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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Brazil round 12

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 12
      
          Combat Move - Brazil
      
          Non Combat Move - Brazil
              1 brazilianFighter moved from Cameroon to Eastern Brazil
              2 brazilianDestroyers and 1 brazilianSubmarine moved from 60 Sea Zone to 65 Sea Zone
              1 brazilianTransport moved from 70 Sea Zone to 65 Sea Zone
              1 brazilianArtillery and 1 brazilianInfantry moved from Cameroon to Nigeria
      
          Purchase Units - Brazil
              Brazil buy 1 brazilianTransport; Remaining resources: 0 PUs; 
      
          Place Units - Brazil
              1 brazilianTransport placed in 65 Sea Zone
      
          Turn Complete - Brazil
              Brazil collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin go for 🗾

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Move Summary: Japan round 12

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 12
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  2 japaneseBattleships, 5 japaneseCruisers and 13 japaneseDestroyers moved from 127 Sea Zone to 123 Sea Zone
                  1 japaneseCruiser and 3 japaneseDestroyers moved from 99 Sea Zone to 123 Sea Zone
                  1 japaneseSubmarine moved from 129 Sea Zone to 123 Sea Zone
                  8 japaneseNavalFighters moved from 93 Sea Zone to 123 Sea Zone
                  1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                        Manchuria take Khabarovskiy Kray from Russia
                  1 japaneseInfantry moved from Burma to Rangoon
                        Japan take Rangoon from Britain
                  2 japaneseInfantrys moved from Suiyuan to Eastern Mongolia
                  4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys and 1 japaneseParatrooper moved from Chahar to Eastern Mongolia
                  16 japaneseInfantrys moved from Northern Manchuria to Eastern Mongolia
                  4 japaneseAlpineInfantrys, 12 japaneseArtillerys and 1 japaneseCombatEngineer moved from Northern Manchuria to Eastern Mongolia
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut bit of a battle for later

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin up for battle

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Thailand round 12

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 12
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 10 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 10 PUs
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                            Japan roll 1,1,8,11,5,2,7,4,7 and gets 0 hits
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        2 japaneseBattleships, 5 japaneseCruisers and 13 japaneseDestroyers moved from 127 Sea Zone to 123 Sea Zone
                        1 japaneseCruiser and 3 japaneseDestroyers moved from 99 Sea Zone to 123 Sea Zone
                        1 japaneseSubmarine moved from 129 Sea Zone to 123 Sea Zone
                        8 japaneseNavalFighters moved from 93 Sea Zone to 123 Sea Zone
                        1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                              Manchuria take Khabarovskiy Kray from Russia
                        1 japaneseInfantry moved from Burma to Rangoon
                              Japan take Rangoon from Britain
                        2 japaneseInfantrys moved from Suiyuan to Eastern Mongolia
                        4 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 4 japaneseInfantrys and 1 japaneseParatrooper moved from Chahar to Eastern Mongolia
                        16 japaneseInfantrys moved from Northern Manchuria to Eastern Mongolia
                        4 japaneseAlpineInfantrys, 12 japaneseArtillerys and 1 japaneseCombatEngineer moved from Northern Manchuria to Eastern Mongolia
                        1 japaneseStrategicBomber moved from Northern Manchuria to Irkutsk
                
                    Combat - Japan
                        Strategic bombing raid in Irkutsk
                            Bombing raid in Irkutsk rolls: 0 and causes: 0 damage to unit: Rail
                            Bombing raid in Irkutsk causes 0 damage total. 
                        Battle in Eastern Mongolia
                            Japan attack with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 22 japaneseInfantrys and 1 japaneseParatrooper
                            Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment, 1 Flagpole and 4 Infantrys
                                Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 22 japaneseInfantrys and 1 japaneseParatrooper in Eastern Mongolia, round 2 : 8/50 hits, 12.33 expected hits
                            Units damaged: 1 Entrenchment owned by the Neutral
                                Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys in Eastern Mongolia, round 2 : 3/9 hits, 2.67 expected hits
                                4 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 3 japaneseInfantrys owned by the Japan lost in Eastern Mongolia
                                Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 19 japaneseInfantrys and 1 japaneseParatrooper in Eastern Mongolia, round 3 : 9/47 hits, 11.83 expected hits
                                Neutral roll dice for 1 Artillery and 1 Entrenchment in Eastern Mongolia, round 3 : 0/2 hits, 0.83 expected hits
                                1 Entrenchment owned by the Neutral and 1 Artillery owned by the Neutral lost in Eastern Mongolia
                            Japan loses 0 PUs for violating Eastern Mongolias neutrality.
                            Japan win, taking Eastern Mongolia from Neutral with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 19 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is 25
                            Casualties for Japan: 3 japaneseInfantrys
                            Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys
                        Battle in 123 Sea Zone
                            Japan attack with 2 japaneseBattleships, 6 japaneseCruisers, 16 japaneseDestroyers, 8 japaneseNavalFighters and 1 japaneseSubmarine
                            Usa defend with 2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 14 americanDestroyers, 4 americanNavalFighters, 14 americanSubmarines and 5 americanTransports; Britain defend with 1 britishDestroyer and 1 britishSubmarine; Russia defend with 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                DepthChargeAttack fire in 123 Sea Zone : 4/16 hits, 4.00 expected hits
                                CruiserAntiAircraftGun fire in 123 Sea Zone : 1/2 hits, 0.33 expected hits
                                4 americanSubmarines owned by the Usa and 1 japaneseNavalFighter owned by the Japan lost in 123 Sea Zone
                                Japan roll dice for 1 japaneseSubmarine in 123 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                Usa roll dice for 10 americanSubmarines, 1 britishSubmarine and 1 russianSubmarine in 123 Sea Zone, round 2 : 1/12 hits, 1.83 expected hits
                                Japan roll dice for 2 japaneseBattleships, 6 japaneseCruisers, 16 japaneseDestroyers and 7 japaneseNavalFighters in 123 Sea Zone, round 2 : 10/33 hits, 12.00 expected hits
                                Usa roll dice for 2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 14 americanDestroyers, 4 americanNavalFighters, 5 americanTransports, 1 britishDestroyer, 1 russianDestroyer and 1 russianTransport in 123 Sea Zone, round 2 : 8/34 hits, 10.17 expected hits
                                1 britishSubmarine owned by the Britain, 7 americanSubmarines owned by the Usa, 1 russianTransport owned by the Russia, 1 japaneseSubmarine owned by the Japan, 8 japaneseDestroyers owned by the Japan and 1 russianSubmarine owned by the Russia lost in 123 Sea Zone
                                CruiserAntiAircraftGun fire in 123 Sea Zone : 0/2 hits, 0.33 expected hits
                                Usa roll dice for 3 americanSubmarines in 123 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
                                1 japaneseDestroyer owned by the Japan lost in 123 Sea Zone
                                Japan roll dice for 2 japaneseBattleships, 6 japaneseCruisers, 7 japaneseDestroyers and 7 japaneseNavalFighters in 123 Sea Zone, round 3 : 10/24 hits, 9.75 expected hits
                                Usa roll dice for 2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 14 americanDestroyers, 4 americanNavalFighters, 5 americanTransports, 1 britishDestroyer and 1 russianDestroyer in 123 Sea Zone, round 3 : 7/33 hits, 10.08 expected hits
                            Units damaged: 2 japaneseBattleships owned by the Japan
                                3 americanSubmarines owned by the Usa, 1 russianDestroyer owned by the Russia, 5 americanTransports owned by the Usa, 5 japaneseDestroyers owned by the Japan and 1 britishDestroyer owned by the Britain lost in 123 Sea Zone
                                2 japaneseBattleships owned by the Japan lost in 123 Sea Zone
                            2 japaneseBattleship-damageds owned by the Japan added in 123 Sea Zone
                            6 japaneseCruisers owned by the Japan, 2 japaneseBattleship-damageds owned by the Japan and 2 japaneseDestroyers owned by the Japan retreated to 127 Sea Zone
                            Usa win with 2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 14 americanDestroyers and 4 americanNavalFighters remaining. Battle score for attacker is -4
                            Casualties for Japan: 2 japaneseBattleships, 14 japaneseDestroyers, 1 japaneseNavalFighter and 1 japaneseSubmarine
                            Casualties for Usa: 14 americanSubmarines and 5 americanTransports
                            Casualties for Britain: 1 britishDestroyer and 1 britishSubmarine
                            Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                
                    Non Combat Move - Japan
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        1 japaneseStrategicBomber moved from Irkutsk to Eastern Manchuria
                        5 japaneseTanks moved from Northern Manchuria to Eastern Mongolia
                        2 japaneseMech.Infantrys moved from Northern Manchuria to Chahar
                        3 japaneseInfantrys moved from Shansi to Chahar
                        3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                        1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Eastern Manchuria to Northern Manchuria
                        2 japaneseFighters moved from Northern Manchuria to Peking
                        4 japaneseCarriers moved from 93 Sea Zone to 127 Sea Zone
                        7 japaneseNavalFighters moved from 123 Sea Zone to 127 Sea Zone
                        1 japaneseBattleship, 2 japaneseCruisers and 11 japaneseDestroyers moved from 93 Sea Zone to 127 Sea Zone
                        1 japaneseSubmarine moved from 93 Sea Zone to 147 Sea Zone
                        1 japaneseCombatEngineer, 2 japaneseInfantrys and 3 japaneseMarines moved from Brunei to 93 Sea Zone
                        1 japaneseCombatEngineer, 2 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 93 Sea Zone to 127 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from 127 Sea Zone to Luzon
                        1 japaneseInfantry and 3 japaneseMarines moved from 127 Sea Zone to Phillippines
                        1 Material and 1 japaneseAirTransport moved from Japan to Luzon
                        1 japaneseAirTransport moved from Luzon to Shanghai
                        1 Material and 1 japaneseAirTransport moved from Tokyo to Luzon
                        2 japaneseAntiTankGuns moved from Fo Kien to 96 Sea Zone
                        2 japaneseAntiTankGuns and 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone
                        2 japaneseAntiTankGuns moved from 95 Sea Zone to French Indochina
                        2 japaneseInfantrys moved from Kwangtung to French Indochina
                        1 japaneseAntiTankGun and 2 japaneseInfantrys moved from Thailand to Burma
                        1 japaneseAntiTankGun and 3 japaneseInfantrys moved from Anhwei to Shantung
                        1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone
                        1 japaneseTransport moved from 93 Sea Zone to 127 Sea Zone
                        2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                        2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                        2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                        3 Trucks moved from Northern Manchuria to Manchuria
                        1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Tokyo to Japan
                        2 Trucks moved from Manchuria to Peking
                        1 Truck moved from Tokyo to Japan
                        1 Material and 1 Train moved from Manchuria to Shanghai
                        1 Train moved from Shanghai to Manchuria
                        1 Train moved from Manchuria to Shanghai
                        1 Train and 1 japaneseAntiAirGun moved from Shanghai to Shantung
                        1 Train moved from Shantung to Peking
                
                    Purchase Units - Japan
                        Japan buy 1 japaneseCombatEngineer, 2 japaneseDestroyers, 1 japaneseDocks, 1 japaneseHull, 4 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                
                    Place Units - Japan
                        Units in Luzon being upgraded or consumed: 2 Materials
                        1 japaneseDocks and 2 japaneseInfantrys placed in Luzon
                        2 japaneseInfantrys placed in Peking
                        1 japaneseCombatEngineer placed in Tokyo
                        1 japaneseSubmarine placed in 93 Sea Zone
                        1 japaneseSubmarine placed in 128 Sea Zone
                        2 japaneseDestroyers and 1 japaneseHull placed in 96 Sea Zone
                        1 japaneseNavalFighter placed in Japan
                
                    Turn Complete - Japan
                        Japan collect 66 PUs; end with 66 PUs
                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 69 PUs
                        Units generate 9 techTokens; Japan end with 18 techTokens
                        Units Change Ownership
                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                            Some Units in Eastern Mongolia change ownership: 3 japaneseCombatEngineers
                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 Truck, 1 japaneseInfantry and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        1 Truck, 1 japaneseInfantry and 1 japaneseMech.Infantry placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 11 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in Eastern Mongolia change ownership: 3 japaneseCombatEngineers
                            Some Units in Manchuria change ownership: 1 Truck, 1 japaneseInfantry and 1 japaneseMech.Infantry
                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Thailand
                        Thailand buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
                
                    Place Units - Thailand
                        3 japaneseInfantrys placed in Thailand
                
                    Turn Complete - Thailand
                        Thailand collect 9 PUs; end with 10 PUs
                        Units Change Ownership
                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                

                Combat Hit Differential Summary :

                AntiAircraftGun fire in Yakut : : -0.17
                Neutral : -0.50
                Usa : -5.58
                Japan : -9.17
                CruiserAntiAircraftGun fire in 123 Sea Zone : : 0.33
                DepthChargeAttack fire in 123 Sea Zone : : 0.00
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut just so you know, I'll be around about an hour an a half or so if you have combat

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin yeah cool sorry got bit distracted bc the internet guy was here changng out my modem should be able to look at uk before then 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut if not no worries, just letting you know

                        ubernautU 9 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin sorry just wrapping up :china: i know i will have an attack with :united_kingdom: but not sure if there will be decisions or anything so i dont think ill be able to figure it out before you leave.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Britain round 12

                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 12
                            
                                Research Technology - Britain
                                    Britain spend 0 on tech rolls
                                    Britain removing all Technology Tokens after successful research.
                                    Britain discover AdvancedProduction
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                    1 britishNavalFighter moved from Central Britain to 10 Sea Zone
                                    1 britishNavalFighter moved from Central Britain to 24 Sea Zone
                                    1 britishAirTransport and 1 britishParatrooper moved from London to Scotland
                                    1 britishCombatEngineer and 5 britishInfantrys moved from Central Britain to Scotland
                                    2 britishNavalFighters moved from Central Britain to Scotland
                                    6 britishNavalFighters moved from London to Scotland
                                    3 britishStrategicBombers moved from London to Scotland
                                    1 britishInfantry moved from Western Egypt to Al Kufrah
                                          Egypt take Al Kufrah from Italy
                                    2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone
                                    2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 92 Sea Zone
                                    2 britishInfantrys moved from 92 Sea Zone to Malay
                                    2 britishMarines moved from Bombay to 75 Sea Zone
                                    2 britishMarines and 1 britishTransport moved from 75 Sea Zone to 86 Sea Zone
                                    2 britishMarines moved from 86 Sea Zone to Rangoon
                                    1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer and 11 britishInfantrys moved from Bengal to Rangoon
                                    1 britishTransport moved from 75 Sea Zone to 84 Sea Zone
                                    2 britishInfantrys moved from Eastern Madras to 84 Sea Zone
                                    2 britishInfantrys and 1 britishTransport moved from 84 Sea Zone to 86 Sea Zone
                                    2 britishInfantrys moved from 86 Sea Zone to Sumatra
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin battle for whenever

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Britain round 12

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 12
                                
                                    Research Technology - Britain
                                        Britain spend 0 on tech rolls
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover AdvancedProduction
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                        1 britishNavalFighter moved from Central Britain to 10 Sea Zone
                                        1 britishNavalFighter moved from Central Britain to 24 Sea Zone
                                        1 britishAirTransport and 1 britishParatrooper moved from London to Scotland
                                        1 britishCombatEngineer and 5 britishInfantrys moved from Central Britain to Scotland
                                        6 britishNavalFighters moved from London to Scotland
                                        3 britishStrategicBombers moved from London to Scotland
                                        1 britishInfantry moved from Western Egypt to Al Kufrah
                                              Egypt take Al Kufrah from Italy
                                        2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone
                                        2 britishInfantrys and 1 britishTransport moved from 149 Sea Zone to 92 Sea Zone
                                        2 britishInfantrys moved from 92 Sea Zone to Malay
                                        2 britishMarines moved from Bombay to 75 Sea Zone
                                        2 britishMarines and 1 britishTransport moved from 75 Sea Zone to 86 Sea Zone
                                        2 britishMarines moved from 86 Sea Zone to Rangoon
                                        1 britishAntiTankGun, 2 britishArtillerys, 1 britishCombatEngineer and 11 britishInfantrys moved from Bengal to Rangoon
                                        1 britishTransport moved from 75 Sea Zone to 84 Sea Zone
                                        2 britishInfantrys moved from Eastern Madras to 84 Sea Zone
                                        2 britishInfantrys and 1 britishTransport moved from 84 Sea Zone to 86 Sea Zone
                                        2 britishInfantrys moved from 86 Sea Zone to Sumatra
                                        2 britishNavalFighters moved from Central Britain to 10 Sea Zone
                                        2 britishInfantrys moved from Central Britain to Scotland
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin small adjustment

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin up for battle

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by ubernaut

                                      @colin having some trouble cant even connect to the lobby give me a minute

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin i think my new modem is tryign to be too smart should have this figured out in a minute or three ill ping you again in a few

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin i think im back

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin sorry didn't have enough time to look at this thoroughly enough today will have to check it out again tomorrow. 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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