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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin no worries you too! 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Thailand round 10

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 10
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 7 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 11 PUs
        
            Research Technology - Japan
                Japan spend 0 on tech rolls
                    Japan roll 8,10,5,4,4,6,4,6,11,11,6,4,8,9,10,5,9,2 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                2 units repaired.
                    2 japaneseBattleship-damageds owned by the Japan removed in 93 Sea Zone
                    2 japaneseBattleships owned by the Japan added in 93 Sea Zone
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                1 japaneseInfantry moved from Eastern Manchuria to Vladivostok
                      Manchuria take Vladivostok from Russia
                1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray
                      Manchuria take Khabarovskiy Kray from Russia
                1 japaneseStrategicBomber moved from Shansi to Yakut
                2 japaneseInfantrys moved from Kwangtung to Fo Kien
                1 japaneseFighter moved from French Indochina to Fo Kien
                2 japaneseNavalFighters moved from Shanghai to Fo Kien
                1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka
        
            Combat - Japan
                Strategic bombing raid in Yakut
                        AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                    Bombing raid in Yakut rolls: 2 and causes: 2 damage to unit: Rail
                    Bombing raid in Yakut causes 2 damage total. 
                Battle in Kamchatka
                Battle in Fo Kien
                    Japan attack with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters in Fo Kien, round 2 : 2/5 hits, 1.33 expected hits
                        China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                        1 chineseInfantry owned by the China lost in Fo Kien
                    Japan win, taking Kamchatka from Russia, taking Fo Kien from China with 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                    Casualties for China: 1 chineseInfantry
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                1 japaneseStrategicBomber moved from Yakut to Northern Manchuria
                1 japaneseInfantry moved from Kwangtung to French Indochina
                1 japaneseMech.Infantry moved from Kwangtung to Burma
                1 japaneseFighter moved from Fo Kien to French Indochina
                3 japaneseInfantrys moved from Thailand to Burma
                1 japaneseBattleship, 2 japaneseCarriers, 3 japaneseCruisers and 6 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone
                2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseCruisers and 12 japaneseDestroyers moved from 93 Sea Zone to 129 Sea Zone
                3 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                2 japaneseNavalFighters moved from Fo Kien to 129 Sea Zone
                2 japaneseNavalFighters moved from Manchuria to 129 Sea Zone
                1 japaneseSubmarine moved from 121 Sea Zone to 126 Sea Zone
                2 japaneseDestroyers moved from 99 Sea Zone to 127 Sea Zone
                1 japaneseInfantry and 1 japaneseMarine moved from Luzon to 128 Sea Zone
                1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 129 Sea Zone
                1 japaneseInfantry and 1 japaneseMarine moved from 129 Sea Zone to Phillippines
                3 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone
                4 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 127 Sea Zone
                4 japaneseInfantrys moved from 127 Sea Zone to Phillippines
                1 japaneseAntiTankGun moved from Shanghai to Shantung
                1 japaneseAntiTankGun moved from Shansi to Shantung
                1 japaneseInfantry moved from Shansi to Suiyuan
                3 japaneseInfantrys moved from Shansi to Shantung
                8 japaneseAlpineInfantrys, 3 japaneseArtillerys and 2 japaneseCombatEngineers moved from Shansi to Peking
                2 japaneseFighters moved from Northern Manchuria to Peking
                3 japaneseInfantrys moved from Manchuria to Peking
                1 japaneseAntiTankGun and 1 japaneseMech.Infantry moved from Chahar to Shantung
                2 japaneseArtillerys moved from Manchuria to Peking
                3 japaneseArtillerys moved from Chahar to Northern Manchuria
                1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Eastern Manchuria to Northern Manchuria
                1 Truck moved from Northern Manchuria to Manchuria
                1 Train moved from Northern Manchuria to Manchuria
                1 Truck moved from Northern Manchuria to Manchuria
                1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone
                2 japaneseMech.Infantrys and 5 japaneseTanks moved from Chahar to Northern Manchuria
                2 japaneseArtillerys and 4 japaneseInfantrys moved from Northern Manchuria to Chahar
                1 Train moved from Manchuria to Korea
                1 Train and 2 japaneseArtillerys moved from Korea to Peking
                1 Train moved from Peking to Manchuria
                2 japaneseFighters moved from Peking to Northern Manchuria
                2 japaneseInfantrys moved from Northern Manchuria to Chahar
                1 Material and 1 japaneseAirTransport moved from Japan to Korea
                1 japaneseAirTransport moved from Korea to Japan
                1 Material and 1 Truck moved from Tokyo to Japan
                1 Truck moved from Japan to Tokyo
                1 Truck moved from Manchuria to Korea
                1 japaneseAirTransport moved from Japan to Tokyo
        
            Purchase Units - Japan
                Japan buy 1 japaneseAirTransport, 4 japaneseDestroyers, 5 japaneseInfantrys, 2 japaneseMarines and 1 japaneseTransport; Remaining resources: 1 PUs; 18 techTokens; 
        
            Place Units - Japan
                1 japaneseAirTransport placed in Japan
                2 japaneseDestroyers placed in 93 Sea Zone
                2 japaneseMarines placed in Luzon
                2 japaneseDestroyers placed in 96 Sea Zone
                3 japaneseInfantrys placed in Kyushu Shikoku
                2 japaneseInfantrys placed in Peking
                1 japaneseTransport placed in 98 Sea Zone
        
            Turn Complete - Japan
                Japan collect 63 PUs; end with 64 PUs
                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 67 PUs
                Units generate 9 techTokens; Japan end with 27 techTokens
                Units Change Ownership
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                    Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
        
            Purchase Units - Manchuria
                Manchuria buy 2 japaneseInfantrys; Remaining resources: 1 PUs; 
        
            Place Units - Manchuria
                2 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 10 PUs; end with 11 PUs
                Units Change Ownership
                    Some Units in Manchuria change ownership: 2 japaneseInfantrys
                    Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
        
            Purchase Units - Thailand
                Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - Thailand
                3 japaneseInfantrys placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 9 PUs; end with 11 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                    Some Units in Thailand change ownership: 3 japaneseInfantrys
        

        Combat Hit Differential Summary :

        AntiAircraftGun fire in Yakut : : -0.17
        Japan : 0.67
        China : -0.25
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 2 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: China round 10

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 10
            
                Research Technology - China
                    China spend 0 on tech rolls
                        China roll 11,4,5,8,6,10 and gets 0 hits
            
                Combat Move - China
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                    2 chineseInfantrys moved from Shensi to Shansi
                    2 chineseInfantrys moved from Inner Mongolia to Suiyuan
                    2 chineseFighters moved from Chungking to Shansi
                    2 chineseFighters moved from Chungking to Suiyuan
            
                Combat - China
                    Battle in Shansi
                        China attack with 2 chineseFighters and 2 chineseInfantrys
                        Japan defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield and 1 japaneseInfantry
                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Shansi, round 2 : 1/4 hits, 1.17 expected hits
                            Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                            1 japaneseInfantry owned by the Japan lost in Shansi
                        Some non-combat units are destroyed: 
                        China win, taking Shansi from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                    Battle in Suiyuan
                        China attack with 2 chineseFighters and 2 chineseInfantrys
                        Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseInfantry
                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Suiyuan, round 2 : 2/4 hits, 1.17 expected hits
                            Japan roll dice for 1 japaneseInfantry in Suiyuan, round 2 : 0/1 hits, 0.25 expected hits
                            1 japaneseInfantry owned by the Japan lost in Suiyuan
                        Some non-combat units are destroyed: 
                        China win, taking Suiyuan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseProd1: China has 1 Material placed in Chungking
                    2 chineseFighters moved from Shansi to Inner Mongolia
                    2 chineseFighters moved from Suiyuan to Inner Mongolia
                    3 Trucks moved from Kansu to Singkiang
                    1 Truck moved from Hupeh to Tsinghai
                    2 chineseMech.Infantrys moved from Inner Mongolia to Tsinghai
                    2 Materials and 2 chineseMech.Infantrys moved from Chungking to Kweichow
                    2 chineseMech.Infantrys moved from Kweichow to Chungking
                    2 chineseMech.Infantrys moved from Chungking to Hupeh
                    2 chineseAntiAirGuns and 2 chineseMech.Infantrys moved from Hupeh to Kweichow
                    1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Inner Mongolia to Hupeh
                    1 chineseMech.Infantry moved from Hupeh to Inner Mongolia
                    4 chineseTanks moved from Inner Mongolia to Chungking
                    3 chineseInfantrys moved from Singkiang to Tsinghai
                    3 chineseInfantrys moved from Tsinghai to Kansu
                    1 chineseAntiTankGun moved from Ningsia to Kansu
                    1 chineseAlpineInfantry and 2 chineseInfantrys moved from Kansu to Chungking
                    10 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 10 chineseArtillerys, 1 chineseCombatEngineer and 8 chineseInfantrys moved from Inner Mongolia to Hupeh
                    1 chineseAlpineInfantry, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry moved from Hupeh to Kweichow
                    2 chineseAlpineInfantrys, 1 chineseArtillery and 1 chineseCombatEngineer moved from Chungking to Eastern Szechwan
            
                Purchase Units - China
                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                    China repair damage of 5x chineseBarracks, 2x chineseAirfield; Remaining resources: 39 PUs; 6 techTokens; 
                    China buy 1 Material, 5 chineseAlpineInfantrys, 1 chineseBarracks, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 2 PUs; 6 techTokens; 
            
                Place Units - China
                    Units in Kweichow being upgraded or consumed: 2 Materials
                    1 chineseBarracks placed in Kweichow
                    1 Material, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                    2 chineseAlpineInfantrys placed in Hupeh
                    3 chineseAlpineInfantrys placed in Singkiang
            
                Turn Complete - China
                    China collect 32 PUs; end with 34 PUs
                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 37 PUs
                    Units generate 3 techTokens; China end with 9 techTokens
            

            Combat Hit Differential Summary :

            China : 0.67
            Japan : -0.50
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin battle stats for :china:

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Australia round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Supporting Britain - Canada
                        Canada collect 0 PUs; end with 15 PUs
                
                    Organizing Partisan Operations - ExiledAllies
                        ExiledAllies collect 0 PUs; end with 9 PUs
                
                    Preparing Defense - Egypt
                        Egypt collect 0 PUs; end with 10 PUs
                
                    Preparing Ambushes - India
                        India collect 0 PUs; end with 13 PUs
                
                    Preparing Naval Operations - Australia
                        Australia collect 0 PUs; end with 17 PUs
                        Trigger britishaTAP: Britain gains access to AdvancedProduction
                        Trigger britishaTADS: Britain gains access to AdvancedDefensiveStructures
                        Britain spend 0 on tech rolls
                            Britain roll 6,7,7,3,11,3,12,2,9 and gets 1 hit
                        Britain removing all Technology Tokens after successful research.
                        Britain discover ImprovedFighters
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                        2 britishMarines moved from Sinai to 72 Sea Zone
                        2 britishInfantrys moved from Cairo to 72 Sea Zone
                        2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 72 Sea Zone to 76 Sea Zone
                        2 britishInfantrys and 2 britishMarines moved from 76 Sea Zone to Madagascar
                        1 britishInfantry and 1 britishMarine moved from Cameroon to 70 Sea Zone
                        1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 70 Sea Zone to 71 Sea Zone
                        1 britishInfantry and 1 britishMarine moved from 71 Sea Zone to Cape Town
                        1 britishArtillery moved from Western South Africa to Cape Town
                        1 britishArtillery, 1 britishInfantry and 1 britishTank moved from Eastern South Africa to Cape Town
                
                    Combat - Britain
                        Battle in Cape Town
                            Britain attack with 2 britishArtillerys, 2 britishInfantrys, 1 britishMarine and 1 britishTank
                            Germany defend with 1 Flagpole, 2 Materials, 1 Rail, 1 germanArtillery, 1 germanCombatEngineer and 1 germanEntrenchment
                                Britain roll dice for 2 britishArtillerys, 2 britishInfantrys, 1 britishMarine and 1 britishTank in Cape Town, round 2 : 1/6 hits, 1.92 expected hits
                            Units damaged: 1 germanEntrenchment owned by the Germany
                                Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer and 1 germanEntrenchment in Cape Town, round 2 : 1/3 hits, 1.42 expected hits
                                1 britishInfantry owned by the Britain lost in Cape Town
                                Britain roll dice for 2 britishArtillerys, 1 britishInfantry, 1 britishMarine and 1 britishTank in Cape Town, round 3 : 1/5 hits, 1.67 expected hits
                                Germany roll dice for 1 germanArtillery, 1 germanCombatEngineer and 1 germanEntrenchment in Cape Town, round 3 : 2/3 hits, 1.42 expected hits
                                1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 1 germanArtillery owned by the Germany lost in Cape Town
                                Britain roll dice for 2 britishArtillerys and 1 britishTank in Cape Town, round 4 : 1/3 hits, 1.00 expected hits
                                Germany roll dice for 1 germanCombatEngineer and 1 germanEntrenchment in Cape Town, round 4 : 0/2 hits, 1.08 expected hits
                                1 germanCombatEngineer owned by the Germany lost in Cape Town
                                Britain roll dice for 2 britishArtillerys and 1 britishTank in Cape Town, round 5 : 1/3 hits, 1.00 expected hits
                                Germany roll dice for 1 germanEntrenchment in Cape Town, round 5 : 0/1 hits, 0.58 expected hits
                                1 germanEntrenchment owned by the Germany lost in Cape Town
                            Britain win, taking Cape Town from Germany with 2 britishArtillerys and 1 britishTank remaining. Battle score for attacker is 4
                            Casualties for Britain: 2 britishInfantrys and 1 britishMarine
                            Casualties for Germany: 1 germanArtillery, 1 germanCombatEngineer and 1 germanEntrenchment
                        Battle in Madagascar
                            Britain attack with 2 britishInfantrys and 2 britishMarines
                            VichyFrance defend with 1 Flagpole and 1 germanAirfield; Germany defend with 1 germanInfantry
                                Britain roll dice for 2 britishInfantrys and 2 britishMarines in Madagascar, round 2 : 1/4 hits, 0.83 expected hits
                                VichyFrance roll dice for 1 germanInfantry in Madagascar, round 2 : 1/1 hits, 0.50 expected hits
                                1 germanInfantry owned by the Germany and 1 britishInfantry owned by the Britain lost in Madagascar
                            Some non-combat units are destroyed: 
                            Britain win, taking Madagascar from VichyFrance with 1 britishInfantry and 2 britishMarines remaining. Battle score for attacker is 0
                            Casualties for Britain: 1 britishInfantry
                            Casualties for Germany: 1 germanInfantry
                        Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                        Trigger britishProd1: Britain has 1 Material placed in London
                        4 britishNavalFighters and 2 britishStrategicBombers moved from Central Britain to London
                        1 britishAirTransport moved from London to Gibraltar
                        1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to London
                        2 britishNavalFighters moved from Gibraltar to Central Britain
                        1 britishTacticalBomber moved from Western Egypt to Cairo
                        2 britishNavalFighters moved from Cairo to Turkey
                        1 britishAirTransport and 1 britishParatrooper moved from Cairo to Syria
                        1 britishAirTransport moved from Syria to Cairo
                        1 Material and 1 britishAirTransport moved from Ceylon to Cairo
                        1 Material and 1 britishAirTransport moved from Bombay to Eastern South Africa
                        1 britishNavalFighter moved from Queensland to Southwestern Australia
                        1 britishFighter moved from Queensland to New South Wales
                        1 britishTransport moved from 7 Sea Zone to 21 Sea Zone
                        1 britishAntiAirGun, 4 britishArtillerys, 1 britishCombatEngineer and 2 britishInfantrys moved from Gibraltar to 41 Sea Zone
                        1 britishDestroyer and 1 britishSubmarine moved from 40 Sea Zone to 21 Sea Zone
                        1 britishAntiAirGun, 4 britishArtillerys, 1 britishBattleship, 1 britishCombatEngineer, 4 britishCruisers, 7 britishDestroyers, 2 britishInfantrys, 7 britishSubmarines and 4 britishTransports moved from 41 Sea Zone to 21 Sea Zone
                        1 britishAntiAirGun, 4 britishArtillerys, 1 britishCombatEngineer and 2 britishInfantrys moved from 21 Sea Zone to Central Britain
                        1 britishSubmarine and 1 britishTransport moved from 71 Sea Zone to 81 Sea Zone
                        1 britishSubmarine moved from 83 Sea Zone to 149 Sea Zone
                        1 britishSubmarine moved from 90 Sea Zone to 149 Sea Zone
                        2 britishSubmarines moved from 163 Sea Zone to 149 Sea Zone
                        2 britishBattleships, 2 britishCruisers, 9 britishDestroyers and 3 britishSubmarines moved from 151 Sea Zone to 149 Sea Zone
                        1 britishSubmarine moved from 161 Sea Zone to 162 Sea Zone
                        1 britishArtillery moved from Solomon Islands to 143 Sea Zone
                        1 britishArtillery and 1 britishTransport moved from 143 Sea Zone to 161 Sea Zone
                        1 britishArtillery moved from 161 Sea Zone to Queensland
                        1 britishDestroyer and 1 britishSubmarine moved from 106 Sea Zone to 115 Sea Zone
                        1 Material and 1 Train moved from London to Central Britain
                        1 Train moved from Central Britain to Scotland
                        1 Train, 1 britishAntiAirGun and 1 britishCombatEngineer moved from Scotland to London
                        1 Train moved from London to Exiled Allies
                        1 Train, 1 britishArtillery and 1 britishInfantry moved from Bombay to Syria
                        1 Train moved from Syria to Bombay
                        1 Train and 2 britishAntiAirGuns moved from Southern Australia to Queensland
                        1 Train moved from Queensland to Southern Australia
                        1 Truck moved from Central Britain to Scotland
                        1 Truck and 1 britishAntiAirGun moved from Scotland to Central Britain
                        2 Trucks moved from Central Britain to Exiled Allies
                        2 Trucks moved from Gold Coast to Western Anglo Egyptian Sudan
                        1 Truck moved from Cameroon to Eastern South Africa
                        1 Truck moved from Western South Africa to Cape Town
                        1 Truck and 1 britishArtillery moved from Bombay to Syria
                        1 Truck and 1 britishAntiAirGun moved from Southern Australia to Northwestern Australia
                        1 Truck moved from Northwestern Australia to Southern Australia
                        1 Truck and 1 britishAntiAirGun moved from Southern Australia to Northwestern Australia
                        1 britishTank moved from French West Africa to Gold Coast
                        1 britishMech.Infantry moved from Cameroon to Gold Coast
                        1 britishArtillery and 1 britishMech.Infantry moved from Belgian Congo to Nigeria
                        2 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks moved from Sinai to Syria
                        1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Northwestern Australia
                        1 britishTank moved from Southern Australia to Queensland
                        2 britishAlpineInfantrys, 1 britishArtillery and 9 britishInfantrys moved from Scotland to Central Britain
                        10 britishInfantrys moved from Central Britain to London
                        6 britishArtillerys and 7 britishInfantrys moved from French West Africa to Gold Coast
                        2 britishAntiTankGuns, 5 britishArtillerys and 13 britishInfantrys moved from Western Egypt to Cairo
                        2 britishInfantrys moved from Cairo to Sinai
                        1 britishInfantry moved from Sinai to Trans Jordan
                        1 britishArtillery, 1 britishCombatEngineer and 3 britishInfantrys moved from Southern Australia to Northwestern Australia
                        6 britishInfantrys moved from Southern Australia to Queensland
                
                    Purchase Units - Britain
                        Britain buy 1 britishAirfield, 2 britishAntiAirGuns, 1 britishEntrenchment, 2 britishMech.Infantrys, 2 britishNavalFighters and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Britain
                        Units in Central Britain being upgraded or consumed: 1 Material
                        1 britishEntrenchment, 2 britishNavalFighters and 1 britishTank placed in Central Britain
                        Units in London being upgraded or consumed: 1 Material
                        1 britishAirfield, 2 britishAntiAirGuns and 2 britishMech.Infantrys placed in London
                
                    Activate Technology - Britain
                        Britain activating ImprovedFighters
                        Trigger britishImpFig2: Setting attack to 5 for unitAttachment attached to britishNavalFighter
                        Trigger britishImpFig2: Setting airAttack to 5 for unitAttachment attached to britishNavalFighter
                        Trigger britishImpFig2: Setting defense to 6 for unitAttachment attached to britishNavalFighter
                        Trigger britishImpFig2: Setting airDefense to 6 for unitAttachment attached to britishNavalFighter
                        Trigger britishImpFig1: Setting attack to 6 for unitAttachment attached to britishFighter
                        Trigger britishImpFig1: Setting airAttack to 6 for unitAttachment attached to britishFighter
                        Trigger britishImpFig1: Setting defense to 7 for unitAttachment attached to britishFighter
                        Trigger britishImpFig1: Setting airDefense to 7 for unitAttachment attached to britishFighter
                        Britain giving technology to Usa: ImprovedFighters
                
                    Turn Complete - Britain
                        Britain collect 39 PUs; end with 39 PUs
                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 42 PUs
                        Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 44 PUs
                        Objective Syria2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                        Units generate 9 techTokens; Britain end with 9 techTokens
                        Units Change Ownership
                            Some Units in Cairo change ownership: 2 Materials and 2 britishCombatEngineers
                            Some Units in Eastern South Africa change ownership: 1 Material
                            Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                            Some Units in Southern Australia change ownership: 2 Materials
                
                    Purchase Units - Canada
                        Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                
                    Place Units - Canada
                        1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone
                
                    Turn Complete - Canada
                        Canada collect 15 PUs; end with 15 PUs
                        Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                
                    Purchase Units - ExiledAllies
                        ExiledAllies buy 2 britishCombatEngineers; Remaining resources: 1 PUs; 
                
                    Place Units - ExiledAllies
                        2 britishCombatEngineers placed in Exiled Allies
                
                    Turn Complete - ExiledAllies
                        ExiledAllies collect 18 PUs; end with 19 PUs
                        Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
                        Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs
                        Some Units in Exiled Allies change ownership: 2 britishCombatEngineers
                
                    Purchase Units - Egypt
                        Egypt buy 1 britishEntrenchment, 1 britishFortification and 1 britishTransport; Remaining resources: 1 PUs; 
                
                    Place Units - Egypt
                        Units in Cairo being upgraded or consumed: 2 Materials and 1 britishEntrenchment
                        1 britishEntrenchment and 1 britishFortification placed in Cairo
                        1 britishTransport placed in 72 Sea Zone
                
                    Turn Complete - Egypt
                        Egypt collect 10 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in 72 Sea Zone change ownership: 1 britishTransport
                            Some Units in Cairo change ownership: 2 britishCombatEngineers
                
                    Turn Complete - SouthAfrica
                        SouthAfrica collect 7 PUs; end with 7 PUs
                        Units Change Ownership
                            Some Units in Cape Town change ownership: 2 Materials
                            Some Units in Eastern South Africa change ownership: 1 Material
                
                    Purchase Units - India
                        India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - India
                        1 britishArtillery and 1 britishInfantry placed in Bombay
                        2 britishInfantrys placed in Calcutta
                
                    Turn Complete - India
                        India collect 13 PUs; end with 13 PUs
                        Units Change Ownership
                            Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                            Some Units in Calcutta change ownership: 2 britishInfantrys
                
                    Purchase Units - Australia
                        Australia buy 1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTransport; Remaining resources: 1 PUs; 
                
                    Place Units - Australia
                        1 britishTransport placed in 149 Sea Zone
                        1 britishCombatEngineer and 1 britishMech.Infantry placed in New South Wales
                
                    Turn Complete - Australia
                        Australia collect 17 PUs; end with 18 PUs
                        Units Change Ownership
                            Some Units in 149 Sea Zone change ownership: 1 britishTransport
                            Some Units in New South Wales change ownership: 1 britishCombatEngineer and 1 britishMech.Infantry
                            Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                            Some Units in Southern Australia change ownership: 2 Materials
                

                Combat Hit Differential Summary :

                VichyFrance : 0.50
                Britain : -1.42
                Germany : -1.50
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by ubernaut

                  @colin that was abit of a thinker you asw&l is pretty scary 😛 go for :italy:

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Italy round 10

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 10
                    
                        Research Technology - Italy
                            Italy spend 0 on tech rolls
                                Italy roll 5,1,7,6,3,8,3,11,2,12,4,3,9,5,10,3,4,1,2,6,11,4,12,2,9,8,5 and gets 2 hits
                            Italy removing all Technology Tokens after successful research.
                            Italy discover AdvancedHulls
                    
                        Combat Move - Italy
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                            1 italianTank moved from Cyrenaica to Tobruk
                                  Italy take Al Kufrah from Egypt
                                  Italy take Tobruk from Britain
                            1 italianArtillery and 1 italianInfantry moved from Greece to Istanbul
                            1 italianInfantry moved from Peloponnese to 52 Sea Zone
                            1 italianInfantry moved from 52 Sea Zone to Crete
                            1 italianTransport moved from 52 Sea Zone to 50 Sea Zone
                            1 italianArtillery moved from Southern Italy to 50 Sea Zone
                            1 italianArtillery and 1 italianTransport moved from 50 Sea Zone to 52 Sea Zone
                            1 italianMarine moved from Western Turkey to 52 Sea Zone
                            1 italianArtillery and 1 italianMarine moved from 52 Sea Zone to Istanbul
                            1 italianTacticalBomber moved from Romania to Istanbul
                            1 italianStrategicBomber moved from Greece to Istanbul
                            1 italianFighter moved from Greece to Istanbul
                            1 italianAirTransport and 1 italianParatrooper moved from Rome to Istanbul
                    
                        Combat - Italy
                            Battle in Crete
                            Battle in Istanbul
                                Italy attack with 1 italianAirTransport, 2 italianArtillerys, 1 italianFighter, 1 italianInfantry, 1 italianMarine, 1 italianParatrooper, 1 italianStrategicBomber and 1 italianTacticalBomber
                                Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun and 1 turkishEntrenchment
                                    AntiAircraftGun fire in Istanbul : 0/1 hits, 0.08 expected hits
                                    Italy roll dice for 2 italianBattleships in Istanbul, round 2 : 4/4 hits, 1.67 expected hits
                                    Turkey roll dice for 1 turkishAntiAirGun and 1 turkishEntrenchment in Istanbul, round 2 : 1/2 hits, 0.75 expected hits
                                    1 turkishAntiAirGun owned by the Turkey, 1 turkishEntrenchment owned by the Turkey and 1 italianInfantry owned by the Italy lost in Istanbul
                                Italy win, taking Crete from Britain, taking Istanbul from Turkey with 1 italianAirTransport, 2 italianArtillerys, 1 italianFighter, 1 italianMarine, 1 italianParatrooper, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 7
                                Casualties for Italy: 1 italianInfantry
                                Casualties for Turkey: 1 turkishAntiAirGun and 1 turkishEntrenchment
                    
                        Non Combat Move - Italy
                            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                            1 italianAntiAirGun, 1 italianMech.Infantry and 2 italianTanks moved from Cyrenaica to Tobruk
                            1 italianTransport moved from 52 Sea Zone to 51 Sea Zone
                            1 italianAntiTankGun and 1 italianMech.Infantry moved from Cyrenaica to 51 Sea Zone
                            1 italianAntiTankGun, 1 italianMech.Infantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
                            1 italianAntiTankGun and 1 italianMech.Infantry moved from 52 Sea Zone to Western Turkey
                            1 Train and 2 italianAlpineInfantrys moved from Northern Italy to Greece
                            1 Train moved from Greece to Northern Italy
                            2 Trucks and 2 italianArtillerys moved from Northern Italy to Greece
                            1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
                            2 italianInfantrys moved from Rome to 46 Sea Zone
                            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                            2 italianInfantrys moved from 50 Sea Zone to Greece
                            1 italianCruiser moved from 46 Sea Zone to 52 Sea Zone
                            1 italianInfantry moved from Rome to Southern Italy
                            2 italianArtillerys and 2 italianMech.Infantrys moved from Northern Spain to Northern Italy
                            1 italianArtillery, 1 italianInfantry and 1 italianTank moved from Madrid to Northern Spain
                            3 italianDestroyers moved from 45 Sea Zone to 50 Sea Zone
                            1 italianAirTransport moved from Istanbul to Greece
                            1 italianFighter moved from Madrid to Rome
                            1 italianFighter and 1 italianTacticalBomber moved from Istanbul to Romania
                            1 italianStrategicBomber moved from Istanbul to Romania
                            1 italianCruiser moved from 45 Sea Zone to 50 Sea Zone
                            1 italianCombatEngineer moved from Madrid to Northern Spain
                            2 Trucks, 1 italianAlpineInfantry and 1 italianCombatEngineer moved from Northern Spain to Northern Yugoslavia
                            2 italianAlpineInfantrys moved from Northern Spain to Vichy France
                    
                        Purchase Units - Italy
                            Italy repair damage of 1x Rail; Remaining resources: 34 PUs; 0 techTokens; 
                            Italy buy 2 Materials, 1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Italy
                            2 Materials and 1 italianArtillery placed in Southern Italy
                            3 italianInfantrys and 1 italianMarine placed in Rome
                            1 italianTransport placed in 49 Sea Zone
                    
                        Activate Technology - Italy
                            Italy activating AdvancedHulls
                            Trigger italianAH1: Setting defense to 7 for unitAttachment attached to italianCruiser
                            Trigger italianAH1: Setting attackAA to 2 for unitAttachment attached to italianCruiser
                            Trigger italianAH2: Setting defense to 6 for unitAttachment attached to italianBattleship
                            Trigger italianAH3: Setting defense to 6 for unitAttachment attached to italianBattleship-damaged
                            Italy giving technology to Germany: AdvancedHulls
                    
                        Turn Complete - Italy
                            Italy collect 36 PUs; end with 36 PUs
                            Units generate 9 techTokens; Italy end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Turkey : 0.25
                    AntiAircraftGun fire in Istanbul : : -0.08
                    Italy : 2.33
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

                      ubernautU 3 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Usa round 10

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 10
                        
                            Research Technology - Usa
                                Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                                Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                                Usa spend 0 on tech rolls
                        
                            Combat Move - Usa
                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                1 americanInfantry moved from Azores to 39 Sea Zone
                                1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                                1 americanInfantry moved from 41 Sea Zone to Southern Spain
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin quickie bombard ool if you are around 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Usa round 10

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 10
                            
                                Research Technology - Usa
                                    Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                                    Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                                    Usa spend 0 on tech rolls
                                        Usa roll 1,6,11,3,7,4,4,10,7 and gets 0 hits
                            
                                Combat Move - Usa
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                    1 americanInfantry moved from Azores to 39 Sea Zone
                                    1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                                    1 americanInfantry moved from 41 Sea Zone to Southern Spain
                            
                                Combat - Usa
                                    Battle in Southern Spain
                                        Usa attack with 1 americanInfantry
                                        Italy defend with 1 Flagpole, 1 Rail and 1 italianAirfield; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                                            Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 2/2 hits, 1.00 expected hits
                                            Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 1/1 hits, 0.17 expected hits
                                            Italy roll dice for 1 germanAntiAirGun and 2 germanInfantrys in Southern Spain, round 2 : 1/3 hits, 0.83 expected hits
                                            2 germanInfantrys owned by the Germany, 1 americanInfantry owned by the Usa and 1 germanAntiAirGun owned by the Germany lost in Southern Spain
                                        Italy win with no units remaining. Battle score for attacker is 7
                                        Casualties for Usa: 1 americanInfantry
                                        Casualties for Germany: 1 germanAntiAirGun and 2 germanInfantrys
                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                    1 americanNavalFighter moved from 144 Sea Zone to Queensland
                                    1 americanNavalFighter moved from San Francisco to 116 Sea Zone
                                    2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                                    1 americanNavalFighter moved from San Francisco to Hawaiian Islands
                                    2 americanNavalFighters moved from 61 Sea Zone to Central Britain
                                    1 Material and 1 americanAirTransport moved from Washington to Los Angeles
                                    7 americanInfantrys and 1 americanMarine moved from Dutch New Guinea to 144 Sea Zone
                                    2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 11 americanDestroyers, 7 americanInfantrys, 1 americanMarine, 3 americanNavalFighters, 10 americanSubmarines and 5 americanTransports moved from 144 Sea Zone to 116 Sea Zone
                                    2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                    1 americanDestroyer, 2 americanInfantrys, 2 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                                    1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                                    1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                                    9 americanInfantrys and 1 americanMarine moved from 116 Sea Zone to Johnston Island
                                    2 americanInfantrys moved from Gibraltar to 41 Sea Zone
                                    1 americanInfantry moved from Gibraltar to 41 Sea Zone
                                    1 americanInfantry moved from Gibraltar to 41 Sea Zone
                                    4 americanInfantrys and 2 americanTransports moved from 41 Sea Zone to 21 Sea Zone
                                    4 americanInfantrys moved from 21 Sea Zone to Central Britain
                                    1 americanInfantry and 2 americanMarines moved from Azores to 39 Sea Zone
                                    1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                    1 americanCarrier, 1 americanCruiser and 3 americanSubmarines moved from 61 Sea Zone to 41 Sea Zone
                                    3 americanDestroyers moved from 62 Sea Zone to 41 Sea Zone
                                    1 americanAntiAirGun, 1 americanInfantry and 2 americanMarines moved from 41 Sea Zone to Gibraltar
                                    2 americanInfantrys moved from Washington to 30 Sea Zone
                                    2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                                    2 americanInfantrys moved from 39 Sea Zone to Azores
                                    2 Materials and 1 Train moved from Washington to Los Angeles
                                    1 Truck moved from Washington to Central US
                            
                                Purchase Units - Usa
                                    Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                                    Usa buy 2 americanAdvancedSubmarines, 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 2 americanInfantrys, 1 americanNavalFighter, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                            
                                Place Units - Usa
                                    Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
                                    2 americanAdvancedSubmarines, 1 americanBattleship and 1 americanCarrier placed in 156 Sea Zone
                                    1 americanNavalFighter placed in San Francisco
                                    1 americanDestroyer and 1 americanSubmarine placed in 115 Sea Zone
                                    1 americanTransport placed in 30 Sea Zone
                                    2 americanInfantrys placed in Washington
                            
                                Activate Technology - Usa
                                    Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                                    Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                                    Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                                    Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                                    Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                                    Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                                    Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                                    Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
                            
                                Turn Complete - Usa
                                    Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                    Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                    Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                    Usa collect 72 PUs; end with 72 PUs
                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                    Units generate 9 techTokens; Usa end with 18 techTokens
                            

                            Combat Hit Differential Summary :

                            Usa : 1.83
                            Italy : 0.17
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin battle stats for :united_states:

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Turkey round 10

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 10
                                
                                    Combat Move - Turkey
                                
                                    Combat - Turkey
                                
                                    Non Combat Move - Turkey
                                
                                    Purchase Units - Turkey
                                        Turkey buy 1 turkishEntrenchment and 2 turkishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Turkey
                                        Units in Turkey being upgraded or consumed: 1 Material
                                        1 turkishEntrenchment and 2 turkishInfantrys placed in Turkey
                                
                                    Turn Complete - Turkey
                                        Turkey collect 4 PUs; end with 4 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin :germany: R11

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Finland round 11

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 11
                                    
                                        Reconnaissance Missions - Finland
                                            Finland collect 0 PUs; end with 12 PUs
                                    
                                        Reinforcing - DanubeAxis
                                            DanubeAxis collect 0 PUs; end with 13 PUs
                                    
                                        Counter Intelligence Operations - VichyFrance
                                            VichyFrance collect 0 PUs; end with 19 PUs
                                    
                                        Research Technology - Germany
                                            Germany spend 0 on tech rolls
                                                Germany roll 5,3,4,1,3,4,8,10,9 and gets 0 hits
                                    
                                        Politics - Germany
                                            Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success!
                                                Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to Allied
                                                Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to Allied
                                                Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to Allied
                                                Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to War
                                                Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to War
                                                Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to War
                                    
                                        Combat Move - Germany
                                            Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                            1 germanTank moved from West Africa to French West Africa
                                                  VichyFrance take French West Africa from ExiledAllies
                                            1 germanTank moved from French West Africa to West Africa
                                            5 germanInfantrys moved from Northern Germany to 25 Sea Zone
                                            2 germanArtillerys moved from Northern Germany to 25 Sea Zone
                                            1 germanParatrooper moved from Norway to 25 Sea Zone
                                            3 germanAlpineInfantrys moved from Norway to 25 Sea Zone
                                            2 germanAlpineInfantrys and 1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                                            1 germanAlpineInfantry moved from Central Norway to 12 Sea Zone
                                            3 germanAlpineInfantrys and 1 germanTransport moved from 12 Sea Zone to 24 Sea Zone
                                            1 germanAlpineInfantry, 2 germanArtillerys, 5 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                                            6 germanInfantrys moved from Low Countries to 23 Sea Zone
                                            5 germanInfantrys moved from Northern France to 23 Sea Zone
                                            1 germanCombatEngineer moved from Low Countries to 23 Sea Zone
                                            1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 23 Sea Zone to 24 Sea Zone
                                            4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper moved from 24 Sea Zone to Scotland
                                            2 germanBattleships, 3 germanCruisers, 5 germanDestroyers and 2 germanSubmarines moved from 25 Sea Zone to 24 Sea Zone
                                            3 germanInfantrys moved from Eastern Poland to Belorussia
                                            2 germanStrategicBombers moved from Eastern Germany to Belorussia
                                            1 germanAirTransport and 1 germanAlpineInfantry moved from Western France to Southern Britain
                                    
                                        Combat - Germany
                                            Germany lands units in Southern Britain
                                            Germany creates battle in territory Southern Britain
                                            Battle in Scotland
                                                Germany attack with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper
                                                Britain defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 britishBarracks, 1 britishDocks and 1 britishEntrenchment
                                                    Germany roll dice for 2 germanBattleships and 3 germanCruisers in Scotland, round 2 : 2/7 hits, 2.42 expected hits
                                                    Britain roll dice for 1 britishEntrenchment in Scotland, round 2 : 0/1 hits, 0.67 expected hits
                                                    1 britishEntrenchment owned by the Britain lost in Scotland
                                                Germany captures one of Britain capitals
                                                Germany converts britishBarracks into different units
                                                Germany converts britishDocks into different units
                                                Germany win, taking Southern Britain from Britain, taking Scotland from Britain with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper remaining. Battle score for attacker is 6
                                                Casualties for Britain: 1 britishEntrenchment
                                            Battle in Belorussia
                                                Germany attack with 3 germanInfantrys and 2 germanStrategicBombers
                                                Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys
                                                    Germany roll dice for 3 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 2 : 1/5 hits, 1.00 expected hits
                                                    Russia roll dice for 2 russianInfantrys in Belorussia, round 2 : 1/2 hits, 0.50 expected hits
                                                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia
                                                    Germany roll dice for 2 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 3 : 0/4 hits, 0.83 expected hits
                                                    Russia roll dice for 1 russianInfantry in Belorussia, round 3 : 1/1 hits, 0.25 expected hits
                                                    1 germanInfantry owned by the Germany lost in Belorussia
                                                    Germany roll dice for 1 germanInfantry and 2 germanStrategicBombers in Belorussia, round 4 : 0/3 hits, 0.67 expected hits
                                                    Russia roll dice for 1 russianInfantry in Belorussia, round 4 : 1/1 hits, 0.25 expected hits
                                                    1 germanInfantry owned by the Germany lost in Belorussia
                                                 retreated to Belorussia
                                                Russia win with 1 russianInfantry remaining. Battle score for attacker is -6
                                                Casualties for Germany: 3 germanInfantrys
                                                Casualties for Russia: 1 russianInfantry
                                    
                                        Non Combat Move - Germany
                                            Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                            Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                            Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                            Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                            Trigger germanProd: Germany has 1 Material placed in Berlin
                                            2 germanStrategicBombers moved from Belorussia to Eastern Germany
                                            1 germanInfantry moved from Leningrad to Lativa Estonia
                                            1 germanInfantry moved from Romania to Bessarabia
                                            1 germanInfantry moved from Romania to Bessarabia
                                            1 germanInfantry moved from Romania to Western Ukraine
                                            1 germanInfantry moved from Eastern Poland to Western Ukraine
                                            1 germanInfantry moved from Eastern Poland to Lithuania
                                            1 germanInfantry moved from Leningrad to Western Karelia
                                            2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Leningrad to Eastern Finland
                                            1 Truck and 1 germanInfantry moved from Finland to Central Norway
                                            2 germanInfantrys moved from Finland to Eastern Finland
                                            1 germanAntiAirGun moved from Northern Germany to 25 Sea Zone
                                            1 germanAntiAirGun moved from Low Countries to 25 Sea Zone
                                            2 germanAntiAirGuns and 1 germanTransport moved from 25 Sea Zone to 23 Sea Zone
                                            1 germanArtillery moved from Low Countries to 23 Sea Zone
                                            2 germanAntiAirGuns, 1 germanArtillery and 1 germanTransport moved from 23 Sea Zone to 24 Sea Zone
                                            2 germanAntiAirGuns and 1 germanArtillery moved from 24 Sea Zone to Scotland
                                            1 germanAntiAirGun and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                                            1 germanAntiAirGun and 1 germanInfantry moved from 44 Sea Zone to Southern Spain
                                            1 germanTransport moved from 45 Sea Zone to 43 Sea Zone
                                            2 germanInfantrys moved from Morrocco to 43 Sea Zone
                                            2 germanInfantrys and 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                                            2 germanInfantrys moved from 44 Sea Zone to Southern Spain
                                            1 Train moved from Low Countries to Berlin
                                            1 Train and 3 germanInfantrys moved from Berlin to Northern France
                                            1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Germany to Low Countries
                                            1 Material and 1 Truck moved from Berlin to Low Countries
                                            1 germanInfantry moved from Berlin to Northern Germany
                                            1 germanStrategicBomber moved from Southern Germany to Eastern Germany
                                            1 Truck and 1 germanAntiAirGun moved from Poland to Low Countries
                                            1 Train moved from Northern Germany to Eastern Germany
                                            1 Train and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany
                                            1 Train moved from Northern Germany to Western Germany
                                            1 Train and 1 germanAntiAirGun moved from Western Germany to Low Countries
                                            1 germanAlpineInfantry and 1 germanInfantry moved from Western France to Northern France
                                            1 germanAirTransport moved from Western France to Northern France
                                            1 Material and 1 Train moved from Vichy France to Low Countries
                                            3 germanNavalFighters moved from Northern France to Low Countries
                                            2 germanFighters moved from Low Countries to Northern France
                                            1 germanAntiTankGun moved from Hungary Slovakia to Eastern Poland
                                            3 Trucks and 3 germanInfantrys moved from Eastern Poland to Northern Germany
                                            1 germanAirTransport moved from Southern Britain to Northern France
                                            1 germanAirTransport moved from Northern France to Northern Germany
                                            1 Train moved from Northern France to Paris
                                            1 Train moved from Low Countries to Eastern Poland
                                            1 Train moved from Low Countries to Berlin
                                            1 Truck moved from Low Countries to Western Germany
                                            2 germanTanks moved from Bulgaria to Eastern Poland
                                            1 Train moved from Low Countries to Eastern Poland
                                            2 germanInfantrys moved from Eastern Poland to Western Ukraine
                                    
                                        Purchase Units - Germany
                                            Germany buy 1 germanAirfield, 1 germanArtillery, 1 germanCombatEngineer, 2 germanDestroyers, 1 germanEntrenchment, 5 germanInfantrys, 1 germanParatrooper and 3 germanTransports; Remaining resources: 0 PUs; 9 techTokens; 
                                    
                                        Place Units - Germany
                                            Units in Low Countries being upgraded or consumed: 2 Materials
                                            1 germanAirfield and 1 germanEntrenchment placed in Low Countries
                                            1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper placed in Northern Germany
                                            1 germanDestroyer and 2 germanTransports placed in 25 Sea Zone
                                            1 germanDestroyer placed in 25 Sea Zone
                                            1 germanTransport placed in 27 Sea Zone
                                            1 germanArtillery placed in Western Germany
                                            3 germanInfantrys placed in Eastern Germany
                                            1 germanInfantry placed in Berlin
                                    
                                        Activate Technology - Germany
                                            Trigger germanAH1: Setting defense to 7 for unitAttachment attached to germanCruiser
                                            Trigger germanAH1: Setting attackAA to 2 for unitAttachment attached to germanCruiser
                                            Trigger germanAH2: Setting defense to 6 for unitAttachment attached to germanBattleship
                                            Trigger germanAH3: Setting defense to 6 for unitAttachment attached to germanBattleship-damaged
                                    
                                        Turn Complete - Germany
                                            Germany collect 66 PUs; end with 66 PUs
                                            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 69 PUs
                                            Units generate 12 techTokens; Germany end with 21 techTokens
                                            Units Change Ownership
                                                Some Units in Algeria change ownership: 1 Material
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    
                                        Purchase Units - VichyFrance
                                            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                            VichyFrance buy 2 germanInfantrys; Remaining resources: 13 PUs; 
                                    
                                        Place Units - VichyFrance
                                            1 Material and 2 germanInfantrys placed in Vichy France
                                    
                                        Turn Complete - VichyFrance
                                            VichyFrance collect 15 PUs; end with 28 PUs
                                            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 26 PUs
                                            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 24 PUs
                                            Units Change Ownership
                                                Some Units in Algeria change ownership: 1 Material
                                                Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys
                                    
                                        Purchase Units - DanubeAxis
                                            DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; 
                                    
                                        Place Units - DanubeAxis
                                            4 germanInfantrys placed in Romania
                                    
                                        Turn Complete - DanubeAxis
                                            DanubeAxis collect 12 PUs; end with 13 PUs
                                            Some Units in Romania change ownership: 4 germanInfantrys
                                    
                                        Purchase Units - Finland
                                            Finland buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
                                    
                                        Place Units - Finland
                                            1 germanAntiTankGun and 2 germanInfantrys placed in Finland
                                    
                                        Turn Complete - Finland
                                            Finland collect 10 PUs; end with 12 PUs
                                            Units Change Ownership
                                                Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                Some Units in Finland change ownership: 1 germanAntiTankGun and 2 germanInfantrys
                                    

                                    Combat Hit Differential Summary :

                                    Britain : -0.67
                                    Germany : -1.92
                                    Russia : 2.00
                                    

                                    Savegame

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 4 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Russia round 11

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 11
                                        
                                            Research Technology - Russia
                                                Russia spend 0 on tech rolls
                                                Russia removing all Technology Tokens after successful research.
                                                Russia discover AdvancedArtillery
                                        
                                            Combat Move - Russia
                                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                                                1 russianInfantry moved from Eastern Karelia to Western Karelia
                                                2 russianInfantrys moved from Novgorod to Leningrad
                                                2 russianFighters moved from Moscow to Leningrad
                                                1 russianInfantry moved from Pskov to Lativa Estonia
                                                1 russianInfantry moved from Belorussia to Lithuania
                                                1 russianFighter moved from Smolensk to Lativa Estonia
                                                1 russianFighter moved from Smolensk to Lithuania
                                                1 russianInfantry moved from Kharkov to Pinsk Marshes
                                                      Russia take Pinsk Marshes from Germany
                                                1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                                9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin quickie live battle to give you control of :sweden:

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Russia round 11

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 11
                                            
                                                Research Technology - Russia
                                                    Russia spend 0 on tech rolls
                                                        Russia roll 7,1,4,4,5,12,1,11,11,8,12,1,10,12,9,3,1,2 and gets 3 hits
                                                    Russia removing all Technology Tokens after successful research.
                                                    Russia discover AdvancedArtillery
                                            
                                                Combat Move - Russia
                                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                                    Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                                    Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                                    Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                                    2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                                                    1 russianInfantry moved from Eastern Karelia to Western Karelia
                                                    2 russianInfantrys moved from Novgorod to Leningrad
                                                    2 russianFighters moved from Moscow to Leningrad
                                                    1 russianInfantry moved from Pskov to Lativa Estonia
                                                    1 russianInfantry moved from Belorussia to Lithuania
                                                    1 russianFighter moved from Smolensk to Lativa Estonia
                                                    1 russianFighter moved from Smolensk to Lithuania
                                                    1 russianInfantry moved from Kharkov to Pinsk Marshes
                                                          Russia take Pinsk Marshes from Germany
                                                    1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                                    9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                                            
                                                Combat - Russia
                                                    Battle in Khabarovskiy Kray
                                                        Russia attack with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys
                                                        Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                                            Russia roll dice for 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 8/30 hits, 6.67 expected hits
                                                            Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                                        Russia win, taking Khabarovskiy Kray from Manchuria with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Battle in Western Karelia
                                                        Russia attack with 1 russianInfantry and 2 russianTacticalBombers
                                                        Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                                            Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Western Karelia, round 2 : 3/3 hits, 0.83 expected hits
                                                            Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia
                                                        Russia win with 2 russianTacticalBombers remaining. Battle score for attacker is 0
                                                        Casualties for Russia: 1 russianInfantry
                                                        Casualties for Germany: 1 germanInfantry
                                                    Battle in Leningrad
                                                        Russia attack with 2 russianFighters and 2 russianInfantrys
                                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 0/4 hits, 1.00 expected hits
                                                            Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                                                            Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 3 : 1/4 hits, 1.00 expected hits
                                                            Germany roll dice for 1 germanInfantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Leningrad
                                                        Russia win, taking Leningrad from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0
                                                        Casualties for Russia: 1 russianInfantry
                                                        Casualties for Germany: 1 germanInfantry
                                                    Battle in Lativa Estonia
                                                        Russia attack with 1 russianFighter and 1 russianInfantry
                                                        Germany defend with 1 Flagpole and 1 germanInfantry
                                                            Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 2 : 0/2 hits, 0.42 expected hits
                                                            Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                                                            Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 3 : 0/2 hits, 0.42 expected hits
                                                            Germany roll dice for 1 germanInfantry in Lativa Estonia, round 3 : 0/1 hits, 0.33 expected hits
                                                            Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 4 : 0/2 hits, 0.42 expected hits
                                                            Germany roll dice for 1 germanInfantry in Lativa Estonia, round 4 : 0/1 hits, 0.33 expected hits
                                                            Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 5 : 1/2 hits, 0.42 expected hits
                                                            Germany roll dice for 1 germanInfantry in Lativa Estonia, round 5 : 1/1 hits, 0.33 expected hits
                                                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                                                        Russia win with 1 russianFighter remaining. Battle score for attacker is 0
                                                        Casualties for Russia: 1 russianInfantry
                                                        Casualties for Germany: 1 germanInfantry
                                                    Battle in Lithuania
                                                        Russia attack with 1 russianFighter and 1 russianInfantry
                                                        Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry
                                                            Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                                                            Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                                                            Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                                                            Germany roll dice for 1 germanInfantry in Lithuania, round 3 : 0/1 hits, 0.25 expected hits
                                                            1 germanInfantry owned by the Germany lost in Lithuania
                                                        Russia win, taking Lithuania from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                                                        Casualties for Germany: 1 germanInfantry
                                                    Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                                    Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                                    Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                                    Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                                    Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                                    Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger AltayLLRussia2: China takes ownership of territory Altay
                                                    Trigger russianAP2: Russia has 1 Material placed in Moscow
                                                    Trigger russianProd1: Russia has 1 Material placed in Moscow
                                                    1 russianFighter moved from Lithuania to Belorussia
                                                    1 russianFighter moved from Lativa Estonia to Orel Kursk
                                                    2 russianFighters moved from Leningrad to Orel Kursk
                                                    2 russianTacticalBombers moved from Western Karelia to Vologda
                                                    2 russianFighters moved from Moscow to Caucasus
                                                    1 Material and 1 russianAirTransport moved from Moscow to Caucasus
                                                    1 russianAirTransport moved from Caucasus to Smolensk
                                                    1 russianInfantry moved from Southern Ukraine to 56 Sea Zone
                                                    1 russianInfantry moved from 56 Sea Zone to Southern Caucasus
                                                    1 Train moved from Kansk to Omsk
                                                    1 Train and 2 russianAlpineInfantrys moved from Omsk to Southern Caucasus
                                                    1 Train and 2 russianArtillerys moved from Novosibirsk to Southern Caucasus
                                                    1 Train moved from Southern Caucasus to Caucasus
                                                    1 Truck and 1 russianInfantry moved from Vologda to Caucasus
                                                    5 Trucks, 2 russianAntiAirGuns, 2 russianArtillerys and 1 russianCombatEngineer moved from Novgorod to Caucasus
                                                    1 Truck and 1 russianInfantry moved from Volgarod to Southern Caucasus
                                                    1 Truck moved from Smolensk to Moscow
                                                    1 Material and 1 Truck moved from Moscow to Stalingrad
                                                    1 Truck moved from Yakut to Novosibirsk
                                                    1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Orel Kursk
                                                    4 russianArtillerys and 4 russianMech.Infantrys moved from Novgorod to Belorussia
                                                    4 russianMech.Infantrys moved from Smolensk to Orel Kursk
                                                    4 russianAntiAirGuns and 4 russianMech.Infantrys moved from Orel Kursk to Belorussia
                                                    8 russianTanks moved from Smolensk to Belorussia
                                                    1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk
                                                    1 russianInfantry moved from Vologda to Eastern Karelia
                                                    2 russianAlpineInfantrys, 1 russianCombatEngineer, 5 russianInfantrys and 1 russianParatrooper moved from Novgorod to Pskov
                                                    2 russianInfantrys and 1 russianParatrooper moved from Moscow to Smolensk
                                                    1 russianInfantry moved from Smolensk to Orel Kursk
                                                    5 russianAntiTankGuns, 24 russianArtillerys, 1 russianCombatEngineer, 20 russianInfantrys and 6 russianParatroopers moved from Orel Kursk to Belorussia
                                                    2 russianAlpineInfantrys, 1 russianCombatEngineer and 1 russianMarine moved from Orel Kursk to Voronezh
                                                    1 russianInfantry moved from Voronezh to Caucasus
                                                    2 russianInfantrys moved from Volgarod to Stalingrad
                                                    2 russianInfantrys moved from Irkutsk to Yakut
                                                    1 russianInfantry moved from Soviet Far East to Far Eastern Republic
                                            
                                                Purchase Units - Russia
                                                    Russia repair damage of 2x Rail; Remaining resources: 78 PUs; 0 techTokens; 
                                                    Russia buy 2 russianArtillerys, 1 russianEntrenchment, 11 russianInfantrys, 2 russianNavalFighters and 2 russianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Russia
                                                    Units in Caucasus being upgraded or consumed: 1 Material
                                                    1 russianEntrenchment placed in Caucasus
                                                    2 russianNavalFighters placed in Urals
                                                    2 russianSubmarines placed in 56 Sea Zone
                                                    1 russianArtillery and 2 russianInfantrys placed in Stalingrad
                                                    1 russianArtillery placed in Novosibirsk
                                                    2 russianInfantrys placed in Vologda
                                                    3 russianInfantrys placed in Moscow
                                                    2 russianInfantrys placed in Volgarod
                                                    2 russianInfantrys placed in Irkutsk
                                            
                                                Activate Technology - Russia
                                                    Russia activating AdvancedArtillery
                                                    Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian2
                                                    Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian3
                                            
                                                Turn Complete - Russia
                                                    Russia collect 74 PUs; end with 74 PUs
                                                    Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                                    Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                                                    Units generate 9 techTokens; Russia end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Manchuria : -0.42
                                            Finland : 0.67
                                            Germany : -0.50
                                            Russia : 1.83
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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