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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin scramble gamble on deck

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Usa round 7

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 7
        
            Research Technology - Usa
                Trigger americanaTAGL: Usa gains access to AdvancedGunLaying
                Usa spend 0 on tech rolls
                    Usa roll 12,4,3,12,11,11,2,5,11 and gets 2 hits
                Usa removing all Technology Tokens after successful research.
                Usa discover AdvancedHulls
        
            Politics - Usa
                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                    Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                    Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
        
            Combat Move - Usa
                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                4 americanNavalFighters and 1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                8 americanInfantrys and 1 americanMarine moved from Wake Island to 124 Sea Zone
                1 americanCruiser, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 124 Sea Zone to 131 Sea Zone
                8 americanInfantrys and 1 americanMarine moved from 131 Sea Zone to Caroline Islands
        
            Combat - Usa
                Battle in Caroline Islands
                    Usa attack with 8 americanInfantrys and 1 americanMarine
                    Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun and 1 japaneseInfantry
                        Usa roll dice for 1 americanCruiser in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                        Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 2 : 0/9 hits, 1.00 expected hits
                        Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 2 : 0/2 hits, 0.50 expected hits
                        Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 3 : 1/9 hits, 1.00 expected hits
                        Japan roll dice for 1 japaneseAntiAirGun and 1 japaneseInfantry in Caroline Islands, round 3 : 0/2 hits, 0.50 expected hits
                        1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                        Usa roll dice for 8 americanInfantrys and 1 americanMarine in Caroline Islands, round 4 : 1/9 hits, 1.00 expected hits
                        Japan roll dice for 1 japaneseInfantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                        1 japaneseInfantry owned by the Japan lost in Caroline Islands
                    Some non-combat units are destroyed: 
                    Usa win, taking Caroline Islands from Japan with 8 americanInfantrys and 1 americanMarine remaining. Battle score for attacker is 7
                    Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseInfantry
                Battle in 127 Sea Zone
                    Usa attack with 4 americanNavalFighters and 1 americanSubmarine
                    Japan defend with 1 japaneseDestroyer
                        Usa roll dice for 1 americanSubmarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 japaneseDestroyer owned by the Japan lost in 127 Sea Zone
                    Usa win with 4 americanNavalFighters and 1 americanSubmarine remaining. Battle score for attacker is 8
                    Casualties for Japan: 1 japaneseDestroyer
                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                Trigger americanProd1: Usa has 1 Material placed in Washington
                4 americanNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                2 americanNavalFighters moved from Los Angeles to Johnston Island
                1 americanTransport moved from 41 Sea Zone to 21 Sea Zone
                2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from Azores to 40 Sea Zone
                1 americanCombatEngineer, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                1 americanCombatEngineer, 1 americanMech.Infantry and 1 americanTank moved from 41 Sea Zone to Gibraltar
                4 americanInfantrys moved from Washington to 30 Sea Zone
                4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                4 americanInfantrys moved from 39 Sea Zone to Azores
                1 americanBattleship, 1 americanCruiser and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                1 americanDestroyer and 1 americanSubmarine moved from 116 Sea Zone to 131 Sea Zone
                2 americanCarriers, 9 americanDestroyers and 8 americanSubmarines moved from 124 Sea Zone to 131 Sea Zone
                1 americanCombatEngineer moved from San Francisco to Los Angeles
                1 Train moved from San Francisco to Washington
                1 Material and 1 Train moved from Washington to Los Angeles
                1 Material and 1 Truck moved from Scotland to Central Britain
        
            Purchase Units - Usa
                Usa buy 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 2 americanInfantrys, 2 americanNavalFighters, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Usa
                2 americanNavalFighters placed in San Francisco
                Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                1 americanBattleship, 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone
                Units in 30 Sea Zone being upgraded or consumed: 1 americanHull
                1 americanCarrier and 1 americanTransport placed in 30 Sea Zone
                2 americanInfantrys placed in Washington
        
            Activate Technology - Usa
                Usa activating AdvancedHulls
                Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship
                Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged
                Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser
                Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser
        
            Turn Complete - Usa
                Usa collect 72 PUs; end with 72 PUs
                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                Units generate 9 techTokens; Usa end with 9 techTokens
        

        Combat Hit Differential Summary :

        Usa : -0.67
        Japan : -1.33
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin go for :germany: R8

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Finland round 8

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 8
            
                Reconnaissance Missions - Finland
                    Finland collect 0 PUs; end with 10 PUs
            
                Reinforcing - DanubeAxis
                    DanubeAxis collect 0 PUs; end with 14 PUs
            
                Counter Intelligence Operations - VichyFrance
                    VichyFrance collect 0 PUs; end with 12 PUs
            
                Research Technology - Germany
                    Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft
                    Germany spend 0 on tech rolls
                        Germany roll 10,4,4,8,11,6,7,1,5 and gets 0 hits
            
                Politics - Germany
                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                        Germany fails on action: Political Action AxisProposeAlliancewithSweden
            
                Combat Move - Germany
                    Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
                    Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
                    Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
                    Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
                    Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                    1 germanInfantry moved from Murmansk to Western Karelia
                          Finland take Western Karelia from Russia
                    2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys moved from Eastern Finland to Leningrad
                    2 germanInfantrys moved from Lativa Estonia to Pskov
                    1 germanInfantry moved from Belorussia to Pskov
                    1 germanFighter moved from Finland to Pskov
                    4 germanFighters and 1 germanTacticalBomber moved from Eastern Poland to Pskov
                    2 germanStrategicBombers moved from Northern Germany to Scotland
                    1 germanTransport moved from 71 Sea Zone to 64 Sea Zone
            
                Combat - Germany
                    Strategic bombing raid in Scotland
                            AntiAircraftGun fire in Scotland : 0/1 hits, 0.17 expected hits
                        Bombing raid in Scotland rolls: 0,2 and causes: 2 damage to unit: britishBarracks
                        Bombing raid in Scotland causes 2 damage total. 
                    Battle in Pskov
                        Germany attack with 5 germanFighters, 3 germanInfantrys and 1 germanTacticalBomber
                        Russia defend with 1 Flagpole and 2 russianInfantrys
                            Germany roll dice for 5 germanFighters, 3 germanInfantrys and 1 germanTacticalBomber in Pskov, round 2 : 2/9 hits, 2.92 expected hits
                            Russia roll dice for 2 russianInfantrys in Pskov, round 2 : 0/2 hits, 0.67 expected hits
                            2 russianInfantrys owned by the Russia lost in Pskov
                        Germany win, taking Pskov from Russia with 5 germanFighters, 3 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 6
                        Casualties for Russia: 2 russianInfantrys
                    Battle in Leningrad
                        Germany attack with 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys
                        Russia defend with 1 Flagpole and 2 russianInfantrys
                            Germany roll dice for 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys in Leningrad, round 2 : 2/6 hits, 1.83 expected hits
                            Russia roll dice for 2 russianInfantrys in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                            2 russianInfantrys owned by the Russia lost in Leningrad
                        Germany win, taking Leningrad from Russia with 2 germanAntiTankGuns, 1 germanArtillery, 1 germanCombatEngineer and 4 germanInfantrys remaining. Battle score for attacker is 6
                        Casualties for Russia: 2 russianInfantrys
            
                Non Combat Move - Germany
                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanProd: Germany has 1 Material placed in Berlin
                    2 germanArtillerys and 4 germanInfantrys moved from Lithuania to Belorussia
                    6 germanArtillerys, 1 germanCombatEngineer, 3 germanMech.Infantrys and 5 germanTanks moved from Lativa Estonia to Belorussia
                    1 germanFighter moved from Pskov to Belorussia
                    1 germanTacticalBomber moved from Pskov to Eastern Poland
                    3 germanFighters moved from Pskov to Eastern Poland
                    2 germanAntiTankGuns moved from Eastern Poland to Western Ukraine
                    1 germanCombatEngineer moved from Eastern Poland to Poland
                    2 germanTanks moved from Hungary Slovakia to Belorussia
                    3 germanArtillerys and 5 germanInfantrys moved from Eastern Poland to Western Ukraine
                    5 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 2 germanMech.Infantrys and 4 germanTanks moved from Eastern Poland to Belorussia
                    1 Truck moved from Lativa Estonia to Finland
                    1 germanInfantry moved from Murmansk to Western Karelia
                    2 germanStrategicBombers moved from Scotland to Northern Germany
                    1 Train moved from Eastern Poland to Eastern Germany
                    1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland
                    1 Train moved from Eastern Poland to Eastern Germany
                    1 Train moved from Belorussia to Eastern Germany
                    1 Train and 2 germanInfantrys moved from Eastern Germany to Eastern Poland
                    1 germanTacticalBomber moved from Southern Germany to Eastern Poland
                    2 germanInfantrys moved from Vichy France to 44 Sea Zone
                    2 germanInfantrys and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                    2 germanInfantrys moved from 45 Sea Zone to Algeria
                    2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Tripolitania to Morrocco
                    1 germanAirTransport and 1 germanAlpineInfantry moved from Algeria to West Africa
                    1 germanAirTransport moved from West Africa to Vichy France
                    1 germanAirTransport moved from West Africa to Morrocco
                    1 germanFighter moved from Algeria to West Africa
                    1 Truck moved from West Africa to Morrocco
                    1 germanParatrooper moved from Western Sahara to West Africa
                    1 germanInfantry moved from Morrocco to Western Sahara
                    1 germanInfantry moved from Morrocco to Western Sahara
                    1 germanSubmarine moved from 45 Sea Zone to 43 Sea Zone
                    1 germanSubmarine moved from 43 Sea Zone to 42 Sea Zone
                    1 Material moved from Finland to 29 Sea Zone
                    1 Material and 1 germanTransport moved from 29 Sea Zone to 27 Sea Zone
                    1 Truck moved from Western Germany to Berlin
                    1 Material and 1 Truck moved from Berlin to Poland
                    1 Material moved from 27 Sea Zone to Poland
                    1 Truck moved from Western Germany to Southern Germany
                    1 Truck and 1 germanAntiAirGun moved from Southern Germany to Poland
                    1 germanFighter moved from Pskov to Eastern Poland
                    1 Train moved from Eastern Poland to Poland
                    1 Truck and 1 germanInfantry moved from Eastern Poland to Bessarabia
                    1 Truck moved from Bessarabia to Romania
                    1 Train moved from Eastern Poland to Western France
                    1 Train and 2 germanAntiAirGuns moved from Western France to Vichy France
                    1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                    1 Truck moved from Northern Spain to Northern France
                    1 Truck and 1 germanAntiAirGun moved from Northern France to Western France
                    2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                    2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                    2 germanInfantrys moved from 29 Sea Zone to Leningrad
                    1 Truck moved from Lativa Estonia to Romania
                    1 Truck moved from Eastern Poland to Romania
                    1 germanInfantry moved from Eastern Poland to Belorussia
                    2 germanMarines moved from Central Norway to Norway
                    1 Train moved from Belorussia to Romania
                    1 Train and 1 germanAntiAirGun moved from Romania to Belorussia
                    1 Train moved from Belorussia to Poland
                    1 germanInfantry moved from Low Countries to Northern France
                    1 germanInfantry moved from Northern France to Western France
                    1 germanSubmarine moved from 23 Sea Zone to 34 Sea Zone
                    1 germanSubmarine moved from 23 Sea Zone to 22 Sea Zone
                    2 germanBattleships, 2 germanCruisers and 3 germanDestroyers moved from 23 Sea Zone to 25 Sea Zone
                    1 germanTransport moved from 27 Sea Zone to 25 Sea Zone
                    2 germanInfantrys moved from Northern Germany to 27 Sea Zone
                    2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
                    2 germanInfantrys moved from 29 Sea Zone to Leningrad
                    1 germanFighter moved from Eastern Germany to Belorussia
                    2 germanNavalFighters moved from Northern France to Northern Germany
                    1 Truck moved from Romania to Bulgaria
                    1 Truck and 1 germanAntiAirGun moved from Bulgaria to Romania
            
                Purchase Units - Germany
                    Germany buy 1 germanAntiAirGun, 1 germanArtillery, 1 germanBarracks, 1 germanCruiser, 1 germanDestroyer, 6 germanInfantrys, 1 germanNavalFighter and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Germany
                    Units in Poland being upgraded or consumed: 2 Materials
                    1 germanBarracks placed in Poland
                    1 germanCruiser placed in 27 Sea Zone
                    1 germanAntiAirGun and 2 germanInfantrys placed in Eastern Germany
                    1 germanDestroyer and 1 germanTransport placed in 25 Sea Zone
                    2 germanInfantrys placed in Northern Germany
                    1 germanNavalFighter placed in Southern Germany
                    1 germanArtillery placed in Western Germany
                    2 germanInfantrys placed in Berlin
            
                Activate Technology - Germany
                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
                    Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
                    Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
            
                Turn Complete - Germany
                    Germany collect 63 PUs; end with 63 PUs
                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 66 PUs
                    Units generate 9 techTokens; Germany end with 18 techTokens
                    Some Units in West Africa change ownership: 1 germanCombatEngineer
            
                Purchase Units - VichyFrance
                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                    VichyFrance repair damage of 11x germanFactory; Remaining resources: 1 PUs; 
                    VichyFrance buy nothing; Remaining resources: 1 PUs; 
            
                Place Units - VichyFrance
                    2 Materials placed in Vichy France
            
                Turn Complete - VichyFrance
                    VichyFrance collect 16 PUs; end with 17 PUs
                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs
                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                    Units Change Ownership
                        Some Units in Vichy France change ownership: 2 Materials
                        Some Units in West Africa change ownership: 1 germanCombatEngineer
            
                Purchase Units - DanubeAxis
                    DanubeAxis buy 1 germanAntiAirGun and 3 germanInfantrys; Remaining resources: 1 PUs; 
            
                Place Units - DanubeAxis
                    1 germanAntiAirGun placed in Hungary Slovakia
                    3 germanInfantrys placed in Romania
            
                Turn Complete - DanubeAxis
                    DanubeAxis collect 12 PUs; end with 13 PUs
                    Units Change Ownership
                        Some Units in Hungary Slovakia change ownership: 1 germanAntiAirGun
                        Some Units in Romania change ownership: 3 germanInfantrys
            
                Purchase Units - Finland
                    Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Finland
                    1 germanArtillery and 2 germanInfantrys placed in Finland
            
                Turn Complete - Finland
                    Finland collect 10 PUs; end with 10 PUs
                    Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
            

            Combat Hit Differential Summary :

            AntiAircraftGun fire in Scotland : : -0.17
            Germany : -0.75
            Russia : -1.33
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Russia round 8

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 8
                
                    Research Technology - Russia
                        Russia spend 0 on tech rolls
                
                    Politics - Russia
                        Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                            Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                        Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                            Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure!
                            Russia fails on action: Political Action AlliesProposeAlliancewithTurkey
                
                    Combat Move - Russia
                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                        1 russianInfantry moved from Southern Ukraine to Crimea
                              Russia take Crimea from Italy
                        1 russianInfantry moved from Khabarovskiy Kray to Vladivostok
                              Russia take Vladivostok from Manchuria
                        1 russianStrategicBomber and 1 russianTacticalBomber moved from Eastern Karelia to 29 Sea Zone
                        1 russianFighter and 1 russianTacticalBomber moved from Caucasus to Pskov
                        2 russianFighters and 3 russianInfantrys moved from Smolensk to Pskov
                        2 russianFighters moved from Orel Kursk to Pskov
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin scramble gamble time again.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Russia round 8

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 8
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                                Russia roll 3,7,9,10,4,1,8,3,4,8,1,10,5,6,11,1,9,5 and gets 0 hits
                    
                        Politics - Russia
                            Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                Russia fails on action: Political Action AlliesProposeAlliancewithSweden
                            Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 11 = Failure!
                                Russia fails on action: Political Action AlliesProposeAlliancewithTurkey
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            1 russianInfantry moved from Southern Ukraine to Crimea
                                  Russia take Crimea from Italy
                            1 russianInfantry moved from Khabarovskiy Kray to Vladivostok
                                  Russia take Vladivostok from Manchuria
                            1 russianStrategicBomber and 1 russianTacticalBomber moved from Eastern Karelia to 29 Sea Zone
                            1 russianFighter and 1 russianTacticalBomber moved from Caucasus to Pskov
                            2 russianFighters and 3 russianInfantrys moved from Smolensk to Pskov
                            2 russianFighters moved from Orel Kursk to Pskov
                    
                        Combat - Russia
                            Battle in 29 Sea Zone
                                Russia attack with 1 russianStrategicBomber and 1 russianTacticalBomber
                                Germany defend with 2 germanTransports
                                    Russia roll dice for 1 russianStrategicBomber and 1 russianTacticalBomber in 29 Sea Zone, round 2 : 0/2 hits, 0.42 expected hits
                                    Germany roll dice for 2 germanTransports in 29 Sea Zone, round 2 : 1/2 hits, 0.17 expected hits
                                    1 russianStrategicBomber owned by the Russia lost in 29 Sea Zone
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 2 germanTransports in 29 Sea Zone, round 3 : 0/2 hits, 0.17 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 2 germanTransports in 29 Sea Zone, round 4 : 0/2 hits, 0.17 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 5 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 2 germanTransports in 29 Sea Zone, round 5 : 0/2 hits, 0.17 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 6 : 1/1 hits, 0.25 expected hits
                                    Germany roll dice for 2 germanTransports in 29 Sea Zone, round 6 : 0/2 hits, 0.17 expected hits
                                    1 germanTransport owned by the Germany lost in 29 Sea Zone
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 7 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 7 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 8 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 8 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 9 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 9 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 10 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 10 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 11 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 11 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 12 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 12 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 13 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 13 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 14 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 14 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 15 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 15 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 16 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 16 : 0/1 hits, 0.08 expected hits
                                    Russia roll dice for 1 russianTacticalBomber in 29 Sea Zone, round 17 : 1/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 29 Sea Zone, round 17 : 0/1 hits, 0.08 expected hits
                                    1 germanTransport owned by the Germany lost in 29 Sea Zone
                                Russia win with 1 russianTacticalBomber remaining. Battle score for attacker is 1
                                Casualties for Russia: 1 russianStrategicBomber
                                Casualties for Germany: 2 germanTransports
                            Battle in Pskov
                                Russia attack with 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber
                                Germany defend with 1 Flagpole and 3 germanInfantrys
                                    Russia roll dice for 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Pskov, round 2 : 1/9 hits, 2.50 expected hits
                                    Germany roll dice for 3 germanInfantrys in Pskov, round 2 : 0/3 hits, 1.00 expected hits
                                    1 germanInfantry owned by the Germany lost in Pskov
                                    Russia roll dice for 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Pskov, round 3 : 1/9 hits, 2.50 expected hits
                                    Germany roll dice for 2 germanInfantrys in Pskov, round 3 : 0/2 hits, 0.67 expected hits
                                    1 germanInfantry owned by the Germany lost in Pskov
                                    Russia roll dice for 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber in Pskov, round 4 : 2/9 hits, 2.50 expected hits
                                    Germany roll dice for 1 germanInfantry in Pskov, round 4 : 0/1 hits, 0.33 expected hits
                                    1 germanInfantry owned by the Germany lost in Pskov
                                Russia win, taking Pskov from Germany with 5 russianFighters, 3 russianInfantrys and 1 russianTacticalBomber remaining. Battle score for attacker is 9
                                Casualties for Germany: 3 germanInfantrys
                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                            1 russianTacticalBomber moved from 29 Sea Zone to Moscow
                            2 russianFighters moved from Pskov to Vologda
                            1 russianFighter and 1 russianTacticalBomber moved from Pskov to Moscow
                            2 russianFighters moved from Pskov to Smolensk
                            1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                            1 russianAirTransport moved from Orel Kursk to Moscow
                            1 russianAlpineInfantry moved from Eastern Evenki to Lake Baikal
                            1 russianAlpineInfantry moved from Lake Baikal to Yakut
                            1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 115 Sea Zone to 116 Sea Zone
                            1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                            1 Train moved from Yakut to Omsk
                            1 Train and 2 russianAlpineInfantrys moved from Omsk to Kansk
                            1 Train moved from Yakut to Novosibirsk
                            1 Truck moved from Vologda to Archangel
                            1 Truck and 1 russianAntiAirGun moved from Archangel to Moscow
                            1 Truck moved from Vologda to Eastern Karelia
                            1 Truck and 1 russianAntiAirGun moved from Eastern Karelia to Novgorod
                            1 Truck moved from Novgorod to Vologda
                            1 Truck moved from Smolensk to Moscow
                            1 Truck and 1 russianAntiAirGun moved from Moscow to Novgorod
                            1 Truck moved from Novgorod to Vologda
                            1 Material and 1 Truck moved from Tula to Novgorod
                            1 Truck moved from Novgorod to Moscow
                            1 Truck and 1 russianInfantry moved from Volgarod to Novgorod
                            1 Truck moved from Novgorod to Moscow
                            1 Truck moved from Stalingrad to Caucasus
                            1 Truck and 1 russianAntiAirGun moved from Caucasus to Smolensk
                            1 Truck moved from Stalingrad to Southern Caucasus
                            1 Truck and 1 russianAntiAirGun moved from Southern Caucasus to Caucasus
                            1 Truck and 1 russianArtillery moved from Novosibirsk to Yakut
                            1 Material, 2 russianArtillerys, 1 russianInfantry and 4 russianMech.Infantrys moved from Moscow to Orel Kursk
                            1 russianAntiAirGun and 1 russianMech.Infantry moved from Orel Kursk to Smolensk
                            1 russianAntiAirGun and 1 russianMech.Infantry moved from Stalingrad to Smolensk
                            6 russianTanks moved from Orel Kursk to Smolensk
                            2 russianInfantrys moved from Vologda to Novgorod
                            1 russianCombatEngineer moved from Eastern Karelia to Novgorod
                            1 russianCombatEngineer and 1 russianInfantry moved from Volgarod to Vologda
                            2 russianAntiTankGuns, 8 russianArtillerys, 5 russianInfantrys and 2 russianParatroopers moved from Smolensk to Orel Kursk
                            3 russianInfantrys moved from Voronezh to Orel Kursk
                            1 russianInfantry moved from Kharkov to Orel Kursk
                            3 russianArtillerys and 4 russianInfantrys moved from Stalingrad to Voronezh
                            1 russianInfantry moved from Eastern Evenki to Soviet Far East
                            2 russianInfantrys moved from Irkutsk to Yakut
                            1 russianInfantry moved from Khabarovskiy Kray to Yakut
                    
                        Purchase Units - Russia
                            Russia buy 1 russianAntiTankGun, 5 russianArtillerys, 2 russianEntrenchments, 1 russianFighter, 5 russianInfantrys, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank; Remaining resources: 0 PUs; 18 techTokens; 
                    
                        Place Units - Russia
                            Units in Novgorod being upgraded or consumed: 1 Material
                            1 russianEntrenchment placed in Novgorod
                            Units in Orel Kursk being upgraded or consumed: 1 Material
                            1 russianEntrenchment placed in Orel Kursk
                            1 russianFighter placed in Urals
                            1 russianArtillery, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad
                            2 russianArtillerys, 1 russianInfantry and 1 russianParatrooper placed in Moscow
                            1 russianAntiTankGun and 2 russianArtillerys placed in Novosibirsk
                            2 russianInfantrys placed in Vologda
                            2 russianInfantrys placed in Irkutsk
                    
                        Turn Complete - Russia
                            Russia collect 71 PUs; end with 71 PUs
                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                            Units generate 9 techTokens; Russia end with 27 techTokens
                    

                    Combat Hit Differential Summary :

                    Germany : -2.75
                    Russia : -5.67
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin go for 🗾

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Move Summary: Japan round 8

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 8
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                Japan removing all Technology Tokens after successful research.
                                Japan discover ImprovedProduction
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                                2 japaneseFighters moved from Eastern Manchuria to Vladivostok
                                1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                      Manchuria take Khabarovskiy Kray from Russia
                                2 japaneseCruisers and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                2 japaneseBattleships, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 149 Sea Zone
                                2 japaneseCarriers and 4 japaneseNavalFighters moved from 147 Sea Zone to 149 Sea Zone
                                7 japaneseDestroyers moved from 122 Sea Zone to 127 Sea Zone
                                2 japaneseInfantrys moved from Inner Mongolia to Shensi
                                2 japaneseFighters moved from Manchuria to Shensi
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut couple battles for later

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin up for battle if you are around

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Thailand round 8

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 8
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 12 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 11 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 10,12,3,6,3,9,2,12,11,5,5,9,9,6,2,3,8,8,8,12,7,2,9,4,4,11,4 and gets 3 hits
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedProduction
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                      2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                                      2 japaneseFighters moved from Eastern Manchuria to Vladivostok
                                      1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                                            Manchuria take Khabarovskiy Kray from Russia
                                      2 japaneseCruisers and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                      2 japaneseBattleships, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 149 Sea Zone
                                      2 japaneseCarriers and 4 japaneseNavalFighters moved from 147 Sea Zone to 149 Sea Zone
                                      7 japaneseDestroyers moved from 122 Sea Zone to 127 Sea Zone
                                      2 japaneseInfantrys moved from Inner Mongolia to Shensi
                                      2 japaneseFighters moved from Manchuria to Shensi
                              
                                  Combat - Japan
                                      Britain scrambles 3 units out of Southwestern Australia to defend against the attack in 149 Sea Zone
                                      Battle in Vladivostok
                                          Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Vladivostok, round 2 : 0/4 hits, 0.83 expected hits
                                              Russia roll dice for 1 russianInfantry in Vladivostok, round 2 : 1/1 hits, 0.42 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Vladivostok
                                              Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Vladivostok, round 3 : 0/3 hits, 0.58 expected hits
                                              Russia roll dice for 1 russianInfantry in Vladivostok, round 3 : 0/1 hits, 0.42 expected hits
                                              Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Vladivostok, round 4 : 1/3 hits, 0.58 expected hits
                                              Russia roll dice for 1 russianInfantry in Vladivostok, round 4 : 1/1 hits, 0.42 expected hits
                                              1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Vladivostok
                                          Japan win with 2 japaneseFighters remaining. Battle score for attacker is -3
                                          Casualties for Japan: 2 japaneseInfantrys
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Shensi
                                          Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                          China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry
                                              Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 2 : 2/4 hits, 1.17 expected hits
                                              China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                              1 chineseInfantry owned by the China lost in Shensi
                                          Japan win, taking Shensi from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for China: 1 chineseInfantry
                                      Battle in 127 Sea Zone
                                          Japan attack with 2 japaneseCruisers and 9 japaneseDestroyers
                                          Usa defend with 1 americanSubmarine
                                              DepthChargeAttack fire in 127 Sea Zone : 3/9 hits, 2.25 expected hits
                                              1 americanSubmarine owned by the Usa lost in 127 Sea Zone
                                          Japan win with 2 japaneseCruisers and 9 japaneseDestroyers remaining. Battle score for attacker is 7
                                          Casualties for Usa: 1 americanSubmarine
                                      Battle in 149 Sea Zone
                                          Japan attack with 2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters
                                          Britain defend with 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 3 britishTransports
                                              Japan roll dice for 2 japaneseBattleships, 2 japaneseCarriers, 3 japaneseCruisers, 7 japaneseDestroyers and 4 japaneseNavalFighters in 149 Sea Zone, round 2 : 4/20 hits, 7.17 expected hits
                                              Britain roll dice for 2 britishBattleships, 2 britishCruisers, 8 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 3 britishTransports in 149 Sea Zone, round 2 : 6/20 hits, 6.08 expected hits
                                          Units damaged: 2 japaneseBattleships owned by the Japan
                                              4 japaneseDestroyers owned by the Japan, 3 britishTransports owned by the Britain and 1 britishDestroyer owned by the Britain lost in 149 Sea Zone
                                              2 japaneseBattleships owned by the Japan lost in 149 Sea Zone
                                          2 japaneseBattleship-damageds owned by the Japan added in 149 Sea Zone
                                          3 japaneseCruisers owned by the Japan, 2 japaneseBattleship-damageds owned by the Japan, 3 japaneseDestroyers owned by the Japan and 2 japaneseCarriers owned by the Japan retreated to 148 Sea Zone
                                          Britain win with 2 britishBattleships, 2 britishCruisers, 7 britishDestroyers, 1 britishFighter and 2 britishNavalFighters remaining. Battle score for attacker is -47
                                          Casualties for Japan: 2 japaneseBattleships and 4 japaneseDestroyers
                                          Casualties for Britain: 1 britishDestroyer and 3 britishTransports
                                      Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia
                                      Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia
                                      Moving scrambled unit from 149 Sea Zone back to originating territory: Southwestern Australia
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Japan from 149 Sea Zone: 4 japaneseNavalFighters
                                      EDIT: Adding units owned by Japan to 148 Sea Zone: 4 japaneseDestroyers
                                      EDIT: Turning off Edit Mode
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      1 japaneseDestroyer moved from 122 Sea Zone to 130 Sea Zone
                                      1 japaneseDestroyer moved from 123 Sea Zone to 126 Sea Zone
                                      1 japaneseBattleship, 2 japaneseCarriers and 1 japaneseCruiser moved from 122 Sea Zone to 127 Sea Zone
                                      2 japaneseNavalFighters moved from Okinawa to 127 Sea Zone
                                      1 japaneseSubmarine moved from 121 Sea Zone to 127 Sea Zone
                                      4 japaneseNavalFighters moved from 122 Sea Zone to 148 Sea Zone
                                      1 japaneseInfantry moved from Eastern Manchuria to Northern Manchuria
                                      2 japaneseFighters moved from Shensi to Inner Mongolia
                                      1 Train moved from Shansi to Peking
                                      1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia
                                      1 Train moved from Inner Mongolia to Manchuria
                                      1 Material and 1 japaneseAirTransport moved from Japan to Northern Manchuria
                                      1 japaneseAirTransport moved from Northern Manchuria to Korea
                                      3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                      1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                      1 japaneseInfantry moved from Kyushu Shikoku to 99 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                                      2 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                                      3 japaneseInfantrys moved from Thailand to French Indochina
                                      1 japaneseInfantry moved from Southern Thailand to Burma
                                      1 japaneseStrategicBomber moved from Thailand to Inner Mongolia
                                      2 japaneseFighters moved from Vladivostok to Eastern Manchuria
                                      1 Material and 1 Truck moved from Tokyo to Japan
                                      1 Truck moved from Japan to Tokyo
                                      1 japaneseMech.Infantry moved from Burma to French Indochina
                                      1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Inner Mongolia
                                      1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone
                              
                                  Purchase Units - Japan
                                      Japan buy 2 Materials, 1 japaneseCombatEngineer, 1 japaneseCruiser, 2 japaneseDestroyers, 4 japaneseInfantrys, 1 japaneseMarine, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 1 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      1 japaneseCombatEngineer and 1 japaneseMarine placed in Luzon
                                      1 Material placed in Korea
                                      1 Material and 1 japaneseNavalFighter placed in Japan
                                      2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone
                                       placed in 99 Sea Zone
                                      1 japaneseCruiser placed in 99 Sea Zone
                                      2 japaneseInfantrys placed in Peking
                                      2 japaneseInfantrys placed in Kyushu Shikoku
                              
                                  Activate Technology - Japan
                                      Japan activating ImprovedProduction
                              
                                  Turn Complete - Japan
                                      Japan collect 69 PUs; end with 70 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 73 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          Some Units in Northern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                              
                                  Place Units - Manchuria
                                      Units in Northern Manchuria being upgraded or consumed: 1 Material
                                      1 japaneseEntrenchment placed in Northern Manchuria
                                      3 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 8 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Thailand
                                      Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                              
                                  Place Units - Thailand
                                      3 japaneseInfantrys placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 11 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          Some Units in Thailand change ownership: 3 japaneseInfantrys
                              

                              Combat Hit Differential Summary :

                              DepthChargeAttack fire in 127 Sea Zone : : 0.75
                              Japan : -3.33
                              China : -0.25
                              Britain : -0.08
                              Russia : 0.75
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut I did end up changing the casualties

                                ubernautU 4 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: China round 8

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 8
                                  
                                      Research Technology - China
                                          China spend 0 on tech rolls
                                          China removing all Technology Tokens after successful research.
                                          China discover ImprovedAntiAircraft
                                  
                                      Combat Move - China
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          2 chineseInfantrys moved from Hupeh to Shensi
                                          3 chineseFighters moved from Chungking to Shensi
                                          1 chineseInfantry moved from Hunan to Anhwei
                                                China take Anhwei from Japan
                                          1 chineseInfantry moved from Kwangsi to Kwangtung
                                                China take Kwangtung from Japan
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin quickie scramble gamble

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: China round 8

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 8
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                                  China roll 5,5,6,10,10,9,1,6,12 and gets 1 hit
                                              China removing all Technology Tokens after successful research.
                                              China discover ImprovedAntiAircraft
                                      
                                          Combat Move - China
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              2 chineseInfantrys moved from Hupeh to Shensi
                                              3 chineseFighters moved from Chungking to Shensi
                                              1 chineseInfantry moved from Hunan to Anhwei
                                                    China take Anhwei from Japan
                                              1 chineseInfantry moved from Kwangsi to Kwangtung
                                                    China take Kwangtung from Japan
                                      
                                          Combat - China
                                              Battle in Shensi
                                                  China attack with 3 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                                      China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 1/5 hits, 1.58 expected hits
                                                      Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Shensi
                                                      China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 3 : 1/5 hits, 1.58 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Shensi
                                                  China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                                                  Casualties for Japan: 2 japaneseInfantrys
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              3 chineseFighters moved from Shensi to Chungking
                                              1 Truck and 1 chineseAntiAirGun moved from Chungking to Ningsia
                                              1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan
                                              1 Truck moved from Eastern Szechwan to Chungking
                                              1 Truck moved from Eastern Szechwan to Chungking
                                              1 Truck and 1 chineseAntiAirGun moved from Chungking to Kansu
                                              1 Truck moved from Ningsia to Chungking
                                              2 chineseAntiAirGuns, 2 chineseMech.Infantrys and 2 chineseTanks moved from Hupeh to Kansu
                                              1 chineseMech.Infantry and 1 chineseTank moved from Hupeh to Chungking
                                              2 chineseAntiAirGuns, 2 chineseMech.Infantrys and 2 chineseTanks moved from Chungking to Kansu
                                              2 chineseMech.Infantrys and 2 chineseTanks moved from Kwangsi to Chungking
                                              1 chineseAlpineInfantry and 2 chineseInfantrys moved from Singkiang to Ningsia
                                              5 chineseAlpineInfantrys, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys moved from Ningsia to Kansu
                                              8 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 9 chineseArtillerys, 2 chineseCombatEngineers and 4 chineseInfantrys moved from Hupeh to Kansu
                                              1 chineseArtillery moved from Chungking to Kansu
                                              2 chineseInfantrys moved from Eastern Szechwan to Chungking
                                              1 chineseInfantry moved from Kwangsi to Kwangtung
                                              1 chineseInfantry moved from Hunan to Anhwei
                                              1 chineseInfantry moved from Northern China to Kansu
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseArtillery, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 6 PUs; 0 techTokens; 
                                      
                                          Place Units - China
                                              1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                              3 chineseInfantrys placed in Singkiang
                                      
                                          Activate Technology - China
                                              China activating ImprovedAntiAircraft
                                              Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun
                                              Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun
                                      
                                          Turn Complete - China
                                              China collect 30 PUs; end with 36 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 39 PUs
                                              Units generate 3 techTokens; China end with 3 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : -1.17
                                      Japan : -0.75
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin battle stats for :china: 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Britain round 8

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 8
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover Logistics
                                          
                                              Politics - Britain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  2 britishStrategicBombers moved from Gibraltar to 34 Sea Zone
                                                  1 britishStrategicBomber moved from Gibraltar to 22 Sea Zone
                                                  2 britishNavalFighters moved from London to 22 Sea Zone
                                                  4 britishNavalFighters moved from Central Britain to 34 Sea Zone
                                                  2 britishNavalFighters moved from Central Britain to 22 Sea Zone
                                                  1 britishInfantry moved from Tobruk to Cyrenaica
                                                  1 britishInfantry moved from Al Kufrah to Cyrenaica
                                                  2 britishMarines moved from Abyssinia to 73 Sea Zone
                                                  2 britishMarines and 2 britishTransports moved from 73 Sea Zone to 53 Sea Zone
                                                  2 britishInfantrys moved from Cairo to 53 Sea Zone
                                                  2 britishInfantrys and 2 britishMarines moved from 53 Sea Zone to Crete
                                                  1 britishNavalFighter and 1 britishTacticalBomber moved from Cairo to Crete
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin two quickies

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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