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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Usa round 10

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 10
      
          Research Technology - Usa
              Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
              Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
              Usa spend 0 on tech rolls
      
          Combat Move - Usa
              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
              Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
              1 americanInfantry moved from Azores to 39 Sea Zone
              1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
              1 americanInfantry moved from 41 Sea Zone to Southern Spain
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin quickie bombard ool if you are around 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Usa round 10

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 10
          
              Research Technology - Usa
                  Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
                  Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
                  Usa spend 0 on tech rolls
                      Usa roll 1,6,11,3,7,4,4,10,7 and gets 0 hits
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanInfantry moved from Azores to 39 Sea Zone
                  1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                  1 americanInfantry moved from 41 Sea Zone to Southern Spain
          
              Combat - Usa
                  Battle in Southern Spain
                      Usa attack with 1 americanInfantry
                      Italy defend with 1 Flagpole, 1 Rail and 1 italianAirfield; Germany defend with 1 germanAntiAirGun and 2 germanInfantrys
                          Usa roll dice for 1 americanBattleship in Southern Spain, round 2 : 2/2 hits, 1.00 expected hits
                          Usa roll dice for 1 americanInfantry in Southern Spain, round 2 : 1/1 hits, 0.17 expected hits
                          Italy roll dice for 1 germanAntiAirGun and 2 germanInfantrys in Southern Spain, round 2 : 1/3 hits, 0.83 expected hits
                          2 germanInfantrys owned by the Germany, 1 americanInfantry owned by the Usa and 1 germanAntiAirGun owned by the Germany lost in Southern Spain
                      Italy win with no units remaining. Battle score for attacker is 7
                      Casualties for Usa: 1 americanInfantry
                      Casualties for Germany: 1 germanAntiAirGun and 2 germanInfantrys
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  1 americanNavalFighter moved from 144 Sea Zone to Queensland
                  1 americanNavalFighter moved from San Francisco to 116 Sea Zone
                  2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                  1 americanNavalFighter moved from San Francisco to Hawaiian Islands
                  2 americanNavalFighters moved from 61 Sea Zone to Central Britain
                  1 Material and 1 americanAirTransport moved from Washington to Los Angeles
                  7 americanInfantrys and 1 americanMarine moved from Dutch New Guinea to 144 Sea Zone
                  2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 11 americanDestroyers, 7 americanInfantrys, 1 americanMarine, 3 americanNavalFighters, 10 americanSubmarines and 5 americanTransports moved from 144 Sea Zone to 116 Sea Zone
                  2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                  1 americanDestroyer, 2 americanInfantrys, 2 americanSubmarines and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                  1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
                  1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                  9 americanInfantrys and 1 americanMarine moved from 116 Sea Zone to Johnston Island
                  2 americanInfantrys moved from Gibraltar to 41 Sea Zone
                  1 americanInfantry moved from Gibraltar to 41 Sea Zone
                  1 americanInfantry moved from Gibraltar to 41 Sea Zone
                  4 americanInfantrys and 2 americanTransports moved from 41 Sea Zone to 21 Sea Zone
                  4 americanInfantrys moved from 21 Sea Zone to Central Britain
                  1 americanInfantry and 2 americanMarines moved from Azores to 39 Sea Zone
                  1 americanAntiAirGun, 2 americanDestroyers, 1 americanInfantry, 2 americanMarines, 2 americanSubmarines and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                  1 americanCarrier, 1 americanCruiser and 3 americanSubmarines moved from 61 Sea Zone to 41 Sea Zone
                  3 americanDestroyers moved from 62 Sea Zone to 41 Sea Zone
                  1 americanAntiAirGun, 1 americanInfantry and 2 americanMarines moved from 41 Sea Zone to Gibraltar
                  2 americanInfantrys moved from Washington to 30 Sea Zone
                  2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                  2 americanInfantrys moved from 39 Sea Zone to Azores
                  2 Materials and 1 Train moved from Washington to Los Angeles
                  1 Truck moved from Washington to Central US
          
              Purchase Units - Usa
                  Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                  Usa buy 2 americanAdvancedSubmarines, 1 americanBattleship, 1 americanCarrier, 1 americanDestroyer, 2 americanInfantrys, 1 americanNavalFighter, 1 americanSubmarine and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
                  2 americanAdvancedSubmarines, 1 americanBattleship and 1 americanCarrier placed in 156 Sea Zone
                  1 americanNavalFighter placed in San Francisco
                  1 americanDestroyer and 1 americanSubmarine placed in 115 Sea Zone
                  1 americanTransport placed in 30 Sea Zone
                  2 americanInfantrys placed in Washington
          
              Activate Technology - Usa
                  Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter
                  Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter
                  Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter
          
              Turn Complete - Usa
                  Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                  Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                  Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                  Usa collect 72 PUs; end with 72 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                  Units generate 9 techTokens; Usa end with 18 techTokens
          

          Combat Hit Differential Summary :

          Usa : 1.83
          Italy : 0.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin battle stats for :united_states:

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Turkey round 10

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 10
              
                  Combat Move - Turkey
              
                  Combat - Turkey
              
                  Non Combat Move - Turkey
              
                  Purchase Units - Turkey
                      Turkey buy 1 turkishEntrenchment and 2 turkishInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Turkey
                      Units in Turkey being upgraded or consumed: 1 Material
                      1 turkishEntrenchment and 2 turkishInfantrys placed in Turkey
              
                  Turn Complete - Turkey
                      Turkey collect 4 PUs; end with 4 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin :germany: R11

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Finland round 11

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 11
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 12 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 13 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 19 PUs
                  
                      Research Technology - Germany
                          Germany spend 0 on tech rolls
                              Germany roll 5,3,4,1,3,4,8,10,9 and gets 0 hits
                  
                      Politics - Germany
                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                              Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success!
                              Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to Allied
                              Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to Allied
                              Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to Allied
                              Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to War
                              Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to War
                              Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to War
                  
                      Combat Move - Germany
                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          1 germanTank moved from West Africa to French West Africa
                                VichyFrance take French West Africa from ExiledAllies
                          1 germanTank moved from French West Africa to West Africa
                          5 germanInfantrys moved from Northern Germany to 25 Sea Zone
                          2 germanArtillerys moved from Northern Germany to 25 Sea Zone
                          1 germanParatrooper moved from Norway to 25 Sea Zone
                          3 germanAlpineInfantrys moved from Norway to 25 Sea Zone
                          2 germanAlpineInfantrys and 1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                          1 germanAlpineInfantry moved from Central Norway to 12 Sea Zone
                          3 germanAlpineInfantrys and 1 germanTransport moved from 12 Sea Zone to 24 Sea Zone
                          1 germanAlpineInfantry, 2 germanArtillerys, 5 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                          6 germanInfantrys moved from Low Countries to 23 Sea Zone
                          5 germanInfantrys moved from Northern France to 23 Sea Zone
                          1 germanCombatEngineer moved from Low Countries to 23 Sea Zone
                          1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 23 Sea Zone to 24 Sea Zone
                          4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper moved from 24 Sea Zone to Scotland
                          2 germanBattleships, 3 germanCruisers, 5 germanDestroyers and 2 germanSubmarines moved from 25 Sea Zone to 24 Sea Zone
                          3 germanInfantrys moved from Eastern Poland to Belorussia
                          2 germanStrategicBombers moved from Eastern Germany to Belorussia
                          1 germanAirTransport and 1 germanAlpineInfantry moved from Western France to Southern Britain
                  
                      Combat - Germany
                          Germany lands units in Southern Britain
                          Germany creates battle in territory Southern Britain
                          Battle in Scotland
                              Germany attack with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper
                              Britain defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 britishBarracks, 1 britishDocks and 1 britishEntrenchment
                                  Germany roll dice for 2 germanBattleships and 3 germanCruisers in Scotland, round 2 : 2/7 hits, 2.42 expected hits
                                  Britain roll dice for 1 britishEntrenchment in Scotland, round 2 : 0/1 hits, 0.67 expected hits
                                  1 britishEntrenchment owned by the Britain lost in Scotland
                              Germany captures one of Britain capitals
                              Germany converts britishBarracks into different units
                              Germany converts britishDocks into different units
                              Germany win, taking Southern Britain from Britain, taking Scotland from Britain with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper remaining. Battle score for attacker is 6
                              Casualties for Britain: 1 britishEntrenchment
                          Battle in Belorussia
                              Germany attack with 3 germanInfantrys and 2 germanStrategicBombers
                              Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys
                                  Germany roll dice for 3 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 2 : 1/5 hits, 1.00 expected hits
                                  Russia roll dice for 2 russianInfantrys in Belorussia, round 2 : 1/2 hits, 0.50 expected hits
                                  1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia
                                  Germany roll dice for 2 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 3 : 0/4 hits, 0.83 expected hits
                                  Russia roll dice for 1 russianInfantry in Belorussia, round 3 : 1/1 hits, 0.25 expected hits
                                  1 germanInfantry owned by the Germany lost in Belorussia
                                  Germany roll dice for 1 germanInfantry and 2 germanStrategicBombers in Belorussia, round 4 : 0/3 hits, 0.67 expected hits
                                  Russia roll dice for 1 russianInfantry in Belorussia, round 4 : 1/1 hits, 0.25 expected hits
                                  1 germanInfantry owned by the Germany lost in Belorussia
                               retreated to Belorussia
                              Russia win with 1 russianInfantry remaining. Battle score for attacker is -6
                              Casualties for Germany: 3 germanInfantrys
                              Casualties for Russia: 1 russianInfantry
                  
                      Non Combat Move - Germany
                          Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                          Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                          Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          2 germanStrategicBombers moved from Belorussia to Eastern Germany
                          1 germanInfantry moved from Leningrad to Lativa Estonia
                          1 germanInfantry moved from Romania to Bessarabia
                          1 germanInfantry moved from Romania to Bessarabia
                          1 germanInfantry moved from Romania to Western Ukraine
                          1 germanInfantry moved from Eastern Poland to Western Ukraine
                          1 germanInfantry moved from Eastern Poland to Lithuania
                          1 germanInfantry moved from Leningrad to Western Karelia
                          2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Leningrad to Eastern Finland
                          1 Truck and 1 germanInfantry moved from Finland to Central Norway
                          2 germanInfantrys moved from Finland to Eastern Finland
                          1 germanAntiAirGun moved from Northern Germany to 25 Sea Zone
                          1 germanAntiAirGun moved from Low Countries to 25 Sea Zone
                          2 germanAntiAirGuns and 1 germanTransport moved from 25 Sea Zone to 23 Sea Zone
                          1 germanArtillery moved from Low Countries to 23 Sea Zone
                          2 germanAntiAirGuns, 1 germanArtillery and 1 germanTransport moved from 23 Sea Zone to 24 Sea Zone
                          2 germanAntiAirGuns and 1 germanArtillery moved from 24 Sea Zone to Scotland
                          1 germanAntiAirGun and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                          1 germanAntiAirGun and 1 germanInfantry moved from 44 Sea Zone to Southern Spain
                          1 germanTransport moved from 45 Sea Zone to 43 Sea Zone
                          2 germanInfantrys moved from Morrocco to 43 Sea Zone
                          2 germanInfantrys and 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                          2 germanInfantrys moved from 44 Sea Zone to Southern Spain
                          1 Train moved from Low Countries to Berlin
                          1 Train and 3 germanInfantrys moved from Berlin to Northern France
                          1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Germany to Low Countries
                          1 Material and 1 Truck moved from Berlin to Low Countries
                          1 germanInfantry moved from Berlin to Northern Germany
                          1 germanStrategicBomber moved from Southern Germany to Eastern Germany
                          1 Truck and 1 germanAntiAirGun moved from Poland to Low Countries
                          1 Train moved from Northern Germany to Eastern Germany
                          1 Train and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany
                          1 Train moved from Northern Germany to Western Germany
                          1 Train and 1 germanAntiAirGun moved from Western Germany to Low Countries
                          1 germanAlpineInfantry and 1 germanInfantry moved from Western France to Northern France
                          1 germanAirTransport moved from Western France to Northern France
                          1 Material and 1 Train moved from Vichy France to Low Countries
                          3 germanNavalFighters moved from Northern France to Low Countries
                          2 germanFighters moved from Low Countries to Northern France
                          1 germanAntiTankGun moved from Hungary Slovakia to Eastern Poland
                          3 Trucks and 3 germanInfantrys moved from Eastern Poland to Northern Germany
                          1 germanAirTransport moved from Southern Britain to Northern France
                          1 germanAirTransport moved from Northern France to Northern Germany
                          1 Train moved from Northern France to Paris
                          1 Train moved from Low Countries to Eastern Poland
                          1 Train moved from Low Countries to Berlin
                          1 Truck moved from Low Countries to Western Germany
                          2 germanTanks moved from Bulgaria to Eastern Poland
                          1 Train moved from Low Countries to Eastern Poland
                          2 germanInfantrys moved from Eastern Poland to Western Ukraine
                  
                      Purchase Units - Germany
                          Germany buy 1 germanAirfield, 1 germanArtillery, 1 germanCombatEngineer, 2 germanDestroyers, 1 germanEntrenchment, 5 germanInfantrys, 1 germanParatrooper and 3 germanTransports; Remaining resources: 0 PUs; 9 techTokens; 
                  
                      Place Units - Germany
                          Units in Low Countries being upgraded or consumed: 2 Materials
                          1 germanAirfield and 1 germanEntrenchment placed in Low Countries
                          1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper placed in Northern Germany
                          1 germanDestroyer and 2 germanTransports placed in 25 Sea Zone
                          1 germanDestroyer placed in 25 Sea Zone
                          1 germanTransport placed in 27 Sea Zone
                          1 germanArtillery placed in Western Germany
                          3 germanInfantrys placed in Eastern Germany
                          1 germanInfantry placed in Berlin
                  
                      Activate Technology - Germany
                          Trigger germanAH1: Setting defense to 7 for unitAttachment attached to germanCruiser
                          Trigger germanAH1: Setting attackAA to 2 for unitAttachment attached to germanCruiser
                          Trigger germanAH2: Setting defense to 6 for unitAttachment attached to germanBattleship
                          Trigger germanAH3: Setting defense to 6 for unitAttachment attached to germanBattleship-damaged
                  
                      Turn Complete - Germany
                          Germany collect 66 PUs; end with 66 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 69 PUs
                          Units generate 12 techTokens; Germany end with 21 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 Material
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance buy 2 germanInfantrys; Remaining resources: 13 PUs; 
                  
                      Place Units - VichyFrance
                          1 Material and 2 germanInfantrys placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 15 PUs; end with 28 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 26 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 24 PUs
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 Material
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 13 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
                  
                      Place Units - Finland
                          1 germanAntiTankGun and 2 germanInfantrys placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 10 PUs; end with 12 PUs
                          Units Change Ownership
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Finland change ownership: 1 germanAntiTankGun and 2 germanInfantrys
                  

                  Combat Hit Differential Summary :

                  Britain : -0.67
                  Germany : -1.92
                  Russia : 2.00
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Russia round 11

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 11
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                              Russia removing all Technology Tokens after successful research.
                              Russia discover AdvancedArtillery
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                              1 russianInfantry moved from Eastern Karelia to Western Karelia
                              2 russianInfantrys moved from Novgorod to Leningrad
                              2 russianFighters moved from Moscow to Leningrad
                              1 russianInfantry moved from Pskov to Lativa Estonia
                              1 russianInfantry moved from Belorussia to Lithuania
                              1 russianFighter moved from Smolensk to Lativa Estonia
                              1 russianFighter moved from Smolensk to Lithuania
                              1 russianInfantry moved from Kharkov to Pinsk Marshes
                                    Russia take Pinsk Marshes from Germany
                              1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                              9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin quickie live battle to give you control of :sweden:

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Russia round 11

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 11
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                      Russia roll 7,1,4,4,5,12,1,11,11,8,12,1,10,12,9,3,1,2 and gets 3 hits
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover AdvancedArtillery
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                                  1 russianInfantry moved from Eastern Karelia to Western Karelia
                                  2 russianInfantrys moved from Novgorod to Leningrad
                                  2 russianFighters moved from Moscow to Leningrad
                                  1 russianInfantry moved from Pskov to Lativa Estonia
                                  1 russianInfantry moved from Belorussia to Lithuania
                                  1 russianFighter moved from Smolensk to Lativa Estonia
                                  1 russianFighter moved from Smolensk to Lithuania
                                  1 russianInfantry moved from Kharkov to Pinsk Marshes
                                        Russia take Pinsk Marshes from Germany
                                  1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                                  9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                          
                              Combat - Russia
                                  Battle in Khabarovskiy Kray
                                      Russia attack with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys
                                      Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                          Russia roll dice for 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 8/30 hits, 6.67 expected hits
                                          Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                      Russia win, taking Khabarovskiy Kray from Manchuria with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Japan: 1 japaneseInfantry
                                  Battle in Western Karelia
                                      Russia attack with 1 russianInfantry and 2 russianTacticalBombers
                                      Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                          Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Western Karelia, round 2 : 3/3 hits, 0.83 expected hits
                                          Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia
                                      Russia win with 2 russianTacticalBombers remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Leningrad
                                      Russia attack with 2 russianFighters and 2 russianInfantrys
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 0/4 hits, 1.00 expected hits
                                          Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 3 : 1/4 hits, 1.00 expected hits
                                          Germany roll dice for 1 germanInfantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Leningrad
                                      Russia win, taking Leningrad from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Lativa Estonia
                                      Russia attack with 1 russianFighter and 1 russianInfantry
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 2 : 0/2 hits, 0.42 expected hits
                                          Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 3 : 0/2 hits, 0.42 expected hits
                                          Germany roll dice for 1 germanInfantry in Lativa Estonia, round 3 : 0/1 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 4 : 0/2 hits, 0.42 expected hits
                                          Germany roll dice for 1 germanInfantry in Lativa Estonia, round 4 : 0/1 hits, 0.33 expected hits
                                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 5 : 1/2 hits, 0.42 expected hits
                                          Germany roll dice for 1 germanInfantry in Lativa Estonia, round 5 : 1/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                                      Russia win with 1 russianFighter remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Lithuania
                                      Russia attack with 1 russianFighter and 1 russianInfantry
                                      Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry
                                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                                          Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                                          Germany roll dice for 1 germanInfantry in Lithuania, round 3 : 0/1 hits, 0.25 expected hits
                                          1 germanInfantry owned by the Germany lost in Lithuania
                                      Russia win, taking Lithuania from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  1 russianFighter moved from Lithuania to Belorussia
                                  1 russianFighter moved from Lativa Estonia to Orel Kursk
                                  2 russianFighters moved from Leningrad to Orel Kursk
                                  2 russianTacticalBombers moved from Western Karelia to Vologda
                                  2 russianFighters moved from Moscow to Caucasus
                                  1 Material and 1 russianAirTransport moved from Moscow to Caucasus
                                  1 russianAirTransport moved from Caucasus to Smolensk
                                  1 russianInfantry moved from Southern Ukraine to 56 Sea Zone
                                  1 russianInfantry moved from 56 Sea Zone to Southern Caucasus
                                  1 Train moved from Kansk to Omsk
                                  1 Train and 2 russianAlpineInfantrys moved from Omsk to Southern Caucasus
                                  1 Train and 2 russianArtillerys moved from Novosibirsk to Southern Caucasus
                                  1 Train moved from Southern Caucasus to Caucasus
                                  1 Truck and 1 russianInfantry moved from Vologda to Caucasus
                                  5 Trucks, 2 russianAntiAirGuns, 2 russianArtillerys and 1 russianCombatEngineer moved from Novgorod to Caucasus
                                  1 Truck and 1 russianInfantry moved from Volgarod to Southern Caucasus
                                  1 Truck moved from Smolensk to Moscow
                                  1 Material and 1 Truck moved from Moscow to Stalingrad
                                  1 Truck moved from Yakut to Novosibirsk
                                  1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Orel Kursk
                                  4 russianArtillerys and 4 russianMech.Infantrys moved from Novgorod to Belorussia
                                  4 russianMech.Infantrys moved from Smolensk to Orel Kursk
                                  4 russianAntiAirGuns and 4 russianMech.Infantrys moved from Orel Kursk to Belorussia
                                  8 russianTanks moved from Smolensk to Belorussia
                                  1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk
                                  1 russianInfantry moved from Vologda to Eastern Karelia
                                  2 russianAlpineInfantrys, 1 russianCombatEngineer, 5 russianInfantrys and 1 russianParatrooper moved from Novgorod to Pskov
                                  2 russianInfantrys and 1 russianParatrooper moved from Moscow to Smolensk
                                  1 russianInfantry moved from Smolensk to Orel Kursk
                                  5 russianAntiTankGuns, 24 russianArtillerys, 1 russianCombatEngineer, 20 russianInfantrys and 6 russianParatroopers moved from Orel Kursk to Belorussia
                                  2 russianAlpineInfantrys, 1 russianCombatEngineer and 1 russianMarine moved from Orel Kursk to Voronezh
                                  1 russianInfantry moved from Voronezh to Caucasus
                                  2 russianInfantrys moved from Volgarod to Stalingrad
                                  2 russianInfantrys moved from Irkutsk to Yakut
                                  1 russianInfantry moved from Soviet Far East to Far Eastern Republic
                          
                              Purchase Units - Russia
                                  Russia repair damage of 2x Rail; Remaining resources: 78 PUs; 0 techTokens; 
                                  Russia buy 2 russianArtillerys, 1 russianEntrenchment, 11 russianInfantrys, 2 russianNavalFighters and 2 russianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Russia
                                  Units in Caucasus being upgraded or consumed: 1 Material
                                  1 russianEntrenchment placed in Caucasus
                                  2 russianNavalFighters placed in Urals
                                  2 russianSubmarines placed in 56 Sea Zone
                                  1 russianArtillery and 2 russianInfantrys placed in Stalingrad
                                  1 russianArtillery placed in Novosibirsk
                                  2 russianInfantrys placed in Vologda
                                  3 russianInfantrys placed in Moscow
                                  2 russianInfantrys placed in Volgarod
                                  2 russianInfantrys placed in Irkutsk
                          
                              Activate Technology - Russia
                                  Russia activating AdvancedArtillery
                                  Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian2
                                  Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian3
                          
                              Turn Complete - Russia
                                  Russia collect 74 PUs; end with 74 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                                  Units generate 9 techTokens; Russia end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Manchuria : -0.42
                          Finland : 0.67
                          Germany : -0.50
                          Russia : 1.83
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin battle stats for :russia: gotta think about :united_kingdom: a bit before i make my move for :brazil: but i dont see any combat so see ya tomorrrow most likely 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Brazil round 11

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 11
                              
                                  Combat Move - Brazil
                              
                                  Combat - Brazil
                                      1 brazilianFighter moved from Eastern Brazil to Cameroon
                                      1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                                      1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone
                                      1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon
                                      2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone
                                      1 brazilianTank moved from French Guyana to Eastern Brazil
                              
                                  Purchase Units - Brazil
                                      Brazil buy 1 brazilianTransport; Remaining resources: 0 PUs; 
                              
                                  Place Units - Brazil
                                      1 brazilianTransport placed in 65 Sea Zone
                              
                                  Turn Complete - Brazil
                                      Brazil collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin 🗾

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Brazil round 11

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 11
                                  
                                      Combat Move - Brazil
                                  
                                      Combat - Brazil
                                          1 brazilianFighter moved from Eastern Brazil to Cameroon
                                          1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                                          1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone
                                          1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon
                                          2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone
                                          1 brazilianTank moved from French Guyana to Eastern Brazil
                                  
                                      Purchase Units - Brazil
                                          Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Brazil
                                          1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
                                  
                                      Turn Complete - Brazil
                                          Brazil collect 7 PUs; end with 7 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin sorry slight adjustment realized building that tranny with no air cover was pretty dumb. 😛

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Thailand round 11

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 11
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 11 PUs
                                      
                                          Consolidating - Thailand
                                              Thailand collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 9,6,2,9,2,3,9,12,7,8,10,7,3,1,3,4,6,10,12,2,7,1,9,6,10,8,1 and gets 2 hits
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover ImprovedLogistics
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseInfantry moved from Shantung to Anhwei
                                                    Japan take Anhwei from China
                                              1 japaneseInfantry moved from Shantung to Shensi
                                                    Japan take Shensi from China
                                              2 japaneseInfantrys moved from Peking to Shansi
                                              2 japaneseInfantrys moved from Chahar to Suiyuan
                                              2 japaneseFighters moved from Northern Manchuria to Suiyuan
                                              2 japaneseFighters moved from Northern Manchuria to Shansi
                                              1 japaneseStrategicBomber moved from Northern Manchuria to Yakut
                                              1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                                    Japan take Soviet Far East from Russia
                                              1 japaneseInfantry moved from Chahar to Suiyuan
                                              1 japaneseInfantry moved from Peking to Shansi
                                      
                                          Combat - Japan
                                              Strategic bombing raid in Yakut
                                                      AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                                                  Bombing raid in Yakut rolls: 6 and causes: 4 damage to unit: Rail
                                                  Bombing raid in Yakut causes 4 damage total. 
                                                      1 Rail owned by the Russia lost in Yakut
                                              Battle in Shansi
                                                  Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                                  China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                                      Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Shansi, round 2 : 2/5 hits, 1.33 expected hits
                                                      China roll dice for 2 chineseInfantrys in Shansi, round 2 : 0/2 hits, 0.50 expected hits
                                                      2 chineseInfantrys owned by the China lost in Shansi
                                                  Japan win, taking Shansi from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                                  Casualties for China: 2 chineseInfantrys
                                              Battle in Suiyuan
                                                  Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                                  China defend with 1 Flagpole and 2 chineseInfantrys
                                                      Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Suiyuan, round 2 : 2/5 hits, 1.33 expected hits
                                                      China roll dice for 2 chineseInfantrys in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits
                                                      2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan
                                                  Japan win, taking Suiyuan from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                                  Casualties for China: 2 chineseInfantrys
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              2 japaneseArtillerys and 3 japaneseInfantrys moved from Chahar to Northern Manchuria
                                              3 japaneseInfantrys moved from Thailand to Burma
                                              2 japaneseInfantrys moved from Fo Kien to Kwangtung
                                              1 japaneseSubmarine moved from 126 Sea Zone to 129 Sea Zone
                                              2 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                                              4 japaneseCarriers and 8 japaneseNavalFighters moved from 129 Sea Zone to 93 Sea Zone
                                              1 japaneseBattleship, 2 japaneseCruisers and 5 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone
                                              4 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone
                                              2 japaneseBattleships, 5 japaneseCruisers and 9 japaneseDestroyers moved from 129 Sea Zone to 127 Sea Zone
                                              2 japaneseInfantrys moved from Phillippines to 129 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone
                                              2 japaneseInfantrys moved from 93 Sea Zone to Brunei
                                              2 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                              2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 93 Sea Zone
                                              1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                              2 japaneseMarines moved from Luzon to 127 Sea Zone
                                              1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                                              3 japaneseInfantrys and 3 japaneseMarines moved from 93 Sea Zone to Brunei
                                              2 Trains moved from Manchuria to Peking
                                              2 Trains and 4 japaneseAlpineInfantrys moved from Peking to Northern Manchuria
                                              2 Trains moved from Northern Manchuria to Manchuria
                                              3 Trucks moved from Manchuria to Peking
                                              3 Trucks and 3 japaneseArtillerys moved from Peking to Northern Manchuria
                                              1 japaneseStrategicBomber moved from Yakut to Northern Manchuria
                                              2 japaneseFighters moved from Suiyuan to Northern Manchuria
                                              2 japaneseFighters moved from Shansi to Manchuria
                                              4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 1 japaneseParatrooper moved from Peking to Chahar
                                              1 japaneseCombatEngineer moved from Northern Manchuria to Eastern Manchuria
                                              1 Material and 1 Truck moved from Korea to Manchuria
                                              1 Material and 1 japaneseAirTransport moved from Japan to Eastern Manchuria
                                              1 japaneseAirTransport moved from Eastern Manchuria to Japan
                                              1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                              1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                              2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                              1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shantung to Chahar
                                              1 japaneseAntiTankGun and 2 japaneseInfantrys moved from Shantung to Anhwei
                                              1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                              2 japaneseAntiTankGuns moved from Shantung to 97 Sea Zone
                                              2 japaneseAntiTankGuns and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                              1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                              2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                              1 Material and 1 Truck moved from Tokyo to Japan
                                              2 japaneseAntiTankGuns moved from 96 Sea Zone to Fo Kien
                                              1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                                      
                                          Purchase Units - Japan
                                              Japan buy 1 japaneseAntiAirGun, 1 japaneseCombatEngineer, 1 japaneseCruiser, 3 japaneseDestroyers, 3 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Japan
                                              1 japaneseSubmarine and 1 japaneseTransport placed in 93 Sea Zone
                                              1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                                              1 japaneseAntiAirGun placed in Japan
                                              3 japaneseDestroyers placed in 99 Sea Zone
                                              1 japaneseCruiser placed in 99 Sea Zone
                                      
                                          Activate Technology - Japan
                                              Japan activating ImprovedLogistics
                                              Trigger japaneseIL1: Setting maxScrambleCount to 3 for unitAttachment attached to japaneseAirfield
                                      
                                          Turn Complete - Japan
                                              Japan collect 67 PUs; end with 67 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                                              Units generate 9 techTokens; Japan end with 9 techTokens
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Chahar change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                                  Some Units in Manchuria change ownership: 1 Material
                                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Manchuria
                                              Units in Eastern Manchuria being upgraded or consumed: 1 Material
                                              1 japaneseEntrenchment placed in Eastern Manchuria
                                              3 japaneseInfantrys placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 9 PUs; end with 10 PUs
                                              Units Change Ownership
                                                  Some Units in Chahar change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                                  Some Units in Manchuria change ownership: 1 Material and 3 japaneseInfantrys
                                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Thailand
                                              Thailand buy 1 japaneseAntiTankGun and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Thailand
                                              1 japaneseAntiTankGun and 2 japaneseInfantrys placed in Thailand
                                      
                                          Turn Complete - Thailand
                                              Thailand collect 9 PUs; end with 10 PUs
                                              Units Change Ownership
                                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                  Some Units in Thailand change ownership: 1 japaneseAntiTankGun and 2 japaneseInfantrys
                                      

                                      Combat Hit Differential Summary :

                                      AntiAircraftGun fire in Yakut : : -0.17
                                      Japan : 1.33
                                      China : 0.00
                                      

                                      Savegame

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 11

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 11
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                      China roll 1,6,9,8,2,12,1,4,3 and gets 1 hit
                                                  China removing all Technology Tokens after successful research.
                                                  China discover ImprovedArtillery
                                          
                                              Combat Move - China
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  2 chineseFighters moved from Inner Mongolia to Shensi
                                                  2 chineseInfantrys moved from Hupeh to Shensi
                                          
                                              Combat - China
                                                  Battle in Shensi
                                                      China attack with 2 chineseFighters and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          China roll dice for 2 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 4/4 hits, 1.17 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Shensi
                                                      China win, taking Shensi from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  2 chineseFighters moved from Shensi to Hupeh
                                                  2 chineseFighters moved from Inner Mongolia to Kweichow
                                                  3 Trucks and 3 chineseAlpineInfantrys moved from Singkiang to Western Szechwan
                                                  1 Truck, 3 chineseInfantrys and 2 chineseMech.Infantrys moved from Tsinghai to Eastern Szechwan
                                                  2 chineseMech.Infantrys moved from Inner Mongolia to Chungking
                                                  1 Material and 1 chineseMech.Infantry moved from Chungking to Hupeh
                                                  1 chineseMech.Infantry moved from Hupeh to Chungking
                                                  1 Material and 1 chineseMech.Infantry moved from Chungking to Kweichow
                                                  3 chineseMech.Infantrys moved from Kweichow to Chungking
                                                  1 chineseAntiTankGun and 3 chineseInfantrys moved from Kansu to Inner Mongolia
                                                  1 chineseArtillery moved from Hupeh to Inner Mongolia
                                                  2 chineseInfantrys moved from Hupeh to Hunan
                                                  12 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 9 chineseArtillerys and 4 chineseInfantrys moved from Hupeh to Kweichow
                                                  2 chineseInfantrys moved from Kweichow to Kwangsi
                                                  1 chineseAlpineInfantry and 1 chineseArtillery moved from Kweichow to Eastern Szechwan
                                                  1 chineseAlpineInfantry, 1 chineseAntiTankGun and 2 chineseInfantrys moved from Chungking to Eastern Szechwan
                                                  1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 2 chineseAirfields, 8 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Hupeh being upgraded or consumed: 1 Material
                                                  1 chineseAirfield and 2 chineseInfantrys placed in Hupeh
                                                  Units in Kweichow being upgraded or consumed: 1 Material
                                                  1 chineseAirfield and 2 chineseInfantrys placed in Kweichow
                                                  1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                                  3 chineseInfantrys placed in Singkiang
                                          
                                              Activate Technology - China
                                                  China activating ImprovedArtillery
                                                  Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:UnitType{name=chineseArtillery} with name:supportAttachmentArtilleryImpchinese
                                          
                                              Turn Complete - China
                                                  China collect 28 PUs; end with 28 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                                                  Units generate 3 techTokens; China end with 3 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : 2.83
                                          Japan : -0.25
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :china: stats

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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