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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 3 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: China round 9

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 9
        
            Research Technology - China
                China spend 0 on tech rolls
                    China roll 11,7,10 and gets 0 hits
        
            Combat Move - China
                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                1 chineseInfantry moved from Anhwei to Fo Kien
                      China take Fo Kien from Japan
                1 chineseInfantry moved from Anhwei to Shensi
                1 chineseInfantry moved from Hupeh to Shensi
                3 chineseFighters moved from Chungking to Shensi
                10 chineseAlpineInfantrys, 10 chineseArtillerys and 9 chineseInfantrys moved from Kansu to Inner Mongolia
                1 chineseInfantry moved from Hupeh to Inner Mongolia
        
            Combat - China
                Battle in Inner Mongolia
                    China attack with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys
                    Japan defend with 1 Flagpole, 1 Rail, 2 japaneseAirfields and 1 japaneseInfantry
                        China roll dice for 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys in Inner Mongolia, round 2 : 3/30 hits, 5.83 expected hits
                        Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                        1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                    Some non-combat units are destroyed: 
                    China win, taking Inner Mongolia from Japan with 10 chineseAlpineInfantrys, 10 chineseArtillerys and 10 chineseInfantrys remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Shensi
                    China attack with 3 chineseFighters and 2 chineseInfantrys
                    Japan defend with 1 Flagpole and 2 japaneseInfantrys
                        China roll dice for 3 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 2/5 hits, 1.58 expected hits
                        Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.50 expected hits
                        2 japaneseInfantrys owned by the Japan lost in Shensi
                    China win, taking Shensi from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 6
                    Casualties for Japan: 2 japaneseInfantrys
                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                Trigger chineseProd1: China has 1 Material placed in Chungking
                3 chineseFighters moved from Shensi to Chungking
                1 chineseFighter moved from Eastern Szechwan to Chungking
                1 Truck and 1 chineseAntiAirGun moved from Ningsia to Hupeh
                1 Truck and 1 chineseAntiAirGun moved from Kansu to Inner Mongolia
                1 Truck moved from Inner Mongolia to Kansu
                2 Materials and 2 Trucks moved from Chungking to Hupeh
                2 Trucks moved from Hupeh to Kansu
                2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Kansu to Hupeh
                2 chineseMech.Infantrys moved from Hupeh to Inner Mongolia
                2 chineseAntiAirGuns, 4 chineseAntiTankGuns, 1 chineseCombatEngineer, 2 chineseMech.Infantrys and 4 chineseTanks moved from Kansu to Inner Mongolia
                1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Hupeh
                2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseCombatEngineer moved from Kansu to Chungking
                1 chineseInfantry moved from Chungking to Hupeh
                1 chineseInfantry moved from Chungking to Kweichow
                1 chineseArtillery moved from Chungking to Eastern Szechwan
                1 chineseInfantry moved from Eastern Szechwan to Yunnan
                1 chineseAlpineInfantry and 2 chineseInfantrys moved from Ningsia to Kansu
                3 chineseInfantrys moved from Singkiang to Tsinghai
                1 chineseAntiTankGun moved from Altay to Ningsia
        
            Purchase Units - China
                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                China buy 1 Material, 1 chineseBarracks, 3 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 13 PUs; 3 techTokens; 
        
            Place Units - China
                Units in Hupeh being upgraded or consumed: 2 Materials
                1 chineseBarracks placed in Hupeh
                1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                3 chineseInfantrys placed in Singkiang
        
            Turn Complete - China
                China collect 30 PUs; end with 43 PUs
                Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 46 PUs
                Units generate 3 techTokens; China end with 6 techTokens
        

        Combat Hit Differential Summary :

        China : -2.42
        Japan : -0.83
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin battle stats for china

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Britain round 9

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 9
            
                Politics - Britain
                    Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                        Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                        Britain fails on action: Political Action AlliesProposeAlliancewithSweden
            
                Combat Move - Britain
                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                    1 britishStrategicBomber moved from London to 24 Sea Zone
                    2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                    1 britishTacticalBomber moved from Cairo to Cyrenaica
                    1 britishInfantry moved from Al Kufrah to Cyrenaica
                    1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                    1 britishNavalFighter moved from Cairo to 52 Sea Zone
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin quick scramble gamble

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Australia round 9

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 9
                
                    Supporting Britain - Canada
                        Canada collect 0 PUs; end with 15 PUs
                
                    Organizing Partisan Operations - ExiledAllies
                        ExiledAllies collect 0 PUs; end with 9 PUs
                
                    Preparing Defense - Egypt
                        Egypt collect 0 PUs; end with 10 PUs
                
                    Preparing Ambushes - India
                        India collect 0 PUs; end with 13 PUs
                
                    Preparing Naval Operations - Australia
                        Australia collect 0 PUs; end with 21 PUs
                        Trigger britishaTIDS: Britain gains access to ImprovedDefensiveStructures
                        Trigger britishaTIL: Britain gains access to ImprovedLogistics
                        Britain spend 0 on tech rolls
                            Britain roll 12,10,2,12,8,6,1,1,2 and gets 2 hits
                        Britain removing all Technology Tokens after successful research.
                        Britain discover ImprovedDefensiveStructures
                
                    Politics - Britain
                        Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                            Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 5 = Failure!
                            Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                        1 britishStrategicBomber moved from London to 24 Sea Zone
                        2 britishStrategicBombers moved from Gibraltar to 24 Sea Zone
                        1 britishTacticalBomber moved from Cairo to Cyrenaica
                        1 britishInfantry moved from Al Kufrah to Cyrenaica
                        1 britishSubmarine moved from 72 Sea Zone to 52 Sea Zone
                        1 britishNavalFighter moved from Cairo to 52 Sea Zone
                
                    Combat - Britain
                        Britain creates battle in territory 71 Sea Zone
                        Battle in 71 Sea Zone
                            Britain attack with 1 britishSubmarine
                            Germany defend with 1 germanTransport
                                Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                Germany roll dice for 1 germanTransport in 71 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                Britain roll dice for 1 britishSubmarine in 71 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits
                                1 germanTransport owned by the Germany lost in 71 Sea Zone
                            Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                            Casualties for Germany: 1 germanTransport
                        Battle in 24 Sea Zone
                            Britain attack with 3 britishStrategicBombers
                            Germany defend with 1 germanSubmarine
                                DepthChargeAttack fire in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                            1 germanSubmarine owned by the Germany Submerged
                        Battle in Cyrenaica
                            Britain attack with 1 britishInfantry and 1 britishTacticalBomber
                            Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianInfantry
                                Britain roll dice for 1 britishInfantry and 1 britishTacticalBomber in Cyrenaica, round 2 : 1/2 hits, 0.67 expected hits
                                Italy roll dice for 1 italianInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                1 italianInfantry owned by the Italy lost in Cyrenaica
                            Some non-combat units are destroyed: 
                            Britain winBritain win with 3 britishStrategicBombers remaining, taking Cyrenaica from Italy with 1 britishInfantry and 1 britishTacticalBomber remaining. Battle score for attacker is 3
                            Casualties for Italy: 1 italianInfantry
                        Battle in 52 Sea Zone
                            Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                            Italy defend with 1 italianDestroyer
                                Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                1 britishSubmarine owned by the Britain lost in 52 Sea Zone
                                Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits
                                Britain roll dice for 1 britishNavalFighter in 52 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                Italy roll dice for 1 italianDestroyer in 52 Sea Zone, round 4 : 0/1 hits, 0.25 expected hits
                                1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                            Britain win with 1 britishNavalFighter remaining. Battle score for attacker is 1
                            Casualties for Britain: 1 britishSubmarine
                            Casualties for Italy: 1 italianDestroyer
                        Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                        Trigger britishProd1: Britain has 1 Material placed in London
                        1 britishStrategicBomber moved from 24 Sea Zone to London
                        2 britishStrategicBombers moved from 24 Sea Zone to Central Britain
                        1 britishTacticalBomber moved from Cyrenaica to Western Egypt
                        1 britishNavalFighter moved from 52 Sea Zone to Cairo
                        1 Material and 1 britishAirTransport moved from London to Gibraltar
                        1 britishAirTransport moved from Gibraltar to London
                        2 britishNavalFighters moved from Central Britain to London
                        1 Material, 1 britishAirTransport and 1 britishNavalFighter moved from Bombay to Cairo
                        1 britishAirTransport moved from Cairo to Bombay
                        1 britishFighter moved from Southwestern Australia to Queensland
                        2 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                        1 Material and 1 britishAirTransport moved from Southwestern Australia to Ceylon
                        1 Material, 1 britishInfantry and 1 britishTransport moved from 2 Sea Zone to 7 Sea Zone
                        1 Material and 1 britishInfantry moved from 7 Sea Zone to Scotland
                        1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from Central Britain to 21 Sea Zone
                        1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 6 britishDestroyers, 2 britishMarines, 6 britishSubmarines and 4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                        1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 41 Sea Zone
                        1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                        1 Material, 2 britishAlpineInfantrys, 2 britishArtillerys, 1 britishCombatEngineer and 2 britishMarines moved from 41 Sea Zone to Gibraltar
                        1 britishTransport moved from 79 Sea Zone to 70 Sea Zone
                        1 britishArtillery and 1 britishInfantry moved from Italian Somaliland to 76 Sea Zone
                        1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
                        1 britishArtillery and 1 britishInfantry moved from 71 Sea Zone to Eastern South Africa
                        2 britishInfantrys and 2 britishMarines moved from Crete to 53 Sea Zone
                        2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone
                        2 britishInfantrys and 2 britishMarines moved from 72 Sea Zone to Sinai
                        1 britishSubmarine moved from 75 Sea Zone to 83 Sea Zone
                        1 britishSubmarine moved from 78 Sea Zone to 90 Sea Zone
                        2 britishBattleships, 2 britishCruisers, 8 britishDestroyers and 2 britishSubmarines moved from 163 Sea Zone to 151 Sea Zone
                        1 britishTransport moved from 143 Sea Zone to 144 Sea Zone
                        1 britishArtillery moved from New Britain to 144 Sea Zone
                        1 britishArtillery and 1 britishTransport moved from 144 Sea Zone to 143 Sea Zone
                        1 britishArtillery moved from 143 Sea Zone to Solomon Islands
                        1 britishDestroyer and 1 britishSubmarine moved from 143 Sea Zone to 151 Sea Zone
                        1 Train and 1 britishArtillery moved from London to Scotland
                        1 Train moved from Scotland to London
                        1 Train moved from Bengal to Bombay
                        1 Truck and 1 britishMarine moved from French West Africa to Cameroon
                        2 Trucks and 2 britishArtillerys moved from Nigeria to French West Africa
                        2 Trucks moved from French West Africa to Gold Coast
                        1 Truck and 1 britishArtillery moved from Belgian Congo to Western South Africa
                        1 Truck and 1 britishInfantry moved from Calcutta to Bombay
                        1 britishTank moved from Gold Coast to French West Africa
                        1 britishInfantry and 1 britishMech.Infantry moved from Gold Coast to Cameroon
                        1 britishTank moved from Belgian Congo to Eastern South Africa
                        2 britishAntiAirGuns and 2 britishMech.Infantrys moved from Western Egypt to Cairo
                        2 britishMech.Infantrys moved from Cairo to Sinai
                        2 britishTanks moved from Western Egypt to Sinai
                        1 britishInfantry moved from Scotland to Central Britain
                        3 britishInfantrys moved from London to Central Britain
                        1 britishCombatEngineer moved from Central Britain to Scotland
                        2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Al Kufrah to Western Egypt
                        2 britishInfantrys moved from Western Egypt to Cairo
                        1 britishInfantry moved from Cairo to Sinai
                        1 britishInfantry moved from Calcutta to Bengal
                
                    Purchase Units - Britain
                        Britain buy 2 britishEntrenchments, 1 britishFortification, 6 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Britain
                        Units in Scotland being upgraded or consumed: 1 Material
                        1 britishEntrenchment and 3 britishInfantrys placed in Scotland
                        Units in Gibraltar being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                        1 britishEntrenchment and 1 britishFortification placed in Gibraltar
                        2 britishNavalFighters placed in Central Britain
                        3 britishInfantrys placed in London
                
                    Activate Technology - Britain
                        Britain activating ImprovedDefensiveStructures
                        Trigger britishIDS1: Setting hitPoints to 2 for unitAttachment attached to britishEntrenchment
                        Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishBarracks
                        Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishFactory
                        Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishDocks
                        Trigger britishIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to britishAircraftPlant
                        Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishBarracks
                        Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishFactory
                        Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishDocks
                        Trigger britishIDS3: Setting maxDamage to 15 for unitAttachment attached to britishAircraftPlant
                        Trigger britishIDS2: Setting hitPoints to 2 for unitAttachment attached to britishFortification
                        Britain giving technology to Usa: ImprovedDefensiveStructures
                
                    Turn Complete - Britain
                        Britain collect 40 PUs; end with 40 PUs
                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 43 PUs
                        Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
                        Objective Syria2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                        Units generate 9 techTokens; Britain end with 9 techTokens
                        Units Change Ownership
                            Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                            Some Units in Ceylon change ownership: 1 Material
                            Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                
                    Purchase Units - Canada
                        Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                
                    Place Units - Canada
                        1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone
                
                    Turn Complete - Canada
                        Canada collect 15 PUs; end with 15 PUs
                        Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                
                    Purchase Units - ExiledAllies
                        ExiledAllies buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
                
                    Place Units - ExiledAllies
                        1 britishArtillery and 1 britishMech.Infantry placed in Belgian Congo
                
                    Turn Complete - ExiledAllies
                        ExiledAllies collect 14 PUs; end with 14 PUs
                        Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 13 PUs
                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs
                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs
                        Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs
                        Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishMech.Infantry
                
                    Purchase Units - Egypt
                        Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Egypt
                        1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                
                    Turn Complete - Egypt
                        Egypt collect 10 PUs; end with 10 PUs
                        Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                
                    Purchase Units - India
                        India buy 1 Material and 2 britishArtillerys; Remaining resources: 0 PUs; 
                
                    Place Units - India
                        1 Material and 2 britishArtillerys placed in Bombay
                
                    Turn Complete - India
                        India collect 13 PUs; end with 13 PUs
                        Units Change Ownership
                            Some Units in Bombay change ownership: 1 Material and 2 britishArtillerys
                            Some Units in Ceylon change ownership: 1 Material
                
                    Purchase Units - Australia
                        Australia buy 3 britishSubmarines; Remaining resources: 0 PUs; 
                
                    Place Units - Australia
                        2 britishSubmarines placed in 163 Sea Zone
                        1 britishSubmarine placed in 161 Sea Zone
                
                    Turn Complete - Australia
                        Australia collect 17 PUs; end with 17 PUs
                        Units Change Ownership
                            Some Units in 161 Sea Zone change ownership: 1 britishSubmarine
                            Some Units in 163 Sea Zone change ownership: 2 britishSubmarines
                            Some Units in Southern Australia change ownership: 2 Materials and 1 britishCombatEngineer
                

                Combat Hit Differential Summary :

                DepthChargeAttack fire in 24 Sea Zone : : -0.25
                Italy : 0.00
                Britain : 0.08
                Germany : -0.08
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin go for :italy:

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Italy round 9

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 9
                    
                        Research Technology - Italy
                            Italy spend 0 on tech rolls
                                Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                    
                        Combat Move - Italy
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                            1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                            1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                            3 italianInfantrys moved from Rome to 46 Sea Zone
                            1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                            1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                            1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                            2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                            1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                    
                        Combat - Italy
                            Battle in Cyrenaica
                                Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                Britain defend with 1 Flagpole and 1 britishInfantry
                                    Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                    Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                    1 britishInfantry owned by the Britain lost in Cyrenaica
                                Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                Casualties for Britain: 1 britishInfantry
                            Battle in Western Turkey
                                Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                    Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                Units damaged: 1 turkishEntrenchment owned by the Turkey
                                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                    Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                    1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                    Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                    1 turkishArtillery owned by the Turkey lost in Western Turkey
                                    Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                    Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                    1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                Casualties for Italy: 2 italianInfantrys
                                Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                    
                        Non Combat Move - Italy
                            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                            1 italianArtillery moved from Tripolitania to 48 Sea Zone
                            1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                            1 italianInfantry moved from Rome to 46 Sea Zone
                            1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                            1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                            1 italianInfantry moved from Greece to Bulgaria
                            1 italianFighter moved from Algeria to Greece
                            1 italianNavalFighter moved from Northern Italy to Algeria
                            1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                            1 italianTacticalBomber moved from Cyrenaica to Greece
                            1 italianFighter moved from Morrocco to Madrid
                            2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
                            1 italianNavalFighter moved from Sicily to Morrocco
                            1 italianInfantry moved from Northern Spain to Madrid
                            2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                            1 Train moved from Northern Italy to Madrid
                            1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                            3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                            2 Trucks moved from Rome to Northern Spain
                            1 italianStrategicBomber moved from Rome to Greece
                    
                        Purchase Units - Italy
                            Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                    
                        Place Units - Italy
                            2 italianArtillerys placed in Southern Italy
                            4 italianInfantrys placed in Rome
                            Units in Madrid being upgraded or consumed: 2 Materials
                            1 italianBarracks placed in Madrid
                            1 italianCruiser placed in 46 Sea Zone
                    
                        Turn Complete - Italy
                            Italy collect 33 PUs; end with 33 PUs
                            Units generate 9 techTokens; Italy end with 27 techTokens
                    

                    Combat Hit Differential Summary :

                    Turkey : -1.08
                    Italy : 0.33
                    Britain : -0.25
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Italy round 9

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 9
                        
                            Research Technology - Italy
                                Italy spend 0 on tech rolls
                                    Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                                1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                                3 italianInfantrys moved from Rome to 46 Sea Zone
                                1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                                1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                                1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                                2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                                1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
                        
                            Combat - Italy
                                Battle in Cyrenaica
                                    Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                                    Britain defend with 1 Flagpole and 1 britishInfantry
                                        Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                                        Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                                        1 britishInfantry owned by the Britain lost in Cyrenaica
                                    Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                                    Casualties for Britain: 1 britishInfantry
                                Battle in Western Turkey
                                    Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                                    Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                                        Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                                    Units damaged: 1 turkishEntrenchment owned by the Turkey
                                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                                        Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                                        1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                                        Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                                        1 turkishArtillery owned by the Turkey lost in Western Turkey
                                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                                        Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                                        1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                                    Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                                    Casualties for Italy: 2 italianInfantrys
                                    Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                        
                            Non Combat Move - Italy
                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                1 italianArtillery moved from Tripolitania to 48 Sea Zone
                                1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                                1 italianInfantry moved from Rome to 46 Sea Zone
                                1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                                1 italianInfantry moved from Greece to Bulgaria
                                1 italianFighter moved from Algeria to Greece
                                1 italianNavalFighter moved from Northern Italy to Algeria
                                1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                                1 italianFighter moved from Morrocco to Madrid
                                1 italianNavalFighter moved from Sicily to Morrocco
                                1 italianInfantry moved from Northern Spain to Madrid
                                1 Train moved from Northern Italy to Madrid
                                1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                                3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                                2 Trucks moved from Rome to Northern Spain
                                1 italianStrategicBomber moved from Rome to Greece
                                2 italianDestroyers moved from 50 Sea Zone to 45 Sea Zone
                                1 italianTacticalBomber moved from Cyrenaica to Romania
                                1 Material and 1 Truck moved from Madrid to Northern Spain
                                1 Truck and 1 italianArtillery moved from Northern Spain to Northern Italy
                                1 Truck and 1 italianAlpineInfantry moved from Madrid to Northern Italy
                        
                            Purchase Units - Italy
                                Italy buy 2 italianAirfields, 1 italianArtillery, 1 italianCruiser, 3 italianInfantrys and 1 italianParatrooper; Remaining resources: 2 PUs; 18 techTokens; 
                        
                            Place Units - Italy
                                3 italianInfantrys and 1 italianParatrooper placed in Rome
                                1 italianArtillery placed in Southern Italy
                                1 italianCruiser placed in 46 Sea Zone
                                Units in Madrid being upgraded or consumed: 1 Material
                                1 italianAirfield placed in Madrid
                                Units in Northern Spain being upgraded or consumed: 1 Material
                                1 italianAirfield placed in Northern Spain
                        
                            Turn Complete - Italy
                                Italy collect 33 PUs; end with 35 PUs
                                Units generate 9 techTokens; Italy end with 27 techTokens
                        

                        Combat Hit Differential Summary :

                        Turkey : -1.08
                        Italy : 0.33
                        Britain : -0.25
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut made a couple changes

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Usa round 9

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 9
                            
                                Research Technology - Usa
                                    Trigger americanaTAP: Usa gains access to AdvancedProduction
                                    Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                    Usa spend 0 on tech rolls
                                    Usa removing all Technology Tokens after successful research.
                                    Usa discover AdvancedSubmarines
                            
                                Combat Move - Usa
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    1 americanInfantry moved from Azores to 40 Sea Zone
                                    1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                    1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                    3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                    2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                    8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                    2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                    8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                    3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin got a quick scramble or two and a potential order of loss from bombards over here.

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut ready now

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Usa round 9

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 9
                                  
                                      Research Technology - Usa
                                          Trigger americanaTAP: Usa gains access to AdvancedProduction
                                          Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                                          Usa spend 0 on tech rolls
                                              Usa roll 6,12,6,4,11,3,7,7,4,5,2,11,11,10,5,3,3,3 and gets 1 hit
                                          Usa removing all Technology Tokens after successful research.
                                          Usa discover AdvancedSubmarines
                                  
                                      Combat Move - Usa
                                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                          Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                          1 americanInfantry moved from Azores to 40 Sea Zone
                                          1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                          1 americanInfantry moved from 41 Sea Zone to Southern Spain
                                          3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                                          2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                                          8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                                          2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                                          8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                                          3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                                  
                                      Combat - Usa
                                          Italy scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                                          Battle in Dutch New Guinea
                                              Usa attack with 8 americanInfantrys, 1 americanMarine and 3 americanNavalFighters
                                              Japan defend with 1 Flagpole and 1 japaneseMarine
                                                  Usa roll dice for 2 americanBattleships and 2 americanCruisers in Dutch New Guinea, round 2 : 4/6 hits, 2.67 expected hits
                                                  Japan roll dice for 1 japaneseMarine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Dutch New Guinea
                                              Usa win, taking Dutch New Guinea from Japan with 7 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is 1
                                              Casualties for Usa: 1 americanInfantry
                                              Casualties for Japan: 1 japaneseMarine
                                          Battle in Southern Spain
                                              Usa attack with 1 americanInfantry
                                              Italy defend with 1 Flagpole, 1 Rail, 1 italianAirfield and 1 italianFighter; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                                                  Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 0/2 hits, 1.00 expected hits
                                                  Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0.17 expected hits
                                                  Italy roll dice for 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter in Southern Spain, round 2 : 1/4 hits, 1.25 expected hits
                                                  1 americanInfantry owned by the Usa lost in Southern Spain
                                              Italy win with 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter remaining. Battle score for attacker is -3
                                              Casualties for Usa: 1 americanInfantry
                                          Battle in 62 Sea Zone
                                              Usa attack with 3 americanDestroyers and 2 americanNavalFighters; Brazil loiter and taunt
                                              Germany defend with 1 germanSubmarine
                                                  DepthChargeAttack fire in 62 Sea Zone : 1/3 hits, 0.75 expected hits
                                                  1 germanSubmarine owned by the Germany lost in 62 Sea Zone
                                              Usa win, taking 62 Sea Zone from Neutral with 3 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 7
                                              Casualties for Germany: 1 germanSubmarine
                                          Moving scrambled unit from Southern Spain back to originating territory: Madrid
                                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                          Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                          Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                          Trigger americanProd1: Usa has 1 Material placed in Washington
                                          3 americanNavalFighters moved from Dutch New Guinea to 144 Sea Zone
                                          2 americanNavalFighters moved from 62 Sea Zone to 61 Sea Zone
                                          1 americanNavalFighter moved from Johnston Island to 144 Sea Zone
                                          1 americanNavalFighter moved from 116 Sea Zone to Queensland
                                          2 americanNavalFighters moved from Johnston Island to Hawaiian Islands
                                          1 Material and 1 Truck moved from Azores to 39 Sea Zone
                                          1 Material, 1 Truck and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                          1 Material and 1 Truck moved from 30 Sea Zone to Washington
                                          1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                                          1 americanAntiAirGun moved from New York to 30 Sea Zone
                                          1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                          1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                                          1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
                                          1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                                          1 americanInfantry moved from Azores to 40 Sea Zone
                                          1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                                          1 americanInfantry moved from 41 Sea Zone to Gibraltar
                                          1 americanTransport moved from 41 Sea Zone to 39 Sea Zone
                                          1 americanCruiser and 3 americanSubmarines moved from 41 Sea Zone to 61 Sea Zone
                                          2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                          2 Materials, 1 americanAntiAirGun, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                          2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                          2 americanCarriers, 11 americanDestroyers and 8 americanSubmarines moved from 116 Sea Zone to 144 Sea Zone
                                          1 americanSubmarine moved from 126 Sea Zone to 144 Sea Zone
                                          1 americanSubmarine moved from 130 Sea Zone to 144 Sea Zone
                                          1 Train moved from Los Angeles to Washington
                                  
                                      Purchase Units - Usa
                                          Usa buy 1 americanAirTransport, 1 americanDestroyer, 1 americanDocks, 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Usa
                                          Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                                          1 americanDocks placed in Hawaiian Islands
                                          2 americanNavalFighters placed in San Francisco
                                          1 americanAirTransport and 2 americanInfantrys placed in Washington
                                          1 americanDestroyer, 2 americanHulls and 1 americanSubmarine placed in 156 Sea Zone
                                  
                                      Activate Technology - Usa
                                          Usa activating AdvancedSubmarines
                                          Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks
                                          Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory
                                          Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks
                                          Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant
                                          Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks
                                          Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory
                                          Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks
                                          Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant
                                          Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment
                                          Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification
                                  
                                      Turn Complete - Usa
                                          Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                          Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                          Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                          Usa collect 72 PUs; end with 72 PUs
                                          Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                          Units generate 9 techTokens; Usa end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  DepthChargeAttack fire in 62 Sea Zone : : 0.25
                                  Usa : 0.17
                                  Japan : 0.67
                                  Italy : -0.25
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin battle stats for :united_states:

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Turkey round 9

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 9
                                      
                                          Combat Move - Turkey
                                              Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                                              Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
                                              Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
                                              Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
                                              Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
                                              Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
                                              Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
                                              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
                                              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
                                              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
                                              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
                                              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
                                              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
                                              Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
                                              1 turkishFighter moved from Turkey to Bulgaria
                                              3 turkishInfantrys moved from Istanbul to Bulgaria
                                              1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin got another scramble gamble over here 😛

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Turkey round 9

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 9
                                          
                                              Combat Move - Turkey
                                                  Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                                                  Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
                                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
                                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
                                                  1 turkishFighter moved from Turkey to Bulgaria
                                                  3 turkishInfantrys moved from Istanbul to Bulgaria
                                                  1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
                                          
                                              Combat - Turkey
                                                  Battle in Bulgaria
                                                      Turkey attack with 1 turkishFighter and 3 turkishInfantrys
                                                      Italy defend with 1 italianInfantry; DanubeAxis defend with 1 Flagpole and 1 Rail
                                                          Turkey roll dice for 1 turkishFighter and 3 turkishInfantrys in Bulgaria, round 2 : 0/4 hits, 0.75 expected hits
                                                          DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 turkishInfantry owned by the Turkey lost in Bulgaria
                                                          Turkey roll dice for 1 turkishFighter and 2 turkishInfantrys in Bulgaria, round 3 : 2/3 hits, 0.58 expected hits
                                                          DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                                                          1 turkishInfantry owned by the Turkey and 1 italianInfantry owned by the Italy lost in Bulgaria
                                                      Turkey win, taking Bulgaria from DanubeAxis with 1 turkishFighter and 1 turkishInfantry remaining. Battle score for attacker is -3
                                                      Casualties for Turkey: 2 turkishInfantrys
                                                      Casualties for Italy: 1 italianInfantry
                                                  1 turkishDestroyer moved from 54 Sea Zone to 72 Sea Zone
                                                  1 turkishFighter moved from Bulgaria to Turkey
                                                  1 Truck moved from Turkey to Eastern Turkey
                                                  1 Truck and 1 turkishAntiAirGun moved from Eastern Turkey to Turkey
                                                  1 turkishAntiTankGun, 1 turkishArtillery and 1 turkishInfantry moved from Eastern Turkey to Turkey
                                          
                                              Purchase Units - Turkey
                                                  Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer
                                                  Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry
                                                  Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery
                                                  Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank
                                                  Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine
                                                  Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport
                                                  Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun
                                                  Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer
                                                  Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter
                                          
                                              Turn Complete - Turkey
                                                  Turkey collect 7 PUs; end with 7 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Turkey : 0.67
                                          DanubeAxis : 1.33
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :germany: R10

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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