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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin go for :italy:

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Italy round 9

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 9
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                    Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                3 italianInfantrys moved from Rome to 46 Sea Zone
                1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
        
            Combat - Italy
                Battle in Cyrenaica
                    Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                    Britain defend with 1 Flagpole and 1 britishInfantry
                        Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                        Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                        1 britishInfantry owned by the Britain lost in Cyrenaica
                    Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                    Casualties for Britain: 1 britishInfantry
                Battle in Western Turkey
                    Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                    Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                        Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                    Units damaged: 1 turkishEntrenchment owned by the Turkey
                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                        Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                        1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                        Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                        1 turkishArtillery owned by the Turkey lost in Western Turkey
                        Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                        Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                        1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                    Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                    Casualties for Italy: 2 italianInfantrys
                    Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
        
            Non Combat Move - Italy
                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                1 italianArtillery moved from Tripolitania to 48 Sea Zone
                1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                1 italianInfantry moved from Rome to 46 Sea Zone
                1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                1 italianInfantry moved from Greece to Bulgaria
                1 italianFighter moved from Algeria to Greece
                1 italianNavalFighter moved from Northern Italy to Algeria
                1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                1 italianTacticalBomber moved from Cyrenaica to Greece
                1 italianFighter moved from Morrocco to Madrid
                2 italianDestroyers moved from 50 Sea Zone to 52 Sea Zone
                1 italianNavalFighter moved from Sicily to Morrocco
                1 italianInfantry moved from Northern Spain to Madrid
                2 Trucks, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                1 Train moved from Northern Italy to Madrid
                1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                2 Trucks moved from Rome to Northern Spain
                1 italianStrategicBomber moved from Rome to Greece
        
            Purchase Units - Italy
                Italy buy 2 italianArtillerys, 1 italianBarracks, 1 italianCruiser and 4 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
        
            Place Units - Italy
                2 italianArtillerys placed in Southern Italy
                4 italianInfantrys placed in Rome
                Units in Madrid being upgraded or consumed: 2 Materials
                1 italianBarracks placed in Madrid
                1 italianCruiser placed in 46 Sea Zone
        
            Turn Complete - Italy
                Italy collect 33 PUs; end with 33 PUs
                Units generate 9 techTokens; Italy end with 27 techTokens
        

        Combat Hit Differential Summary :

        Turkey : -1.08
        Italy : 0.33
        Britain : -0.25
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

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          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Italy round 9

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 9
            
                Research Technology - Italy
                    Italy spend 0 on tech rolls
                        Italy roll 11,5,6,10,3,3,4,1,10,11,2,7,3,9,7,1,7,2 and gets 0 hits
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    1 italianArtillery and 3 italianMarines moved from Malta to 48 Sea Zone
                    1 italianArtillery, 3 italianMarines and 2 italianTransports moved from 48 Sea Zone to 52 Sea Zone
                    3 italianInfantrys moved from Rome to 46 Sea Zone
                    1 italianCombatEngineer moved from Southern Italy to 46 Sea Zone
                    1 italianCombatEngineer, 3 italianInfantrys and 2 italianTransports moved from 46 Sea Zone to 52 Sea Zone
                    1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines moved from 52 Sea Zone to Western Turkey
                    2 italianBattleships moved from 48 Sea Zone to 52 Sea Zone
                    1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks moved from Tripolitania to Cyrenaica
            
                Combat - Italy
                    Battle in Cyrenaica
                        Italy attack with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks
                        Britain defend with 1 Flagpole and 1 britishInfantry
                            Italy roll dice for 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks in Cyrenaica, round 2 : 2/6 hits, 2.42 expected hits
                            Britain roll dice for 1 britishInfantry in Cyrenaica, round 2 : 0/1 hits, 0.25 expected hits
                            1 britishInfantry owned by the Britain lost in Cyrenaica
                        Italy win, taking Cyrenaica from Britain with 1 italianAntiTankGun, 1 italianMech.Infantry, 1 italianTacticalBomber and 3 italianTanks remaining. Battle score for attacker is 3
                        Casualties for Britain: 1 britishInfantry
                    Battle in Western Turkey
                        Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines
                        Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
                            Italy roll dice for 2 italianBattleships in Western Turkey, round 2 : 1/4 hits, 1.67 expected hits
                        Units damaged: 1 turkishEntrenchment owned by the Turkey
                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 3 italianInfantrys and 3 italianMarines in Western Turkey, round 2 : 2/8 hits, 2.08 expected hits
                            Turkey roll dice for 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry in Western Turkey, round 2 : 2/4 hits, 1.50 expected hits
                            1 turkishInfantry owned by the Turkey, 1 turkishAntiAirGun owned by the Turkey and 2 italianInfantrys owned by the Italy lost in Western Turkey
                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 3 : 1/6 hits, 1.75 expected hits
                            Turkey roll dice for 1 turkishArtillery and 1 turkishEntrenchment in Western Turkey, round 3 : 0/2 hits, 1.00 expected hits
                            1 turkishArtillery owned by the Turkey lost in Western Turkey
                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines in Western Turkey, round 4 : 4/6 hits, 1.75 expected hits
                            Turkey roll dice for 1 turkishEntrenchment in Western Turkey, round 4 : 0/1 hits, 0.58 expected hits
                            1 turkishEntrenchment owned by the Turkey lost in Western Turkey
                        Italy win, taking Western Turkey from Turkey with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 3 italianMarines remaining. Battle score for attacker is 11
                        Casualties for Italy: 2 italianInfantrys
                        Casualties for Turkey: 1 turkishAntiAirGun, 1 turkishArtillery, 1 turkishEntrenchment and 1 turkishInfantry
            
                Non Combat Move - Italy
                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                    1 italianArtillery moved from Tripolitania to 48 Sea Zone
                    1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                    1 italianInfantry moved from Rome to 46 Sea Zone
                    1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                    1 italianArtillery and 1 italianInfantry moved from 50 Sea Zone to Greece
                    1 italianInfantry moved from Greece to Bulgaria
                    1 italianFighter moved from Algeria to Greece
                    1 italianNavalFighter moved from Northern Italy to Algeria
                    1 italianAntiAirGun and 1 italianMech.Infantry moved from Tripolitania to Cyrenaica
                    1 italianFighter moved from Morrocco to Madrid
                    1 italianNavalFighter moved from Sicily to Morrocco
                    1 italianInfantry moved from Northern Spain to Madrid
                    1 Train moved from Northern Italy to Madrid
                    1 Train, 1 italianAlpineInfantry and 1 italianArtillery moved from Madrid to Northern Italy
                    3 italianAlpineInfantrys, 2 italianArtillerys and 1 italianCombatEngineer moved from Madrid to Northern Spain
                    2 Trucks moved from Rome to Northern Spain
                    1 italianStrategicBomber moved from Rome to Greece
                    2 italianDestroyers moved from 50 Sea Zone to 45 Sea Zone
                    1 italianTacticalBomber moved from Cyrenaica to Romania
                    1 Material and 1 Truck moved from Madrid to Northern Spain
                    1 Truck and 1 italianArtillery moved from Northern Spain to Northern Italy
                    1 Truck and 1 italianAlpineInfantry moved from Madrid to Northern Italy
            
                Purchase Units - Italy
                    Italy buy 2 italianAirfields, 1 italianArtillery, 1 italianCruiser, 3 italianInfantrys and 1 italianParatrooper; Remaining resources: 2 PUs; 18 techTokens; 
            
                Place Units - Italy
                    3 italianInfantrys and 1 italianParatrooper placed in Rome
                    1 italianArtillery placed in Southern Italy
                    1 italianCruiser placed in 46 Sea Zone
                    Units in Madrid being upgraded or consumed: 1 Material
                    1 italianAirfield placed in Madrid
                    Units in Northern Spain being upgraded or consumed: 1 Material
                    1 italianAirfield placed in Northern Spain
            
                Turn Complete - Italy
                    Italy collect 33 PUs; end with 35 PUs
                    Units generate 9 techTokens; Italy end with 27 techTokens
            

            Combat Hit Differential Summary :

            Turkey : -1.08
            Italy : 0.33
            Britain : -0.25
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut made a couple changes

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Usa round 9

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 9
                
                    Research Technology - Usa
                        Trigger americanaTAP: Usa gains access to AdvancedProduction
                        Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                        Usa spend 0 on tech rolls
                        Usa removing all Technology Tokens after successful research.
                        Usa discover AdvancedSubmarines
                
                    Combat Move - Usa
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        1 americanInfantry moved from Azores to 40 Sea Zone
                        1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                        1 americanInfantry moved from 41 Sea Zone to Southern Spain
                        3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                        2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                        8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                        2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                        8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                        3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin got a quick scramble or two and a potential order of loss from bombards over here.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut ready now

                    ubernautU 3 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Usa round 9

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 9
                      
                          Research Technology - Usa
                              Trigger americanaTAP: Usa gains access to AdvancedProduction
                              Trigger americanaTADS: Usa gains access to AdvancedDefensiveStructures
                              Usa spend 0 on tech rolls
                                  Usa roll 6,12,6,4,11,3,7,7,4,5,2,11,11,10,5,3,3,3 and gets 1 hit
                              Usa removing all Technology Tokens after successful research.
                              Usa discover AdvancedSubmarines
                      
                          Combat Move - Usa
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              1 americanInfantry moved from Azores to 40 Sea Zone
                              1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                              1 americanInfantry moved from 41 Sea Zone to Southern Spain
                              3 americanDestroyers moved from 41 Sea Zone to 62 Sea Zone
                              2 americanNavalFighters moved from 39 Sea Zone to 62 Sea Zone
                              8 americanInfantrys and 1 americanMarine moved from Johnston Island to 116 Sea Zone
                              2 americanBattleships, 2 americanCruisers, 8 americanInfantrys, 1 americanMarine and 5 americanTransports moved from 116 Sea Zone to 144 Sea Zone
                              8 americanInfantrys and 1 americanMarine moved from 144 Sea Zone to Dutch New Guinea
                              3 americanNavalFighters moved from 116 Sea Zone to Dutch New Guinea
                      
                          Combat - Usa
                              Italy scrambles 1 units out of Madrid to defend against the attack in Southern Spain
                              Battle in Dutch New Guinea
                                  Usa attack with 8 americanInfantrys, 1 americanMarine and 3 americanNavalFighters
                                  Japan defend with 1 Flagpole and 1 japaneseMarine
                                      Usa roll dice for 2 americanBattleships and 2 americanCruisers in Dutch New Guinea, round 2 : 4/6 hits, 2.67 expected hits
                                      Japan roll dice for 1 japaneseMarine in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                                      1 japaneseMarine owned by the Japan and 1 americanInfantry owned by the Usa lost in Dutch New Guinea
                                  Usa win, taking Dutch New Guinea from Japan with 7 americanInfantrys, 1 americanMarine and 3 americanNavalFighters remaining. Battle score for attacker is 1
                                  Casualties for Usa: 1 americanInfantry
                                  Casualties for Japan: 1 japaneseMarine
                              Battle in Southern Spain
                                  Usa attack with 1 americanInfantry
                                  Italy defend with 1 Flagpole, 1 Rail, 1 italianAirfield and 1 italianFighter; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                                      Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 0/2 hits, 1.00 expected hits
                                      Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 0/1 hits, 0.17 expected hits
                                      Italy roll dice for 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter in Southern Spain, round 2 : 1/4 hits, 1.25 expected hits
                                      1 americanInfantry owned by the Usa lost in Southern Spain
                                  Italy win with 1 germanAntiAirGun, 2 germanInfantrys and 1 italianFighter remaining. Battle score for attacker is -3
                                  Casualties for Usa: 1 americanInfantry
                              Battle in 62 Sea Zone
                                  Usa attack with 3 americanDestroyers and 2 americanNavalFighters; Brazil loiter and taunt
                                  Germany defend with 1 germanSubmarine
                                      DepthChargeAttack fire in 62 Sea Zone : 1/3 hits, 0.75 expected hits
                                      1 germanSubmarine owned by the Germany lost in 62 Sea Zone
                                  Usa win, taking 62 Sea Zone from Neutral with 3 americanDestroyers and 2 americanNavalFighters remaining. Battle score for attacker is 7
                                  Casualties for Germany: 1 germanSubmarine
                              Moving scrambled unit from Southern Spain back to originating territory: Madrid
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                              Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              3 americanNavalFighters moved from Dutch New Guinea to 144 Sea Zone
                              2 americanNavalFighters moved from 62 Sea Zone to 61 Sea Zone
                              1 americanNavalFighter moved from Johnston Island to 144 Sea Zone
                              1 americanNavalFighter moved from 116 Sea Zone to Queensland
                              2 americanNavalFighters moved from Johnston Island to Hawaiian Islands
                              1 Material and 1 Truck moved from Azores to 39 Sea Zone
                              1 Material, 1 Truck and 1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                              1 Material and 1 Truck moved from 30 Sea Zone to Washington
                              1 americanInfantry and 2 americanMarines moved from Washington to 30 Sea Zone
                              1 americanAntiAirGun moved from New York to 30 Sea Zone
                              1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                              1 americanInfantry and 2 americanMarines moved from 39 Sea Zone to Azores
                              1 americanCarrier moved from 39 Sea Zone to 61 Sea Zone
                              1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                              1 americanInfantry moved from Azores to 40 Sea Zone
                              1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                              1 americanInfantry moved from 41 Sea Zone to Gibraltar
                              1 americanTransport moved from 41 Sea Zone to 39 Sea Zone
                              1 americanCruiser and 3 americanSubmarines moved from 41 Sea Zone to 61 Sea Zone
                              2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                              2 Materials, 1 americanAntiAirGun, 1 americanCombatEngineer, 1 americanDestroyer, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                              2 Materials, 1 americanAntiAirGun and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                              2 americanCarriers, 11 americanDestroyers and 8 americanSubmarines moved from 116 Sea Zone to 144 Sea Zone
                              1 americanSubmarine moved from 126 Sea Zone to 144 Sea Zone
                              1 americanSubmarine moved from 130 Sea Zone to 144 Sea Zone
                              1 Train moved from Los Angeles to Washington
                      
                          Purchase Units - Usa
                              Usa buy 1 americanAirTransport, 1 americanDestroyer, 1 americanDocks, 2 americanHulls, 2 americanInfantrys, 2 americanNavalFighters and 1 americanSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              Units in Hawaiian Islands being upgraded or consumed: 2 Materials
                              1 americanDocks placed in Hawaiian Islands
                              2 americanNavalFighters placed in San Francisco
                              1 americanAirTransport and 2 americanInfantrys placed in Washington
                              1 americanDestroyer, 2 americanHulls and 1 americanSubmarine placed in 156 Sea Zone
                      
                          Activate Technology - Usa
                              Usa activating AdvancedSubmarines
                              Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks
                              Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory
                              Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks
                              Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant
                              Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks
                              Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory
                              Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks
                              Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant
                              Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment
                              Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification
                      
                          Turn Complete - Usa
                              Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                              Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                              Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                              Usa collect 72 PUs; end with 72 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                              Units generate 9 techTokens; Usa end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      DepthChargeAttack fire in 62 Sea Zone : : 0.25
                      Usa : 0.17
                      Japan : 0.67
                      Italy : -0.25
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin battle stats for :united_states:

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Turkey round 9

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 9
                          
                              Combat Move - Turkey
                                  Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                                  Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
                                  Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
                                  Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
                                  1 turkishFighter moved from Turkey to Bulgaria
                                  3 turkishInfantrys moved from Istanbul to Bulgaria
                                  1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin got another scramble gamble over here 😛

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Turkey round 9

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 9
                              
                                  Combat Move - Turkey
                                      Trigger TurkeyAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Turkey
                                      Trigger TurkeyBrazilAllied2: Changing Relationship for Turkey and Brazil from Neutral to Allied
                                      Trigger TurkeyAxisWar: Changing Relationship for Turkey and Finland from Neutral to War
                                      Trigger TurkeyAxisWar: Changing Relationship for Turkey and DanubeAxis from Neutral to War
                                      Trigger TurkeyAxisWar: Changing Relationship for Turkey and VichyFrance from Neutral to War
                                      Trigger TurkeyAxisWar: Changing Relationship for Turkey and Manchuria from Neutral to War
                                      Trigger TurkeyAxisWar: Changing Relationship for Turkey and Thailand from Neutral to War
                                      Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Canada from Neutral to Allied
                                      Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Australia from Neutral to Allied
                                      Trigger TurkeyAxisWar2: Changing Relationship for Turkey and India from Neutral to Allied
                                      Trigger TurkeyAxisWar2: Changing Relationship for Turkey and Egypt from Neutral to Allied
                                      Trigger TurkeyAxisWar2: Changing Relationship for Turkey and ExiledAllies from Neutral to Allied
                                      Trigger TurkeyAxisWar2: Changing Relationship for Turkey and SouthAfrica from Neutral to Allied
                                      Trigger TurkeyAxisWar2: Changing Relationship for Turkey and China from Neutral to Allied
                                      1 turkishFighter moved from Turkey to Bulgaria
                                      3 turkishInfantrys moved from Istanbul to Bulgaria
                                      1 turkishSubmarine moved from 55 Sea Zone to 56 Sea Zone
                              
                                  Combat - Turkey
                                      Battle in Bulgaria
                                          Turkey attack with 1 turkishFighter and 3 turkishInfantrys
                                          Italy defend with 1 italianInfantry; DanubeAxis defend with 1 Flagpole and 1 Rail
                                              Turkey roll dice for 1 turkishFighter and 3 turkishInfantrys in Bulgaria, round 2 : 0/4 hits, 0.75 expected hits
                                              DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                                              1 turkishInfantry owned by the Turkey lost in Bulgaria
                                              Turkey roll dice for 1 turkishFighter and 2 turkishInfantrys in Bulgaria, round 3 : 2/3 hits, 0.58 expected hits
                                              DanubeAxis roll dice for 1 italianInfantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                                              1 turkishInfantry owned by the Turkey and 1 italianInfantry owned by the Italy lost in Bulgaria
                                          Turkey win, taking Bulgaria from DanubeAxis with 1 turkishFighter and 1 turkishInfantry remaining. Battle score for attacker is -3
                                          Casualties for Turkey: 2 turkishInfantrys
                                          Casualties for Italy: 1 italianInfantry
                                      1 turkishDestroyer moved from 54 Sea Zone to 72 Sea Zone
                                      1 turkishFighter moved from Bulgaria to Turkey
                                      1 Truck moved from Turkey to Eastern Turkey
                                      1 Truck and 1 turkishAntiAirGun moved from Eastern Turkey to Turkey
                                      1 turkishAntiTankGun, 1 turkishArtillery and 1 turkishInfantry moved from Eastern Turkey to Turkey
                              
                                  Purchase Units - Turkey
                                      Trigger TurkeyAllied2: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishCombatEngineer
                                      Trigger TurkeyAllied1: Setting requiresUnits to turkishBarracks for unitAttachment attached to turkishInfantry
                                      Trigger TurkeyAllied4: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishArtillery
                                      Trigger TurkeyAllied3: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishTank
                                      Trigger TurkeyAllied6: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishSubmarine
                                      Trigger TurkeyAllied5: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishTransport
                                      Trigger TurkeyAllied8: Setting requiresUnits to turkishFactory for unitAttachment attached to turkishAntiAirGun
                                      Trigger TurkeyAllied7: Setting requiresUnits to turkishDocks for unitAttachment attached to turkishDestroyer
                                      Trigger TurkeyAllied9: Setting requiresUnits to turkishAircraftPlant for unitAttachment attached to turkishFighter
                              
                                  Turn Complete - Turkey
                                      Turkey collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              Turkey : 0.67
                              DanubeAxis : 1.33
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin :germany: R10

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Move Summary: Germany round 10

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 10
                                  
                                      Research Technology - Germany
                                          Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                          Trigger germanaTAP: Germany gains access to AdvancedProduction
                                          Trigger germanaTAL: Germany gains access to AdvancedLogistics
                                          Germany spend 0 on tech rolls
                                          Germany removing all Technology Tokens after successful research.
                                          Germany discover AdvancedLogistics
                                  
                                      Politics - Germany
                                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                                              Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                  
                                      Combat Move - Germany
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Lativa Estonia to Leningrad
                                          1 germanInfantry moved from Southern Ukraine to Kharkov
                                          1 germanInfantry moved from Pinsk Marshes to Kharkov
                                          2 germanStrategicBombers moved from Eastern Poland to Kharkov
                                          1 germanMech.Infantry and 1 germanTank moved from Hungary Slovakia to Bulgaria
                                          1 germanTank moved from Eastern Poland to Bulgaria
                                  

                                  Savegame

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                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut maybe a scramble

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin up for battle

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        TripleA Turn Summary: Finland round 10

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 10
                                        
                                            Reconnaissance Missions - Finland
                                                Finland collect 0 PUs; end with 11 PUs
                                        
                                            Reinforcing - DanubeAxis
                                                DanubeAxis collect 0 PUs; end with 14 PUs
                                        
                                            Counter Intelligence Operations - VichyFrance
                                                VichyFrance collect 0 PUs; end with 17 PUs
                                        
                                            Research Technology - Germany
                                                Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                                Trigger germanaTAP: Germany gains access to AdvancedProduction
                                                Trigger germanaTAL: Germany gains access to AdvancedLogistics
                                                Germany spend 0 on tech rolls
                                                    Germany roll 2,11,1,6,12,6,10,9,11 and gets 1 hit
                                                Germany removing all Technology Tokens after successful research.
                                                Germany discover AdvancedLogistics
                                        
                                            Politics - Germany
                                                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                    Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure!
                                                    Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                        
                                            Combat Move - Germany
                                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Lativa Estonia to Leningrad
                                                1 germanInfantry moved from Southern Ukraine to Kharkov
                                                1 germanInfantry moved from Pinsk Marshes to Kharkov
                                                2 germanStrategicBombers moved from Eastern Poland to Kharkov
                                                1 germanMech.Infantry and 1 germanTank moved from Hungary Slovakia to Bulgaria
                                                1 germanTank moved from Eastern Poland to Bulgaria
                                        
                                            Combat - Germany
                                                Battle in Leningrad
                                                    Germany attack with 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys
                                                    Russia defend with 1 Flagpole and 2 russianInfantrys
                                                        Germany roll dice for 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys in Leningrad, round 2 : 0/7 hits, 2.25 expected hits
                                                        Russia roll dice for 2 russianInfantrys in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                                                        Germany roll dice for 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys in Leningrad, round 3 : 2/7 hits, 2.25 expected hits
                                                        Russia roll dice for 2 russianInfantrys in Leningrad, round 3 : 0/2 hits, 0.67 expected hits
                                                        2 russianInfantrys owned by the Russia lost in Leningrad
                                                    Germany win, taking Leningrad from Russia with 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys remaining. Battle score for attacker is 6
                                                    Casualties for Russia: 2 russianInfantrys
                                                Battle in Bulgaria
                                                    Germany attack with 1 germanMech.Infantry and 2 germanTanks
                                                    Turkey defend with 1 Flagpole, 1 Rail and 1 turkishInfantry
                                                        Germany roll dice for 1 germanMech.Infantry and 2 germanTanks in Bulgaria, round 2 : 1/3 hits, 0.92 expected hits
                                                        Turkey roll dice for 1 turkishInfantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 turkishInfantry owned by the Turkey and 1 germanMech.Infantry owned by the Germany lost in Bulgaria
                                                    Germany win, taking Bulgaria from Turkey with 2 germanTanks remaining. Battle score for attacker is -2
                                                    Casualties for Germany: 1 germanMech.Infantry
                                                    Casualties for Turkey: 1 turkishInfantry
                                                Battle in Kharkov
                                                    Germany attack with 2 germanInfantrys and 2 germanStrategicBombers
                                                    Russia defend with 1 Flagpole and 1 russianInfantry
                                                        Germany roll dice for 2 germanInfantrys and 2 germanStrategicBombers in Kharkov, round 2 : 0/4 hits, 1.17 expected hits
                                                        Russia roll dice for 1 russianInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                                        Germany roll dice for 2 germanInfantrys and 2 germanStrategicBombers in Kharkov, round 3 : 1/4 hits, 1.17 expected hits
                                                        Russia roll dice for 1 russianInfantry in Kharkov, round 3 : 1/1 hits, 0.33 expected hits
                                                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Kharkov
                                                    Germany win, taking Kharkov from Russia with 1 germanInfantry and 2 germanStrategicBombers remaining. Battle score for attacker is 0
                                                    Casualties for Germany: 1 germanInfantry
                                                    Casualties for Russia: 1 russianInfantry
                                        
                                            Non Combat Move - Germany
                                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                                1 germanSubmarine moved from 24 Sea Zone to 25 Sea Zone
                                                1 germanSubmarine moved from 23 Sea Zone to 25 Sea Zone
                                                1 germanInfantry moved from Northern Germany to Low Countries
                                                2 germanInfantrys moved from Berlin to Northern Germany
                                                2 germanInfantrys moved from Eastern Germany to Northern Germany
                                                3 germanInfantrys moved from Eastern Finland to Leningrad
                                                3 germanInfantrys moved from Finland to Eastern Finland
                                                1 Truck moved from Lativa Estonia to Finland
                                                5 germanAntiTankGuns moved from Belorussia to Eastern Poland
                                                1 germanInfantry moved from Eastern Poland to Belorussia
                                                2 germanMech.Infantrys moved from Eastern Poland to Belorussia
                                                2 germanAntiAirGuns and 2 germanMech.Infantrys moved from Belorussia to Eastern Poland
                                                2 germanStrategicBombers moved from Kharkov to Eastern Germany
                                                1 germanNavalFighter moved from Western France to Northern France
                                                1 germanFighter moved from Eastern Germany to Northern France
                                                6 germanFighters moved from Eastern Poland to Low Countries
                                                2 germanTacticalBombers moved from Eastern Poland to Northern Germany
                                                2 Materials and 1 Train moved from Berlin to Low Countries
                                                1 Train moved from Low Countries to Vichy France
                                                2 Materials and 1 Train moved from Vichy France to Low Countries
                                                1 germanCombatEngineer moved from Norway to 25 Sea Zone
                                                1 germanCombatEngineer moved from 25 Sea Zone to Low Countries
                                                1 Train moved from Poland to Eastern Poland
                                                1 Train moved from Eastern Germany to Eastern Poland
                                                1 Train and 2 germanArtillerys moved from Eastern Poland to Northern Germany
                                                1 Train moved from Northern Germany to Eastern Germany
                                                2 germanInfantrys moved from Northern France to Low Countries
                                                1 Train, 1 germanArtillery and 1 germanCombatEngineer moved from Eastern Poland to Low Countries
                                                1 Train moved from Low Countries to Northern Germany
                                                1 Material and 1 germanAirTransport moved from Berlin to Northern France
                                                1 germanInfantry moved from Low Countries to Northern France
                                                2 germanInfantrys moved from Poland to 27 Sea Zone
                                                2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 25 Sea Zone
                                                2 germanInfantrys moved from 25 Sea Zone to Low Countries
                                                1 Truck and 1 germanInfantry moved from Poland to Northern Germany
                                                1 Truck moved from Northern Germany to Berlin
                                                1 Train moved from Vichy France to Western France
                                                1 Train and 2 germanArtillerys moved from Western France to Low Countries
                                                1 Train moved from Low Countries to Vichy France
                                                1 germanAlpineInfantry moved from Central Norway to Norway
                                                1 germanAlpineInfantry moved from Northern Spain to Western France
                                                1 germanAirTransport moved from Northern France to Western France
                                                1 germanMech.Infantry moved from Eastern Poland to Belorussia
                                                1 germanAntiAirGun and 1 germanMech.Infantry moved from Belorussia to Eastern Poland
                                                3 Trucks moved from Romania to Eastern Poland
                                                1 germanNavalFighter moved from Sardinia to Low Countries
                                                1 Truck and 1 germanAntiAirGun moved from Algeria to Morrocco
                                                1 Truck moved from Morrocco to Algeria
                                                1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                                                2 germanAntiAirGuns moved from Vichy France to 44 Sea Zone
                                                2 germanAntiAirGuns and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                                                2 germanAntiAirGuns moved from 45 Sea Zone to Algeria
                                                1 germanCombatEngineer moved from Algeria to Morrocco
                                                1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                                                1 Truck moved from Northern Spain to 44 Sea Zone
                                                1 Material moved from Vichy France to 44 Sea Zone
                                                1 Material, 1 Truck and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone
                                                1 Material and 1 Truck moved from 45 Sea Zone to Algeria
                                                1 Truck moved from Algeria to Morrocco
                                                2 germanArtillerys moved from Algeria to Morrocco
                                                1 germanAlpineInfantry and 1 germanInfantry moved from Morrocco to Algeria
                                                1 germanAlpineInfantry moved from Northern Spain to Western France
                                                1 germanAirTransport moved from Vichy France to Western France
                                        
                                            Purchase Units - Germany
                                                Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                                                Germany buy 1 germanAirfield, 1 germanCombatEngineer, 1 germanDocks, 2 germanEntrenchments, 6 germanInfantrys, 1 germanStrategicBomber and 4 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                                Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                                        
                                            Place Units - Germany
                                                4 germanTransports placed in 25 Sea Zone
                                                Units in Low Countries being upgraded or consumed: 4 Materials
                                                1 germanAirfield and 1 germanDocks placed in Low Countries
                                                Units in Northern France being upgraded or consumed: 1 Material
                                                1 germanEntrenchment placed in Northern France
                                                1 germanStrategicBomber placed in Southern Germany
                                                4 germanInfantrys placed in Berlin
                                                1 germanCombatEngineer and 2 germanInfantrys placed in Eastern Germany
                                                Units in Cape Town being upgraded or consumed: 1 Material
                                                1 germanEntrenchment placed in Cape Town
                                        
                                            Activate Technology - Germany
                                                Germany activating AdvancedLogistics
                                                Trigger germanAL2: Setting transportCapacity to 4 for unitAttachment attached to germanAirTransport
                                                Trigger germanAL3: Setting maxScrambleCount to 4 for unitAttachment attached to germanAirfield
                                                Trigger germanAL1: Setting transportCapacity to 7 for unitAttachment attached to germanTransport
                                        
                                            Turn Complete - Germany
                                                Germany collect 68 PUs; end with 68 PUs
                                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 71 PUs
                                                Units generate 9 techTokens; Germany end with 9 techTokens
                                                Units Change Ownership
                                                    Some Units in Algeria change ownership: 1 Material
                                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                        
                                            Purchase Units - VichyFrance
                                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                                VichyFrance buy 1 germanAirTransport and 1 germanInfantry; Remaining resources: 7 PUs; 
                                        
                                            Place Units - VichyFrance
                                                1 Material, 1 germanAirTransport and 1 germanInfantry placed in Vichy France
                                        
                                            Turn Complete - VichyFrance
                                                VichyFrance collect 16 PUs; end with 23 PUs
                                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 21 PUs
                                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs
                                                Units Change Ownership
                                                    Some Units in Algeria change ownership: 1 Material
                                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                    Some Units in Vichy France change ownership: 1 Material, 1 germanAirTransport and 1 germanInfantry
                                        
                                            Purchase Units - DanubeAxis
                                                DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 1 PUs; 
                                        
                                            Place Units - DanubeAxis
                                                3 germanInfantrys placed in Hungary Slovakia
                                                DanubeAxis undo move 1.
                                                1 germanAntiTankGun placed in Hungary Slovakia
                                                3 germanInfantrys placed in Romania
                                        
                                            Turn Complete - DanubeAxis
                                                DanubeAxis collect 12 PUs; end with 13 PUs
                                                Units Change Ownership
                                                    Some Units in Hungary Slovakia change ownership: 1 germanAntiTankGun
                                                    Some Units in Romania change ownership: 3 germanInfantrys
                                        
                                            Purchase Units - Finland
                                                Finland buy 3 germanInfantrys; Remaining resources: 2 PUs; 
                                        
                                            Place Units - Finland
                                                3 germanInfantrys placed in Finland
                                        
                                            Turn Complete - Finland
                                                Finland collect 10 PUs; end with 12 PUs
                                                Some Units in Finland change ownership: 3 germanInfantrys
                                        

                                        Combat Hit Differential Summary :

                                        Turkey : 0.67
                                        Germany : -3.75
                                        Russia : -1.00
                                        

                                        Savegame

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut back to you

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin don't think i'll need you for combat you tryign to do 🗾 today or no?

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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