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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Brazil round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 9
      
          Combat Move - Brazil
              Trigger BrazilAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Brazil
              Trigger BrazilAxisWar: Changing Relationship for Brazil and Finland from Neutral to War
              Trigger BrazilAxisWar: Changing Relationship for Brazil and DanubeAxis from Neutral to War
              Trigger BrazilAxisWar: Changing Relationship for Brazil and VichyFrance from Neutral to War
              Trigger BrazilAxisWar: Changing Relationship for Brazil and Manchuria from Neutral to War
              Trigger BrazilAxisWar: Changing Relationship for Brazil and Thailand from Neutral to War
              Trigger BrazilAxisWar2: Changing Relationship for Brazil and Canada from Neutral to Allied
              Trigger BrazilAxisWar2: Changing Relationship for Brazil and Australia from Neutral to Allied
              Trigger BrazilAxisWar2: Changing Relationship for Brazil and India from Neutral to Allied
              Trigger BrazilAxisWar2: Changing Relationship for Brazil and Egypt from Neutral to Allied
              Trigger BrazilAxisWar2: Changing Relationship for Brazil and ExiledAllies from Neutral to Allied
              Trigger BrazilAxisWar2: Changing Relationship for Brazil and SouthAfrica from Neutral to Allied
              Trigger BrazilAxisWar2: Changing Relationship for Brazil and China from Neutral to Allied
              1 brazilianDestroyer and 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
              1 brazilianDestroyer moved from 63 Sea Zone to 62 Sea Zone
      
          Combat - Brazil
      
          Non Combat Move - Brazil
              1 brazilianFighter moved from Rio de Janeiro to Western South Africa
              1 Truck moved from Rio de Janeiro to Central Brazil
              1 Truck and 1 brazilianAntiAirGun moved from Central Brazil to Rio de Janeiro
              1 brazilianInfantry moved from Southern Brazil to Rio de Janeiro
              1 brazilianTank moved from Rio de Janeiro to Northern Brazil
      
          Purchase Units - Brazil
              Trigger BrazilAllied8: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianAntiAirGun
              Trigger BrazilAllied7: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianDestroyer
              Trigger BrazilAllied6: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianSubmarine
              Trigger BrazilAllied5: Setting requiresUnits to brazilianDocks for unitAttachment attached to brazilianTransport
              Trigger BrazilAllied4: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianArtillery
              Trigger BrazilAllied3: Setting requiresUnits to brazilianFactory for unitAttachment attached to brazilianTank
              Trigger BrazilAllied2: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianCombatEngineer
              Trigger BrazilAllied1: Setting requiresUnits to brazilianBarracks for unitAttachment attached to brazilianInfantry
              Trigger BrazilAllied9: Setting requiresUnits to brazilianAircraftPlant for unitAttachment attached to brazilianFighter
      
          Turn Complete - Brazil
              Brazil collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin figured out a way to do it without re rolling 🙂 go for 🗾

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Thailand round 9

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 9
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 10 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 11 PUs
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                      Japan roll 6,6,11,10,6,7,3,8,8 and gets 0 hits
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber moved from Inner Mongolia to Shensi
                  3 japaneseInfantrys and 1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                  1 japaneseFighter moved from Thailand to Kwangtung
                  1 japaneseInfantry moved from Inner Mongolia to Shensi
          
              Combat - Japan
                  Battle in Kwangtung
                      Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry
                      China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                          Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 2 : 1/5 hits, 1.08 expected hits
                          China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                          1 chineseInfantry owned by the China lost in Kwangtung
                          Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 3 : 2/5 hits, 1.08 expected hits
                          China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                          1 chineseInfantry owned by the China lost in Kwangtung
                      Japan win, taking Kwangtung from China with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6
                      Casualties for China: 2 chineseInfantrys
                  Battle in Shensi
                      Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber
                      China defend with 1 Flagpole and 2 chineseInfantrys
                          Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Shensi, round 2 : 2/5 hits, 1.42 expected hits
                          China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                          2 chineseInfantrys owned by the China lost in Shensi
                      Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 6
                      Casualties for China: 2 chineseInfantrys
          
              Non Combat Move - Japan
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                  1 Train moved from Peking to Inner Mongolia
                  1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                  1 japaneseFighter moved from Kwangtung to French Indochina
                  2 japaneseInfantrys moved from Thailand to French Indochina
                  1 japaneseInfantry moved from Thailand to Burma
                  1 japaneseAntiTankGun moved from Northern Manchuria to Chahar
                  1 Train moved from Manchuria to Peking
                  5 japaneseTanks moved from Inner Mongolia to Chahar
                  3 japaneseArtillerys and 3 japaneseMech.Infantrys moved from Inner Mongolia to Chahar
                  2 Trucks and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                  2 Materials moved from Japan to 98 Sea Zone
                  2 Materials and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                  2 Materials moved from 128 Sea Zone to Brunei
                  2 japaneseBattleship-damageds, 2 japaneseCarriers, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 93 Sea Zone
                  2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                  1 Material and 1 Truck moved from Tokyo to Japan
                  1 Truck moved from Japan to Tokyo
                  1 Material and 1 japaneseAirTransport moved from Korea to Eastern Manchuria
                  1 japaneseAirTransport moved from Eastern Manchuria to Japan
                  2 japaneseInfantrys moved from Peking to Shantung
                  1 Train moved from Peking to Inner Mongolia
                  1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Manchuria
                  8 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Inner Mongolia to Shansi
                  1 japaneseStrategicBomber moved from Shensi to Shansi
                  2 japaneseFighters moved from Shensi to Shansi
                  2 japaneseFighters moved from Eastern Manchuria to Manchuria
                  2 japaneseFighters moved from Manchuria to Northern Manchuria
                  1 japaneseNavalFighter moved from Japan to Manchuria
                  1 japaneseNavalFighter moved from 127 Sea Zone to Manchuria
                  2 japaneseNavalFighters moved from 148 Sea Zone to Shanghai
                  2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                  1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                  1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                  1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                  2 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                  1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
                  1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                  1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                  1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                  1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                  1 japaneseCombatEngineer and 5 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                  2 japaneseFighters moved from Shansi to Northern Manchuria
          
              Purchase Units - Japan
                  Japan buy 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 1 japaneseDocks, 6 japaneseInfantrys, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
          
              Place Units - Japan
                  1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                  1 japaneseAntiAirGun and 1 japaneseAntiTankGun placed in Shanghai
                  1 japaneseTransport placed in 96 Sea Zone
                  2 japaneseArtillerys placed in Korea
                  1 japaneseNavalFighter placed in Japan
                  3 japaneseInfantrys placed in Kyushu Shikoku
                  2 japaneseInfantrys placed in Tokyo
                  2 japaneseDestroyers placed in 99 Sea Zone
                  Units in Brunei being upgraded or consumed: 2 Materials
                  1 japaneseDocks placed in Brunei
          
              Turn Complete - Japan
                  Japan collect 67 PUs; end with 67 PUs
                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                  Units generate 9 techTokens; Japan end with 18 techTokens
                  Units Change Ownership
                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                      Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Manchuria
                  Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  Units in Eastern Manchuria being upgraded or consumed: 1 Material
                  1 japaneseEntrenchment placed in Eastern Manchuria
                  3 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 7 PUs; end with 7 PUs
                  Units Change Ownership
                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Thailand
                  Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
          
              Place Units - Thailand
                  3 japaneseInfantrys placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 9 PUs; end with 11 PUs
                  Units Change Ownership
                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                      Some Units in Thailand change ownership: 3 japaneseInfantrys
          

          Combat Hit Differential Summary :

          Japan : 1.42
          China : -1.25
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 3 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: China round 9

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 9
              
                  Research Technology - China
                      China spend 0 on tech rolls
                          China roll 11,7,10 and gets 0 hits
              
                  Combat Move - China
                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                      Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                      Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                      1 chineseInfantry moved from Anhwei to Fo Kien
                            China take Fo Kien from Japan
                      1 chineseInfantry moved from Anhwei to Shensi
                      1 chineseInfantry moved from Hupeh to Shensi
                      3 chineseFighters moved from Chungking to Shensi
                      10 chineseAlpineInfantrys, 10 chineseArtillerys and 9 chineseInfantrys moved from Kansu to Inner Mongolia
                      1 chineseInfantry moved from Hupeh to Inner Mongolia
              
                  Combat - China
                      Battle in Inner Mongolia
                          China attack with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys
                          Japan defend with 1 Flagpole, 1 Rail, 2 japaneseAirfields and 1 japaneseInfantry
                              China roll dice for 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys in Inner Mongolia, round 2 : 3/30 hits, 5.83 expected hits
                              Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                              1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                          Some non-combat units are destroyed: 
                          China win, taking Inner Mongolia from Japan with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys remaining. Battle score for attacker is 3
                          Casualties for Japan: 1 japaneseInfantry
                      Battle in Shensi
                          China attack with 3 chineseFighters and 2 chineseInfantrys
                          Japan defend with 1 Flagpole and 2 japaneseInfantrys
                              China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 2/5 hits, 1.58 expected hits
                              Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                              2 japaneseInfantrys owned by the Japan lost in Shensi
                          China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                          Casualties for Japan: 2 japaneseInfantrys
                      Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseProd1: China has 1 Material placed in Chungking
                      3 chineseFighters moved from Shensi to Chungking
                      1 chineseFighter moved from Eastern Szechwan to Chungking
                      1 Truck and 1 chineseAntiAirGun moved from Ningsia to Hupeh
                      1 Truck and 1 chineseAntiAirGun moved from Kansu to Inner Mongolia
                      1 Truck moved from Inner Mongolia to Kansu
                      2 Materials and 2 Trucks moved from Chungking to Hupeh
                      2 Trucks moved from Hupeh to Kansu
                      2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Kansu to Hupeh
                      2 chineseMech.Infantrys moved from Hupeh to Inner Mongolia
                      2 chineseAntiAirGuns, 4 chineseAntiTankGuns, 1 chineseCombatEngineer, 2 chineseMech.Infantrys and 4 chineseTanks moved from Kansu to Inner Mongolia
                      1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Hupeh
                      2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Chungking
                      1 chineseInfantry moved from Chungking to Hupeh
                      1 chineseInfantry moved from Chungking to Kweichow
                      1 chineseArtillery moved from Chungking to Eastern Szechwan
                      1 chineseInfantry moved from Eastern Szechwan to Yunnan
                      1 chineseAlpineInfantry and 2 chineseInfantrys moved from Ningsia to Kansu
                      3 chineseInfantrys moved from Singkiang to Tsinghai
                      1 chineseAntiTankGun moved from Altay to Ningsia
              
                  Purchase Units - China
                      Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                      China buy 1 Material, 1 chineseBarracks, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 13 PUs; 3 techTokens; 
              
                  Place Units - China
                      Units in Hupeh being upgraded or consumed: 2 Materials
                      1 chineseBarracks placed in Hupeh
                      1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                      3 chineseInfantrys placed in Singkiang
              
                  Turn Complete - China
                      China collect 30 PUs; end with 43 PUs
                      Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                      Units generate 3 techTokens; China end with 6 techTokens
              

              Combat Hit Differential Summary :

              China : -2.42
              Japan : -0.83
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin battle stats for china

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Britain round 9

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 9
                  
                      Politics - Britain
                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                              Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                  
                      Combat Move - Britain
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Trigger LLquLL: Britain has 1 Pg placed in Queensland
                          1 britishStrategicBomber moved from London to 24 Sea Zone
                          2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                          1 britishTacticalBomber moved from Cairo to Cyrenaica
                          1 britishInfantry moved from Al Kufrah to Cyrenaica
                          1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                          1 britishNavalFighter moved from Cairo to 52 Sea Zone
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin quick scramble gamble

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Australia round 9

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 9
                      
                          Supporting Britain - Canada
                              Canada collect 0 PUs; end with 15 PUs
                      
                          Organizing Partisan Operations - ExiledAllies
                              ExiledAllies collect 0 PUs; end with 9 PUs
                      
                          Preparing Defense - Egypt
                              Egypt collect 0 PUs; end with 10 PUs
                      
                          Preparing Ambushes - India
                              India collect 0 PUs; end with 13 PUs
                      
                          Preparing Naval Operations - Australia
                              Australia collect 0 PUs; end with 21 PUs
                              Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
                              Trigger britishaTIL: Britain gains access to ImprovedLogistics
                              Britain spend 0 on tech rolls
                                  Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
                              Britain removing all Technology Tokens after successful research.
                              Britain discover ImprovedDefensiveStructures
                      
                          Politics - Britain
                              Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                  Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                  Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                      
                          Combat Move - Britain
                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                              1 britishStrategicBomber moved from London to 24 Sea Zone
                              2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                              1 britishTacticalBomber moved from Cairo to Cyrenaica
                              1 britishInfantry moved from Al Kufrah to Cyrenaica
                              1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                              1 britishNavalFighter moved from Cairo to 52 Sea Zone
                      
                          Combat - Britain
                              Britain creates battle in territory 71 Sea Zone
                              Battle in 71 Sea Zone
                                  Britain attack with 1 britishSubmarine
                                  Germany defend with 1 germanTransport
                                      Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                      Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                      Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                      1 germanTransport owned by the Germany lost in 71 Sea Zone
                                  Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                                  Casualties for Germany: 1 germanTransport
                              Battle in 24 Sea Zone
                                  Britain attack with 3 britishStrategicBombers
                                  Germany defend with 1 germanSubmarine
                                      DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                                  1 germanSubmarine owned by the Germany Submerged
                              Battle in Cyrenaica
                                  Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                                  Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                      Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                                      Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                      1 italianInfantry owned by the Italy lost in Cyrenaica
                                  Some non-combat units are destroyed: 
                                  Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                                  Casualties for Italy: 1 italianInfantry
                              Battle in 52 Sea Zone
                                  Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                                  Italy defend with 1 italianDestroyer
                                      Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                      Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                      Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                      1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                      Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                      Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                      Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                      Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                      1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                                  Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                                  Casualties for Britain: 1 britishSubmarine
                                  Casualties for Italy: 1 italianDestroyer
                              Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                              Trigger britishProd1: Britain has 1 Material placed in London
                              1 britishStrategicBomber moved from 24 Sea Zone to London
                              2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
                              1 britishTacticalBomber moved from Cyrenaica to Western Egypt
                              1 britishNavalFighter moved from 52 Sea Zone to Cairo
                              1 Material and 1 britishAirTransport moved from London to Gibraltar
                              1 britishAirTransport moved from Gibraltar to London
                              2 britishNavalFighters moved from Central Britain to London
                              1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
                              1 britishAirTransport moved from Cairo to Bombay
                              1 britishFighter moved from Southwestern Australia to Queensland
                              2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                              1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
                              1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                              1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
                              1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
                              1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                              1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
                              1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                              1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                              1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                              1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
                              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                              1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
                              2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
                              2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                              2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
                              1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
                              1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
                              2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
                              1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                              1 britishArtillery moved from New Britain to 144 Sea Zone
                              1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                              1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                              1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
                              1 Train and 1 britishArtillery moved from London to Scotland
                              1 Train moved from Scotland to London
                              1 Train moved from Bengal to Bombay
                              1 Truck and 1 britishMarine moved from French West Africa to Cameroon
                              2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
                              2 Trucks moved from French West Africa to Gold Coast
                              1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
                              1 Truck and 1 britishInfantry moved from Calcutta to Bombay
                              1 britishTank moved from Gold Coast to French West Africa
                              1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
                              1 britishTank moved from Belgian Congo to Eastern South Africa
                              2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
                              2 britishMech.Infantrys moved from Cairo to Sinai
                              2 britishTanks moved from Western Egypt to Sinai
                              1 britishInfantry moved from Scotland to Central Britain
                              3 britishInfantrys moved from London to Central Britain
                              1 britishCombatEngineer moved from Central Britain to Scotland
                              2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
                              2 britishInfantrys moved from Western Egypt to Cairo
                              1 britishInfantry moved from Cairo to Sinai
                              1 britishInfantry moved from Calcutta to Bengal
                      
                          Purchase Units - Britain
                              Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Britain
                              Units in Scotland being upgraded or consumed: 1 Material
                              1 britishEntrenchment and 3 britishInfantrys placed in Scotland
                              Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                              1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                              2 britishNavalFighters placed in Central Britain
                              3 britishInfantrys placed in London
                      
                          Activate Technology - Britain
                              Britain activating ImprovedDefensiveStructures
                              Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                              Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                              Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                              Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                              Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                              Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                              Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                              Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                              Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                              Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                              Britain giving technology to Usa: ImprovedDefensiveStructures
                      
                          Turn Complete - Britain
                              Britain collect 40 PUs; end with 40 PUs
                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                              Units generate 9 techTokens; Britain end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                  Some Units in Ceylon change ownership: 1 Material
                                  Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                      
                          Purchase Units - Canada
                              Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                      
                          Place Units - Canada
                              1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                      
                          Turn Complete - Canada
                              Canada collect 15 PUs; end with 15 PUs
                              Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                      
                          Purchase Units - ExiledAllies
                              ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                      
                          Place Units - ExiledAllies
                              1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
                      
                          Turn Complete - ExiledAllies
                              ExiledAllies collect 14 PUs; end with 14 PUs
                              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                              Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                      
                          Purchase Units - Egypt
                              Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Egypt
                              1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                      
                          Turn Complete - Egypt
                              Egypt collect 10 PUs; end with 10 PUs
                              Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                      
                          Purchase Units - India
                              India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
                      
                          Place Units - India
                              1 Material and 2 britishArtillerys placed in Bombay
                      
                          Turn Complete - India
                              India collect 13 PUs; end with 13 PUs
                              Units Change Ownership
                                  Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                                  Some Units in Ceylon change ownership: 1 Material
                      
                          Purchase Units - Australia
                              Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
                      
                          Place Units - Australia
                              2 britishSubmarines placed in 163 Sea Zone
                              1 britishSubmarine placed in 161 Sea Zone
                      
                          Turn Complete - Australia
                              Australia collect 17 PUs; end with 17 PUs
                              Units Change Ownership
                                  Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                                  Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                                  Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                      

                      Combat Hit Differential Summary :

                      DepthChargeAttack fire in 24 Sea Zone : : -0.25
                      Italy : 0.00
                      Britain : 0.08
                      Germany : -0.08
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin go for :italy:

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Italy round 9

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 9
                          
                              Research Technology - Italy
                                  Italy spend 0 on tech rolls
                                      Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                  1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                  1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                  3 italianInfantrys moved from Rome to 46 Sea Zone
                                  1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                  1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                  1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                  2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                  1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                          
                              Combat - Italy
                                  Battle in Cyrenaica
                                      Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                      Britain defend with 1 Flagpole and 1 britishInfantry
                                          Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                          Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                          1 britishInfantry owned by the Britain lost in Cyrenaica
                                      Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                      Casualties for Britain: 1 britishInfantry
                                  Battle in Western Turkey
                                      Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                      Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                          Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                      Units damaged: 1 turkishEntrenchment owned by the Turkey
                                          Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                          Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                          1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                          Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                          Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                          1 turkishArtillery owned by the Turkey lost in Western Turkey
                                          Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                          Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                          1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                      Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                      Casualties for Italy: 2 italianInfantrys
                                      Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                          
                              Non Combat Move - Italy
                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                  1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                  1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                  1 italianInfantry moved from Rome to 46 Sea Zone
                                  1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                  1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                  1 italianInfantry moved from Greece to Bulgaria
                                  1 italianFighter moved from Algeria to Greece
                                  1 italianNavalFighter moved from Northern Italy to Algeria
                                  1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                  1 italianTacticalBomber moved from Cyrenaica to Greece
                                  1 italianFighter moved from Morrocco to Madrid
                                  2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
                                  1 italianNavalFighter moved from Sicily to Morrocco
                                  1 italianInfantry moved from Northern Spain to Madrid
                                  2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                  1 Train moved from Northern Italy to Madrid
                                  1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                  3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                  2 Trucks moved from Rome to Northern Spain
                                  1 italianStrategicBomber moved from Rome to Greece
                          
                              Purchase Units - Italy
                                  Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                          
                              Place Units - Italy
                                  2 italianArtillerys placed in Southern Italy
                                  4 italianInfantrys placed in Rome
                                  Units in Madrid being upgraded or consumed: 2 Materials
                                  1 italianBarracks placed in Madrid
                                  1 italianCruiser placed in 46 Sea Zone
                          
                              Turn Complete - Italy
                                  Italy collect 33 PUs; end with 33 PUs
                                  Units generate 9 techTokens; Italy end with 27 techTokens
                          

                          Combat Hit Differential Summary :

                          Turkey : -1.08
                          Italy : 0.33
                          Britain : -0.25
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Italy round 9

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 9
                              
                                  Research Technology - Italy
                                      Italy spend 0 on tech rolls
                                          Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                      Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                      1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                      3 italianInfantrys moved from Rome to 46 Sea Zone
                                      1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                      1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                      1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                      2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                      1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                              
                                  Combat - Italy
                                      Battle in Cyrenaica
                                          Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                          Britain defend with 1 Flagpole and 1 britishInfantry
                                              Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                              Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                              1 britishInfantry owned by the Britain lost in Cyrenaica
                                          Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                          Casualties for Britain: 1 britishInfantry
                                      Battle in Western Turkey
                                          Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                          Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                              Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                          Units damaged: 1 turkishEntrenchment owned by the Turkey
                                              Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                              Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                              1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                              Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                              Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                              1 turkishArtillery owned by the Turkey lost in Western Turkey
                                              Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                              Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                              1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                          Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                          Casualties for Italy: 2 italianInfantrys
                                          Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                              
                                  Non Combat Move - Italy
                                      Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                      1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                      1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                      1 italianInfantry moved from Rome to 46 Sea Zone
                                      1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                      1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                      1 italianInfantry moved from Greece to Bulgaria
                                      1 italianFighter moved from Algeria to Greece
                                      1 italianNavalFighter moved from Northern Italy to Algeria
                                      1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                      1 italianFighter moved from Morrocco to Madrid
                                      1 italianNavalFighter moved from Sicily to Morrocco
                                      1 italianInfantry moved from Northern Spain to Madrid
                                      1 Train moved from Northern Italy to Madrid
                                      1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                      3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                      2 Trucks moved from Rome to Northern Spain
                                      1 italianStrategicBomber moved from Rome to Greece
                                      2 italianDestroyers moved from 50 Sea Zone to 45 Sea Zone
                                      1 italianTacticalBomber moved from Cyrenaica to Romania
                                      1 Material and 1 Truck moved from Madrid to Northern Spain
                                      1 Truck and 1 italianArtillery moved from Northern Spain to Northern Italy
                                      1 Truck and 1 italianAlpineInfantry moved from Madrid to Northern Italy
                              
                                  Purchase Units - Italy
                                      Italy buy 2 italianAirfields, 1 italianArtillery, 1 italianCruiser, 3 italianInfantrys and 1 italianParatrooper; Remaining resources: 2 PUs; 18 techTokens; 
                              
                                  Place Units - Italy
                                      3 italianInfantrys and 1 italianParatrooper placed in Rome
                                      1 italianArtillery placed in Southern Italy
                                      1 italianCruiser placed in 46 Sea Zone
                                      Units in Madrid being upgraded or consumed: 1 Material
                                      1 italianAirfield placed in Madrid
                                      Units in Northern Spain being upgraded or consumed: 1 Material
                                      1 italianAirfield placed in Northern Spain
                              
                                  Turn Complete - Italy
                                      Italy collect 33 PUs; end with 35 PUs
                                      Units generate 9 techTokens; Italy end with 27 techTokens
                              

                              Combat Hit Differential Summary :

                              Turkey : -1.08
                              Italy : 0.33
                              Britain : -0.25
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut made a couple changes

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Usa round 9

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 9
                                  
                                      Research Technology - Usa
                                          Trigger americanaTAP: Usa gains access to AdvancedProduction
                                          Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                          Usa spend 0 on tech rolls
                                          Usa removing all Technology Tokens after successful research.
                                          Usa discover AdvancedSubmarines
                                  
                                      Combat Move - Usa
                                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                          1 americanInfantry moved from Azores to 40 Sea Zone
                                          1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                          1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                          3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                          2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                          8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                          2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                          8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                          3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin got a quick scramble or two and a potential order of loss from bombards over here.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut ready now

                                      ubernautU 3 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Usa round 9

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 9
                                        
                                            Research Technology - Usa
                                                Trigger americanaTAP: Usa gains access to AdvancedProduction
                                                Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                                Usa spend 0 on tech rolls
                                                    Usa roll 6,12,6,4,11,3,7,7,4,5,2,11,11,10,5,3,3,3 and gets 1 hit
                                                Usa removing all Technology Tokens after successful research.
                                                Usa discover AdvancedSubmarines
                                        
                                            Combat Move - Usa
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                1 americanInfantry moved from Azores to 40 Sea Zone
                                                1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                                1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                                3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                                2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                                8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                                2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                                8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                                3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                                        
                                            Combat - Usa
                                                Italy scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                                                Battle in Dutch New Guinea
                                                    Usa attack with 8 americanInfantrys, 1 americanMarine and 3 americanNavalFighters
                                                    Japan defend with 1 Flagpole and 1 japaneseMarine
                                                        Usa roll dice for 2 americanBattleships and 2 americanCruisers in Dutch New Guinea, round 2 : 4/6 hits, 2.67 expected hits
                                                        Japan roll dice for 1 japaneseMarine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Dutch New Guinea
                                                    Usa win, taking Dutch New Guinea from Japan with 7 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is 1
                                                    Casualties for Usa: 1 americanInfantry
                                                    Casualties for Japan: 1 japaneseMarine
                                                Battle in Southern Spain
                                                    Usa attack with 1 americanInfantry
                                                    Italy defend with 1 Flagpole, 1 Rail, 1 italianAirfield and 1 italianFighter; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                                                        Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 0/2 hits, 1.00 expected hits
                                                        Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0.17 expected hits
                                                        Italy roll dice for 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter in Southern Spain, round 2 : 1/4 hits, 1.25 expected hits
                                                        1 americanInfantry owned by the Usa lost in Southern Spain
                                                    Italy win with 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter remaining. Battle score for attacker is -3
                                                    Casualties for Usa: 1 americanInfantry
                                                Battle in 62 Sea Zone
                                                    Usa attack with 3 americanDestroyers and 2 americanNavalFighters; Brazil loiter and taunt
                                                    Germany defend with 1 germanSubmarine
                                                        DepthChargeAttack fire in 62 Sea Zone : 1/3 hits, 0.75 expected hits
                                                        1 germanSubmarine owned by the Germany lost in 62 Sea Zone
                                                    Usa win, taking 62 Sea Zone from Neutral with 3 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 7
                                                    Casualties for Germany: 1 germanSubmarine
                                                Moving scrambled unit from Southern Spain back to originating territory: Madrid
                                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                                3 americanNavalFighters moved from Dutch New Guinea to 144 Sea Zone
                                                2 americanNavalFighters moved from 62 Sea Zone to 61 Sea Zone
                                                1 americanNavalFighter moved from Johnston Island to 144 Sea Zone
                                                1 americanNavalFighter moved from 116 Sea Zone to Queensland
                                                2 americanNavalFighters moved from Johnston Island to Hawaiian Islands
                                                1 Material and 1 Truck moved from Azores to 39 Sea Zone
                                                1 Material, 1 Truck and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                                1 Material and 1 Truck moved from 30 Sea Zone to Washington
                                                1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                                                1 americanAntiAirGun moved from New York to 30 Sea Zone
                                                1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                                1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
                                                1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                                1 americanInfantry moved from Azores to 40 Sea Zone
                                                1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                                1 americanInfantry moved from 41 Sea Zone to Gibraltar
                                                1 americanTransport moved from 41 Sea Zone to 39 Sea Zone
                                                1 americanCruiser and 3 americanSubmarines moved from 41 Sea Zone to 61 Sea Zone
                                                2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                                2 Materials, 1 americanAntiAirGun, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                                2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                                2 americanCarriers, 11 americanDestroyers and 8 americanSubmarines moved from 116 Sea Zone to 144 Sea Zone
                                                1 americanSubmarine moved from 126 Sea Zone to 144 Sea Zone
                                                1 americanSubmarine moved from 130 Sea Zone to 144 Sea Zone
                                                1 Train moved from Los Angeles to Washington
                                        
                                            Purchase Units - Usa
                                                Usa buy 1 americanAirTransport, 1 americanDestroyer, 1 americanDocks, 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                        
                                            Place Units - Usa
                                                Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                                                1 americanDocks placed in Hawaiian Islands
                                                2 americanNavalFighters placed in San Francisco
                                                1 americanAirTransport and 2 americanInfantrys placed in Washington
                                                1 americanDestroyer, 2 americanHulls and 1 americanSubmarine placed in 156 Sea Zone
                                        
                                            Activate Technology - Usa
                                                Usa activating AdvancedSubmarines
                                                Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks
                                                Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory
                                                Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks
                                                Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant
                                                Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks
                                                Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory
                                                Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks
                                                Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant
                                                Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment
                                                Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification
                                        
                                            Turn Complete - Usa
                                                Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                                Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                                Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                                Usa collect 72 PUs; end with 72 PUs
                                                Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                                Units generate 9 techTokens; Usa end with 9 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        DepthChargeAttack fire in 62 Sea Zone : : 0.25
                                        Usa : 0.17
                                        Japan : 0.67
                                        Italy : -0.25
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin battle stats for :united_states:

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Turkey round 9

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 9
                                            
                                                Combat Move - Turkey
                                                    Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                                                    Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
                                                    1 turkishFighter moved from Turkey to Bulgaria
                                                    3 turkishInfantrys moved from Istanbul to Bulgaria
                                                    1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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