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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin figured out a way to do it without re rolling 🙂 go for 🗾

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Thailand round 9

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 9
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 10 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 11 PUs
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                    Japan roll 6,6,11,10,6,7,3,8,8 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber moved from Inner Mongolia to Shensi
                3 japaneseInfantrys and 1 japaneseMech.Infantry moved from French Indochina to Kwangtung
                1 japaneseFighter moved from Thailand to Kwangtung
                1 japaneseInfantry moved from Inner Mongolia to Shensi
        
            Combat - Japan
                Battle in Kwangtung
                    Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry
                    China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                        Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 2 : 1/5 hits, 1.08 expected hits
                        China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                        1 chineseInfantry owned by the China lost in Kwangtung
                        Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 3 : 2/5 hits, 1.08 expected hits
                        China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                        1 chineseInfantry owned by the China lost in Kwangtung
                    Japan win, taking Kwangtung from China with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6
                    Casualties for China: 2 chineseInfantrys
                Battle in Shensi
                    Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber
                    China defend with 1 Flagpole and 2 chineseInfantrys
                        Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Shensi, round 2 : 2/5 hits, 1.42 expected hits
                        China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                        2 chineseInfantrys owned by the China lost in Shensi
                    Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 6
                    Casualties for China: 2 chineseInfantrys
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                1 Train moved from Peking to Inner Mongolia
                1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                1 japaneseFighter moved from Kwangtung to French Indochina
                2 japaneseInfantrys moved from Thailand to French Indochina
                1 japaneseInfantry moved from Thailand to Burma
                1 japaneseAntiTankGun moved from Northern Manchuria to Chahar
                1 Train moved from Manchuria to Peking
                5 japaneseTanks moved from Inner Mongolia to Chahar
                3 japaneseArtillerys and 3 japaneseMech.Infantrys moved from Inner Mongolia to Chahar
                2 Trucks and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
                2 Materials moved from Japan to 98 Sea Zone
                2 Materials and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                2 Materials moved from 128 Sea Zone to Brunei
                2 japaneseBattleship-damageds, 2 japaneseCarriers, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 93 Sea Zone
                2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
                1 Material and 1 Truck moved from Tokyo to Japan
                1 Truck moved from Japan to Tokyo
                1 Material and 1 japaneseAirTransport moved from Korea to Eastern Manchuria
                1 japaneseAirTransport moved from Eastern Manchuria to Japan
                2 japaneseInfantrys moved from Peking to Shantung
                1 Train moved from Peking to Inner Mongolia
                1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Manchuria
                8 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Inner Mongolia to Shansi
                1 japaneseStrategicBomber moved from Shensi to Shansi
                2 japaneseFighters moved from Shensi to Shansi
                2 japaneseFighters moved from Eastern Manchuria to Manchuria
                2 japaneseFighters moved from Manchuria to Northern Manchuria
                1 japaneseNavalFighter moved from Japan to Manchuria
                1 japaneseNavalFighter moved from 127 Sea Zone to Manchuria
                2 japaneseNavalFighters moved from 148 Sea Zone to Shanghai
                2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
                1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                2 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
                1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
                1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
                1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                1 japaneseCombatEngineer and 5 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                2 japaneseFighters moved from Shansi to Northern Manchuria
        
            Purchase Units - Japan
                Japan buy 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 1 japaneseDocks, 6 japaneseInfantrys, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Japan
                1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
                1 japaneseAntiAirGun and 1 japaneseAntiTankGun placed in Shanghai
                1 japaneseTransport placed in 96 Sea Zone
                2 japaneseArtillerys placed in Korea
                1 japaneseNavalFighter placed in Japan
                3 japaneseInfantrys placed in Kyushu Shikoku
                2 japaneseInfantrys placed in Tokyo
                2 japaneseDestroyers placed in 99 Sea Zone
                Units in Brunei being upgraded or consumed: 2 Materials
                1 japaneseDocks placed in Brunei
        
            Turn Complete - Japan
                Japan collect 67 PUs; end with 67 PUs
                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                Units generate 9 techTokens; Japan end with 18 techTokens
                Units Change Ownership
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                    Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Manchuria
                Units in Eastern Manchuria being upgraded or consumed: 1 Material
                1 japaneseEntrenchment placed in Eastern Manchuria
                3 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 7 PUs; end with 7 PUs
                Units Change Ownership
                    Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                    Some Units in Manchuria change ownership: 3 japaneseInfantrys
                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Thailand
                Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - Thailand
                3 japaneseInfantrys placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 9 PUs; end with 11 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                    Some Units in Thailand change ownership: 3 japaneseInfantrys
        

        Combat Hit Differential Summary :

        Japan : 1.42
        China : -1.25
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 3 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: China round 9

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 9
            
                Research Technology - China
                    China spend 0 on tech rolls
                        China roll 11,7,10 and gets 0 hits
            
                Combat Move - China
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                    1 chineseInfantry moved from Anhwei to Fo Kien
                          China take Fo Kien from Japan
                    1 chineseInfantry moved from Anhwei to Shensi
                    1 chineseInfantry moved from Hupeh to Shensi
                    3 chineseFighters moved from Chungking to Shensi
                    10 chineseAlpineInfantrys, 10 chineseArtillerys and 9 chineseInfantrys moved from Kansu to Inner Mongolia
                    1 chineseInfantry moved from Hupeh to Inner Mongolia
            
                Combat - China
                    Battle in Inner Mongolia
                        China attack with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys
                        Japan defend with 1 Flagpole, 1 Rail, 2 japaneseAirfields and 1 japaneseInfantry
                            China roll dice for 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys in Inner Mongolia, round 2 : 3/30 hits, 5.83 expected hits
                            Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                            1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                        Some non-combat units are destroyed: 
                        China win, taking Inner Mongolia from Japan with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                    Battle in Shensi
                        China attack with 3 chineseFighters and 2 chineseInfantrys
                        Japan defend with 1 Flagpole and 2 japaneseInfantrys
                            China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 2/5 hits, 1.58 expected hits
                            Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                            2 japaneseInfantrys owned by the Japan lost in Shensi
                        China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                        Casualties for Japan: 2 japaneseInfantrys
                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseProd1: China has 1 Material placed in Chungking
                    3 chineseFighters moved from Shensi to Chungking
                    1 chineseFighter moved from Eastern Szechwan to Chungking
                    1 Truck and 1 chineseAntiAirGun moved from Ningsia to Hupeh
                    1 Truck and 1 chineseAntiAirGun moved from Kansu to Inner Mongolia
                    1 Truck moved from Inner Mongolia to Kansu
                    2 Materials and 2 Trucks moved from Chungking to Hupeh
                    2 Trucks moved from Hupeh to Kansu
                    2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Kansu to Hupeh
                    2 chineseMech.Infantrys moved from Hupeh to Inner Mongolia
                    2 chineseAntiAirGuns, 4 chineseAntiTankGuns, 1 chineseCombatEngineer, 2 chineseMech.Infantrys and 4 chineseTanks moved from Kansu to Inner Mongolia
                    1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Hupeh
                    2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Chungking
                    1 chineseInfantry moved from Chungking to Hupeh
                    1 chineseInfantry moved from Chungking to Kweichow
                    1 chineseArtillery moved from Chungking to Eastern Szechwan
                    1 chineseInfantry moved from Eastern Szechwan to Yunnan
                    1 chineseAlpineInfantry and 2 chineseInfantrys moved from Ningsia to Kansu
                    3 chineseInfantrys moved from Singkiang to Tsinghai
                    1 chineseAntiTankGun moved from Altay to Ningsia
            
                Purchase Units - China
                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                    China buy 1 Material, 1 chineseBarracks, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 13 PUs; 3 techTokens; 
            
                Place Units - China
                    Units in Hupeh being upgraded or consumed: 2 Materials
                    1 chineseBarracks placed in Hupeh
                    1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                    3 chineseInfantrys placed in Singkiang
            
                Turn Complete - China
                    China collect 30 PUs; end with 43 PUs
                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                    Units generate 3 techTokens; China end with 6 techTokens
            

            Combat Hit Differential Summary :

            China : -2.42
            Japan : -0.83
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin battle stats for china

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Britain round 9

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 9
                
                    Politics - Britain
                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                            Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                        1 britishStrategicBomber moved from London to 24 Sea Zone
                        2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                        1 britishTacticalBomber moved from Cairo to Cyrenaica
                        1 britishInfantry moved from Al Kufrah to Cyrenaica
                        1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                        1 britishNavalFighter moved from Cairo to 52 Sea Zone
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin quick scramble gamble

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Australia round 9

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 9
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 15 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 9 PUs
                    
                        Preparing Defense - Egypt
                            Egypt collect 0 PUs; end with 10 PUs
                    
                        Preparing Ambushes - India
                            India collect 0 PUs; end with 13 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 21 PUs
                            Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
                            Trigger britishaTIL: Britain gains access to ImprovedLogistics
                            Britain spend 0 on tech rolls
                                Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
                            Britain removing all Technology Tokens after successful research.
                            Britain discover ImprovedDefensiveStructures
                    
                        Politics - Britain
                            Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                                Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            1 britishStrategicBomber moved from London to 24 Sea Zone
                            2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                            1 britishTacticalBomber moved from Cairo to Cyrenaica
                            1 britishInfantry moved from Al Kufrah to Cyrenaica
                            1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                            1 britishNavalFighter moved from Cairo to 52 Sea Zone
                    
                        Combat - Britain
                            Britain creates battle in territory 71 Sea Zone
                            Battle in 71 Sea Zone
                                Britain attack with 1 britishSubmarine
                                Germany defend with 1 germanTransport
                                    Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                    Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                    Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                    1 germanTransport owned by the Germany lost in 71 Sea Zone
                                Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                                Casualties for Germany: 1 germanTransport
                            Battle in 24 Sea Zone
                                Britain attack with 3 britishStrategicBombers
                                Germany defend with 1 germanSubmarine
                                    DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                                1 germanSubmarine owned by the Germany Submerged
                            Battle in Cyrenaica
                                Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                                Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                    Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                                    Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                    1 italianInfantry owned by the Italy lost in Cyrenaica
                                Some non-combat units are destroyed: 
                                Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                                Casualties for Italy: 1 italianInfantry
                            Battle in 52 Sea Zone
                                Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                                Italy defend with 1 italianDestroyer
                                    Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                    Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                    Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                    1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                    Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                    Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                    Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                    Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                    1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                                Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                                Casualties for Britain: 1 britishSubmarine
                                Casualties for Italy: 1 italianDestroyer
                            Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                            Trigger britishProd1: Britain has 1 Material placed in London
                            1 britishStrategicBomber moved from 24 Sea Zone to London
                            2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
                            1 britishTacticalBomber moved from Cyrenaica to Western Egypt
                            1 britishNavalFighter moved from 52 Sea Zone to Cairo
                            1 Material and 1 britishAirTransport moved from London to Gibraltar
                            1 britishAirTransport moved from Gibraltar to London
                            2 britishNavalFighters moved from Central Britain to London
                            1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
                            1 britishAirTransport moved from Cairo to Bombay
                            1 britishFighter moved from Southwestern Australia to Queensland
                            2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                            1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
                            1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                            1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
                            1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
                            1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                            1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
                            1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                            1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                            1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                            1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
                            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                            1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
                            2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
                            2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                            2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
                            1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
                            1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
                            2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
                            1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                            1 britishArtillery moved from New Britain to 144 Sea Zone
                            1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                            1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                            1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
                            1 Train and 1 britishArtillery moved from London to Scotland
                            1 Train moved from Scotland to London
                            1 Train moved from Bengal to Bombay
                            1 Truck and 1 britishMarine moved from French West Africa to Cameroon
                            2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
                            2 Trucks moved from French West Africa to Gold Coast
                            1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
                            1 Truck and 1 britishInfantry moved from Calcutta to Bombay
                            1 britishTank moved from Gold Coast to French West Africa
                            1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
                            1 britishTank moved from Belgian Congo to Eastern South Africa
                            2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
                            2 britishMech.Infantrys moved from Cairo to Sinai
                            2 britishTanks moved from Western Egypt to Sinai
                            1 britishInfantry moved from Scotland to Central Britain
                            3 britishInfantrys moved from London to Central Britain
                            1 britishCombatEngineer moved from Central Britain to Scotland
                            2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
                            2 britishInfantrys moved from Western Egypt to Cairo
                            1 britishInfantry moved from Cairo to Sinai
                            1 britishInfantry moved from Calcutta to Bengal
                    
                        Purchase Units - Britain
                            Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Britain
                            Units in Scotland being upgraded or consumed: 1 Material
                            1 britishEntrenchment and 3 britishInfantrys placed in Scotland
                            Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                            1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                            2 britishNavalFighters placed in Central Britain
                            3 britishInfantrys placed in London
                    
                        Activate Technology - Britain
                            Britain activating ImprovedDefensiveStructures
                            Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                            Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                            Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                            Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                            Britain giving technology to Usa: ImprovedDefensiveStructures
                    
                        Turn Complete - Britain
                            Britain collect 40 PUs; end with 40 PUs
                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                            Units generate 9 techTokens; Britain end with 9 techTokens
                            Units Change Ownership
                                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                Some Units in Ceylon change ownership: 1 Material
                                Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                    
                        Purchase Units - Canada
                            Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                    
                        Place Units - Canada
                            1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 15 PUs
                            Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                    
                        Place Units - ExiledAllies
                            1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 14 PUs; end with 14 PUs
                            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                            Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                    
                        Purchase Units - Egypt
                            Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Egypt
                            1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                    
                        Turn Complete - Egypt
                            Egypt collect 10 PUs; end with 10 PUs
                            Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                    
                        Purchase Units - India
                            India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
                    
                        Place Units - India
                            1 Material and 2 britishArtillerys placed in Bombay
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 13 PUs
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                                Some Units in Ceylon change ownership: 1 Material
                    
                        Purchase Units - Australia
                            Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
                    
                        Place Units - Australia
                            2 britishSubmarines placed in 163 Sea Zone
                            1 britishSubmarine placed in 161 Sea Zone
                    
                        Turn Complete - Australia
                            Australia collect 17 PUs; end with 17 PUs
                            Units Change Ownership
                                Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                                Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                                Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                    

                    Combat Hit Differential Summary :

                    DepthChargeAttack fire in 24 Sea Zone : : -0.25
                    Italy : 0.00
                    Britain : 0.08
                    Germany : -0.08
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin go for :italy:

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Italy round 9

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 9
                        
                            Research Technology - Italy
                                Italy spend 0 on tech rolls
                                    Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                3 italianInfantrys moved from Rome to 46 Sea Zone
                                1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                        
                            Combat - Italy
                                Battle in Cyrenaica
                                    Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                        Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                        Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                        1 britishInfantry owned by the Britain lost in Cyrenaica
                                    Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                    Casualties for Britain: 1 britishInfantry
                                Battle in Western Turkey
                                    Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                    Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                        Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                    Units damaged: 1 turkishEntrenchment owned by the Turkey
                                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                        Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                        1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                        Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                        1 turkishArtillery owned by the Turkey lost in Western Turkey
                                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                        Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                        1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                    Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                    Casualties for Italy: 2 italianInfantrys
                                    Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                        
                            Non Combat Move - Italy
                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                1 italianInfantry moved from Rome to 46 Sea Zone
                                1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                1 italianInfantry moved from Greece to Bulgaria
                                1 italianFighter moved from Algeria to Greece
                                1 italianNavalFighter moved from Northern Italy to Algeria
                                1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                1 italianTacticalBomber moved from Cyrenaica to Greece
                                1 italianFighter moved from Morrocco to Madrid
                                2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
                                1 italianNavalFighter moved from Sicily to Morrocco
                                1 italianInfantry moved from Northern Spain to Madrid
                                2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                1 Train moved from Northern Italy to Madrid
                                1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                2 Trucks moved from Rome to Northern Spain
                                1 italianStrategicBomber moved from Rome to Greece
                        
                            Purchase Units - Italy
                                Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                        
                            Place Units - Italy
                                2 italianArtillerys placed in Southern Italy
                                4 italianInfantrys placed in Rome
                                Units in Madrid being upgraded or consumed: 2 Materials
                                1 italianBarracks placed in Madrid
                                1 italianCruiser placed in 46 Sea Zone
                        
                            Turn Complete - Italy
                                Italy collect 33 PUs; end with 33 PUs
                                Units generate 9 techTokens; Italy end with 27 techTokens
                        

                        Combat Hit Differential Summary :

                        Turkey : -1.08
                        Italy : 0.33
                        Britain : -0.25
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Italy round 9

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 9
                            
                                Research Technology - Italy
                                    Italy spend 0 on tech rolls
                                        Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                    1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                    3 italianInfantrys moved from Rome to 46 Sea Zone
                                    1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                    1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                    1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                    2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                    1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                            
                                Combat - Italy
                                    Battle in Cyrenaica
                                        Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                        Britain defend with 1 Flagpole and 1 britishInfantry
                                            Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                            Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                            1 britishInfantry owned by the Britain lost in Cyrenaica
                                        Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                        Casualties for Britain: 1 britishInfantry
                                    Battle in Western Turkey
                                        Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                        Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                            Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                        Units damaged: 1 turkishEntrenchment owned by the Turkey
                                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                            Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                            1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                            Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                            1 turkishArtillery owned by the Turkey lost in Western Turkey
                                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                            Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                            1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                        Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                        Casualties for Italy: 2 italianInfantrys
                                        Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                            
                                Non Combat Move - Italy
                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                    1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                    1 italianInfantry moved from Rome to 46 Sea Zone
                                    1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                    1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                    1 italianInfantry moved from Greece to Bulgaria
                                    1 italianFighter moved from Algeria to Greece
                                    1 italianNavalFighter moved from Northern Italy to Algeria
                                    1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                    1 italianFighter moved from Morrocco to Madrid
                                    1 italianNavalFighter moved from Sicily to Morrocco
                                    1 italianInfantry moved from Northern Spain to Madrid
                                    1 Train moved from Northern Italy to Madrid
                                    1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                    3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                    2 Trucks moved from Rome to Northern Spain
                                    1 italianStrategicBomber moved from Rome to Greece
                                    2 italianDestroyers moved from 50 Sea Zone to 45 Sea Zone
                                    1 italianTacticalBomber moved from Cyrenaica to Romania
                                    1 Material and 1 Truck moved from Madrid to Northern Spain
                                    1 Truck and 1 italianArtillery moved from Northern Spain to Northern Italy
                                    1 Truck and 1 italianAlpineInfantry moved from Madrid to Northern Italy
                            
                                Purchase Units - Italy
                                    Italy buy 2 italianAirfields, 1 italianArtillery, 1 italianCruiser, 3 italianInfantrys and 1 italianParatrooper; Remaining resources: 2 PUs; 18 techTokens; 
                            
                                Place Units - Italy
                                    3 italianInfantrys and 1 italianParatrooper placed in Rome
                                    1 italianArtillery placed in Southern Italy
                                    1 italianCruiser placed in 46 Sea Zone
                                    Units in Madrid being upgraded or consumed: 1 Material
                                    1 italianAirfield placed in Madrid
                                    Units in Northern Spain being upgraded or consumed: 1 Material
                                    1 italianAirfield placed in Northern Spain
                            
                                Turn Complete - Italy
                                    Italy collect 33 PUs; end with 35 PUs
                                    Units generate 9 techTokens; Italy end with 27 techTokens
                            

                            Combat Hit Differential Summary :

                            Turkey : -1.08
                            Italy : 0.33
                            Britain : -0.25
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut made a couple changes

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Usa round 9

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 9
                                
                                    Research Technology - Usa
                                        Trigger americanaTAP: Usa gains access to AdvancedProduction
                                        Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                        Usa spend 0 on tech rolls
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover AdvancedSubmarines
                                
                                    Combat Move - Usa
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        1 americanInfantry moved from Azores to 40 Sea Zone
                                        1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                        1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                        3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                        2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                        8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                        2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                        8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                        3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin got a quick scramble or two and a potential order of loss from bombards over here.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut ready now

                                    ubernautU 3 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Usa round 9

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 9
                                      
                                          Research Technology - Usa
                                              Trigger americanaTAP: Usa gains access to AdvancedProduction
                                              Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                              Usa spend 0 on tech rolls
                                                  Usa roll 6,12,6,4,11,3,7,7,4,5,2,11,11,10,5,3,3,3 and gets 1 hit
                                              Usa removing all Technology Tokens after successful research.
                                              Usa discover AdvancedSubmarines
                                      
                                          Combat Move - Usa
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              1 americanInfantry moved from Azores to 40 Sea Zone
                                              1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                              1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                              3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                              2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                              8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                              2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                              8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                              3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                                      
                                          Combat - Usa
                                              Italy scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                                              Battle in Dutch New Guinea
                                                  Usa attack with 8 americanInfantrys, 1 americanMarine and 3 americanNavalFighters
                                                  Japan defend with 1 Flagpole and 1 japaneseMarine
                                                      Usa roll dice for 2 americanBattleships and 2 americanCruisers in Dutch New Guinea, round 2 : 4/6 hits, 2.67 expected hits
                                                      Japan roll dice for 1 japaneseMarine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Dutch New Guinea
                                                  Usa win, taking Dutch New Guinea from Japan with 7 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is 1
                                                  Casualties for Usa: 1 americanInfantry
                                                  Casualties for Japan: 1 japaneseMarine
                                              Battle in Southern Spain
                                                  Usa attack with 1 americanInfantry
                                                  Italy defend with 1 Flagpole, 1 Rail, 1 italianAirfield and 1 italianFighter; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                                                      Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 0/2 hits, 1.00 expected hits
                                                      Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0.17 expected hits
                                                      Italy roll dice for 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter in Southern Spain, round 2 : 1/4 hits, 1.25 expected hits
                                                      1 americanInfantry owned by the Usa lost in Southern Spain
                                                  Italy win with 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter remaining. Battle score for attacker is -3
                                                  Casualties for Usa: 1 americanInfantry
                                              Battle in 62 Sea Zone
                                                  Usa attack with 3 americanDestroyers and 2 americanNavalFighters; Brazil loiter and taunt
                                                  Germany defend with 1 germanSubmarine
                                                      DepthChargeAttack fire in 62 Sea Zone : 1/3 hits, 0.75 expected hits
                                                      1 germanSubmarine owned by the Germany lost in 62 Sea Zone
                                                  Usa win, taking 62 Sea Zone from Neutral with 3 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 7
                                                  Casualties for Germany: 1 germanSubmarine
                                              Moving scrambled unit from Southern Spain back to originating territory: Madrid
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              3 americanNavalFighters moved from Dutch New Guinea to 144 Sea Zone
                                              2 americanNavalFighters moved from 62 Sea Zone to 61 Sea Zone
                                              1 americanNavalFighter moved from Johnston Island to 144 Sea Zone
                                              1 americanNavalFighter moved from 116 Sea Zone to Queensland
                                              2 americanNavalFighters moved from Johnston Island to Hawaiian Islands
                                              1 Material and 1 Truck moved from Azores to 39 Sea Zone
                                              1 Material, 1 Truck and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                              1 Material and 1 Truck moved from 30 Sea Zone to Washington
                                              1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                                              1 americanAntiAirGun moved from New York to 30 Sea Zone
                                              1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                              1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                              1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
                                              1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                              1 americanInfantry moved from Azores to 40 Sea Zone
                                              1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                              1 americanInfantry moved from 41 Sea Zone to Gibraltar
                                              1 americanTransport moved from 41 Sea Zone to 39 Sea Zone
                                              1 americanCruiser and 3 americanSubmarines moved from 41 Sea Zone to 61 Sea Zone
                                              2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                              2 Materials, 1 americanAntiAirGun, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                              2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                              2 americanCarriers, 11 americanDestroyers and 8 americanSubmarines moved from 116 Sea Zone to 144 Sea Zone
                                              1 americanSubmarine moved from 126 Sea Zone to 144 Sea Zone
                                              1 americanSubmarine moved from 130 Sea Zone to 144 Sea Zone
                                              1 Train moved from Los Angeles to Washington
                                      
                                          Purchase Units - Usa
                                              Usa buy 1 americanAirTransport, 1 americanDestroyer, 1 americanDocks, 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Usa
                                              Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                                              1 americanDocks placed in Hawaiian Islands
                                              2 americanNavalFighters placed in San Francisco
                                              1 americanAirTransport and 2 americanInfantrys placed in Washington
                                              1 americanDestroyer, 2 americanHulls and 1 americanSubmarine placed in 156 Sea Zone
                                      
                                          Activate Technology - Usa
                                              Usa activating AdvancedSubmarines
                                              Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks
                                              Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory
                                              Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks
                                              Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant
                                              Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks
                                              Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory
                                              Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks
                                              Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant
                                              Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment
                                              Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification
                                      
                                          Turn Complete - Usa
                                              Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                              Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                              Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                              Usa collect 72 PUs; end with 72 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                              Units generate 9 techTokens; Usa end with 9 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      DepthChargeAttack fire in 62 Sea Zone : : 0.25
                                      Usa : 0.17
                                      Japan : 0.67
                                      Italy : -0.25
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin battle stats for :united_states:

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Turkey round 9

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 9
                                          
                                              Combat Move - Turkey
                                                  Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                                                  Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
                                                  1 turkishFighter moved from Turkey to Bulgaria
                                                  3 turkishInfantrys moved from Istanbul to Bulgaria
                                                  1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin got another scramble gamble over here 😛

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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