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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut I forgot there would be brazil, I won't scramble so you can run it when you have time

      ubernautU 2 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin shit i accidentally scramble still a bit early over here. 😛 but i missed the depth charges so i think he only way to fix it is to rerun it and edit if i hit your sub the next time.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Brazil round 9

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 9
          
              Combat Move - Brazil
                  Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
                  Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
                  Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
                  Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
                  Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
                  Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
                  Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
                  1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                  1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
          
              Combat - Brazil
          
              Non Combat Move - Brazil
                  1 brazilianFighter moved from Rio de Janeiro to Western South Africa
                  1 Truck moved from Rio de Janeiro to Central Brazil
                  1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Rio de Janeiro
                  1 brazilianInfantry moved from Southern Brazil to Rio de Janeiro
                  1 brazilianTank moved from Rio de Janeiro to Northern Brazil
          
              Purchase Units - Brazil
                  Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
                  Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
                  Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
                  Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
                  Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
                  Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
                  Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
                  Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
                  Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
          
              Turn Complete - Brazil
                  Brazil collect 7 PUs; end with 7 PUs
          

          Combat Hit Differential Summary :

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin figured out a way to do it without re rolling 🙂 go for 🗾

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Thailand round 9

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 9
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 10 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 11 PUs
              
                  Research Technology - Japan
                      Japan spend 0 on tech rolls
                          Japan roll 6,6,11,10,6,7,3,8,8 and gets 0 hits
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber moved from Inner Mongolia to Shensi
                      3 japaneseInfantrys and 1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                      1 japaneseFighter moved from Thailand to Kwangtung
                      1 japaneseInfantry moved from Inner Mongolia to Shensi
              
                  Combat - Japan
                      Battle in Kwangtung
                          Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry
                          China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                              Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 2 : 1/5 hits, 1.08 expected hits
                              China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                              1 chineseInfantry owned by the China lost in Kwangtung
                              Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 3 : 2/5 hits, 1.08 expected hits
                              China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                              1 chineseInfantry owned by the China lost in Kwangtung
                          Japan win, taking Kwangtung from China with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6
                          Casualties for China: 2 chineseInfantrys
                      Battle in Shensi
                          Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber
                          China defend with 1 Flagpole and 2 chineseInfantrys
                              Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Shensi, round 2 : 2/5 hits, 1.42 expected hits
                              China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                              2 chineseInfantrys owned by the China lost in Shensi
                          Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 6
                          Casualties for China: 2 chineseInfantrys
              
                  Non Combat Move - Japan
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                      3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                      1 Train moved from Peking to Inner Mongolia
                      1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                      1 japaneseFighter moved from Kwangtung to French Indochina
                      2 japaneseInfantrys moved from Thailand to French Indochina
                      1 japaneseInfantry moved from Thailand to Burma
                      1 japaneseAntiTankGun moved from Northern Manchuria to Chahar
                      1 Train moved from Manchuria to Peking
                      5 japaneseTanks moved from Inner Mongolia to Chahar
                      3 japaneseArtillerys and 3 japaneseMech.Infantrys moved from Inner Mongolia to Chahar
                      2 Trucks and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                      2 Materials moved from Japan to 98 Sea Zone
                      2 Materials and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                      2 Materials moved from 128 Sea Zone to Brunei
                      2 japaneseBattleship-damageds, 2 japaneseCarriers, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 93 Sea Zone
                      2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                      1 Material and 1 Truck moved from Tokyo to Japan
                      1 Truck moved from Japan to Tokyo
                      1 Material and 1 japaneseAirTransport moved from Korea to Eastern Manchuria
                      1 japaneseAirTransport moved from Eastern Manchuria to Japan
                      2 japaneseInfantrys moved from Peking to Shantung
                      1 Train moved from Peking to Inner Mongolia
                      1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Manchuria
                      8 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Inner Mongolia to Shansi
                      1 japaneseStrategicBomber moved from Shensi to Shansi
                      2 japaneseFighters moved from Shensi to Shansi
                      2 japaneseFighters moved from Eastern Manchuria to Manchuria
                      2 japaneseFighters moved from Manchuria to Northern Manchuria
                      1 japaneseNavalFighter moved from Japan to Manchuria
                      1 japaneseNavalFighter moved from 127 Sea Zone to Manchuria
                      2 japaneseNavalFighters moved from 148 Sea Zone to Shanghai
                      2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                      1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                      1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                      1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                      2 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                      1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
                      1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                      1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                      1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                      1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                      1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                      1 japaneseCombatEngineer and 5 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                      2 japaneseFighters moved from Shansi to Northern Manchuria
              
                  Purchase Units - Japan
                      Japan buy 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 1 japaneseDocks, 6 japaneseInfantrys, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
              
                  Place Units - Japan
                      1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                      1 japaneseAntiAirGun and 1 japaneseAntiTankGun placed in Shanghai
                      1 japaneseTransport placed in 96 Sea Zone
                      2 japaneseArtillerys placed in Korea
                      1 japaneseNavalFighter placed in Japan
                      3 japaneseInfantrys placed in Kyushu Shikoku
                      2 japaneseInfantrys placed in Tokyo
                      2 japaneseDestroyers placed in 99 Sea Zone
                      Units in Brunei being upgraded or consumed: 2 Materials
                      1 japaneseDocks placed in Brunei
              
                  Turn Complete - Japan
                      Japan collect 67 PUs; end with 67 PUs
                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                      Units generate 9 techTokens; Japan end with 18 techTokens
                      Units Change Ownership
                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                          Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      Units in Eastern Manchuria being upgraded or consumed: 1 Material
                      1 japaneseEntrenchment placed in Eastern Manchuria
                      3 japaneseInfantrys placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 7 PUs; end with 7 PUs
                      Units Change Ownership
                          Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                          Some Units in Manchuria change ownership: 3 japaneseInfantrys
                          Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
              
                  Purchase Units - Thailand
                      Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
              
                  Place Units - Thailand
                      3 japaneseInfantrys placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 11 PUs
                      Units Change Ownership
                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                          Some Units in Thailand change ownership: 3 japaneseInfantrys
              

              Combat Hit Differential Summary :

              Japan : 1.42
              China : -1.25
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut back to you

                ubernautU 3 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: China round 9

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 9
                  
                      Research Technology - China
                          China spend 0 on tech rolls
                              China roll 11,7,10 and gets 0 hits
                  
                      Combat Move - China
                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                          1 chineseInfantry moved from Anhwei to Fo Kien
                                China take Fo Kien from Japan
                          1 chineseInfantry moved from Anhwei to Shensi
                          1 chineseInfantry moved from Hupeh to Shensi
                          3 chineseFighters moved from Chungking to Shensi
                          10 chineseAlpineInfantrys, 10 chineseArtillerys and 9 chineseInfantrys moved from Kansu to Inner Mongolia
                          1 chineseInfantry moved from Hupeh to Inner Mongolia
                  
                      Combat - China
                          Battle in Inner Mongolia
                              China attack with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys
                              Japan defend with 1 Flagpole, 1 Rail, 2 japaneseAirfields and 1 japaneseInfantry
                                  China roll dice for 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys in Inner Mongolia, round 2 : 3/30 hits, 5.83 expected hits
                                  Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                              Some non-combat units are destroyed: 
                              China win, taking Inner Mongolia from Japan with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys remaining. Battle score for attacker is 3
                              Casualties for Japan: 1 japaneseInfantry
                          Battle in Shensi
                              China attack with 3 chineseFighters and 2 chineseInfantrys
                              Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                  China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 2/5 hits, 1.58 expected hits
                                  Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                                  2 japaneseInfantrys owned by the Japan lost in Shensi
                              China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                              Casualties for Japan: 2 japaneseInfantrys
                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseProd1: China has 1 Material placed in Chungking
                          3 chineseFighters moved from Shensi to Chungking
                          1 chineseFighter moved from Eastern Szechwan to Chungking
                          1 Truck and 1 chineseAntiAirGun moved from Ningsia to Hupeh
                          1 Truck and 1 chineseAntiAirGun moved from Kansu to Inner Mongolia
                          1 Truck moved from Inner Mongolia to Kansu
                          2 Materials and 2 Trucks moved from Chungking to Hupeh
                          2 Trucks moved from Hupeh to Kansu
                          2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Kansu to Hupeh
                          2 chineseMech.Infantrys moved from Hupeh to Inner Mongolia
                          2 chineseAntiAirGuns, 4 chineseAntiTankGuns, 1 chineseCombatEngineer, 2 chineseMech.Infantrys and 4 chineseTanks moved from Kansu to Inner Mongolia
                          1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Hupeh
                          2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Chungking
                          1 chineseInfantry moved from Chungking to Hupeh
                          1 chineseInfantry moved from Chungking to Kweichow
                          1 chineseArtillery moved from Chungking to Eastern Szechwan
                          1 chineseInfantry moved from Eastern Szechwan to Yunnan
                          1 chineseAlpineInfantry and 2 chineseInfantrys moved from Ningsia to Kansu
                          3 chineseInfantrys moved from Singkiang to Tsinghai
                          1 chineseAntiTankGun moved from Altay to Ningsia
                  
                      Purchase Units - China
                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                          China buy 1 Material, 1 chineseBarracks, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 13 PUs; 3 techTokens; 
                  
                      Place Units - China
                          Units in Hupeh being upgraded or consumed: 2 Materials
                          1 chineseBarracks placed in Hupeh
                          1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                          3 chineseInfantrys placed in Singkiang
                  
                      Turn Complete - China
                          China collect 30 PUs; end with 43 PUs
                          Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                          Units generate 3 techTokens; China end with 6 techTokens
                  

                  Combat Hit Differential Summary :

                  China : -2.42
                  Japan : -0.83
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin battle stats for china

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Britain round 9

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 9
                      
                          Politics - Britain
                              Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                  Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                              1 britishStrategicBomber moved from London to 24 Sea Zone
                              2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                              1 britishTacticalBomber moved from Cairo to Cyrenaica
                              1 britishInfantry moved from Al Kufrah to Cyrenaica
                              1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                              1 britishNavalFighter moved from Cairo to 52 Sea Zone
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin quick scramble gamble

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Australia round 9

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 9
                          
                              Supporting Britain - Canada
                                  Canada collect 0 PUs; end with 15 PUs
                          
                              Organizing Partisan Operations - ExiledAllies
                                  ExiledAllies collect 0 PUs; end with 9 PUs
                          
                              Preparing Defense - Egypt
                                  Egypt collect 0 PUs; end with 10 PUs
                          
                              Preparing Ambushes - India
                                  India collect 0 PUs; end with 13 PUs
                          
                              Preparing Naval Operations - Australia
                                  Australia collect 0 PUs; end with 21 PUs
                                  Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
                                  Trigger britishaTIL: Britain gains access to ImprovedLogistics
                                  Britain spend 0 on tech rolls
                                      Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
                                  Britain removing all Technology Tokens after successful research.
                                  Britain discover ImprovedDefensiveStructures
                          
                              Politics - Britain
                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                      Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                          
                              Combat Move - Britain
                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                  1 britishStrategicBomber moved from London to 24 Sea Zone
                                  2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                                  1 britishTacticalBomber moved from Cairo to Cyrenaica
                                  1 britishInfantry moved from Al Kufrah to Cyrenaica
                                  1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                                  1 britishNavalFighter moved from Cairo to 52 Sea Zone
                          
                              Combat - Britain
                                  Britain creates battle in territory 71 Sea Zone
                                  Battle in 71 Sea Zone
                                      Britain attack with 1 britishSubmarine
                                      Germany defend with 1 germanTransport
                                          Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                          Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                          Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                          1 germanTransport owned by the Germany lost in 71 Sea Zone
                                      Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                                      Casualties for Germany: 1 germanTransport
                                  Battle in 24 Sea Zone
                                      Britain attack with 3 britishStrategicBombers
                                      Germany defend with 1 germanSubmarine
                                          DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                                      1 germanSubmarine owned by the Germany Submerged
                                  Battle in Cyrenaica
                                      Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                                      Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                          Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                                          Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                          1 italianInfantry owned by the Italy lost in Cyrenaica
                                      Some non-combat units are destroyed: 
                                      Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                                      Casualties for Italy: 1 italianInfantry
                                  Battle in 52 Sea Zone
                                      Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                                      Italy defend with 1 italianDestroyer
                                          Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                          Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                          Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                          1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                          Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                          Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                          Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                          Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                          1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                                      Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                                      Casualties for Britain: 1 britishSubmarine
                                      Casualties for Italy: 1 italianDestroyer
                                  Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                  Trigger britishProd1: Britain has 1 Material placed in London
                                  1 britishStrategicBomber moved from 24 Sea Zone to London
                                  2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
                                  1 britishTacticalBomber moved from Cyrenaica to Western Egypt
                                  1 britishNavalFighter moved from 52 Sea Zone to Cairo
                                  1 Material and 1 britishAirTransport moved from London to Gibraltar
                                  1 britishAirTransport moved from Gibraltar to London
                                  2 britishNavalFighters moved from Central Britain to London
                                  1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
                                  1 britishAirTransport moved from Cairo to Bombay
                                  1 britishFighter moved from Southwestern Australia to Queensland
                                  2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                                  1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
                                  1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                                  1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
                                  1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
                                  1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                                  1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
                                  1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                                  1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                                  1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                                  1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
                                  1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                                  1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
                                  2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
                                  2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                                  2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
                                  1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
                                  1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
                                  2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
                                  1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                                  1 britishArtillery moved from New Britain to 144 Sea Zone
                                  1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                                  1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                                  1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
                                  1 Train and 1 britishArtillery moved from London to Scotland
                                  1 Train moved from Scotland to London
                                  1 Train moved from Bengal to Bombay
                                  1 Truck and 1 britishMarine moved from French West Africa to Cameroon
                                  2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
                                  2 Trucks moved from French West Africa to Gold Coast
                                  1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
                                  1 Truck and 1 britishInfantry moved from Calcutta to Bombay
                                  1 britishTank moved from Gold Coast to French West Africa
                                  1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
                                  1 britishTank moved from Belgian Congo to Eastern South Africa
                                  2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
                                  2 britishMech.Infantrys moved from Cairo to Sinai
                                  2 britishTanks moved from Western Egypt to Sinai
                                  1 britishInfantry moved from Scotland to Central Britain
                                  3 britishInfantrys moved from London to Central Britain
                                  1 britishCombatEngineer moved from Central Britain to Scotland
                                  2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
                                  2 britishInfantrys moved from Western Egypt to Cairo
                                  1 britishInfantry moved from Cairo to Sinai
                                  1 britishInfantry moved from Calcutta to Bengal
                          
                              Purchase Units - Britain
                                  Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                          
                              Place Units - Britain
                                  Units in Scotland being upgraded or consumed: 1 Material
                                  1 britishEntrenchment and 3 britishInfantrys placed in Scotland
                                  Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                                  1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                                  2 britishNavalFighters placed in Central Britain
                                  3 britishInfantrys placed in London
                          
                              Activate Technology - Britain
                                  Britain activating ImprovedDefensiveStructures
                                  Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                                  Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                                  Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                                  Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                                  Britain giving technology to Usa: ImprovedDefensiveStructures
                          
                              Turn Complete - Britain
                                  Britain collect 40 PUs; end with 40 PUs
                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                                  Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                                  Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                  Units generate 9 techTokens; Britain end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                      Some Units in Ceylon change ownership: 1 Material
                                      Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                          
                              Purchase Units - Canada
                                  Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                          
                              Place Units - Canada
                                  1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                          
                              Turn Complete - Canada
                                  Canada collect 15 PUs; end with 15 PUs
                                  Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                          
                              Purchase Units - ExiledAllies
                                  ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                          
                              Place Units - ExiledAllies
                                  1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
                          
                              Turn Complete - ExiledAllies
                                  ExiledAllies collect 14 PUs; end with 14 PUs
                                  Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                                  Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                                  Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                          
                              Purchase Units - Egypt
                                  Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - Egypt
                                  1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                          
                              Turn Complete - Egypt
                                  Egypt collect 10 PUs; end with 10 PUs
                                  Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                          
                              Purchase Units - India
                                  India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
                          
                              Place Units - India
                                  1 Material and 2 britishArtillerys placed in Bombay
                          
                              Turn Complete - India
                                  India collect 13 PUs; end with 13 PUs
                                  Units Change Ownership
                                      Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                                      Some Units in Ceylon change ownership: 1 Material
                          
                              Purchase Units - Australia
                                  Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
                          
                              Place Units - Australia
                                  2 britishSubmarines placed in 163 Sea Zone
                                  1 britishSubmarine placed in 161 Sea Zone
                          
                              Turn Complete - Australia
                                  Australia collect 17 PUs; end with 17 PUs
                                  Units Change Ownership
                                      Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                                      Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                                      Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                          

                          Combat Hit Differential Summary :

                          DepthChargeAttack fire in 24 Sea Zone : : -0.25
                          Italy : 0.00
                          Britain : 0.08
                          Germany : -0.08
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin go for :italy:

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Italy round 9

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 9
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                      1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                      3 italianInfantrys moved from Rome to 46 Sea Zone
                                      1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                      1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                      1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                      2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                      1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                              
                                  Combat - Italy
                                      Battle in Cyrenaica
                                          Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                          Britain defend with 1 Flagpole and 1 britishInfantry
                                              Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                              Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                              1 britishInfantry owned by the Britain lost in Cyrenaica
                                          Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                          Casualties for Britain: 1 britishInfantry
                                      Battle in Western Turkey
                                          Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                          Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                              Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                          Units damaged: 1 turkishEntrenchment owned by the Turkey
                                              Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                              Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                              1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                              Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                              Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                              1 turkishArtillery owned by the Turkey lost in Western Turkey
                                              Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                              Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                              1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                          Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                          Casualties for Italy: 2 italianInfantrys
                                          Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                              
                                  Non Combat Move - Italy
                                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                      1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                      1 italianInfantry moved from Rome to 46 Sea Zone
                                      1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                      1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                      1 italianInfantry moved from Greece to Bulgaria
                                      1 italianFighter moved from Algeria to Greece
                                      1 italianNavalFighter moved from Northern Italy to Algeria
                                      1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                      1 italianTacticalBomber moved from Cyrenaica to Greece
                                      1 italianFighter moved from Morrocco to Madrid
                                      2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
                                      1 italianNavalFighter moved from Sicily to Morrocco
                                      1 italianInfantry moved from Northern Spain to Madrid
                                      2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                      1 Train moved from Northern Italy to Madrid
                                      1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                      3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                      2 Trucks moved from Rome to Northern Spain
                                      1 italianStrategicBomber moved from Rome to Greece
                              
                                  Purchase Units - Italy
                                      Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                              
                                  Place Units - Italy
                                      2 italianArtillerys placed in Southern Italy
                                      4 italianInfantrys placed in Rome
                                      Units in Madrid being upgraded or consumed: 2 Materials
                                      1 italianBarracks placed in Madrid
                                      1 italianCruiser placed in 46 Sea Zone
                              
                                  Turn Complete - Italy
                                      Italy collect 33 PUs; end with 33 PUs
                                      Units generate 9 techTokens; Italy end with 27 techTokens
                              

                              Combat Hit Differential Summary :

                              Turkey : -1.08
                              Italy : 0.33
                              Britain : -0.25
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Italy round 9

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 9
                                  
                                      Research Technology - Italy
                                          Italy spend 0 on tech rolls
                                              Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                          1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                          3 italianInfantrys moved from Rome to 46 Sea Zone
                                          1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                          1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                          1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                          2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                          1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                                  
                                      Combat - Italy
                                          Battle in Cyrenaica
                                              Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                              Britain defend with 1 Flagpole and 1 britishInfantry
                                                  Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                                  Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 britishInfantry owned by the Britain lost in Cyrenaica
                                              Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                              Casualties for Britain: 1 britishInfantry
                                          Battle in Western Turkey
                                              Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                              Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                                  Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                              Units damaged: 1 turkishEntrenchment owned by the Turkey
                                                  Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                                  Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                                  1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                                  Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                                  Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                                  1 turkishArtillery owned by the Turkey lost in Western Turkey
                                                  Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                                  Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                                  1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                              Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                              Casualties for Italy: 2 italianInfantrys
                                              Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                  
                                      Non Combat Move - Italy
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                          1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                          1 italianInfantry moved from Rome to 46 Sea Zone
                                          1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                          1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                          1 italianInfantry moved from Greece to Bulgaria
                                          1 italianFighter moved from Algeria to Greece
                                          1 italianNavalFighter moved from Northern Italy to Algeria
                                          1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                          1 italianFighter moved from Morrocco to Madrid
                                          1 italianNavalFighter moved from Sicily to Morrocco
                                          1 italianInfantry moved from Northern Spain to Madrid
                                          1 Train moved from Northern Italy to Madrid
                                          1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                          3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                          2 Trucks moved from Rome to Northern Spain
                                          1 italianStrategicBomber moved from Rome to Greece
                                          2 italianDestroyers moved from 50 Sea Zone to 45 Sea Zone
                                          1 italianTacticalBomber moved from Cyrenaica to Romania
                                          1 Material and 1 Truck moved from Madrid to Northern Spain
                                          1 Truck and 1 italianArtillery moved from Northern Spain to Northern Italy
                                          1 Truck and 1 italianAlpineInfantry moved from Madrid to Northern Italy
                                  
                                      Purchase Units - Italy
                                          Italy buy 2 italianAirfields, 1 italianArtillery, 1 italianCruiser, 3 italianInfantrys and 1 italianParatrooper; Remaining resources: 2 PUs; 18 techTokens; 
                                  
                                      Place Units - Italy
                                          3 italianInfantrys and 1 italianParatrooper placed in Rome
                                          1 italianArtillery placed in Southern Italy
                                          1 italianCruiser placed in 46 Sea Zone
                                          Units in Madrid being upgraded or consumed: 1 Material
                                          1 italianAirfield placed in Madrid
                                          Units in Northern Spain being upgraded or consumed: 1 Material
                                          1 italianAirfield placed in Northern Spain
                                  
                                      Turn Complete - Italy
                                          Italy collect 33 PUs; end with 35 PUs
                                          Units generate 9 techTokens; Italy end with 27 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Turkey : -1.08
                                  Italy : 0.33
                                  Britain : -0.25
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut made a couple changes

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Usa round 9

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 9
                                      
                                          Research Technology - Usa
                                              Trigger americanaTAP: Usa gains access to AdvancedProduction
                                              Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                              Usa spend 0 on tech rolls
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover AdvancedSubmarines
                                      
                                          Combat Move - Usa
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              1 americanInfantry moved from Azores to 40 Sea Zone
                                              1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                              1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                              3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                              2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                              8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                              2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                              8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                              3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin got a quick scramble or two and a potential order of loss from bombards over here.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut ready now

                                          ubernautU 3 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Usa round 9

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 9
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTAP: Usa gains access to AdvancedProduction
                                                    Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 6,12,6,4,11,3,7,7,4,5,2,11,11,10,5,3,3,3 and gets 1 hit
                                                    Usa removing all Technology Tokens after successful research.
                                                    Usa discover AdvancedSubmarines
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    1 americanInfantry moved from Azores to 40 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                                    1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                                    3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                                    2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                                    8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                                    2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                                    8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                                    3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                                            
                                                Combat - Usa
                                                    Italy scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                                                    Battle in Dutch New Guinea
                                                        Usa attack with 8 americanInfantrys, 1 americanMarine and 3 americanNavalFighters
                                                        Japan defend with 1 Flagpole and 1 japaneseMarine
                                                            Usa roll dice for 2 americanBattleships and 2 americanCruisers in Dutch New Guinea, round 2 : 4/6 hits, 2.67 expected hits
                                                            Japan roll dice for 1 japaneseMarine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Dutch New Guinea
                                                        Usa win, taking Dutch New Guinea from Japan with 7 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is 1
                                                        Casualties for Usa: 1 americanInfantry
                                                        Casualties for Japan: 1 japaneseMarine
                                                    Battle in Southern Spain
                                                        Usa attack with 1 americanInfantry
                                                        Italy defend with 1 Flagpole, 1 Rail, 1 italianAirfield and 1 italianFighter; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                                                            Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 0/2 hits, 1.00 expected hits
                                                            Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0.17 expected hits
                                                            Italy roll dice for 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter in Southern Spain, round 2 : 1/4 hits, 1.25 expected hits
                                                            1 americanInfantry owned by the Usa lost in Southern Spain
                                                        Italy win with 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter remaining. Battle score for attacker is -3
                                                        Casualties for Usa: 1 americanInfantry
                                                    Battle in 62 Sea Zone
                                                        Usa attack with 3 americanDestroyers and 2 americanNavalFighters; Brazil loiter and taunt
                                                        Germany defend with 1 germanSubmarine
                                                            DepthChargeAttack fire in 62 Sea Zone : 1/3 hits, 0.75 expected hits
                                                            1 germanSubmarine owned by the Germany lost in 62 Sea Zone
                                                        Usa win, taking 62 Sea Zone from Neutral with 3 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 7
                                                        Casualties for Germany: 1 germanSubmarine
                                                    Moving scrambled unit from Southern Spain back to originating territory: Madrid
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    3 americanNavalFighters moved from Dutch New Guinea to 144 Sea Zone
                                                    2 americanNavalFighters moved from 62 Sea Zone to 61 Sea Zone
                                                    1 americanNavalFighter moved from Johnston Island to 144 Sea Zone
                                                    1 americanNavalFighter moved from 116 Sea Zone to Queensland
                                                    2 americanNavalFighters moved from Johnston Island to Hawaiian Islands
                                                    1 Material and 1 Truck moved from Azores to 39 Sea Zone
                                                    1 Material, 1 Truck and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                                    1 Material and 1 Truck moved from 30 Sea Zone to Washington
                                                    1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                                                    1 americanAntiAirGun moved from New York to 30 Sea Zone
                                                    1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                                    1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
                                                    1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                                    1 americanInfantry moved from Azores to 40 Sea Zone
                                                    1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                                    1 americanInfantry moved from 41 Sea Zone to Gibraltar
                                                    1 americanTransport moved from 41 Sea Zone to 39 Sea Zone
                                                    1 americanCruiser and 3 americanSubmarines moved from 41 Sea Zone to 61 Sea Zone
                                                    2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                                    2 Materials, 1 americanAntiAirGun, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                                    2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                                    2 americanCarriers, 11 americanDestroyers and 8 americanSubmarines moved from 116 Sea Zone to 144 Sea Zone
                                                    1 americanSubmarine moved from 126 Sea Zone to 144 Sea Zone
                                                    1 americanSubmarine moved from 130 Sea Zone to 144 Sea Zone
                                                    1 Train moved from Los Angeles to Washington
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanAirTransport, 1 americanDestroyer, 1 americanDocks, 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                                                    1 americanDocks placed in Hawaiian Islands
                                                    2 americanNavalFighters placed in San Francisco
                                                    1 americanAirTransport and 2 americanInfantrys placed in Washington
                                                    1 americanDestroyer, 2 americanHulls and 1 americanSubmarine placed in 156 Sea Zone
                                            
                                                Activate Technology - Usa
                                                    Usa activating AdvancedSubmarines
                                                    Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks
                                                    Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory
                                                    Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks
                                                    Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant
                                                    Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks
                                                    Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory
                                                    Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks
                                                    Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant
                                                    Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment
                                                    Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification
                                            
                                                Turn Complete - Usa
                                                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                                    Usa collect 72 PUs; end with 72 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                                    Units generate 9 techTokens; Usa end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            DepthChargeAttack fire in 62 Sea Zone : : 0.25
                                            Usa : 0.17
                                            Japan : 0.67
                                            Italy : -0.25
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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