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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Russia round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 9
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
                  Russia roll 3,6,8,4,10,12,10,7,12,1,5,12,2,5,3,5,12,7,11,3,3,8,10,10,6,8,5 and gets 4 hits
              Russia removing all Technology Tokens after successful research.
              Russia discover ImprovedAntiAircraft
      
          Politics - Russia
              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                  Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success!
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to War
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to War
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to War
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to Allied
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to Allied
                  Russia succeeds on action: Political Action AlliesProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to Allied
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              1 russianInfantry moved from Soviet Far East to Kamchatka
                    Russia take Kamchatka from Japan
              6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
              2 russianInfantrys moved from Vologda to Eastern Karelia
              2 russianInfantrys moved from Novgorod to Leningrad
              3 russianInfantrys moved from Novgorod to Pskov
              2 russianInfantrys moved from Voronezh to Kharkov
              2 russianFighters moved from Smolensk to Kharkov
              2 russianTacticalBombers moved from Moscow to Pskov
              1 russianFighter moved from Moscow to Leningrad
              1 russianFighter moved from Vologda to Leningrad
              1 russianFighter moved from Vologda to Eastern Karelia
              1 russianFighter moved from Urals to Eastern Karelia
              15 russianArtillerys and 15 russianInfantrys moved from Orel Kursk to Belorussia
      
          Combat - Russia
              Battle in Khabarovskiy Kray
                  Russia attack with 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys
                  Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                      Russia roll dice for 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 5/24 hits, 5.17 expected hits
                      Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                      1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                  Russia win, taking Khabarovskiy Kray from Manchuria with 6 russianAlpineInfantrys, 8 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
              Battle in Belorussia
                  Russia attack with 15 russianArtillerys and 15 russianInfantrys
                  Germany defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 3 germanAntiAirGuns, 6 germanAntiTankGuns and 6 germanInfantrys
                      Russia roll dice for 15 russianArtillerys and 15 russianInfantrys in Belorussia, round 2 : 7/30 hits, 7.50 expected hits
                      Germany roll dice for 3 germanAntiAirGuns, 6 germanAntiTankGuns and 6 germanInfantrys in Belorussia, round 2 : 3/15 hits, 3.00 expected hits
                      3 russianInfantrys owned by the Russia, 6 germanInfantrys owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Belorussia
                  12 russianInfantrys owned by the Russia and 15 russianArtillerys owned by the Russia retreated to Orel Kursk
                  Germany win with 3 germanAntiAirGuns and 5 germanAntiTankGuns remaining. Battle score for attacker is 13
                  Casualties for Russia: 3 russianInfantrys
                  Casualties for Germany: 1 germanAntiTankGun and 6 germanInfantrys
              Battle in Pskov
                  Russia attack with 3 russianInfantrys and 2 russianTacticalBombers
                  Germany defend with 1 Flagpole and 2 germanInfantrys
                      Russia roll dice for 3 russianInfantrys and 2 russianTacticalBombers in Pskov, round 2 : 2/5 hits, 1.17 expected hits
                      Germany roll dice for 2 germanInfantrys in Pskov, round 2 : 1/2 hits, 0.67 expected hits
                      1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Pskov
                  Russia win, taking Pskov from Germany with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
                  Casualties for Germany: 2 germanInfantrys
              Battle in Kharkov
                  Russia attack with 2 russianFighters and 2 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Russia roll dice for 2 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 1/4 hits, 1.17 expected hits
                      Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                  Russia win, taking Kharkov from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0
                  Casualties for Russia: 1 russianInfantry
                  Casualties for Germany: 1 germanInfantry
              Battle in Leningrad
                  Russia attack with 2 russianFighters and 2 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 2/4 hits, 1.00 expected hits
                      Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                      1 germanInfantry owned by the Germany lost in Leningrad
                  Russia win, taking Leningrad from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
              Battle in Eastern Karelia
                  Russia attack with 2 russianFighters and 2 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Russia roll dice for 2 russianFighters and 2 russianInfantrys in Eastern Karelia, round 2 : 0/4 hits, 1.00 expected hits
                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia lost in Eastern Karelia
                      Russia roll dice for 2 russianFighters and 1 russianInfantry in Eastern Karelia, round 3 : 2/3 hits, 0.83 expected hits
                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 3 : 1/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Eastern Karelia
                  Russia win with 2 russianFighters remaining. Battle score for attacker is -3
                  Casualties for Russia: 2 russianInfantrys
                  Casualties for Germany: 1 germanInfantry
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              Trigger russianAP2: Russia has 1 Material placed in Moscow
              Trigger russianProd1: Russia has 1 Material placed in Moscow
              2 russianTacticalBombers moved from Pskov to Moscow
              2 russianFighters moved from Eastern Karelia to Smolensk
              2 russianFighters moved from Leningrad to Orel Kursk
              2 russianFighters moved from Kharkov to Orel Kursk
              1 Material and 1 russianAirTransport moved from Moscow to Orel Kursk
              1 russianAirTransport moved from Orel Kursk to Moscow
              1 russianInfantry moved from Crimea to 56 Sea Zone
              1 russianInfantry moved from 56 Sea Zone to Eastern Ukraine
              1 Train and 2 russianAlpineInfantrys moved from Kansk to Yakut
              1 Train moved from Yakut to Omsk
              1 Train and 2 russianArtillerys moved from Novosibirsk to Yakut
              1 Train moved from Yakut to Novosibirsk
              1 Truck and 1 russianCombatEngineer moved from Vologda to Orel Kursk
              1 Truck moved from Vologda to Novgorod
              1 Truck moved from Smolensk to Novgorod
              2 Trucks and 2 russianAntiAirGuns moved from Novgorod to Smolensk
              2 Trucks moved from Smolensk to Moscow
              2 Materials, 3 Trucks and 1 russianAntiAirGun moved from Moscow to Orel Kursk
              3 Trucks moved from Orel Kursk to Smolensk
              1 Truck and 1 russianAntiAirGun moved from Caucasus to Orel Kursk
              1 Truck moved from Orel Kursk to Smolensk
              1 Truck moved from Yakut to Novosibirsk
              1 Truck moved from Eastern Iran to Stalingrad
              1 russianMech.Infantry moved from Smolensk to Novgorod
              1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Smolensk
              1 russianAntiAirGun and 1 russianMech.Infantry moved from Smolensk to Orel Kursk
              1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk
              1 russianMech.Infantry moved from Orel Kursk to Stalingrad
              4 russianMech.Infantrys moved from Orel Kursk to Smolensk
              3 russianAntiAirGuns, 3 russianMech.Infantrys and 3 russianTanks moved from Smolensk to Orel Kursk
              1 russianInfantry moved from Vologda to Novgorod
              1 russianCombatEngineer moved from Novgorod to Smolensk
              2 russianArtillerys, 1 russianInfantry and 1 russianParatrooper moved from Moscow to Smolensk
              3 russianArtillerys and 2 russianInfantrys moved from Voronezh to Orel Kursk
              1 russianAntiTankGun moved from Novosibirsk to Altay
              2 russianInfantrys moved from Irkutsk to Yakut
      
          Purchase Units - Russia
              Russia buy 1 russianAirfield, 2 russianAlpineInfantrys, 5 russianArtillerys, 1 russianEntrenchment, 1 russianFortification, 10 russianInfantrys, 1 russianMech.Infantry and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Russia
              Units in Orel Kursk being upgraded or consumed: 3 Materials and 1 russianEntrenchment
              1 russianAirfield, 1 russianEntrenchment and 1 russianFortification placed in Orel Kursk
              1 russianArtillery, 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank placed in Moscow
              1 russianArtillery and 2 russianInfantrys placed in Stalingrad
              3 russianArtillerys placed in Novosibirsk
              2 russianAlpineInfantrys placed in Omsk
              2 russianInfantrys placed in Vologda
              3 russianInfantrys placed in Volgarod
              2 russianInfantrys placed in Irkutsk
      
          Activate Technology - Russia
              Russia activating ImprovedAntiAircraft
              triggerAttachmenrussianImpAA: Setting attackAA to 2 for unitAttachment attached to russianAntiAirGun
              triggerAttachmenrussianImpAA: Setting defense to 2 for unitAttachment attached to russianAntiAirGun
      
          Turn Complete - Russia
              Trigger LLrGA: has removed 1 russianAntiTankGun owned by Russia in Altay
              Trigger LLrGA: China has 1 chineseAntiTankGun placed in Altay
              Russia collect 72 PUs; end with 72 PUs
              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 75 PUs
              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 78 PUs
              Units generate 9 techTokens; Russia end with 9 techTokens
      

      Combat Hit Differential Summary :

      Manchuria : -0.42
      Germany : 2.00
      Russia : 1.17
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin battle stats for :russia:

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin actually might have a battle if you are still up coming from :brazil:

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Brazil round 9

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 9
            
                Combat Move - Brazil
                    Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                    Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                    Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                    Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                    Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                    Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                    Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                    1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                    1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin gotta head out for errands so here is the battle sorry about the marti roll i realized this battle could get funky if you scramble since the sub can only hit the other sub which is why i ran it by accident after i had in in pbem/pbf

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                @ubernaut I forgot there would be brazil, I won't scramble so you can run it when you have time

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin shit i accidentally scramble still a bit early over here. 😛 but i missed the depth charges so i think he only way to fix it is to rerun it and edit if i hit your sub the next time.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Brazil round 9

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 9
                    
                        Combat Move - Brazil
                            Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                            Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                            Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                            1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                            1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
                    
                        Combat - Brazil
                    
                        Non Combat Move - Brazil
                            1 brazilianFighter moved from Rio de Janeiro to Western South Africa
                            1 Truck moved from Rio de Janeiro to Central Brazil
                            1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Rio de Janeiro
                            1 brazilianInfantry moved from Southern Brazil to Rio de Janeiro
                            1 brazilianTank moved from Rio de Janeiro to Northern Brazil
                    
                        Purchase Units - Brazil
                            Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                            Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                            Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                            Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                            Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                            Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                            Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                            Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                            Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
                    
                        Turn Complete - Brazil
                            Brazil collect 7 PUs; end with 7 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin figured out a way to do it without re rolling 🙂 go for 🗾

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Thailand round 9

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 9
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 10 PUs
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 11 PUs
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                    Japan roll 6,6,11,10,6,7,3,8,8 and gets 0 hits
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber moved from Inner Mongolia to Shensi
                                3 japaneseInfantrys and 1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                                1 japaneseFighter moved from Thailand to Kwangtung
                                1 japaneseInfantry moved from Inner Mongolia to Shensi
                        
                            Combat - Japan
                                Battle in Kwangtung
                                    Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry
                                    China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                        Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 2 : 1/5 hits, 1.08 expected hits
                                        China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                                        1 chineseInfantry owned by the China lost in Kwangtung
                                        Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 3 : 2/5 hits, 1.08 expected hits
                                        China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                                        1 chineseInfantry owned by the China lost in Kwangtung
                                    Japan win, taking Kwangtung from China with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6
                                    Casualties for China: 2 chineseInfantrys
                                Battle in Shensi
                                    Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber
                                    China defend with 1 Flagpole and 2 chineseInfantrys
                                        Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Shensi, round 2 : 2/5 hits, 1.42 expected hits
                                        China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                        2 chineseInfantrys owned by the China lost in Shensi
                                    Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 6
                                    Casualties for China: 2 chineseInfantrys
                        
                            Non Combat Move - Japan
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                1 Train moved from Peking to Inner Mongolia
                                1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                                1 japaneseFighter moved from Kwangtung to French Indochina
                                2 japaneseInfantrys moved from Thailand to French Indochina
                                1 japaneseInfantry moved from Thailand to Burma
                                1 japaneseAntiTankGun moved from Northern Manchuria to Chahar
                                1 Train moved from Manchuria to Peking
                                5 japaneseTanks moved from Inner Mongolia to Chahar
                                3 japaneseArtillerys and 3 japaneseMech.Infantrys moved from Inner Mongolia to Chahar
                                2 Trucks and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                                2 Materials moved from Japan to 98 Sea Zone
                                2 Materials and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                                2 Materials moved from 128 Sea Zone to Brunei
                                2 japaneseBattleship-damageds, 2 japaneseCarriers, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 93 Sea Zone
                                2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                                1 Material and 1 Truck moved from Tokyo to Japan
                                1 Truck moved from Japan to Tokyo
                                1 Material and 1 japaneseAirTransport moved from Korea to Eastern Manchuria
                                1 japaneseAirTransport moved from Eastern Manchuria to Japan
                                2 japaneseInfantrys moved from Peking to Shantung
                                1 Train moved from Peking to Inner Mongolia
                                1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Manchuria
                                8 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Inner Mongolia to Shansi
                                1 japaneseStrategicBomber moved from Shensi to Shansi
                                2 japaneseFighters moved from Shensi to Shansi
                                2 japaneseFighters moved from Eastern Manchuria to Manchuria
                                2 japaneseFighters moved from Manchuria to Northern Manchuria
                                1 japaneseNavalFighter moved from Japan to Manchuria
                                1 japaneseNavalFighter moved from 127 Sea Zone to Manchuria
                                2 japaneseNavalFighters moved from 148 Sea Zone to Shanghai
                                2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                                1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                                1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                                2 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                                1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
                                1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                                1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                                1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                                1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                                1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                                1 japaneseCombatEngineer and 5 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                2 japaneseFighters moved from Shansi to Northern Manchuria
                        
                            Purchase Units - Japan
                                Japan buy 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 1 japaneseDocks, 6 japaneseInfantrys, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Japan
                                1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                                1 japaneseAntiAirGun and 1 japaneseAntiTankGun placed in Shanghai
                                1 japaneseTransport placed in 96 Sea Zone
                                2 japaneseArtillerys placed in Korea
                                1 japaneseNavalFighter placed in Japan
                                3 japaneseInfantrys placed in Kyushu Shikoku
                                2 japaneseInfantrys placed in Tokyo
                                2 japaneseDestroyers placed in 99 Sea Zone
                                Units in Brunei being upgraded or consumed: 2 Materials
                                1 japaneseDocks placed in Brunei
                        
                            Turn Complete - Japan
                                Japan collect 67 PUs; end with 67 PUs
                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                                Units generate 9 techTokens; Japan end with 18 techTokens
                                Units Change Ownership
                                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                    Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Manchuria
                                Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Manchuria
                                Units in Eastern Manchuria being upgraded or consumed: 1 Material
                                1 japaneseEntrenchment placed in Eastern Manchuria
                                3 japaneseInfantrys placed in Manchuria
                        
                            Turn Complete - Manchuria
                                Manchuria collect 7 PUs; end with 7 PUs
                                Units Change Ownership
                                    Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                        
                            Purchase Units - Thailand
                                Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
                        
                            Place Units - Thailand
                                3 japaneseInfantrys placed in Thailand
                        
                            Turn Complete - Thailand
                                Thailand collect 9 PUs; end with 11 PUs
                                Units Change Ownership
                                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                    Some Units in Thailand change ownership: 3 japaneseInfantrys
                        

                        Combat Hit Differential Summary :

                        Japan : 1.42
                        China : -1.25
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: China round 9

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 9
                            
                                Research Technology - China
                                    China spend 0 on tech rolls
                                        China roll 11,7,10 and gets 0 hits
                            
                                Combat Move - China
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                    1 chineseInfantry moved from Anhwei to Fo Kien
                                          China take Fo Kien from Japan
                                    1 chineseInfantry moved from Anhwei to Shensi
                                    1 chineseInfantry moved from Hupeh to Shensi
                                    3 chineseFighters moved from Chungking to Shensi
                                    10 chineseAlpineInfantrys, 10 chineseArtillerys and 9 chineseInfantrys moved from Kansu to Inner Mongolia
                                    1 chineseInfantry moved from Hupeh to Inner Mongolia
                            
                                Combat - China
                                    Battle in Inner Mongolia
                                        China attack with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys
                                        Japan defend with 1 Flagpole, 1 Rail, 2 japaneseAirfields and 1 japaneseInfantry
                                            China roll dice for 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys in Inner Mongolia, round 2 : 3/30 hits, 5.83 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                                        Some non-combat units are destroyed: 
                                        China win, taking Inner Mongolia from Japan with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Shensi
                                        China attack with 3 chineseFighters and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                            China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 2/5 hits, 1.58 expected hits
                                            Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                            2 japaneseInfantrys owned by the Japan lost in Shensi
                                        China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                                        Casualties for Japan: 2 japaneseInfantrys
                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                    3 chineseFighters moved from Shensi to Chungking
                                    1 chineseFighter moved from Eastern Szechwan to Chungking
                                    1 Truck and 1 chineseAntiAirGun moved from Ningsia to Hupeh
                                    1 Truck and 1 chineseAntiAirGun moved from Kansu to Inner Mongolia
                                    1 Truck moved from Inner Mongolia to Kansu
                                    2 Materials and 2 Trucks moved from Chungking to Hupeh
                                    2 Trucks moved from Hupeh to Kansu
                                    2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Kansu to Hupeh
                                    2 chineseMech.Infantrys moved from Hupeh to Inner Mongolia
                                    2 chineseAntiAirGuns, 4 chineseAntiTankGuns, 1 chineseCombatEngineer, 2 chineseMech.Infantrys and 4 chineseTanks moved from Kansu to Inner Mongolia
                                    1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Hupeh
                                    2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Chungking
                                    1 chineseInfantry moved from Chungking to Hupeh
                                    1 chineseInfantry moved from Chungking to Kweichow
                                    1 chineseArtillery moved from Chungking to Eastern Szechwan
                                    1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                    1 chineseAlpineInfantry and 2 chineseInfantrys moved from Ningsia to Kansu
                                    3 chineseInfantrys moved from Singkiang to Tsinghai
                                    1 chineseAntiTankGun moved from Altay to Ningsia
                            
                                Purchase Units - China
                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                    China buy 1 Material, 1 chineseBarracks, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 13 PUs; 3 techTokens; 
                            
                                Place Units - China
                                    Units in Hupeh being upgraded or consumed: 2 Materials
                                    1 chineseBarracks placed in Hupeh
                                    1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                    3 chineseInfantrys placed in Singkiang
                            
                                Turn Complete - China
                                    China collect 30 PUs; end with 43 PUs
                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                                    Units generate 3 techTokens; China end with 6 techTokens
                            

                            Combat Hit Differential Summary :

                            China : -2.42
                            Japan : -0.83
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin battle stats for china

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Britain round 9

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 9
                                
                                    Politics - Britain
                                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                            Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                        1 britishStrategicBomber moved from London to 24 Sea Zone
                                        2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                                        1 britishTacticalBomber moved from Cairo to Cyrenaica
                                        1 britishInfantry moved from Al Kufrah to Cyrenaica
                                        1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                                        1 britishNavalFighter moved from Cairo to 52 Sea Zone
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin quick scramble gamble

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Australia round 9

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 9
                                    
                                        Supporting Britain - Canada
                                            Canada collect 0 PUs; end with 15 PUs
                                    
                                        Organizing Partisan Operations - ExiledAllies
                                            ExiledAllies collect 0 PUs; end with 9 PUs
                                    
                                        Preparing Defense - Egypt
                                            Egypt collect 0 PUs; end with 10 PUs
                                    
                                        Preparing Ambushes - India
                                            India collect 0 PUs; end with 13 PUs
                                    
                                        Preparing Naval Operations - Australia
                                            Australia collect 0 PUs; end with 21 PUs
                                            Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
                                            Trigger britishaTIL: Britain gains access to ImprovedLogistics
                                            Britain spend 0 on tech rolls
                                                Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
                                            Britain removing all Technology Tokens after successful research.
                                            Britain discover ImprovedDefensiveStructures
                                    
                                        Politics - Britain
                                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                    
                                        Combat Move - Britain
                                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                            1 britishStrategicBomber moved from London to 24 Sea Zone
                                            2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                                            1 britishTacticalBomber moved from Cairo to Cyrenaica
                                            1 britishInfantry moved from Al Kufrah to Cyrenaica
                                            1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                                            1 britishNavalFighter moved from Cairo to 52 Sea Zone
                                    
                                        Combat - Britain
                                            Britain creates battle in territory 71 Sea Zone
                                            Battle in 71 Sea Zone
                                                Britain attack with 1 britishSubmarine
                                                Germany defend with 1 germanTransport
                                                    Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                    Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                    Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                                    1 germanTransport owned by the Germany lost in 71 Sea Zone
                                                Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                                                Casualties for Germany: 1 germanTransport
                                            Battle in 24 Sea Zone
                                                Britain attack with 3 britishStrategicBombers
                                                Germany defend with 1 germanSubmarine
                                                    DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                                                1 germanSubmarine owned by the Germany Submerged
                                            Battle in Cyrenaica
                                                Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                                                Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                                    Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                                                    Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                                    1 italianInfantry owned by the Italy lost in Cyrenaica
                                                Some non-combat units are destroyed: 
                                                Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                                                Casualties for Italy: 1 italianInfantry
                                            Battle in 52 Sea Zone
                                                Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                                                Italy defend with 1 italianDestroyer
                                                    Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                                    Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                    Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                                    1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                                    Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                                    Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                                    Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                                    Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                                    1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                                                Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                                                Casualties for Britain: 1 britishSubmarine
                                                Casualties for Italy: 1 italianDestroyer
                                            Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                            Trigger britishProd1: Britain has 1 Material placed in London
                                            1 britishStrategicBomber moved from 24 Sea Zone to London
                                            2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
                                            1 britishTacticalBomber moved from Cyrenaica to Western Egypt
                                            1 britishNavalFighter moved from 52 Sea Zone to Cairo
                                            1 Material and 1 britishAirTransport moved from London to Gibraltar
                                            1 britishAirTransport moved from Gibraltar to London
                                            2 britishNavalFighters moved from Central Britain to London
                                            1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
                                            1 britishAirTransport moved from Cairo to Bombay
                                            1 britishFighter moved from Southwestern Australia to Queensland
                                            2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                                            1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
                                            1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                                            1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
                                            1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
                                            1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                                            1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
                                            1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                                            1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                                            1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                                            1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
                                            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                                            1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
                                            2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
                                            2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                                            2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
                                            1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
                                            1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
                                            2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
                                            1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                                            1 britishArtillery moved from New Britain to 144 Sea Zone
                                            1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                                            1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                                            1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
                                            1 Train and 1 britishArtillery moved from London to Scotland
                                            1 Train moved from Scotland to London
                                            1 Train moved from Bengal to Bombay
                                            1 Truck and 1 britishMarine moved from French West Africa to Cameroon
                                            2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
                                            2 Trucks moved from French West Africa to Gold Coast
                                            1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
                                            1 Truck and 1 britishInfantry moved from Calcutta to Bombay
                                            1 britishTank moved from Gold Coast to French West Africa
                                            1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
                                            1 britishTank moved from Belgian Congo to Eastern South Africa
                                            2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
                                            2 britishMech.Infantrys moved from Cairo to Sinai
                                            2 britishTanks moved from Western Egypt to Sinai
                                            1 britishInfantry moved from Scotland to Central Britain
                                            3 britishInfantrys moved from London to Central Britain
                                            1 britishCombatEngineer moved from Central Britain to Scotland
                                            2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
                                            2 britishInfantrys moved from Western Egypt to Cairo
                                            1 britishInfantry moved from Cairo to Sinai
                                            1 britishInfantry moved from Calcutta to Bengal
                                    
                                        Purchase Units - Britain
                                            Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Britain
                                            Units in Scotland being upgraded or consumed: 1 Material
                                            1 britishEntrenchment and 3 britishInfantrys placed in Scotland
                                            Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                                            1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                                            2 britishNavalFighters placed in Central Britain
                                            3 britishInfantrys placed in London
                                    
                                        Activate Technology - Britain
                                            Britain activating ImprovedDefensiveStructures
                                            Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                                            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                                            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                                            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                                            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                                            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                                            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                                            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                                            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                                            Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                                            Britain giving technology to Usa: ImprovedDefensiveStructures
                                    
                                        Turn Complete - Britain
                                            Britain collect 40 PUs; end with 40 PUs
                                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                                            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                            Units generate 9 techTokens; Britain end with 9 techTokens
                                            Units Change Ownership
                                                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                                Some Units in Ceylon change ownership: 1 Material
                                                Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                    
                                        Purchase Units - Canada
                                            Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Canada
                                            1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                                    
                                        Turn Complete - Canada
                                            Canada collect 15 PUs; end with 15 PUs
                                            Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                    
                                        Purchase Units - ExiledAllies
                                            ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                                    
                                        Place Units - ExiledAllies
                                            1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
                                    
                                        Turn Complete - ExiledAllies
                                            ExiledAllies collect 14 PUs; end with 14 PUs
                                            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                            Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                                    
                                        Purchase Units - Egypt
                                            Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Egypt
                                            1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                                    
                                        Turn Complete - Egypt
                                            Egypt collect 10 PUs; end with 10 PUs
                                            Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                                    
                                        Purchase Units - India
                                            India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
                                    
                                        Place Units - India
                                            1 Material and 2 britishArtillerys placed in Bombay
                                    
                                        Turn Complete - India
                                            India collect 13 PUs; end with 13 PUs
                                            Units Change Ownership
                                                Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                                                Some Units in Ceylon change ownership: 1 Material
                                    
                                        Purchase Units - Australia
                                            Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Australia
                                            2 britishSubmarines placed in 163 Sea Zone
                                            1 britishSubmarine placed in 161 Sea Zone
                                    
                                        Turn Complete - Australia
                                            Australia collect 17 PUs; end with 17 PUs
                                            Units Change Ownership
                                                Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                                                Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                                                Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                                    

                                    Combat Hit Differential Summary :

                                    DepthChargeAttack fire in 24 Sea Zone : : -0.25
                                    Italy : 0.00
                                    Britain : 0.08
                                    Germany : -0.08
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin go for :italy:

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Italy round 9

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 9
                                        
                                            Research Technology - Italy
                                                Italy spend 0 on tech rolls
                                                    Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                                        
                                            Combat Move - Italy
                                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                                1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                                3 italianInfantrys moved from Rome to 46 Sea Zone
                                                1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                                1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                                1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                                2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                                1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                                        
                                            Combat - Italy
                                                Battle in Cyrenaica
                                                    Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                                        Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                                        Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                                        1 britishInfantry owned by the Britain lost in Cyrenaica
                                                    Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                                    Casualties for Britain: 1 britishInfantry
                                                Battle in Western Turkey
                                                    Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                                    Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                                        Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                                    Units damaged: 1 turkishEntrenchment owned by the Turkey
                                                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                                        Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                                        1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                                        Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                                        1 turkishArtillery owned by the Turkey lost in Western Turkey
                                                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                                        Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                                        1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                                    Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                                    Casualties for Italy: 2 italianInfantrys
                                                    Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                        
                                            Non Combat Move - Italy
                                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                                1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                                1 italianInfantry moved from Rome to 46 Sea Zone
                                                1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                                1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                                1 italianInfantry moved from Greece to Bulgaria
                                                1 italianFighter moved from Algeria to Greece
                                                1 italianNavalFighter moved from Northern Italy to Algeria
                                                1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                                1 italianTacticalBomber moved from Cyrenaica to Greece
                                                1 italianFighter moved from Morrocco to Madrid
                                                2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
                                                1 italianNavalFighter moved from Sicily to Morrocco
                                                1 italianInfantry moved from Northern Spain to Madrid
                                                2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                                1 Train moved from Northern Italy to Madrid
                                                1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                                3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                                2 Trucks moved from Rome to Northern Spain
                                                1 italianStrategicBomber moved from Rome to Greece
                                        
                                            Purchase Units - Italy
                                                Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                                        
                                            Place Units - Italy
                                                2 italianArtillerys placed in Southern Italy
                                                4 italianInfantrys placed in Rome
                                                Units in Madrid being upgraded or consumed: 2 Materials
                                                1 italianBarracks placed in Madrid
                                                1 italianCruiser placed in 46 Sea Zone
                                        
                                            Turn Complete - Italy
                                                Italy collect 33 PUs; end with 33 PUs
                                                Units generate 9 techTokens; Italy end with 27 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Turkey : -1.08
                                        Italy : 0.33
                                        Britain : -0.25
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Italy round 9

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 9
                                            
                                                Research Technology - Italy
                                                    Italy spend 0 on tech rolls
                                                        Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                                    1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                                    1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                                    3 italianInfantrys moved from Rome to 46 Sea Zone
                                                    1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                                    1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                                    1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                                    2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                                    1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                                            
                                                Combat - Italy
                                                    Battle in Cyrenaica
                                                        Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                                        Britain defend with 1 Flagpole and 1 britishInfantry
                                                            Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                                            Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 britishInfantry owned by the Britain lost in Cyrenaica
                                                        Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                                        Casualties for Britain: 1 britishInfantry
                                                    Battle in Western Turkey
                                                        Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                                        Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                                            Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                                        Units damaged: 1 turkishEntrenchment owned by the Turkey
                                                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                                            Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                                            1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                                            Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                                            1 turkishArtillery owned by the Turkey lost in Western Turkey
                                                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                                            Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                                            1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                                        Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                                        Casualties for Italy: 2 italianInfantrys
                                                        Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                            
                                                Non Combat Move - Italy
                                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                                    1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                                    1 italianInfantry moved from Rome to 46 Sea Zone
                                                    1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                                    1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                                    1 italianInfantry moved from Greece to Bulgaria
                                                    1 italianFighter moved from Algeria to Greece
                                                    1 italianNavalFighter moved from Northern Italy to Algeria
                                                    1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                                    1 italianFighter moved from Morrocco to Madrid
                                                    1 italianNavalFighter moved from Sicily to Morrocco
                                                    1 italianInfantry moved from Northern Spain to Madrid
                                                    1 Train moved from Northern Italy to Madrid
                                                    1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                                    3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                                    2 Trucks moved from Rome to Northern Spain
                                                    1 italianStrategicBomber moved from Rome to Greece
                                                    2 italianDestroyers moved from 50 Sea Zone to 45 Sea Zone
                                                    1 italianTacticalBomber moved from Cyrenaica to Romania
                                                    1 Material and 1 Truck moved from Madrid to Northern Spain
                                                    1 Truck and 1 italianArtillery moved from Northern Spain to Northern Italy
                                                    1 Truck and 1 italianAlpineInfantry moved from Madrid to Northern Italy
                                            
                                                Purchase Units - Italy
                                                    Italy buy 2 italianAirfields, 1 italianArtillery, 1 italianCruiser, 3 italianInfantrys and 1 italianParatrooper; Remaining resources: 2 PUs; 18 techTokens; 
                                            
                                                Place Units - Italy
                                                    3 italianInfantrys and 1 italianParatrooper placed in Rome
                                                    1 italianArtillery placed in Southern Italy
                                                    1 italianCruiser placed in 46 Sea Zone
                                                    Units in Madrid being upgraded or consumed: 1 Material
                                                    1 italianAirfield placed in Madrid
                                                    Units in Northern Spain being upgraded or consumed: 1 Material
                                                    1 italianAirfield placed in Northern Spain
                                            
                                                Turn Complete - Italy
                                                    Italy collect 33 PUs; end with 35 PUs
                                                    Units generate 9 techTokens; Italy end with 27 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Turkey : -1.08
                                            Italy : 0.33
                                            Britain : -0.25
                                            

                                            Savegame

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