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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin cool should be in the next 5 minutes or so 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Russia round 13

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 13
        
            Research Technology - Russia
                Trigger russianaTIFR: Russia gains access to IncreasedFighterRange
                Trigger russianaTITB: Russia gains access to ImprovedTacticalBombers
                Russia spend 0 on tech rolls
                    Russia roll 4,11,2,1,8,2,5,7,5 and gets 0 hits
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                2 russianInfantrys moved from Leningrad to Western Karelia
                1 russianInfantry moved from Lativa Estonia to Lithuania
                1 russianAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                1 russianInfantry moved from Eastern Evenki to Soviet Far East
                2 russianTacticalBombers moved from Orel Kursk to Western Karelia
                4 russianFighters moved from Orel Kursk to Lithuania
        
            Combat - Russia
                Battle in Soviet Far East
                    Russia attack with 1 russianAlpineInfantry and 1 russianInfantry
                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                        Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 2 : 0/2 hits, 0.42 expected hits
                        Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits
                        Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 3 : 0/2 hits, 0.42 expected hits
                        Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 3 : 0/1 hits, 0.42 expected hits
                        Russia roll dice for 1 russianAlpineInfantry and 1 russianInfantry in Soviet Far East, round 4 : 1/2 hits, 0.42 expected hits
                        Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 4 : 0/1 hits, 0.42 expected hits
                        1 japaneseInfantry owned by the Japan lost in Soviet Far East
                    Russia win, taking Soviet Far East from Japan with 1 russianAlpineInfantry and 1 russianInfantry remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Lithuania
                    Russia attack with 4 russianFighters and 1 russianInfantry
                    Germany defend with 1 Flagpole and 1 germanInfantry
                        Russia roll dice for 4 russianFighters and 1 russianInfantry in Lithuania, round 2 : 2/5 hits, 1.83 expected hits
                        Germany roll dice for 1 germanInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                        1 germanInfantry owned by the Germany lost in Lithuania
                    Russia win, taking Lithuania from Germany with 4 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
                Battle in Western Karelia
                    Russia attack with 2 russianInfantrys and 2 russianTacticalBombers
                    Finland defend with 1 Flagpole; Germany defend with 1 germanInfantry
                        Russia roll dice for 2 russianInfantrys and 2 russianTacticalBombers in Western Karelia, round 2 : 2/4 hits, 1.00 expected hits
                        Finland roll dice for 1 germanInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        1 germanInfantry owned by the Germany lost in Western Karelia
                    Russia win, taking Western Karelia from Finland with 2 russianInfantrys and 2 russianTacticalBombers remaining. Battle score for attacker is 3
                    Casualties for Germany: 1 germanInfantry
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                Trigger russianAP2: Russia has 1 Material placed in Moscow
                Trigger russianProd1: Russia has 1 Material placed in Moscow
                2 russianTacticalBombers moved from Western Karelia to Vologda
                4 russianFighters moved from Lithuania to Orel Kursk
                1 russianFighter moved from Urals to Orel Kursk
                1 russianAirTransport and 1 russianParatrooper moved from Orel Kursk to Leningrad
                1 russianAirTransport moved from Leningrad to Moscow
                1 Train moved from Stalingrad to Moscow
                2 Materials and 1 Train moved from Moscow to Southern Caucasus
                1 Train and 2 russianAlpineInfantrys moved from Caucasus to Irkutsk
                1 Material and 1 Truck moved from Caucasus to Southern Caucasus
                1 Truck moved from Southern Caucasus to Stalingrad
                3 Trucks and 3 russianHeavyArtillerys moved from Stalingrad to Belorussia
                2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Belorussia
                2 Trucks and 2 russianHeavyArtillerys moved from Moscow to Leningrad
                2 Trucks moved from Leningrad to Novgorod
                1 Truck moved from Yakut to Novosibirsk
                1 russianAntiAirGun and 1 russianMech.Infantry moved from Novgorod to Leningrad
                1 russianMech.Infantry moved from Leningrad to Pskov
                1 russianAntiAirGun and 1 russianMech.Infantry moved from Kharkov to Orel Kursk
                1 russianMech.Infantry moved from Orel Kursk to Pskov
                2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Orel Kursk to Belorussia
                2 russianMech.Infantrys moved from Belorussia to Pskov
                3 russianMech.Infantrys and 4 russianTanks moved from Kharkov to Pskov
                2 russianTanks moved from Orel Kursk to Pskov
                3 russianMech.Infantrys and 4 russianTanks moved from Novgorod to Pskov
                2 russianInfantrys moved from Vologda to Eastern Karelia
                2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 10 russianInfantrys and 1 russianParatrooper moved from Novgorod to Leningrad
                9 russianArtillerys moved from Pskov to Leningrad
                1 russianAntiTankGun, 1 russianCombatEngineer, 3 russianInfantrys and 1 russianParatrooper moved from Pskov to Belorussia
                4 russianAntiTankGuns, 15 russianArtillerys, 10 russianInfantrys and 4 russianParatroopers moved from Orel Kursk to Belorussia
                3 russianArtillerys and 3 russianInfantrys moved from Kharkov to Orel Kursk
                1 russianArtillery, 1 russianInfantry and 1 russianParatrooper moved from Southern Ukraine to Eastern Ukraine
                2 russianInfantrys moved from Caucasus to Voronezh
                1 russianInfantry moved from Stalingrad to Voronezh
                2 russianInfantrys moved from Volgarod to Stalingrad
                1 russianInfantry moved from Southern Caucasus to Caucasus
                2 russianInfantrys moved from Irkutsk to Yakut
                1 russianAlpineInfantry, 2 russianArtillerys and 4 russianInfantrys moved from Far Eastern Republic to Yakut
        
            Purchase Units - Russia
                Russia buy 3 russianArtillerys, 1 russianBarracks, 2 russianHeavyArtillerys, 6 russianInfantrys, 2 russianMech.Infantrys, 1 russianParatrooper, 2 russianSubmarines and 2 russianTanks; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Russia
                Units in Southern Caucasus being upgraded or consumed: 3 Materials
                1 russianBarracks placed in Southern Caucasus
                1 russianHeavyArtillery, 1 russianMech.Infantry, 1 russianParatrooper and 1 russianTank placed in Moscow
                1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad
                2 russianSubmarines placed in 56 Sea Zone
                3 russianArtillerys placed in Novosibirsk
                2 russianInfantrys placed in Vologda
                2 russianInfantrys placed in Volgarod
                2 russianInfantrys placed in Irkutsk
        
            Turn Complete - Russia
                Russia collect 75 PUs; end with 75 PUs
                Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                Units generate 9 techTokens; Russia end with 18 techTokens
        

        Combat Hit Differential Summary :

        Japan : -1.25
        Finland : -0.33
        Germany : -0.25
        Russia : 0.92
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin :russia: stats brazil in a minute already know what im doing there 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Brazil round 13

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 13
            
                Combat Move - Brazil
            
                Non Combat Move - Brazil
                    1 brazilianFighter moved from Eastern Brazil to Florida Peninsula
                    1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to 65 Sea Zone
                    1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
                    1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                    2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 65 Sea Zone to 11 Sea Zone
            
                Purchase Units - Brazil
                    Brazil buy 1 brazilianSubmarine; Remaining resources: 0 PUs; 
            
                Place Units - Brazil
                    1 brazilianSubmarine placed in 65 Sea Zone
            
                Turn Complete - Brazil
                    Brazil collect 7 PUs; end with 7 PUs
            

            Combat Hit Differential Summary :

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin go for 🗾

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Thailand round 13

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 13
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 11 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 10 PUs
                
                    Research Technology - Japan
                        Japan spend 0 on tech rolls
                            Japan roll 6,6,6,11,12,12,12,1,5,1,12,9,12,4,4,11,5,11 and gets 5 hits
                        Japan removing all Technology Tokens after successful research.
                        Japan discover ImprovedHulls
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        2 units repaired.
                            2 japaneseBattleship-damageds owned by the Japan removed in 127 Sea Zone
                            2 japaneseBattleships owned by the Japan added in 127 Sea Zone
                                AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone
                        1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                        2 japaneseFighters moved from Peking to Kwangtung
                        1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone
                        2 japaneseInfantrys moved from Brunei to 94 Sea Zone
                        2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 95 Sea Zone
                        2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                        1 japaneseInfantry moved from Eastern Mongolia to Northern China
                              Japan take Northern China from China
                        8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper moved from Eastern Mongolia to Central Mongolia
                        1 japaneseStrategicBomber moved from Eastern Manchuria to Irkutsk
                        1 japaneseFighter moved from French Indochina to Kwangtung
                        1 japaneseInfantry moved from Shantung to Shansi
                        2 japaneseFighters moved from Manchuria to Shansi
                
                    Combat - Japan
                        Strategic bombing raid in Irkutsk
                            Bombing raid in Irkutsk rolls: 5 and causes: 5 damage to unit: Rail
                            Bombing raid in Irkutsk causes 5 damage total. 
                        Battle in Dutch New Guinea
                        Battle in Shansi
                            Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                                China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                1 chineseInfantry owned by the China lost in Shansi
                            Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                            Casualties for China: 1 chineseInfantry
                        Battle in Central Mongolia
                            Japan attack with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper
                            Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank
                                Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 2 : 7/46 hits, 8.50 expected hits
                                Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2.75 expected hits
                                3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral, 1 Artillery owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                                Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 16 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 3 : 9/44 hits, 8.33 expected hits
                                Neutral roll dice for 2 Artillerys in Central Mongolia, round 3 : 2/2 hits, 0.83 expected hits
                                2 Artillerys owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                            Japan loses 0 PUs for violating Central Mongolias neutrality.
                            Japan win, taking Central Mongolia from Neutral with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 14 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is 23
                            Casualties for Japan: 4 japaneseInfantrys
                            Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank
                        Battle in Kwangtung
                            Japan attack with 3 japaneseFighters and 2 japaneseInfantrys
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 1/5 hits, 1.33 expected hits
                                China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits
                                1 chineseInfantry owned by the China lost in Kwangtung
                            Japan win, taking Kwangtung from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                            Casualties for China: 1 chineseInfantry
                
                    Non Combat Move - Japan
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        5 japaneseTanks moved from Eastern Mongolia to Central Mongolia
                        3 japaneseInfantrys and 3 japaneseMech.Infantrys moved from Chahar to Central Mongolia
                        1 japaneseStrategicBomber moved from Irkutsk to Manchuria
                        2 japaneseFighters moved from Shansi to Manchuria
                        1 japaneseInfantry moved from Thailand to Burma
                        2 japaneseAntiTankGuns and 5 japaneseInfantrys moved from French Indochina to Burma
                        1 japaneseFighter moved from Kwangtung to Thailand
                        2 japaneseFighters moved from Kwangtung to French Indochina
                        2 japaneseInfantrys moved from Thailand to Burma
                        2 japaneseMarines moved from Phillippines to 127 Sea Zone
                        2 japaneseInfantrys moved from Luzon to 127 Sea Zone
                        2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 146 Sea Zone
                        2 japaneseInfantrys and 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea
                        3 japaneseBattleships, 4 japaneseCarriers, 8 japaneseCruisers, 13 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                        1 japaneseSubmarine moved from 147 Sea Zone to 146 Sea Zone
                        1 japaneseSubmarine moved from 93 Sea Zone to 150 Sea Zone
                        1 japaneseSubmarine moved from 128 Sea Zone to 147 Sea Zone
                        1 Material and 1 japaneseAirTransport moved from Shanghai to Burma
                        1 japaneseAirTransport moved from Burma to Thailand
                        1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                        2 japaneseInfantrys moved from Japan to 98 Sea Zone
                        2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                        2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                        1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
                        1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                        3 Trucks and 3 japaneseInfantrys moved from Manchuria to Central Mongolia
                        2 japaneseInfantrys moved from Peking to Manchuria
                        2 Trucks moved from Peking to Manchuria
                        1 Train moved from Peking to Manchuria
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                        1 japaneseAirTransport moved from Luzon to Shanghai
                        1 japaneseCombatEngineer moved from Tokyo to Japan
                        1 Truck moved from Japan to Tokyo
                        1 Material and 1 Truck moved from Tokyo to Japan
                        1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                        1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone
                        1 japaneseCombatEngineer and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                        1 japaneseDestroyer moved from 96 Sea Zone to 128 Sea Zone
                        1 japaneseDestroyer moved from 96 Sea Zone to 129 Sea Zone
                        1 japaneseCombatEngineer moved from Northern Manchuria to Manchuria
                        1 japaneseAntiTankGun and 1 japaneseInfantry moved from Shantung to Shanghai
                
                    Purchase Units - Japan
                        Japan buy 1 japaneseAirTransport, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 3 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Japan
                        1 japaneseSubmarine placed in 93 Sea Zone
                        2 japaneseDestroyers placed in 127 Sea Zone
                        1 japaneseDestroyer placed in 128 Sea Zone
                        Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull
                        1 japaneseBattleship placed in 96 Sea Zone
                        1 japaneseAntiAirGun and 1 japaneseArtillery placed in Shanghai
                        1 japaneseAirTransport placed in Japan
                        1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                        Japan undo move 7.
                        2 japaneseInfantrys placed in Peking
                        1 japaneseCombatEngineer and 1 japaneseInfantry placed in Tokyo
                
                    Activate Technology - Japan
                        Japan activating ImprovedHulls
                        Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                        Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                        Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                        Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                        Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                        Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                        Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                        Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                        Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
                
                    Turn Complete - Japan
                        Japan collect 65 PUs; end with 65 PUs
                        Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 68 PUs
                        Units generate 9 techTokens; Japan end with 9 techTokens
                        Units Change Ownership
                            Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                            Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                            Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 11 PUs; end with 11 PUs
                        Units Change Ownership
                            Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                            Some Units in Manchuria change ownership: 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry
                
                    Purchase Units - Thailand
                        Thailand buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Thailand
                        3 japaneseInfantrys placed in Thailand
                        Units in Burma being upgraded or consumed: 1 Material
                        1 japaneseEntrenchment placed in Burma
                
                    Turn Complete - Thailand
                        Thailand collect 7 PUs; end with 7 PUs
                        Units Change Ownership
                            Some Units in Burma change ownership: 2 japaneseCombatEngineers
                            Some Units in Thailand change ownership: 3 japaneseInfantrys
                

                Combat Hit Differential Summary :

                AntiAircraftGun fire in Yakut : : -0.33
                Neutral : 0.42
                Japan : -0.17
                China : -0.50
                

                Savegame

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                • C Offline
                  colin
                  last edited by

                  @ubernaut back to you and I'm heading out so till monday

                  ubernautU 5 Replies Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin cool have a nice weekend 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin hey not sure if you can answer this one remotely but there's a good chance ill be attacking kwantung with 4 fighters and 2 infantry versus your 2 defending infantries and a possible scramble of 2 fighters seems like you would never do it but it also seems close enough i'd normally run it live. if not i guess we'll se what happens monday. 🙂

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin i think just gonna run it seems highly doubtful you would scramble there also i don't think it affects any of my later decisions so yeah we can always re-run that battle and edit the results if you decide you'd prefer to scramble there.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: China round 13

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 13
                          
                              Research Technology - China
                                  Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
                                  China spend 0 on tech rolls
                                      China roll 2,12,4 and gets 1 hit
                                  China removing all Technology Tokens after successful research.
                                  China discover ImprovedAntiTank
                          
                              Combat Move - China
                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                  1 chineseInfantry moved from Anhwei to Kwangtung
                                  1 chineseInfantry moved from Kwangsi to Kwangtung
                                  2 chineseFighters moved from Kweichow to Kwangtung
                                  2 chineseFighters moved from Hupeh to Kwangtung
                          
                              Combat - China
                                  Battle in Kwangtung
                                      China attack with 4 chineseFighters and 2 chineseInfantrys
                                      Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                          China roll dice for 4 chineseFighters and 2 chineseInfantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits
                                          Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.50 expected hits
                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                          China roll dice for 4 chineseFighters and 1 chineseInfantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Kwangtung
                                      China win, taking Kwangtung from Japan with 4 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                      Casualties for China: 1 chineseInfantry
                                      Casualties for Japan: 2 japaneseInfantrys
                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                  2 chineseFighters moved from Kwangtung to Hupeh
                                  2 chineseFighters moved from Kwangtung to Kweichow
                                  1 Truck moved from Chungking to Eastern Szechwan
                                  3 Trucks moved from Kweichow to Eastern Szechwan
                                  4 Trucks and 4 chineseAlpineInfantrys moved from Eastern Szechwan to Kansu
                                  10 chineseAlpineInfantrys and 10 chineseMech.Infantrys moved from Eastern Szechwan to Kansu
                                  10 chineseTanks moved from Chungking to Kansu
                                  3 chineseInfantrys moved from Singkiang to Tsinghai
                                  3 chineseInfantrys moved from Tsinghai to Kansu
                                  1 chineseAntiTankGun, 1 chineseArtillery and 7 chineseInfantrys moved from Hupeh to Kansu
                                  5 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers and 5 chineseInfantrys moved from Chungking to Kansu
                                  2 chineseInfantrys moved from Kweichow to Kwangsi
                                  1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow
                          
                              Purchase Units - China
                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                  China buy 3 chineseAlpineInfantrys, 2 chineseInfantrys and 3 chineseTanks; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - China
                                  3 chineseTanks placed in Chungking
                                  3 chineseAlpineInfantrys placed in Singkiang
                                  2 chineseInfantrys placed in Hupeh
                          
                              Activate Technology - China
                                  China activating ImprovedAntiTank
                                  Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun
                                  Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun
                          
                              Turn Complete - China
                                  China collect 29 PUs; end with 29 PUs
                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                  Units generate 3 techTokens; China end with 3 techTokens
                          

                          Combat Hit Differential Summary :

                          China : -1.17
                          Japan : 0.25
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin :china: stats

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Australia round 13

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 13
                              
                                  Supporting Britain - Canada
                                      Canada collect 0 PUs; end with 15 PUs
                              
                                  Organizing Partisan Operations - ExiledAllies
                                      ExiledAllies collect 0 PUs; end with 15 PUs
                              
                                  Preparing Defense - Egypt
                                      Egypt collect 0 PUs; end with 10 PUs
                              
                                  Marching Orders - SouthAfrica
                                      SouthAfrica collect 0 PUs; end with 20 PUs
                              
                                  Preparing Ambushes - India
                                      India collect 0 PUs; end with 13 PUs
                              
                                  Preparing Naval Operations - Australia
                                      Australia collect 0 PUs; end with 17 PUs
                              
                                  Research Technology - Britain
                                      Britain spend 0 on tech rolls
                                          Britain roll 11,8,3,11,9,2 and gets 0 hits
                              
                                  Combat Move - Britain
                                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                      Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                      Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                      Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                      Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                      2 britishInfantrys moved from Exiled Allies to Southern Britain
                                      5 britishNavalFighters moved from Central Britain to Southern Britain
                                      7 britishNavalFighters and 3 britishStrategicBombers moved from London to Southern Britain
                                      1 britishInfantry moved from Cairo to Western Egypt
                                            Egypt take Western Egypt from Italy
                              
                                  Combat - Britain
                                      Britain creates battle in territory 148 Sea Zone
                                      Battle in Southern Britain
                                          Britain attack with 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers
                                          Germany defend with 1 Flagpole and 1 germanParatrooper
                                              Britain roll dice for 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers in Southern Britain, round 2 : 7/17 hits, 6.08 expected hits
                                              Germany roll dice for 1 germanParatrooper in Southern Britain, round 2 : 1/1 hits, 0.33 expected hits
                                              1 britishInfantry owned by the Britain and 1 germanParatrooper owned by the Germany lost in Southern Britain
                                          Britain win, taking Southern Britain from Germany with 1 britishInfantry, 12 britishNavalFighters and 3 britishStrategicBombers remaining. Battle score for attacker is 1
                                          Casualties for Britain: 1 britishInfantry
                                          Casualties for Germany: 1 germanParatrooper
                                      Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                      Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                      Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                      Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                      Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                      Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                      Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                      Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                      Trigger britishAP2: Britain has 1 Material placed in London
                                      Trigger britishProd1: Britain has 1 Material placed in London
                                      10 britishNavalFighters and 3 britishStrategicBombers moved from Southern Britain to London
                                      2 britishNavalFighters moved from Southern Britain to Central Britain
                                      1 britishAirTransport moved from London to Central Britain
                                      1 britishNavalFighter moved from Labrador to Central Britain
                                      1 Material and 1 britishAirTransport moved from Bombay to Cairo
                                      2 Materials and 2 britishAirTransports moved from Southwestern Australia to Ceylon
                                      1 britishFighter moved from Northwestern Australia to Queensland
                                      2 britishNavalFighters moved from Northwestern Australia to New South Wales
                                      2 britishNavalFighters moved from Northwestern Australia to Southwestern Australia
                                      1 britishAlpineInfantry and 1 britishMarine moved from Quebec to 19 Sea Zone
                                      1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone
                                      1 britishAlpineInfantry and 1 britishMarine moved from 3 Sea Zone to Iceland
                                      1 britishAlpineInfantry and 1 britishMarine moved from Iceland to 3 Sea Zone
                                      1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone
                                      1 britishAlpineInfantry and 1 britishMarine moved from 7 Sea Zone to Central Britain
                                      1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
                                      1 britishAntiAirGun and 1 britishInfantry moved from Cairo to 72 Sea Zone
                                      1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
                                      1 britishAntiAirGun and 1 britishInfantry moved from 75 Sea Zone to Bombay
                                      2 britishArtillerys and 2 britishMarines moved from Rangoon to 86 Sea Zone
                                      2 britishArtillerys, 2 britishMarines and 2 britishTransports moved from 86 Sea Zone to 75 Sea Zone
                                      2 britishArtillerys and 2 britishMarines moved from 75 Sea Zone to Bombay
                                      2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 9 britishSubmarines and 1 britishTransport moved from 92 Sea Zone to 149 Sea Zone
                                      1 britishSubmarine moved from 148 Sea Zone to 149 Sea Zone
                                      3 britishTransports moved from 163 Sea Zone to 149 Sea Zone
                                      1 britishTransport moved from 152 Sea Zone to 159 Sea Zone
                                      1 Train moved from Exiled Allies to London
                                      1 Train and 2 britishAntiAirGuns moved from London to Central Britain
                                      1 Train moved from Central Britain to Exiled Allies
                                      1 Train and 2 britishArtillerys moved from Bombay to Eastern Turkey
                                      1 Train moved from Eastern Turkey to Bombay
                                      1 Train and 2 britishAntiAirGuns moved from Southern Australia to Queensland
                                      1 Train moved from Queensland to Southwestern Australia
                                      1 Train and 2 britishInfantrys moved from Southwestern Australia to Queensland
                                      1 Train moved from Queensland to New South Wales
                                      2 Trucks moved from Exiled Allies to Scotland
                                      2 Materials and 2 Trucks moved from Scotland to Central Britain
                                      1 Truck moved from Anglo Egyptian Sudan to Belgian Congo
                                      1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                                      2 Trucks moved from Iraq to Bombay
                                      1 Truck and 1 britishAntiAirGun moved from Bengal to Bombay
                                      1 Truck and 1 britishAntiAirGun moved from Southern Australia to Northwestern Australia
                                      1 Truck moved from Northwestern Australia to Southern Australia
                                      2 britishMech.Infantrys and 2 britishTanks moved from Iraq to Bombay
                                      1 britishAntiAirGun, 1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Northwestern Australia
                                      1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Queensland
                                      1 britishCombatEngineer, 2 britishInfantrys and 1 britishParatrooper moved from Scotland to Central Britain
                                      1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to London
                                      1 britishArtillery moved from Anglo Egyptian Sudan to Central Egpyt
                                      2 britishArtillerys and 4 britishInfantrys moved from Iraq to Eastern Turkey
                                      2 britishInfantrys moved from Eastern Turkey to Turkey
                                      1 britishAntiTankGun, 1 britishCombatEngineer and 10 britishInfantrys moved from Rangoon to Bengal
                                      1 britishCombatEngineer and 4 britishInfantrys moved from Southwestern Australia to Northwestern Australia
                                      1 britishArtillery and 1 britishInfantry moved from Southern Australia to Northwestern Australia
                                      1 britishArtillery moved from Southern Australia to Queensland
                                      1 britishInfantry moved from New South Wales to Queensland
                              
                                  Purchase Units - Britain
                                      Britain buy 2 britishAntiAirGuns, 1 britishEntrenchment, 2 britishFortifications, 2 britishInfantrys and 3 britishNavalFighters; Remaining resources: 0 PUs; 6 techTokens; 
                                      Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Britain
                                      Units in Central Britain being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                      1 britishFortification and 3 britishNavalFighters placed in Central Britain
                                      Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                      2 britishAntiAirGuns, 1 britishFortification and 2 britishInfantrys placed in London
                                      Units in London being upgraded or consumed: 1 Material
                                      1 britishEntrenchment placed in London
                              
                                  Turn Complete - Britain
                                      Britain collect 38 PUs; end with 38 PUs
                                      Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 41 PUs
                                      Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 44 PUs
                                      Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 46 PUs
                                      Objective Syria2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                      Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                      Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs
                                      Units generate 6 techTokens; Britain end with 12 techTokens
                                      Units Change Ownership
                                          Some Units in Belgian Congo change ownership: 3 Materials and 1 britishCombatEngineer
                                          Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                          Some Units in Ceylon change ownership: 2 Materials
                                          Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                          Some Units in Queensland change ownership: 1 britishCombatEngineer
                              
                                  Purchase Units - Canada
                                      Canada buy 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; 
                              
                                  Place Units - Canada
                                      1 britishTransport placed in 19 Sea Zone
                                      1 britishAlpineInfantry and 1 britishMarine placed in Quebec
                              
                                  Turn Complete - Canada
                                      Canada collect 15 PUs; end with 15 PUs
                                      Units Change Ownership
                                          Some Units in 19 Sea Zone change ownership: 1 britishTransport
                                          Some Units in Quebec change ownership: 1 britishAlpineInfantry and 1 britishMarine
                                      Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                      Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                      Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                              
                                  Purchase Units - ExiledAllies
                                      ExiledAllies buy 1 Truck, 1 britishBarracks, 2 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 
                              
                                  Place Units - ExiledAllies
                                      Units in Belgian Congo being upgraded or consumed: 3 Materials
                                      1 Truck, 1 britishBarracks and 1 britishTank placed in Belgian Congo
                                      2 britishInfantrys placed in Exiled Allies
                              
                                  Turn Complete - ExiledAllies
                                      ExiledAllies collect 18 PUs; end with 18 PUs
                                      Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                                      Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
                                      Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs
                                      Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
                                      Units Change Ownership
                                          Some Units in Belgian Congo change ownership: 1 Truck, 1 britishCombatEngineer and 1 britishTank
                                          Some Units in Exiled Allies change ownership: 2 britishInfantrys
                              
                                  Purchase Units - Egypt
                                      Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Egypt
                                      1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                              
                                  Turn Complete - Egypt
                                      Egypt collect 9 PUs; end with 9 PUs
                                      Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                              
                                  Purchase Units - SouthAfrica
                                      SouthAfrica buy 3 Materials; Remaining resources: 5 PUs; 
                              
                                  Place Units - SouthAfrica
                                      3 Materials placed in Cape Town
                              
                                  Turn Complete - SouthAfrica
                                      SouthAfrica collect 7 PUs; end with 12 PUs
                                      Some Units in Cape Town change ownership: 3 Materials
                              
                                  Purchase Units - India
                                      India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - India
                                      1 britishCombatEngineer and 1 britishInfantry placed in Bombay
                                      2 britishInfantrys placed in Calcutta
                              
                                  Turn Complete - India
                                      India collect 13 PUs; end with 13 PUs
                                      Units Change Ownership
                                          Some Units in Bombay change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                          Some Units in Calcutta change ownership: 2 britishInfantrys
                                          Some Units in Ceylon change ownership: 2 Materials
                              
                                  Purchase Units - Australia
                                      Australia buy 2 britishArtillerys and 3 britishInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Australia
                                      2 britishArtillerys and 1 britishInfantry placed in New South Wales
                                      2 britishInfantrys placed in New Zealand
                              
                                  Turn Complete - Australia
                                      Australia collect 17 PUs; end with 17 PUs
                                      Units Change Ownership
                                          Some Units in New South Wales change ownership: 2 britishArtillerys and 1 britishInfantry
                                          Some Units in New Zealand change ownership: 2 britishInfantrys
                                          Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                          Some Units in Queensland change ownership: 1 britishCombatEngineer
                              

                              Combat Hit Differential Summary :

                              Britain : 0.92
                              Germany : 0.67
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin go for :sweden:

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Italy round 13

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 13
                                  
                                      Research Technology - Italy
                                          Trigger italianaTIP: Italy gains access to ImprovedProduction
                                          Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
                                          Italy spend 0 on tech rolls
                                              Italy roll 6,2,10,8,7,12,8,11,7 and gets 1 hit
                                          Italy removing all Technology Tokens after successful research.
                                          Italy discover ImprovedDefensiveStructures
                                  
                                      Combat Move - Italy
                                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                          1 italianStrategicBomber moved from Romania to Southern Caucasus
                                  
                                      Combat - Italy
                                          Strategic bombing raid in Southern Caucasus
                                              Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: Rail
                                              Bombing raid in Southern Caucasus causes 5 damage total. 
                                  
                                      Non Combat Move - Italy
                                          Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                          Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger italianProd: Italy has 1 Material placed in Rome
                                          1 italianStrategicBomber moved from Southern Caucasus to Romania
                                          3 italianAlpineInfantrys and 1 italianMarine moved from Greece to 52 Sea Zone
                                          3 italianAlpineInfantrys and 1 italianMarine moved from 52 Sea Zone to Western Turkey
                                          1 Train moved from Northern Spain to Rome
                                          1 Train and 2 italianInfantrys moved from Rome to Northern Spain
                                          1 italianInfantry moved from Northern Spain to Southern Spain
                                          1 italianNavalFighter moved from Northern Italy to Romania
                                          2 italianInfantrys moved from Rome to 46 Sea Zone
                                          2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 52 Sea Zone
                                          2 italianInfantrys moved from 52 Sea Zone to Western Turkey
                                          2 italianTransports moved from 52 Sea Zone to 46 Sea Zone
                                          2 Trucks moved from Rome to Northern Italy
                                          1 italianAirTransport moved from Western Turkey to Greece
                                          1 italianMech.Infantry and 3 italianTanks moved from Al Kufrah to Tobruk
                                          1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Southern Italy
                                          1 italianTank moved from Northern Spain to Northern Italy
                                          1 Truck moved from Greece to Northern Italy
                                          2 Trucks moved from Northern Italy to Rome
                                          1 italianTransport moved from 50 Sea Zone to 47 Sea Zone
                                  
                                      Purchase Units - Italy
                                          Italy buy 2 italianAlpineInfantrys, 2 italianArtillerys, 1 italianDestroyer and 4 italianInfantrys; Remaining resources: 4 PUs; 0 techTokens; 
                                  
                                      Place Units - Italy
                                          2 italianAlpineInfantrys placed in Greece
                                          2 italianArtillerys placed in Southern Italy
                                          1 italianDestroyer placed in 50 Sea Zone
                                          4 italianInfantrys placed in Rome
                                  
                                      Activate Technology - Italy
                                          Italy activating ImprovedDefensiveStructures
                                          Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                                          Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                                          Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                                          Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                                          Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                                          Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                                          Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                                          Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                                          Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                                          Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
                                  
                                      Turn Complete - Italy
                                          Italy collect 37 PUs; end with 41 PUs
                                          Units generate 9 techTokens; Italy end with 9 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Turkey round 13

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 13
                                      
                                          Combat Move - Turkey
                                      
                                          Non Combat Move - Turkey
                                              1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone
                                      
                                          Purchase Units - Turkey
                                              Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Turkey
                                              1 turkishArtillery placed in Turkey
                                      
                                          Turn Complete - Turkey
                                              Turkey collect 4 PUs; end with 4 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin :germany: R14

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Turkey round 13

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 13
                                          
                                              Combat Move - Turkey
                                          
                                              Non Combat Move - Turkey
                                                  1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone
                                          
                                              Purchase Units - Turkey
                                                  Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Turkey
                                                  1 turkishArtillery placed in Turkey
                                          
                                              Turn Complete - Turkey
                                                  Turkey collect 4 PUs; end with 4 PUs
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
                                                  EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
                                                  EDIT: Turning off Edit Mode
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            bluelionmanB 1 Reply Last reply Reply Quote 0

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