 21 Sea Zone to 22 Sea Zone
                                  4 britishNavalFighters moved from Central Britain to 34 Sea Zone
                                  1 britishSubmarine moved from 21 Sea Zone to 34 Sea Zone
                                  3 britishStrategicBombers moved from Gibraltar to Vichy France
                                  1 britishTacticalBomber moved from Cairo to Tobruk
                                  1 britishInfantry moved from Western Egypt to Tobruk
                                  2 britishAntiTankGuns, 4 britishArtillerys, 8 britishInfantrys and 2 britishTanks moved from Western Egypt to Al Kufrah
                                  1 britishBattleship, 1 britishCruiser, 4 britishDestroyers and 4 britishSubmarines moved from 84 Sea Zone to 148 Sea Zone
                                  1 britishBattleship, 1 britishCruiser, 4 britishDestroyers and 3 britishSubmarines moved from 163 Sea Zone to 148 Sea Zone
                                  2 britishNavalFighters moved from Southwestern Australia to 148 Sea Zone
                                  1 britishFighter moved from Queensland to 150 Sea Zone
                                  1 britishSubmarine moved from 152 Sea Zone to 150 Sea Zone
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin got a few things here

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Australia round 7

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 7
                              
                                  Supporting Britain - Canada
                                      Canada collect 0 PUs; end with 15 PUs
                              
                                  Organizing Partisan Operations - ExiledAllies
                                      ExiledAllies collect 0 PUs; end with 9 PUs
                              
                                  Preparing Defense - Egypt
                                      Egypt collect 0 PUs; end with 9 PUs
                              
                                  Marching Orders - SouthAfrica
                                      SouthAfrica collect 0 PUs; end with 7 PUs
                              
                                  Preparing Ambushes - India
                                      India collect 0 PUs; end with 13 PUs
                              
                                  Preparing Naval Operations - Australia
                                      Australia collect 0 PUs; end with 18 PUs
                              
                                  Research Technology - Britain
                                      Britain spend 0 on tech rolls
                                          Britain roll 10,7,5,5,3,11,11,10,3,1,1,1,6,5,3,1,8,4 and gets 0 hits
                              
                                  Combat Move - Britain
                                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                      Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                      Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                      2 britishNavalFighters moved from London to 22 Sea Zone
                                      2 britishNavalFighters moved from Central Britain to 22 Sea Zone
                                      1 britishSubmarine moved from 21 Sea Zone to 22 Sea Zone
                                      4 britishNavalFighters moved from Central Britain to 34 Sea Zone
                                      1 britishSubmarine moved from 21 Sea Zone to 34 Sea Zone
                                      3 britishStrategicBombers moved from Gibraltar to Vichy France
                                      1 britishTacticalBomber moved from Cairo to Tobruk
                                      1 britishInfantry moved from Western Egypt to Tobruk
                                      2 britishAntiTankGuns, 4 britishArtillerys, 8 britishInfantrys and 2 britishTanks moved from Western Egypt to Al Kufrah
                                      1 britishBattleship, 1 britishCruiser, 4 britishDestroyers and 4 britishSubmarines moved from 84 Sea Zone to 148 Sea Zone
                                      1 britishBattleship, 1 britishCruiser, 4 britishDestroyers and 3 britishSubmarines moved from 163 Sea Zone to 148 Sea Zone
                                      2 britishNavalFighters moved from Southwestern Australia to 148 Sea Zone
                                      1 britishFighter moved from Queensland to 150 Sea Zone
                                      1 britishSubmarine moved from 152 Sea Zone to 150 Sea Zone
                              
                                  Combat - Britain
                                      Japan scrambles 4 units out of 147 Sea Zone to defend against the attack in 148 Sea Zone
                                      Strategic bombing raid in Vichy France
                                              AntiAircraftGun fire in Vichy France : 0/1 hits, 0.17 expected hits
                                          Bombing raid in Vichy France rolls: 6,5,0 and causes: 11 damage to unit: germanFactory
                                          Bombing raid in Vichy France causes 11 damage total. 
                                      Battle in 150 Sea Zone
                                          Britain attack with 1 britishFighter and 1 britishSubmarine
                                          Japan defend with 1 japaneseTransport
                                              Britain roll dice for 1 britishSubmarine in 150 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                              Britain roll dice for 1 britishFighter in 150 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                              Britain roll dice for 1 britishSubmarine in 150 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                              Britain roll dice for 1 britishFighter in 150 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits
                                              Britain roll dice for 1 britishSubmarine in 150 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                              Britain roll dice for 1 britishFighter in 150 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits
                                              Britain roll dice for 1 britishSubmarine in 150 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                              Britain roll dice for 1 britishFighter in 150 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 5 : 1/1 hits, 0.08 expected hits
                                              1 britishSubmarine owned by the Britain lost in 150 Sea Zone
                                              Britain roll dice for 1 britishFighter in 150 Sea Zone, round 6 : 1/1 hits, 0.25 expected hits
                                              Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 6 : 0/1 hits, 0.08 expected hits
                                              1 japaneseTransport owned by the Japan lost in 150 Sea Zone
                                          Britain win with 1 britishFighter remaining. Battle score for attacker is 0
                                          Casualties for Britain: 1 britishSubmarine
                                          Casualties for Japan: 1 japaneseTransport
                                      Battle in Tobruk
                                          Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                                          Italy defend with 1 Flagpole and 1 italianInfantry
                                              Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
                                              Italy roll dice for 1 italianInfantry in Tobruk, round 2 : 0/1 hits, 0.25 expected hits
                                              Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Tobruk, round 3 : 2/2 hits, 0.67 expected hits
                                              Italy roll dice for 1 italianInfantry in Tobruk, round 3 : 0/1 hits, 0.25 expected hits
                                              1 italianInfantry owned by the Italy lost in Tobruk
                                          Britain win, taking Tobruk from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                                          Casualties for Italy: 1 italianInfantry
                                      Battle in Al Kufrah
                                          Britain attack with 2 britishAntiTankGuns, 4 britishArtillerys, 8 britishInfantrys and 2 britishTanks
                                          Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                              Britain roll dice for 2 britishAntiTankGuns, 4 britishArtillerys, 8 britishInfantrys and 2 britishTanks in Al Kufrah, round 2 : 4/16 hits, 3.83 expected hits
                                              Italy roll dice for 1 italianInfantry in Al Kufrah, round 2 : 1/1 hits, 0.25 expected hits
                                              1 britishInfantry owned by the Britain and 1 italianInfantry owned by the Italy lost in Al Kufrah
                                          Some non-combat units are destroyed: 
                                          Britain win, taking Al Kufrah from Italy with 2 britishAntiTankGuns, 4 britishArtillerys, 7 britishInfantrys and 2 britishTanks remaining. Battle score for attacker is 0
                                          Casualties for Britain: 1 britishInfantry
                                          Casualties for Italy: 1 italianInfantry
                                      Battle in 22 Sea Zone
                                          Britain attack with 4 britishNavalFighters and 1 britishSubmarine
                                          Germany defend with 1 germanDestroyer
                                              Britain roll dice for 1 britishSubmarine in 22 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                              1 germanDestroyer owned by the Germany lost in 22 Sea Zone
                                          Britain win with 4 britishNavalFighters and 1 britishSubmarine remaining. Battle score for attacker is 8
                                          Casualties for Germany: 1 germanDestroyer
                                      Battle in 148 Sea Zone
                                          Britain attack with 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 2 britishNavalFighters and 7 britishSubmarines
                                          Japan defend with 2 japaneseBattleships, 3 japaneseCruisers, 7 japaneseDestroyers, 4 japaneseNavalFighters and 8 japaneseTransports
                                              Britain roll dice for 7 britishSubmarines in 148 Sea Zone, round 2 : 2/7 hits, 1.75 expected hits
                                              2 japaneseTransports owned by the Japan lost in 148 Sea Zone
                                              Britain roll dice for 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishNavalFighters in 148 Sea Zone, round 2 : 6/16 hits, 5.83 expected hits
                                              Japan roll dice for 2 japaneseBattleships, 3 japaneseCruisers, 7 japaneseDestroyers, 4 japaneseNavalFighters and 6 japaneseTransports in 148 Sea Zone, round 2 : 9/24 hits, 7.08 expected hits
                                          Units damaged: 2 britishBattleships owned by the Britain
                                              7 britishSubmarines owned by the Britain and 6 japaneseTransports owned by the Japan lost in 148 Sea Zone
                                              2 britishBattleships owned by the Britain lost in 148 Sea Zone
                                          2 britishBattleship-damageds owned by the Britain added in 148 Sea Zone
                                          2 britishCruisers owned by the Britain, 2 britishBattleship-damageds owned by the Britain and 8 britishDestroyers owned by the Britain retreated to 149 Sea Zone
                                          Japan win with 2 japaneseBattleships, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters remaining. Battle score for attacker is -37
                                          Casualties for Japan: 8 japaneseTransports
                                          Casualties for Britain: 2 britishBattleships and 7 britishSubmarines
                                      Battle in 34 Sea Zone
                                          Britain attack with 4 britishNavalFighters and 1 britishSubmarine
                                          Germany defend with 1 germanDestroyer
                                              Britain roll dice for 1 britishSubmarine in 34 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                              1 germanDestroyer owned by the Germany lost in 34 Sea Zone
                                          Britain win with 4 britishNavalFighters and 1 britishSubmarine remaining. Battle score for attacker is 8
                                          Casualties for Germany: 1 germanDestroyer
                                      Moving scrambled unit from 148 Sea Zone to 147 Sea Zone
                                      Moving scrambled unit from 148 Sea Zone to 147 Sea Zone
                                      Moving scrambled unit from 148 Sea Zone to 147 Sea Zone
                                      Moving scrambled unit from 148 Sea Zone to 147 Sea Zone
                                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                      Trigger britishProd1: Britain has 1 Material placed in London
                                      2 britishNavalFighters moved from 22 Sea Zone to London
                                      2 britishNavalFighters moved from 22 Sea Zone to Central Britain
                                      4 britishNavalFighters moved from 34 Sea Zone to Central Britain
                                      3 britishStrategicBombers moved from Vichy France to Gibraltar
                                      1 britishTacticalBomber moved from Tobruk to Cairo
                                      1 britishFighter moved from 150 Sea Zone to Southwestern Australia
                                      2 britishNavalFighters moved from 148 Sea Zone to Southwestern Australia
                                      1 britishAirTransport moved from Labrador to London
                                      1 britishAirTransport moved from Gibraltar to London
                                      1 britishAirTransport moved from Bombay to Cairo
                                      1 britishNavalFighter moved from Bombay to Cairo
                                      1 britishFighter and 1 britishNavalFighter moved from Ceylon to Calcutta
                                      1 britishAirTransport and 1 britishParatrooper moved from Ceylon to Cairo
                                      1 Material and 1 britishAirTransport moved from New South Wales to Southwestern Australia
                                      1 britishCombatEngineer and 3 britishInfantrys moved from Central Britain to 21 Sea Zone
                                      1 britishCombatEngineer, 3 britishInfantrys and 2 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                                      1 britishCombatEngineer and 3 britishInfantrys moved from 41 Sea Zone to Gibraltar
                                      1 britishTransport moved from 7 Sea Zone to 2 Sea Zone
                                      1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                                      1 britishCruiser and 2 britishDestroyers moved from 21 Sea Zone to 7 Sea Zone
                                      1 britishTransport moved from 69 Sea Zone to 71 Sea Zone
                                      2 britishMarines moved from Eastern Madras to 84 Sea Zone
                                      2 britishMarines and 3 britishTransports moved from 84 Sea Zone to 73 Sea Zone
                                      3 britishTransports moved from 163 Sea Zone to 149 Sea Zone
                                      1 britishDestroyer moved from 153 Sea Zone to 160 Sea Zone
                                      1 britishDestroyer, 1 britishSubmarine and 1 britishTransport moved from 111 Sea Zone to 116 Sea Zone
                                      1 Material and 1 Train moved from Ontario to Quebec
                                      1 Train moved from Quebec to Ontario
                                      1 Train moved from Bengal to Eastern Madras
                                      1 Train, 1 britishArtillery and 1 britishInfantry moved from Eastern Madras to Bengal
                                      1 Train moved from Bengal to Western Bengal
                                      1 Train moved from Southern Australia to New South Wales
                                      1 Truck moved from Central Britain to London
                                      1 Truck moved from Gold Coast to Cameroon
                                      2 Trucks moved from Anglo Egyptian Sudan to Belgian Congo
                                      1 Truck, 1 britishArtillery and 1 britishTank moved from Belgian Congo to Nigeria
                                      2 britishInfantrys and 2 britishMech.Infantrys moved from Cairo to Al Kufrah
                                      2 britishMarines moved from 73 Sea Zone to Abyssinia
                                      1 Truck moved from Calcutta to New Dehli
                                      1 Truck moved from Eastern Madras to Bombay
                                      2 britishInfantrys moved from Scotland to Central Britain
                                      1 britishArtillery and 1 britishInfantry moved from Western Egypt to Al Kufrah
                                      1 britishInfantry moved from Cairo to Western Egypt
                                      2 britishArtillerys and 3 britishInfantrys moved from Gold Coast to French West Africa
                                      1 britishInfantry moved from Ontario to Quebec
                                      1 britishArtillery moved from London to Central Britain
                                      2 britishInfantrys moved from Calcutta to Bengal
                                      1 britishInfantry moved from Bengal to Rangoon
                              
                                  Purchase Units - Britain
                                      Britain buy 3 britishDestroyers and 3 britishSubmarines; Remaining resources: 1 PUs; 18 techTokens; 
                                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Britain
                                      3 britishSubmarines placed in 7 Sea Zone
                                      3 britishDestroyers placed in 7 Sea Zone
                              
                                  Turn Complete - Britain
                                      Britain collect 39 PUs; end with 40 PUs
                                      Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                                      Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                                      Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                      Units generate 9 techTokens; Britain end with 27 techTokens
                                      Units Change Ownership
                                          Some Units in Cairo change ownership: 1 Material
                                          Some Units in Quebec change ownership: 1 Material
                                          Some Units in Southern Australia change ownership: 2 Materials
                                          Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                          Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                              
                                  Purchase Units - Canada
                                      Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                              
                                  Place Units - Canada
                                      1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone
                              
                                  Turn Complete - Canada
                                      Canada collect 15 PUs; end with 15 PUs
                                      Units Change Ownership
                                          Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                          Some Units in Quebec change ownership: 1 Material
                                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                              
                                  Purchase Units - ExiledAllies
                                      ExiledAllies buy 2 britishArtillerys; Remaining resources: 1 PUs; 
                              
                                  Place Units - ExiledAllies
                                      2 britishArtillerys placed in Belgian Congo
                              
                                  Turn Complete - ExiledAllies
                                      ExiledAllies collect 14 PUs; end with 15 PUs
                                      Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs
                                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                                      Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs
                                      Some Units in Belgian Congo change ownership: 2 britishArtillerys
                              
                                  Purchase Units - Egypt
                                      Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Egypt
                                      3 britishInfantrys placed in Cairo
                              
                                  Turn Complete - Egypt
                                      Egypt collect 10 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in Cairo change ownership: 1 Material and 3 britishInfantrys
                                          Some Units in Western Egypt change ownership: 1 britishCombatEngineer
                              
                                  Purchase Units - SouthAfrica
                                      SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; 
                              
                                  Place Units - SouthAfrica
                                      1 britishSubmarine placed in 71 Sea Zone
                              
                                  Turn Complete - SouthAfrica
                                      SouthAfrica collect 7 PUs; end with 7 PUs
                                      Some Units in 71 Sea Zone change ownership: 1 britishSubmarine
                              
                                  Purchase Units - India
                                      India buy 2 britishInfantrys and 1 britishSubmarine; Remaining resources: 0 PUs; 
                              
                                  Place Units - India
                                      1 britishSubmarine placed in 85 Sea Zone
                                      2 britishInfantrys placed in Bombay
                              
                                  Turn Complete - India
                                      India collect 13 PUs; end with 13 PUs
                                      Units Change Ownership
                                          Some Units in 85 Sea Zone change ownership: 1 britishSubmarine
                                          Some Units in Bombay change ownership: 2 britishInfantrys
                              
                                  Purchase Units - Australia
                                      Australia buy 1 britishAirfield and 2 britishDestroyers; Remaining resources: 1 PUs; 
                              
                                  Place Units - Australia
                                      Units in Southwestern Australia being upgraded or consumed: 1 Material
                                      1 britishAirfield placed in Southwestern Australia
                                      2 britishDestroyers placed in 149 Sea Zone
                              
                                  Turn Complete - Australia
                                      Australia collect 17 PUs; end with 18 PUs
                                      Units Change Ownership
                                          Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                                          Some Units in Southern Australia change ownership: 2 Materials
                                          Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Britain from 149 Sea Zone: 2 britishBattleship-damageds and 2 britishDestroyers
                                          EDIT: Adding units owned by Britain to 149 Sea Zone: 2 britishBattleships
                                          EDIT: Turning off Edit Mode
                              

                              Combat Hit Differential Summary :

                              Japan : 2.50
                              AntiAircraftGun fire in Vichy France : : -0.17
                              Italy : 0.25
                              Britain : 1.50
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin ended up switching my casualties, after all, need all the help i can get down there. 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Italy round 7

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 7
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                              Italy roll 5,4,3,12,12,9,7,9,1,9,1,2,1,6,12,11,8,10 and gets 3 hits
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover AdvancedSpecialWarfare
                                  
                                      Politics - Italy
                                          Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                                              Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 5 = Failure!
                                              Italy fails on action: Political Action AxisProposeAlliancewithTurkey
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          1 italianStrategicBomber moved from Bessarabia to Southern Ukraine
                                  
                                      Combat - Italy
                                          Strategic bombing raid in Southern Ukraine
                                              Bombing raid in Southern Ukraine rolls: 5 and causes: 3 damage to unit: Rail
                                              Bombing raid in Southern Ukraine causes 3 damage total. 
                                                  1 Rail owned by the Russia lost in Southern Ukraine
                                  
                                      Non Combat Move - Italy
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          1 italianStrategicBomber moved from Southern Ukraine to Vichy France
                                          1 italianArtillery and 2 italianMech.Infantrys moved from Romania to Northern Italy
                                          1 Train and 2 italianArtillerys moved from Northern Italy to Southern Spain
                                          1 Train moved from Southern Spain to Northern Italy
                                          2 Trucks moved from Southern Spain to Northern Italy
                                          2 italianTransports moved from 44 Sea Zone to 47 Sea Zone
                                          3 italianInfantrys moved from Rome to 47 Sea Zone
                                          1 italianArtillery moved from Rome to 47 Sea Zone
                                          1 italianArtillery, 3 italianInfantrys and 2 italianTransports moved from 47 Sea Zone to 44 Sea Zone
                                          1 italianArtillery and 3 italianInfantrys moved from 44 Sea Zone to Southern Spain
                                          1 Truck moved from Rome to Northern Italy
                                          2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to 48 Sea Zone
                                          2 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry and 2 italianTransports moved from 48 Sea Zone to 44 Sea Zone
                                          2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from 44 Sea Zone to Southern Spain
                                          1 italianAntiAirGun and 1 italianMech.Infantry moved from Cyrenaica to Tripolitania
                                          1 italianArtillery and 1 italianMech.Infantry moved from Cyrenaica to Algeria
                                          1 italianAntiTankGun, 1 italianArtillery and 3 italianTanks moved from Cyrenaica to Tripolitania
                                          1 italianNavalFighter moved from Sicily to Morrocco
                                          2 italianFighters moved from Southern Spain to Morrocco
                                          1 italianBattleship moved from 48 Sea Zone to 46 Sea Zone
                                          1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 45 Sea Zone
                                  
                                      Purchase Units - Italy
                                          Italy buy 2 Materials, 1 italianArtillery, 1 italianCombatEngineer and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          2 Materials and 1 italianArtillery placed in Northern Italy
                                          1 italianCombatEngineer and 3 italianInfantrys placed in Rome
                                  
                                      Activate Technology - Italy
                                          Italy activating AdvancedSpecialWarfare
                                          Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery
                                          Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery
                                          Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry
                                          Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank
                                          Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery
                                          Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun
                                          Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2
                                          Italy giving technology to Germany: AdvancedSpecialWarfare
                                  
                                      Turn Complete - Italy
                                          Italy collect 28 PUs; end with 28 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Usa round 7

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 7
                                      
                                          Research Technology - Usa
                                              Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                                              Usa spend 0 on tech rolls
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover AdvancedHulls
                                      
                                          Politics - Usa
                                              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                                  Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                                                  Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                                      
                                          Combat Move - Usa
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              4 americanNavalFighters and 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                                              8 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                              1 americanCruiser, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 124 Sea Zone to 131 Sea Zone
                                              8 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin scramble gamble on deck

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Usa round 7

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 7
                                          
                                              Research Technology - Usa
                                                  Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                                                  Usa spend 0 on tech rolls
                                                      Usa roll 12,4,3,12,11,11,2,5,11 and gets 2 hits
                                                  Usa removing all Technology Tokens after successful research.
                                                  Usa discover AdvancedHulls
                                          
                                              Politics - Usa
                                                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                                      Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                                                      Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                                          
                                              Combat Move - Usa
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                  4 americanNavalFighters and 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                                                  8 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                                                  1 americanCruiser, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 124 Sea Zone to 131 Sea Zone
                                                  8 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands
                                          
                                              Combat - Usa
                                                  Battle in Caroline Islands
                                                      Usa attack with 8 americanInfantrys and 1 americanMarine
                                                      Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                                                          Usa roll dice for 1 americanCruiser in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                                                          Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 2 : 0/9 hits, 1.00 expected hits
                                                          Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 0/2 hits, 0.50 expected hits
                                                          Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 3 : 1/9 hits, 1.00 expected hits
                                                          Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 3 : 0/2 hits, 0.50 expected hits
                                                          1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                                                          Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 4 : 1/9 hits, 1.00 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Caroline Islands
                                                      Some non-combat units are destroyed: 
                                                      Usa win, taking Caroline Islands from Japan with 8 americanInfantrys and 1 americanMarine remaining. Battle score for attacker is 7
                                                      Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                                                  Battle in 127 Sea Zone
                                                      Usa attack with 4 americanNavalFighters and 1 americanSubmarine
                                                      Japan defend with 1 japaneseDestroyer
                                                          Usa roll dice for 1 americanSubmarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 japaneseDestroyer owned by the Japan lost in 127 Sea Zone
                                                      Usa win with 4 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                                                      Casualties for Japan: 1 japaneseDestroyer
                                                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                  Trigger americanProd1: Usa has 1 Material placed in Washington
                                                  4 americanNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                                                  2 americanNavalFighters moved from Los Angeles to Johnston Island
                                                  1 americanTransport moved from 41 Sea Zone to 21 Sea Zone
                                                  2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                                                  1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                                                  1 americanCombatEngineer, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                                                  1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from 41 Sea Zone to Gibraltar
                                                  4 americanInfantrys moved from Washington to 30 Sea Zone
                                                  4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                  4 americanInfantrys moved from 39 Sea Zone to Azores
                                                  1 americanBattleship, 1 americanCruiser and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                                                  1 americanDestroyer and 1 americanSubmarine moved from 116 Sea Zone to 131 Sea Zone
                                                  2 americanCarriers, 9 americanDestroyers and 8 americanSubmarines moved from 124 Sea Zone to 131 Sea Zone
                                                  1 americanCombatEngineer moved from San Francisco to Los Angeles
                                                  1 Train moved from San Francisco to Washington
                                                  1 Material and 1 Train moved from Washington to Los Angeles
                                                  1 Material and 1 Truck moved from Scotland to Central Britain
                                          
                                              Purchase Units - Usa
                                                  Usa buy 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 2 americanInfantrys, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Usa
                                                  2 americanNavalFighters placed in San Francisco
                                                  Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                                  1 americanBattleship, 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone
                                                  Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                                                  1 americanCarrier and 1 americanTransport placed in 30 Sea Zone
                                                  2 americanInfantrys placed in Washington
                                          
                                              Activate Technology - Usa
                                                  Usa activating AdvancedHulls
                                                  Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship
                                                  Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged
                                                  Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser
                                                  Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser
                                          
                                              Turn Complete - Usa
                                                  Usa collect 72 PUs; end with 72 PUs
                                                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                                  Units generate 9 techTokens; Usa end with 9 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Usa : -0.67
                                          Japan : -1.33
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin go for :germany: R8

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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