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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Russia round 9

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 9
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
              Russia removing all Technology Tokens after successful research.
              Russia discover ImprovedAntiAircraft
      
          Politics - Russia
              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                  Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to War
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to War
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to War
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to Allied
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to Allied
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to Allied
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              1 russianInfantry moved from Soviet Far East to Kamchatka
                    Russia take Kamchatka from Japan
              6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
              2 russianInfantrys moved from Vologda to Eastern Karelia
              2 russianInfantrys moved from Novgorod to Leningrad
              3 russianInfantrys moved from Novgorod to Pskov
              2 russianInfantrys moved from Voronezh to Kharkov
              2 russianFighters moved from Smolensk to Kharkov
              2 russianTacticalBombers moved from Moscow to Pskov
              1 russianFighter moved from Moscow to Leningrad
              1 russianFighter moved from Vologda to Leningrad
              1 russianFighter moved from Vologda to Eastern Karelia
              1 russianFighter moved from Urals to Eastern Karelia
              15 russianArtillerys and 15 russianInfantrys moved from Orel Kursk to Belorussia
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin got one or two things here.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Russia round 9

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 9
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 3,6,8,4,10,12,10,7,12,1,5,12,2,5,3,5,12,7,11,3,3,8,10,10,6,8,5 and gets 4 hits
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedAntiAircraft
          
              Politics - Russia
                  Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                      Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                      Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to War
                      Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to War
                      Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to War
                      Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to Allied
                      Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to Allied
                      Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to Allied
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  1 russianInfantry moved from Soviet Far East to Kamchatka
                        Russia take Kamchatka from Japan
                  6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                  2 russianInfantrys moved from Vologda to Eastern Karelia
                  2 russianInfantrys moved from Novgorod to Leningrad
                  3 russianInfantrys moved from Novgorod to Pskov
                  2 russianInfantrys moved from Voronezh to Kharkov
                  2 russianFighters moved from Smolensk to Kharkov
                  2 russianTacticalBombers moved from Moscow to Pskov
                  1 russianFighter moved from Moscow to Leningrad
                  1 russianFighter moved from Vologda to Leningrad
                  1 russianFighter moved from Vologda to Eastern Karelia
                  1 russianFighter moved from Urals to Eastern Karelia
                  15 russianArtillerys and 15 russianInfantrys moved from Orel Kursk to Belorussia
          
              Combat - Russia
                  Battle in Khabarovskiy Kray
                      Russia attack with 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys
                      Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                          Russia roll dice for 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 5/24 hits, 5.17 expected hits
                          Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                          1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                      Russia win, taking Khabarovskiy Kray from Manchuria with 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
                  Battle in Belorussia
                      Russia attack with 15 russianArtillerys and 15 russianInfantrys
                      Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 3 germanAntiAirGuns, 6 germanAntiTankGuns and 6 germanInfantrys
                          Russia roll dice for 15 russianArtillerys and 15 russianInfantrys in Belorussia, round 2 : 7/30 hits, 7.50 expected hits
                          Germany roll dice for 3 germanAntiAirGuns, 6 germanAntiTankGuns and 6 germanInfantrys in Belorussia, round 2 : 3/15 hits, 3.00 expected hits
                          3 russianInfantrys owned by the Russia, 6 germanInfantrys owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Belorussia
                      12 russianInfantrys owned by the Russia and 15 russianArtillerys owned by the Russia retreated to Orel Kursk
                      Germany win with 3 germanAntiAirGuns and 5 germanAntiTankGuns remaining. Battle score for attacker is 13
                      Casualties for Russia: 3 russianInfantrys
                      Casualties for Germany: 1 germanAntiTankGun and 6 germanInfantrys
                  Battle in Pskov
                      Russia attack with 3 russianInfantrys and 2 russianTacticalBombers
                      Germany defend with 1 Flagpole and 2 germanInfantrys
                          Russia roll dice for 3 russianInfantrys and 2 russianTacticalBombers in Pskov, round 2 : 2/5 hits, 1.17 expected hits
                          Germany roll dice for 2 germanInfantrys in Pskov, round 2 : 1/2 hits, 0.67 expected hits
                          1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Pskov
                      Russia win, taking Pskov from Germany with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                      Casualties for Russia: 1 russianInfantry
                      Casualties for Germany: 2 germanInfantrys
                  Battle in Kharkov
                      Russia attack with 2 russianFighters and 2 russianInfantrys
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 1/4 hits, 1.17 expected hits
                          Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                      Russia win, taking Kharkov from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0
                      Casualties for Russia: 1 russianInfantry
                      Casualties for Germany: 1 germanInfantry
                  Battle in Leningrad
                      Russia attack with 2 russianFighters and 2 russianInfantrys
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 2/4 hits, 1.00 expected hits
                          Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                          1 germanInfantry owned by the Germany lost in Leningrad
                      Russia win, taking Leningrad from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Battle in Eastern Karelia
                      Russia attack with 2 russianFighters and 2 russianInfantrys
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Eastern Karelia, round 2 : 0/4 hits, 1.00 expected hits
                          Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia lost in Eastern Karelia
                          Russia roll dice for 2 russianFighters and 1 russianInfantry in Eastern Karelia, round 3 : 2/3 hits, 0.83 expected hits
                          Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                      Russia win with 2 russianFighters remaining. Battle score for attacker is -3
                      Casualties for Russia: 2 russianInfantrys
                      Casualties for Germany: 1 germanInfantry
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  2 russianTacticalBombers moved from Pskov to Moscow
                  2 russianFighters moved from Eastern Karelia to Smolensk
                  2 russianFighters moved from Leningrad to Orel Kursk
                  2 russianFighters moved from Kharkov to Orel Kursk
                  1 Material and 1 russianAirTransport moved from Moscow to Orel Kursk
                  1 russianAirTransport moved from Orel Kursk to Moscow
                  1 russianInfantry moved from Crimea to 56 Sea Zone
                  1 russianInfantry moved from 56 Sea Zone to Eastern Ukraine
                  1 Train and 2 russianAlpineInfantrys moved from Kansk to Yakut
                  1 Train moved from Yakut to Omsk
                  1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                  1 Train moved from Yakut to Novosibirsk
                  1 Truck and 1 russianCombatEngineer moved from Vologda to Orel Kursk
                  1 Truck moved from Vologda to Novgorod
                  1 Truck moved from Smolensk to Novgorod
                  2 Trucks and 2 russianAntiAirGuns moved from Novgorod to Smolensk
                  2 Trucks moved from Smolensk to Moscow
                  2 Materials, 3 Trucks and 1 russianAntiAirGun moved from Moscow to Orel Kursk
                  3 Trucks moved from Orel Kursk to Smolensk
                  1 Truck and 1 russianAntiAirGun moved from Caucasus to Orel Kursk
                  1 Truck moved from Orel Kursk to Smolensk
                  1 Truck moved from Yakut to Novosibirsk
                  1 Truck moved from Eastern Iran to Stalingrad
                  1 russianMech.Infantry moved from Smolensk to Novgorod
                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Smolensk
                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Smolensk to Orel Kursk
                  1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk
                  1 russianMech.Infantry moved from Orel Kursk to Stalingrad
                  4 russianMech.Infantrys moved from Orel Kursk to Smolensk
                  3 russianAntiAirGuns, 3 russianMech.Infantrys and 3 russianTanks moved from Smolensk to Orel Kursk
                  1 russianInfantry moved from Vologda to Novgorod
                  1 russianCombatEngineer moved from Novgorod to Smolensk
                  2 russianArtillerys, 1 russianInfantry and 1 russianParatrooper moved from Moscow to Smolensk
                  3 russianArtillerys and 2 russianInfantrys moved from Voronezh to Orel Kursk
                  1 russianAntiTankGun moved from Novosibirsk to Altay
                  2 russianInfantrys moved from Irkutsk to Yakut
          
              Purchase Units - Russia
                  Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 5 russianArtillerys, 1 russianEntrenchment, 1 russianFortification, 10 russianInfantrys, 1 russianMech.Infantry and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  Units in Orel Kursk being upgraded or consumed: 3 Materials and 1 russianEntrenchment
                  1 russianAirfield, 1 russianEntrenchment and 1 russianFortification placed in Orel Kursk
                  1 russianArtillery, 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank placed in Moscow
                  1 russianArtillery and 2 russianInfantrys placed in Stalingrad
                  3 russianArtillerys placed in Novosibirsk
                  2 russianAlpineInfantrys placed in Omsk
                  2 russianInfantrys placed in Vologda
                  3 russianInfantrys placed in Volgarod
                  2 russianInfantrys placed in Irkutsk
          
              Activate Technology - Russia
                  Russia activating ImprovedAntiAircraft
                  triggerAttachmenrussianImpAA: Setting attackAA to 2 for unitAttachment attached to russianAntiAirGun
                  triggerAttachmenrussianImpAA: Setting defense to 2 for unitAttachment attached to russianAntiAirGun
          
              Turn Complete - Russia
                  Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                  Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                  Russia collect 72 PUs; end with 72 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 75 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                  Units generate 9 techTokens; Russia end with 9 techTokens
          

          Combat Hit Differential Summary :

          Manchuria : -0.42
          Germany : 2.00
          Russia : 1.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin battle stats for :russia:

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin actually might have a battle if you are still up coming from :brazil:

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Brazil round 9

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 9
                
                    Combat Move - Brazil
                        Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                        Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                        Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                        Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                        Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                        Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                        Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                        Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                        Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                        Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                        Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                        Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                        Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                        1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                        1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin gotta head out for errands so here is the battle sorry about the marti roll i realized this battle could get funky if you scramble since the sub can only hit the other sub which is why i ran it by accident after i had in in pbem/pbf

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut I forgot there would be brazil, I won't scramble so you can run it when you have time

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin shit i accidentally scramble still a bit early over here. 😛 but i missed the depth charges so i think he only way to fix it is to rerun it and edit if i hit your sub the next time.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Brazil round 9

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 9
                        
                            Combat Move - Brazil
                                Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                                Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                                Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                                1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                                1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
                        
                            Combat - Brazil
                        
                            Non Combat Move - Brazil
                                1 brazilianFighter moved from Rio de Janeiro to Western South Africa
                                1 Truck moved from Rio de Janeiro to Central Brazil
                                1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Rio de Janeiro
                                1 brazilianInfantry moved from Southern Brazil to Rio de Janeiro
                                1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                        
                            Purchase Units - Brazil
                                Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                                Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                                Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                                Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                                Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                                Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                                Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                                Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                                Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
                        
                            Turn Complete - Brazil
                                Brazil collect 7 PUs; end with 7 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin figured out a way to do it without re rolling 🙂 go for 🗾

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Thailand round 9

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 9
                            
                                Training Troops - Manchuria
                                    Manchuria collect 0 PUs; end with 10 PUs
                            
                                Consolidating - Thailand
                                    Thailand collect 0 PUs; end with 11 PUs
                            
                                Research Technology - Japan
                                    Japan spend 0 on tech rolls
                                        Japan roll 6,6,11,10,6,7,3,8,8 and gets 0 hits
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber moved from Inner Mongolia to Shensi
                                    3 japaneseInfantrys and 1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                                    1 japaneseFighter moved from Thailand to Kwangtung
                                    1 japaneseInfantry moved from Inner Mongolia to Shensi
                            
                                Combat - Japan
                                    Battle in Kwangtung
                                        Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry
                                        China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                            Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 2 : 1/5 hits, 1.08 expected hits
                                            China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                                            1 chineseInfantry owned by the China lost in Kwangtung
                                            Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 3 : 2/5 hits, 1.08 expected hits
                                            China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                                            1 chineseInfantry owned by the China lost in Kwangtung
                                        Japan win, taking Kwangtung from China with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6
                                        Casualties for China: 2 chineseInfantrys
                                    Battle in Shensi
                                        Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber
                                        China defend with 1 Flagpole and 2 chineseInfantrys
                                            Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Shensi, round 2 : 2/5 hits, 1.42 expected hits
                                            China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                            2 chineseInfantrys owned by the China lost in Shensi
                                        Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 6
                                        Casualties for China: 2 chineseInfantrys
                            
                                Non Combat Move - Japan
                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                    3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                    1 Train moved from Peking to Inner Mongolia
                                    1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                                    1 japaneseFighter moved from Kwangtung to French Indochina
                                    2 japaneseInfantrys moved from Thailand to French Indochina
                                    1 japaneseInfantry moved from Thailand to Burma
                                    1 japaneseAntiTankGun moved from Northern Manchuria to Chahar
                                    1 Train moved from Manchuria to Peking
                                    5 japaneseTanks moved from Inner Mongolia to Chahar
                                    3 japaneseArtillerys and 3 japaneseMech.Infantrys moved from Inner Mongolia to Chahar
                                    2 Trucks and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                                    2 Materials moved from Japan to 98 Sea Zone
                                    2 Materials and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                                    2 Materials moved from 128 Sea Zone to Brunei
                                    2 japaneseBattleship-damageds, 2 japaneseCarriers, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 93 Sea Zone
                                    2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                    2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                                    1 Material and 1 Truck moved from Tokyo to Japan
                                    1 Truck moved from Japan to Tokyo
                                    1 Material and 1 japaneseAirTransport moved from Korea to Eastern Manchuria
                                    1 japaneseAirTransport moved from Eastern Manchuria to Japan
                                    2 japaneseInfantrys moved from Peking to Shantung
                                    1 Train moved from Peking to Inner Mongolia
                                    1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Manchuria
                                    8 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Inner Mongolia to Shansi
                                    1 japaneseStrategicBomber moved from Shensi to Shansi
                                    2 japaneseFighters moved from Shensi to Shansi
                                    2 japaneseFighters moved from Eastern Manchuria to Manchuria
                                    2 japaneseFighters moved from Manchuria to Northern Manchuria
                                    1 japaneseNavalFighter moved from Japan to Manchuria
                                    1 japaneseNavalFighter moved from 127 Sea Zone to Manchuria
                                    2 japaneseNavalFighters moved from 148 Sea Zone to Shanghai
                                    2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                                    1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                    1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                    1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                                    2 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                                    1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
                                    1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                                    1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                                    1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                    1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                                    1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                                    1 japaneseCombatEngineer and 5 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                    2 japaneseFighters moved from Shansi to Northern Manchuria
                            
                                Purchase Units - Japan
                                    Japan buy 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 1 japaneseDocks, 6 japaneseInfantrys, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                            
                                Place Units - Japan
                                    1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                                    1 japaneseAntiAirGun and 1 japaneseAntiTankGun placed in Shanghai
                                    1 japaneseTransport placed in 96 Sea Zone
                                    2 japaneseArtillerys placed in Korea
                                    1 japaneseNavalFighter placed in Japan
                                    3 japaneseInfantrys placed in Kyushu Shikoku
                                    2 japaneseInfantrys placed in Tokyo
                                    2 japaneseDestroyers placed in 99 Sea Zone
                                    Units in Brunei being upgraded or consumed: 2 Materials
                                    1 japaneseDocks placed in Brunei
                            
                                Turn Complete - Japan
                                    Japan collect 67 PUs; end with 67 PUs
                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                                    Units generate 9 techTokens; Japan end with 18 techTokens
                                    Units Change Ownership
                                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                        Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                            
                                Purchase Units - Manchuria
                                    Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Manchuria
                                    Units in Eastern Manchuria being upgraded or consumed: 1 Material
                                    1 japaneseEntrenchment placed in Eastern Manchuria
                                    3 japaneseInfantrys placed in Manchuria
                            
                                Turn Complete - Manchuria
                                    Manchuria collect 7 PUs; end with 7 PUs
                                    Units Change Ownership
                                        Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                            
                                Purchase Units - Thailand
                                    Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                            
                                Place Units - Thailand
                                    3 japaneseInfantrys placed in Thailand
                            
                                Turn Complete - Thailand
                                    Thailand collect 9 PUs; end with 11 PUs
                                    Units Change Ownership
                                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                        Some Units in Thailand change ownership: 3 japaneseInfantrys
                            

                            Combat Hit Differential Summary :

                            Japan : 1.42
                            China : -1.25
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: China round 9

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 9
                                
                                    Research Technology - China
                                        China spend 0 on tech rolls
                                            China roll 11,7,10 and gets 0 hits
                                
                                    Combat Move - China
                                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                        Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                        Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                        1 chineseInfantry moved from Anhwei to Fo Kien
                                              China take Fo Kien from Japan
                                        1 chineseInfantry moved from Anhwei to Shensi
                                        1 chineseInfantry moved from Hupeh to Shensi
                                        3 chineseFighters moved from Chungking to Shensi
                                        10 chineseAlpineInfantrys, 10 chineseArtillerys and 9 chineseInfantrys moved from Kansu to Inner Mongolia
                                        1 chineseInfantry moved from Hupeh to Inner Mongolia
                                
                                    Combat - China
                                        Battle in Inner Mongolia
                                            China attack with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys
                                            Japan defend with 1 Flagpole, 1 Rail, 2 japaneseAirfields and 1 japaneseInfantry
                                                China roll dice for 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys in Inner Mongolia, round 2 : 3/30 hits, 5.83 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                                            Some non-combat units are destroyed: 
                                            China win, taking Inner Mongolia from Japan with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Shensi
                                            China attack with 3 chineseFighters and 2 chineseInfantrys
                                            Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                                China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 2/5 hits, 1.58 expected hits
                                                Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                                2 japaneseInfantrys owned by the Japan lost in Shensi
                                            China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                                            Casualties for Japan: 2 japaneseInfantrys
                                        Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseProd1: China has 1 Material placed in Chungking
                                        3 chineseFighters moved from Shensi to Chungking
                                        1 chineseFighter moved from Eastern Szechwan to Chungking
                                        1 Truck and 1 chineseAntiAirGun moved from Ningsia to Hupeh
                                        1 Truck and 1 chineseAntiAirGun moved from Kansu to Inner Mongolia
                                        1 Truck moved from Inner Mongolia to Kansu
                                        2 Materials and 2 Trucks moved from Chungking to Hupeh
                                        2 Trucks moved from Hupeh to Kansu
                                        2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Kansu to Hupeh
                                        2 chineseMech.Infantrys moved from Hupeh to Inner Mongolia
                                        2 chineseAntiAirGuns, 4 chineseAntiTankGuns, 1 chineseCombatEngineer, 2 chineseMech.Infantrys and 4 chineseTanks moved from Kansu to Inner Mongolia
                                        1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Hupeh
                                        2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Chungking
                                        1 chineseInfantry moved from Chungking to Hupeh
                                        1 chineseInfantry moved from Chungking to Kweichow
                                        1 chineseArtillery moved from Chungking to Eastern Szechwan
                                        1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                        1 chineseAlpineInfantry and 2 chineseInfantrys moved from Ningsia to Kansu
                                        3 chineseInfantrys moved from Singkiang to Tsinghai
                                        1 chineseAntiTankGun moved from Altay to Ningsia
                                
                                    Purchase Units - China
                                        Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                        China buy 1 Material, 1 chineseBarracks, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 13 PUs; 3 techTokens; 
                                
                                    Place Units - China
                                        Units in Hupeh being upgraded or consumed: 2 Materials
                                        1 chineseBarracks placed in Hupeh
                                        1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                        3 chineseInfantrys placed in Singkiang
                                
                                    Turn Complete - China
                                        China collect 30 PUs; end with 43 PUs
                                        Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                                        Units generate 3 techTokens; China end with 6 techTokens
                                

                                Combat Hit Differential Summary :

                                China : -2.42
                                Japan : -0.83
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin battle stats for china

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: Britain round 9

                                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 9
                                    
                                        Politics - Britain
                                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                            1 britishStrategicBomber moved from London to 24 Sea Zone
                                            2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                                            1 britishTacticalBomber moved from Cairo to Cyrenaica
                                            1 britishInfantry moved from Al Kufrah to Cyrenaica
                                            1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                                            1 britishNavalFighter moved from Cairo to 52 Sea Zone
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin quick scramble gamble

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Australia round 9

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 9
                                        
                                            Supporting Britain - Canada
                                                Canada collect 0 PUs; end with 15 PUs
                                        
                                            Organizing Partisan Operations - ExiledAllies
                                                ExiledAllies collect 0 PUs; end with 9 PUs
                                        
                                            Preparing Defense - Egypt
                                                Egypt collect 0 PUs; end with 10 PUs
                                        
                                            Preparing Ambushes - India
                                                India collect 0 PUs; end with 13 PUs
                                        
                                            Preparing Naval Operations - Australia
                                                Australia collect 0 PUs; end with 21 PUs
                                                Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
                                                Trigger britishaTIL: Britain gains access to ImprovedLogistics
                                                Britain spend 0 on tech rolls
                                                    Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
                                                Britain removing all Technology Tokens after successful research.
                                                Britain discover ImprovedDefensiveStructures
                                        
                                            Politics - Britain
                                                Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                    Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                                    Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                        
                                            Combat Move - Britain
                                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                1 britishStrategicBomber moved from London to 24 Sea Zone
                                                2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                                                1 britishTacticalBomber moved from Cairo to Cyrenaica
                                                1 britishInfantry moved from Al Kufrah to Cyrenaica
                                                1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                                                1 britishNavalFighter moved from Cairo to 52 Sea Zone
                                        
                                            Combat - Britain
                                                Britain creates battle in territory 71 Sea Zone
                                                Battle in 71 Sea Zone
                                                    Britain attack with 1 britishSubmarine
                                                    Germany defend with 1 germanTransport
                                                        Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                        Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                        Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                                        1 germanTransport owned by the Germany lost in 71 Sea Zone
                                                    Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                                                    Casualties for Germany: 1 germanTransport
                                                Battle in 24 Sea Zone
                                                    Britain attack with 3 britishStrategicBombers
                                                    Germany defend with 1 germanSubmarine
                                                        DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                                                    1 germanSubmarine owned by the Germany Submerged
                                                Battle in Cyrenaica
                                                    Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                                                    Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                                        Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                                                        Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 italianInfantry owned by the Italy lost in Cyrenaica
                                                    Some non-combat units are destroyed: 
                                                    Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                                                    Casualties for Italy: 1 italianInfantry
                                                Battle in 52 Sea Zone
                                                    Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                                                    Italy defend with 1 italianDestroyer
                                                        Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                        Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                        Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                        1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                                        Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                                        Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                        Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                                        Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                                        1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                                                    Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                                                    Casualties for Britain: 1 britishSubmarine
                                                    Casualties for Italy: 1 italianDestroyer
                                                Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                Trigger britishProd1: Britain has 1 Material placed in London
                                                1 britishStrategicBomber moved from 24 Sea Zone to London
                                                2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
                                                1 britishTacticalBomber moved from Cyrenaica to Western Egypt
                                                1 britishNavalFighter moved from 52 Sea Zone to Cairo
                                                1 Material and 1 britishAirTransport moved from London to Gibraltar
                                                1 britishAirTransport moved from Gibraltar to London
                                                2 britishNavalFighters moved from Central Britain to London
                                                1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
                                                1 britishAirTransport moved from Cairo to Bombay
                                                1 britishFighter moved from Southwestern Australia to Queensland
                                                2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                                                1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
                                                1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                                                1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
                                                1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
                                                1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                                                1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
                                                1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                                                1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                                                1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                                                1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
                                                1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                                                1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
                                                2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
                                                2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                                                2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
                                                1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
                                                1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
                                                2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
                                                1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                                                1 britishArtillery moved from New Britain to 144 Sea Zone
                                                1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                                                1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                                                1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
                                                1 Train and 1 britishArtillery moved from London to Scotland
                                                1 Train moved from Scotland to London
                                                1 Train moved from Bengal to Bombay
                                                1 Truck and 1 britishMarine moved from French West Africa to Cameroon
                                                2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
                                                2 Trucks moved from French West Africa to Gold Coast
                                                1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
                                                1 Truck and 1 britishInfantry moved from Calcutta to Bombay
                                                1 britishTank moved from Gold Coast to French West Africa
                                                1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
                                                1 britishTank moved from Belgian Congo to Eastern South Africa
                                                2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
                                                2 britishMech.Infantrys moved from Cairo to Sinai
                                                2 britishTanks moved from Western Egypt to Sinai
                                                1 britishInfantry moved from Scotland to Central Britain
                                                3 britishInfantrys moved from London to Central Britain
                                                1 britishCombatEngineer moved from Central Britain to Scotland
                                                2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
                                                2 britishInfantrys moved from Western Egypt to Cairo
                                                1 britishInfantry moved from Cairo to Sinai
                                                1 britishInfantry moved from Calcutta to Bengal
                                        
                                            Purchase Units - Britain
                                                Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Britain
                                                Units in Scotland being upgraded or consumed: 1 Material
                                                1 britishEntrenchment and 3 britishInfantrys placed in Scotland
                                                Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                                                1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                                                2 britishNavalFighters placed in Central Britain
                                                3 britishInfantrys placed in London
                                        
                                            Activate Technology - Britain
                                                Britain activating ImprovedDefensiveStructures
                                                Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                                                Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                                                Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                                                Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                                                Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                                                Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                                                Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                                                Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                                                Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                                                Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                                                Britain giving technology to Usa: ImprovedDefensiveStructures
                                        
                                            Turn Complete - Britain
                                                Britain collect 40 PUs; end with 40 PUs
                                                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                                                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                                                Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                                Units generate 9 techTokens; Britain end with 9 techTokens
                                                Units Change Ownership
                                                    Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                                    Some Units in Ceylon change ownership: 1 Material
                                                    Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                        
                                            Purchase Units - Canada
                                                Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Canada
                                                1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                                        
                                            Turn Complete - Canada
                                                Canada collect 15 PUs; end with 15 PUs
                                                Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                        
                                            Purchase Units - ExiledAllies
                                                ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                                        
                                            Place Units - ExiledAllies
                                                1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
                                        
                                            Turn Complete - ExiledAllies
                                                ExiledAllies collect 14 PUs; end with 14 PUs
                                                Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                                                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                                Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                                        
                                            Purchase Units - Egypt
                                                Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Egypt
                                                1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                                        
                                            Turn Complete - Egypt
                                                Egypt collect 10 PUs; end with 10 PUs
                                                Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                                        
                                            Purchase Units - India
                                                India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - India
                                                1 Material and 2 britishArtillerys placed in Bombay
                                        
                                            Turn Complete - India
                                                India collect 13 PUs; end with 13 PUs
                                                Units Change Ownership
                                                    Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                                                    Some Units in Ceylon change ownership: 1 Material
                                        
                                            Purchase Units - Australia
                                                Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Australia
                                                2 britishSubmarines placed in 163 Sea Zone
                                                1 britishSubmarine placed in 161 Sea Zone
                                        
                                            Turn Complete - Australia
                                                Australia collect 17 PUs; end with 17 PUs
                                                Units Change Ownership
                                                    Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                                                    Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                                                    Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                        

                                        Combat Hit Differential Summary :

                                        DepthChargeAttack fire in 24 Sea Zone : : -0.25
                                        Italy : 0.00
                                        Britain : 0.08
                                        Germany : -0.08
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin go for :italy:

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Italy round 9

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 9
                                            
                                                Research Technology - Italy
                                                    Italy spend 0 on tech rolls
                                                        Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                    1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                                    1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                                    3 italianInfantrys moved from Rome to 46 Sea Zone
                                                    1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                                    1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                                    1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                                    2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                                    1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                                            
                                                Combat - Italy
                                                    Battle in Cyrenaica
                                                        Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                                        Britain defend with 1 Flagpole and 1 britishInfantry
                                                            Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                                            Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 britishInfantry owned by the Britain lost in Cyrenaica
                                                        Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                                        Casualties for Britain: 1 britishInfantry
                                                    Battle in Western Turkey
                                                        Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                                        Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                                            Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                                        Units damaged: 1 turkishEntrenchment owned by the Turkey
                                                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                                            Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                                            1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                                            Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                                            1 turkishArtillery owned by the Turkey lost in Western Turkey
                                                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                                            Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                                            1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                                        Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                                        Casualties for Italy: 2 italianInfantrys
                                                        Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                            
                                                Non Combat Move - Italy
                                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                                    1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                                    1 italianInfantry moved from Rome to 46 Sea Zone
                                                    1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                                    1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                                    1 italianInfantry moved from Greece to Bulgaria
                                                    1 italianFighter moved from Algeria to Greece
                                                    1 italianNavalFighter moved from Northern Italy to Algeria
                                                    1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                                    1 italianTacticalBomber moved from Cyrenaica to Greece
                                                    1 italianFighter moved from Morrocco to Madrid
                                                    2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
                                                    1 italianNavalFighter moved from Sicily to Morrocco
                                                    1 italianInfantry moved from Northern Spain to Madrid
                                                    2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                                    1 Train moved from Northern Italy to Madrid
                                                    1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                                    3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                                    2 Trucks moved from Rome to Northern Spain
                                                    1 italianStrategicBomber moved from Rome to Greece
                                            
                                                Purchase Units - Italy
                                                    Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                                            
                                                Place Units - Italy
                                                    2 italianArtillerys placed in Southern Italy
                                                    4 italianInfantrys placed in Rome
                                                    Units in Madrid being upgraded or consumed: 2 Materials
                                                    1 italianBarracks placed in Madrid
                                                    1 italianCruiser placed in 46 Sea Zone
                                            
                                                Turn Complete - Italy
                                                    Italy collect 33 PUs; end with 33 PUs
                                                    Units generate 9 techTokens; Italy end with 27 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Turkey : -1.08
                                            Italy : 0.33
                                            Britain : -0.25
                                            

                                            Savegame

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