TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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@colin looks like i'll be able to run my battle on my own let me know if you are trying to do
tonight and i'll do it sooner than later. 
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@ubernaut yeah I looked at it earlier so if you're finished soon I can, but I'm heading out in a couple hours so if not no worries. Also I'll be away tomorrow and Sunday
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@colin cool shouldnt be too long then.

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@colin about done still got time?
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@ubernaut just about
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@colin cool should be in the next 5 minutes or so

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TripleA Turn Summary: Russia round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - Russia Trigger russianaTIFR: Russia gains access to IncreasedFighterRange Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers Russia spend 0 on tech rolls Russia roll 4,11,2,1,8,2,5,7,5 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianInfantrys moved from Leningrad to Western Karelia 1 russianInfantry moved from Lativa Estonia to Lithuania 1 russianAlpineInfantry moved from Far Eastern Republic to Soviet Far East 1 russianInfantry moved from Eastern Evenki to Soviet Far East 2 russianTacticalBombers moved from Orel Kursk to Western Karelia 4 russianFighters moved from Orel Kursk to Lithuania Combat - Russia Battle in Soviet Far East Russia attack with 1 russianAlpineInfantry and 1 russianInfantry Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 2 : 0/2 hits, 0.42 expected hits Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 3 : 0/2 hits, 0.42 expected hits Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 3 : 0/1 hits, 0.42 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 4 : 1/2 hits, 0.42 expected hits Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 4 : 0/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Soviet Far East Russia win, taking Soviet Far East from Japan with 1 russianAlpineInfantry and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Lithuania Russia attack with 4 russianFighters and 1 russianInfantry Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 4 russianFighters and 1 russianInfantry in Lithuania, round 2 : 2/5 hits, 1.83 expected hits Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Lithuania Russia win, taking Lithuania from Germany with 4 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Western Karelia Russia attack with 2 russianInfantrys and 2 russianTacticalBombers Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry Russia roll dice for 2 russianInfantrys and 2 russianTacticalBombers in Western Karelia, round 2 : 2/4 hits, 1.00 expected hits Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Western Karelia Russia win, taking Western Karelia from Finland with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianTacticalBombers moved from Western Karelia to Vologda 4 russianFighters moved from Lithuania to Orel Kursk 1 russianFighter moved from Urals to Orel Kursk 1 russianAirTransport and 1 russianParatrooper moved from Orel Kursk to Leningrad 1 russianAirTransport moved from Leningrad to Moscow 1 Train moved from Stalingrad to Moscow 2 Materials and 1 Train moved from Moscow to Southern Caucasus 1 Train and 2 russianAlpineInfantrys moved from Caucasus to Irkutsk 1 Material and 1 Truck moved from Caucasus to Southern Caucasus 1 Truck moved from Southern Caucasus to Stalingrad 3 Trucks and 3 russianHeavyArtillerys moved from Stalingrad to Belorussia 2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Belorussia 2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Leningrad 2 Trucks moved from Leningrad to Novgorod 1 Truck moved from Yakut to Novosibirsk 1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Leningrad 1 russianMech.Infantry moved from Leningrad to Pskov 1 russianAntiAirGun and 1 russianMech.Infantry moved from Kharkov to Orel Kursk 1 russianMech.Infantry moved from Orel Kursk to Pskov 2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Orel Kursk to Belorussia 2 russianMech.Infantrys moved from Belorussia to Pskov 3 russianMech.Infantrys and 4 russianTanks moved from Kharkov to Pskov 2 russianTanks moved from Orel Kursk to Pskov 3 russianMech.Infantrys and 4 russianTanks moved from Novgorod to Pskov 2 russianInfantrys moved from Vologda to Eastern Karelia 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys and 1 russianParatrooper moved from Novgorod to Leningrad 9 russianArtillerys moved from Pskov to Leningrad 1 russianAntiTankGun, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianParatrooper moved from Pskov to Belorussia 4 russianAntiTankGuns, 15 russianArtillerys, 10 russianInfantrys and 4 russianParatroopers moved from Orel Kursk to Belorussia 3 russianArtillerys and 3 russianInfantrys moved from Kharkov to Orel Kursk 1 russianArtillery, 1 russianInfantry and 1 russianParatrooper moved from Southern Ukraine to Eastern Ukraine 2 russianInfantrys moved from Caucasus to Voronezh 1 russianInfantry moved from Stalingrad to Voronezh 2 russianInfantrys moved from Volgarod to Stalingrad 1 russianInfantry moved from Southern Caucasus to Caucasus 2 russianInfantrys moved from Irkutsk to Yakut 1 russianAlpineInfantry, 2 russianArtillerys and 4 russianInfantrys moved from Far Eastern Republic to Yakut Purchase Units - Russia Russia buy 3 russianArtillerys, 1 russianBarracks, 2 russianHeavyArtillerys, 6 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper, 2 russianSubmarines and 2 russianTanks; Remaining resources: 0 PUs; 9 techTokens; Place Units - Russia Units in Southern Caucasus being upgraded or consumed: 3 Materials 1 russianBarracks placed in Southern Caucasus 1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank placed in Moscow 1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad 2 russianSubmarines placed in 56 Sea Zone 3 russianArtillerys placed in Novosibirsk 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Irkutsk Turn Complete - Russia Russia collect 75 PUs; end with 75 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs Units generate 9 techTokens; Russia end with 18 techTokensCombat Hit Differential Summary :
Japan : -1.25 Finland : -0.33 Germany : -0.25 Russia : 0.92 -
@colin :russia: stats brazil in a minute already know what im doing there

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TripleA Turn Summary: Brazil round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Combat Move - Brazil Non Combat Move - Brazil 1 brazilianFighter moved from Eastern Brazil to Florida Peninsula 1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to 65 Sea Zone 1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone 2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 65 Sea Zone to 11 Sea Zone Purchase Units - Brazil Brazil buy 1 brazilianSubmarine; Remaining resources: 0 PUs; Place Units - Brazil 1 brazilianSubmarine placed in 65 Sea Zone Turn Complete - Brazil Brazil collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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@colin go for

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TripleA Turn Summary: Thailand round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 10 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 6,6,6,11,12,12,12,1,5,1,12,9,12,4,4,11,5,11 and gets 5 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 2 units repaired. 2 japaneseBattleship-damageds owned by the Japan removed in 127 Sea Zone 2 japaneseBattleships owned by the Japan added in 127 Sea Zone AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea 2 japaneseFighters moved from Peking to Kwangtung 1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone 2 japaneseInfantrys moved from Brunei to 94 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 95 Sea Zone 2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung 1 japaneseInfantry moved from Eastern Mongolia to Northern China Japan take Northern China from China 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper moved from Eastern Mongolia to Central Mongolia 1 japaneseStrategicBomber moved from Eastern Manchuria to Irkutsk 1 japaneseFighter moved from French Indochina to Kwangtung 1 japaneseInfantry moved from Shantung to Shansi 2 japaneseFighters moved from Manchuria to Shansi Combat - Japan Strategic bombing raid in Irkutsk Bombing raid in Irkutsk rolls: 5 and causes: 5 damage to unit: Rail Bombing raid in Irkutsk causes 5 damage total. Battle in Dutch New Guinea Battle in Shansi Japan attack with 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shansi Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Central Mongolia Japan attack with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 2 : 7/46 hits, 8.50 expected hits Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2.75 expected hits 3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral, 1 Artillery owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 16 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 3 : 9/44 hits, 8.33 expected hits Neutral roll dice for 2 Artillerys in Central Mongolia, round 3 : 2/2 hits, 0.83 expected hits 2 Artillerys owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia Japan loses 0 PUs for violating Central Mongolias neutrality. Japan win, taking Central Mongolia from Neutral with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 14 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is 23 Casualties for Japan: 4 japaneseInfantrys Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank Battle in Kwangtung Japan attack with 3 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 1/5 hits, 1.33 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangtung Japan win, taking Kwangtung from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 5 japaneseTanks moved from Eastern Mongolia to Central Mongolia 3 japaneseInfantrys and 3 japaneseMech.Infantrys moved from Chahar to Central Mongolia 1 japaneseStrategicBomber moved from Irkutsk to Manchuria 2 japaneseFighters moved from Shansi to Manchuria 1 japaneseInfantry moved from Thailand to Burma 2 japaneseAntiTankGuns and 5 japaneseInfantrys moved from French Indochina to Burma 1 japaneseFighter moved from Kwangtung to Thailand 2 japaneseFighters moved from Kwangtung to French Indochina 2 japaneseInfantrys moved from Thailand to Burma 2 japaneseMarines moved from Phillippines to 127 Sea Zone 2 japaneseInfantrys moved from Luzon to 127 Sea Zone 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 146 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea 3 japaneseBattleships, 4 japaneseCarriers, 8 japaneseCruisers, 13 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone 1 japaneseSubmarine moved from 147 Sea Zone to 146 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 150 Sea Zone 1 japaneseSubmarine moved from 128 Sea Zone to 147 Sea Zone 1 Material and 1 japaneseAirTransport moved from Shanghai to Burma 1 japaneseAirTransport moved from Burma to Thailand 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Japan to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from 97 Sea Zone to Manchuria 1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 98 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria 1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria 3 Trucks and 3 japaneseInfantrys moved from Manchuria to Central Mongolia 2 japaneseInfantrys moved from Peking to Manchuria 2 Trucks moved from Peking to Manchuria 1 Train moved from Peking to Manchuria 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone 1 japaneseAirTransport moved from Luzon to Shanghai 1 japaneseCombatEngineer moved from Tokyo to Japan 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseNavalFighter moved from Japan to 129 Sea Zone 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone 1 japaneseCombatEngineer and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseDestroyer moved from 96 Sea Zone to 128 Sea Zone 1 japaneseDestroyer moved from 96 Sea Zone to 129 Sea Zone 1 japaneseCombatEngineer moved from Northern Manchuria to Manchuria 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Shantung to Shanghai Purchase Units - Japan Japan buy 1 japaneseAirTransport, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 3 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseSubmarine placed in 93 Sea Zone 2 japaneseDestroyers placed in 127 Sea Zone 1 japaneseDestroyer placed in 128 Sea Zone Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseBattleship placed in 96 Sea Zone 1 japaneseAntiAirGun and 1 japaneseArtillery placed in Shanghai 1 japaneseAirTransport placed in Japan 1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo Japan undo move 7. 2 japaneseInfantrys placed in Peking 1 japaneseCombatEngineer and 1 japaneseInfantry placed in Tokyo Activate Technology - Japan Japan activating ImprovedHulls Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged Turn Complete - Japan Japan collect 65 PUs; end with 65 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 68 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry Purchase Units - Thailand Thailand buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
AntiAircraftGun fire in Yakut : : -0.33 Neutral : 0.42 Japan : -0.17 China : -0.50 -
@ubernaut back to you and I'm heading out so till monday
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@colin cool have a nice weekend

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@colin hey not sure if you can answer this one remotely but there's a good chance ill be attacking kwantung with 4 fighters and 2 infantry versus your 2 defending infantries and a possible scramble of 2 fighters seems like you would never do it but it also seems close enough i'd normally run it live. if not i guess we'll se what happens monday.

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@colin i think just gonna run it seems highly doubtful you would scramble there also i don't think it affects any of my later decisions so yeah we can always re-run that battle and edit the results if you decide you'd prefer to scramble there.
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TripleA Turn Summary: China round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - China Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures China spend 0 on tech rolls China roll 2,12,4 and gets 1 hit China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Anhwei to Kwangtung 1 chineseInfantry moved from Kwangsi to Kwangtung 2 chineseFighters moved from Kweichow to Kwangtung 2 chineseFighters moved from Hupeh to Kwangtung Combat - China Battle in Kwangtung China attack with 4 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 4 chineseFighters and 2 chineseInfantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.50 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung China roll dice for 4 chineseFighters and 1 chineseInfantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits Japan roll dice for 1 japaneseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangtung China win, taking Kwangtung from Japan with 4 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Casualties for Japan: 2 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Kwangtung to Hupeh 2 chineseFighters moved from Kwangtung to Kweichow 1 Truck moved from Chungking to Eastern Szechwan 3 Trucks moved from Kweichow to Eastern Szechwan 4 Trucks and 4 chineseAlpineInfantrys moved from Eastern Szechwan to Kansu 10 chineseAlpineInfantrys and 10 chineseMech.Infantrys moved from Eastern Szechwan to Kansu 10 chineseTanks moved from Chungking to Kansu 3 chineseInfantrys moved from Singkiang to Tsinghai 3 chineseInfantrys moved from Tsinghai to Kansu 1 chineseAntiTankGun, 1 chineseArtillery and 7 chineseInfantrys moved from Hupeh to Kansu 5 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers and 5 chineseInfantrys moved from Chungking to Kansu 2 chineseInfantrys moved from Kweichow to Kwangsi 1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseAlpineInfantrys, 2 chineseInfantrys and 3 chineseTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - China 3 chineseTanks placed in Chungking 3 chineseAlpineInfantrys placed in Singkiang 2 chineseInfantrys placed in Hupeh Activate Technology - China China activating ImprovedAntiTank Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun Turn Complete - China China collect 29 PUs; end with 29 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
China : -1.17 Japan : 0.25 -
@colin :china: stats
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TripleA Turn Summary: Australia round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 15 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 20 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 11,8,3,11,9,2 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishInfantrys moved from Exiled Allies to Southern Britain 5 britishNavalFighters moved from Central Britain to Southern Britain 7 britishNavalFighters and 3 britishStrategicBombers moved from London to Southern Britain 1 britishInfantry moved from Cairo to Western Egypt Egypt take Western Egypt from Italy Combat - Britain Britain creates battle in territory 148 Sea Zone Battle in Southern Britain Britain attack with 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers Germany defend with 1 Flagpole and 1 germanParatrooper Britain roll dice for 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers in Southern Britain, round 2 : 7/17 hits, 6.08 expected hits Germany roll dice for 1 germanParatrooper in Southern Britain, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 germanParatrooper owned by the Germany lost in Southern Britain Britain win, taking Southern Britain from Germany with 1 britishInfantry, 12 britishNavalFighters and 3 britishStrategicBombers remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanParatrooper Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 10 britishNavalFighters and 3 britishStrategicBombers moved from Southern Britain to London 2 britishNavalFighters moved from Southern Britain to Central Britain 1 britishAirTransport moved from London to Central Britain 1 britishNavalFighter moved from Labrador to Central Britain 1 Material and 1 britishAirTransport moved from Bombay to Cairo 2 Materials and 2 britishAirTransports moved from Southwestern Australia to Ceylon 1 britishFighter moved from Northwestern Australia to Queensland 2 britishNavalFighters moved from Northwestern Australia to New South Wales 2 britishNavalFighters moved from Northwestern Australia to Southwestern Australia 1 britishAlpineInfantry and 1 britishMarine moved from Quebec to 19 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 3 Sea Zone to Iceland 1 britishAlpineInfantry and 1 britishMarine moved from Iceland to 3 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 7 Sea Zone to Central Britain 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone 1 britishAntiAirGun and 1 britishInfantry moved from Cairo to 72 Sea Zone 1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone 1 britishAntiAirGun and 1 britishInfantry moved from 75 Sea Zone to Bombay 2 britishArtillerys and 2 britishMarines moved from Rangoon to 86 Sea Zone 2 britishArtillerys, 2 britishMarines and 2 britishTransports moved from 86 Sea Zone to 75 Sea Zone 2 britishArtillerys and 2 britishMarines moved from 75 Sea Zone to Bombay 2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 9 britishSubmarines and 1 britishTransport moved from 92 Sea Zone to 149 Sea Zone 1 britishSubmarine moved from 148 Sea Zone to 149 Sea Zone 3 britishTransports moved from 163 Sea Zone to 149 Sea Zone 1 britishTransport moved from 152 Sea Zone to 159 Sea Zone 1 Train moved from Exiled Allies to London 1 Train and 2 britishAntiAirGuns moved from London to Central Britain 1 Train moved from Central Britain to Exiled Allies 1 Train and 2 britishArtillerys moved from Bombay to Eastern Turkey 1 Train moved from Eastern Turkey to Bombay 1 Train and 2 britishAntiAirGuns moved from Southern Australia to Queensland 1 Train moved from Queensland to Southwestern Australia 1 Train and 2 britishInfantrys moved from Southwestern Australia to Queensland 1 Train moved from Queensland to New South Wales 2 Trucks moved from Exiled Allies to Scotland 2 Materials and 2 Trucks moved from Scotland to Central Britain 1 Truck moved from Anglo Egyptian Sudan to Belgian Congo 1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo 2 Trucks moved from Iraq to Bombay 1 Truck and 1 britishAntiAirGun moved from Bengal to Bombay 1 Truck and 1 britishAntiAirGun moved from Southern Australia to Northwestern Australia 1 Truck moved from Northwestern Australia to Southern Australia 2 britishMech.Infantrys and 2 britishTanks moved from Iraq to Bombay 1 britishAntiAirGun, 1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Northwestern Australia 1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Queensland 1 britishCombatEngineer, 2 britishInfantrys and 1 britishParatrooper moved from Scotland to Central Britain 1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to London 1 britishArtillery moved from Anglo Egyptian Sudan to Central Egpyt 2 britishArtillerys and 4 britishInfantrys moved from Iraq to Eastern Turkey 2 britishInfantrys moved from Eastern Turkey to Turkey 1 britishAntiTankGun, 1 britishCombatEngineer and 10 britishInfantrys moved from Rangoon to Bengal 1 britishCombatEngineer and 4 britishInfantrys moved from Southwestern Australia to Northwestern Australia 1 britishArtillery and 1 britishInfantry moved from Southern Australia to Northwestern Australia 1 britishArtillery moved from Southern Australia to Queensland 1 britishInfantry moved from New South Wales to Queensland Purchase Units - Britain Britain buy 2 britishAntiAirGuns, 1 britishEntrenchment, 2 britishFortifications, 2 britishInfantrys and 3 britishNavalFighters; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Central Britain being upgraded or consumed: 1 Material and 1 britishEntrenchment 1 britishFortification and 3 britishNavalFighters placed in Central Britain Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment 2 britishAntiAirGuns, 1 britishFortification and 2 britishInfantrys placed in London Units in London being upgraded or consumed: 1 Material 1 britishEntrenchment placed in London Turn Complete - Britain Britain collect 38 PUs; end with 38 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 41 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 44 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 46 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 47 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs Units generate 6 techTokens; Britain end with 12 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Ceylon change ownership: 2 Materials Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Queensland change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Canada 1 britishTransport placed in 19 Sea Zone 1 britishAlpineInfantry and 1 britishMarine placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishTransport Some Units in Quebec change ownership: 1 britishAlpineInfantry and 1 britishMarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 Truck, 1 britishBarracks, 2 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; Place Units - ExiledAllies Units in Belgian Congo being upgraded or consumed: 3 Materials 1 Truck, 1 britishBarracks and 1 britishTank placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 18 PUs; end with 18 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Truck, 1 britishCombatEngineer and 1 britishTank Some Units in Exiled Allies change ownership: 2 britishInfantrys Purchase Units - Egypt Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 1 britishCombatEngineer and 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 3 Materials; Remaining resources: 5 PUs; Place Units - SouthAfrica 3 Materials placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 12 PUs Some Units in Cape Town change ownership: 3 Materials Purchase Units - India India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishCombatEngineer and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishCombatEngineer and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Some Units in Ceylon change ownership: 2 Materials Purchase Units - Australia Australia buy 2 britishArtillerys and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Australia 2 britishArtillerys and 1 britishInfantry placed in New South Wales 2 britishInfantrys placed in New Zealand Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 britishArtillerys and 1 britishInfantry Some Units in New Zealand change ownership: 2 britishInfantrys Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Queensland change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain : 0.92 Germany : 0.67 -
@colin go for :sweden:
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TripleA Turn Summary: Italy round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures Italy spend 0 on tech rolls Italy roll 6,2,10,8,7,12,8,11,7 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover ImprovedDefensiveStructures Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Romania to Southern Caucasus Combat - Italy Strategic bombing raid in Southern Caucasus Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: Rail Bombing raid in Southern Caucasus causes 5 damage total. Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianStrategicBomber moved from Southern Caucasus to Romania 3 italianAlpineInfantrys and 1 italianMarine moved from Greece to 52 Sea Zone 3 italianAlpineInfantrys and 1 italianMarine moved from 52 Sea Zone to Western Turkey 1 Train moved from Northern Spain to Rome 1 Train and 2 italianInfantrys moved from Rome to Northern Spain 1 italianInfantry moved from Northern Spain to Southern Spain 1 italianNavalFighter moved from Northern Italy to Romania 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 2 italianTransports moved from 52 Sea Zone to 46 Sea Zone 2 Trucks moved from Rome to Northern Italy 1 italianAirTransport moved from Western Turkey to Greece 1 italianMech.Infantry and 3 italianTanks moved from Al Kufrah to Tobruk 1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Southern Italy 1 italianTank moved from Northern Spain to Northern Italy 1 Truck moved from Greece to Northern Italy 2 Trucks moved from Northern Italy to Rome 1 italianTransport moved from 50 Sea Zone to 47 Sea Zone Purchase Units - Italy Italy buy 2 italianAlpineInfantrys, 2 italianArtillerys, 1 italianDestroyer and 4 italianInfantrys; Remaining resources: 4 PUs; 0 techTokens; Place Units - Italy 2 italianAlpineInfantrys placed in Greece 2 italianArtillerys placed in Southern Italy 1 italianDestroyer placed in 50 Sea Zone 4 italianInfantrys placed in Rome Activate Technology - Italy Italy activating ImprovedDefensiveStructures Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant Turn Complete - Italy Italy collect 37 PUs; end with 41 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
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