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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin got one or two things here.

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Russia round 9

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 9
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                    Russia roll 3,6,8,4,10,12,10,7,12,1,5,12,2,5,3,5,12,7,11,3,3,8,10,10,6,8,5 and gets 4 hits
                Russia removing all Technology Tokens after successful research.
                Russia discover ImprovedAntiAircraft
        
            Politics - Russia
                Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                    Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to War
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to War
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to War
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to Allied
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to Allied
                    Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to Allied
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                1 russianInfantry moved from Soviet Far East to Kamchatka
                      Russia take Kamchatka from Japan
                6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                2 russianInfantrys moved from Vologda to Eastern Karelia
                2 russianInfantrys moved from Novgorod to Leningrad
                3 russianInfantrys moved from Novgorod to Pskov
                2 russianInfantrys moved from Voronezh to Kharkov
                2 russianFighters moved from Smolensk to Kharkov
                2 russianTacticalBombers moved from Moscow to Pskov
                1 russianFighter moved from Moscow to Leningrad
                1 russianFighter moved from Vologda to Leningrad
                1 russianFighter moved from Vologda to Eastern Karelia
                1 russianFighter moved from Urals to Eastern Karelia
                15 russianArtillerys and 15 russianInfantrys moved from Orel Kursk to Belorussia
        
            Combat - Russia
                Battle in Khabarovskiy Kray
                    Russia attack with 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys
                    Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                        Russia roll dice for 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 5/24 hits, 5.17 expected hits
                        Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                        1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                    Russia win, taking Khabarovskiy Kray from Manchuria with 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Belorussia
                    Russia attack with 15 russianArtillerys and 15 russianInfantrys
                    Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 3 germanAntiAirGuns, 6 germanAntiTankGuns and 6 germanInfantrys
                        Russia roll dice for 15 russianArtillerys and 15 russianInfantrys in Belorussia, round 2 : 7/30 hits, 7.50 expected hits
                        Germany roll dice for 3 germanAntiAirGuns, 6 germanAntiTankGuns and 6 germanInfantrys in Belorussia, round 2 : 3/15 hits, 3.00 expected hits
                        3 russianInfantrys owned by the Russia, 6 germanInfantrys owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Belorussia
                    12 russianInfantrys owned by the Russia and 15 russianArtillerys owned by the Russia retreated to Orel Kursk
                    Germany win with 3 germanAntiAirGuns and 5 germanAntiTankGuns remaining. Battle score for attacker is 13
                    Casualties for Russia: 3 russianInfantrys
                    Casualties for Germany: 1 germanAntiTankGun and 6 germanInfantrys
                Battle in Pskov
                    Russia attack with 3 russianInfantrys and 2 russianTacticalBombers
                    Germany defend with 1 Flagpole and 2 germanInfantrys
                        Russia roll dice for 3 russianInfantrys and 2 russianTacticalBombers in Pskov, round 2 : 2/5 hits, 1.17 expected hits
                        Germany roll dice for 2 germanInfantrys in Pskov, round 2 : 1/2 hits, 0.67 expected hits
                        1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Pskov
                    Russia win, taking Pskov from Germany with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 2 germanInfantrys
                Battle in Kharkov
                    Russia attack with 2 russianFighters and 2 russianInfantrys
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 2 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 1/4 hits, 1.17 expected hits
                        Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                    Russia win, taking Kharkov from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 1 germanInfantry
                Battle in Leningrad
                    Russia attack with 2 russianFighters and 2 russianInfantrys
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 2/4 hits, 1.00 expected hits
                        Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                        1 germanInfantry owned by the Germany lost in Leningrad
                    Russia win, taking Leningrad from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
                Battle in Eastern Karelia
                    Russia attack with 2 russianFighters and 2 russianInfantrys
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 2 russianFighters and 2 russianInfantrys in Eastern Karelia, round 2 : 0/4 hits, 1.00 expected hits
                        Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                        1 russianInfantry owned by the Russia lost in Eastern Karelia
                        Russia roll dice for 2 russianFighters and 1 russianInfantry in Eastern Karelia, round 3 : 2/3 hits, 0.83 expected hits
                        Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 1/1 hits, 0.33 expected hits
                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                    Russia win with 2 russianFighters remaining. Battle score for attacker is -3
                    Casualties for Russia: 2 russianInfantrys
                    Casualties for Germany: 1 germanInfantry
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianAP2: Russia has 1 Material placed in Moscow
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                2 russianTacticalBombers moved from Pskov to Moscow
                2 russianFighters moved from Eastern Karelia to Smolensk
                2 russianFighters moved from Leningrad to Orel Kursk
                2 russianFighters moved from Kharkov to Orel Kursk
                1 Material and 1 russianAirTransport moved from Moscow to Orel Kursk
                1 russianAirTransport moved from Orel Kursk to Moscow
                1 russianInfantry moved from Crimea to 56 Sea Zone
                1 russianInfantry moved from 56 Sea Zone to Eastern Ukraine
                1 Train and 2 russianAlpineInfantrys moved from Kansk to Yakut
                1 Train moved from Yakut to Omsk
                1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
                1 Train moved from Yakut to Novosibirsk
                1 Truck and 1 russianCombatEngineer moved from Vologda to Orel Kursk
                1 Truck moved from Vologda to Novgorod
                1 Truck moved from Smolensk to Novgorod
                2 Trucks and 2 russianAntiAirGuns moved from Novgorod to Smolensk
                2 Trucks moved from Smolensk to Moscow
                2 Materials, 3 Trucks and 1 russianAntiAirGun moved from Moscow to Orel Kursk
                3 Trucks moved from Orel Kursk to Smolensk
                1 Truck and 1 russianAntiAirGun moved from Caucasus to Orel Kursk
                1 Truck moved from Orel Kursk to Smolensk
                1 Truck moved from Yakut to Novosibirsk
                1 Truck moved from Eastern Iran to Stalingrad
                1 russianMech.Infantry moved from Smolensk to Novgorod
                1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Smolensk
                1 russianAntiAirGun and 1 russianMech.Infantry moved from Smolensk to Orel Kursk
                1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk
                1 russianMech.Infantry moved from Orel Kursk to Stalingrad
                4 russianMech.Infantrys moved from Orel Kursk to Smolensk
                3 russianAntiAirGuns, 3 russianMech.Infantrys and 3 russianTanks moved from Smolensk to Orel Kursk
                1 russianInfantry moved from Vologda to Novgorod
                1 russianCombatEngineer moved from Novgorod to Smolensk
                2 russianArtillerys, 1 russianInfantry and 1 russianParatrooper moved from Moscow to Smolensk
                3 russianArtillerys and 2 russianInfantrys moved from Voronezh to Orel Kursk
                1 russianAntiTankGun moved from Novosibirsk to Altay
                2 russianInfantrys moved from Irkutsk to Yakut
        
            Purchase Units - Russia
                Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 5 russianArtillerys, 1 russianEntrenchment, 1 russianFortification, 10 russianInfantrys, 1 russianMech.Infantry and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Russia
                Units in Orel Kursk being upgraded or consumed: 3 Materials and 1 russianEntrenchment
                1 russianAirfield, 1 russianEntrenchment and 1 russianFortification placed in Orel Kursk
                1 russianArtillery, 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank placed in Moscow
                1 russianArtillery and 2 russianInfantrys placed in Stalingrad
                3 russianArtillerys placed in Novosibirsk
                2 russianAlpineInfantrys placed in Omsk
                2 russianInfantrys placed in Vologda
                3 russianInfantrys placed in Volgarod
                2 russianInfantrys placed in Irkutsk
        
            Activate Technology - Russia
                Russia activating ImprovedAntiAircraft
                triggerAttachmenrussianImpAA: Setting attackAA to 2 for unitAttachment attached to russianAntiAirGun
                triggerAttachmenrussianImpAA: Setting defense to 2 for unitAttachment attached to russianAntiAirGun
        
            Turn Complete - Russia
                Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
                Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
                Russia collect 72 PUs; end with 72 PUs
                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 75 PUs
                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                Units generate 9 techTokens; Russia end with 9 techTokens
        

        Combat Hit Differential Summary :

        Manchuria : -0.42
        Germany : 2.00
        Russia : 1.17
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin battle stats for :russia:

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin actually might have a battle if you are still up coming from :brazil:

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Brazil round 9

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 9
              
                  Combat Move - Brazil
                      Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                      Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                      Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                      Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                      Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                      Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                      Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                      1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                      1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin gotta head out for errands so here is the battle sorry about the marti roll i realized this battle could get funky if you scramble since the sub can only hit the other sub which is why i ran it by accident after i had in in pbem/pbf

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  @ubernaut I forgot there would be brazil, I won't scramble so you can run it when you have time

                  ubernautU 2 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin shit i accidentally scramble still a bit early over here. 😛 but i missed the depth charges so i think he only way to fix it is to rerun it and edit if i hit your sub the next time.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Brazil round 9

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 9
                      
                          Combat Move - Brazil
                              Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                              Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                              Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                              1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                              1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
                      
                          Combat - Brazil
                      
                          Non Combat Move - Brazil
                              1 brazilianFighter moved from Rio de Janeiro to Western South Africa
                              1 Truck moved from Rio de Janeiro to Central Brazil
                              1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Rio de Janeiro
                              1 brazilianInfantry moved from Southern Brazil to Rio de Janeiro
                              1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                      
                          Purchase Units - Brazil
                              Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                              Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                              Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                              Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                              Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                              Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                              Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                              Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                              Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
                      
                          Turn Complete - Brazil
                              Brazil collect 7 PUs; end with 7 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin figured out a way to do it without re rolling 🙂 go for 🗾

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Thailand round 9

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 9
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 10 PUs
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 11 PUs
                          
                              Research Technology - Japan
                                  Japan spend 0 on tech rolls
                                      Japan roll 6,6,11,10,6,7,3,8,8 and gets 0 hits
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber moved from Inner Mongolia to Shensi
                                  3 japaneseInfantrys and 1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                                  1 japaneseFighter moved from Thailand to Kwangtung
                                  1 japaneseInfantry moved from Inner Mongolia to Shensi
                          
                              Combat - Japan
                                  Battle in Kwangtung
                                      Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry
                                      China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                          Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 2 : 1/5 hits, 1.08 expected hits
                                          China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                                          1 chineseInfantry owned by the China lost in Kwangtung
                                          Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 3 : 2/5 hits, 1.08 expected hits
                                          China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                                          1 chineseInfantry owned by the China lost in Kwangtung
                                      Japan win, taking Kwangtung from China with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6
                                      Casualties for China: 2 chineseInfantrys
                                  Battle in Shensi
                                      Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber
                                      China defend with 1 Flagpole and 2 chineseInfantrys
                                          Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Shensi, round 2 : 2/5 hits, 1.42 expected hits
                                          China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                          2 chineseInfantrys owned by the China lost in Shensi
                                      Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 6
                                      Casualties for China: 2 chineseInfantrys
                          
                              Non Combat Move - Japan
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                  3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                  1 Train moved from Peking to Inner Mongolia
                                  1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                                  1 japaneseFighter moved from Kwangtung to French Indochina
                                  2 japaneseInfantrys moved from Thailand to French Indochina
                                  1 japaneseInfantry moved from Thailand to Burma
                                  1 japaneseAntiTankGun moved from Northern Manchuria to Chahar
                                  1 Train moved from Manchuria to Peking
                                  5 japaneseTanks moved from Inner Mongolia to Chahar
                                  3 japaneseArtillerys and 3 japaneseMech.Infantrys moved from Inner Mongolia to Chahar
                                  2 Trucks and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                                  2 Materials moved from Japan to 98 Sea Zone
                                  2 Materials and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                                  2 Materials moved from 128 Sea Zone to Brunei
                                  2 japaneseBattleship-damageds, 2 japaneseCarriers, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 93 Sea Zone
                                  2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                                  1 Material and 1 Truck moved from Tokyo to Japan
                                  1 Truck moved from Japan to Tokyo
                                  1 Material and 1 japaneseAirTransport moved from Korea to Eastern Manchuria
                                  1 japaneseAirTransport moved from Eastern Manchuria to Japan
                                  2 japaneseInfantrys moved from Peking to Shantung
                                  1 Train moved from Peking to Inner Mongolia
                                  1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Manchuria
                                  8 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Inner Mongolia to Shansi
                                  1 japaneseStrategicBomber moved from Shensi to Shansi
                                  2 japaneseFighters moved from Shensi to Shansi
                                  2 japaneseFighters moved from Eastern Manchuria to Manchuria
                                  2 japaneseFighters moved from Manchuria to Northern Manchuria
                                  1 japaneseNavalFighter moved from Japan to Manchuria
                                  1 japaneseNavalFighter moved from 127 Sea Zone to Manchuria
                                  2 japaneseNavalFighters moved from 148 Sea Zone to Shanghai
                                  2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                                  1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                  1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                  1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                                  2 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                                  1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
                                  1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                                  1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                                  1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                                  1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                                  1 japaneseCombatEngineer and 5 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                  2 japaneseFighters moved from Shansi to Northern Manchuria
                          
                              Purchase Units - Japan
                                  Japan buy 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 1 japaneseDocks, 6 japaneseInfantrys, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                          
                              Place Units - Japan
                                  1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                                  1 japaneseAntiAirGun and 1 japaneseAntiTankGun placed in Shanghai
                                  1 japaneseTransport placed in 96 Sea Zone
                                  2 japaneseArtillerys placed in Korea
                                  1 japaneseNavalFighter placed in Japan
                                  3 japaneseInfantrys placed in Kyushu Shikoku
                                  2 japaneseInfantrys placed in Tokyo
                                  2 japaneseDestroyers placed in 99 Sea Zone
                                  Units in Brunei being upgraded or consumed: 2 Materials
                                  1 japaneseDocks placed in Brunei
                          
                              Turn Complete - Japan
                                  Japan collect 67 PUs; end with 67 PUs
                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                                  Units generate 9 techTokens; Japan end with 18 techTokens
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                      Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Manchuria
                                  Units in Eastern Manchuria being upgraded or consumed: 1 Material
                                  1 japaneseEntrenchment placed in Eastern Manchuria
                                  3 japaneseInfantrys placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 7 PUs; end with 7 PUs
                                  Units Change Ownership
                                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Thailand
                                  Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                          
                              Place Units - Thailand
                                  3 japaneseInfantrys placed in Thailand
                          
                              Turn Complete - Thailand
                                  Thailand collect 9 PUs; end with 11 PUs
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                      Some Units in Thailand change ownership: 3 japaneseInfantrys
                          

                          Combat Hit Differential Summary :

                          Japan : 1.42
                          China : -1.25
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: China round 9

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 9
                              
                                  Research Technology - China
                                      China spend 0 on tech rolls
                                          China roll 11,7,10 and gets 0 hits
                              
                                  Combat Move - China
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                      Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                      1 chineseInfantry moved from Anhwei to Fo Kien
                                            China take Fo Kien from Japan
                                      1 chineseInfantry moved from Anhwei to Shensi
                                      1 chineseInfantry moved from Hupeh to Shensi
                                      3 chineseFighters moved from Chungking to Shensi
                                      10 chineseAlpineInfantrys, 10 chineseArtillerys and 9 chineseInfantrys moved from Kansu to Inner Mongolia
                                      1 chineseInfantry moved from Hupeh to Inner Mongolia
                              
                                  Combat - China
                                      Battle in Inner Mongolia
                                          China attack with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys
                                          Japan defend with 1 Flagpole, 1 Rail, 2 japaneseAirfields and 1 japaneseInfantry
                                              China roll dice for 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys in Inner Mongolia, round 2 : 3/30 hits, 5.83 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                                          Some non-combat units are destroyed: 
                                          China win, taking Inner Mongolia from Japan with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                                      Battle in Shensi
                                          China attack with 3 chineseFighters and 2 chineseInfantrys
                                          Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                              China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 2/5 hits, 1.58 expected hits
                                              Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                              2 japaneseInfantrys owned by the Japan lost in Shensi
                                          China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                                          Casualties for Japan: 2 japaneseInfantrys
                                      Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseProd1: China has 1 Material placed in Chungking
                                      3 chineseFighters moved from Shensi to Chungking
                                      1 chineseFighter moved from Eastern Szechwan to Chungking
                                      1 Truck and 1 chineseAntiAirGun moved from Ningsia to Hupeh
                                      1 Truck and 1 chineseAntiAirGun moved from Kansu to Inner Mongolia
                                      1 Truck moved from Inner Mongolia to Kansu
                                      2 Materials and 2 Trucks moved from Chungking to Hupeh
                                      2 Trucks moved from Hupeh to Kansu
                                      2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Kansu to Hupeh
                                      2 chineseMech.Infantrys moved from Hupeh to Inner Mongolia
                                      2 chineseAntiAirGuns, 4 chineseAntiTankGuns, 1 chineseCombatEngineer, 2 chineseMech.Infantrys and 4 chineseTanks moved from Kansu to Inner Mongolia
                                      1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Hupeh
                                      2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Chungking
                                      1 chineseInfantry moved from Chungking to Hupeh
                                      1 chineseInfantry moved from Chungking to Kweichow
                                      1 chineseArtillery moved from Chungking to Eastern Szechwan
                                      1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                      1 chineseAlpineInfantry and 2 chineseInfantrys moved from Ningsia to Kansu
                                      3 chineseInfantrys moved from Singkiang to Tsinghai
                                      1 chineseAntiTankGun moved from Altay to Ningsia
                              
                                  Purchase Units - China
                                      Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                      China buy 1 Material, 1 chineseBarracks, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 13 PUs; 3 techTokens; 
                              
                                  Place Units - China
                                      Units in Hupeh being upgraded or consumed: 2 Materials
                                      1 chineseBarracks placed in Hupeh
                                      1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                      3 chineseInfantrys placed in Singkiang
                              
                                  Turn Complete - China
                                      China collect 30 PUs; end with 43 PUs
                                      Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                                      Units generate 3 techTokens; China end with 6 techTokens
                              

                              Combat Hit Differential Summary :

                              China : -2.42
                              Japan : -0.83
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin battle stats for china

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Britain round 9

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 9
                                  
                                      Politics - Britain
                                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                              Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                          1 britishStrategicBomber moved from London to 24 Sea Zone
                                          2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                                          1 britishTacticalBomber moved from Cairo to Cyrenaica
                                          1 britishInfantry moved from Al Kufrah to Cyrenaica
                                          1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                                          1 britishNavalFighter moved from Cairo to 52 Sea Zone
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin quick scramble gamble

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Australia round 9

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 9
                                      
                                          Supporting Britain - Canada
                                              Canada collect 0 PUs; end with 15 PUs
                                      
                                          Organizing Partisan Operations - ExiledAllies
                                              ExiledAllies collect 0 PUs; end with 9 PUs
                                      
                                          Preparing Defense - Egypt
                                              Egypt collect 0 PUs; end with 10 PUs
                                      
                                          Preparing Ambushes - India
                                              India collect 0 PUs; end with 13 PUs
                                      
                                          Preparing Naval Operations - Australia
                                              Australia collect 0 PUs; end with 21 PUs
                                              Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
                                              Trigger britishaTIL: Britain gains access to ImprovedLogistics
                                              Britain spend 0 on tech rolls
                                                  Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
                                              Britain removing all Technology Tokens after successful research.
                                              Britain discover ImprovedDefensiveStructures
                                      
                                          Politics - Britain
                                              Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                                  Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                              1 britishStrategicBomber moved from London to 24 Sea Zone
                                              2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                                              1 britishTacticalBomber moved from Cairo to Cyrenaica
                                              1 britishInfantry moved from Al Kufrah to Cyrenaica
                                              1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                                              1 britishNavalFighter moved from Cairo to 52 Sea Zone
                                      
                                          Combat - Britain
                                              Britain creates battle in territory 71 Sea Zone
                                              Battle in 71 Sea Zone
                                                  Britain attack with 1 britishSubmarine
                                                  Germany defend with 1 germanTransport
                                                      Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                      Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                      Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                                      1 germanTransport owned by the Germany lost in 71 Sea Zone
                                                  Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                                                  Casualties for Germany: 1 germanTransport
                                              Battle in 24 Sea Zone
                                                  Britain attack with 3 britishStrategicBombers
                                                  Germany defend with 1 germanSubmarine
                                                      DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                                                  1 germanSubmarine owned by the Germany Submerged
                                              Battle in Cyrenaica
                                                  Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                                                  Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                                      Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                                                      Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 italianInfantry owned by the Italy lost in Cyrenaica
                                                  Some non-combat units are destroyed: 
                                                  Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                                                  Casualties for Italy: 1 italianInfantry
                                              Battle in 52 Sea Zone
                                                  Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                                                  Italy defend with 1 italianDestroyer
                                                      Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                      Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                      Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                      1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                                      Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                                      Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                      Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                                      Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                                      1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                                                  Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                                                  Casualties for Britain: 1 britishSubmarine
                                                  Casualties for Italy: 1 italianDestroyer
                                              Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                              Trigger britishProd1: Britain has 1 Material placed in London
                                              1 britishStrategicBomber moved from 24 Sea Zone to London
                                              2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
                                              1 britishTacticalBomber moved from Cyrenaica to Western Egypt
                                              1 britishNavalFighter moved from 52 Sea Zone to Cairo
                                              1 Material and 1 britishAirTransport moved from London to Gibraltar
                                              1 britishAirTransport moved from Gibraltar to London
                                              2 britishNavalFighters moved from Central Britain to London
                                              1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
                                              1 britishAirTransport moved from Cairo to Bombay
                                              1 britishFighter moved from Southwestern Australia to Queensland
                                              2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                                              1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
                                              1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                                              1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
                                              1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
                                              1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                                              1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
                                              1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                                              1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                                              1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                                              1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
                                              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                                              1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
                                              2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
                                              2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                                              2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
                                              1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
                                              1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
                                              2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
                                              1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                                              1 britishArtillery moved from New Britain to 144 Sea Zone
                                              1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                                              1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                                              1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
                                              1 Train and 1 britishArtillery moved from London to Scotland
                                              1 Train moved from Scotland to London
                                              1 Train moved from Bengal to Bombay
                                              1 Truck and 1 britishMarine moved from French West Africa to Cameroon
                                              2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
                                              2 Trucks moved from French West Africa to Gold Coast
                                              1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
                                              1 Truck and 1 britishInfantry moved from Calcutta to Bombay
                                              1 britishTank moved from Gold Coast to French West Africa
                                              1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
                                              1 britishTank moved from Belgian Congo to Eastern South Africa
                                              2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
                                              2 britishMech.Infantrys moved from Cairo to Sinai
                                              2 britishTanks moved from Western Egypt to Sinai
                                              1 britishInfantry moved from Scotland to Central Britain
                                              3 britishInfantrys moved from London to Central Britain
                                              1 britishCombatEngineer moved from Central Britain to Scotland
                                              2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
                                              2 britishInfantrys moved from Western Egypt to Cairo
                                              1 britishInfantry moved from Cairo to Sinai
                                              1 britishInfantry moved from Calcutta to Bengal
                                      
                                          Purchase Units - Britain
                                              Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Britain
                                              Units in Scotland being upgraded or consumed: 1 Material
                                              1 britishEntrenchment and 3 britishInfantrys placed in Scotland
                                              Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                                              1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                                              2 britishNavalFighters placed in Central Britain
                                              3 britishInfantrys placed in London
                                      
                                          Activate Technology - Britain
                                              Britain activating ImprovedDefensiveStructures
                                              Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                                              Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                                              Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                                              Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                                              Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                                              Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                                              Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                                              Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                                              Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                                              Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                                              Britain giving technology to Usa: ImprovedDefensiveStructures
                                      
                                          Turn Complete - Britain
                                              Britain collect 40 PUs; end with 40 PUs
                                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                                              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                                              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                              Units generate 9 techTokens; Britain end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                                  Some Units in Ceylon change ownership: 1 Material
                                                  Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                      
                                          Purchase Units - Canada
                                              Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Canada
                                              1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                                      
                                          Turn Complete - Canada
                                              Canada collect 15 PUs; end with 15 PUs
                                              Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                      
                                          Purchase Units - ExiledAllies
                                              ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                                      
                                          Place Units - ExiledAllies
                                              1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
                                      
                                          Turn Complete - ExiledAllies
                                              ExiledAllies collect 14 PUs; end with 14 PUs
                                              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                                              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                              Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                                      
                                          Purchase Units - Egypt
                                              Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Egypt
                                              1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                                      
                                          Turn Complete - Egypt
                                              Egypt collect 10 PUs; end with 10 PUs
                                              Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                                      
                                          Purchase Units - India
                                              India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - India
                                              1 Material and 2 britishArtillerys placed in Bombay
                                      
                                          Turn Complete - India
                                              India collect 13 PUs; end with 13 PUs
                                              Units Change Ownership
                                                  Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                                                  Some Units in Ceylon change ownership: 1 Material
                                      
                                          Purchase Units - Australia
                                              Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Australia
                                              2 britishSubmarines placed in 163 Sea Zone
                                              1 britishSubmarine placed in 161 Sea Zone
                                      
                                          Turn Complete - Australia
                                              Australia collect 17 PUs; end with 17 PUs
                                              Units Change Ownership
                                                  Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                                                  Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                                                  Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                      

                                      Combat Hit Differential Summary :

                                      DepthChargeAttack fire in 24 Sea Zone : : -0.25
                                      Italy : 0.00
                                      Britain : 0.08
                                      Germany : -0.08
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin go for :italy:

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Italy round 9

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 9
                                          
                                              Research Technology - Italy
                                                  Italy spend 0 on tech rolls
                                                      Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                  1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                                  1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                                  3 italianInfantrys moved from Rome to 46 Sea Zone
                                                  1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                                  1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                                  1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                                  2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                                  1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                                          
                                              Combat - Italy
                                                  Battle in Cyrenaica
                                                      Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                                      Britain defend with 1 Flagpole and 1 britishInfantry
                                                          Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                                          Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 britishInfantry owned by the Britain lost in Cyrenaica
                                                      Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                                      Casualties for Britain: 1 britishInfantry
                                                  Battle in Western Turkey
                                                      Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                                      Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                                          Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                                      Units damaged: 1 turkishEntrenchment owned by the Turkey
                                                          Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                                          Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                                          1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                                          Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                                          Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                                          1 turkishArtillery owned by the Turkey lost in Western Turkey
                                                          Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                                          Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                                          1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                                      Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                                      Casualties for Italy: 2 italianInfantrys
                                                      Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                          
                                              Non Combat Move - Italy
                                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                  1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                                  1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                                  1 italianInfantry moved from Rome to 46 Sea Zone
                                                  1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                                  1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                                  1 italianInfantry moved from Greece to Bulgaria
                                                  1 italianFighter moved from Algeria to Greece
                                                  1 italianNavalFighter moved from Northern Italy to Algeria
                                                  1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                                  1 italianTacticalBomber moved from Cyrenaica to Greece
                                                  1 italianFighter moved from Morrocco to Madrid
                                                  2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
                                                  1 italianNavalFighter moved from Sicily to Morrocco
                                                  1 italianInfantry moved from Northern Spain to Madrid
                                                  2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                                  1 Train moved from Northern Italy to Madrid
                                                  1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                                  3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                                  2 Trucks moved from Rome to Northern Spain
                                                  1 italianStrategicBomber moved from Rome to Greece
                                          
                                              Purchase Units - Italy
                                                  Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                                          
                                              Place Units - Italy
                                                  2 italianArtillerys placed in Southern Italy
                                                  4 italianInfantrys placed in Rome
                                                  Units in Madrid being upgraded or consumed: 2 Materials
                                                  1 italianBarracks placed in Madrid
                                                  1 italianCruiser placed in 46 Sea Zone
                                          
                                              Turn Complete - Italy
                                                  Italy collect 33 PUs; end with 33 PUs
                                                  Units generate 9 techTokens; Italy end with 27 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Turkey : -1.08
                                          Italy : 0.33
                                          Britain : -0.25
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

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