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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Thailand round 9

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 9
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 10 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 11 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 6,6,11,10,6,7,3,8,8 and gets 0 hits
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber moved from Inner Mongolia to Shensi
              3 japaneseInfantrys and 1 japaneseMech.Infantry moved from French Indochina to Kwangtung
              1 japaneseFighter moved from Thailand to Kwangtung
              1 japaneseInfantry moved from Inner Mongolia to Shensi
      
          Combat - Japan
              Battle in Kwangtung
                  Japan attack with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry
                  China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                      Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 2 : 1/5 hits, 1.08 expected hits
                      China roll dice for 2 chineseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.50 expected hits
                      1 chineseInfantry owned by the China lost in Kwangtung
                      Japan roll dice for 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry in Kwangtung, round 3 : 2/5 hits, 1.08 expected hits
                      China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                      1 chineseInfantry owned by the China lost in Kwangtung
                  Japan win, taking Kwangtung from China with 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6
                  Casualties for China: 2 chineseInfantrys
              Battle in Shensi
                  Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber
                  China defend with 1 Flagpole and 2 chineseInfantrys
                      Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber in Shensi, round 2 : 2/5 hits, 1.42 expected hits
                      China roll dice for 2 chineseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                      2 chineseInfantrys owned by the China lost in Shensi
                  Japan win, taking Shensi from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 6
                  Casualties for China: 2 chineseInfantrys
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              3 japaneseInfantrys moved from Manchuria to Northern Manchuria
              1 Train moved from Peking to Inner Mongolia
              1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
              1 japaneseFighter moved from Kwangtung to French Indochina
              2 japaneseInfantrys moved from Thailand to French Indochina
              1 japaneseInfantry moved from Thailand to Burma
              1 japaneseAntiTankGun moved from Northern Manchuria to Chahar
              1 Train moved from Manchuria to Peking
              5 japaneseTanks moved from Inner Mongolia to Chahar
              3 japaneseArtillerys and 3 japaneseMech.Infantrys moved from Inner Mongolia to Chahar
              2 Trucks and 2 japaneseArtillerys moved from Inner Mongolia to Northern Manchuria
              2 Materials moved from Japan to 98 Sea Zone
              2 Materials and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
              2 Materials moved from 128 Sea Zone to Brunei
              2 japaneseBattleship-damageds, 2 japaneseCarriers, 3 japaneseCruisers and 7 japaneseDestroyers moved from 148 Sea Zone to 93 Sea Zone
              2 japaneseInfantrys moved from Kyushu Shikoku to 99 Sea Zone
              2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone
              1 Material and 1 Truck moved from Tokyo to Japan
              1 Truck moved from Japan to Tokyo
              1 Material and 1 japaneseAirTransport moved from Korea to Eastern Manchuria
              1 japaneseAirTransport moved from Eastern Manchuria to Japan
              2 japaneseInfantrys moved from Peking to Shantung
              1 Train moved from Peking to Inner Mongolia
              1 Train and 2 japaneseArtillerys moved from Inner Mongolia to Manchuria
              8 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 3 japaneseArtillerys, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Inner Mongolia to Shansi
              1 japaneseStrategicBomber moved from Shensi to Shansi
              2 japaneseFighters moved from Shensi to Shansi
              2 japaneseFighters moved from Eastern Manchuria to Manchuria
              2 japaneseFighters moved from Manchuria to Northern Manchuria
              1 japaneseNavalFighter moved from Japan to Manchuria
              1 japaneseNavalFighter moved from 127 Sea Zone to Manchuria
              2 japaneseNavalFighters moved from 148 Sea Zone to Shanghai
              2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone
              1 japaneseInfantry moved from Phillippines to 127 Sea Zone
              1 japaneseCruiser and 2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
              1 japaneseCruiser and 3 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
              2 japaneseDestroyers moved from 127 Sea Zone to 93 Sea Zone
              1 japaneseSubmarine moved from 127 Sea Zone to 121 Sea Zone
              1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
              1 japaneseNavalFighter moved from 93 Sea Zone to 127 Sea Zone
              1 japaneseInfantry moved from Phillippines to 127 Sea Zone
              1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
              1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
              1 japaneseCombatEngineer and 5 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
              2 japaneseFighters moved from Shansi to Northern Manchuria
      
          Purchase Units - Japan
              Japan buy 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseDestroyers, 1 japaneseDocks, 6 japaneseInfantrys, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTransport; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Japan
              1 japaneseInfantry and 1 japaneseParatrooper placed in Peking
              1 japaneseAntiAirGun and 1 japaneseAntiTankGun placed in Shanghai
              1 japaneseTransport placed in 96 Sea Zone
              2 japaneseArtillerys placed in Korea
              1 japaneseNavalFighter placed in Japan
              3 japaneseInfantrys placed in Kyushu Shikoku
              2 japaneseInfantrys placed in Tokyo
              2 japaneseDestroyers placed in 99 Sea Zone
              Units in Brunei being upgraded or consumed: 2 Materials
              1 japaneseDocks placed in Brunei
      
          Turn Complete - Japan
              Japan collect 67 PUs; end with 67 PUs
              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
              Units generate 9 techTokens; Japan end with 18 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                  Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              Units in Eastern Manchuria being upgraded or consumed: 1 Material
              1 japaneseEntrenchment placed in Eastern Manchuria
              3 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 7 PUs; end with 7 PUs
              Units Change Ownership
                  Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                  Some Units in Manchuria change ownership: 3 japaneseInfantrys
                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Thailand
              Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
      
          Place Units - Thailand
              3 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 11 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                  Some Units in Thailand change ownership: 3 japaneseInfantrys
      

      Combat Hit Differential Summary :

      Japan : 1.42
      China : -1.25
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 3 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: China round 9

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 9
          
              Research Technology - China
                  China spend 0 on tech rolls
                      China roll 11,7,10 and gets 0 hits
          
              Combat Move - China
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                  1 chineseInfantry moved from Anhwei to Fo Kien
                        China take Fo Kien from Japan
                  1 chineseInfantry moved from Anhwei to Shensi
                  1 chineseInfantry moved from Hupeh to Shensi
                  3 chineseFighters moved from Chungking to Shensi
                  10 chineseAlpineInfantrys, 10 chineseArtillerys and 9 chineseInfantrys moved from Kansu to Inner Mongolia
                  1 chineseInfantry moved from Hupeh to Inner Mongolia
          
              Combat - China
                  Battle in Inner Mongolia
                      China attack with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys
                      Japan defend with 1 Flagpole, 1 Rail, 2 japaneseAirfields and 1 japaneseInfantry
                          China roll dice for 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys in Inner Mongolia, round 2 : 3/30 hits, 5.83 expected hits
                          Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                          1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                      Some non-combat units are destroyed: 
                      China win, taking Inner Mongolia from Japan with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
                  Battle in Shensi
                      China attack with 3 chineseFighters and 2 chineseInfantrys
                      Japan defend with 1 Flagpole and 2 japaneseInfantrys
                          China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 2/5 hits, 1.58 expected hits
                          Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                          2 japaneseInfantrys owned by the Japan lost in Shensi
                      China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                      Casualties for Japan: 2 japaneseInfantrys
                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseProd1: China has 1 Material placed in Chungking
                  3 chineseFighters moved from Shensi to Chungking
                  1 chineseFighter moved from Eastern Szechwan to Chungking
                  1 Truck and 1 chineseAntiAirGun moved from Ningsia to Hupeh
                  1 Truck and 1 chineseAntiAirGun moved from Kansu to Inner Mongolia
                  1 Truck moved from Inner Mongolia to Kansu
                  2 Materials and 2 Trucks moved from Chungking to Hupeh
                  2 Trucks moved from Hupeh to Kansu
                  2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Kansu to Hupeh
                  2 chineseMech.Infantrys moved from Hupeh to Inner Mongolia
                  2 chineseAntiAirGuns, 4 chineseAntiTankGuns, 1 chineseCombatEngineer, 2 chineseMech.Infantrys and 4 chineseTanks moved from Kansu to Inner Mongolia
                  1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Hupeh
                  2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Chungking
                  1 chineseInfantry moved from Chungking to Hupeh
                  1 chineseInfantry moved from Chungking to Kweichow
                  1 chineseArtillery moved from Chungking to Eastern Szechwan
                  1 chineseInfantry moved from Eastern Szechwan to Yunnan
                  1 chineseAlpineInfantry and 2 chineseInfantrys moved from Ningsia to Kansu
                  3 chineseInfantrys moved from Singkiang to Tsinghai
                  1 chineseAntiTankGun moved from Altay to Ningsia
          
              Purchase Units - China
                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                  China buy 1 Material, 1 chineseBarracks, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 13 PUs; 3 techTokens; 
          
              Place Units - China
                  Units in Hupeh being upgraded or consumed: 2 Materials
                  1 chineseBarracks placed in Hupeh
                  1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                  3 chineseInfantrys placed in Singkiang
          
              Turn Complete - China
                  China collect 30 PUs; end with 43 PUs
                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                  Units generate 3 techTokens; China end with 6 techTokens
          

          Combat Hit Differential Summary :

          China : -2.42
          Japan : -0.83
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin battle stats for china

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Britain round 9

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 9
              
                  Politics - Britain
                      Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                          Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                          Britain fails on action: Political Action AlliesProposeAlliancewithSweden
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger LLquLL: Britain has 1 Pg placed in Queensland
                      1 britishStrategicBomber moved from London to 24 Sea Zone
                      2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                      1 britishTacticalBomber moved from Cairo to Cyrenaica
                      1 britishInfantry moved from Al Kufrah to Cyrenaica
                      1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                      1 britishNavalFighter moved from Cairo to 52 Sea Zone
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin quick scramble gamble

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Australia round 9

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 9
                  
                      Supporting Britain - Canada
                          Canada collect 0 PUs; end with 15 PUs
                  
                      Organizing Partisan Operations - ExiledAllies
                          ExiledAllies collect 0 PUs; end with 9 PUs
                  
                      Preparing Defense - Egypt
                          Egypt collect 0 PUs; end with 10 PUs
                  
                      Preparing Ambushes - India
                          India collect 0 PUs; end with 13 PUs
                  
                      Preparing Naval Operations - Australia
                          Australia collect 0 PUs; end with 21 PUs
                          Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
                          Trigger britishaTIL: Britain gains access to ImprovedLogistics
                          Britain spend 0 on tech rolls
                              Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
                          Britain removing all Technology Tokens after successful research.
                          Britain discover ImprovedDefensiveStructures
                  
                      Politics - Britain
                          Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                              Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                              Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                  
                      Combat Move - Britain
                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                          Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                          Trigger LLquLL: Britain has 1 Pg placed in Queensland
                          Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                          Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                          Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                          1 britishStrategicBomber moved from London to 24 Sea Zone
                          2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                          1 britishTacticalBomber moved from Cairo to Cyrenaica
                          1 britishInfantry moved from Al Kufrah to Cyrenaica
                          1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                          1 britishNavalFighter moved from Cairo to 52 Sea Zone
                  
                      Combat - Britain
                          Britain creates battle in territory 71 Sea Zone
                          Battle in 71 Sea Zone
                              Britain attack with 1 britishSubmarine
                              Germany defend with 1 germanTransport
                                  Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                  Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                  Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                  1 germanTransport owned by the Germany lost in 71 Sea Zone
                              Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                              Casualties for Germany: 1 germanTransport
                          Battle in 24 Sea Zone
                              Britain attack with 3 britishStrategicBombers
                              Germany defend with 1 germanSubmarine
                                  DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                              1 germanSubmarine owned by the Germany Submerged
                          Battle in Cyrenaica
                              Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                              Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                  Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                                  Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                  1 italianInfantry owned by the Italy lost in Cyrenaica
                              Some non-combat units are destroyed: 
                              Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                              Casualties for Italy: 1 italianInfantry
                          Battle in 52 Sea Zone
                              Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                              Italy defend with 1 italianDestroyer
                                  Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                  Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                  Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                  1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                  Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                  Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                  Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                  Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                  1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                              Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                              Casualties for Britain: 1 britishSubmarine
                              Casualties for Italy: 1 italianDestroyer
                          Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                          Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                          Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                          Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                          Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                          Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                          Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                          Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                          Trigger britishProd1: Britain has 1 Material placed in London
                          1 britishStrategicBomber moved from 24 Sea Zone to London
                          2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
                          1 britishTacticalBomber moved from Cyrenaica to Western Egypt
                          1 britishNavalFighter moved from 52 Sea Zone to Cairo
                          1 Material and 1 britishAirTransport moved from London to Gibraltar
                          1 britishAirTransport moved from Gibraltar to London
                          2 britishNavalFighters moved from Central Britain to London
                          1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
                          1 britishAirTransport moved from Cairo to Bombay
                          1 britishFighter moved from Southwestern Australia to Queensland
                          2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                          1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
                          1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                          1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
                          1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
                          1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                          1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
                          1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                          1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                          1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                          1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
                          1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                          1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
                          2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
                          2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                          2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
                          1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
                          1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
                          2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
                          1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                          1 britishArtillery moved from New Britain to 144 Sea Zone
                          1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                          1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                          1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
                          1 Train and 1 britishArtillery moved from London to Scotland
                          1 Train moved from Scotland to London
                          1 Train moved from Bengal to Bombay
                          1 Truck and 1 britishMarine moved from French West Africa to Cameroon
                          2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
                          2 Trucks moved from French West Africa to Gold Coast
                          1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
                          1 Truck and 1 britishInfantry moved from Calcutta to Bombay
                          1 britishTank moved from Gold Coast to French West Africa
                          1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
                          1 britishTank moved from Belgian Congo to Eastern South Africa
                          2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
                          2 britishMech.Infantrys moved from Cairo to Sinai
                          2 britishTanks moved from Western Egypt to Sinai
                          1 britishInfantry moved from Scotland to Central Britain
                          3 britishInfantrys moved from London to Central Britain
                          1 britishCombatEngineer moved from Central Britain to Scotland
                          2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
                          2 britishInfantrys moved from Western Egypt to Cairo
                          1 britishInfantry moved from Cairo to Sinai
                          1 britishInfantry moved from Calcutta to Bengal
                  
                      Purchase Units - Britain
                          Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                          Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                  
                      Place Units - Britain
                          Units in Scotland being upgraded or consumed: 1 Material
                          1 britishEntrenchment and 3 britishInfantrys placed in Scotland
                          Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                          1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                          2 britishNavalFighters placed in Central Britain
                          3 britishInfantrys placed in London
                  
                      Activate Technology - Britain
                          Britain activating ImprovedDefensiveStructures
                          Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                          Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                          Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                          Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                          Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                          Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                          Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                          Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                          Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                          Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                          Britain giving technology to Usa: ImprovedDefensiveStructures
                  
                      Turn Complete - Britain
                          Britain collect 40 PUs; end with 40 PUs
                          Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                          Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                          Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                          Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                          Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                          Units generate 9 techTokens; Britain end with 9 techTokens
                          Units Change Ownership
                              Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                              Some Units in Ceylon change ownership: 1 Material
                              Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                  
                      Purchase Units - Canada
                          Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                  
                      Place Units - Canada
                          1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                  
                      Turn Complete - Canada
                          Canada collect 15 PUs; end with 15 PUs
                          Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                          Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                          Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                          Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                  
                      Purchase Units - ExiledAllies
                          ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                  
                      Place Units - ExiledAllies
                          1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
                  
                      Turn Complete - ExiledAllies
                          ExiledAllies collect 14 PUs; end with 14 PUs
                          Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                          Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                          Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                          Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                          Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                  
                      Purchase Units - Egypt
                          Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Egypt
                          1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                  
                      Turn Complete - Egypt
                          Egypt collect 10 PUs; end with 10 PUs
                          Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                  
                      Purchase Units - India
                          India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
                  
                      Place Units - India
                          1 Material and 2 britishArtillerys placed in Bombay
                  
                      Turn Complete - India
                          India collect 13 PUs; end with 13 PUs
                          Units Change Ownership
                              Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                              Some Units in Ceylon change ownership: 1 Material
                  
                      Purchase Units - Australia
                          Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
                  
                      Place Units - Australia
                          2 britishSubmarines placed in 163 Sea Zone
                          1 britishSubmarine placed in 161 Sea Zone
                  
                      Turn Complete - Australia
                          Australia collect 17 PUs; end with 17 PUs
                          Units Change Ownership
                              Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                              Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                              Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                  

                  Combat Hit Differential Summary :

                  DepthChargeAttack fire in 24 Sea Zone : : -0.25
                  Italy : 0.00
                  Britain : 0.08
                  Germany : -0.08
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin go for :italy:

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Italy round 9

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 9
                      
                          Research Technology - Italy
                              Italy spend 0 on tech rolls
                                  Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                      
                          Combat Move - Italy
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                              1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                              1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                              3 italianInfantrys moved from Rome to 46 Sea Zone
                              1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                              1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                              1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                              2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                              1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                      
                          Combat - Italy
                              Battle in Cyrenaica
                                  Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                  Britain defend with 1 Flagpole and 1 britishInfantry
                                      Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                      Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                      1 britishInfantry owned by the Britain lost in Cyrenaica
                                  Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                  Casualties for Britain: 1 britishInfantry
                              Battle in Western Turkey
                                  Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                  Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                      Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                  Units damaged: 1 turkishEntrenchment owned by the Turkey
                                      Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                      Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                      1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                      Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                      Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                      1 turkishArtillery owned by the Turkey lost in Western Turkey
                                      Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                      Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                      1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                  Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                  Casualties for Italy: 2 italianInfantrys
                                  Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                      
                          Non Combat Move - Italy
                              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                              1 italianArtillery moved from Tripolitania to 48 Sea Zone
                              1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                              1 italianInfantry moved from Rome to 46 Sea Zone
                              1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                              1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                              1 italianInfantry moved from Greece to Bulgaria
                              1 italianFighter moved from Algeria to Greece
                              1 italianNavalFighter moved from Northern Italy to Algeria
                              1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                              1 italianTacticalBomber moved from Cyrenaica to Greece
                              1 italianFighter moved from Morrocco to Madrid
                              2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
                              1 italianNavalFighter moved from Sicily to Morrocco
                              1 italianInfantry moved from Northern Spain to Madrid
                              2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                              1 Train moved from Northern Italy to Madrid
                              1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                              3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                              2 Trucks moved from Rome to Northern Spain
                              1 italianStrategicBomber moved from Rome to Greece
                      
                          Purchase Units - Italy
                              Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                      
                          Place Units - Italy
                              2 italianArtillerys placed in Southern Italy
                              4 italianInfantrys placed in Rome
                              Units in Madrid being upgraded or consumed: 2 Materials
                              1 italianBarracks placed in Madrid
                              1 italianCruiser placed in 46 Sea Zone
                      
                          Turn Complete - Italy
                              Italy collect 33 PUs; end with 33 PUs
                              Units generate 9 techTokens; Italy end with 27 techTokens
                      

                      Combat Hit Differential Summary :

                      Turkey : -1.08
                      Italy : 0.33
                      Britain : -0.25
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Italy round 9

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 9
                          
                              Research Technology - Italy
                                  Italy spend 0 on tech rolls
                                      Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                  1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                  1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                  3 italianInfantrys moved from Rome to 46 Sea Zone
                                  1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                  1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                  1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                  2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                  1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                          
                              Combat - Italy
                                  Battle in Cyrenaica
                                      Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                      Britain defend with 1 Flagpole and 1 britishInfantry
                                          Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                          Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                          1 britishInfantry owned by the Britain lost in Cyrenaica
                                      Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                      Casualties for Britain: 1 britishInfantry
                                  Battle in Western Turkey
                                      Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                      Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                          Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                      Units damaged: 1 turkishEntrenchment owned by the Turkey
                                          Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                          Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                          1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                          Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                          Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                          1 turkishArtillery owned by the Turkey lost in Western Turkey
                                          Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                          Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                          1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                      Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                      Casualties for Italy: 2 italianInfantrys
                                      Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                          
                              Non Combat Move - Italy
                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                  1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                  1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                  1 italianInfantry moved from Rome to 46 Sea Zone
                                  1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                  1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                  1 italianInfantry moved from Greece to Bulgaria
                                  1 italianFighter moved from Algeria to Greece
                                  1 italianNavalFighter moved from Northern Italy to Algeria
                                  1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                  1 italianFighter moved from Morrocco to Madrid
                                  1 italianNavalFighter moved from Sicily to Morrocco
                                  1 italianInfantry moved from Northern Spain to Madrid
                                  1 Train moved from Northern Italy to Madrid
                                  1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                  3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                  2 Trucks moved from Rome to Northern Spain
                                  1 italianStrategicBomber moved from Rome to Greece
                                  2 italianDestroyers moved from 50 Sea Zone to 45 Sea Zone
                                  1 italianTacticalBomber moved from Cyrenaica to Romania
                                  1 Material and 1 Truck moved from Madrid to Northern Spain
                                  1 Truck and 1 italianArtillery moved from Northern Spain to Northern Italy
                                  1 Truck and 1 italianAlpineInfantry moved from Madrid to Northern Italy
                          
                              Purchase Units - Italy
                                  Italy buy 2 italianAirfields, 1 italianArtillery, 1 italianCruiser, 3 italianInfantrys and 1 italianParatrooper; Remaining resources: 2 PUs; 18 techTokens; 
                          
                              Place Units - Italy
                                  3 italianInfantrys and 1 italianParatrooper placed in Rome
                                  1 italianArtillery placed in Southern Italy
                                  1 italianCruiser placed in 46 Sea Zone
                                  Units in Madrid being upgraded or consumed: 1 Material
                                  1 italianAirfield placed in Madrid
                                  Units in Northern Spain being upgraded or consumed: 1 Material
                                  1 italianAirfield placed in Northern Spain
                          
                              Turn Complete - Italy
                                  Italy collect 33 PUs; end with 35 PUs
                                  Units generate 9 techTokens; Italy end with 27 techTokens
                          

                          Combat Hit Differential Summary :

                          Turkey : -1.08
                          Italy : 0.33
                          Britain : -0.25
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut made a couple changes

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Usa round 9

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 9
                              
                                  Research Technology - Usa
                                      Trigger americanaTAP: Usa gains access to AdvancedProduction
                                      Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                      Usa spend 0 on tech rolls
                                      Usa removing all Technology Tokens after successful research.
                                      Usa discover AdvancedSubmarines
                              
                                  Combat Move - Usa
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      1 americanInfantry moved from Azores to 40 Sea Zone
                                      1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                      1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                      3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                      2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                      8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                      2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                      8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                      3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin got a quick scramble or two and a potential order of loss from bombards over here.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut ready now

                                  ubernautU 3 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Usa round 9

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 9
                                    
                                        Research Technology - Usa
                                            Trigger americanaTAP: Usa gains access to AdvancedProduction
                                            Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                            Usa spend 0 on tech rolls
                                                Usa roll 6,12,6,4,11,3,7,7,4,5,2,11,11,10,5,3,3,3 and gets 1 hit
                                            Usa removing all Technology Tokens after successful research.
                                            Usa discover AdvancedSubmarines
                                    
                                        Combat Move - Usa
                                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            1 americanInfantry moved from Azores to 40 Sea Zone
                                            1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                            1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                            3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                            2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                            8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                            2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                            8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                            3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                                    
                                        Combat - Usa
                                            Italy scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                                            Battle in Dutch New Guinea
                                                Usa attack with 8 americanInfantrys, 1 americanMarine and 3 americanNavalFighters
                                                Japan defend with 1 Flagpole and 1 japaneseMarine
                                                    Usa roll dice for 2 americanBattleships and 2 americanCruisers in Dutch New Guinea, round 2 : 4/6 hits, 2.67 expected hits
                                                    Japan roll dice for 1 japaneseMarine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Dutch New Guinea
                                                Usa win, taking Dutch New Guinea from Japan with 7 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is 1
                                                Casualties for Usa: 1 americanInfantry
                                                Casualties for Japan: 1 japaneseMarine
                                            Battle in Southern Spain
                                                Usa attack with 1 americanInfantry
                                                Italy defend with 1 Flagpole, 1 Rail, 1 italianAirfield and 1 italianFighter; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                                                    Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 0/2 hits, 1.00 expected hits
                                                    Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0.17 expected hits
                                                    Italy roll dice for 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter in Southern Spain, round 2 : 1/4 hits, 1.25 expected hits
                                                    1 americanInfantry owned by the Usa lost in Southern Spain
                                                Italy win with 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter remaining. Battle score for attacker is -3
                                                Casualties for Usa: 1 americanInfantry
                                            Battle in 62 Sea Zone
                                                Usa attack with 3 americanDestroyers and 2 americanNavalFighters; Brazil loiter and taunt
                                                Germany defend with 1 germanSubmarine
                                                    DepthChargeAttack fire in 62 Sea Zone : 1/3 hits, 0.75 expected hits
                                                    1 germanSubmarine owned by the Germany lost in 62 Sea Zone
                                                Usa win, taking 62 Sea Zone from Neutral with 3 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 7
                                                Casualties for Germany: 1 germanSubmarine
                                            Moving scrambled unit from Southern Spain back to originating territory: Madrid
                                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                            Trigger americanProd1: Usa has 1 Material placed in Washington
                                            3 americanNavalFighters moved from Dutch New Guinea to 144 Sea Zone
                                            2 americanNavalFighters moved from 62 Sea Zone to 61 Sea Zone
                                            1 americanNavalFighter moved from Johnston Island to 144 Sea Zone
                                            1 americanNavalFighter moved from 116 Sea Zone to Queensland
                                            2 americanNavalFighters moved from Johnston Island to Hawaiian Islands
                                            1 Material and 1 Truck moved from Azores to 39 Sea Zone
                                            1 Material, 1 Truck and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                            1 Material and 1 Truck moved from 30 Sea Zone to Washington
                                            1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                                            1 americanAntiAirGun moved from New York to 30 Sea Zone
                                            1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                            1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                            1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
                                            1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                            1 americanInfantry moved from Azores to 40 Sea Zone
                                            1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                            1 americanInfantry moved from 41 Sea Zone to Gibraltar
                                            1 americanTransport moved from 41 Sea Zone to 39 Sea Zone
                                            1 americanCruiser and 3 americanSubmarines moved from 41 Sea Zone to 61 Sea Zone
                                            2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                            2 Materials, 1 americanAntiAirGun, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                            2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                            2 americanCarriers, 11 americanDestroyers and 8 americanSubmarines moved from 116 Sea Zone to 144 Sea Zone
                                            1 americanSubmarine moved from 126 Sea Zone to 144 Sea Zone
                                            1 americanSubmarine moved from 130 Sea Zone to 144 Sea Zone
                                            1 Train moved from Los Angeles to Washington
                                    
                                        Purchase Units - Usa
                                            Usa buy 1 americanAirTransport, 1 americanDestroyer, 1 americanDocks, 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Usa
                                            Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                                            1 americanDocks placed in Hawaiian Islands
                                            2 americanNavalFighters placed in San Francisco
                                            1 americanAirTransport and 2 americanInfantrys placed in Washington
                                            1 americanDestroyer, 2 americanHulls and 1 americanSubmarine placed in 156 Sea Zone
                                    
                                        Activate Technology - Usa
                                            Usa activating AdvancedSubmarines
                                            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks
                                            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory
                                            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks
                                            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant
                                            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks
                                            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory
                                            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks
                                            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant
                                            Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment
                                            Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification
                                    
                                        Turn Complete - Usa
                                            Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                            Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                            Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                            Usa collect 72 PUs; end with 72 PUs
                                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                            Units generate 9 techTokens; Usa end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    DepthChargeAttack fire in 62 Sea Zone : : 0.25
                                    Usa : 0.17
                                    Japan : 0.67
                                    Italy : -0.25
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin battle stats for :united_states:

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Turkey round 9

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 9
                                        
                                            Combat Move - Turkey
                                                Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                                                Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
                                                Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
                                                Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
                                                Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
                                                Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
                                                Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
                                                Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
                                                Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
                                                Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
                                                Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
                                                Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
                                                Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
                                                Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
                                                1 turkishFighter moved from Turkey to Bulgaria
                                                3 turkishInfantrys moved from Istanbul to Bulgaria
                                                1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin got another scramble gamble over here 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Turkey round 9

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 9
                                            
                                                Combat Move - Turkey
                                                    Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                                                    Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
                                                    Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
                                                    Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
                                                    1 turkishFighter moved from Turkey to Bulgaria
                                                    3 turkishInfantrys moved from Istanbul to Bulgaria
                                                    1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
                                            
                                                Combat - Turkey
                                                    Battle in Bulgaria
                                                        Turkey attack with 1 turkishFighter and 3 turkishInfantrys
                                                        Italy defend with 1 italianInfantry; DanubeAxis defend with 1 Flagpole and 1 Rail
                                                            Turkey roll dice for 1 turkishFighter and 3 turkishInfantrys in Bulgaria, round 2 : 0/4 hits, 0.75 expected hits
                                                            DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 turkishInfantry owned by the Turkey lost in Bulgaria
                                                            Turkey roll dice for 1 turkishFighter and 2 turkishInfantrys in Bulgaria, round 3 : 2/3 hits, 0.58 expected hits
                                                            DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 turkishInfantry owned by the Turkey and 1 italianInfantry owned by the Italy lost in Bulgaria
                                                        Turkey win, taking Bulgaria from DanubeAxis with 1 turkishFighter and 1 turkishInfantry remaining. Battle score for attacker is -3
                                                        Casualties for Turkey: 2 turkishInfantrys
                                                        Casualties for Italy: 1 italianInfantry
                                                    1 turkishDestroyer moved from 54 Sea Zone to 72 Sea Zone
                                                    1 turkishFighter moved from Bulgaria to Turkey
                                                    1 Truck moved from Turkey to Eastern Turkey
                                                    1 Truck and 1 turkishAntiAirGun moved from Eastern Turkey to Turkey
                                                    1 turkishAntiTankGun, 1 turkishArtillery and 1 turkishInfantry moved from Eastern Turkey to Turkey
                                            
                                                Purchase Units - Turkey
                                                    Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer
                                                    Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry
                                                    Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery
                                                    Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank
                                                    Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine
                                                    Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport
                                                    Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun
                                                    Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer
                                                    Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter
                                            
                                                Turn Complete - Turkey
                                                    Turkey collect 7 PUs; end with 7 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Turkey : 0.67
                                            DanubeAxis : 1.33
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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