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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 4 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Russia round 9

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 9
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedAntiAircraft
        
            Politics - Russia
                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                    Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to War
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to War
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to War
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to Allied
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to Allied
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to Allied
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                1 russianInfantry moved from Soviet Far East to Kamchatka
                      Russia take Kamchatka from Japan
                6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                2 russianInfantrys moved from Vologda to Eastern Karelia
                2 russianInfantrys moved from Novgorod to Leningrad
                3 russianInfantrys moved from Novgorod to Pskov
                2 russianInfantrys moved from Voronezh to Kharkov
                2 russianFighters moved from Smolensk to Kharkov
                2 russianTacticalBombers moved from Moscow to Pskov
                1 russianFighter moved from Moscow to Leningrad
                1 russianFighter moved from Vologda to Leningrad
                1 russianFighter moved from Vologda to Eastern Karelia
                1 russianFighter moved from Urals to Eastern Karelia
                15 russianArtillerys and 15 russianInfantrys moved from Orel Kursk to Belorussia
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin got one or two things here.

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Russia round 9

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 9
            
                Research Technology - Russia
                    Russia spend 0 on tech rolls
                        Russia roll 3,6,8,4,10,12,10,7,12,1,5,12,2,5,3,5,12,7,11,3,3,8,10,10,6,8,5 and gets 4 hits
                    Russia removing all Technology Tokens after successful research.
                    Russia discover ImprovedAntiAircraft
            
                Politics - Russia
                    Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                        Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                        Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to War
                        Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to War
                        Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to War
                        Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to Allied
                        Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to Allied
                        Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to Allied
            
                Combat Move - Russia
                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                    1 russianInfantry moved from Soviet Far East to Kamchatka
                          Russia take Kamchatka from Japan
                    6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                    2 russianInfantrys moved from Vologda to Eastern Karelia
                    2 russianInfantrys moved from Novgorod to Leningrad
                    3 russianInfantrys moved from Novgorod to Pskov
                    2 russianInfantrys moved from Voronezh to Kharkov
                    2 russianFighters moved from Smolensk to Kharkov
                    2 russianTacticalBombers moved from Moscow to Pskov
                    1 russianFighter moved from Moscow to Leningrad
                    1 russianFighter moved from Vologda to Leningrad
                    1 russianFighter moved from Vologda to Eastern Karelia
                    1 russianFighter moved from Urals to Eastern Karelia
                    15 russianArtillerys and 15 russianInfantrys moved from Orel Kursk to Belorussia
            
                Combat - Russia
                    Battle in Khabarovskiy Kray
                        Russia attack with 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys
                        Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                            Russia roll dice for 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 5/24 hits, 5.17 expected hits
                            Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                            1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                        Russia win, taking Khabarovskiy Kray from Manchuria with 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                    Battle in Belorussia
                        Russia attack with 15 russianArtillerys and 15 russianInfantrys
                        Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 3 germanAntiAirGuns, 6 germanAntiTankGuns and 6 germanInfantrys
                            Russia roll dice for 15 russianArtillerys and 15 russianInfantrys in Belorussia, round 2 : 7/30 hits, 7.50 expected hits
                            Germany roll dice for 3 germanAntiAirGuns, 6 germanAntiTankGuns and 6 germanInfantrys in Belorussia, round 2 : 3/15 hits, 3.00 expected hits
                            3 russianInfantrys owned by the Russia, 6 germanInfantrys owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Belorussia
                        12 russianInfantrys owned by the Russia and 15 russianArtillerys owned by the Russia retreated to Orel Kursk
                        Germany win with 3 germanAntiAirGuns and 5 germanAntiTankGuns remaining. Battle score for attacker is 13
                        Casualties for Russia: 3 russianInfantrys
                        Casualties for Germany: 1 germanAntiTankGun and 6 germanInfantrys
                    Battle in Pskov
                        Russia attack with 3 russianInfantrys and 2 russianTacticalBombers
                        Germany defend with 1 Flagpole and 2 germanInfantrys
                            Russia roll dice for 3 russianInfantrys and 2 russianTacticalBombers in Pskov, round 2 : 2/5 hits, 1.17 expected hits
                            Germany roll dice for 2 germanInfantrys in Pskov, round 2 : 1/2 hits, 0.67 expected hits
                            1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Pskov
                        Russia win, taking Pskov from Germany with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                        Casualties for Russia: 1 russianInfantry
                        Casualties for Germany: 2 germanInfantrys
                    Battle in Kharkov
                        Russia attack with 2 russianFighters and 2 russianInfantrys
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 1/4 hits, 1.17 expected hits
                            Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                        Russia win, taking Kharkov from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0
                        Casualties for Russia: 1 russianInfantry
                        Casualties for Germany: 1 germanInfantry
                    Battle in Leningrad
                        Russia attack with 2 russianFighters and 2 russianInfantrys
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 2/4 hits, 1.00 expected hits
                            Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                            1 germanInfantry owned by the Germany lost in Leningrad
                        Russia win, taking Leningrad from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                        Casualties for Germany: 1 germanInfantry
                    Battle in Eastern Karelia
                        Russia attack with 2 russianFighters and 2 russianInfantrys
                        Germany defend with 1 Flagpole and 1 germanInfantry
                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Eastern Karelia, round 2 : 0/4 hits, 1.00 expected hits
                            Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                            1 russianInfantry owned by the Russia lost in Eastern Karelia
                            Russia roll dice for 2 russianFighters and 1 russianInfantry in Eastern Karelia, round 3 : 2/3 hits, 0.83 expected hits
                            Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 1/1 hits, 0.33 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                        Russia win with 2 russianFighters remaining. Battle score for attacker is -3
                        Casualties for Russia: 2 russianInfantrys
                        Casualties for Germany: 1 germanInfantry
                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                    2 russianTacticalBombers moved from Pskov to Moscow
                    2 russianFighters moved from Eastern Karelia to Smolensk
                    2 russianFighters moved from Leningrad to Orel Kursk
                    2 russianFighters moved from Kharkov to Orel Kursk
                    1 Material and 1 russianAirTransport moved from Moscow to Orel Kursk
                    1 russianAirTransport moved from Orel Kursk to Moscow
                    1 russianInfantry moved from Crimea to 56 Sea Zone
                    1 russianInfantry moved from 56 Sea Zone to Eastern Ukraine
                    1 Train and 2 russianAlpineInfantrys moved from Kansk to Yakut
                    1 Train moved from Yakut to Omsk
                    1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                    1 Train moved from Yakut to Novosibirsk
                    1 Truck and 1 russianCombatEngineer moved from Vologda to Orel Kursk
                    1 Truck moved from Vologda to Novgorod
                    1 Truck moved from Smolensk to Novgorod
                    2 Trucks and 2 russianAntiAirGuns moved from Novgorod to Smolensk
                    2 Trucks moved from Smolensk to Moscow
                    2 Materials, 3 Trucks and 1 russianAntiAirGun moved from Moscow to Orel Kursk
                    3 Trucks moved from Orel Kursk to Smolensk
                    1 Truck and 1 russianAntiAirGun moved from Caucasus to Orel Kursk
                    1 Truck moved from Orel Kursk to Smolensk
                    1 Truck moved from Yakut to Novosibirsk
                    1 Truck moved from Eastern Iran to Stalingrad
                    1 russianMech.Infantry moved from Smolensk to Novgorod
                    1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Smolensk
                    1 russianAntiAirGun and 1 russianMech.Infantry moved from Smolensk to Orel Kursk
                    1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk
                    1 russianMech.Infantry moved from Orel Kursk to Stalingrad
                    4 russianMech.Infantrys moved from Orel Kursk to Smolensk
                    3 russianAntiAirGuns, 3 russianMech.Infantrys and 3 russianTanks moved from Smolensk to Orel Kursk
                    1 russianInfantry moved from Vologda to Novgorod
                    1 russianCombatEngineer moved from Novgorod to Smolensk
                    2 russianArtillerys, 1 russianInfantry and 1 russianParatrooper moved from Moscow to Smolensk
                    3 russianArtillerys and 2 russianInfantrys moved from Voronezh to Orel Kursk
                    1 russianAntiTankGun moved from Novosibirsk to Altay
                    2 russianInfantrys moved from Irkutsk to Yakut
            
                Purchase Units - Russia
                    Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 5 russianArtillerys, 1 russianEntrenchment, 1 russianFortification, 10 russianInfantrys, 1 russianMech.Infantry and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Russia
                    Units in Orel Kursk being upgraded or consumed: 3 Materials and 1 russianEntrenchment
                    1 russianAirfield, 1 russianEntrenchment and 1 russianFortification placed in Orel Kursk
                    1 russianArtillery, 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank placed in Moscow
                    1 russianArtillery and 2 russianInfantrys placed in Stalingrad
                    3 russianArtillerys placed in Novosibirsk
                    2 russianAlpineInfantrys placed in Omsk
                    2 russianInfantrys placed in Vologda
                    3 russianInfantrys placed in Volgarod
                    2 russianInfantrys placed in Irkutsk
            
                Activate Technology - Russia
                    Russia activating ImprovedAntiAircraft
                    triggerAttachmenrussianImpAA: Setting attackAA to 2 for unitAttachment attached to russianAntiAirGun
                    triggerAttachmenrussianImpAA: Setting defense to 2 for unitAttachment attached to russianAntiAirGun
            
                Turn Complete - Russia
                    Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                    Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                    Russia collect 72 PUs; end with 72 PUs
                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 75 PUs
                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                    Units generate 9 techTokens; Russia end with 9 techTokens
            

            Combat Hit Differential Summary :

            Manchuria : -0.42
            Germany : 2.00
            Russia : 1.17
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin battle stats for :russia:

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin actually might have a battle if you are still up coming from :brazil:

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Brazil round 9

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 9
                  
                      Combat Move - Brazil
                          Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                          Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                          Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                          Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                          Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                          Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                          Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                          1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                          1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin gotta head out for errands so here is the battle sorry about the marti roll i realized this battle could get funky if you scramble since the sub can only hit the other sub which is why i ran it by accident after i had in in pbem/pbf

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut I forgot there would be brazil, I won't scramble so you can run it when you have time

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin shit i accidentally scramble still a bit early over here. 😛 but i missed the depth charges so i think he only way to fix it is to rerun it and edit if i hit your sub the next time.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Brazil round 9

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 9
                          
                              Combat Move - Brazil
                                  Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                                  Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                                  Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                                  Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                                  Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                                  Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                                  1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                                  1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
                          
                              Combat - Brazil
                          
                              Non Combat Move - Brazil
                                  1 brazilianFighter moved from Rio de Janeiro to Western South Africa
                                  1 Truck moved from Rio de Janeiro to Central Brazil
                                  1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Rio de Janeiro
                                  1 brazilianInfantry moved from Southern Brazil to Rio de Janeiro
                                  1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                          
                              Purchase Units - Brazil
                                  Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                                  Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                                  Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                                  Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                                  Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                                  Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                                  Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                                  Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                                  Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
                          
                              Turn Complete - Brazil
                                  Brazil collect 7 PUs; end with 7 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin figured out a way to do it without re rolling 🙂 go for 🗾

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Thailand round 9

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 9
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 10 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 11 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 6,6,11,10,6,7,3,8,8 and gets 0 hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber moved from Inner Mongolia to Shensi
                                      3 japaneseInfantrys and 1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                                      1 japaneseFighter moved from Thailand to Kwangtung
                                      1 japaneseInfantry moved from Inner Mongolia to Shensi
                              
                                  Combat - Japan
                                      Battle in Kwangtung
                                          Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry
                                          China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                              Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 2 : 1/5 hits, 1.08 expected hits
                                              China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                                              1 chineseInfantry owned by the China lost in Kwangtung
                                              Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 3 : 2/5 hits, 1.08 expected hits
                                              China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                                              1 chineseInfantry owned by the China lost in Kwangtung
                                          Japan win, taking Kwangtung from China with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6
                                          Casualties for China: 2 chineseInfantrys
                                      Battle in Shensi
                                          Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber
                                          China defend with 1 Flagpole and 2 chineseInfantrys
                                              Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Shensi, round 2 : 2/5 hits, 1.42 expected hits
                                              China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                              2 chineseInfantrys owned by the China lost in Shensi
                                          Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 6
                                          Casualties for China: 2 chineseInfantrys
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                      1 Train moved from Peking to Inner Mongolia
                                      1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                                      1 japaneseFighter moved from Kwangtung to French Indochina
                                      2 japaneseInfantrys moved from Thailand to French Indochina
                                      1 japaneseInfantry moved from Thailand to Burma
                                      1 japaneseAntiTankGun moved from Northern Manchuria to Chahar
                                      1 Train moved from Manchuria to Peking
                                      5 japaneseTanks moved from Inner Mongolia to Chahar
                                      3 japaneseArtillerys and 3 japaneseMech.Infantrys moved from Inner Mongolia to Chahar
                                      2 Trucks and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                                      2 Materials moved from Japan to 98 Sea Zone
                                      2 Materials and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                                      2 Materials moved from 128 Sea Zone to Brunei
                                      2 japaneseBattleship-damageds, 2 japaneseCarriers, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 93 Sea Zone
                                      2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                                      1 Material and 1 Truck moved from Tokyo to Japan
                                      1 Truck moved from Japan to Tokyo
                                      1 Material and 1 japaneseAirTransport moved from Korea to Eastern Manchuria
                                      1 japaneseAirTransport moved from Eastern Manchuria to Japan
                                      2 japaneseInfantrys moved from Peking to Shantung
                                      1 Train moved from Peking to Inner Mongolia
                                      1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Manchuria
                                      8 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Inner Mongolia to Shansi
                                      1 japaneseStrategicBomber moved from Shensi to Shansi
                                      2 japaneseFighters moved from Shensi to Shansi
                                      2 japaneseFighters moved from Eastern Manchuria to Manchuria
                                      2 japaneseFighters moved from Manchuria to Northern Manchuria
                                      1 japaneseNavalFighter moved from Japan to Manchuria
                                      1 japaneseNavalFighter moved from 127 Sea Zone to Manchuria
                                      2 japaneseNavalFighters moved from 148 Sea Zone to Shanghai
                                      2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                                      1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                      1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                      1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                                      2 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                                      1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
                                      1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                                      1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                                      1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                      1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                                      1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                                      1 japaneseCombatEngineer and 5 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                      2 japaneseFighters moved from Shansi to Northern Manchuria
                              
                                  Purchase Units - Japan
                                      Japan buy 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 1 japaneseDocks, 6 japaneseInfantrys, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                              
                                  Place Units - Japan
                                      1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                                      1 japaneseAntiAirGun and 1 japaneseAntiTankGun placed in Shanghai
                                      1 japaneseTransport placed in 96 Sea Zone
                                      2 japaneseArtillerys placed in Korea
                                      1 japaneseNavalFighter placed in Japan
                                      3 japaneseInfantrys placed in Kyushu Shikoku
                                      2 japaneseInfantrys placed in Tokyo
                                      2 japaneseDestroyers placed in 99 Sea Zone
                                      Units in Brunei being upgraded or consumed: 2 Materials
                                      1 japaneseDocks placed in Brunei
                              
                                  Turn Complete - Japan
                                      Japan collect 67 PUs; end with 67 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                                      Units generate 9 techTokens; Japan end with 18 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      Units in Eastern Manchuria being upgraded or consumed: 1 Material
                                      1 japaneseEntrenchment placed in Eastern Manchuria
                                      3 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 7 PUs; end with 7 PUs
                                      Units Change Ownership
                                          Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                          Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Thailand
                                      Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                              
                                  Place Units - Thailand
                                      3 japaneseInfantrys placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 11 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          Some Units in Thailand change ownership: 3 japaneseInfantrys
                              

                              Combat Hit Differential Summary :

                              Japan : 1.42
                              China : -1.25
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: China round 9

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 9
                                  
                                      Research Technology - China
                                          China spend 0 on tech rolls
                                              China roll 11,7,10 and gets 0 hits
                                  
                                      Combat Move - China
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                          1 chineseInfantry moved from Anhwei to Fo Kien
                                                China take Fo Kien from Japan
                                          1 chineseInfantry moved from Anhwei to Shensi
                                          1 chineseInfantry moved from Hupeh to Shensi
                                          3 chineseFighters moved from Chungking to Shensi
                                          10 chineseAlpineInfantrys, 10 chineseArtillerys and 9 chineseInfantrys moved from Kansu to Inner Mongolia
                                          1 chineseInfantry moved from Hupeh to Inner Mongolia
                                  
                                      Combat - China
                                          Battle in Inner Mongolia
                                              China attack with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys
                                              Japan defend with 1 Flagpole, 1 Rail, 2 japaneseAirfields and 1 japaneseInfantry
                                                  China roll dice for 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys in Inner Mongolia, round 2 : 3/30 hits, 5.83 expected hits
                                                  Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                                              Some non-combat units are destroyed: 
                                              China win, taking Inner Mongolia from Japan with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for Japan: 1 japaneseInfantry
                                          Battle in Shensi
                                              China attack with 3 chineseFighters and 2 chineseInfantrys
                                              Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                                  China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 2/5 hits, 1.58 expected hits
                                                  Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                                  2 japaneseInfantrys owned by the Japan lost in Shensi
                                              China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                                              Casualties for Japan: 2 japaneseInfantrys
                                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseProd1: China has 1 Material placed in Chungking
                                          3 chineseFighters moved from Shensi to Chungking
                                          1 chineseFighter moved from Eastern Szechwan to Chungking
                                          1 Truck and 1 chineseAntiAirGun moved from Ningsia to Hupeh
                                          1 Truck and 1 chineseAntiAirGun moved from Kansu to Inner Mongolia
                                          1 Truck moved from Inner Mongolia to Kansu
                                          2 Materials and 2 Trucks moved from Chungking to Hupeh
                                          2 Trucks moved from Hupeh to Kansu
                                          2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Kansu to Hupeh
                                          2 chineseMech.Infantrys moved from Hupeh to Inner Mongolia
                                          2 chineseAntiAirGuns, 4 chineseAntiTankGuns, 1 chineseCombatEngineer, 2 chineseMech.Infantrys and 4 chineseTanks moved from Kansu to Inner Mongolia
                                          1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Hupeh
                                          2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Chungking
                                          1 chineseInfantry moved from Chungking to Hupeh
                                          1 chineseInfantry moved from Chungking to Kweichow
                                          1 chineseArtillery moved from Chungking to Eastern Szechwan
                                          1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                          1 chineseAlpineInfantry and 2 chineseInfantrys moved from Ningsia to Kansu
                                          3 chineseInfantrys moved from Singkiang to Tsinghai
                                          1 chineseAntiTankGun moved from Altay to Ningsia
                                  
                                      Purchase Units - China
                                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                          China buy 1 Material, 1 chineseBarracks, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 13 PUs; 3 techTokens; 
                                  
                                      Place Units - China
                                          Units in Hupeh being upgraded or consumed: 2 Materials
                                          1 chineseBarracks placed in Hupeh
                                          1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                          3 chineseInfantrys placed in Singkiang
                                  
                                      Turn Complete - China
                                          China collect 30 PUs; end with 43 PUs
                                          Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                                          Units generate 3 techTokens; China end with 6 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  China : -2.42
                                  Japan : -0.83
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin battle stats for china

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Britain round 9

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 9
                                      
                                          Politics - Britain
                                              Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                                  Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                              1 britishStrategicBomber moved from London to 24 Sea Zone
                                              2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                                              1 britishTacticalBomber moved from Cairo to Cyrenaica
                                              1 britishInfantry moved from Al Kufrah to Cyrenaica
                                              1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                                              1 britishNavalFighter moved from Cairo to 52 Sea Zone
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin quick scramble gamble

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Australia round 9

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 9
                                          
                                              Supporting Britain - Canada
                                                  Canada collect 0 PUs; end with 15 PUs
                                          
                                              Organizing Partisan Operations - ExiledAllies
                                                  ExiledAllies collect 0 PUs; end with 9 PUs
                                          
                                              Preparing Defense - Egypt
                                                  Egypt collect 0 PUs; end with 10 PUs
                                          
                                              Preparing Ambushes - India
                                                  India collect 0 PUs; end with 13 PUs
                                          
                                              Preparing Naval Operations - Australia
                                                  Australia collect 0 PUs; end with 21 PUs
                                                  Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
                                                  Trigger britishaTIL: Britain gains access to ImprovedLogistics
                                                  Britain spend 0 on tech rolls
                                                      Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover ImprovedDefensiveStructures
                                          
                                              Politics - Britain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                  1 britishStrategicBomber moved from London to 24 Sea Zone
                                                  2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                                                  1 britishTacticalBomber moved from Cairo to Cyrenaica
                                                  1 britishInfantry moved from Al Kufrah to Cyrenaica
                                                  1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                                                  1 britishNavalFighter moved from Cairo to 52 Sea Zone
                                          
                                              Combat - Britain
                                                  Britain creates battle in territory 71 Sea Zone
                                                  Battle in 71 Sea Zone
                                                      Britain attack with 1 britishSubmarine
                                                      Germany defend with 1 germanTransport
                                                          Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                          Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                          Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                                          1 germanTransport owned by the Germany lost in 71 Sea Zone
                                                      Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                                                      Casualties for Germany: 1 germanTransport
                                                  Battle in 24 Sea Zone
                                                      Britain attack with 3 britishStrategicBombers
                                                      Germany defend with 1 germanSubmarine
                                                          DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                                                      1 germanSubmarine owned by the Germany Submerged
                                                  Battle in Cyrenaica
                                                      Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                                                      Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                                          Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                                                          Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 italianInfantry owned by the Italy lost in Cyrenaica
                                                      Some non-combat units are destroyed: 
                                                      Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                                                      Casualties for Italy: 1 italianInfantry
                                                  Battle in 52 Sea Zone
                                                      Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                                                      Italy defend with 1 italianDestroyer
                                                          Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                          Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                          Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                          1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                                          Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                                          Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                          Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                                          Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                                          1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                                                      Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                                                      Casualties for Britain: 1 britishSubmarine
                                                      Casualties for Italy: 1 italianDestroyer
                                                  Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                  Trigger britishProd1: Britain has 1 Material placed in London
                                                  1 britishStrategicBomber moved from 24 Sea Zone to London
                                                  2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
                                                  1 britishTacticalBomber moved from Cyrenaica to Western Egypt
                                                  1 britishNavalFighter moved from 52 Sea Zone to Cairo
                                                  1 Material and 1 britishAirTransport moved from London to Gibraltar
                                                  1 britishAirTransport moved from Gibraltar to London
                                                  2 britishNavalFighters moved from Central Britain to London
                                                  1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
                                                  1 britishAirTransport moved from Cairo to Bombay
                                                  1 britishFighter moved from Southwestern Australia to Queensland
                                                  2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                                                  1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
                                                  1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                                                  1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
                                                  1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
                                                  1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                                                  1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
                                                  1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                                                  1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                                                  1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                                                  1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
                                                  1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                                                  1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
                                                  2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
                                                  2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                                                  2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
                                                  1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
                                                  1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
                                                  2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
                                                  1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                                                  1 britishArtillery moved from New Britain to 144 Sea Zone
                                                  1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                                                  1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                                                  1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
                                                  1 Train and 1 britishArtillery moved from London to Scotland
                                                  1 Train moved from Scotland to London
                                                  1 Train moved from Bengal to Bombay
                                                  1 Truck and 1 britishMarine moved from French West Africa to Cameroon
                                                  2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
                                                  2 Trucks moved from French West Africa to Gold Coast
                                                  1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
                                                  1 Truck and 1 britishInfantry moved from Calcutta to Bombay
                                                  1 britishTank moved from Gold Coast to French West Africa
                                                  1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
                                                  1 britishTank moved from Belgian Congo to Eastern South Africa
                                                  2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
                                                  2 britishMech.Infantrys moved from Cairo to Sinai
                                                  2 britishTanks moved from Western Egypt to Sinai
                                                  1 britishInfantry moved from Scotland to Central Britain
                                                  3 britishInfantrys moved from London to Central Britain
                                                  1 britishCombatEngineer moved from Central Britain to Scotland
                                                  2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
                                                  2 britishInfantrys moved from Western Egypt to Cairo
                                                  1 britishInfantry moved from Cairo to Sinai
                                                  1 britishInfantry moved from Calcutta to Bengal
                                          
                                              Purchase Units - Britain
                                                  Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Britain
                                                  Units in Scotland being upgraded or consumed: 1 Material
                                                  1 britishEntrenchment and 3 britishInfantrys placed in Scotland
                                                  Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                                                  1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                                                  2 britishNavalFighters placed in Central Britain
                                                  3 britishInfantrys placed in London
                                          
                                              Activate Technology - Britain
                                                  Britain activating ImprovedDefensiveStructures
                                                  Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                                                  Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                                                  Britain giving technology to Usa: ImprovedDefensiveStructures
                                          
                                              Turn Complete - Britain
                                                  Britain collect 40 PUs; end with 40 PUs
                                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                                                  Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                                                  Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                                  Units Change Ownership
                                                      Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                                      Some Units in Ceylon change ownership: 1 Material
                                                      Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                          
                                              Purchase Units - Canada
                                                  Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Canada
                                                  1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                                          
                                              Turn Complete - Canada
                                                  Canada collect 15 PUs; end with 15 PUs
                                                  Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                          
                                              Purchase Units - ExiledAllies
                                                  ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - ExiledAllies
                                                  1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
                                          
                                              Turn Complete - ExiledAllies
                                                  ExiledAllies collect 14 PUs; end with 14 PUs
                                                  Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                                                  Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                                  Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                                          
                                              Purchase Units - Egypt
                                                  Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Egypt
                                                  1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                                          
                                              Turn Complete - Egypt
                                                  Egypt collect 10 PUs; end with 10 PUs
                                                  Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                                          
                                              Purchase Units - India
                                                  India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - India
                                                  1 Material and 2 britishArtillerys placed in Bombay
                                          
                                              Turn Complete - India
                                                  India collect 13 PUs; end with 13 PUs
                                                  Units Change Ownership
                                                      Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                                                      Some Units in Ceylon change ownership: 1 Material
                                          
                                              Purchase Units - Australia
                                                  Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Australia
                                                  2 britishSubmarines placed in 163 Sea Zone
                                                  1 britishSubmarine placed in 161 Sea Zone
                                          
                                              Turn Complete - Australia
                                                  Australia collect 17 PUs; end with 17 PUs
                                                  Units Change Ownership
                                                      Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                                                      Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                                                      Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                          

                                          Combat Hit Differential Summary :

                                          DepthChargeAttack fire in 24 Sea Zone : : -0.25
                                          Italy : 0.00
                                          Britain : 0.08
                                          Germany : -0.08
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin go for :italy:

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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