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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by ubernaut

      @colin that was abit of a thinker you asw&l is pretty scary 😛 go for :italy:

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Italy round 10

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 10
        
            Research Technology - Italy
                Italy spend 0 on tech rolls
                    Italy roll 5,1,7,6,3,8,3,11,2,12,4,3,9,5,10,3,4,1,2,6,11,4,12,2,9,8,5 and gets 2 hits
                Italy removing all Technology Tokens after successful research.
                Italy discover AdvancedHulls
        
            Combat Move - Italy
                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                1 italianTank moved from Cyrenaica to Tobruk
                      Italy take Al Kufrah from Egypt
                      Italy take Tobruk from Britain
                1 italianArtillery and 1 italianInfantry moved from Greece to Istanbul
                1 italianInfantry moved from Peloponnese to 52 Sea Zone
                1 italianInfantry moved from 52 Sea Zone to Crete
                1 italianTransport moved from 52 Sea Zone to 50 Sea Zone
                1 italianArtillery moved from Southern Italy to 50 Sea Zone
                1 italianArtillery and 1 italianTransport moved from 50 Sea Zone to 52 Sea Zone
                1 italianMarine moved from Western Turkey to 52 Sea Zone
                1 italianArtillery and 1 italianMarine moved from 52 Sea Zone to Istanbul
                1 italianTacticalBomber moved from Romania to Istanbul
                1 italianStrategicBomber moved from Greece to Istanbul
                1 italianFighter moved from Greece to Istanbul
                1 italianAirTransport and 1 italianParatrooper moved from Rome to Istanbul
        
            Combat - Italy
                Battle in Crete
                Battle in Istanbul
                    Italy attack with 1 italianAirTransport, 2 italianArtillerys, 1 italianFighter, 1 italianInfantry, 1 italianMarine, 1 italianParatrooper, 1 italianStrategicBomber and 1 italianTacticalBomber
                    Turkey defend with 1 Flagpole, 1 Rail, 1 turkishAntiAirGun and 1 turkishEntrenchment
                        AntiAircraftGun fire in Istanbul : 0/1 hits, 0.08 expected hits
                        Italy roll dice for 2 italianBattleships in Istanbul, round 2 : 4/4 hits, 1.67 expected hits
                        Turkey roll dice for 1 turkishAntiAirGun and 1 turkishEntrenchment in Istanbul, round 2 : 1/2 hits, 0.75 expected hits
                        1 turkishAntiAirGun owned by the Turkey, 1 turkishEntrenchment owned by the Turkey and 1 italianInfantry owned by the Italy lost in Istanbul
                    Italy win, taking Crete from Britain, taking Istanbul from Turkey with 1 italianAirTransport, 2 italianArtillerys, 1 italianFighter, 1 italianMarine, 1 italianParatrooper, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 7
                    Casualties for Italy: 1 italianInfantry
                    Casualties for Turkey: 1 turkishAntiAirGun and 1 turkishEntrenchment
        
            Non Combat Move - Italy
                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                1 italianAntiAirGun, 1 italianMech.Infantry and 2 italianTanks moved from Cyrenaica to Tobruk
                1 italianTransport moved from 52 Sea Zone to 51 Sea Zone
                1 italianAntiTankGun and 1 italianMech.Infantry moved from Cyrenaica to 51 Sea Zone
                1 italianAntiTankGun, 1 italianMech.Infantry and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
                1 italianAntiTankGun and 1 italianMech.Infantry moved from 52 Sea Zone to Western Turkey
                1 Train and 2 italianAlpineInfantrys moved from Northern Italy to Greece
                1 Train moved from Greece to Northern Italy
                2 Trucks and 2 italianArtillerys moved from Northern Italy to Greece
                1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
                2 italianInfantrys moved from Rome to 46 Sea Zone
                2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                2 italianInfantrys moved from 50 Sea Zone to Greece
                1 italianCruiser moved from 46 Sea Zone to 52 Sea Zone
                1 italianInfantry moved from Rome to Southern Italy
                2 italianArtillerys and 2 italianMech.Infantrys moved from Northern Spain to Northern Italy
                1 italianArtillery, 1 italianInfantry and 1 italianTank moved from Madrid to Northern Spain
                3 italianDestroyers moved from 45 Sea Zone to 50 Sea Zone
                1 italianAirTransport moved from Istanbul to Greece
                1 italianFighter moved from Madrid to Rome
                1 italianFighter and 1 italianTacticalBomber moved from Istanbul to Romania
                1 italianStrategicBomber moved from Istanbul to Romania
                1 italianCruiser moved from 45 Sea Zone to 50 Sea Zone
                1 italianCombatEngineer moved from Madrid to Northern Spain
                2 Trucks, 1 italianAlpineInfantry and 1 italianCombatEngineer moved from Northern Spain to Northern Yugoslavia
                2 italianAlpineInfantrys moved from Northern Spain to Vichy France
        
            Purchase Units - Italy
                Italy repair damage of 1x Rail; Remaining resources: 34 PUs; 0 techTokens; 
                Italy buy 2 Materials, 1 italianArtillery, 3 italianInfantrys, 1 italianMarine and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Italy
                2 Materials and 1 italianArtillery placed in Southern Italy
                3 italianInfantrys and 1 italianMarine placed in Rome
                1 italianTransport placed in 49 Sea Zone
        
            Activate Technology - Italy
                Italy activating AdvancedHulls
                Trigger italianAH1: Setting defense to 7 for unitAttachment attached to italianCruiser
                Trigger italianAH1: Setting attackAA to 2 for unitAttachment attached to italianCruiser
                Trigger italianAH2: Setting defense to 6 for unitAttachment attached to italianBattleship
                Trigger italianAH3: Setting defense to 6 for unitAttachment attached to italianBattleship-damaged
                Italy giving technology to Germany: AdvancedHulls
        
            Turn Complete - Italy
                Italy collect 36 PUs; end with 36 PUs
                Units generate 9 techTokens; Italy end with 9 techTokens
        

        Combat Hit Differential Summary :

        Turkey : 0.25
        AntiAircraftGun fire in Istanbul : : -0.08
        Italy : 2.33
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 3 Replies Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Usa round 10

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 10
            
                Research Technology - Usa
                    Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                    Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                    Usa spend 0 on tech rolls
            
                Combat Move - Usa
                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                    1 americanInfantry moved from Azores to 39 Sea Zone
                    1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                    1 americanInfantry moved from 41 Sea Zone to Southern Spain
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin quickie bombard ool if you are around 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Usa round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 10
                
                    Research Technology - Usa
                        Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                        Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                        Usa spend 0 on tech rolls
                            Usa roll 1,6,11,3,7,4,4,10,7 and gets 0 hits
                
                    Combat Move - Usa
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        1 americanInfantry moved from Azores to 39 Sea Zone
                        1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                        1 americanInfantry moved from 41 Sea Zone to Southern Spain
                
                    Combat - Usa
                        Battle in Southern Spain
                            Usa attack with 1 americanInfantry
                            Italy defend with 1 Flagpole, 1 Rail and 1 italianAirfield; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                                Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 2/2 hits, 1.00 expected hits
                                Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 1/1 hits, 0.17 expected hits
                                Italy roll dice for 1 germanAntiAirGun and 2 germanInfantrys in Southern Spain, round 2 : 1/3 hits, 0.83 expected hits
                                2 germanInfantrys owned by the Germany, 1 americanInfantry owned by the Usa and 1 germanAntiAirGun owned by the Germany lost in Southern Spain
                            Italy win with no units remaining. Battle score for attacker is 7
                            Casualties for Usa: 1 americanInfantry
                            Casualties for Germany: 1 germanAntiAirGun and 2 germanInfantrys
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        1 americanNavalFighter moved from 144 Sea Zone to Queensland
                        1 americanNavalFighter moved from San Francisco to 116 Sea Zone
                        2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                        1 americanNavalFighter moved from San Francisco to Hawaiian Islands
                        2 americanNavalFighters moved from 61 Sea Zone to Central Britain
                        1 Material and 1 americanAirTransport moved from Washington to Los Angeles
                        7 americanInfantrys and 1 americanMarine moved from Dutch New Guinea to 144 Sea Zone
                        2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 11 americanDestroyers, 7 americanInfantrys, 1 americanMarine, 3 americanNavalFighters, 10 americanSubmarines and 5 americanTransports moved from 144 Sea Zone to 116 Sea Zone
                        2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                        1 americanDestroyer, 2 americanInfantrys, 2 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                        1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                        1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                        9 americanInfantrys and 1 americanMarine moved from 116 Sea Zone to Johnston Island
                        2 americanInfantrys moved from Gibraltar to 41 Sea Zone
                        1 americanInfantry moved from Gibraltar to 41 Sea Zone
                        1 americanInfantry moved from Gibraltar to 41 Sea Zone
                        4 americanInfantrys and 2 americanTransports moved from 41 Sea Zone to 21 Sea Zone
                        4 americanInfantrys moved from 21 Sea Zone to Central Britain
                        1 americanInfantry and 2 americanMarines moved from Azores to 39 Sea Zone
                        1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                        1 americanCarrier, 1 americanCruiser and 3 americanSubmarines moved from 61 Sea Zone to 41 Sea Zone
                        3 americanDestroyers moved from 62 Sea Zone to 41 Sea Zone
                        1 americanAntiAirGun, 1 americanInfantry and 2 americanMarines moved from 41 Sea Zone to Gibraltar
                        2 americanInfantrys moved from Washington to 30 Sea Zone
                        2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                        2 americanInfantrys moved from 39 Sea Zone to Azores
                        2 Materials and 1 Train moved from Washington to Los Angeles
                        1 Truck moved from Washington to Central US
                
                    Purchase Units - Usa
                        Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                        Usa buy 2 americanAdvancedSubmarines, 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 2 americanInfantrys, 1 americanNavalFighter, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
                        2 americanAdvancedSubmarines, 1 americanBattleship and 1 americanCarrier placed in 156 Sea Zone
                        1 americanNavalFighter placed in San Francisco
                        1 americanDestroyer and 1 americanSubmarine placed in 115 Sea Zone
                        1 americanTransport placed in 30 Sea Zone
                        2 americanInfantrys placed in Washington
                
                    Activate Technology - Usa
                        Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                        Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                        Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                        Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                        Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                        Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                        Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                        Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
                
                    Turn Complete - Usa
                        Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                        Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                        Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                        Usa collect 72 PUs; end with 72 PUs
                        Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                        Units generate 9 techTokens; Usa end with 18 techTokens
                

                Combat Hit Differential Summary :

                Usa : 1.83
                Italy : 0.17
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin battle stats for :united_states:

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Turkey round 10

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 10
                    
                        Combat Move - Turkey
                    
                        Combat - Turkey
                    
                        Non Combat Move - Turkey
                    
                        Purchase Units - Turkey
                            Turkey buy 1 turkishEntrenchment and 2 turkishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Turkey
                            Units in Turkey being upgraded or consumed: 1 Material
                            1 turkishEntrenchment and 2 turkishInfantrys placed in Turkey
                    
                        Turn Complete - Turkey
                            Turkey collect 4 PUs; end with 4 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin :germany: R11

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Finland round 11

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 11
                        
                            Reconnaissance Missions - Finland
                                Finland collect 0 PUs; end with 12 PUs
                        
                            Reinforcing - DanubeAxis
                                DanubeAxis collect 0 PUs; end with 13 PUs
                        
                            Counter Intelligence Operations - VichyFrance
                                VichyFrance collect 0 PUs; end with 19 PUs
                        
                            Research Technology - Germany
                                Germany spend 0 on tech rolls
                                    Germany roll 5,3,4,1,3,4,8,10,9 and gets 0 hits
                        
                            Politics - Germany
                                Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                    Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success!
                                    Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to Allied
                                    Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to Allied
                                    Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to Allied
                                    Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to War
                                    Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to War
                                    Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to War
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                1 germanTank moved from West Africa to French West Africa
                                      VichyFrance take French West Africa from ExiledAllies
                                1 germanTank moved from French West Africa to West Africa
                                5 germanInfantrys moved from Northern Germany to 25 Sea Zone
                                2 germanArtillerys moved from Northern Germany to 25 Sea Zone
                                1 germanParatrooper moved from Norway to 25 Sea Zone
                                3 germanAlpineInfantrys moved from Norway to 25 Sea Zone
                                2 germanAlpineInfantrys and 1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                                1 germanAlpineInfantry moved from Central Norway to 12 Sea Zone
                                3 germanAlpineInfantrys and 1 germanTransport moved from 12 Sea Zone to 24 Sea Zone
                                1 germanAlpineInfantry, 2 germanArtillerys, 5 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                                6 germanInfantrys moved from Low Countries to 23 Sea Zone
                                5 germanInfantrys moved from Northern France to 23 Sea Zone
                                1 germanCombatEngineer moved from Low Countries to 23 Sea Zone
                                1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 23 Sea Zone to 24 Sea Zone
                                4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper moved from 24 Sea Zone to Scotland
                                2 germanBattleships, 3 germanCruisers, 5 germanDestroyers and 2 germanSubmarines moved from 25 Sea Zone to 24 Sea Zone
                                3 germanInfantrys moved from Eastern Poland to Belorussia
                                2 germanStrategicBombers moved from Eastern Germany to Belorussia
                                1 germanAirTransport and 1 germanAlpineInfantry moved from Western France to Southern Britain
                        
                            Combat - Germany
                                Germany lands units in Southern Britain
                                Germany creates battle in territory Southern Britain
                                Battle in Scotland
                                    Germany attack with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper
                                    Britain defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 britishBarracks, 1 britishDocks and 1 britishEntrenchment
                                        Germany roll dice for 2 germanBattleships and 3 germanCruisers in Scotland, round 2 : 2/7 hits, 2.42 expected hits
                                        Britain roll dice for 1 britishEntrenchment in Scotland, round 2 : 0/1 hits, 0.67 expected hits
                                        1 britishEntrenchment owned by the Britain lost in Scotland
                                    Germany captures one of Britain capitals
                                    Germany converts britishBarracks into different units
                                    Germany converts britishDocks into different units
                                    Germany win, taking Southern Britain from Britain, taking Scotland from Britain with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper remaining. Battle score for attacker is 6
                                    Casualties for Britain: 1 britishEntrenchment
                                Battle in Belorussia
                                    Germany attack with 3 germanInfantrys and 2 germanStrategicBombers
                                    Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys
                                        Germany roll dice for 3 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 2 : 1/5 hits, 1.00 expected hits
                                        Russia roll dice for 2 russianInfantrys in Belorussia, round 2 : 1/2 hits, 0.50 expected hits
                                        1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia
                                        Germany roll dice for 2 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 3 : 0/4 hits, 0.83 expected hits
                                        Russia roll dice for 1 russianInfantry in Belorussia, round 3 : 1/1 hits, 0.25 expected hits
                                        1 germanInfantry owned by the Germany lost in Belorussia
                                        Germany roll dice for 1 germanInfantry and 2 germanStrategicBombers in Belorussia, round 4 : 0/3 hits, 0.67 expected hits
                                        Russia roll dice for 1 russianInfantry in Belorussia, round 4 : 1/1 hits, 0.25 expected hits
                                        1 germanInfantry owned by the Germany lost in Belorussia
                                     retreated to Belorussia
                                    Russia win with 1 russianInfantry remaining. Battle score for attacker is -6
                                    Casualties for Germany: 3 germanInfantrys
                                    Casualties for Russia: 1 russianInfantry
                        
                            Non Combat Move - Germany
                                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                Trigger germanProd: Germany has 1 Material placed in Berlin
                                2 germanStrategicBombers moved from Belorussia to Eastern Germany
                                1 germanInfantry moved from Leningrad to Lativa Estonia
                                1 germanInfantry moved from Romania to Bessarabia
                                1 germanInfantry moved from Romania to Bessarabia
                                1 germanInfantry moved from Romania to Western Ukraine
                                1 germanInfantry moved from Eastern Poland to Western Ukraine
                                1 germanInfantry moved from Eastern Poland to Lithuania
                                1 germanInfantry moved from Leningrad to Western Karelia
                                2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Leningrad to Eastern Finland
                                1 Truck and 1 germanInfantry moved from Finland to Central Norway
                                2 germanInfantrys moved from Finland to Eastern Finland
                                1 germanAntiAirGun moved from Northern Germany to 25 Sea Zone
                                1 germanAntiAirGun moved from Low Countries to 25 Sea Zone
                                2 germanAntiAirGuns and 1 germanTransport moved from 25 Sea Zone to 23 Sea Zone
                                1 germanArtillery moved from Low Countries to 23 Sea Zone
                                2 germanAntiAirGuns, 1 germanArtillery and 1 germanTransport moved from 23 Sea Zone to 24 Sea Zone
                                2 germanAntiAirGuns and 1 germanArtillery moved from 24 Sea Zone to Scotland
                                1 germanAntiAirGun and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                                1 germanAntiAirGun and 1 germanInfantry moved from 44 Sea Zone to Southern Spain
                                1 germanTransport moved from 45 Sea Zone to 43 Sea Zone
                                2 germanInfantrys moved from Morrocco to 43 Sea Zone
                                2 germanInfantrys and 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                                2 germanInfantrys moved from 44 Sea Zone to Southern Spain
                                1 Train moved from Low Countries to Berlin
                                1 Train and 3 germanInfantrys moved from Berlin to Northern France
                                1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Germany to Low Countries
                                1 Material and 1 Truck moved from Berlin to Low Countries
                                1 germanInfantry moved from Berlin to Northern Germany
                                1 germanStrategicBomber moved from Southern Germany to Eastern Germany
                                1 Truck and 1 germanAntiAirGun moved from Poland to Low Countries
                                1 Train moved from Northern Germany to Eastern Germany
                                1 Train and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany
                                1 Train moved from Northern Germany to Western Germany
                                1 Train and 1 germanAntiAirGun moved from Western Germany to Low Countries
                                1 germanAlpineInfantry and 1 germanInfantry moved from Western France to Northern France
                                1 germanAirTransport moved from Western France to Northern France
                                1 Material and 1 Train moved from Vichy France to Low Countries
                                3 germanNavalFighters moved from Northern France to Low Countries
                                2 germanFighters moved from Low Countries to Northern France
                                1 germanAntiTankGun moved from Hungary Slovakia to Eastern Poland
                                3 Trucks and 3 germanInfantrys moved from Eastern Poland to Northern Germany
                                1 germanAirTransport moved from Southern Britain to Northern France
                                1 germanAirTransport moved from Northern France to Northern Germany
                                1 Train moved from Northern France to Paris
                                1 Train moved from Low Countries to Eastern Poland
                                1 Train moved from Low Countries to Berlin
                                1 Truck moved from Low Countries to Western Germany
                                2 germanTanks moved from Bulgaria to Eastern Poland
                                1 Train moved from Low Countries to Eastern Poland
                                2 germanInfantrys moved from Eastern Poland to Western Ukraine
                        
                            Purchase Units - Germany
                                Germany buy 1 germanAirfield, 1 germanArtillery, 1 germanCombatEngineer, 2 germanDestroyers, 1 germanEntrenchment, 5 germanInfantrys, 1 germanParatrooper and 3 germanTransports; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Germany
                                Units in Low Countries being upgraded or consumed: 2 Materials
                                1 germanAirfield and 1 germanEntrenchment placed in Low Countries
                                1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper placed in Northern Germany
                                1 germanDestroyer and 2 germanTransports placed in 25 Sea Zone
                                1 germanDestroyer placed in 25 Sea Zone
                                1 germanTransport placed in 27 Sea Zone
                                1 germanArtillery placed in Western Germany
                                3 germanInfantrys placed in Eastern Germany
                                1 germanInfantry placed in Berlin
                        
                            Activate Technology - Germany
                                Trigger germanAH1: Setting defense to 7 for unitAttachment attached to germanCruiser
                                Trigger germanAH1: Setting attackAA to 2 for unitAttachment attached to germanCruiser
                                Trigger germanAH2: Setting defense to 6 for unitAttachment attached to germanBattleship
                                Trigger germanAH3: Setting defense to 6 for unitAttachment attached to germanBattleship-damaged
                        
                            Turn Complete - Germany
                                Germany collect 66 PUs; end with 66 PUs
                                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 69 PUs
                                Units generate 12 techTokens; Germany end with 21 techTokens
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 Material
                                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                        
                            Purchase Units - VichyFrance
                                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                VichyFrance buy 2 germanInfantrys; Remaining resources: 13 PUs; 
                        
                            Place Units - VichyFrance
                                1 Material and 2 germanInfantrys placed in Vichy France
                        
                            Turn Complete - VichyFrance
                                VichyFrance collect 15 PUs; end with 28 PUs
                                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 26 PUs
                                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 24 PUs
                                Units Change Ownership
                                    Some Units in Algeria change ownership: 1 Material
                                    Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                    Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys
                        
                            Purchase Units - DanubeAxis
                                DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; 
                        
                            Place Units - DanubeAxis
                                4 germanInfantrys placed in Romania
                        
                            Turn Complete - DanubeAxis
                                DanubeAxis collect 12 PUs; end with 13 PUs
                                Some Units in Romania change ownership: 4 germanInfantrys
                        
                            Purchase Units - Finland
                                Finland buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
                        
                            Place Units - Finland
                                1 germanAntiTankGun and 2 germanInfantrys placed in Finland
                        
                            Turn Complete - Finland
                                Finland collect 10 PUs; end with 12 PUs
                                Units Change Ownership
                                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                    Some Units in Finland change ownership: 1 germanAntiTankGun and 2 germanInfantrys
                        

                        Combat Hit Differential Summary :

                        Britain : -0.67
                        Germany : -1.92
                        Russia : 2.00
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

                          ubernautU 4 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Russia round 11

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 11
                            
                                Research Technology - Russia
                                    Russia spend 0 on tech rolls
                                    Russia removing all Technology Tokens after successful research.
                                    Russia discover AdvancedArtillery
                            
                                Combat Move - Russia
                                    Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                    Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                    Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                    Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                    Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                    Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                    2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                                    1 russianInfantry moved from Eastern Karelia to Western Karelia
                                    2 russianInfantrys moved from Novgorod to Leningrad
                                    2 russianFighters moved from Moscow to Leningrad
                                    1 russianInfantry moved from Pskov to Lativa Estonia
                                    1 russianInfantry moved from Belorussia to Lithuania
                                    1 russianFighter moved from Smolensk to Lativa Estonia
                                    1 russianFighter moved from Smolensk to Lithuania
                                    1 russianInfantry moved from Kharkov to Pinsk Marshes
                                          Russia take Pinsk Marshes from Germany
                                    1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                    9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin quickie live battle to give you control of :sweden:

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Russia round 11

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 11
                                
                                    Research Technology - Russia
                                        Russia spend 0 on tech rolls
                                            Russia roll 7,1,4,4,5,12,1,11,11,8,12,1,10,12,9,3,1,2 and gets 3 hits
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover AdvancedArtillery
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                                        1 russianInfantry moved from Eastern Karelia to Western Karelia
                                        2 russianInfantrys moved from Novgorod to Leningrad
                                        2 russianFighters moved from Moscow to Leningrad
                                        1 russianInfantry moved from Pskov to Lativa Estonia
                                        1 russianInfantry moved from Belorussia to Lithuania
                                        1 russianFighter moved from Smolensk to Lativa Estonia
                                        1 russianFighter moved from Smolensk to Lithuania
                                        1 russianInfantry moved from Kharkov to Pinsk Marshes
                                              Russia take Pinsk Marshes from Germany
                                        1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                        9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                                
                                    Combat - Russia
                                        Battle in Khabarovskiy Kray
                                            Russia attack with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys
                                            Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                                Russia roll dice for 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 8/30 hits, 6.67 expected hits
                                                Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                            Russia win, taking Khabarovskiy Kray from Manchuria with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Western Karelia
                                            Russia attack with 1 russianInfantry and 2 russianTacticalBombers
                                            Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                                Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Western Karelia, round 2 : 3/3 hits, 0.83 expected hits
                                                Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia
                                            Russia win with 2 russianTacticalBombers remaining. Battle score for attacker is 0
                                            Casualties for Russia: 1 russianInfantry
                                            Casualties for Germany: 1 germanInfantry
                                        Battle in Leningrad
                                            Russia attack with 2 russianFighters and 2 russianInfantrys
                                            Germany defend with 1 Flagpole and 1 germanInfantry
                                                Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 0/4 hits, 1.00 expected hits
                                                Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                                                Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 3 : 1/4 hits, 1.00 expected hits
                                                Germany roll dice for 1 germanInfantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
                                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Leningrad
                                            Russia win, taking Leningrad from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0
                                            Casualties for Russia: 1 russianInfantry
                                            Casualties for Germany: 1 germanInfantry
                                        Battle in Lativa Estonia
                                            Russia attack with 1 russianFighter and 1 russianInfantry
                                            Germany defend with 1 Flagpole and 1 germanInfantry
                                                Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 2 : 0/2 hits, 0.42 expected hits
                                                Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                                                Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 3 : 0/2 hits, 0.42 expected hits
                                                Germany roll dice for 1 germanInfantry in Lativa Estonia, round 3 : 0/1 hits, 0.33 expected hits
                                                Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 4 : 0/2 hits, 0.42 expected hits
                                                Germany roll dice for 1 germanInfantry in Lativa Estonia, round 4 : 0/1 hits, 0.33 expected hits
                                                Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 5 : 1/2 hits, 0.42 expected hits
                                                Germany roll dice for 1 germanInfantry in Lativa Estonia, round 5 : 1/1 hits, 0.33 expected hits
                                                1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                                            Russia win with 1 russianFighter remaining. Battle score for attacker is 0
                                            Casualties for Russia: 1 russianInfantry
                                            Casualties for Germany: 1 germanInfantry
                                        Battle in Lithuania
                                            Russia attack with 1 russianFighter and 1 russianInfantry
                                            Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry
                                                Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                                                Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                                                Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                                                Germany roll dice for 1 germanInfantry in Lithuania, round 3 : 0/1 hits, 0.25 expected hits
                                                1 germanInfantry owned by the Germany lost in Lithuania
                                            Russia win, taking Lithuania from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                                            Casualties for Germany: 1 germanInfantry
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        1 russianFighter moved from Lithuania to Belorussia
                                        1 russianFighter moved from Lativa Estonia to Orel Kursk
                                        2 russianFighters moved from Leningrad to Orel Kursk
                                        2 russianTacticalBombers moved from Western Karelia to Vologda
                                        2 russianFighters moved from Moscow to Caucasus
                                        1 Material and 1 russianAirTransport moved from Moscow to Caucasus
                                        1 russianAirTransport moved from Caucasus to Smolensk
                                        1 russianInfantry moved from Southern Ukraine to 56 Sea Zone
                                        1 russianInfantry moved from 56 Sea Zone to Southern Caucasus
                                        1 Train moved from Kansk to Omsk
                                        1 Train and 2 russianAlpineInfantrys moved from Omsk to Southern Caucasus
                                        1 Train and 2 russianArtillerys moved from Novosibirsk to Southern Caucasus
                                        1 Train moved from Southern Caucasus to Caucasus
                                        1 Truck and 1 russianInfantry moved from Vologda to Caucasus
                                        5 Trucks, 2 russianAntiAirGuns, 2 russianArtillerys and 1 russianCombatEngineer moved from Novgorod to Caucasus
                                        1 Truck and 1 russianInfantry moved from Volgarod to Southern Caucasus
                                        1 Truck moved from Smolensk to Moscow
                                        1 Material and 1 Truck moved from Moscow to Stalingrad
                                        1 Truck moved from Yakut to Novosibirsk
                                        1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Orel Kursk
                                        4 russianArtillerys and 4 russianMech.Infantrys moved from Novgorod to Belorussia
                                        4 russianMech.Infantrys moved from Smolensk to Orel Kursk
                                        4 russianAntiAirGuns and 4 russianMech.Infantrys moved from Orel Kursk to Belorussia
                                        8 russianTanks moved from Smolensk to Belorussia
                                        1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk
                                        1 russianInfantry moved from Vologda to Eastern Karelia
                                        2 russianAlpineInfantrys, 1 russianCombatEngineer, 5 russianInfantrys and 1 russianParatrooper moved from Novgorod to Pskov
                                        2 russianInfantrys and 1 russianParatrooper moved from Moscow to Smolensk
                                        1 russianInfantry moved from Smolensk to Orel Kursk
                                        5 russianAntiTankGuns, 24 russianArtillerys, 1 russianCombatEngineer, 20 russianInfantrys and 6 russianParatroopers moved from Orel Kursk to Belorussia
                                        2 russianAlpineInfantrys, 1 russianCombatEngineer and 1 russianMarine moved from Orel Kursk to Voronezh
                                        1 russianInfantry moved from Voronezh to Caucasus
                                        2 russianInfantrys moved from Volgarod to Stalingrad
                                        2 russianInfantrys moved from Irkutsk to Yakut
                                        1 russianInfantry moved from Soviet Far East to Far Eastern Republic
                                
                                    Purchase Units - Russia
                                        Russia repair damage of 2x Rail; Remaining resources: 78 PUs; 0 techTokens; 
                                        Russia buy 2 russianArtillerys, 1 russianEntrenchment, 11 russianInfantrys, 2 russianNavalFighters and 2 russianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Russia
                                        Units in Caucasus being upgraded or consumed: 1 Material
                                        1 russianEntrenchment placed in Caucasus
                                        2 russianNavalFighters placed in Urals
                                        2 russianSubmarines placed in 56 Sea Zone
                                        1 russianArtillery and 2 russianInfantrys placed in Stalingrad
                                        1 russianArtillery placed in Novosibirsk
                                        2 russianInfantrys placed in Vologda
                                        3 russianInfantrys placed in Moscow
                                        2 russianInfantrys placed in Volgarod
                                        2 russianInfantrys placed in Irkutsk
                                
                                    Activate Technology - Russia
                                        Russia activating AdvancedArtillery
                                        Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian2
                                        Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian3
                                
                                    Turn Complete - Russia
                                        Russia collect 74 PUs; end with 74 PUs
                                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                                        Units generate 9 techTokens; Russia end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                Manchuria : -0.42
                                Finland : 0.67
                                Germany : -0.50
                                Russia : 1.83
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin battle stats for :russia: gotta think about :united_kingdom: a bit before i make my move for :brazil: but i dont see any combat so see ya tomorrrow most likely 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Brazil round 11

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 11
                                    
                                        Combat Move - Brazil
                                    
                                        Combat - Brazil
                                            1 brazilianFighter moved from Eastern Brazil to Cameroon
                                            1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                                            1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone
                                            1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon
                                            2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone
                                            1 brazilianTank moved from French Guyana to Eastern Brazil
                                    
                                        Purchase Units - Brazil
                                            Brazil buy 1 brazilianTransport; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Brazil
                                            1 brazilianTransport placed in 65 Sea Zone
                                    
                                        Turn Complete - Brazil
                                            Brazil collect 7 PUs; end with 7 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin 🗾

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Brazil round 11

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 11
                                        
                                            Combat Move - Brazil
                                        
                                            Combat - Brazil
                                                1 brazilianFighter moved from Eastern Brazil to Cameroon
                                                1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                                                1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone
                                                1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon
                                                2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone
                                                1 brazilianTank moved from French Guyana to Eastern Brazil
                                        
                                            Purchase Units - Brazil
                                                Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Brazil
                                                1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
                                        
                                            Turn Complete - Brazil
                                                Brazil collect 7 PUs; end with 7 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin sorry slight adjustment realized building that tranny with no air cover was pretty dumb. 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Thailand round 11

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 11
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 11 PUs
                                            
                                                Consolidating - Thailand
                                                    Thailand collect 0 PUs; end with 11 PUs
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 9,6,2,9,2,3,9,12,7,8,10,7,3,1,3,4,6,10,12,2,7,1,9,6,10,8,1 and gets 2 hits
                                                    Japan removing all Technology Tokens after successful research.
                                                    Japan discover ImprovedLogistics
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    1 japaneseInfantry moved from Shantung to Anhwei
                                                          Japan take Anhwei from China
                                                    1 japaneseInfantry moved from Shantung to Shensi
                                                          Japan take Shensi from China
                                                    2 japaneseInfantrys moved from Peking to Shansi
                                                    2 japaneseInfantrys moved from Chahar to Suiyuan
                                                    2 japaneseFighters moved from Northern Manchuria to Suiyuan
                                                    2 japaneseFighters moved from Northern Manchuria to Shansi
                                                    1 japaneseStrategicBomber moved from Northern Manchuria to Yakut
                                                    1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                                          Japan take Soviet Far East from Russia
                                                    1 japaneseInfantry moved from Chahar to Suiyuan
                                                    1 japaneseInfantry moved from Peking to Shansi
                                            
                                                Combat - Japan
                                                    Strategic bombing raid in Yakut
                                                            AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                                                        Bombing raid in Yakut rolls: 6 and causes: 4 damage to unit: Rail
                                                        Bombing raid in Yakut causes 4 damage total. 
                                                            1 Rail owned by the Russia lost in Yakut
                                                    Battle in Shansi
                                                        Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                                        China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                                            Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Shansi, round 2 : 2/5 hits, 1.33 expected hits
                                                            China roll dice for 2 chineseInfantrys in Shansi, round 2 : 0/2 hits, 0.50 expected hits
                                                            2 chineseInfantrys owned by the China lost in Shansi
                                                        Japan win, taking Shansi from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                                        Casualties for China: 2 chineseInfantrys
                                                    Battle in Suiyuan
                                                        Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                                        China defend with 1 Flagpole and 2 chineseInfantrys
                                                            Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Suiyuan, round 2 : 2/5 hits, 1.33 expected hits
                                                            China roll dice for 2 chineseInfantrys in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits
                                                            2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan
                                                        Japan win, taking Suiyuan from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                        Casualties for China: 2 chineseInfantrys
                                            
                                                Non Combat Move - Japan
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    2 japaneseArtillerys and 3 japaneseInfantrys moved from Chahar to Northern Manchuria
                                                    3 japaneseInfantrys moved from Thailand to Burma
                                                    2 japaneseInfantrys moved from Fo Kien to Kwangtung
                                                    1 japaneseSubmarine moved from 126 Sea Zone to 129 Sea Zone
                                                    2 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                                                    4 japaneseCarriers and 8 japaneseNavalFighters moved from 129 Sea Zone to 93 Sea Zone
                                                    1 japaneseBattleship, 2 japaneseCruisers and 5 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone
                                                    4 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone
                                                    2 japaneseBattleships, 5 japaneseCruisers and 9 japaneseDestroyers moved from 129 Sea Zone to 127 Sea Zone
                                                    2 japaneseInfantrys moved from Phillippines to 129 Sea Zone
                                                    2 japaneseInfantrys and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone
                                                    2 japaneseInfantrys moved from 93 Sea Zone to Brunei
                                                    2 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                                    2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 93 Sea Zone
                                                    1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                                    2 japaneseMarines moved from Luzon to 127 Sea Zone
                                                    1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                                                    3 japaneseInfantrys and 3 japaneseMarines moved from 93 Sea Zone to Brunei
                                                    2 Trains moved from Manchuria to Peking
                                                    2 Trains and 4 japaneseAlpineInfantrys moved from Peking to Northern Manchuria
                                                    2 Trains moved from Northern Manchuria to Manchuria
                                                    3 Trucks moved from Manchuria to Peking
                                                    3 Trucks and 3 japaneseArtillerys moved from Peking to Northern Manchuria
                                                    1 japaneseStrategicBomber moved from Yakut to Northern Manchuria
                                                    2 japaneseFighters moved from Suiyuan to Northern Manchuria
                                                    2 japaneseFighters moved from Shansi to Manchuria
                                                    4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 1 japaneseParatrooper moved from Peking to Chahar
                                                    1 japaneseCombatEngineer moved from Northern Manchuria to Eastern Manchuria
                                                    1 Material and 1 Truck moved from Korea to Manchuria
                                                    1 Material and 1 japaneseAirTransport moved from Japan to Eastern Manchuria
                                                    1 japaneseAirTransport moved from Eastern Manchuria to Japan
                                                    1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                                    1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                                    2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                                    1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shantung to Chahar
                                                    1 japaneseAntiTankGun and 2 japaneseInfantrys moved from Shantung to Anhwei
                                                    1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                                    2 japaneseAntiTankGuns moved from Shantung to 97 Sea Zone
                                                    2 japaneseAntiTankGuns and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                                    1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                    2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                                    1 Material and 1 Truck moved from Tokyo to Japan
                                                    2 japaneseAntiTankGuns moved from 96 Sea Zone to Fo Kien
                                                    1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                                            
                                                Purchase Units - Japan
                                                    Japan buy 1 japaneseAntiAirGun, 1 japaneseCombatEngineer, 1 japaneseCruiser, 3 japaneseDestroyers, 3 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Japan
                                                    1 japaneseSubmarine and 1 japaneseTransport placed in 93 Sea Zone
                                                    1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                                                    1 japaneseAntiAirGun placed in Japan
                                                    3 japaneseDestroyers placed in 99 Sea Zone
                                                    1 japaneseCruiser placed in 99 Sea Zone
                                            
                                                Activate Technology - Japan
                                                    Japan activating ImprovedLogistics
                                                    Trigger japaneseIL1: Setting maxScrambleCount to 3 for unitAttachment attached to japaneseAirfield
                                            
                                                Turn Complete - Japan
                                                    Japan collect 67 PUs; end with 67 PUs
                                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                                                    Units generate 9 techTokens; Japan end with 9 techTokens
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                        Some Units in Chahar change ownership: 2 japaneseCombatEngineers
                                                        Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                                        Some Units in Manchuria change ownership: 1 Material
                                                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                                            
                                                Place Units - Manchuria
                                                    Units in Eastern Manchuria being upgraded or consumed: 1 Material
                                                    1 japaneseEntrenchment placed in Eastern Manchuria
                                                    3 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 9 PUs; end with 10 PUs
                                                    Units Change Ownership
                                                        Some Units in Chahar change ownership: 2 japaneseCombatEngineers
                                                        Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                        Some Units in Manchuria change ownership: 1 Material and 3 japaneseInfantrys
                                                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                            
                                                Purchase Units - Thailand
                                                    Thailand buy 1 japaneseAntiTankGun and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                            
                                                Place Units - Thailand
                                                    1 japaneseAntiTankGun and 2 japaneseInfantrys placed in Thailand
                                            
                                                Turn Complete - Thailand
                                                    Thailand collect 9 PUs; end with 10 PUs
                                                    Units Change Ownership
                                                        Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                        Some Units in Thailand change ownership: 1 japaneseAntiTankGun and 2 japaneseInfantrys
                                            

                                            Combat Hit Differential Summary :

                                            AntiAircraftGun fire in Yakut : : -0.17
                                            Japan : 1.33
                                            China : 0.00
                                            

                                            Savegame

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