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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin :germany: R13

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Finland round 13

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 13
        
            Reconnaissance Missions - Finland
                Finland collect 0 PUs; end with 10 PUs
        
            Reinforcing - DanubeAxis
                DanubeAxis collect 0 PUs; end with 12 PUs
        
            Counter Intelligence Operations - VichyFrance
                VichyFrance collect 0 PUs; end with 18 PUs
        
            Research Technology - Germany
                Note to players Germany: <body><img src="efcollapse.png"/></body>
                Trigger germanaTAA: Germany gains access to AdvancedArtillery
                Germany spend 0 on tech rolls
                    Germany roll 3,3,5,2,9,10,4,6,6 and gets 0 hits
        
            Combat Move - Germany
                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                2 units repaired.
                    2 germanBattleship-damageds owned by the Germany removed in 25 Sea Zone
                    2 germanBattleships owned by the Germany added in 25 Sea Zone
                Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                1 germanAirTransport and 1 germanParatrooper moved from Northern France to Southern Britain
                4 germanArtillerys and 6 germanInfantrys moved from Hungary Slovakia to Eastern Poland
                3 germanInfantrys moved from Romania to Western Ukraine
                3 germanStrategicBombers moved from Eastern Germany to Western Ukraine
                4 germanTanks moved from Hungary Slovakia to Eastern Poland
        
            Combat - Germany
                Germany lands units in Southern Britain
                Germany creates battle in territory Southern Britain
                Battle in Western Ukraine
                    Germany attack with 3 germanInfantrys and 3 germanStrategicBombers
                    Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys
                        Germany roll dice for 3 germanInfantrys and 3 germanStrategicBombers in Western Ukraine, round 2 : 0/6 hits, 1.25 expected hits
                        Russia roll dice for 2 russianInfantrys in Western Ukraine, round 2 : 0/2 hits, 0.50 expected hits
                        Germany roll dice for 3 germanInfantrys and 3 germanStrategicBombers in Western Ukraine, round 3 : 1/6 hits, 1.25 expected hits
                        Russia roll dice for 2 russianInfantrys in Western Ukraine, round 3 : 0/2 hits, 0.50 expected hits
                        1 russianInfantry owned by the Russia lost in Western Ukraine
                        Germany roll dice for 3 germanInfantrys and 3 germanStrategicBombers in Western Ukraine, round 4 : 3/6 hits, 1.25 expected hits
                        Russia roll dice for 1 russianInfantry in Western Ukraine, round 4 : 0/1 hits, 0.25 expected hits
                        1 russianInfantry owned by the Russia lost in Western Ukraine
                    Some non-combat units are destroyed: 
                    Germany win, taking Southern Britain from Britain, taking Western Ukraine from Russia with 3 germanInfantrys and 3 germanStrategicBombers remaining. Battle score for attacker is 6
                    Casualties for Russia: 2 russianInfantrys
                Battle in Eastern Poland
                    Germany attack with 4 germanArtillerys, 6 germanInfantrys and 4 germanTanks
                    Russia defend with 1 Flagpole, 1 Rail and 2 russianInfantrys
                        Germany roll dice for 4 germanArtillerys, 6 germanInfantrys and 4 germanTanks in Eastern Poland, round 2 : 6/14 hits, 4.33 expected hits
                        Russia roll dice for 2 russianInfantrys in Eastern Poland, round 2 : 0/2 hits, 0.50 expected hits
                        2 russianInfantrys owned by the Russia lost in Eastern Poland
                    Some non-combat units are destroyed: 
                    Germany win, taking Eastern Poland from Russia with 4 germanArtillerys, 6 germanInfantrys and 4 germanTanks remaining. Battle score for attacker is 6
                    Casualties for Russia: 2 russianInfantrys
        
            Non Combat Move - Germany
                Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                Trigger germanProd: Germany has 1 Material placed in Berlin
                1 germanAlpineInfantry, 6 germanArtillerys, 1 germanCombatEngineer and 11 germanInfantrys moved from Low Countries to Northern France
                3 germanStrategicBombers moved from Western Ukraine to Eastern Germany
                3 germanInfantrys moved from Romania to Bessarabia
                1 Truck and 1 germanAntiTankGun moved from Hungary Slovakia to Bessarabia
                1 Truck moved from Bessarabia to Romania
                1 Truck moved from Berlin to Eastern Germany
                1 Truck and 1 germanAntiTankGun moved from Eastern Germany to Eastern Poland
                1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Germany to Eastern Poland
                1 germanFighter moved from Vichy France to Northern France
                1 germanFighter moved from Eastern Germany to Low Countries
                2 germanAirTransports and 2 germanParatroopers moved from Northern Germany to Northern France
                1 germanCombatEngineer and 5 germanInfantrys moved from Northern Germany to 25 Sea Zone
                1 germanCombatEngineer, 5 germanInfantrys and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                1 germanCombatEngineer and 5 germanInfantrys moved from 23 Sea Zone to Northern France
                2 germanBattleships, 3 germanCruisers, 5 germanDestroyers and 6 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer and 5 germanInfantrys moved from Western Karelia to Eastern Finland
                2 germanInfantrys and 1 germanTank moved from Finland to Eastern Finland
                1 germanTransport moved from 29 Sea Zone to 27 Sea Zone
                1 germanInfantry moved from Poland to Lithuania
                1 germanInfantry moved from Poland to Eastern Poland
                1 germanDestroyer moved from 50 Sea Zone to 45 Sea Zone
                1 Truck moved from Western Sahara to Morrocco
                1 Truck and 1 germanArtillery moved from Morrocco to West Africa
                1 Truck moved from West Africa to Morrocco
                1 germanArtillery and 3 germanInfantrys moved from Morrocco to Western Sahara
                1 germanCombatEngineer moved from Vichy France to 44 Sea Zone
                1 germanCombatEngineer and 1 germanTransport moved from 44 Sea Zone to 43 Sea Zone
                2 germanInfantrys moved from Southern Spain to 43 Sea Zone
                1 germanTransport moved from 45 Sea Zone to 44 Sea Zone
                1 germanCombatEngineer, 2 germanInfantrys and 1 germanTransport moved from 43 Sea Zone to 45 Sea Zone
                1 germanCombatEngineer and 2 germanInfantrys moved from 45 Sea Zone to Algeria
                3 germanInfantrys moved from Algeria to Morrocco
                1 Truck moved from Low Countries to Northern France
                1 Truck and 1 germanAntiAirGun moved from Northern France to Low Countries
                1 germanFighter moved from Northern France to Northern Germany
                1 Train and 3 germanInfantrys moved from Hungary Slovakia to Northern France
                2 Trains moved from Southern Germany to Hungary Slovakia
                2 Trains, 5 germanArtillerys and 1 germanCombatEngineer moved from Hungary Slovakia to Low Countries
                5 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 2 germanInfantrys, 3 germanMech.Infantrys and 8 germanTanks moved from Hungary Slovakia to Eastern Poland
                1 Truck moved from Hungary Slovakia to Romania
                1 Truck and 1 germanAntiAirGun moved from Romania to Western Ukraine
                1 Truck moved from Western Ukraine to Romania
                1 germanAntiAirGun and 1 germanMech.Infantry moved from Poland to Eastern Poland
                1 Truck and 1 germanAntiAirGun moved from Hungary Slovakia to Romania
                1 Truck moved from Romania to Poland
                2 germanTransports moved from 23 Sea Zone to 25 Sea Zone
                1 Truck moved from Low Countries to Northern Germany
                1 Material and 1 Train moved from Vichy France to Hungary Slovakia
                1 Train moved from Hungary Slovakia to Vichy France
                1 Train moved from Northern France to Northern Germany
                1 germanAirTransport moved from Southern Britain to Northern France
        
            Purchase Units - Germany
                Trigger LiberationRussia54: Germany has 1 DimaLandBattleship placed in Berlin
                Germany buy 3 germanDestroyers, 5 germanInfantrys and 4 germanTransports; Remaining resources: 0 PUs; 9 techTokens; 
                Trigger LiberationRussia57: has removed 1 DimaLandBattleship owned by Germany in Berlin
        
            Place Units - Germany
                3 germanDestroyers placed in 23 Sea Zone
                4 germanTransports placed in 25 Sea Zone
                3 germanInfantrys placed in Poland
                2 germanInfantrys placed in Eastern Germany
        
            Turn Complete - Germany
                Germany collect 60 PUs; end with 60 PUs
                Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 63 PUs
                Units generate 9 techTokens; Germany end with 18 techTokens
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                    Some Units in Hungary Slovakia change ownership: 1 Material
                    Some Units in West Africa change ownership: 1 germanCombatEngineer
        
            Purchase Units - VichyFrance
                Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                VichyFrance buy 1 germanAntiAirGun and 1 germanFighter; Remaining resources: 3 PUs; 
        
            Place Units - VichyFrance
                1 Material, 1 germanAntiAirGun and 1 germanFighter placed in Vichy France
        
            Turn Complete - VichyFrance
                VichyFrance collect 14 PUs; end with 17 PUs
                Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs
                Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 13 PUs
                Units Change Ownership
                    Some Units in Algeria change ownership: 1 germanCombatEngineer
                    Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 1 germanFighter
                    Some Units in West Africa change ownership: 1 germanCombatEngineer
        
            Purchase Units - DanubeAxis
                DanubeAxis buy 1 germanAntiAirGun and 2 germanInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - DanubeAxis
                1 germanAntiAirGun placed in Hungary Slovakia
                2 germanInfantrys placed in Romania
        
            Turn Complete - DanubeAxis
                DanubeAxis collect 12 PUs; end with 14 PUs
                Units Change Ownership
                    Some Units in Hungary Slovakia change ownership: 1 Material and 1 germanAntiAirGun
                    Some Units in Romania change ownership: 2 germanInfantrys
        
            Purchase Units - Finland
                Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Finland
                1 germanArtillery and 2 germanInfantrys placed in Finland
        
            Turn Complete - Finland
                Finland collect 10 PUs; end with 10 PUs
                Units Change Ownership
                    Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                    Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
        

        Combat Hit Differential Summary :

        Germany : 1.92
        Russia : -1.75
        

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut back to you

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin looks like i'll be able to run my battle on my own let me know if you are trying to do 🗾 tonight and i'll do it sooner than later. 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              @ubernaut yeah I looked at it earlier so if you're finished soon I can, but I'm heading out in a couple hours so if not no worries. Also I'll be away tomorrow and Sunday

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin cool shouldnt be too long then. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by ubernaut

                  @colin about done still got time?

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut just about

                    ubernautU 3 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin cool should be in the next 5 minutes or so 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Russia round 13

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 13
                        
                            Research Technology - Russia
                                Trigger russianaTIFR: Russia gains access to IncreasedFighterRange
                                Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers
                                Russia spend 0 on tech rolls
                                    Russia roll 4,11,2,1,8,2,5,7,5 and gets 0 hits
                        
                            Combat Move - Russia
                                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                2 russianInfantrys moved from Leningrad to Western Karelia
                                1 russianInfantry moved from Lativa Estonia to Lithuania
                                1 russianAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                                1 russianInfantry moved from Eastern Evenki to Soviet Far East
                                2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                                4 russianFighters moved from Orel Kursk to Lithuania
                        
                            Combat - Russia
                                Battle in Soviet Far East
                                    Russia attack with 1 russianAlpineInfantry and 1 russianInfantry
                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                        Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 2 : 0/2 hits, 0.42 expected hits
                                        Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits
                                        Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 3 : 0/2 hits, 0.42 expected hits
                                        Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 3 : 0/1 hits, 0.42 expected hits
                                        Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 4 : 1/2 hits, 0.42 expected hits
                                        Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 4 : 0/1 hits, 0.42 expected hits
                                        1 japaneseInfantry owned by the Japan lost in Soviet Far East
                                    Russia win, taking Soviet Far East from Japan with 1 russianAlpineInfantry and 1 russianInfantry remaining. Battle score for attacker is 3
                                    Casualties for Japan: 1 japaneseInfantry
                                Battle in Lithuania
                                    Russia attack with 4 russianFighters and 1 russianInfantry
                                    Germany defend with 1 Flagpole and 1 germanInfantry
                                        Russia roll dice for 4 russianFighters and 1 russianInfantry in Lithuania, round 2 : 2/5 hits, 1.83 expected hits
                                        Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                                        1 germanInfantry owned by the Germany lost in Lithuania
                                    Russia win, taking Lithuania from Germany with 4 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Battle in Western Karelia
                                    Russia attack with 2 russianInfantrys and 2 russianTacticalBombers
                                    Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                                        Russia roll dice for 2 russianInfantrys and 2 russianTacticalBombers in Western Karelia, round 2 : 2/4 hits, 1.00 expected hits
                                        Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                        1 germanInfantry owned by the Germany lost in Western Karelia
                                    Russia win, taking Western Karelia from Finland with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                                    Casualties for Germany: 1 germanInfantry
                                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger AltayLLRussia2: China takes ownership of territory Altay
                                Trigger russianAP2: Russia has 1 Material placed in Moscow
                                Trigger russianProd1: Russia has 1 Material placed in Moscow
                                2 russianTacticalBombers moved from Western Karelia to Vologda
                                4 russianFighters moved from Lithuania to Orel Kursk
                                1 russianFighter moved from Urals to Orel Kursk
                                1 russianAirTransport and 1 russianParatrooper moved from Orel Kursk to Leningrad
                                1 russianAirTransport moved from Leningrad to Moscow
                                1 Train moved from Stalingrad to Moscow
                                2 Materials and 1 Train moved from Moscow to Southern Caucasus
                                1 Train and 2 russianAlpineInfantrys moved from Caucasus to Irkutsk
                                1 Material and 1 Truck moved from Caucasus to Southern Caucasus
                                1 Truck moved from Southern Caucasus to Stalingrad
                                3 Trucks and 3 russianHeavyArtillerys moved from Stalingrad to Belorussia
                                2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Belorussia
                                2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Leningrad
                                2 Trucks moved from Leningrad to Novgorod
                                1 Truck moved from Yakut to Novosibirsk
                                1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Leningrad
                                1 russianMech.Infantry moved from Leningrad to Pskov
                                1 russianAntiAirGun and 1 russianMech.Infantry moved from Kharkov to Orel Kursk
                                1 russianMech.Infantry moved from Orel Kursk to Pskov
                                2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Orel Kursk to Belorussia
                                2 russianMech.Infantrys moved from Belorussia to Pskov
                                3 russianMech.Infantrys and 4 russianTanks moved from Kharkov to Pskov
                                2 russianTanks moved from Orel Kursk to Pskov
                                3 russianMech.Infantrys and 4 russianTanks moved from Novgorod to Pskov
                                2 russianInfantrys moved from Vologda to Eastern Karelia
                                2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys and 1 russianParatrooper moved from Novgorod to Leningrad
                                9 russianArtillerys moved from Pskov to Leningrad
                                1 russianAntiTankGun, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianParatrooper moved from Pskov to Belorussia
                                4 russianAntiTankGuns, 15 russianArtillerys, 10 russianInfantrys and 4 russianParatroopers moved from Orel Kursk to Belorussia
                                3 russianArtillerys and 3 russianInfantrys moved from Kharkov to Orel Kursk
                                1 russianArtillery, 1 russianInfantry and 1 russianParatrooper moved from Southern Ukraine to Eastern Ukraine
                                2 russianInfantrys moved from Caucasus to Voronezh
                                1 russianInfantry moved from Stalingrad to Voronezh
                                2 russianInfantrys moved from Volgarod to Stalingrad
                                1 russianInfantry moved from Southern Caucasus to Caucasus
                                2 russianInfantrys moved from Irkutsk to Yakut
                                1 russianAlpineInfantry, 2 russianArtillerys and 4 russianInfantrys moved from Far Eastern Republic to Yakut
                        
                            Purchase Units - Russia
                                Russia buy 3 russianArtillerys, 1 russianBarracks, 2 russianHeavyArtillerys, 6 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper, 2 russianSubmarines and 2 russianTanks; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Russia
                                Units in Southern Caucasus being upgraded or consumed: 3 Materials
                                1 russianBarracks placed in Southern Caucasus
                                1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank placed in Moscow
                                1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad
                                2 russianSubmarines placed in 56 Sea Zone
                                3 russianArtillerys placed in Novosibirsk
                                2 russianInfantrys placed in Vologda
                                2 russianInfantrys placed in Volgarod
                                2 russianInfantrys placed in Irkutsk
                        
                            Turn Complete - Russia
                                Russia collect 75 PUs; end with 75 PUs
                                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                                Units generate 9 techTokens; Russia end with 18 techTokens
                        

                        Combat Hit Differential Summary :

                        Japan : -1.25
                        Finland : -0.33
                        Germany : -0.25
                        Russia : 0.92
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin :russia: stats brazil in a minute already know what im doing there 🙂

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Brazil round 13

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 13
                            
                                Combat Move - Brazil
                            
                                Non Combat Move - Brazil
                                    1 brazilianFighter moved from Eastern Brazil to Florida Peninsula
                                    1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to 65 Sea Zone
                                    1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                                    1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                                    2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 65 Sea Zone to 11 Sea Zone
                            
                                Purchase Units - Brazil
                                    Brazil buy 1 brazilianSubmarine; Remaining resources: 0 PUs; 
                            
                                Place Units - Brazil
                                    1 brazilianSubmarine placed in 65 Sea Zone
                            
                                Turn Complete - Brazil
                                    Brazil collect 7 PUs; end with 7 PUs
                            

                            Combat Hit Differential Summary :

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin go for 🗾

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Thailand round 13

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 13
                                
                                    Training Troops - Manchuria
                                        Manchuria collect 0 PUs; end with 11 PUs
                                
                                    Consolidating - Thailand
                                        Thailand collect 0 PUs; end with 10 PUs
                                
                                    Research Technology - Japan
                                        Japan spend 0 on tech rolls
                                            Japan roll 6,6,6,11,12,12,12,1,5,1,12,9,12,4,4,11,5,11 and gets 5 hits
                                        Japan removing all Technology Tokens after successful research.
                                        Japan discover ImprovedHulls
                                
                                    Combat Move - Japan
                                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                        2 units repaired.
                                            2 japaneseBattleship-damageds owned by the Japan removed in 127 Sea Zone
                                            2 japaneseBattleships owned by the Japan added in 127 Sea Zone
                                                AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                        1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone
                                        1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                                        2 japaneseFighters moved from Peking to Kwangtung
                                        1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone
                                        2 japaneseInfantrys moved from Brunei to 94 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 95 Sea Zone
                                        2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                        1 japaneseInfantry moved from Eastern Mongolia to Northern China
                                              Japan take Northern China from China
                                        8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper moved from Eastern Mongolia to Central Mongolia
                                        1 japaneseStrategicBomber moved from Eastern Manchuria to Irkutsk
                                        1 japaneseFighter moved from French Indochina to Kwangtung
                                        1 japaneseInfantry moved from Shantung to Shansi
                                        2 japaneseFighters moved from Manchuria to Shansi
                                
                                    Combat - Japan
                                        Strategic bombing raid in Irkutsk
                                            Bombing raid in Irkutsk rolls: 5 and causes: 5 damage to unit: Rail
                                            Bombing raid in Irkutsk causes 5 damage total. 
                                        Battle in Dutch New Guinea
                                        Battle in Shansi
                                            Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                                                China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                1 chineseInfantry owned by the China lost in Shansi
                                            Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                        Battle in Central Mongolia
                                            Japan attack with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper
                                            Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank
                                                Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 2 : 7/46 hits, 8.50 expected hits
                                                Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2.75 expected hits
                                                3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral, 1 Artillery owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                                                Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 16 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 3 : 9/44 hits, 8.33 expected hits
                                                Neutral roll dice for 2 Artillerys in Central Mongolia, round 3 : 2/2 hits, 0.83 expected hits
                                                2 Artillerys owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                                            Japan loses 0 PUs for violating Central Mongolias neutrality.
                                            Japan win, taking Central Mongolia from Neutral with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 14 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is 23
                                            Casualties for Japan: 4 japaneseInfantrys
                                            Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank
                                        Battle in Kwangtung
                                            Japan attack with 3 japaneseFighters and 2 japaneseInfantrys
                                            China defend with 1 Flagpole and 1 chineseInfantry
                                                Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 1/5 hits, 1.33 expected hits
                                                China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits
                                                1 chineseInfantry owned by the China lost in Kwangtung
                                            Japan win, taking Kwangtung from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for China: 1 chineseInfantry
                                
                                    Non Combat Move - Japan
                                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                        5 japaneseTanks moved from Eastern Mongolia to Central Mongolia
                                        3 japaneseInfantrys and 3 japaneseMech.Infantrys moved from Chahar to Central Mongolia
                                        1 japaneseStrategicBomber moved from Irkutsk to Manchuria
                                        2 japaneseFighters moved from Shansi to Manchuria
                                        1 japaneseInfantry moved from Thailand to Burma
                                        2 japaneseAntiTankGuns and 5 japaneseInfantrys moved from French Indochina to Burma
                                        1 japaneseFighter moved from Kwangtung to Thailand
                                        2 japaneseFighters moved from Kwangtung to French Indochina
                                        2 japaneseInfantrys moved from Thailand to Burma
                                        2 japaneseMarines moved from Phillippines to 127 Sea Zone
                                        2 japaneseInfantrys moved from Luzon to 127 Sea Zone
                                        2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 146 Sea Zone
                                        2 japaneseInfantrys and 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea
                                        3 japaneseBattleships, 4 japaneseCarriers, 8 japaneseCruisers, 13 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                                        1 japaneseSubmarine moved from 147 Sea Zone to 146 Sea Zone
                                        1 japaneseSubmarine moved from 93 Sea Zone to 150 Sea Zone
                                        1 japaneseSubmarine moved from 128 Sea Zone to 147 Sea Zone
                                        1 Material and 1 japaneseAirTransport moved from Shanghai to Burma
                                        1 japaneseAirTransport moved from Burma to Thailand
                                        1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                                        2 japaneseInfantrys moved from Japan to 98 Sea Zone
                                        2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                        2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                        1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
                                        1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                        3 Trucks and 3 japaneseInfantrys moved from Manchuria to Central Mongolia
                                        2 japaneseInfantrys moved from Peking to Manchuria
                                        2 Trucks moved from Peking to Manchuria
                                        1 Train moved from Peking to Manchuria
                                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                                        1 japaneseAirTransport moved from Luzon to Shanghai
                                        1 japaneseCombatEngineer moved from Tokyo to Japan
                                        1 Truck moved from Japan to Tokyo
                                        1 Material and 1 Truck moved from Tokyo to Japan
                                        1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                                        1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone
                                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                                        1 japaneseDestroyer moved from 96 Sea Zone to 128 Sea Zone
                                        1 japaneseDestroyer moved from 96 Sea Zone to 129 Sea Zone
                                        1 japaneseCombatEngineer moved from Northern Manchuria to Manchuria
                                        1 japaneseAntiTankGun and 1 japaneseInfantry moved from Shantung to Shanghai
                                
                                    Purchase Units - Japan
                                        Japan buy 1 japaneseAirTransport, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 3 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Japan
                                        1 japaneseSubmarine placed in 93 Sea Zone
                                        2 japaneseDestroyers placed in 127 Sea Zone
                                        1 japaneseDestroyer placed in 128 Sea Zone
                                        Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull
                                        1 japaneseBattleship placed in 96 Sea Zone
                                        1 japaneseAntiAirGun and 1 japaneseArtillery placed in Shanghai
                                        1 japaneseAirTransport placed in Japan
                                        1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                                        Japan undo move 7.
                                        2 japaneseInfantrys placed in Peking
                                        1 japaneseCombatEngineer and 1 japaneseInfantry placed in Tokyo
                                
                                    Activate Technology - Japan
                                        Japan activating ImprovedHulls
                                        Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                                        Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                                        Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                                        Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                                        Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                                        Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                                        Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                                        Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                                        Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
                                
                                    Turn Complete - Japan
                                        Japan collect 65 PUs; end with 65 PUs
                                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 68 PUs
                                        Units generate 9 techTokens; Japan end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                            Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                            Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                
                                    Purchase Units - Manchuria
                                        Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                
                                    Place Units - Manchuria
                                        2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria
                                
                                    Turn Complete - Manchuria
                                        Manchuria collect 11 PUs; end with 11 PUs
                                        Units Change Ownership
                                            Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                                            Some Units in Manchuria change ownership: 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry
                                
                                    Purchase Units - Thailand
                                        Thailand buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Thailand
                                        3 japaneseInfantrys placed in Thailand
                                        Units in Burma being upgraded or consumed: 1 Material
                                        1 japaneseEntrenchment placed in Burma
                                
                                    Turn Complete - Thailand
                                        Thailand collect 7 PUs; end with 7 PUs
                                        Units Change Ownership
                                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                                

                                Combat Hit Differential Summary :

                                AntiAircraftGun fire in Yakut : : -0.33
                                Neutral : 0.42
                                Japan : -0.17
                                China : -0.50
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you and I'm heading out so till monday

                                  ubernautU 5 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin cool have a nice weekend 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin hey not sure if you can answer this one remotely but there's a good chance ill be attacking kwantung with 4 fighters and 2 infantry versus your 2 defending infantries and a possible scramble of 2 fighters seems like you would never do it but it also seems close enough i'd normally run it live. if not i guess we'll se what happens monday. 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin i think just gonna run it seems highly doubtful you would scramble there also i don't think it affects any of my later decisions so yeah we can always re-run that battle and edit the results if you decide you'd prefer to scramble there.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 13

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 13
                                          
                                              Research Technology - China
                                                  Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
                                                  China spend 0 on tech rolls
                                                      China roll 2,12,4 and gets 1 hit
                                                  China removing all Technology Tokens after successful research.
                                                  China discover ImprovedAntiTank
                                          
                                              Combat Move - China
                                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  1 chineseInfantry moved from Anhwei to Kwangtung
                                                  1 chineseInfantry moved from Kwangsi to Kwangtung
                                                  2 chineseFighters moved from Kweichow to Kwangtung
                                                  2 chineseFighters moved from Hupeh to Kwangtung
                                          
                                              Combat - China
                                                  Battle in Kwangtung
                                                      China attack with 4 chineseFighters and 2 chineseInfantrys
                                                      Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                                          China roll dice for 4 chineseFighters and 2 chineseInfantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits
                                                          Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.50 expected hits
                                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                                          China roll dice for 4 chineseFighters and 1 chineseInfantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Kwangtung
                                                      China win, taking Kwangtung from Japan with 4 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                      Casualties for China: 1 chineseInfantry
                                                      Casualties for Japan: 2 japaneseInfantrys
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  2 chineseFighters moved from Kwangtung to Hupeh
                                                  2 chineseFighters moved from Kwangtung to Kweichow
                                                  1 Truck moved from Chungking to Eastern Szechwan
                                                  3 Trucks moved from Kweichow to Eastern Szechwan
                                                  4 Trucks and 4 chineseAlpineInfantrys moved from Eastern Szechwan to Kansu
                                                  10 chineseAlpineInfantrys and 10 chineseMech.Infantrys moved from Eastern Szechwan to Kansu
                                                  10 chineseTanks moved from Chungking to Kansu
                                                  3 chineseInfantrys moved from Singkiang to Tsinghai
                                                  3 chineseInfantrys moved from Tsinghai to Kansu
                                                  1 chineseAntiTankGun, 1 chineseArtillery and 7 chineseInfantrys moved from Hupeh to Kansu
                                                  5 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers and 5 chineseInfantrys moved from Chungking to Kansu
                                                  2 chineseInfantrys moved from Kweichow to Kwangsi
                                                  1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 3 chineseAlpineInfantrys, 2 chineseInfantrys and 3 chineseTanks; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - China
                                                  3 chineseTanks placed in Chungking
                                                  3 chineseAlpineInfantrys placed in Singkiang
                                                  2 chineseInfantrys placed in Hupeh
                                          
                                              Activate Technology - China
                                                  China activating ImprovedAntiTank
                                                  Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun
                                                  Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun
                                          
                                              Turn Complete - China
                                                  China collect 29 PUs; end with 29 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                                  Units generate 3 techTokens; China end with 3 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : -1.17
                                          Japan : 0.25
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :china: stats

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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