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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin battle stats for :united_states:

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Turkey round 10

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 10
        
            Combat Move - Turkey
        
            Combat - Turkey
        
            Non Combat Move - Turkey
        
            Purchase Units - Turkey
                Turkey buy 1 turkishEntrenchment and 2 turkishInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Turkey
                Units in Turkey being upgraded or consumed: 1 Material
                1 turkishEntrenchment and 2 turkishInfantrys placed in Turkey
        
            Turn Complete - Turkey
                Turkey collect 4 PUs; end with 4 PUs
        

        Combat Hit Differential Summary :

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin :germany: R11

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Finland round 11

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 11
            
                Reconnaissance Missions - Finland
                    Finland collect 0 PUs; end with 12 PUs
            
                Reinforcing - DanubeAxis
                    DanubeAxis collect 0 PUs; end with 13 PUs
            
                Counter Intelligence Operations - VichyFrance
                    VichyFrance collect 0 PUs; end with 19 PUs
            
                Research Technology - Germany
                    Germany spend 0 on tech rolls
                        Germany roll 5,3,4,1,3,4,8,10,9 and gets 0 hits
            
                Politics - Germany
                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success!
                        Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to Allied
                        Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to Allied
                        Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to Allied
                        Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to War
                        Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to War
                        Germany succeeds on action: Political Action AxisProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to War
            
                Combat Move - Germany
                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                    1 germanTank moved from West Africa to French West Africa
                          VichyFrance take French West Africa from ExiledAllies
                    1 germanTank moved from French West Africa to West Africa
                    5 germanInfantrys moved from Northern Germany to 25 Sea Zone
                    2 germanArtillerys moved from Northern Germany to 25 Sea Zone
                    1 germanParatrooper moved from Norway to 25 Sea Zone
                    3 germanAlpineInfantrys moved from Norway to 25 Sea Zone
                    2 germanAlpineInfantrys and 1 germanTransport moved from 25 Sea Zone to 12 Sea Zone
                    1 germanAlpineInfantry moved from Central Norway to 12 Sea Zone
                    3 germanAlpineInfantrys and 1 germanTransport moved from 12 Sea Zone to 24 Sea Zone
                    1 germanAlpineInfantry, 2 germanArtillerys, 5 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                    6 germanInfantrys moved from Low Countries to 23 Sea Zone
                    5 germanInfantrys moved from Northern France to 23 Sea Zone
                    1 germanCombatEngineer moved from Low Countries to 23 Sea Zone
                    1 germanAlpineInfantry, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys, 1 germanParatrooper and 7 germanTransports moved from 23 Sea Zone to 24 Sea Zone
                    4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper moved from 24 Sea Zone to Scotland
                    2 germanBattleships, 3 germanCruisers, 5 germanDestroyers and 2 germanSubmarines moved from 25 Sea Zone to 24 Sea Zone
                    3 germanInfantrys moved from Eastern Poland to Belorussia
                    2 germanStrategicBombers moved from Eastern Germany to Belorussia
                    1 germanAirTransport and 1 germanAlpineInfantry moved from Western France to Southern Britain
            
                Combat - Germany
                    Germany lands units in Southern Britain
                    Germany creates battle in territory Southern Britain
                    Battle in Scotland
                        Germany attack with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper
                        Britain defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 britishBarracks, 1 britishDocks and 1 britishEntrenchment
                            Germany roll dice for 2 germanBattleships and 3 germanCruisers in Scotland, round 2 : 2/7 hits, 2.42 expected hits
                            Britain roll dice for 1 britishEntrenchment in Scotland, round 2 : 0/1 hits, 0.67 expected hits
                            1 britishEntrenchment owned by the Britain lost in Scotland
                        Germany captures one of Britain capitals
                        Germany converts britishBarracks into different units
                        Germany converts britishDocks into different units
                        Germany win, taking Southern Britain from Britain, taking Scotland from Britain with 4 germanAlpineInfantrys, 2 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper remaining. Battle score for attacker is 6
                        Casualties for Britain: 1 britishEntrenchment
                    Battle in Belorussia
                        Germany attack with 3 germanInfantrys and 2 germanStrategicBombers
                        Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys
                            Germany roll dice for 3 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 2 : 1/5 hits, 1.00 expected hits
                            Russia roll dice for 2 russianInfantrys in Belorussia, round 2 : 1/2 hits, 0.50 expected hits
                            1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Belorussia
                            Germany roll dice for 2 germanInfantrys and 2 germanStrategicBombers in Belorussia, round 3 : 0/4 hits, 0.83 expected hits
                            Russia roll dice for 1 russianInfantry in Belorussia, round 3 : 1/1 hits, 0.25 expected hits
                            1 germanInfantry owned by the Germany lost in Belorussia
                            Germany roll dice for 1 germanInfantry and 2 germanStrategicBombers in Belorussia, round 4 : 0/3 hits, 0.67 expected hits
                            Russia roll dice for 1 russianInfantry in Belorussia, round 4 : 1/1 hits, 0.25 expected hits
                            1 germanInfantry owned by the Germany lost in Belorussia
                         retreated to Belorussia
                        Russia win with 1 russianInfantry remaining. Battle score for attacker is -6
                        Casualties for Germany: 3 germanInfantrys
                        Casualties for Russia: 1 russianInfantry
            
                Non Combat Move - Germany
                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                    Trigger germanProd: Germany has 1 Material placed in Berlin
                    2 germanStrategicBombers moved from Belorussia to Eastern Germany
                    1 germanInfantry moved from Leningrad to Lativa Estonia
                    1 germanInfantry moved from Romania to Bessarabia
                    1 germanInfantry moved from Romania to Bessarabia
                    1 germanInfantry moved from Romania to Western Ukraine
                    1 germanInfantry moved from Eastern Poland to Western Ukraine
                    1 germanInfantry moved from Eastern Poland to Lithuania
                    1 germanInfantry moved from Leningrad to Western Karelia
                    2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 4 germanInfantrys moved from Leningrad to Eastern Finland
                    1 Truck and 1 germanInfantry moved from Finland to Central Norway
                    2 germanInfantrys moved from Finland to Eastern Finland
                    1 germanAntiAirGun moved from Northern Germany to 25 Sea Zone
                    1 germanAntiAirGun moved from Low Countries to 25 Sea Zone
                    2 germanAntiAirGuns and 1 germanTransport moved from 25 Sea Zone to 23 Sea Zone
                    1 germanArtillery moved from Low Countries to 23 Sea Zone
                    2 germanAntiAirGuns, 1 germanArtillery and 1 germanTransport moved from 23 Sea Zone to 24 Sea Zone
                    2 germanAntiAirGuns and 1 germanArtillery moved from 24 Sea Zone to Scotland
                    1 germanAntiAirGun and 1 germanInfantry moved from Vichy France to 44 Sea Zone
                    1 germanAntiAirGun and 1 germanInfantry moved from 44 Sea Zone to Southern Spain
                    1 germanTransport moved from 45 Sea Zone to 43 Sea Zone
                    2 germanInfantrys moved from Morrocco to 43 Sea Zone
                    2 germanInfantrys and 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone
                    2 germanInfantrys moved from 44 Sea Zone to Southern Spain
                    1 Train moved from Low Countries to Berlin
                    1 Train and 3 germanInfantrys moved from Berlin to Northern France
                    1 Train, 1 germanCombatEngineer and 2 germanInfantrys moved from Eastern Germany to Low Countries
                    1 Material and 1 Truck moved from Berlin to Low Countries
                    1 germanInfantry moved from Berlin to Northern Germany
                    1 germanStrategicBomber moved from Southern Germany to Eastern Germany
                    1 Truck and 1 germanAntiAirGun moved from Poland to Low Countries
                    1 Train moved from Northern Germany to Eastern Germany
                    1 Train and 1 germanAntiAirGun moved from Eastern Germany to Northern Germany
                    1 Train moved from Northern Germany to Western Germany
                    1 Train and 1 germanAntiAirGun moved from Western Germany to Low Countries
                    1 germanAlpineInfantry and 1 germanInfantry moved from Western France to Northern France
                    1 germanAirTransport moved from Western France to Northern France
                    1 Material and 1 Train moved from Vichy France to Low Countries
                    3 germanNavalFighters moved from Northern France to Low Countries
                    2 germanFighters moved from Low Countries to Northern France
                    1 germanAntiTankGun moved from Hungary Slovakia to Eastern Poland
                    3 Trucks and 3 germanInfantrys moved from Eastern Poland to Northern Germany
                    1 germanAirTransport moved from Southern Britain to Northern France
                    1 germanAirTransport moved from Northern France to Northern Germany
                    1 Train moved from Northern France to Paris
                    1 Train moved from Low Countries to Eastern Poland
                    1 Train moved from Low Countries to Berlin
                    1 Truck moved from Low Countries to Western Germany
                    2 germanTanks moved from Bulgaria to Eastern Poland
                    1 Train moved from Low Countries to Eastern Poland
                    2 germanInfantrys moved from Eastern Poland to Western Ukraine
            
                Purchase Units - Germany
                    Germany buy 1 germanAirfield, 1 germanArtillery, 1 germanCombatEngineer, 2 germanDestroyers, 1 germanEntrenchment, 5 germanInfantrys, 1 germanParatrooper and 3 germanTransports; Remaining resources: 0 PUs; 9 techTokens; 
            
                Place Units - Germany
                    Units in Low Countries being upgraded or consumed: 2 Materials
                    1 germanAirfield and 1 germanEntrenchment placed in Low Countries
                    1 germanCombatEngineer, 1 germanInfantry and 1 germanParatrooper placed in Northern Germany
                    1 germanDestroyer and 2 germanTransports placed in 25 Sea Zone
                    1 germanDestroyer placed in 25 Sea Zone
                    1 germanTransport placed in 27 Sea Zone
                    1 germanArtillery placed in Western Germany
                    3 germanInfantrys placed in Eastern Germany
                    1 germanInfantry placed in Berlin
            
                Activate Technology - Germany
                    Trigger germanAH1: Setting defense to 7 for unitAttachment attached to germanCruiser
                    Trigger germanAH1: Setting attackAA to 2 for unitAttachment attached to germanCruiser
                    Trigger germanAH2: Setting defense to 6 for unitAttachment attached to germanBattleship
                    Trigger germanAH3: Setting defense to 6 for unitAttachment attached to germanBattleship-damaged
            
                Turn Complete - Germany
                    Germany collect 66 PUs; end with 66 PUs
                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 69 PUs
                    Units generate 12 techTokens; Germany end with 21 techTokens
                    Units Change Ownership
                        Some Units in Algeria change ownership: 1 Material
                        Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
            
                Purchase Units - VichyFrance
                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                    VichyFrance buy 2 germanInfantrys; Remaining resources: 13 PUs; 
            
                Place Units - VichyFrance
                    1 Material and 2 germanInfantrys placed in Vichy France
            
                Turn Complete - VichyFrance
                    VichyFrance collect 15 PUs; end with 28 PUs
                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 26 PUs
                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 24 PUs
                    Units Change Ownership
                        Some Units in Algeria change ownership: 1 Material
                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                        Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys
            
                Purchase Units - DanubeAxis
                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; 
            
                Place Units - DanubeAxis
                    4 germanInfantrys placed in Romania
            
                Turn Complete - DanubeAxis
                    DanubeAxis collect 12 PUs; end with 13 PUs
                    Some Units in Romania change ownership: 4 germanInfantrys
            
                Purchase Units - Finland
                    Finland buy 1 germanAntiTankGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
            
                Place Units - Finland
                    1 germanAntiTankGun and 2 germanInfantrys placed in Finland
            
                Turn Complete - Finland
                    Finland collect 10 PUs; end with 12 PUs
                    Units Change Ownership
                        Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                        Some Units in Finland change ownership: 1 germanAntiTankGun and 2 germanInfantrys
            

            Combat Hit Differential Summary :

            Britain : -0.67
            Germany : -1.92
            Russia : 2.00
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut back to you

              ubernautU 4 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Russia round 11

                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 11
                
                    Research Technology - Russia
                        Russia spend 0 on tech rolls
                        Russia removing all Technology Tokens after successful research.
                        Russia discover AdvancedArtillery
                
                    Combat Move - Russia
                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                        2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                        1 russianInfantry moved from Eastern Karelia to Western Karelia
                        2 russianInfantrys moved from Novgorod to Leningrad
                        2 russianFighters moved from Moscow to Leningrad
                        1 russianInfantry moved from Pskov to Lativa Estonia
                        1 russianInfantry moved from Belorussia to Lithuania
                        1 russianFighter moved from Smolensk to Lativa Estonia
                        1 russianFighter moved from Smolensk to Lithuania
                        1 russianInfantry moved from Kharkov to Pinsk Marshes
                              Russia take Pinsk Marshes from Germany
                        1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                        9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin quickie live battle to give you control of :sweden:

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Russia round 11

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 11
                    
                        Research Technology - Russia
                            Russia spend 0 on tech rolls
                                Russia roll 7,1,4,4,5,12,1,11,11,8,12,1,10,12,9,3,1,2 and gets 3 hits
                            Russia removing all Technology Tokens after successful research.
                            Russia discover AdvancedArtillery
                    
                        Combat Move - Russia
                            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                            2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                            1 russianInfantry moved from Eastern Karelia to Western Karelia
                            2 russianInfantrys moved from Novgorod to Leningrad
                            2 russianFighters moved from Moscow to Leningrad
                            1 russianInfantry moved from Pskov to Lativa Estonia
                            1 russianInfantry moved from Belorussia to Lithuania
                            1 russianFighter moved from Smolensk to Lativa Estonia
                            1 russianFighter moved from Smolensk to Lithuania
                            1 russianInfantry moved from Kharkov to Pinsk Marshes
                                  Russia take Pinsk Marshes from Germany
                            1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                            9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
                    
                        Combat - Russia
                            Battle in Khabarovskiy Kray
                                Russia attack with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys
                                Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                    Russia roll dice for 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 8/30 hits, 6.67 expected hits
                                    Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                                    1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                Russia win, taking Khabarovskiy Kray from Manchuria with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3
                                Casualties for Japan: 1 japaneseInfantry
                            Battle in Western Karelia
                                Russia attack with 1 russianInfantry and 2 russianTacticalBombers
                                Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                    Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Western Karelia, round 2 : 3/3 hits, 0.83 expected hits
                                    Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits
                                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia
                                Russia win with 2 russianTacticalBombers remaining. Battle score for attacker is 0
                                Casualties for Russia: 1 russianInfantry
                                Casualties for Germany: 1 germanInfantry
                            Battle in Leningrad
                                Russia attack with 2 russianFighters and 2 russianInfantrys
                                Germany defend with 1 Flagpole and 1 germanInfantry
                                    Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 0/4 hits, 1.00 expected hits
                                    Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                                    Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 3 : 1/4 hits, 1.00 expected hits
                                    Germany roll dice for 1 germanInfantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
                                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Leningrad
                                Russia win, taking Leningrad from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0
                                Casualties for Russia: 1 russianInfantry
                                Casualties for Germany: 1 germanInfantry
                            Battle in Lativa Estonia
                                Russia attack with 1 russianFighter and 1 russianInfantry
                                Germany defend with 1 Flagpole and 1 germanInfantry
                                    Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 2 : 0/2 hits, 0.42 expected hits
                                    Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                                    Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 3 : 0/2 hits, 0.42 expected hits
                                    Germany roll dice for 1 germanInfantry in Lativa Estonia, round 3 : 0/1 hits, 0.33 expected hits
                                    Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 4 : 0/2 hits, 0.42 expected hits
                                    Germany roll dice for 1 germanInfantry in Lativa Estonia, round 4 : 0/1 hits, 0.33 expected hits
                                    Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 5 : 1/2 hits, 0.42 expected hits
                                    Germany roll dice for 1 germanInfantry in Lativa Estonia, round 5 : 1/1 hits, 0.33 expected hits
                                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                                Russia win with 1 russianFighter remaining. Battle score for attacker is 0
                                Casualties for Russia: 1 russianInfantry
                                Casualties for Germany: 1 germanInfantry
                            Battle in Lithuania
                                Russia attack with 1 russianFighter and 1 russianInfantry
                                Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry
                                    Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                                    Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                                    Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                                    Germany roll dice for 1 germanInfantry in Lithuania, round 3 : 0/1 hits, 0.25 expected hits
                                    1 germanInfantry owned by the Germany lost in Lithuania
                                Russia win, taking Lithuania from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                                Casualties for Germany: 1 germanInfantry
                            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger AltayLLRussia2: China takes ownership of territory Altay
                            Trigger russianAP2: Russia has 1 Material placed in Moscow
                            Trigger russianProd1: Russia has 1 Material placed in Moscow
                            1 russianFighter moved from Lithuania to Belorussia
                            1 russianFighter moved from Lativa Estonia to Orel Kursk
                            2 russianFighters moved from Leningrad to Orel Kursk
                            2 russianTacticalBombers moved from Western Karelia to Vologda
                            2 russianFighters moved from Moscow to Caucasus
                            1 Material and 1 russianAirTransport moved from Moscow to Caucasus
                            1 russianAirTransport moved from Caucasus to Smolensk
                            1 russianInfantry moved from Southern Ukraine to 56 Sea Zone
                            1 russianInfantry moved from 56 Sea Zone to Southern Caucasus
                            1 Train moved from Kansk to Omsk
                            1 Train and 2 russianAlpineInfantrys moved from Omsk to Southern Caucasus
                            1 Train and 2 russianArtillerys moved from Novosibirsk to Southern Caucasus
                            1 Train moved from Southern Caucasus to Caucasus
                            1 Truck and 1 russianInfantry moved from Vologda to Caucasus
                            5 Trucks, 2 russianAntiAirGuns, 2 russianArtillerys and 1 russianCombatEngineer moved from Novgorod to Caucasus
                            1 Truck and 1 russianInfantry moved from Volgarod to Southern Caucasus
                            1 Truck moved from Smolensk to Moscow
                            1 Material and 1 Truck moved from Moscow to Stalingrad
                            1 Truck moved from Yakut to Novosibirsk
                            1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Orel Kursk
                            4 russianArtillerys and 4 russianMech.Infantrys moved from Novgorod to Belorussia
                            4 russianMech.Infantrys moved from Smolensk to Orel Kursk
                            4 russianAntiAirGuns and 4 russianMech.Infantrys moved from Orel Kursk to Belorussia
                            8 russianTanks moved from Smolensk to Belorussia
                            1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk
                            1 russianInfantry moved from Vologda to Eastern Karelia
                            2 russianAlpineInfantrys, 1 russianCombatEngineer, 5 russianInfantrys and 1 russianParatrooper moved from Novgorod to Pskov
                            2 russianInfantrys and 1 russianParatrooper moved from Moscow to Smolensk
                            1 russianInfantry moved from Smolensk to Orel Kursk
                            5 russianAntiTankGuns, 24 russianArtillerys, 1 russianCombatEngineer, 20 russianInfantrys and 6 russianParatroopers moved from Orel Kursk to Belorussia
                            2 russianAlpineInfantrys, 1 russianCombatEngineer and 1 russianMarine moved from Orel Kursk to Voronezh
                            1 russianInfantry moved from Voronezh to Caucasus
                            2 russianInfantrys moved from Volgarod to Stalingrad
                            2 russianInfantrys moved from Irkutsk to Yakut
                            1 russianInfantry moved from Soviet Far East to Far Eastern Republic
                    
                        Purchase Units - Russia
                            Russia repair damage of 2x Rail; Remaining resources: 78 PUs; 0 techTokens; 
                            Russia buy 2 russianArtillerys, 1 russianEntrenchment, 11 russianInfantrys, 2 russianNavalFighters and 2 russianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - Russia
                            Units in Caucasus being upgraded or consumed: 1 Material
                            1 russianEntrenchment placed in Caucasus
                            2 russianNavalFighters placed in Urals
                            2 russianSubmarines placed in 56 Sea Zone
                            1 russianArtillery and 2 russianInfantrys placed in Stalingrad
                            1 russianArtillery placed in Novosibirsk
                            2 russianInfantrys placed in Vologda
                            3 russianInfantrys placed in Moscow
                            2 russianInfantrys placed in Volgarod
                            2 russianInfantrys placed in Irkutsk
                    
                        Activate Technology - Russia
                            Russia activating AdvancedArtillery
                            Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian2
                            Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian3
                    
                        Turn Complete - Russia
                            Russia collect 74 PUs; end with 74 PUs
                            Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                            Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                            Units generate 9 techTokens; Russia end with 9 techTokens
                    

                    Combat Hit Differential Summary :

                    Manchuria : -0.42
                    Finland : 0.67
                    Germany : -0.50
                    Russia : 1.83
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin battle stats for :russia: gotta think about :united_kingdom: a bit before i make my move for :brazil: but i dont see any combat so see ya tomorrrow most likely 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Brazil round 11

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 11
                        
                            Combat Move - Brazil
                        
                            Combat - Brazil
                                1 brazilianFighter moved from Eastern Brazil to Cameroon
                                1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                                1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone
                                1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon
                                2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone
                                1 brazilianTank moved from French Guyana to Eastern Brazil
                        
                            Purchase Units - Brazil
                                Brazil buy 1 brazilianTransport; Remaining resources: 0 PUs; 
                        
                            Place Units - Brazil
                                1 brazilianTransport placed in 65 Sea Zone
                        
                            Turn Complete - Brazil
                                Brazil collect 7 PUs; end with 7 PUs
                        

                        Combat Hit Differential Summary :

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin 🗾

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Brazil round 11

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 11
                            
                                Combat Move - Brazil
                            
                                Combat - Brazil
                                    1 brazilianFighter moved from Eastern Brazil to Cameroon
                                    1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                                    1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone
                                    1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon
                                    2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone
                                    1 brazilianTank moved from French Guyana to Eastern Brazil
                            
                                Purchase Units - Brazil
                                    Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
                            
                                Place Units - Brazil
                                    1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
                            
                                Turn Complete - Brazil
                                    Brazil collect 7 PUs; end with 7 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin sorry slight adjustment realized building that tranny with no air cover was pretty dumb. 😛

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Thailand round 11

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 11
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 11 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 11 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 9,6,2,9,2,3,9,12,7,8,10,7,3,1,3,4,6,10,12,2,7,1,9,6,10,8,1 and gets 2 hits
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover ImprovedLogistics
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseInfantry moved from Shantung to Anhwei
                                              Japan take Anhwei from China
                                        1 japaneseInfantry moved from Shantung to Shensi
                                              Japan take Shensi from China
                                        2 japaneseInfantrys moved from Peking to Shansi
                                        2 japaneseInfantrys moved from Chahar to Suiyuan
                                        2 japaneseFighters moved from Northern Manchuria to Suiyuan
                                        2 japaneseFighters moved from Northern Manchuria to Shansi
                                        1 japaneseStrategicBomber moved from Northern Manchuria to Yakut
                                        1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                              Japan take Soviet Far East from Russia
                                        1 japaneseInfantry moved from Chahar to Suiyuan
                                        1 japaneseInfantry moved from Peking to Shansi
                                
                                    Combat - Japan
                                        Strategic bombing raid in Yakut
                                                AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                                            Bombing raid in Yakut rolls: 6 and causes: 4 damage to unit: Rail
                                            Bombing raid in Yakut causes 4 damage total. 
                                                1 Rail owned by the Russia lost in Yakut
                                        Battle in Shansi
                                            Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                            China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                                Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Shansi, round 2 : 2/5 hits, 1.33 expected hits
                                                China roll dice for 2 chineseInfantrys in Shansi, round 2 : 0/2 hits, 0.50 expected hits
                                                2 chineseInfantrys owned by the China lost in Shansi
                                            Japan win, taking Shansi from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                            Casualties for China: 2 chineseInfantrys
                                        Battle in Suiyuan
                                            Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                            China defend with 1 Flagpole and 2 chineseInfantrys
                                                Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Suiyuan, round 2 : 2/5 hits, 1.33 expected hits
                                                China roll dice for 2 chineseInfantrys in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits
                                                2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan
                                            Japan win, taking Suiyuan from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Japan: 1 japaneseInfantry
                                            Casualties for China: 2 chineseInfantrys
                                
                                    Non Combat Move - Japan
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        2 japaneseArtillerys and 3 japaneseInfantrys moved from Chahar to Northern Manchuria
                                        3 japaneseInfantrys moved from Thailand to Burma
                                        2 japaneseInfantrys moved from Fo Kien to Kwangtung
                                        1 japaneseSubmarine moved from 126 Sea Zone to 129 Sea Zone
                                        2 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                                        4 japaneseCarriers and 8 japaneseNavalFighters moved from 129 Sea Zone to 93 Sea Zone
                                        1 japaneseBattleship, 2 japaneseCruisers and 5 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone
                                        4 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone
                                        2 japaneseBattleships, 5 japaneseCruisers and 9 japaneseDestroyers moved from 129 Sea Zone to 127 Sea Zone
                                        2 japaneseInfantrys moved from Phillippines to 129 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone
                                        2 japaneseInfantrys moved from 93 Sea Zone to Brunei
                                        2 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 93 Sea Zone
                                        1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                        2 japaneseMarines moved from Luzon to 127 Sea Zone
                                        1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                                        3 japaneseInfantrys and 3 japaneseMarines moved from 93 Sea Zone to Brunei
                                        2 Trains moved from Manchuria to Peking
                                        2 Trains and 4 japaneseAlpineInfantrys moved from Peking to Northern Manchuria
                                        2 Trains moved from Northern Manchuria to Manchuria
                                        3 Trucks moved from Manchuria to Peking
                                        3 Trucks and 3 japaneseArtillerys moved from Peking to Northern Manchuria
                                        1 japaneseStrategicBomber moved from Yakut to Northern Manchuria
                                        2 japaneseFighters moved from Suiyuan to Northern Manchuria
                                        2 japaneseFighters moved from Shansi to Manchuria
                                        4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 1 japaneseParatrooper moved from Peking to Chahar
                                        1 japaneseCombatEngineer moved from Northern Manchuria to Eastern Manchuria
                                        1 Material and 1 Truck moved from Korea to Manchuria
                                        1 Material and 1 japaneseAirTransport moved from Japan to Eastern Manchuria
                                        1 japaneseAirTransport moved from Eastern Manchuria to Japan
                                        1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                                        1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                                        2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                        1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shantung to Chahar
                                        1 japaneseAntiTankGun and 2 japaneseInfantrys moved from Shantung to Anhwei
                                        1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                        2 japaneseAntiTankGuns moved from Shantung to 97 Sea Zone
                                        2 japaneseAntiTankGuns and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                                        1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                        2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                        1 Material and 1 Truck moved from Tokyo to Japan
                                        2 japaneseAntiTankGuns moved from 96 Sea Zone to Fo Kien
                                        1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                                
                                    Purchase Units - Japan
                                        Japan buy 1 japaneseAntiAirGun, 1 japaneseCombatEngineer, 1 japaneseCruiser, 3 japaneseDestroyers, 3 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        1 japaneseSubmarine and 1 japaneseTransport placed in 93 Sea Zone
                                        1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                                        1 japaneseAntiAirGun placed in Japan
                                        3 japaneseDestroyers placed in 99 Sea Zone
                                        1 japaneseCruiser placed in 99 Sea Zone
                                
                                    Activate Technology - Japan
                                        Japan activating ImprovedLogistics
                                        Trigger japaneseIL1: Setting maxScrambleCount to 3 for unitAttachment attached to japaneseAirfield
                                
                                    Turn Complete - Japan
                                        Japan collect 67 PUs; end with 67 PUs
                                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                            Some Units in Chahar change ownership: 2 japaneseCombatEngineers
                                            Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                            Some Units in Manchuria change ownership: 1 Material
                                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                                
                                    Place Units - Manchuria
                                        Units in Eastern Manchuria being upgraded or consumed: 1 Material
                                        1 japaneseEntrenchment placed in Eastern Manchuria
                                        3 japaneseInfantrys placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 9 PUs; end with 10 PUs
                                        Units Change Ownership
                                            Some Units in Chahar change ownership: 2 japaneseCombatEngineers
                                            Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                            Some Units in Manchuria change ownership: 1 Material and 3 japaneseInfantrys
                                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Thailand
                                        Thailand buy 1 japaneseAntiTankGun and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                
                                    Place Units - Thailand
                                        1 japaneseAntiTankGun and 2 japaneseInfantrys placed in Thailand
                                
                                    Turn Complete - Thailand
                                        Thailand collect 9 PUs; end with 10 PUs
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                            Some Units in Thailand change ownership: 1 japaneseAntiTankGun and 2 japaneseInfantrys
                                

                                Combat Hit Differential Summary :

                                AntiAircraftGun fire in Yakut : : -0.17
                                Japan : 1.33
                                China : 0.00
                                

                                Savegame

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: China round 11

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 11
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                                China roll 1,6,9,8,2,12,1,4,3 and gets 1 hit
                                            China removing all Technology Tokens after successful research.
                                            China discover ImprovedArtillery
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                            2 chineseFighters moved from Inner Mongolia to Shensi
                                            2 chineseInfantrys moved from Hupeh to Shensi
                                    
                                        Combat - China
                                            Battle in Shensi
                                                China attack with 2 chineseFighters and 2 chineseInfantrys
                                                Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                    China roll dice for 2 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 4/4 hits, 1.17 expected hits
                                                    Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                    1 japaneseInfantry owned by the Japan lost in Shensi
                                                China win, taking Shensi from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                Casualties for Japan: 1 japaneseInfantry
                                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseProd1: China has 1 Material placed in Chungking
                                            2 chineseFighters moved from Shensi to Hupeh
                                            2 chineseFighters moved from Inner Mongolia to Kweichow
                                            3 Trucks and 3 chineseAlpineInfantrys moved from Singkiang to Western Szechwan
                                            1 Truck, 3 chineseInfantrys and 2 chineseMech.Infantrys moved from Tsinghai to Eastern Szechwan
                                            2 chineseMech.Infantrys moved from Inner Mongolia to Chungking
                                            1 Material and 1 chineseMech.Infantry moved from Chungking to Hupeh
                                            1 chineseMech.Infantry moved from Hupeh to Chungking
                                            1 Material and 1 chineseMech.Infantry moved from Chungking to Kweichow
                                            3 chineseMech.Infantrys moved from Kweichow to Chungking
                                            1 chineseAntiTankGun and 3 chineseInfantrys moved from Kansu to Inner Mongolia
                                            1 chineseArtillery moved from Hupeh to Inner Mongolia
                                            2 chineseInfantrys moved from Hupeh to Hunan
                                            12 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 9 chineseArtillerys and 4 chineseInfantrys moved from Hupeh to Kweichow
                                            2 chineseInfantrys moved from Kweichow to Kwangsi
                                            1 chineseAlpineInfantry and 1 chineseArtillery moved from Kweichow to Eastern Szechwan
                                            1 chineseAlpineInfantry, 1 chineseAntiTankGun and 2 chineseInfantrys moved from Chungking to Eastern Szechwan
                                            1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                    
                                        Purchase Units - China
                                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                            China buy 2 chineseAirfields, 8 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - China
                                            Units in Hupeh being upgraded or consumed: 1 Material
                                            1 chineseAirfield and 2 chineseInfantrys placed in Hupeh
                                            Units in Kweichow being upgraded or consumed: 1 Material
                                            1 chineseAirfield and 2 chineseInfantrys placed in Kweichow
                                            1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                            3 chineseInfantrys placed in Singkiang
                                    
                                        Activate Technology - China
                                            China activating ImprovedArtillery
                                            Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:UnitType{name=chineseArtillery} with name:supportAttachmentArtilleryImpchinese
                                    
                                        Turn Complete - China
                                            China collect 28 PUs; end with 28 PUs
                                            Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                                            Units generate 3 techTokens; China end with 3 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    China : 2.83
                                    Japan : -0.25
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin :china: stats

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut just so you know I'm leaving in about a half an hour for the night

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin i think i'll have a battle shortly 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 11

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 11
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                    1 britishAirTransport and 1 britishParatrooper moved from London to Scotland
                                                    2 britishMech.Infantrys, 8 britishNavalFighters and 3 britishStrategicBombers moved from London to Scotland
                                                    1 britishTank moved from Central Britain to Southern Britain
                                                    2 britishAlpineInfantrys, 5 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys and 6 britishNavalFighters moved from Central Britain to Scotland
                                                    1 britishInfantry moved from London to Southern Britain
                                                    1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Southern Britain
                                                    3 britishAlpineInfantrys, 4 britishInfantrys and 3 britishMarines moved from Gibraltar to Southern Spain
                                                    6 britishArtillerys, 7 britishInfantrys, 1 britishMech.Infantry and 1 britishTank moved from Gold Coast to French West Africa
                                                          ExiledAllies take French West Africa from VichyFrance
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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