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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Turkey round 12

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 12
      
          Combat Move - Turkey
      
          Non Combat Move - Turkey
      
          Purchase Units - Turkey
              Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
      
          Place Units - Turkey
              1 turkishArtillery placed in Turkey
      
          Turn Complete - Turkey
              Turkey collect 4 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin :germany: R13

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Finland round 13

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 13
          
              Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 10 PUs
          
              Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 12 PUs
          
              Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 18 PUs
          
              Research Technology - Germany
                  Note to players Germany: <body><img src="efcollapse.png"/></body>
                  Trigger germanaTAA: Germany gains access to AdvancedArtillery
                  Germany spend 0 on tech rolls
                      Germany roll 3,3,5,2,9,10,4,6,6 and gets 0 hits
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  2 units repaired.
                      2 germanBattleship-damageds owned by the Germany removed in 25 Sea Zone
                      2 germanBattleships owned by the Germany added in 25 Sea Zone
                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                  1 germanAirTransport and 1 germanParatrooper moved from Northern France to Southern Britain
                  4 germanArtillerys and 6 germanInfantrys moved from Hungary Slovakia to Eastern Poland
                  3 germanInfantrys moved from Romania to Western Ukraine
                  3 germanStrategicBombers moved from Eastern Germany to Western Ukraine
                  4 germanTanks moved from Hungary Slovakia to Eastern Poland
          
              Combat - Germany
                  Germany lands units in Southern Britain
                  Germany creates battle in territory Southern Britain
                  Battle in Western Ukraine
                      Germany attack with 3 germanInfantrys and 3 germanStrategicBombers
                      Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys
                          Germany roll dice for 3 germanInfantrys and 3 germanStrategicBombers in Western Ukraine, round 2 : 0/6 hits, 1.25 expected hits
                          Russia roll dice for 2 russianInfantrys in Western Ukraine, round 2 : 0/2 hits, 0.50 expected hits
                          Germany roll dice for 3 germanInfantrys and 3 germanStrategicBombers in Western Ukraine, round 3 : 1/6 hits, 1.25 expected hits
                          Russia roll dice for 2 russianInfantrys in Western Ukraine, round 3 : 0/2 hits, 0.50 expected hits
                          1 russianInfantry owned by the Russia lost in Western Ukraine
                          Germany roll dice for 3 germanInfantrys and 3 germanStrategicBombers in Western Ukraine, round 4 : 3/6 hits, 1.25 expected hits
                          Russia roll dice for 1 russianInfantry in Western Ukraine, round 4 : 0/1 hits, 0.25 expected hits
                          1 russianInfantry owned by the Russia lost in Western Ukraine
                      Some non-combat units are destroyed: 
                      Germany win, taking Southern Britain from Britain, taking Western Ukraine from Russia with 3 germanInfantrys and 3 germanStrategicBombers remaining. Battle score for attacker is 6
                      Casualties for Russia: 2 russianInfantrys
                  Battle in Eastern Poland
                      Germany attack with 4 germanArtillerys, 6 germanInfantrys and 4 germanTanks
                      Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys
                          Germany roll dice for 4 germanArtillerys, 6 germanInfantrys and 4 germanTanks in Eastern Poland, round 2 : 6/14 hits, 4.33 expected hits
                          Russia roll dice for 2 russianInfantrys in Eastern Poland, round 2 : 0/2 hits, 0.50 expected hits
                          2 russianInfantrys owned by the Russia lost in Eastern Poland
                      Some non-combat units are destroyed: 
                      Germany win, taking Eastern Poland from Russia with 4 germanArtillerys, 6 germanInfantrys and 4 germanTanks remaining. Battle score for attacker is 6
                      Casualties for Russia: 2 russianInfantrys
          
              Non Combat Move - Germany
                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanProd: Germany has 1 Material placed in Berlin
                  1 germanAlpineInfantry, 6 germanArtillerys, 1 germanCombatEngineer and 11 germanInfantrys moved from Low Countries to Northern France
                  3 germanStrategicBombers moved from Western Ukraine to Eastern Germany
                  3 germanInfantrys moved from Romania to Bessarabia
                  1 Truck and 1 germanAntiTankGun moved from Hungary Slovakia to Bessarabia
                  1 Truck moved from Bessarabia to Romania
                  1 Truck moved from Berlin to Eastern Germany
                  1 Truck and 1 germanAntiTankGun moved from Eastern Germany to Eastern Poland
                  1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                  1 germanFighter moved from Vichy France to Northern France
                  1 germanFighter moved from Eastern Germany to Low Countries
                  2 germanAirTransports and 2 germanParatroopers moved from Northern Germany to Northern France
                  1 germanCombatEngineer and 5 germanInfantrys moved from Northern Germany to 25 Sea Zone
                  1 germanCombatEngineer, 5 germanInfantrys and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                  1 germanCombatEngineer and 5 germanInfantrys moved from 23 Sea Zone to Northern France
                  2 germanBattleships, 3 germanCruisers, 5 germanDestroyers and 6 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                  2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 5 germanInfantrys moved from Western Karelia to Eastern Finland
                  2 germanInfantrys and 1 germanTank moved from Finland to Eastern Finland
                  1 germanTransport moved from 29 Sea Zone to 27 Sea Zone
                  1 germanInfantry moved from Poland to Lithuania
                  1 germanInfantry moved from Poland to Eastern Poland
                  1 germanDestroyer moved from 50 Sea Zone to 45 Sea Zone
                  1 Truck moved from Western Sahara to Morrocco
                  1 Truck and 1 germanArtillery moved from Morrocco to West Africa
                  1 Truck moved from West Africa to Morrocco
                  1 germanArtillery and 3 germanInfantrys moved from Morrocco to Western Sahara
                  1 germanCombatEngineer moved from Vichy France to 44 Sea Zone
                  1 germanCombatEngineer and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                  2 germanInfantrys moved from Southern Spain to 43 Sea Zone
                  1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                  1 germanCombatEngineer, 2 germanInfantrys and 1 germanTransport moved from 43 Sea Zone to 45 Sea Zone
                  1 germanCombatEngineer and 2 germanInfantrys moved from 45 Sea Zone to Algeria
                  3 germanInfantrys moved from Algeria to Morrocco
                  1 Truck moved from Low Countries to Northern France
                  1 Truck and 1 germanAntiAirGun moved from Northern France to Low Countries
                  1 germanFighter moved from Northern France to Northern Germany
                  1 Train and 3 germanInfantrys moved from Hungary Slovakia to Northern France
                  2 Trains moved from Southern Germany to Hungary Slovakia
                  2 Trains, 5 germanArtillerys and 1 germanCombatEngineer moved from Hungary Slovakia to Low Countries
                  5 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 2 germanInfantrys, 3 germanMech.Infantrys and 8 germanTanks moved from Hungary Slovakia to Eastern Poland
                  1 Truck moved from Hungary Slovakia to Romania
                  1 Truck and 1 germanAntiAirGun moved from Romania to Western Ukraine
                  1 Truck moved from Western Ukraine to Romania
                  1 germanAntiAirGun and 1 germanMech.Infantry moved from Poland to Eastern Poland
                  1 Truck and 1 germanAntiAirGun moved from Hungary Slovakia to Romania
                  1 Truck moved from Romania to Poland
                  2 germanTransports moved from 23 Sea Zone to 25 Sea Zone
                  1 Truck moved from Low Countries to Northern Germany
                  1 Material and 1 Train moved from Vichy France to Hungary Slovakia
                  1 Train moved from Hungary Slovakia to Vichy France
                  1 Train moved from Northern France to Northern Germany
                  1 germanAirTransport moved from Southern Britain to Northern France
          
              Purchase Units - Germany
                  Trigger LiberationRussia54: Germany has 1 DimaLandBattleship placed in Berlin
                  Germany buy 3 germanDestroyers, 5 germanInfantrys and 4 germanTransports; Remaining resources: 0 PUs; 9 techTokens; 
                  Trigger LiberationRussia57: has removed 1 DimaLandBattleship owned by Germany in Berlin
          
              Place Units - Germany
                  3 germanDestroyers placed in 23 Sea Zone
                  4 germanTransports placed in 25 Sea Zone
                  3 germanInfantrys placed in Poland
                  2 germanInfantrys placed in Eastern Germany
          
              Turn Complete - Germany
                  Germany collect 60 PUs; end with 60 PUs
                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 63 PUs
                  Units generate 9 techTokens; Germany end with 18 techTokens
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                      Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                      Some Units in Hungary Slovakia change ownership: 1 Material
                      Some Units in West Africa change ownership: 1 germanCombatEngineer
          
              Purchase Units - VichyFrance
                  Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                  VichyFrance buy 1 germanAntiAirGun and 1 germanFighter; Remaining resources: 3 PUs; 
          
              Place Units - VichyFrance
                  1 Material, 1 germanAntiAirGun and 1 germanFighter placed in Vichy France
          
              Turn Complete - VichyFrance
                  VichyFrance collect 14 PUs; end with 17 PUs
                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs
                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 germanCombatEngineer
                      Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 1 germanFighter
                      Some Units in West Africa change ownership: 1 germanCombatEngineer
          
              Purchase Units - DanubeAxis
                  DanubeAxis buy 1 germanAntiAirGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
          
              Place Units - DanubeAxis
                  1 germanAntiAirGun placed in Hungary Slovakia
                  2 germanInfantrys placed in Romania
          
              Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 14 PUs
                  Units Change Ownership
                      Some Units in Hungary Slovakia change ownership: 1 Material and 1 germanAntiAirGun
                      Some Units in Romania change ownership: 2 germanInfantrys
          
              Purchase Units - Finland
                  Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Finland
                  1 germanArtillery and 2 germanInfantrys placed in Finland
          
              Turn Complete - Finland
                  Finland collect 10 PUs; end with 10 PUs
                  Units Change Ownership
                      Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                      Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
          

          Combat Hit Differential Summary :

          Germany : 1.92
          Russia : -1.75
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut back to you

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin looks like i'll be able to run my battle on my own let me know if you are trying to do 🗾 tonight and i'll do it sooner than later. 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • C Offline
                colin
                last edited by

                @ubernaut yeah I looked at it earlier so if you're finished soon I can, but I'm heading out in a couple hours so if not no worries. Also I'll be away tomorrow and Sunday

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin cool shouldnt be too long then. 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by ubernaut

                    @colin about done still got time?

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut just about

                      ubernautU 3 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin cool should be in the next 5 minutes or so 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Russia round 13

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 13
                          
                              Research Technology - Russia
                                  Trigger russianaTIFR: Russia gains access to IncreasedFighterRange
                                  Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers
                                  Russia spend 0 on tech rolls
                                      Russia roll 4,11,2,1,8,2,5,7,5 and gets 0 hits
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  2 russianInfantrys moved from Leningrad to Western Karelia
                                  1 russianInfantry moved from Lativa Estonia to Lithuania
                                  1 russianAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                                  1 russianInfantry moved from Eastern Evenki to Soviet Far East
                                  2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                                  4 russianFighters moved from Orel Kursk to Lithuania
                          
                              Combat - Russia
                                  Battle in Soviet Far East
                                      Russia attack with 1 russianAlpineInfantry and 1 russianInfantry
                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                          Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 2 : 0/2 hits, 0.42 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits
                                          Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 3 : 0/2 hits, 0.42 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 3 : 0/1 hits, 0.42 expected hits
                                          Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 4 : 1/2 hits, 0.42 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 4 : 0/1 hits, 0.42 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Soviet Far East
                                      Russia win, taking Soviet Far East from Japan with 1 russianAlpineInfantry and 1 russianInfantry remaining. Battle score for attacker is 3
                                      Casualties for Japan: 1 japaneseInfantry
                                  Battle in Lithuania
                                      Russia attack with 4 russianFighters and 1 russianInfantry
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 4 russianFighters and 1 russianInfantry in Lithuania, round 2 : 2/5 hits, 1.83 expected hits
                                          Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                                          1 germanInfantry owned by the Germany lost in Lithuania
                                      Russia win, taking Lithuania from Germany with 4 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Western Karelia
                                      Russia attack with 2 russianInfantrys and 2 russianTacticalBombers
                                      Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                          Russia roll dice for 2 russianInfantrys and 2 russianTacticalBombers in Western Karelia, round 2 : 2/4 hits, 1.00 expected hits
                                          Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Western Karelia
                                      Russia win, taking Western Karelia from Finland with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                      Casualties for Germany: 1 germanInfantry
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  2 russianTacticalBombers moved from Western Karelia to Vologda
                                  4 russianFighters moved from Lithuania to Orel Kursk
                                  1 russianFighter moved from Urals to Orel Kursk
                                  1 russianAirTransport and 1 russianParatrooper moved from Orel Kursk to Leningrad
                                  1 russianAirTransport moved from Leningrad to Moscow
                                  1 Train moved from Stalingrad to Moscow
                                  2 Materials and 1 Train moved from Moscow to Southern Caucasus
                                  1 Train and 2 russianAlpineInfantrys moved from Caucasus to Irkutsk
                                  1 Material and 1 Truck moved from Caucasus to Southern Caucasus
                                  1 Truck moved from Southern Caucasus to Stalingrad
                                  3 Trucks and 3 russianHeavyArtillerys moved from Stalingrad to Belorussia
                                  2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Belorussia
                                  2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Leningrad
                                  2 Trucks moved from Leningrad to Novgorod
                                  1 Truck moved from Yakut to Novosibirsk
                                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Leningrad
                                  1 russianMech.Infantry moved from Leningrad to Pskov
                                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Kharkov to Orel Kursk
                                  1 russianMech.Infantry moved from Orel Kursk to Pskov
                                  2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Orel Kursk to Belorussia
                                  2 russianMech.Infantrys moved from Belorussia to Pskov
                                  3 russianMech.Infantrys and 4 russianTanks moved from Kharkov to Pskov
                                  2 russianTanks moved from Orel Kursk to Pskov
                                  3 russianMech.Infantrys and 4 russianTanks moved from Novgorod to Pskov
                                  2 russianInfantrys moved from Vologda to Eastern Karelia
                                  2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys and 1 russianParatrooper moved from Novgorod to Leningrad
                                  9 russianArtillerys moved from Pskov to Leningrad
                                  1 russianAntiTankGun, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianParatrooper moved from Pskov to Belorussia
                                  4 russianAntiTankGuns, 15 russianArtillerys, 10 russianInfantrys and 4 russianParatroopers moved from Orel Kursk to Belorussia
                                  3 russianArtillerys and 3 russianInfantrys moved from Kharkov to Orel Kursk
                                  1 russianArtillery, 1 russianInfantry and 1 russianParatrooper moved from Southern Ukraine to Eastern Ukraine
                                  2 russianInfantrys moved from Caucasus to Voronezh
                                  1 russianInfantry moved from Stalingrad to Voronezh
                                  2 russianInfantrys moved from Volgarod to Stalingrad
                                  1 russianInfantry moved from Southern Caucasus to Caucasus
                                  2 russianInfantrys moved from Irkutsk to Yakut
                                  1 russianAlpineInfantry, 2 russianArtillerys and 4 russianInfantrys moved from Far Eastern Republic to Yakut
                          
                              Purchase Units - Russia
                                  Russia buy 3 russianArtillerys, 1 russianBarracks, 2 russianHeavyArtillerys, 6 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper, 2 russianSubmarines and 2 russianTanks; Remaining resources: 0 PUs; 9 techTokens; 
                          
                              Place Units - Russia
                                  Units in Southern Caucasus being upgraded or consumed: 3 Materials
                                  1 russianBarracks placed in Southern Caucasus
                                  1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank placed in Moscow
                                  1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad
                                  2 russianSubmarines placed in 56 Sea Zone
                                  3 russianArtillerys placed in Novosibirsk
                                  2 russianInfantrys placed in Vologda
                                  2 russianInfantrys placed in Volgarod
                                  2 russianInfantrys placed in Irkutsk
                          
                              Turn Complete - Russia
                                  Russia collect 75 PUs; end with 75 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                                  Units generate 9 techTokens; Russia end with 18 techTokens
                          

                          Combat Hit Differential Summary :

                          Japan : -1.25
                          Finland : -0.33
                          Germany : -0.25
                          Russia : 0.92
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin :russia: stats brazil in a minute already know what im doing there 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Brazil round 13

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 13
                              
                                  Combat Move - Brazil
                              
                                  Non Combat Move - Brazil
                                      1 brazilianFighter moved from Eastern Brazil to Florida Peninsula
                                      1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to 65 Sea Zone
                                      1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                                      1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                                      2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 65 Sea Zone to 11 Sea Zone
                              
                                  Purchase Units - Brazil
                                      Brazil buy 1 brazilianSubmarine; Remaining resources: 0 PUs; 
                              
                                  Place Units - Brazil
                                      1 brazilianSubmarine placed in 65 Sea Zone
                              
                                  Turn Complete - Brazil
                                      Brazil collect 7 PUs; end with 7 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin go for 🗾

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Thailand round 13

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 13
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 10 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 6,6,6,11,12,12,12,1,5,1,12,9,12,4,4,11,5,11 and gets 5 hits
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover ImprovedHulls
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          2 units repaired.
                                              2 japaneseBattleship-damageds owned by the Japan removed in 127 Sea Zone
                                              2 japaneseBattleships owned by the Japan added in 127 Sea Zone
                                                  AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone
                                          1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                          2 japaneseFighters moved from Peking to Kwangtung
                                          1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone
                                          2 japaneseInfantrys moved from Brunei to 94 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 95 Sea Zone
                                          2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                          1 japaneseInfantry moved from Eastern Mongolia to Northern China
                                                Japan take Northern China from China
                                          8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper moved from Eastern Mongolia to Central Mongolia
                                          1 japaneseStrategicBomber moved from Eastern Manchuria to Irkutsk
                                          1 japaneseFighter moved from French Indochina to Kwangtung
                                          1 japaneseInfantry moved from Shantung to Shansi
                                          2 japaneseFighters moved from Manchuria to Shansi
                                  
                                      Combat - Japan
                                          Strategic bombing raid in Irkutsk
                                              Bombing raid in Irkutsk rolls: 5 and causes: 5 damage to unit: Rail
                                              Bombing raid in Irkutsk causes 5 damage total. 
                                          Battle in Dutch New Guinea
                                          Battle in Shansi
                                              Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                                                  China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Shansi
                                              Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Central Mongolia
                                              Japan attack with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper
                                              Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank
                                                  Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 2 : 7/46 hits, 8.50 expected hits
                                                  Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2.75 expected hits
                                                  3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral, 1 Artillery owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                                                  Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 16 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 3 : 9/44 hits, 8.33 expected hits
                                                  Neutral roll dice for 2 Artillerys in Central Mongolia, round 3 : 2/2 hits, 0.83 expected hits
                                                  2 Artillerys owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                                              Japan loses 0 PUs for violating Central Mongolias neutrality.
                                              Japan win, taking Central Mongolia from Neutral with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 14 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is 23
                                              Casualties for Japan: 4 japaneseInfantrys
                                              Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank
                                          Battle in Kwangtung
                                              Japan attack with 3 japaneseFighters and 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 1/5 hits, 1.33 expected hits
                                                  China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China lost in Kwangtung
                                              Japan win, taking Kwangtung from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          5 japaneseTanks moved from Eastern Mongolia to Central Mongolia
                                          3 japaneseInfantrys and 3 japaneseMech.Infantrys moved from Chahar to Central Mongolia
                                          1 japaneseStrategicBomber moved from Irkutsk to Manchuria
                                          2 japaneseFighters moved from Shansi to Manchuria
                                          1 japaneseInfantry moved from Thailand to Burma
                                          2 japaneseAntiTankGuns and 5 japaneseInfantrys moved from French Indochina to Burma
                                          1 japaneseFighter moved from Kwangtung to Thailand
                                          2 japaneseFighters moved from Kwangtung to French Indochina
                                          2 japaneseInfantrys moved from Thailand to Burma
                                          2 japaneseMarines moved from Phillippines to 127 Sea Zone
                                          2 japaneseInfantrys moved from Luzon to 127 Sea Zone
                                          2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 146 Sea Zone
                                          2 japaneseInfantrys and 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea
                                          3 japaneseBattleships, 4 japaneseCarriers, 8 japaneseCruisers, 13 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                                          1 japaneseSubmarine moved from 147 Sea Zone to 146 Sea Zone
                                          1 japaneseSubmarine moved from 93 Sea Zone to 150 Sea Zone
                                          1 japaneseSubmarine moved from 128 Sea Zone to 147 Sea Zone
                                          1 Material and 1 japaneseAirTransport moved from Shanghai to Burma
                                          1 japaneseAirTransport moved from Burma to Thailand
                                          1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                          2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                          2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                          1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
                                          1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                          3 Trucks and 3 japaneseInfantrys moved from Manchuria to Central Mongolia
                                          2 japaneseInfantrys moved from Peking to Manchuria
                                          2 Trucks moved from Peking to Manchuria
                                          1 Train moved from Peking to Manchuria
                                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                                          1 japaneseAirTransport moved from Luzon to Shanghai
                                          1 japaneseCombatEngineer moved from Tokyo to Japan
                                          1 Truck moved from Japan to Tokyo
                                          1 Material and 1 Truck moved from Tokyo to Japan
                                          1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                                          1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone
                                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                          1 japaneseDestroyer moved from 96 Sea Zone to 128 Sea Zone
                                          1 japaneseDestroyer moved from 96 Sea Zone to 129 Sea Zone
                                          1 japaneseCombatEngineer moved from Northern Manchuria to Manchuria
                                          1 japaneseAntiTankGun and 1 japaneseInfantry moved from Shantung to Shanghai
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 japaneseAirTransport, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 3 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          1 japaneseSubmarine placed in 93 Sea Zone
                                          2 japaneseDestroyers placed in 127 Sea Zone
                                          1 japaneseDestroyer placed in 128 Sea Zone
                                          Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull
                                          1 japaneseBattleship placed in 96 Sea Zone
                                          1 japaneseAntiAirGun and 1 japaneseArtillery placed in Shanghai
                                          1 japaneseAirTransport placed in Japan
                                          1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                                          Japan undo move 7.
                                          2 japaneseInfantrys placed in Peking
                                          1 japaneseCombatEngineer and 1 japaneseInfantry placed in Tokyo
                                  
                                      Activate Technology - Japan
                                          Japan activating ImprovedHulls
                                          Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                                          Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                                          Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                                          Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                                          Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                                          Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                                          Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                                          Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                                          Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
                                  
                                      Turn Complete - Japan
                                          Japan collect 65 PUs; end with 65 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 68 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                              Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 11 PUs; end with 11 PUs
                                          Units Change Ownership
                                              Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                              Some Units in Manchuria change ownership: 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          3 japaneseInfantrys placed in Thailand
                                          Units in Burma being upgraded or consumed: 1 Material
                                          1 japaneseEntrenchment placed in Burma
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 7 PUs; end with 7 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  AntiAircraftGun fire in Yakut : : -0.33
                                  Neutral : 0.42
                                  Japan : -0.17
                                  China : -0.50
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you and I'm heading out so till monday

                                    ubernautU 5 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin cool have a nice weekend 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin hey not sure if you can answer this one remotely but there's a good chance ill be attacking kwantung with 4 fighters and 2 infantry versus your 2 defending infantries and a possible scramble of 2 fighters seems like you would never do it but it also seems close enough i'd normally run it live. if not i guess we'll se what happens monday. 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin i think just gonna run it seems highly doubtful you would scramble there also i don't think it affects any of my later decisions so yeah we can always re-run that battle and edit the results if you decide you'd prefer to scramble there.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: China round 13

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 13
                                            
                                                Research Technology - China
                                                    Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
                                                    China spend 0 on tech rolls
                                                        China roll 2,12,4 and gets 1 hit
                                                    China removing all Technology Tokens after successful research.
                                                    China discover ImprovedAntiTank
                                            
                                                Combat Move - China
                                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    1 chineseInfantry moved from Anhwei to Kwangtung
                                                    1 chineseInfantry moved from Kwangsi to Kwangtung
                                                    2 chineseFighters moved from Kweichow to Kwangtung
                                                    2 chineseFighters moved from Hupeh to Kwangtung
                                            
                                                Combat - China
                                                    Battle in Kwangtung
                                                        China attack with 4 chineseFighters and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                                            China roll dice for 4 chineseFighters and 2 chineseInfantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits
                                                            Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.50 expected hits
                                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                                            China roll dice for 4 chineseFighters and 1 chineseInfantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Kwangtung
                                                        China win, taking Kwangtung from Japan with 4 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 2 japaneseInfantrys
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                                    2 chineseFighters moved from Kwangtung to Hupeh
                                                    2 chineseFighters moved from Kwangtung to Kweichow
                                                    1 Truck moved from Chungking to Eastern Szechwan
                                                    3 Trucks moved from Kweichow to Eastern Szechwan
                                                    4 Trucks and 4 chineseAlpineInfantrys moved from Eastern Szechwan to Kansu
                                                    10 chineseAlpineInfantrys and 10 chineseMech.Infantrys moved from Eastern Szechwan to Kansu
                                                    10 chineseTanks moved from Chungking to Kansu
                                                    3 chineseInfantrys moved from Singkiang to Tsinghai
                                                    3 chineseInfantrys moved from Tsinghai to Kansu
                                                    1 chineseAntiTankGun, 1 chineseArtillery and 7 chineseInfantrys moved from Hupeh to Kansu
                                                    5 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers and 5 chineseInfantrys moved from Chungking to Kansu
                                                    2 chineseInfantrys moved from Kweichow to Kwangsi
                                                    1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 3 chineseAlpineInfantrys, 2 chineseInfantrys and 3 chineseTanks; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - China
                                                    3 chineseTanks placed in Chungking
                                                    3 chineseAlpineInfantrys placed in Singkiang
                                                    2 chineseInfantrys placed in Hupeh
                                            
                                                Activate Technology - China
                                                    China activating ImprovedAntiTank
                                                    Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun
                                                    Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun
                                            
                                                Turn Complete - China
                                                    China collect 29 PUs; end with 29 PUs
                                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                                    Units generate 3 techTokens; China end with 3 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            China : -1.17
                                            Japan : 0.25
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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