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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut just about

      ubernautU 3 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin cool should be in the next 5 minutes or so 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Russia round 13

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 13
          
              Research Technology - Russia
                  Trigger russianaTIFR: Russia gains access to IncreasedFighterRange
                  Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers
                  Russia spend 0 on tech rolls
                      Russia roll 4,11,2,1,8,2,5,7,5 and gets 0 hits
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  2 russianInfantrys moved from Leningrad to Western Karelia
                  1 russianInfantry moved from Lativa Estonia to Lithuania
                  1 russianAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                  1 russianInfantry moved from Eastern Evenki to Soviet Far East
                  2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                  4 russianFighters moved from Orel Kursk to Lithuania
          
              Combat - Russia
                  Battle in Soviet Far East
                      Russia attack with 1 russianAlpineInfantry and 1 russianInfantry
                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                          Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 2 : 0/2 hits, 0.42 expected hits
                          Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits
                          Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 3 : 0/2 hits, 0.42 expected hits
                          Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 3 : 0/1 hits, 0.42 expected hits
                          Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 4 : 1/2 hits, 0.42 expected hits
                          Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 4 : 0/1 hits, 0.42 expected hits
                          1 japaneseInfantry owned by the Japan lost in Soviet Far East
                      Russia win, taking Soviet Far East from Japan with 1 russianAlpineInfantry and 1 russianInfantry remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
                  Battle in Lithuania
                      Russia attack with 4 russianFighters and 1 russianInfantry
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 4 russianFighters and 1 russianInfantry in Lithuania, round 2 : 2/5 hits, 1.83 expected hits
                          Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                          1 germanInfantry owned by the Germany lost in Lithuania
                      Russia win, taking Lithuania from Germany with 4 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Battle in Western Karelia
                      Russia attack with 2 russianInfantrys and 2 russianTacticalBombers
                      Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                          Russia roll dice for 2 russianInfantrys and 2 russianTacticalBombers in Western Karelia, round 2 : 2/4 hits, 1.00 expected hits
                          Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                          1 germanInfantry owned by the Germany lost in Western Karelia
                      Russia win, taking Western Karelia from Finland with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  2 russianTacticalBombers moved from Western Karelia to Vologda
                  4 russianFighters moved from Lithuania to Orel Kursk
                  1 russianFighter moved from Urals to Orel Kursk
                  1 russianAirTransport and 1 russianParatrooper moved from Orel Kursk to Leningrad
                  1 russianAirTransport moved from Leningrad to Moscow
                  1 Train moved from Stalingrad to Moscow
                  2 Materials and 1 Train moved from Moscow to Southern Caucasus
                  1 Train and 2 russianAlpineInfantrys moved from Caucasus to Irkutsk
                  1 Material and 1 Truck moved from Caucasus to Southern Caucasus
                  1 Truck moved from Southern Caucasus to Stalingrad
                  3 Trucks and 3 russianHeavyArtillerys moved from Stalingrad to Belorussia
                  2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Belorussia
                  2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Leningrad
                  2 Trucks moved from Leningrad to Novgorod
                  1 Truck moved from Yakut to Novosibirsk
                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Leningrad
                  1 russianMech.Infantry moved from Leningrad to Pskov
                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Kharkov to Orel Kursk
                  1 russianMech.Infantry moved from Orel Kursk to Pskov
                  2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Orel Kursk to Belorussia
                  2 russianMech.Infantrys moved from Belorussia to Pskov
                  3 russianMech.Infantrys and 4 russianTanks moved from Kharkov to Pskov
                  2 russianTanks moved from Orel Kursk to Pskov
                  3 russianMech.Infantrys and 4 russianTanks moved from Novgorod to Pskov
                  2 russianInfantrys moved from Vologda to Eastern Karelia
                  2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys and 1 russianParatrooper moved from Novgorod to Leningrad
                  9 russianArtillerys moved from Pskov to Leningrad
                  1 russianAntiTankGun, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianParatrooper moved from Pskov to Belorussia
                  4 russianAntiTankGuns, 15 russianArtillerys, 10 russianInfantrys and 4 russianParatroopers moved from Orel Kursk to Belorussia
                  3 russianArtillerys and 3 russianInfantrys moved from Kharkov to Orel Kursk
                  1 russianArtillery, 1 russianInfantry and 1 russianParatrooper moved from Southern Ukraine to Eastern Ukraine
                  2 russianInfantrys moved from Caucasus to Voronezh
                  1 russianInfantry moved from Stalingrad to Voronezh
                  2 russianInfantrys moved from Volgarod to Stalingrad
                  1 russianInfantry moved from Southern Caucasus to Caucasus
                  2 russianInfantrys moved from Irkutsk to Yakut
                  1 russianAlpineInfantry, 2 russianArtillerys and 4 russianInfantrys moved from Far Eastern Republic to Yakut
          
              Purchase Units - Russia
                  Russia buy 3 russianArtillerys, 1 russianBarracks, 2 russianHeavyArtillerys, 6 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper, 2 russianSubmarines and 2 russianTanks; Remaining resources: 0 PUs; 9 techTokens; 
          
              Place Units - Russia
                  Units in Southern Caucasus being upgraded or consumed: 3 Materials
                  1 russianBarracks placed in Southern Caucasus
                  1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank placed in Moscow
                  1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad
                  2 russianSubmarines placed in 56 Sea Zone
                  3 russianArtillerys placed in Novosibirsk
                  2 russianInfantrys placed in Vologda
                  2 russianInfantrys placed in Volgarod
                  2 russianInfantrys placed in Irkutsk
          
              Turn Complete - Russia
                  Russia collect 75 PUs; end with 75 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                  Units generate 9 techTokens; Russia end with 18 techTokens
          

          Combat Hit Differential Summary :

          Japan : -1.25
          Finland : -0.33
          Germany : -0.25
          Russia : 0.92
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin :russia: stats brazil in a minute already know what im doing there 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Brazil round 13

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 13
              
                  Combat Move - Brazil
              
                  Non Combat Move - Brazil
                      1 brazilianFighter moved from Eastern Brazil to Florida Peninsula
                      1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to 65 Sea Zone
                      1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                      1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                      2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 65 Sea Zone to 11 Sea Zone
              
                  Purchase Units - Brazil
                      Brazil buy 1 brazilianSubmarine; Remaining resources: 0 PUs; 
              
                  Place Units - Brazil
                      1 brazilianSubmarine placed in 65 Sea Zone
              
                  Turn Complete - Brazil
                      Brazil collect 7 PUs; end with 7 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin go for 🗾

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Thailand round 13

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 13
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 11 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 10 PUs
                  
                      Research Technology - Japan
                          Japan spend 0 on tech rolls
                              Japan roll 6,6,6,11,12,12,12,1,5,1,12,9,12,4,4,11,5,11 and gets 5 hits
                          Japan removing all Technology Tokens after successful research.
                          Japan discover ImprovedHulls
                  
                      Combat Move - Japan
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          2 units repaired.
                              2 japaneseBattleship-damageds owned by the Japan removed in 127 Sea Zone
                              2 japaneseBattleships owned by the Japan added in 127 Sea Zone
                                  AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone
                          1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                          2 japaneseFighters moved from Peking to Kwangtung
                          1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone
                          2 japaneseInfantrys moved from Brunei to 94 Sea Zone
                          2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 95 Sea Zone
                          2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                          1 japaneseInfantry moved from Eastern Mongolia to Northern China
                                Japan take Northern China from China
                          8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper moved from Eastern Mongolia to Central Mongolia
                          1 japaneseStrategicBomber moved from Eastern Manchuria to Irkutsk
                          1 japaneseFighter moved from French Indochina to Kwangtung
                          1 japaneseInfantry moved from Shantung to Shansi
                          2 japaneseFighters moved from Manchuria to Shansi
                  
                      Combat - Japan
                          Strategic bombing raid in Irkutsk
                              Bombing raid in Irkutsk rolls: 5 and causes: 5 damage to unit: Rail
                              Bombing raid in Irkutsk causes 5 damage total. 
                          Battle in Dutch New Guinea
                          Battle in Shansi
                              Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                              China defend with 1 Flagpole and 1 chineseInfantry
                                  Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                                  China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                  1 chineseInfantry owned by the China lost in Shansi
                              Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                              Casualties for China: 1 chineseInfantry
                          Battle in Central Mongolia
                              Japan attack with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper
                              Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank
                                  Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 2 : 7/46 hits, 8.50 expected hits
                                  Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2.75 expected hits
                                  3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral, 1 Artillery owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                                  Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 16 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 3 : 9/44 hits, 8.33 expected hits
                                  Neutral roll dice for 2 Artillerys in Central Mongolia, round 3 : 2/2 hits, 0.83 expected hits
                                  2 Artillerys owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                              Japan loses 0 PUs for violating Central Mongolias neutrality.
                              Japan win, taking Central Mongolia from Neutral with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 14 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is 23
                              Casualties for Japan: 4 japaneseInfantrys
                              Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank
                          Battle in Kwangtung
                              Japan attack with 3 japaneseFighters and 2 japaneseInfantrys
                              China defend with 1 Flagpole and 1 chineseInfantry
                                  Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 1/5 hits, 1.33 expected hits
                                  China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits
                                  1 chineseInfantry owned by the China lost in Kwangtung
                              Japan win, taking Kwangtung from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                              Casualties for China: 1 chineseInfantry
                  
                      Non Combat Move - Japan
                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                          5 japaneseTanks moved from Eastern Mongolia to Central Mongolia
                          3 japaneseInfantrys and 3 japaneseMech.Infantrys moved from Chahar to Central Mongolia
                          1 japaneseStrategicBomber moved from Irkutsk to Manchuria
                          2 japaneseFighters moved from Shansi to Manchuria
                          1 japaneseInfantry moved from Thailand to Burma
                          2 japaneseAntiTankGuns and 5 japaneseInfantrys moved from French Indochina to Burma
                          1 japaneseFighter moved from Kwangtung to Thailand
                          2 japaneseFighters moved from Kwangtung to French Indochina
                          2 japaneseInfantrys moved from Thailand to Burma
                          2 japaneseMarines moved from Phillippines to 127 Sea Zone
                          2 japaneseInfantrys moved from Luzon to 127 Sea Zone
                          2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 146 Sea Zone
                          2 japaneseInfantrys and 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea
                          3 japaneseBattleships, 4 japaneseCarriers, 8 japaneseCruisers, 13 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                          1 japaneseSubmarine moved from 147 Sea Zone to 146 Sea Zone
                          1 japaneseSubmarine moved from 93 Sea Zone to 150 Sea Zone
                          1 japaneseSubmarine moved from 128 Sea Zone to 147 Sea Zone
                          1 Material and 1 japaneseAirTransport moved from Shanghai to Burma
                          1 japaneseAirTransport moved from Burma to Thailand
                          1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                          2 japaneseInfantrys moved from Japan to 98 Sea Zone
                          2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                          2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                          1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
                          1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                          3 Trucks and 3 japaneseInfantrys moved from Manchuria to Central Mongolia
                          2 japaneseInfantrys moved from Peking to Manchuria
                          2 Trucks moved from Peking to Manchuria
                          1 Train moved from Peking to Manchuria
                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                          1 japaneseAirTransport moved from Luzon to Shanghai
                          1 japaneseCombatEngineer moved from Tokyo to Japan
                          1 Truck moved from Japan to Tokyo
                          1 Material and 1 Truck moved from Tokyo to Japan
                          1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                          1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone
                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                          1 japaneseDestroyer moved from 96 Sea Zone to 128 Sea Zone
                          1 japaneseDestroyer moved from 96 Sea Zone to 129 Sea Zone
                          1 japaneseCombatEngineer moved from Northern Manchuria to Manchuria
                          1 japaneseAntiTankGun and 1 japaneseInfantry moved from Shantung to Shanghai
                  
                      Purchase Units - Japan
                          Japan buy 1 japaneseAirTransport, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 3 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Japan
                          1 japaneseSubmarine placed in 93 Sea Zone
                          2 japaneseDestroyers placed in 127 Sea Zone
                          1 japaneseDestroyer placed in 128 Sea Zone
                          Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull
                          1 japaneseBattleship placed in 96 Sea Zone
                          1 japaneseAntiAirGun and 1 japaneseArtillery placed in Shanghai
                          1 japaneseAirTransport placed in Japan
                          1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                          Japan undo move 7.
                          2 japaneseInfantrys placed in Peking
                          1 japaneseCombatEngineer and 1 japaneseInfantry placed in Tokyo
                  
                      Activate Technology - Japan
                          Japan activating ImprovedHulls
                          Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                          Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                          Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
                  
                      Turn Complete - Japan
                          Japan collect 65 PUs; end with 65 PUs
                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 68 PUs
                          Units generate 9 techTokens; Japan end with 9 techTokens
                          Units Change Ownership
                              Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                              Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Manchuria
                          Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                  
                      Place Units - Manchuria
                          2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 11 PUs; end with 11 PUs
                          Units Change Ownership
                              Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                              Some Units in Manchuria change ownership: 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry
                  
                      Purchase Units - Thailand
                          Thailand buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Thailand
                          3 japaneseInfantrys placed in Thailand
                          Units in Burma being upgraded or consumed: 1 Material
                          1 japaneseEntrenchment placed in Burma
                  
                      Turn Complete - Thailand
                          Thailand collect 7 PUs; end with 7 PUs
                          Units Change Ownership
                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                              Some Units in Thailand change ownership: 3 japaneseInfantrys
                  

                  Combat Hit Differential Summary :

                  AntiAircraftGun fire in Yakut : : -0.33
                  Neutral : 0.42
                  Japan : -0.17
                  China : -0.50
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you and I'm heading out so till monday

                    ubernautU 5 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin cool have a nice weekend 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin hey not sure if you can answer this one remotely but there's a good chance ill be attacking kwantung with 4 fighters and 2 infantry versus your 2 defending infantries and a possible scramble of 2 fighters seems like you would never do it but it also seems close enough i'd normally run it live. if not i guess we'll se what happens monday. 🙂

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin i think just gonna run it seems highly doubtful you would scramble there also i don't think it affects any of my later decisions so yeah we can always re-run that battle and edit the results if you decide you'd prefer to scramble there.

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: China round 13

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 13
                            
                                Research Technology - China
                                    Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
                                    China spend 0 on tech rolls
                                        China roll 2,12,4 and gets 1 hit
                                    China removing all Technology Tokens after successful research.
                                    China discover ImprovedAntiTank
                            
                                Combat Move - China
                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                    1 chineseInfantry moved from Anhwei to Kwangtung
                                    1 chineseInfantry moved from Kwangsi to Kwangtung
                                    2 chineseFighters moved from Kweichow to Kwangtung
                                    2 chineseFighters moved from Hupeh to Kwangtung
                            
                                Combat - China
                                    Battle in Kwangtung
                                        China attack with 4 chineseFighters and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                            China roll dice for 4 chineseFighters and 2 chineseInfantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits
                                            Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.50 expected hits
                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                            China roll dice for 4 chineseFighters and 1 chineseInfantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Kwangtung
                                        China win, taking Kwangtung from Japan with 4 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                        Casualties for China: 1 chineseInfantry
                                        Casualties for Japan: 2 japaneseInfantrys
                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                    2 chineseFighters moved from Kwangtung to Hupeh
                                    2 chineseFighters moved from Kwangtung to Kweichow
                                    1 Truck moved from Chungking to Eastern Szechwan
                                    3 Trucks moved from Kweichow to Eastern Szechwan
                                    4 Trucks and 4 chineseAlpineInfantrys moved from Eastern Szechwan to Kansu
                                    10 chineseAlpineInfantrys and 10 chineseMech.Infantrys moved from Eastern Szechwan to Kansu
                                    10 chineseTanks moved from Chungking to Kansu
                                    3 chineseInfantrys moved from Singkiang to Tsinghai
                                    3 chineseInfantrys moved from Tsinghai to Kansu
                                    1 chineseAntiTankGun, 1 chineseArtillery and 7 chineseInfantrys moved from Hupeh to Kansu
                                    5 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers and 5 chineseInfantrys moved from Chungking to Kansu
                                    2 chineseInfantrys moved from Kweichow to Kwangsi
                                    1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow
                            
                                Purchase Units - China
                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                    China buy 3 chineseAlpineInfantrys, 2 chineseInfantrys and 3 chineseTanks; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - China
                                    3 chineseTanks placed in Chungking
                                    3 chineseAlpineInfantrys placed in Singkiang
                                    2 chineseInfantrys placed in Hupeh
                            
                                Activate Technology - China
                                    China activating ImprovedAntiTank
                                    Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun
                                    Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun
                            
                                Turn Complete - China
                                    China collect 29 PUs; end with 29 PUs
                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                    Units generate 3 techTokens; China end with 3 techTokens
                            

                            Combat Hit Differential Summary :

                            China : -1.17
                            Japan : 0.25
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin :china: stats

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Australia round 13

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 13
                                
                                    Supporting Britain - Canada
                                        Canada collect 0 PUs; end with 15 PUs
                                
                                    Organizing Partisan Operations - ExiledAllies
                                        ExiledAllies collect 0 PUs; end with 15 PUs
                                
                                    Preparing Defense - Egypt
                                        Egypt collect 0 PUs; end with 10 PUs
                                
                                    Marching Orders - SouthAfrica
                                        SouthAfrica collect 0 PUs; end with 20 PUs
                                
                                    Preparing Ambushes - India
                                        India collect 0 PUs; end with 13 PUs
                                
                                    Preparing Naval Operations - Australia
                                        Australia collect 0 PUs; end with 17 PUs
                                
                                    Research Technology - Britain
                                        Britain spend 0 on tech rolls
                                            Britain roll 11,8,3,11,9,2 and gets 0 hits
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                        2 britishInfantrys moved from Exiled Allies to Southern Britain
                                        5 britishNavalFighters moved from Central Britain to Southern Britain
                                        7 britishNavalFighters and 3 britishStrategicBombers moved from London to Southern Britain
                                        1 britishInfantry moved from Cairo to Western Egypt
                                              Egypt take Western Egypt from Italy
                                
                                    Combat - Britain
                                        Britain creates battle in territory 148 Sea Zone
                                        Battle in Southern Britain
                                            Britain attack with 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers
                                            Germany defend with 1 Flagpole and 1 germanParatrooper
                                                Britain roll dice for 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers in Southern Britain, round 2 : 7/17 hits, 6.08 expected hits
                                                Germany roll dice for 1 germanParatrooper in Southern Britain, round 2 : 1/1 hits, 0.33 expected hits
                                                1 britishInfantry owned by the Britain and 1 germanParatrooper owned by the Germany lost in Southern Britain
                                            Britain win, taking Southern Britain from Germany with 1 britishInfantry, 12 britishNavalFighters and 3 britishStrategicBombers remaining. Battle score for attacker is 1
                                            Casualties for Britain: 1 britishInfantry
                                            Casualties for Germany: 1 germanParatrooper
                                        Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                        Trigger britishAP2: Britain has 1 Material placed in London
                                        Trigger britishProd1: Britain has 1 Material placed in London
                                        10 britishNavalFighters and 3 britishStrategicBombers moved from Southern Britain to London
                                        2 britishNavalFighters moved from Southern Britain to Central Britain
                                        1 britishAirTransport moved from London to Central Britain
                                        1 britishNavalFighter moved from Labrador to Central Britain
                                        1 Material and 1 britishAirTransport moved from Bombay to Cairo
                                        2 Materials and 2 britishAirTransports moved from Southwestern Australia to Ceylon
                                        1 britishFighter moved from Northwestern Australia to Queensland
                                        2 britishNavalFighters moved from Northwestern Australia to New South Wales
                                        2 britishNavalFighters moved from Northwestern Australia to Southwestern Australia
                                        1 britishAlpineInfantry and 1 britishMarine moved from Quebec to 19 Sea Zone
                                        1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone
                                        1 britishAlpineInfantry and 1 britishMarine moved from 3 Sea Zone to Iceland
                                        1 britishAlpineInfantry and 1 britishMarine moved from Iceland to 3 Sea Zone
                                        1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone
                                        1 britishAlpineInfantry and 1 britishMarine moved from 7 Sea Zone to Central Britain
                                        1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
                                        1 britishAntiAirGun and 1 britishInfantry moved from Cairo to 72 Sea Zone
                                        1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
                                        1 britishAntiAirGun and 1 britishInfantry moved from 75 Sea Zone to Bombay
                                        2 britishArtillerys and 2 britishMarines moved from Rangoon to 86 Sea Zone
                                        2 britishArtillerys, 2 britishMarines and 2 britishTransports moved from 86 Sea Zone to 75 Sea Zone
                                        2 britishArtillerys and 2 britishMarines moved from 75 Sea Zone to Bombay
                                        2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 9 britishSubmarines and 1 britishTransport moved from 92 Sea Zone to 149 Sea Zone
                                        1 britishSubmarine moved from 148 Sea Zone to 149 Sea Zone
                                        3 britishTransports moved from 163 Sea Zone to 149 Sea Zone
                                        1 britishTransport moved from 152 Sea Zone to 159 Sea Zone
                                        1 Train moved from Exiled Allies to London
                                        1 Train and 2 britishAntiAirGuns moved from London to Central Britain
                                        1 Train moved from Central Britain to Exiled Allies
                                        1 Train and 2 britishArtillerys moved from Bombay to Eastern Turkey
                                        1 Train moved from Eastern Turkey to Bombay
                                        1 Train and 2 britishAntiAirGuns moved from Southern Australia to Queensland
                                        1 Train moved from Queensland to Southwestern Australia
                                        1 Train and 2 britishInfantrys moved from Southwestern Australia to Queensland
                                        1 Train moved from Queensland to New South Wales
                                        2 Trucks moved from Exiled Allies to Scotland
                                        2 Materials and 2 Trucks moved from Scotland to Central Britain
                                        1 Truck moved from Anglo Egyptian Sudan to Belgian Congo
                                        1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                                        2 Trucks moved from Iraq to Bombay
                                        1 Truck and 1 britishAntiAirGun moved from Bengal to Bombay
                                        1 Truck and 1 britishAntiAirGun moved from Southern Australia to Northwestern Australia
                                        1 Truck moved from Northwestern Australia to Southern Australia
                                        2 britishMech.Infantrys and 2 britishTanks moved from Iraq to Bombay
                                        1 britishAntiAirGun, 1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Northwestern Australia
                                        1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Queensland
                                        1 britishCombatEngineer, 2 britishInfantrys and 1 britishParatrooper moved from Scotland to Central Britain
                                        1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to London
                                        1 britishArtillery moved from Anglo Egyptian Sudan to Central Egpyt
                                        2 britishArtillerys and 4 britishInfantrys moved from Iraq to Eastern Turkey
                                        2 britishInfantrys moved from Eastern Turkey to Turkey
                                        1 britishAntiTankGun, 1 britishCombatEngineer and 10 britishInfantrys moved from Rangoon to Bengal
                                        1 britishCombatEngineer and 4 britishInfantrys moved from Southwestern Australia to Northwestern Australia
                                        1 britishArtillery and 1 britishInfantry moved from Southern Australia to Northwestern Australia
                                        1 britishArtillery moved from Southern Australia to Queensland
                                        1 britishInfantry moved from New South Wales to Queensland
                                
                                    Purchase Units - Britain
                                        Britain buy 2 britishAntiAirGuns, 1 britishEntrenchment, 2 britishFortifications, 2 britishInfantrys and 3 britishNavalFighters; Remaining resources: 0 PUs; 6 techTokens; 
                                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Britain
                                        Units in Central Britain being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                        1 britishFortification and 3 britishNavalFighters placed in Central Britain
                                        Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                        2 britishAntiAirGuns, 1 britishFortification and 2 britishInfantrys placed in London
                                        Units in London being upgraded or consumed: 1 Material
                                        1 britishEntrenchment placed in London
                                
                                    Turn Complete - Britain
                                        Britain collect 38 PUs; end with 38 PUs
                                        Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 41 PUs
                                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 44 PUs
                                        Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 46 PUs
                                        Objective Syria2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs
                                        Units generate 6 techTokens; Britain end with 12 techTokens
                                        Units Change Ownership
                                            Some Units in Belgian Congo change ownership: 3 Materials and 1 britishCombatEngineer
                                            Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                            Some Units in Ceylon change ownership: 2 Materials
                                            Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                            Some Units in Queensland change ownership: 1 britishCombatEngineer
                                
                                    Purchase Units - Canada
                                        Canada buy 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; 
                                
                                    Place Units - Canada
                                        1 britishTransport placed in 19 Sea Zone
                                        1 britishAlpineInfantry and 1 britishMarine placed in Quebec
                                
                                    Turn Complete - Canada
                                        Canada collect 15 PUs; end with 15 PUs
                                        Units Change Ownership
                                            Some Units in 19 Sea Zone change ownership: 1 britishTransport
                                            Some Units in Quebec change ownership: 1 britishAlpineInfantry and 1 britishMarine
                                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                
                                    Purchase Units - ExiledAllies
                                        ExiledAllies buy 1 Truck, 1 britishBarracks, 2 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 
                                
                                    Place Units - ExiledAllies
                                        Units in Belgian Congo being upgraded or consumed: 3 Materials
                                        1 Truck, 1 britishBarracks and 1 britishTank placed in Belgian Congo
                                        2 britishInfantrys placed in Exiled Allies
                                
                                    Turn Complete - ExiledAllies
                                        ExiledAllies collect 18 PUs; end with 18 PUs
                                        Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
                                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs
                                        Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
                                        Units Change Ownership
                                            Some Units in Belgian Congo change ownership: 1 Truck, 1 britishCombatEngineer and 1 britishTank
                                            Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                
                                    Purchase Units - Egypt
                                        Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Egypt
                                        1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                                
                                    Turn Complete - Egypt
                                        Egypt collect 9 PUs; end with 9 PUs
                                        Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                                
                                    Purchase Units - SouthAfrica
                                        SouthAfrica buy 3 Materials; Remaining resources: 5 PUs; 
                                
                                    Place Units - SouthAfrica
                                        3 Materials placed in Cape Town
                                
                                    Turn Complete - SouthAfrica
                                        SouthAfrica collect 7 PUs; end with 12 PUs
                                        Some Units in Cape Town change ownership: 3 Materials
                                
                                    Purchase Units - India
                                        India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - India
                                        1 britishCombatEngineer and 1 britishInfantry placed in Bombay
                                        2 britishInfantrys placed in Calcutta
                                
                                    Turn Complete - India
                                        India collect 13 PUs; end with 13 PUs
                                        Units Change Ownership
                                            Some Units in Bombay change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                            Some Units in Calcutta change ownership: 2 britishInfantrys
                                            Some Units in Ceylon change ownership: 2 Materials
                                
                                    Purchase Units - Australia
                                        Australia buy 2 britishArtillerys and 3 britishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Australia
                                        2 britishArtillerys and 1 britishInfantry placed in New South Wales
                                        2 britishInfantrys placed in New Zealand
                                
                                    Turn Complete - Australia
                                        Australia collect 17 PUs; end with 17 PUs
                                        Units Change Ownership
                                            Some Units in New South Wales change ownership: 2 britishArtillerys and 1 britishInfantry
                                            Some Units in New Zealand change ownership: 2 britishInfantrys
                                            Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                            Some Units in Queensland change ownership: 1 britishCombatEngineer
                                

                                Combat Hit Differential Summary :

                                Britain : 0.92
                                Germany : 0.67
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin go for :sweden:

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Italy round 13

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 13
                                    
                                        Research Technology - Italy
                                            Trigger italianaTIP: Italy gains access to ImprovedProduction
                                            Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
                                            Italy spend 0 on tech rolls
                                                Italy roll 6,2,10,8,7,12,8,11,7 and gets 1 hit
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover ImprovedDefensiveStructures
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            1 italianStrategicBomber moved from Romania to Southern Caucasus
                                    
                                        Combat - Italy
                                            Strategic bombing raid in Southern Caucasus
                                                Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: Rail
                                                Bombing raid in Southern Caucasus causes 5 damage total. 
                                    
                                        Non Combat Move - Italy
                                            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            1 italianStrategicBomber moved from Southern Caucasus to Romania
                                            3 italianAlpineInfantrys and 1 italianMarine moved from Greece to 52 Sea Zone
                                            3 italianAlpineInfantrys and 1 italianMarine moved from 52 Sea Zone to Western Turkey
                                            1 Train moved from Northern Spain to Rome
                                            1 Train and 2 italianInfantrys moved from Rome to Northern Spain
                                            1 italianInfantry moved from Northern Spain to Southern Spain
                                            1 italianNavalFighter moved from Northern Italy to Romania
                                            2 italianInfantrys moved from Rome to 46 Sea Zone
                                            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 52 Sea Zone
                                            2 italianInfantrys moved from 52 Sea Zone to Western Turkey
                                            2 italianTransports moved from 52 Sea Zone to 46 Sea Zone
                                            2 Trucks moved from Rome to Northern Italy
                                            1 italianAirTransport moved from Western Turkey to Greece
                                            1 italianMech.Infantry and 3 italianTanks moved from Al Kufrah to Tobruk
                                            1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Southern Italy
                                            1 italianTank moved from Northern Spain to Northern Italy
                                            1 Truck moved from Greece to Northern Italy
                                            2 Trucks moved from Northern Italy to Rome
                                            1 italianTransport moved from 50 Sea Zone to 47 Sea Zone
                                    
                                        Purchase Units - Italy
                                            Italy buy 2 italianAlpineInfantrys, 2 italianArtillerys, 1 italianDestroyer and 4 italianInfantrys; Remaining resources: 4 PUs; 0 techTokens; 
                                    
                                        Place Units - Italy
                                            2 italianAlpineInfantrys placed in Greece
                                            2 italianArtillerys placed in Southern Italy
                                            1 italianDestroyer placed in 50 Sea Zone
                                            4 italianInfantrys placed in Rome
                                    
                                        Activate Technology - Italy
                                            Italy activating ImprovedDefensiveStructures
                                            Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                                            Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                                            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                                            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                                            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                                            Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                                            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                                            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                                            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                                            Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
                                    
                                        Turn Complete - Italy
                                            Italy collect 37 PUs; end with 41 PUs
                                            Units generate 9 techTokens; Italy end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: Turkey round 13

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 13
                                        
                                            Combat Move - Turkey
                                        
                                            Non Combat Move - Turkey
                                                1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone
                                        
                                            Purchase Units - Turkey
                                                Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Turkey
                                                1 turkishArtillery placed in Turkey
                                        
                                            Turn Complete - Turkey
                                                Turkey collect 4 PUs; end with 4 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin :germany: R14

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Turkey round 13

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 13
                                            
                                                Combat Move - Turkey
                                            
                                                Non Combat Move - Turkey
                                                    1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone
                                            
                                                Purchase Units - Turkey
                                                    Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Turkey
                                                    1 turkishArtillery placed in Turkey
                                            
                                                Turn Complete - Turkey
                                                    Turkey collect 4 PUs; end with 4 PUs
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
                                                    EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
                                                    EDIT: Turning off Edit Mode
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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