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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Russia round 11

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 11
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
              Russia removing all Technology Tokens after successful research.
              Russia discover AdvancedArtillery
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              2 russianTacticalBombers moved from Orel Kursk to Western Karelia
              1 russianInfantry moved from Eastern Karelia to Western Karelia
              2 russianInfantrys moved from Novgorod to Leningrad
              2 russianFighters moved from Moscow to Leningrad
              1 russianInfantry moved from Pskov to Lativa Estonia
              1 russianInfantry moved from Belorussia to Lithuania
              1 russianFighter moved from Smolensk to Lativa Estonia
              1 russianFighter moved from Smolensk to Lithuania
              1 russianInfantry moved from Kharkov to Pinsk Marshes
                    Russia take Pinsk Marshes from Germany
              1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
              9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin quickie live battle to give you control of :sweden:

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Russia round 11

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 11
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 7,1,4,4,5,12,1,11,11,8,12,1,10,12,9,3,1,2 and gets 3 hits
                  Russia removing all Technology Tokens after successful research.
                  Russia discover AdvancedArtillery
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                  1 russianInfantry moved from Eastern Karelia to Western Karelia
                  2 russianInfantrys moved from Novgorod to Leningrad
                  2 russianFighters moved from Moscow to Leningrad
                  1 russianInfantry moved from Pskov to Lativa Estonia
                  1 russianInfantry moved from Belorussia to Lithuania
                  1 russianFighter moved from Smolensk to Lativa Estonia
                  1 russianFighter moved from Smolensk to Lithuania
                  1 russianInfantry moved from Kharkov to Pinsk Marshes
                        Russia take Pinsk Marshes from Germany
                  1 russianAlpineInfantry, 10 russianArtillerys and 10 russianInfantrys moved from Yakut to Khabarovskiy Kray
                  9 russianAlpineInfantrys moved from Yakut to Khabarovskiy Kray
          
              Combat - Russia
                  Battle in Khabarovskiy Kray
                      Russia attack with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys
                      Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                          Russia roll dice for 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys in Khabarovskiy Kray, round 2 : 8/30 hits, 6.67 expected hits
                          Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                          1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                      Russia win, taking Khabarovskiy Kray from Manchuria with 10 russianAlpineInfantrys, 10 russianArtillerys and 10 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
                  Battle in Western Karelia
                      Russia attack with 1 russianInfantry and 2 russianTacticalBombers
                      Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                          Russia roll dice for 1 russianInfantry and 2 russianTacticalBombers in Western Karelia, round 2 : 3/3 hits, 0.83 expected hits
                          Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia
                      Russia win with 2 russianTacticalBombers remaining. Battle score for attacker is 0
                      Casualties for Russia: 1 russianInfantry
                      Casualties for Germany: 1 germanInfantry
                  Battle in Leningrad
                      Russia attack with 2 russianFighters and 2 russianInfantrys
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 2 : 0/4 hits, 1.00 expected hits
                          Germany roll dice for 1 germanInfantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                          Russia roll dice for 2 russianFighters and 2 russianInfantrys in Leningrad, round 3 : 1/4 hits, 1.00 expected hits
                          Germany roll dice for 1 germanInfantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Leningrad
                      Russia win, taking Leningrad from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0
                      Casualties for Russia: 1 russianInfantry
                      Casualties for Germany: 1 germanInfantry
                  Battle in Lativa Estonia
                      Russia attack with 1 russianFighter and 1 russianInfantry
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 2 : 0/2 hits, 0.42 expected hits
                          Germany roll dice for 1 germanInfantry in Lativa Estonia, round 2 : 0/1 hits, 0.33 expected hits
                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 3 : 0/2 hits, 0.42 expected hits
                          Germany roll dice for 1 germanInfantry in Lativa Estonia, round 3 : 0/1 hits, 0.33 expected hits
                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 4 : 0/2 hits, 0.42 expected hits
                          Germany roll dice for 1 germanInfantry in Lativa Estonia, round 4 : 0/1 hits, 0.33 expected hits
                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lativa Estonia, round 5 : 1/2 hits, 0.42 expected hits
                          Germany roll dice for 1 germanInfantry in Lativa Estonia, round 5 : 1/1 hits, 0.33 expected hits
                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Lativa Estonia
                      Russia win with 1 russianFighter remaining. Battle score for attacker is 0
                      Casualties for Russia: 1 russianInfantry
                      Casualties for Germany: 1 germanInfantry
                  Battle in Lithuania
                      Russia attack with 1 russianFighter and 1 russianInfantry
                      Germany defend with 1 Flagpole, 1 Rail and 1 germanInfantry
                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                          Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                          Russia roll dice for 1 russianFighter and 1 russianInfantry in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                          Germany roll dice for 1 germanInfantry in Lithuania, round 3 : 0/1 hits, 0.25 expected hits
                          1 germanInfantry owned by the Germany lost in Lithuania
                      Russia win, taking Lithuania from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  1 russianFighter moved from Lithuania to Belorussia
                  1 russianFighter moved from Lativa Estonia to Orel Kursk
                  2 russianFighters moved from Leningrad to Orel Kursk
                  2 russianTacticalBombers moved from Western Karelia to Vologda
                  2 russianFighters moved from Moscow to Caucasus
                  1 Material and 1 russianAirTransport moved from Moscow to Caucasus
                  1 russianAirTransport moved from Caucasus to Smolensk
                  1 russianInfantry moved from Southern Ukraine to 56 Sea Zone
                  1 russianInfantry moved from 56 Sea Zone to Southern Caucasus
                  1 Train moved from Kansk to Omsk
                  1 Train and 2 russianAlpineInfantrys moved from Omsk to Southern Caucasus
                  1 Train and 2 russianArtillerys moved from Novosibirsk to Southern Caucasus
                  1 Train moved from Southern Caucasus to Caucasus
                  1 Truck and 1 russianInfantry moved from Vologda to Caucasus
                  5 Trucks, 2 russianAntiAirGuns, 2 russianArtillerys and 1 russianCombatEngineer moved from Novgorod to Caucasus
                  1 Truck and 1 russianInfantry moved from Volgarod to Southern Caucasus
                  1 Truck moved from Smolensk to Moscow
                  1 Material and 1 Truck moved from Moscow to Stalingrad
                  1 Truck moved from Yakut to Novosibirsk
                  1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Orel Kursk
                  4 russianArtillerys and 4 russianMech.Infantrys moved from Novgorod to Belorussia
                  4 russianMech.Infantrys moved from Smolensk to Orel Kursk
                  4 russianAntiAirGuns and 4 russianMech.Infantrys moved from Orel Kursk to Belorussia
                  8 russianTanks moved from Smolensk to Belorussia
                  1 russianArtillery, 1 russianMech.Infantry and 1 russianTank moved from Stalingrad to Orel Kursk
                  1 russianInfantry moved from Vologda to Eastern Karelia
                  2 russianAlpineInfantrys, 1 russianCombatEngineer, 5 russianInfantrys and 1 russianParatrooper moved from Novgorod to Pskov
                  2 russianInfantrys and 1 russianParatrooper moved from Moscow to Smolensk
                  1 russianInfantry moved from Smolensk to Orel Kursk
                  5 russianAntiTankGuns, 24 russianArtillerys, 1 russianCombatEngineer, 20 russianInfantrys and 6 russianParatroopers moved from Orel Kursk to Belorussia
                  2 russianAlpineInfantrys, 1 russianCombatEngineer and 1 russianMarine moved from Orel Kursk to Voronezh
                  1 russianInfantry moved from Voronezh to Caucasus
                  2 russianInfantrys moved from Volgarod to Stalingrad
                  2 russianInfantrys moved from Irkutsk to Yakut
                  1 russianInfantry moved from Soviet Far East to Far Eastern Republic
          
              Purchase Units - Russia
                  Russia repair damage of 2x Rail; Remaining resources: 78 PUs; 0 techTokens; 
                  Russia buy 2 russianArtillerys, 1 russianEntrenchment, 11 russianInfantrys, 2 russianNavalFighters and 2 russianSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  Units in Caucasus being upgraded or consumed: 1 Material
                  1 russianEntrenchment placed in Caucasus
                  2 russianNavalFighters placed in Urals
                  2 russianSubmarines placed in 56 Sea Zone
                  1 russianArtillery and 2 russianInfantrys placed in Stalingrad
                  1 russianArtillery placed in Novosibirsk
                  2 russianInfantrys placed in Vologda
                  3 russianInfantrys placed in Moscow
                  2 russianInfantrys placed in Volgarod
                  2 russianInfantrys placed in Irkutsk
          
              Activate Technology - Russia
                  Russia activating AdvancedArtillery
                  Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian2
                  Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianHeavyArtillery} with name:supportAttachmentArtilleryAdvrussian3
          
              Turn Complete - Russia
                  Russia collect 74 PUs; end with 74 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 80 PUs
                  Units generate 9 techTokens; Russia end with 9 techTokens
          

          Combat Hit Differential Summary :

          Manchuria : -0.42
          Finland : 0.67
          Germany : -0.50
          Russia : 1.83
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin battle stats for :russia: gotta think about :united_kingdom: a bit before i make my move for :brazil: but i dont see any combat so see ya tomorrrow most likely 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Brazil round 11

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 11
              
                  Combat Move - Brazil
              
                  Combat - Brazil
                      1 brazilianFighter moved from Eastern Brazil to Cameroon
                      1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                      1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone
                      1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon
                      2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone
                      1 brazilianTank moved from French Guyana to Eastern Brazil
              
                  Purchase Units - Brazil
                      Brazil buy 1 brazilianTransport; Remaining resources: 0 PUs; 
              
                  Place Units - Brazil
                      1 brazilianTransport placed in 65 Sea Zone
              
                  Turn Complete - Brazil
                      Brazil collect 7 PUs; end with 7 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin 🗾

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Brazil round 11

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 11
                  
                      Combat Move - Brazil
                  
                      Combat - Brazil
                          1 brazilianFighter moved from Eastern Brazil to Cameroon
                          1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                          1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTransport moved from 65 Sea Zone to 70 Sea Zone
                          1 brazilianArtillery and 1 brazilianInfantry moved from 70 Sea Zone to Cameroon
                          2 brazilianDestroyers and 1 brazilianSubmarine moved from 41 Sea Zone to 60 Sea Zone
                          1 brazilianTank moved from French Guyana to Eastern Brazil
                  
                      Purchase Units - Brazil
                          Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
                  
                      Place Units - Brazil
                          1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
                  
                      Turn Complete - Brazil
                          Brazil collect 7 PUs; end with 7 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin sorry slight adjustment realized building that tranny with no air cover was pretty dumb. 😛

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Thailand round 11

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 11
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 11 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 11 PUs
                      
                          Research Technology - Japan
                              Japan spend 0 on tech rolls
                                  Japan roll 9,6,2,9,2,3,9,12,7,8,10,7,3,1,3,4,6,10,12,2,7,1,9,6,10,8,1 and gets 2 hits
                              Japan removing all Technology Tokens after successful research.
                              Japan discover ImprovedLogistics
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              1 japaneseInfantry moved from Shantung to Anhwei
                                    Japan take Anhwei from China
                              1 japaneseInfantry moved from Shantung to Shensi
                                    Japan take Shensi from China
                              2 japaneseInfantrys moved from Peking to Shansi
                              2 japaneseInfantrys moved from Chahar to Suiyuan
                              2 japaneseFighters moved from Northern Manchuria to Suiyuan
                              2 japaneseFighters moved from Northern Manchuria to Shansi
                              1 japaneseStrategicBomber moved from Northern Manchuria to Yakut
                              1 japaneseInfantry moved from Kamchatka to Soviet Far East
                                    Japan take Soviet Far East from Russia
                              1 japaneseInfantry moved from Chahar to Suiyuan
                              1 japaneseInfantry moved from Peking to Shansi
                      
                          Combat - Japan
                              Strategic bombing raid in Yakut
                                      AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                                  Bombing raid in Yakut rolls: 6 and causes: 4 damage to unit: Rail
                                  Bombing raid in Yakut causes 4 damage total. 
                                      1 Rail owned by the Russia lost in Yakut
                              Battle in Shansi
                                  Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                  China defend with 1 Flagpole, 1 Rail and 2 chineseInfantrys
                                      Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Shansi, round 2 : 2/5 hits, 1.33 expected hits
                                      China roll dice for 2 chineseInfantrys in Shansi, round 2 : 0/2 hits, 0.50 expected hits
                                      2 chineseInfantrys owned by the China lost in Shansi
                                  Japan win, taking Shansi from China with 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 6
                                  Casualties for China: 2 chineseInfantrys
                              Battle in Suiyuan
                                  Japan attack with 2 japaneseFighters and 3 japaneseInfantrys
                                  China defend with 1 Flagpole and 2 chineseInfantrys
                                      Japan roll dice for 2 japaneseFighters and 3 japaneseInfantrys in Suiyuan, round 2 : 2/5 hits, 1.33 expected hits
                                      China roll dice for 2 chineseInfantrys in Suiyuan, round 2 : 1/2 hits, 0.50 expected hits
                                      2 chineseInfantrys owned by the China and 1 japaneseInfantry owned by the Japan lost in Suiyuan
                                  Japan win, taking Suiyuan from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for China: 2 chineseInfantrys
                      
                          Non Combat Move - Japan
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              2 japaneseArtillerys and 3 japaneseInfantrys moved from Chahar to Northern Manchuria
                              3 japaneseInfantrys moved from Thailand to Burma
                              2 japaneseInfantrys moved from Fo Kien to Kwangtung
                              1 japaneseSubmarine moved from 126 Sea Zone to 129 Sea Zone
                              2 japaneseDestroyers moved from 96 Sea Zone to 127 Sea Zone
                              4 japaneseCarriers and 8 japaneseNavalFighters moved from 129 Sea Zone to 93 Sea Zone
                              1 japaneseBattleship, 2 japaneseCruisers and 5 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone
                              4 japaneseDestroyers moved from 129 Sea Zone to 93 Sea Zone
                              2 japaneseBattleships, 5 japaneseCruisers and 9 japaneseDestroyers moved from 129 Sea Zone to 127 Sea Zone
                              2 japaneseInfantrys moved from Phillippines to 129 Sea Zone
                              2 japaneseInfantrys and 1 japaneseTransport moved from 129 Sea Zone to 93 Sea Zone
                              2 japaneseInfantrys moved from 93 Sea Zone to Brunei
                              2 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                              2 japaneseInfantrys and 1 japaneseTransport moved from 127 Sea Zone to 93 Sea Zone
                              1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                              2 japaneseMarines moved from Luzon to 127 Sea Zone
                              1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                              3 japaneseInfantrys and 3 japaneseMarines moved from 93 Sea Zone to Brunei
                              2 Trains moved from Manchuria to Peking
                              2 Trains and 4 japaneseAlpineInfantrys moved from Peking to Northern Manchuria
                              2 Trains moved from Northern Manchuria to Manchuria
                              3 Trucks moved from Manchuria to Peking
                              3 Trucks and 3 japaneseArtillerys moved from Peking to Northern Manchuria
                              1 japaneseStrategicBomber moved from Yakut to Northern Manchuria
                              2 japaneseFighters moved from Suiyuan to Northern Manchuria
                              2 japaneseFighters moved from Shansi to Manchuria
                              4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 1 japaneseParatrooper moved from Peking to Chahar
                              1 japaneseCombatEngineer moved from Northern Manchuria to Eastern Manchuria
                              1 Material and 1 Truck moved from Korea to Manchuria
                              1 Material and 1 japaneseAirTransport moved from Japan to Eastern Manchuria
                              1 japaneseAirTransport moved from Eastern Manchuria to Japan
                              1 japaneseInfantry moved from Kamchatka to 100 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                              2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                              1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shantung to Chahar
                              1 japaneseAntiTankGun and 2 japaneseInfantrys moved from Shantung to Anhwei
                              1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                              2 japaneseAntiTankGuns moved from Shantung to 97 Sea Zone
                              2 japaneseAntiTankGuns and 1 japaneseTransport moved from 97 Sea Zone to 96 Sea Zone
                              1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                              2 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                              1 Material and 1 Truck moved from Tokyo to Japan
                              2 japaneseAntiTankGuns moved from 96 Sea Zone to Fo Kien
                              1 Truck and 1 japaneseAntiAirGun moved from Japan to Tokyo
                      
                          Purchase Units - Japan
                              Japan buy 1 japaneseAntiAirGun, 1 japaneseCombatEngineer, 1 japaneseCruiser, 3 japaneseDestroyers, 3 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Japan
                              1 japaneseSubmarine and 1 japaneseTransport placed in 93 Sea Zone
                              1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                              1 japaneseAntiAirGun placed in Japan
                              3 japaneseDestroyers placed in 99 Sea Zone
                              1 japaneseCruiser placed in 99 Sea Zone
                      
                          Activate Technology - Japan
                              Japan activating ImprovedLogistics
                              Trigger japaneseIL1: Setting maxScrambleCount to 3 for unitAttachment attached to japaneseAirfield
                      
                          Turn Complete - Japan
                              Japan collect 67 PUs; end with 67 PUs
                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 70 PUs
                              Units generate 9 techTokens; Japan end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                  Some Units in Chahar change ownership: 2 japaneseCombatEngineers
                                  Some Units in Eastern Manchuria change ownership: 1 Material and 1 japaneseCombatEngineer
                                  Some Units in Manchuria change ownership: 1 Material
                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                      
                          Place Units - Manchuria
                              Units in Eastern Manchuria being upgraded or consumed: 1 Material
                              1 japaneseEntrenchment placed in Eastern Manchuria
                              3 japaneseInfantrys placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 9 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in Chahar change ownership: 2 japaneseCombatEngineers
                                  Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                  Some Units in Manchuria change ownership: 1 Material and 3 japaneseInfantrys
                                  Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                      
                          Purchase Units - Thailand
                              Thailand buy 1 japaneseAntiTankGun and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                      
                          Place Units - Thailand
                              1 japaneseAntiTankGun and 2 japaneseInfantrys placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 9 PUs; end with 10 PUs
                              Units Change Ownership
                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                  Some Units in Thailand change ownership: 1 japaneseAntiTankGun and 2 japaneseInfantrys
                      

                      Combat Hit Differential Summary :

                      AntiAircraftGun fire in Yakut : : -0.17
                      Japan : 1.33
                      China : 0.00
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: China round 11

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 11
                          
                              Research Technology - China
                                  China spend 0 on tech rolls
                                      China roll 1,6,9,8,2,12,1,4,3 and gets 1 hit
                                  China removing all Technology Tokens after successful research.
                                  China discover ImprovedArtillery
                          
                              Combat Move - China
                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                  2 chineseFighters moved from Inner Mongolia to Shensi
                                  2 chineseInfantrys moved from Hupeh to Shensi
                          
                              Combat - China
                                  Battle in Shensi
                                      China attack with 2 chineseFighters and 2 chineseInfantrys
                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                          China roll dice for 2 chineseFighters and 2 chineseInfantrys in Shensi, round 2 : 4/4 hits, 1.17 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Shensi
                                      China win, taking Shensi from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                      Casualties for Japan: 1 japaneseInfantry
                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                  2 chineseFighters moved from Shensi to Hupeh
                                  2 chineseFighters moved from Inner Mongolia to Kweichow
                                  3 Trucks and 3 chineseAlpineInfantrys moved from Singkiang to Western Szechwan
                                  1 Truck, 3 chineseInfantrys and 2 chineseMech.Infantrys moved from Tsinghai to Eastern Szechwan
                                  2 chineseMech.Infantrys moved from Inner Mongolia to Chungking
                                  1 Material and 1 chineseMech.Infantry moved from Chungking to Hupeh
                                  1 chineseMech.Infantry moved from Hupeh to Chungking
                                  1 Material and 1 chineseMech.Infantry moved from Chungking to Kweichow
                                  3 chineseMech.Infantrys moved from Kweichow to Chungking
                                  1 chineseAntiTankGun and 3 chineseInfantrys moved from Kansu to Inner Mongolia
                                  1 chineseArtillery moved from Hupeh to Inner Mongolia
                                  2 chineseInfantrys moved from Hupeh to Hunan
                                  12 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 9 chineseArtillerys and 4 chineseInfantrys moved from Hupeh to Kweichow
                                  2 chineseInfantrys moved from Kweichow to Kwangsi
                                  1 chineseAlpineInfantry and 1 chineseArtillery moved from Kweichow to Eastern Szechwan
                                  1 chineseAlpineInfantry, 1 chineseAntiTankGun and 2 chineseInfantrys moved from Chungking to Eastern Szechwan
                                  1 chineseInfantry moved from Eastern Szechwan to Yunnan
                          
                              Purchase Units - China
                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                  China buy 2 chineseAirfields, 8 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - China
                                  Units in Hupeh being upgraded or consumed: 1 Material
                                  1 chineseAirfield and 2 chineseInfantrys placed in Hupeh
                                  Units in Kweichow being upgraded or consumed: 1 Material
                                  1 chineseAirfield and 2 chineseInfantrys placed in Kweichow
                                  1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                  3 chineseInfantrys placed in Singkiang
                          
                              Activate Technology - China
                                  China activating ImprovedArtillery
                                  Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:UnitType{name=chineseArtillery} with name:supportAttachmentArtilleryImpchinese
                          
                              Turn Complete - China
                                  China collect 28 PUs; end with 28 PUs
                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 31 PUs
                                  Units generate 3 techTokens; China end with 3 techTokens
                          

                          Combat Hit Differential Summary :

                          China : 2.83
                          Japan : -0.25
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin :china: stats

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut just so you know I'm leaving in about a half an hour for the night

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin i think i'll have a battle shortly 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Britain round 11

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 11
                                  
                                      Combat Move - Britain
                                          Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                          Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                          Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                          Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                          Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                          Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                          Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                          Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                          Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                          1 britishAirTransport and 1 britishParatrooper moved from London to Scotland
                                          2 britishMech.Infantrys, 8 britishNavalFighters and 3 britishStrategicBombers moved from London to Scotland
                                          1 britishTank moved from Central Britain to Southern Britain
                                          2 britishAlpineInfantrys, 5 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys and 6 britishNavalFighters moved from Central Britain to Scotland
                                          1 britishInfantry moved from London to Southern Britain
                                          1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Southern Britain
                                          3 britishAlpineInfantrys, 4 britishInfantrys and 3 britishMarines moved from Gibraltar to Southern Spain
                                          6 britishArtillerys, 7 britishInfantrys, 1 britishMech.Infantry and 1 britishTank moved from Gold Coast to French West Africa
                                                ExiledAllies take French West Africa from VichyFrance
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin got a big one here 😛

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Australia round 11

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 11
                                      
                                          Supporting Britain - Canada
                                              Canada collect 0 PUs; end with 15 PUs
                                      
                                          Organizing Partisan Operations - ExiledAllies
                                              ExiledAllies collect 0 PUs; end with 14 PUs
                                      
                                          Preparing Defense - Egypt
                                              Egypt collect 0 PUs; end with 11 PUs
                                      
                                          Marching Orders - SouthAfrica
                                              SouthAfrica collect 0 PUs; end with 7 PUs
                                      
                                          Preparing Ambushes - India
                                              India collect 0 PUs; end with 13 PUs
                                      
                                          Preparing Naval Operations - Australia
                                              Australia collect 0 PUs; end with 18 PUs
                                              Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                                              Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                                              Britain spend 0 on tech rolls
                                                  Britain roll 10,11,2,9,7,6,4,8,3 and gets 0 hits
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                              1 britishAirTransport and 1 britishParatrooper moved from London to Scotland
                                              2 britishMech.Infantrys, 8 britishNavalFighters and 3 britishStrategicBombers moved from London to Scotland
                                              1 britishTank moved from Central Britain to Southern Britain
                                              2 britishAlpineInfantrys, 5 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys and 6 britishNavalFighters moved from Central Britain to Scotland
                                              1 britishInfantry moved from London to Southern Britain
                                              1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Southern Britain
                                              3 britishAlpineInfantrys, 4 britishInfantrys and 3 britishMarines moved from Gibraltar to Southern Spain
                                              6 britishArtillerys, 7 britishInfantrys, 1 britishMech.Infantry and 1 britishTank moved from Gold Coast to French West Africa
                                                    ExiledAllies take French West Africa from VichyFrance
                                      
                                          Combat - Britain
                                              Battle in Southern Britain
                                                  Britain attack with 1 britishAirTransport, 1 britishInfantry, 1 britishParatrooper and 1 britishTank
                                                  Germany defend with 1 Flagpole and 1 germanAlpineInfantry
                                                      Britain roll dice for 1 britishAirTransport, 1 britishInfantry, 1 britishParatrooper and 1 britishTank in Southern Britain, round 2 : 1/4 hits, 1.00 expected hits
                                                      Germany roll dice for 1 germanAlpineInfantry in Southern Britain, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 germanAlpineInfantry owned by the Germany lost in Southern Britain
                                                  Britain win, taking Southern Britain from Germany with 1 britishAirTransport, 1 britishInfantry, 1 britishParatrooper and 1 britishTank remaining. Battle score for attacker is 4
                                                  Casualties for Germany: 1 germanAlpineInfantry
                                              Battle in Southern Spain
                                                  Britain attack with 3 britishAlpineInfantrys, 4 britishInfantrys and 3 britishMarines
                                                  Italy defend with 1 Flagpole, 1 Rail and 1 italianAirfield; Germany defend with 1 germanAntiAirGun and 3 germanInfantrys
                                                      Britain roll dice for 3 britishAlpineInfantrys, 4 britishInfantrys and 3 britishMarines in Southern Spain, round 2 : 1/10 hits, 2.17 expected hits
                                                      Italy roll dice for 1 germanAntiAirGun and 3 germanInfantrys in Southern Spain, round 2 : 2/4 hits, 1.17 expected hits
                                                      2 britishInfantrys owned by the Britain and 1 germanAntiAirGun owned by the Germany lost in Southern Spain
                                                  2 britishInfantrys owned by the Britain, 3 britishMarines owned by the Britain and 3 britishAlpineInfantrys owned by the Britain retreated to Gibraltar
                                                  Italy win with 3 germanInfantrys remaining. Battle score for attacker is -2
                                                  Casualties for Britain: 2 britishInfantrys
                                                  Casualties for Germany: 1 germanAntiAirGun
                                              Battle in Scotland
                                                  Britain attack with 1 britishAirTransport, 2 britishAlpineInfantrys, 5 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys, 2 britishMech.Infantrys, 14 britishNavalFighters, 1 britishParatrooper and 3 britishStrategicBombers
                                                  Germany defend with 1 Flagpole, 2 Materials, 1 Rail, 1 ResearchCenter, 4 germanAlpineInfantrys, 2 germanAntiAirGuns, 3 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper
                                                      AntiAircraftGun fire in Scotland : 0/2 hits, 0.33 expected hits
                                                      Britain roll dice for 1 britishAirTransport, 2 britishAlpineInfantrys, 5 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys, 2 britishMech.Infantrys, 14 britishNavalFighters, 1 britishParatrooper and 3 britishStrategicBombers in Scotland, round 2 : 9/40 hits, 11.25 expected hits
                                                      Germany roll dice for 4 germanAlpineInfantrys, 2 germanAntiAirGuns, 3 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper in Scotland, round 2 : 14/27 hits, 11.08 expected hits
                                                      9 germanInfantrys owned by the Germany, 2 britishMech.Infantrys owned by the Britain, 11 britishInfantrys owned by the Britain and 1 britishArtillery owned by the Britain lost in Scotland
                                                      AntiAircraftGun fire in Scotland : 0/2 hits, 0.33 expected hits
                                                      Britain roll dice for 1 britishAirTransport, 2 britishAlpineInfantrys, 4 britishArtillerys, 1 britishCombatEngineer, 14 britishNavalFighters, 1 britishParatrooper and 3 britishStrategicBombers in Scotland, round 3 : 10/26 hits, 7.58 expected hits
                                                      Germany roll dice for 4 germanAlpineInfantrys, 2 germanAntiAirGuns, 3 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys and 1 germanParatrooper in Scotland, round 3 : 6/18 hits, 7.33 expected hits
                                                      7 germanInfantrys owned by the Germany, 2 britishNavalFighters owned by the Britain, 2 britishArtillerys owned by the Britain, 2 britishAlpineInfantrys owned by the Britain and 3 germanAlpineInfantrys owned by the Germany lost in Scotland
                                                      AntiAircraftGun fire in Scotland : 0/2 hits, 0.33 expected hits
                                                      Britain roll dice for 1 britishAirTransport, 2 britishArtillerys, 1 britishCombatEngineer, 12 britishNavalFighters, 1 britishParatrooper and 3 britishStrategicBombers in Scotland, round 4 : 4/20 hits, 5.58 expected hits
                                                      Germany roll dice for 1 germanAlpineInfantry, 2 germanAntiAirGuns, 3 germanArtillerys, 1 germanCombatEngineer and 1 germanParatrooper in Scotland, round 4 : 6/8 hits, 3.17 expected hits
                                                      3 britishNavalFighters owned by the Britain, 2 germanArtillerys owned by the Germany, 1 britishArtillery owned by the Britain, 1 britishParatrooper owned by the Britain, 1 britishCombatEngineer owned by the Britain, 1 germanAntiAirGun owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Scotland
                                                      AntiAircraftGun fire in Scotland : 0/1 hits, 0.17 expected hits
                                                      Britain roll dice for 1 britishAirTransport, 1 britishArtillery, 9 britishNavalFighters and 3 britishStrategicBombers in Scotland, round 5 : 4/14 hits, 3.67 expected hits
                                                      Germany roll dice for 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer and 1 germanParatrooper in Scotland, round 5 : 1/4 hits, 1.67 expected hits
                                                      1 germanCombatEngineer owned by the Germany, 1 britishNavalFighter owned by the Britain, 1 germanArtillery owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAntiAirGun owned by the Germany lost in Scotland
                                                  Britain win, taking Scotland from Germany with 1 britishAirTransport, 1 britishArtillery, 8 britishNavalFighters and 3 britishStrategicBombers remaining. Battle score for attacker is -49
                                                  Casualties for Britain: 2 britishAlpineInfantrys, 4 britishArtillerys, 1 britishCombatEngineer, 11 britishInfantrys, 2 britishMech.Infantrys, 6 britishNavalFighters and 1 britishParatrooper
                                                  Casualties for Germany: 4 germanAlpineInfantrys, 2 germanAntiAirGuns, 3 germanArtillerys, 1 germanCombatEngineer, 16 germanInfantrys and 1 germanParatrooper
                                              Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                              Trigger britishProd1: Britain has 1 Material placed in London
                                              1 britishAirTransport, 6 britishNavalFighters and 3 britishStrategicBombers moved from Scotland to London
                                              2 britishNavalFighters moved from Scotland to Central Britain
                                              1 britishAirTransport moved from Southern Britain to London
                                              1 britishNavalFighter moved from Turkey to Cairo
                                              2 britishAirTransports moved from Cairo to Ceylon
                                              1 britishAirTransport moved from Eastern South Africa to Cairo
                                              2 britishNavalFighters moved from Queensland to Southwestern Australia
                                              1 britishFighter moved from New South Wales to Southwestern Australia
                                              1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 40 Sea Zone
                                              4 britishTransports moved from 21 Sea Zone to 41 Sea Zone
                                              1 britishBattleship, 4 britishCruisers, 8 britishDestroyers, 8 britishSubmarines and 1 britishTransport moved from 21 Sea Zone to 23 Sea Zone
                                              1 britishTank moved from Cape Town to 71 Sea Zone
                                              1 britishTank and 1 britishTransport moved from 71 Sea Zone to 69 Sea Zone
                                              1 britishTank moved from 69 Sea Zone to Gold Coast
                                              1 britishInfantry and 2 britishMarines moved from Madagascar to 76 Sea Zone
                                              1 britishInfantry, 2 britishMarines and 2 britishTransports moved from 76 Sea Zone to 75 Sea Zone
                                              1 britishInfantry and 2 britishMarines moved from 75 Sea Zone to Bombay
                                              1 britishAntiAirGun and 1 britishCombatEngineer moved from Cairo to 72 Sea Zone
                                              1 britishAntiAirGun, 1 britishCombatEngineer and 1 britishTransport moved from 72 Sea Zone to 76 Sea Zone
                                              1 britishCombatEngineer moved from 76 Sea Zone to Tanganyika
                                              1 britishSubmarine and 1 britishTransport moved from 81 Sea Zone to 90 Sea Zone
                                              1 britishSubmarine moved from 162 Sea Zone to 149 Sea Zone
                                              1 britishTransport moved from 161 Sea Zone to 152 Sea Zone
                                              1 britishDestroyer and 1 britishSubmarine moved from 115 Sea Zone to 123 Sea Zone
                                              1 Train moved from Exiled Allies to London
                                              1 Train and 2 britishAntiAirGuns moved from London to Central Britain
                                              1 Train moved from Central Britain to Exiled Allies
                                              1 Train, 1 britishArtillery and 1 britishInfantry moved from Bombay to Eastern Turkey
                                              1 Train moved from Eastern Turkey to Bombay
                                              1 Train moved from Southern Australia to Queensland
                                              1 Train and 2 britishAntiAirGuns moved from Queensland to Southern Australia
                                              2 Trucks moved from Exiled Allies to Central Britain
                                              2 Trucks moved from Western Anglo Egyptian Sudan to Cairo
                                              1 Truck and 1 britishArtillery moved from Cape Town to Tanganyika
                                              1 Material and 1 Truck moved from Eastern South Africa to Cape Town
                                              1 Truck and 1 britishArtillery moved from Cape Town to Rhodesia
                                              1 Truck moved from Syria to Bombay
                                              1 Truck and 1 britishAntiAirGun moved from Northwestern Australia to Southern Australia
                                              1 Truck moved from Southern Australia to Northwestern Australia
                                              1 Truck and 1 britishAntiAirGun moved from Northwestern Australia to Southern Australia
                                              1 britishArtillery and 1 britishMech.Infantry moved from Nigeria to French West Africa
                                              2 britishMech.Infantrys and 2 britishTanks moved from Syria to Sinai
                                              1 britishMech.Infantry and 1 britishTank moved from Northwestern Australia to Southern Australia
                                              1 britishTank moved from Queensland to Southern Australia
                                              1 britishMech.Infantry moved from New South Wales to Southern Australia
                                              2 britishCombatEngineers moved from Exiled Allies to Central Britain
                                              18 britishInfantrys moved from London to Central Britain
                                              1 britishInfantry moved from Cairo to Western Egypt
                                              2 britishArtillerys and 6 britishInfantrys moved from Cairo to Sinai
                                              2 britishInfantrys moved from Sinai to Trans Jordan
                                              1 britishInfantry moved from Trans Jordan to Syria
                                              2 britishInfantrys moved from Syria to Eastern Turkey
                                              2 britishArtillerys, 1 britishInfantry and 1 britishParatrooper moved from Syria to Turkey
                                              2 britishInfantrys moved from Calcutta to Eastern Madras
                                              1 britishCombatEngineer and 9 britishInfantrys moved from Bengal to Calcutta
                                              1 britishInfantry moved from Rangoon to Bengal
                                              1 britishArtillery and 6 britishInfantrys moved from Queensland to Southern Australia
                                              1 britishCombatEngineer moved from New South Wales to Southern Australia
                                              1 britishInfantry moved from New Guinea to Papua
                                              1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Northwestern Australia to Southern Australia
                                      
                                          Purchase Units - Britain
                                              Britain buy 1 britishDestroyer, 2 britishInfantrys, 2 britishNavalFighters, 1 britishParatrooper and 1 britishSubmarine; Remaining resources: 0 PUs; 9 techTokens; 
                                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Britain
                                              2 britishNavalFighters placed in Central Britain
                                              2 britishInfantrys and 1 britishParatrooper placed in London
                                              1 britishSubmarine placed in 23 Sea Zone
                                              1 britishDestroyer placed in 23 Sea Zone
                                      
                                          Turn Complete - Britain
                                              Britain collect 37 PUs; end with 37 PUs
                                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs
                                              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
                                              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs
                                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs
                                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                                              Units generate 9 techTokens; Britain end with 18 techTokens
                                              Units Change Ownership
                                                  Some Units in Cairo change ownership: 1 britishCombatEngineer
                                                  Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                                  Some Units in Cape Town change ownership: 3 Materials
                                                  Some Units in Southern Australia change ownership: 2 Materials and 2 britishCombatEngineers
                                      
                                          Purchase Units - Canada
                                              Canada buy 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Canada
                                              1 britishTransport placed in 19 Sea Zone
                                              1 britishAlpineInfantry and 1 britishMarine placed in Quebec
                                      
                                          Turn Complete - Canada
                                              Canada collect 15 PUs; end with 15 PUs
                                              Units Change Ownership
                                                  Some Units in 19 Sea Zone change ownership: 1 britishTransport
                                                  Some Units in Quebec change ownership: 1 britishAlpineInfantry and 1 britishMarine
                                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                      
                                          Purchase Units - ExiledAllies
                                              ExiledAllies buy 1 Material and 2 britishInfantrys; Remaining resources: 3 PUs; 
                                      
                                          Place Units - ExiledAllies
                                              1 Material placed in Belgian Congo
                                              2 britishInfantrys placed in Exiled Allies
                                      
                                          Turn Complete - ExiledAllies
                                              ExiledAllies collect 18 PUs; end with 21 PUs
                                              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs
                                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                                              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
                                              Units Change Ownership
                                                  Some Units in Belgian Congo change ownership: 1 Material
                                                  Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                      
                                          Purchase Units - Egypt
                                              Egypt buy 1 Material and 2 britishInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Egypt
                                              1 Material and 2 britishInfantrys placed in Cairo
                                      
                                          Turn Complete - Egypt
                                              Egypt collect 9 PUs; end with 9 PUs
                                              Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
                                      
                                          Purchase Units - SouthAfrica
                                              SouthAfrica buy nothing; Remaining resources: 7 PUs; 
                                      
                                          Turn Complete - SouthAfrica
                                              SouthAfrica collect 7 PUs; end with 14 PUs
                                              Some Units in Cape Town change ownership: 3 Materials
                                      
                                          Purchase Units - India
                                              India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - India
                                              1 britishArtillery and 1 britishInfantry placed in Bombay
                                              2 britishInfantrys placed in Calcutta
                                      
                                          Turn Complete - India
                                              India collect 13 PUs; end with 13 PUs
                                              Units Change Ownership
                                                  Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                                                  Some Units in Calcutta change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                                      
                                          Purchase Units - Australia
                                              Australia buy 1 britishDestroyer, 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Australia
                                              1 britishDestroyer and 1 britishSubmarine placed in 149 Sea Zone
                                              1 britishInfantry placed in New South Wales
                                      
                                          Turn Complete - Australia
                                              Australia collect 17 PUs; end with 17 PUs
                                              Units Change Ownership
                                                  Some Units in 149 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                                  Some Units in New South Wales change ownership: 1 britishInfantry
                                                  Some Units in Southern Australia change ownership: 2 Materials and 2 britishCombatEngineers
                                      

                                      Combat Hit Differential Summary :

                                      Italy : 0.83
                                      Britain : -2.25
                                      Germany : 3.50
                                      AntiAircraftGun fire in Scotland : : -1.17
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin :sweden:

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Move Summary: Italy round 11

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 11
                                          
                                              Research Technology - Italy
                                                  Italy spend 0 on tech rolls
                                                  Italy removing all Technology Tokens after successful research.
                                                  Italy discover ImprovedDestroyers
                                          
                                              Combat Move - Italy
                                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                  1 italianStrategicBomber moved from Romania to Southern Caucasus
                                                  1 italianNavalFighter moved from Morrocco to 40 Sea Zone
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut little thing for later

                                            ubernautU 1 Reply Last reply Reply Quote 0

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