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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Italy round 7

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 7
      
          Research Technology - Italy
              Italy spend 0 on tech rolls
                  Italy roll 5,4,3,12,12,9,7,9,1,9,1,2,1,6,12,11,8,10 and gets 3 hits
              Italy removing all Technology Tokens after successful research.
              Italy discover AdvancedSpecialWarfare
      
          Politics - Italy
              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey
                  Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 5 = Failure!
                  Italy fails on action: Political Action AxisProposeAlliancewithTurkey
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianStrategicBomber moved from Bessarabia to Southern Ukraine
      
          Combat - Italy
              Strategic bombing raid in Southern Ukraine
                  Bombing raid in Southern Ukraine rolls: 5 and causes: 3 damage to unit: Rail
                  Bombing raid in Southern Ukraine causes 3 damage total. 
                      1 Rail owned by the Russia lost in Southern Ukraine
      
          Non Combat Move - Italy
              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
              1 italianStrategicBomber moved from Southern Ukraine to Vichy France
              1 italianArtillery and 2 italianMech.Infantrys moved from Romania to Northern Italy
              1 Train and 2 italianArtillerys moved from Northern Italy to Southern Spain
              1 Train moved from Southern Spain to Northern Italy
              2 Trucks moved from Southern Spain to Northern Italy
              2 italianTransports moved from 44 Sea Zone to 47 Sea Zone
              3 italianInfantrys moved from Rome to 47 Sea Zone
              1 italianArtillery moved from Rome to 47 Sea Zone
              1 italianArtillery, 3 italianInfantrys and 2 italianTransports moved from 47 Sea Zone to 44 Sea Zone
              1 italianArtillery and 3 italianInfantrys moved from 44 Sea Zone to Southern Spain
              1 Truck moved from Rome to Northern Italy
              2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to 48 Sea Zone
              2 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry and 2 italianTransports moved from 48 Sea Zone to 44 Sea Zone
              2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from 44 Sea Zone to Southern Spain
              1 italianAntiAirGun and 1 italianMech.Infantry moved from Cyrenaica to Tripolitania
              1 italianArtillery and 1 italianMech.Infantry moved from Cyrenaica to Algeria
              1 italianAntiTankGun, 1 italianArtillery and 3 italianTanks moved from Cyrenaica to Tripolitania
              1 italianNavalFighter moved from Sicily to Morrocco
              2 italianFighters moved from Southern Spain to Morrocco
              1 italianBattleship moved from 48 Sea Zone to 46 Sea Zone
              1 italianCruiser and 1 italianDestroyer moved from 48 Sea Zone to 45 Sea Zone
      
          Purchase Units - Italy
              Italy buy 2 Materials, 1 italianArtillery, 1 italianCombatEngineer and 3 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Italy
              2 Materials and 1 italianArtillery placed in Northern Italy
              1 italianCombatEngineer and 3 italianInfantrys placed in Rome
      
          Activate Technology - Italy
              Italy activating AdvancedSpecialWarfare
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery
              Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun
              Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2
              Italy giving technology to Germany: AdvancedSpecialWarfare
      
          Turn Complete - Italy
              Italy collect 28 PUs; end with 28 PUs
              Units generate 9 techTokens; Italy end with 9 techTokens
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Usa round 7

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 7
          
              Research Technology - Usa
                  Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                  Usa spend 0 on tech rolls
                  Usa removing all Technology Tokens after successful research.
                  Usa discover AdvancedHulls
          
              Politics - Usa
                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                      Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                      Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  4 americanNavalFighters and 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                  8 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                  1 americanCruiser, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 124 Sea Zone to 131 Sea Zone
                  8 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin scramble gamble on deck

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Usa round 7

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 7
              
                  Research Technology - Usa
                      Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                      Usa spend 0 on tech rolls
                          Usa roll 12,4,3,12,11,11,2,5,11 and gets 2 hits
                      Usa removing all Technology Tokens after successful research.
                      Usa discover AdvancedHulls
              
                  Politics - Usa
                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                          Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                          Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
              
                  Combat Move - Usa
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      4 americanNavalFighters and 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                      8 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                      1 americanCruiser, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 124 Sea Zone to 131 Sea Zone
                      8 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands
              
                  Combat - Usa
                      Battle in Caroline Islands
                          Usa attack with 8 americanInfantrys and 1 americanMarine
                          Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                              Usa roll dice for 1 americanCruiser in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                              Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 2 : 0/9 hits, 1.00 expected hits
                              Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 0/2 hits, 0.50 expected hits
                              Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 3 : 1/9 hits, 1.00 expected hits
                              Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 3 : 0/2 hits, 0.50 expected hits
                              1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                              Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 4 : 1/9 hits, 1.00 expected hits
                              Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                              1 japaneseInfantry owned by the Japan lost in Caroline Islands
                          Some non-combat units are destroyed: 
                          Usa win, taking Caroline Islands from Japan with 8 americanInfantrys and 1 americanMarine remaining. Battle score for attacker is 7
                          Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                      Battle in 127 Sea Zone
                          Usa attack with 4 americanNavalFighters and 1 americanSubmarine
                          Japan defend with 1 japaneseDestroyer
                              Usa roll dice for 1 americanSubmarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              1 japaneseDestroyer owned by the Japan lost in 127 Sea Zone
                          Usa win with 4 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                          Casualties for Japan: 1 japaneseDestroyer
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      4 americanNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                      2 americanNavalFighters moved from Los Angeles to Johnston Island
                      1 americanTransport moved from 41 Sea Zone to 21 Sea Zone
                      2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                      1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                      1 americanCombatEngineer, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                      1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from 41 Sea Zone to Gibraltar
                      4 americanInfantrys moved from Washington to 30 Sea Zone
                      4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      4 americanInfantrys moved from 39 Sea Zone to Azores
                      1 americanBattleship, 1 americanCruiser and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                      1 americanDestroyer and 1 americanSubmarine moved from 116 Sea Zone to 131 Sea Zone
                      2 americanCarriers, 9 americanDestroyers and 8 americanSubmarines moved from 124 Sea Zone to 131 Sea Zone
                      1 americanCombatEngineer moved from San Francisco to Los Angeles
                      1 Train moved from San Francisco to Washington
                      1 Material and 1 Train moved from Washington to Los Angeles
                      1 Material and 1 Truck moved from Scotland to Central Britain
              
                  Purchase Units - Usa
                      Usa buy 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 2 americanInfantrys, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      2 americanNavalFighters placed in San Francisco
                      Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                      1 americanBattleship, 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone
                      Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                      1 americanCarrier and 1 americanTransport placed in 30 Sea Zone
                      2 americanInfantrys placed in Washington
              
                  Activate Technology - Usa
                      Usa activating AdvancedHulls
                      Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship
                      Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged
                      Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser
                      Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser
              
                  Turn Complete - Usa
                      Usa collect 72 PUs; end with 72 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                      Units generate 9 techTokens; Usa end with 9 techTokens
              

              Combat Hit Differential Summary :

              Usa : -0.67
              Japan : -1.33
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin go for :germany: R8

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Finland round 8

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 8
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 10 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 14 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 12 PUs
                  
                      Research Technology - Germany
                          Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft
                          Germany spend 0 on tech rolls
                              Germany roll 10,4,4,8,11,6,7,1,5 and gets 0 hits
                  
                      Politics - Germany
                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                              Germany fails on action: Political Action AxisProposeAlliancewithSweden
                  
                      Combat Move - Germany
                          Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                          Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                          Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                          Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
                          Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanInfantry moved from Murmansk to Western Karelia
                                Finland take Western Karelia from Russia
                          2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys moved from Eastern Finland to Leningrad
                          2 germanInfantrys moved from Lativa Estonia to Pskov
                          1 germanInfantry moved from Belorussia to Pskov
                          1 germanFighter moved from Finland to Pskov
                          4 germanFighters and 1 germanTacticalBomber moved from Eastern Poland to Pskov
                          2 germanStrategicBombers moved from Northern Germany to Scotland
                          1 germanTransport moved from 71 Sea Zone to 64 Sea Zone
                  
                      Combat - Germany
                          Strategic bombing raid in Scotland
                                  AntiAircraftGun fire in Scotland : 0/1 hits, 0.17 expected hits
                              Bombing raid in Scotland rolls: 0,2 and causes: 2 damage to unit: britishBarracks
                              Bombing raid in Scotland causes 2 damage total. 
                          Battle in Pskov
                              Germany attack with 5 germanFighters, 3 germanInfantrys and 1 germanTacticalBomber
                              Russia defend with 1 Flagpole and 2 russianInfantrys
                                  Germany roll dice for 5 germanFighters, 3 germanInfantrys and 1 germanTacticalBomber in Pskov, round 2 : 2/9 hits, 2.92 expected hits
                                  Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 0/2 hits, 0.67 expected hits
                                  2 russianInfantrys owned by the Russia lost in Pskov
                              Germany win, taking Pskov from Russia with 5 germanFighters, 3 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 6
                              Casualties for Russia: 2 russianInfantrys
                          Battle in Leningrad
                              Germany attack with 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys
                              Russia defend with 1 Flagpole and 2 russianInfantrys
                                  Germany roll dice for 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys in Leningrad, round 2 : 2/6 hits, 1.83 expected hits
                                  Russia roll dice for 2 russianInfantrys in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                                  2 russianInfantrys owned by the Russia lost in Leningrad
                              Germany win, taking Leningrad from Russia with 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys remaining. Battle score for attacker is 6
                              Casualties for Russia: 2 russianInfantrys
                  
                      Non Combat Move - Germany
                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          2 germanArtillerys and 4 germanInfantrys moved from Lithuania to Belorussia
                          6 germanArtillerys, 1 germanCombatEngineer, 3 germanMech.Infantrys and 5 germanTanks moved from Lativa Estonia to Belorussia
                          1 germanFighter moved from Pskov to Belorussia
                          1 germanTacticalBomber moved from Pskov to Eastern Poland
                          3 germanFighters moved from Pskov to Eastern Poland
                          2 germanAntiTankGuns moved from Eastern Poland to Western Ukraine
                          1 germanCombatEngineer moved from Eastern Poland to Poland
                          2 germanTanks moved from Hungary Slovakia to Belorussia
                          3 germanArtillerys and 5 germanInfantrys moved from Eastern Poland to Western Ukraine
                          5 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 2 germanMech.Infantrys and 4 germanTanks moved from Eastern Poland to Belorussia
                          1 Truck moved from Lativa Estonia to Finland
                          1 germanInfantry moved from Murmansk to Western Karelia
                          2 germanStrategicBombers moved from Scotland to Northern Germany
                          1 Train moved from Eastern Poland to Eastern Germany
                          1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland
                          1 Train moved from Eastern Poland to Eastern Germany
                          1 Train moved from Belorussia to Eastern Germany
                          1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland
                          1 germanTacticalBomber moved from Southern Germany to Eastern Poland
                          2 germanInfantrys moved from Vichy France to 44 Sea Zone
                          2 germanInfantrys and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                          2 germanInfantrys moved from 45 Sea Zone to Algeria
                          2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Tripolitania to Morrocco
                          1 germanAirTransport and 1 germanAlpineInfantry moved from Algeria to West Africa
                          1 germanAirTransport moved from West Africa to Vichy France
                          1 germanAirTransport moved from West Africa to Morrocco
                          1 germanFighter moved from Algeria to West Africa
                          1 Truck moved from West Africa to Morrocco
                          1 germanParatrooper moved from Western Sahara to West Africa
                          1 germanInfantry moved from Morrocco to Western Sahara
                          1 germanInfantry moved from Morrocco to Western Sahara
                          1 germanSubmarine moved from 45 Sea Zone to 43 Sea Zone
                          1 germanSubmarine moved from 43 Sea Zone to 42 Sea Zone
                          1 Material moved from Finland to 29 Sea Zone
                          1 Material and 1 germanTransport moved from 29 Sea Zone to 27 Sea Zone
                          1 Truck moved from Western Germany to Berlin
                          1 Material and 1 Truck moved from Berlin to Poland
                          1 Material moved from 27 Sea Zone to Poland
                          1 Truck moved from Western Germany to Southern Germany
                          1 Truck and 1 germanAntiAirGun moved from Southern Germany to Poland
                          1 germanFighter moved from Pskov to Eastern Poland
                          1 Train moved from Eastern Poland to Poland
                          1 Truck and 1 germanInfantry moved from Eastern Poland to Bessarabia
                          1 Truck moved from Bessarabia to Romania
                          1 Train moved from Eastern Poland to Western France
                          1 Train and 2 germanAntiAirGuns moved from Western France to Vichy France
                          1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                          1 Truck moved from Northern Spain to Northern France
                          1 Truck and 1 germanAntiAirGun moved from Northern France to Western France
                          2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                          2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                          2 germanInfantrys moved from 29 Sea Zone to Leningrad
                          1 Truck moved from Lativa Estonia to Romania
                          1 Truck moved from Eastern Poland to Romania
                          1 germanInfantry moved from Eastern Poland to Belorussia
                          2 germanMarines moved from Central Norway to Norway
                          1 Train moved from Belorussia to Romania
                          1 Train and 1 germanAntiAirGun moved from Romania to Belorussia
                          1 Train moved from Belorussia to Poland
                          1 germanInfantry moved from Low Countries to Northern France
                          1 germanInfantry moved from Northern France to Western France
                          1 germanSubmarine moved from 23 Sea Zone to 34 Sea Zone
                          1 germanSubmarine moved from 23 Sea Zone to 22 Sea Zone
                          2 germanBattleships, 2 germanCruisers and 3 germanDestroyers moved from 23 Sea Zone to 25 Sea Zone
                          1 germanTransport moved from 27 Sea Zone to 25 Sea Zone
                          2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                          2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                          2 germanInfantrys moved from 29 Sea Zone to Leningrad
                          1 germanFighter moved from Eastern Germany to Belorussia
                          2 germanNavalFighters moved from Northern France to Northern Germany
                          1 Truck moved from Romania to Bulgaria
                          1 Truck and 1 germanAntiAirGun moved from Bulgaria to Romania
                  
                      Purchase Units - Germany
                          Germany buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanBarracks, 1 germanCruiser, 1 germanDestroyer, 6 germanInfantrys, 1 germanNavalFighter and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Germany
                          Units in Poland being upgraded or consumed: 2 Materials
                          1 germanBarracks placed in Poland
                          1 germanCruiser placed in 27 Sea Zone
                          1 germanAntiAirGun and 2 germanInfantrys placed in Eastern Germany
                          1 germanDestroyer and 1 germanTransport placed in 25 Sea Zone
                          2 germanInfantrys placed in Northern Germany
                          1 germanNavalFighter placed in Southern Germany
                          1 germanArtillery placed in Western Germany
                          2 germanInfantrys placed in Berlin
                  
                      Activate Technology - Germany
                          Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
                          Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
                          Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
                          Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
                          Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
                          Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
                          Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
                  
                      Turn Complete - Germany
                          Germany collect 63 PUs; end with 63 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                          Units generate 9 techTokens; Germany end with 18 techTokens
                          Some Units in West Africa change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance repair damage of 11x germanFactory; Remaining resources: 1 PUs; 
                          VichyFrance buy nothing; Remaining resources: 1 PUs; 
                  
                      Place Units - VichyFrance
                          2 Materials placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 16 PUs; end with 17 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                          Units Change Ownership
                              Some Units in Vichy France change ownership: 2 Materials
                              Some Units in West Africa change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 1 germanAntiAirGun and 3 germanInfantrys; Remaining resources: 1 PUs; 
                  
                      Place Units - DanubeAxis
                          1 germanAntiAirGun placed in Hungary Slovakia
                          3 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 13 PUs
                          Units Change Ownership
                              Some Units in Hungary Slovakia change ownership: 1 germanAntiAirGun
                              Some Units in Romania change ownership: 3 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Finland
                          1 germanArtillery and 2 germanInfantrys placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 10 PUs; end with 10 PUs
                          Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                  

                  Combat Hit Differential Summary :

                  AntiAircraftGun fire in Scotland : : -0.17
                  Germany : -0.75
                  Russia : -1.33
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Russia round 8

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 8
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                      
                          Politics - Russia
                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                  Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                  Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure!
                                  Russia fails on action: Political Action AlliesProposeAlliancewithTurkey
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              1 russianInfantry moved from Southern Ukraine to Crimea
                                    Russia take Crimea from Italy
                              1 russianInfantry moved from Khabarovskiy Kray to Vladivostok
                                    Russia take Vladivostok from Manchuria
                              1 russianStrategicBomber and 1 russianTacticalBomber moved from Eastern Karelia to 29 Sea Zone
                              1 russianFighter and 1 russianTacticalBomber moved from Caucasus to Pskov
                              2 russianFighters and 3 russianInfantrys moved from Smolensk to Pskov
                              2 russianFighters moved from Orel Kursk to Pskov
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin scramble gamble time again.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Russia round 8

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 8
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                      Russia roll 3,7,9,10,4,1,8,3,4,8,1,10,5,6,11,1,9,5 and gets 0 hits
                          
                              Politics - Russia
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                      Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure!
                                      Russia fails on action: Political Action AlliesProposeAlliancewithTurkey
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianInfantry moved from Southern Ukraine to Crimea
                                        Russia take Crimea from Italy
                                  1 russianInfantry moved from Khabarovskiy Kray to Vladivostok
                                        Russia take Vladivostok from Manchuria
                                  1 russianStrategicBomber and 1 russianTacticalBomber moved from Eastern Karelia to 29 Sea Zone
                                  1 russianFighter and 1 russianTacticalBomber moved from Caucasus to Pskov
                                  2 russianFighters and 3 russianInfantrys moved from Smolensk to Pskov
                                  2 russianFighters moved from Orel Kursk to Pskov
                          
                              Combat - Russia
                                  Battle in 29 Sea Zone
                                      Russia attack with 1 russianStrategicBomber and 1 russianTacticalBomber
                                      Germany defend with 2 germanTransports
                                          Russia roll dice for 1 russianStrategicBomber and 1 russianTacticalBomber in 29 Sea Zone, round 2 : 0/2 hits, 0.42 expected hits
                                          Germany roll dice for 2 germanTransports in 29 Sea Zone, round 2 : 1/2 hits, 0.17 expected hits
                                          1 russianStrategicBomber owned by the Russia lost in 29 Sea Zone
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 2 germanTransports in 29 Sea Zone, round 3 : 0/2 hits, 0.17 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 2 germanTransports in 29 Sea Zone, round 4 : 0/2 hits, 0.17 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 2 germanTransports in 29 Sea Zone, round 5 : 0/2 hits, 0.17 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 6 : 1/1 hits, 0.25 expected hits
                                          Germany roll dice for 2 germanTransports in 29 Sea Zone, round 6 : 0/2 hits, 0.17 expected hits
                                          1 germanTransport owned by the Germany lost in 29 Sea Zone
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 7 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 7 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 8 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 8 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 9 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 9 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 10 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 10 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 11 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 11 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 12 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 12 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 13 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 13 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 14 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 14 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 15 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 15 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 16 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 16 : 0/1 hits, 0.08 expected hits
                                          Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 17 : 1/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 29 Sea Zone, round 17 : 0/1 hits, 0.08 expected hits
                                          1 germanTransport owned by the Germany lost in 29 Sea Zone
                                      Russia win with 1 russianTacticalBomber remaining. Battle score for attacker is 1
                                      Casualties for Russia: 1 russianStrategicBomber
                                      Casualties for Germany: 2 germanTransports
                                  Battle in Pskov
                                      Russia attack with 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber
                                      Germany defend with 1 Flagpole and 3 germanInfantrys
                                          Russia roll dice for 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 1/9 hits, 2.50 expected hits
                                          Germany roll dice for 3 germanInfantrys in Pskov, round 2 : 0/3 hits, 1.00 expected hits
                                          1 germanInfantry owned by the Germany lost in Pskov
                                          Russia roll dice for 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Pskov, round 3 : 1/9 hits, 2.50 expected hits
                                          Germany roll dice for 2 germanInfantrys in Pskov, round 3 : 0/2 hits, 0.67 expected hits
                                          1 germanInfantry owned by the Germany lost in Pskov
                                          Russia roll dice for 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Pskov, round 4 : 2/9 hits, 2.50 expected hits
                                          Germany roll dice for 1 germanInfantry in Pskov, round 4 : 0/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Pskov
                                      Russia win, taking Pskov from Germany with 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 9
                                      Casualties for Germany: 3 germanInfantrys
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  1 russianTacticalBomber moved from 29 Sea Zone to Moscow
                                  2 russianFighters moved from Pskov to Vologda
                                  1 russianFighter and 1 russianTacticalBomber moved from Pskov to Moscow
                                  2 russianFighters moved from Pskov to Smolensk
                                  1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                                  1 russianAirTransport moved from Orel Kursk to Moscow
                                  1 russianAlpineInfantry moved from Eastern Evenki to Lake Baikal
                                  1 russianAlpineInfantry moved from Lake Baikal to Yakut
                                  1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 115 Sea Zone to 116 Sea Zone
                                  1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                                  1 Train moved from Yakut to Omsk
                                  1 Train and 2 russianAlpineInfantrys moved from Omsk to Kansk
                                  1 Train moved from Yakut to Novosibirsk
                                  1 Truck moved from Vologda to Archangel
                                  1 Truck and 1 russianAntiAirGun moved from Archangel to Moscow
                                  1 Truck moved from Vologda to Eastern Karelia
                                  1 Truck and 1 russianAntiAirGun moved from Eastern Karelia to Novgorod
                                  1 Truck moved from Novgorod to Vologda
                                  1 Truck moved from Smolensk to Moscow
                                  1 Truck and 1 russianAntiAirGun moved from Moscow to Novgorod
                                  1 Truck moved from Novgorod to Vologda
                                  1 Material and 1 Truck moved from Tula to Novgorod
                                  1 Truck moved from Novgorod to Moscow
                                  1 Truck and 1 russianInfantry moved from Volgarod to Novgorod
                                  1 Truck moved from Novgorod to Moscow
                                  1 Truck moved from Stalingrad to Caucasus
                                  1 Truck and 1 russianAntiAirGun moved from Caucasus to Smolensk
                                  1 Truck moved from Stalingrad to Southern Caucasus
                                  1 Truck and 1 russianAntiAirGun moved from Southern Caucasus to Caucasus
                                  1 Truck and 1 russianArtillery moved from Novosibirsk to Yakut
                                  1 Material, 2 russianArtillerys, 1 russianInfantry and 4 russianMech.Infantrys moved from Moscow to Orel Kursk
                                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Orel Kursk to Smolensk
                                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Smolensk
                                  6 russianTanks moved from Orel Kursk to Smolensk
                                  2 russianInfantrys moved from Vologda to Novgorod
                                  1 russianCombatEngineer moved from Eastern Karelia to Novgorod
                                  1 russianCombatEngineer and 1 russianInfantry moved from Volgarod to Vologda
                                  2 russianAntiTankGuns, 8 russianArtillerys, 5 russianInfantrys and 2 russianParatroopers moved from Smolensk to Orel Kursk
                                  3 russianInfantrys moved from Voronezh to Orel Kursk
                                  1 russianInfantry moved from Kharkov to Orel Kursk
                                  3 russianArtillerys and 4 russianInfantrys moved from Stalingrad to Voronezh
                                  1 russianInfantry moved from Eastern Evenki to Soviet Far East
                                  2 russianInfantrys moved from Irkutsk to Yakut
                                  1 russianInfantry moved from Khabarovskiy Kray to Yakut
                          
                              Purchase Units - Russia
                                  Russia buy 1 russianAntiTankGun, 5 russianArtillerys, 2 russianEntrenchments, 1 russianFighter, 5 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank; Remaining resources: 0 PUs; 18 techTokens; 
                          
                              Place Units - Russia
                                  Units in Novgorod being upgraded or consumed: 1 Material
                                  1 russianEntrenchment placed in Novgorod
                                  Units in Orel Kursk being upgraded or consumed: 1 Material
                                  1 russianEntrenchment placed in Orel Kursk
                                  1 russianFighter placed in Urals
                                  1 russianArtillery, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad
                                  2 russianArtillerys, 1 russianInfantry and 1 russianParatrooper placed in Moscow
                                  1 russianAntiTankGun and 2 russianArtillerys placed in Novosibirsk
                                  2 russianInfantrys placed in Vologda
                                  2 russianInfantrys placed in Irkutsk
                          
                              Turn Complete - Russia
                                  Russia collect 71 PUs; end with 71 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                  Units generate 9 techTokens; Russia end with 27 techTokens
                          

                          Combat Hit Differential Summary :

                          Germany : -2.75
                          Russia : -5.67
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin go for 🗾

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Move Summary: Japan round 8

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 8
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedProduction
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                      2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                                      2 japaneseFighters moved from Eastern Manchuria to Vladivostok
                                      1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                            Manchuria take Khabarovskiy Kray from Russia
                                      2 japaneseCruisers and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                      2 japaneseBattleships, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 149 Sea Zone
                                      2 japaneseCarriers and 4 japaneseNavalFighters moved from 147 Sea Zone to 149 Sea Zone
                                      7 japaneseDestroyers moved from 122 Sea Zone to 127 Sea Zone
                                      2 japaneseInfantrys moved from Inner Mongolia to Shensi
                                      2 japaneseFighters moved from Manchuria to Shensi
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut couple battles for later

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin up for battle if you are around

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Thailand round 8

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 8
                                    
                                        Training Troops - Manchuria
                                            Manchuria collect 0 PUs; end with 12 PUs
                                    
                                        Consolidating - Thailand
                                            Thailand collect 0 PUs; end with 11 PUs
                                    
                                        Research Technology - Japan
                                            Japan spend 0 on tech rolls
                                                Japan roll 10,12,3,6,3,9,2,12,11,5,5,9,9,6,2,3,8,8,8,12,7,2,9,4,4,11,4 and gets 3 hits
                                            Japan removing all Technology Tokens after successful research.
                                            Japan discover ImprovedProduction
                                    
                                        Combat Move - Japan
                                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                            2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                            2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                                            2 japaneseFighters moved from Eastern Manchuria to Vladivostok
                                            1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                                  Manchuria take Khabarovskiy Kray from Russia
                                            2 japaneseCruisers and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                            2 japaneseBattleships, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 149 Sea Zone
                                            2 japaneseCarriers and 4 japaneseNavalFighters moved from 147 Sea Zone to 149 Sea Zone
                                            7 japaneseDestroyers moved from 122 Sea Zone to 127 Sea Zone
                                            2 japaneseInfantrys moved from Inner Mongolia to Shensi
                                            2 japaneseFighters moved from Manchuria to Shensi
                                    
                                        Combat - Japan
                                            Britain scrambles 3 units out of Southwestern Australia to defend against the attack in 149 Sea Zone
                                            Battle in Vladivostok
                                                Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                                Russia defend with 1 Flagpole and 1 russianInfantry
                                                    Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Vladivostok, round 2 : 0/4 hits, 0.83 expected hits
                                                    Russia roll dice for 1 russianInfantry in Vladivostok, round 2 : 1/1 hits, 0.42 expected hits
                                                    1 japaneseInfantry owned by the Japan lost in Vladivostok
                                                    Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Vladivostok, round 3 : 0/3 hits, 0.58 expected hits
                                                    Russia roll dice for 1 russianInfantry in Vladivostok, round 3 : 0/1 hits, 0.42 expected hits
                                                    Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Vladivostok, round 4 : 1/3 hits, 0.58 expected hits
                                                    Russia roll dice for 1 russianInfantry in Vladivostok, round 4 : 1/1 hits, 0.42 expected hits
                                                    1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok
                                                Japan win with 2 japaneseFighters remaining. Battle score for attacker is -3
                                                Casualties for Japan: 2 japaneseInfantrys
                                                Casualties for Russia: 1 russianInfantry
                                            Battle in Shensi
                                                Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                                China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                                                    Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 2 : 2/4 hits, 1.17 expected hits
                                                    China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                    1 chineseInfantry owned by the China lost in Shensi
                                                Japan win, taking Shensi from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                Casualties for China: 1 chineseInfantry
                                            Battle in 127 Sea Zone
                                                Japan attack with 2 japaneseCruisers and 9 japaneseDestroyers
                                                Usa defend with 1 americanSubmarine
                                                    DepthChargeAttack fire in 127 Sea Zone : 3/9 hits, 2.25 expected hits
                                                    1 americanSubmarine owned by the Usa lost in 127 Sea Zone
                                                Japan win with 2 japaneseCruisers and 9 japaneseDestroyers remaining. Battle score for attacker is 7
                                                Casualties for Usa: 1 americanSubmarine
                                            Battle in 149 Sea Zone
                                                Japan attack with 2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters
                                                Britain defend with 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 3 britishTransports
                                                    Japan roll dice for 2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters in 149 Sea Zone, round 2 : 4/20 hits, 7.17 expected hits
                                                    Britain roll dice for 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 3 britishTransports in 149 Sea Zone, round 2 : 6/20 hits, 6.08 expected hits
                                                Units damaged: 2 japaneseBattleships owned by the Japan
                                                    4 japaneseDestroyers owned by the Japan, 3 britishTransports owned by the Britain and 1 britishDestroyer owned by the Britain lost in 149 Sea Zone
                                                    2 japaneseBattleships owned by the Japan lost in 149 Sea Zone
                                                2 japaneseBattleship-damageds owned by the Japan added in 149 Sea Zone
                                                3 japaneseCruisers owned by the Japan, 2 japaneseBattleship-damageds owned by the Japan, 3 japaneseDestroyers owned by the Japan and 2 japaneseCarriers owned by the Japan retreated to 148 Sea Zone
                                                Britain win with 2 britishBattleships, 2 britishCruisers, 7 britishDestroyers, 1 britishFighter and 2 britishNavalFighters remaining. Battle score for attacker is -47
                                                Casualties for Japan: 2 japaneseBattleships and 4 japaneseDestroyers
                                                Casualties for Britain: 1 britishDestroyer and 3 britishTransports
                                            Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia
                                            Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia
                                            Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia
                                    
                                        Non Combat Move - Japan
                                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Japan from 149 Sea Zone: 4 japaneseNavalFighters
                                            EDIT: Adding units owned by Japan to 148 Sea Zone: 4 japaneseDestroyers
                                            EDIT: Turning off Edit Mode
                                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                            1 japaneseDestroyer moved from 122 Sea Zone to 130 Sea Zone
                                            1 japaneseDestroyer moved from 123 Sea Zone to 126 Sea Zone
                                            1 japaneseBattleship, 2 japaneseCarriers and 1 japaneseCruiser moved from 122 Sea Zone to 127 Sea Zone
                                            2 japaneseNavalFighters moved from Okinawa to 127 Sea Zone
                                            1 japaneseSubmarine moved from 121 Sea Zone to 127 Sea Zone
                                            4 japaneseNavalFighters moved from 122 Sea Zone to 148 Sea Zone
                                            1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                            2 japaneseFighters moved from Shensi to Inner Mongolia
                                            1 Train moved from Shansi to Peking
                                            1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia
                                            1 Train moved from Inner Mongolia to Manchuria
                                            1 Material and 1 japaneseAirTransport moved from Japan to Northern Manchuria
                                            1 japaneseAirTransport moved from Northern Manchuria to Korea
                                            3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                            1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                            1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                                            2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                                            2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                            3 japaneseInfantrys moved from Thailand to French Indochina
                                            1 japaneseInfantry moved from Southern Thailand to Burma
                                            1 japaneseStrategicBomber moved from Thailand to Inner Mongolia
                                            2 japaneseFighters moved from Vladivostok to Eastern Manchuria
                                            1 Material and 1 Truck moved from Tokyo to Japan
                                            1 Truck moved from Japan to Tokyo
                                            1 japaneseMech.Infantry moved from Burma to French Indochina
                                            1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Inner Mongolia
                                            1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone
                                    
                                        Purchase Units - Japan
                                            Japan buy 2 Materials, 1 japaneseCombatEngineer, 1 japaneseCruiser, 2 japaneseDestroyers, 4 japaneseInfantrys, 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 1 PUs; 0 techTokens; 
                                    
                                        Place Units - Japan
                                            1 japaneseCombatEngineer and 1 japaneseMarine placed in Luzon
                                            1 Material placed in Korea
                                            1 Material and 1 japaneseNavalFighter placed in Japan
                                            2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                                             placed in 99 Sea Zone
                                            1 japaneseCruiser placed in 99 Sea Zone
                                            2 japaneseInfantrys placed in Peking
                                            2 japaneseInfantrys placed in Kyushu Shikoku
                                    
                                        Activate Technology - Japan
                                            Japan activating ImprovedProduction
                                    
                                        Turn Complete - Japan
                                            Japan collect 69 PUs; end with 70 PUs
                                            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 73 PUs
                                            Units generate 9 techTokens; Japan end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                Some Units in Northern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Manchuria
                                            Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Manchuria
                                            Units in Northern Manchuria being upgraded or consumed: 1 Material
                                            1 japaneseEntrenchment placed in Northern Manchuria
                                            3 japaneseInfantrys placed in Manchuria
                                    
                                        Turn Complete - Manchuria
                                            Manchuria collect 8 PUs; end with 10 PUs
                                            Units Change Ownership
                                                Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                    
                                        Purchase Units - Thailand
                                            Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Thailand
                                            3 japaneseInfantrys placed in Thailand
                                    
                                        Turn Complete - Thailand
                                            Thailand collect 9 PUs; end with 11 PUs
                                            Units Change Ownership
                                                Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                Some Units in Thailand change ownership: 3 japaneseInfantrys
                                    

                                    Combat Hit Differential Summary :

                                    DepthChargeAttack fire in 127 Sea Zone : : 0.75
                                    Japan : -3.33
                                    China : -0.25
                                    Britain : -0.08
                                    Russia : 0.75
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut I did end up changing the casualties

                                      ubernautU 4 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: China round 8

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 8
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                                China removing all Technology Tokens after successful research.
                                                China discover ImprovedAntiAircraft
                                        
                                            Combat Move - China
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                2 chineseInfantrys moved from Hupeh to Shensi
                                                3 chineseFighters moved from Chungking to Shensi
                                                1 chineseInfantry moved from Hunan to Anhwei
                                                      China take Anhwei from Japan
                                                1 chineseInfantry moved from Kwangsi to Kwangtung
                                                      China take Kwangtung from Japan
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin quickie scramble gamble

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: China round 8

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 8
                                            
                                                Research Technology - China
                                                    China spend 0 on tech rolls
                                                        China roll 5,5,6,10,10,9,1,6,12 and gets 1 hit
                                                    China removing all Technology Tokens after successful research.
                                                    China discover ImprovedAntiAircraft
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    2 chineseInfantrys moved from Hupeh to Shensi
                                                    3 chineseFighters moved from Chungking to Shensi
                                                    1 chineseInfantry moved from Hunan to Anhwei
                                                          China take Anhwei from Japan
                                                    1 chineseInfantry moved from Kwangsi to Kwangtung
                                                          China take Kwangtung from Japan
                                            
                                                Combat - China
                                                    Battle in Shensi
                                                        China attack with 3 chineseFighters and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                                            China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 1/5 hits, 1.58 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Shensi
                                                            China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 3 : 1/5 hits, 1.58 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Shensi
                                                        China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                                                        Casualties for Japan: 2 japaneseInfantrys
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                                    3 chineseFighters moved from Shensi to Chungking
                                                    1 Truck and 1 chineseAntiAirGun moved from Chungking to Ningsia
                                                    1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan
                                                    1 Truck moved from Eastern Szechwan to Chungking
                                                    1 Truck moved from Eastern Szechwan to Chungking
                                                    1 Truck and 1 chineseAntiAirGun moved from Chungking to Kansu
                                                    1 Truck moved from Ningsia to Chungking
                                                    2 chineseAntiAirGuns, 2 chineseMech.Infantrys and 2 chineseTanks moved from Hupeh to Kansu
                                                    1 chineseMech.Infantry and 1 chineseTank moved from Hupeh to Chungking
                                                    2 chineseAntiAirGuns, 2 chineseMech.Infantrys and 2 chineseTanks moved from Chungking to Kansu
                                                    2 chineseMech.Infantrys and 2 chineseTanks moved from Kwangsi to Chungking
                                                    1 chineseAlpineInfantry and 2 chineseInfantrys moved from Singkiang to Ningsia
                                                    5 chineseAlpineInfantrys, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys moved from Ningsia to Kansu
                                                    8 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 9 chineseArtillerys, 2 chineseCombatEngineers and 4 chineseInfantrys moved from Hupeh to Kansu
                                                    1 chineseArtillery moved from Chungking to Kansu
                                                    2 chineseInfantrys moved from Eastern Szechwan to Chungking
                                                    1 chineseInfantry moved from Kwangsi to Kwangtung
                                                    1 chineseInfantry moved from Hunan to Anhwei
                                                    1 chineseInfantry moved from Northern China to Kansu
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 1 chineseArtillery, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 6 PUs; 0 techTokens; 
                                            
                                                Place Units - China
                                                    1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                                    3 chineseInfantrys placed in Singkiang
                                            
                                                Activate Technology - China
                                                    China activating ImprovedAntiAircraft
                                                    Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                                                    Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                                            
                                                Turn Complete - China
                                                    China collect 30 PUs; end with 36 PUs
                                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 39 PUs
                                                    Units generate 3 techTokens; China end with 3 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            China : -1.17
                                            Japan : -0.75
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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