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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Brazil round 13

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 13
      
          Combat Move - Brazil
      
          Non Combat Move - Brazil
              1 brazilianFighter moved from Eastern Brazil to Florida Peninsula
              1 brazilianArtillery and 1 brazilianInfantry moved from Eastern Brazil to 65 Sea Zone
              1 brazilianArtillery and 1 brazilianInfantry moved from Rio de Janeiro to 65 Sea Zone
              1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
              2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 65 Sea Zone to 11 Sea Zone
      
          Purchase Units - Brazil
              Brazil buy 1 brazilianSubmarine; Remaining resources: 0 PUs; 
      
          Place Units - Brazil
              1 brazilianSubmarine placed in 65 Sea Zone
      
          Turn Complete - Brazil
              Brazil collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin go for 🗾

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Thailand round 13

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 13
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 11 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 10 PUs
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                      Japan roll 6,6,6,11,12,12,12,1,5,1,12,9,12,4,4,11,5,11 and gets 5 hits
                  Japan removing all Technology Tokens after successful research.
                  Japan discover ImprovedHulls
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  2 units repaired.
                      2 japaneseBattleship-damageds owned by the Japan removed in 127 Sea Zone
                      2 japaneseBattleships owned by the Japan added in 127 Sea Zone
                          AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  1 japaneseInfantry and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 146 Sea Zone
                  1 japaneseInfantry and 1 japaneseMarine moved from 146 Sea Zone to Dutch New Guinea
                  2 japaneseFighters moved from Peking to Kwangtung
                  1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone
                  2 japaneseInfantrys moved from Brunei to 94 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 95 Sea Zone
                  2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                  1 japaneseInfantry moved from Eastern Mongolia to Northern China
                        Japan take Northern China from China
                  8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper moved from Eastern Mongolia to Central Mongolia
                  1 japaneseStrategicBomber moved from Eastern Manchuria to Irkutsk
                  1 japaneseFighter moved from French Indochina to Kwangtung
                  1 japaneseInfantry moved from Shantung to Shansi
                  2 japaneseFighters moved from Manchuria to Shansi
          
              Combat - Japan
                  Strategic bombing raid in Irkutsk
                      Bombing raid in Irkutsk rolls: 5 and causes: 5 damage to unit: Rail
                      Bombing raid in Irkutsk causes 5 damage total. 
                  Battle in Dutch New Guinea
                  Battle in Shansi
                      Japan attack with 2 japaneseFighters and 1 japaneseInfantry
                      China defend with 1 Flagpole and 1 chineseInfantry
                          Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits
                          China roll dice for 1 chineseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                          1 chineseInfantry owned by the China lost in Shansi
                      Japan win, taking Dutch New Guinea from ExiledAllies, taking Shansi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                      Casualties for China: 1 chineseInfantry
                  Battle in Central Mongolia
                      Japan attack with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper
                      Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 1 Flagpole, 3 Infantrys and 1 Tank
                          Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 2 : 7/46 hits, 8.50 expected hits
                          Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank in Central Mongolia, round 2 : 2/9 hits, 2.75 expected hits
                          3 Infantrys owned by the Neutral, 1 Tank owned by the Neutral, 1 Artillery owned by the Neutral, 1 AntiTankGun owned by the Neutral, 1 AntiAirGun owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                          Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 16 japaneseInfantrys and 1 japaneseParatrooper in Central Mongolia, round 3 : 9/44 hits, 8.33 expected hits
                          Neutral roll dice for 2 Artillerys in Central Mongolia, round 3 : 2/2 hits, 0.83 expected hits
                          2 Artillerys owned by the Neutral and 2 japaneseInfantrys owned by the Japan lost in Central Mongolia
                      Japan loses 0 PUs for violating Central Mongolias neutrality.
                      Japan win, taking Central Mongolia from Neutral with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 14 japaneseInfantrys and 1 japaneseParatrooper remaining. Battle score for attacker is 23
                      Casualties for Japan: 4 japaneseInfantrys
                      Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 3 Artillerys, 3 Infantrys and 1 Tank
                  Battle in Kwangtung
                      Japan attack with 3 japaneseFighters and 2 japaneseInfantrys
                      China defend with 1 Flagpole and 1 chineseInfantry
                          Japan roll dice for 3 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 1/5 hits, 1.33 expected hits
                          China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits
                          1 chineseInfantry owned by the China lost in Kwangtung
                      Japan win, taking Kwangtung from China with 3 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3
                      Casualties for China: 1 chineseInfantry
          
              Non Combat Move - Japan
                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          AntiAircraftGun fire in Yakut : 0/1 hits, 0.17 expected hits
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  5 japaneseTanks moved from Eastern Mongolia to Central Mongolia
                  3 japaneseInfantrys and 3 japaneseMech.Infantrys moved from Chahar to Central Mongolia
                  1 japaneseStrategicBomber moved from Irkutsk to Manchuria
                  2 japaneseFighters moved from Shansi to Manchuria
                  1 japaneseInfantry moved from Thailand to Burma
                  2 japaneseAntiTankGuns and 5 japaneseInfantrys moved from French Indochina to Burma
                  1 japaneseFighter moved from Kwangtung to Thailand
                  2 japaneseFighters moved from Kwangtung to French Indochina
                  2 japaneseInfantrys moved from Thailand to Burma
                  2 japaneseMarines moved from Phillippines to 127 Sea Zone
                  2 japaneseInfantrys moved from Luzon to 127 Sea Zone
                  2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 127 Sea Zone to 146 Sea Zone
                  2 japaneseInfantrys and 2 japaneseMarines moved from 146 Sea Zone to Dutch New Guinea
                  3 japaneseBattleships, 4 japaneseCarriers, 8 japaneseCruisers, 13 japaneseDestroyers and 7 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                  1 japaneseSubmarine moved from 147 Sea Zone to 146 Sea Zone
                  1 japaneseSubmarine moved from 93 Sea Zone to 150 Sea Zone
                  1 japaneseSubmarine moved from 128 Sea Zone to 147 Sea Zone
                  1 Material and 1 japaneseAirTransport moved from Shanghai to Burma
                  1 japaneseAirTransport moved from Burma to Thailand
                  1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                  2 japaneseInfantrys moved from Japan to 98 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                  2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                  1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
                  1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                  3 Trucks and 3 japaneseInfantrys moved from Manchuria to Central Mongolia
                  2 japaneseInfantrys moved from Peking to Manchuria
                  2 Trucks moved from Peking to Manchuria
                  1 Train moved from Peking to Manchuria
                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from Luzon to 127 Sea Zone
                  1 japaneseAirTransport moved from Luzon to Shanghai
                  1 japaneseCombatEngineer moved from Tokyo to Japan
                  1 Truck moved from Japan to Tokyo
                  1 Material and 1 Truck moved from Tokyo to Japan
                  1 japaneseNavalFighter moved from Japan to 129 Sea Zone
                  1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone
                  1 japaneseCombatEngineer and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina
                  1 japaneseDestroyer moved from 96 Sea Zone to 128 Sea Zone
                  1 japaneseDestroyer moved from 96 Sea Zone to 129 Sea Zone
                  1 japaneseCombatEngineer moved from Northern Manchuria to Manchuria
                  1 japaneseAntiTankGun and 1 japaneseInfantry moved from Shantung to Shanghai
          
              Purchase Units - Japan
                  Japan buy 1 japaneseAirTransport, 1 japaneseAntiAirGun, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 3 japaneseInfantrys and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Japan
                  1 japaneseSubmarine placed in 93 Sea Zone
                  2 japaneseDestroyers placed in 127 Sea Zone
                  1 japaneseDestroyer placed in 128 Sea Zone
                  Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull
                  1 japaneseBattleship placed in 96 Sea Zone
                  1 japaneseAntiAirGun and 1 japaneseArtillery placed in Shanghai
                  1 japaneseAirTransport placed in Japan
                  1 japaneseCombatEngineer and 3 japaneseInfantrys placed in Tokyo
                  Japan undo move 7.
                  2 japaneseInfantrys placed in Peking
                  1 japaneseCombatEngineer and 1 japaneseInfantry placed in Tokyo
          
              Activate Technology - Japan
                  Japan activating ImprovedHulls
                  Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                  Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                  Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
          
              Turn Complete - Japan
                  Japan collect 65 PUs; end with 65 PUs
                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 68 PUs
                  Units generate 9 techTokens; Japan end with 9 techTokens
                  Units Change Ownership
                      Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                      Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Manchuria
                  Manchuria buy 2 japaneseArtillerys and 1 japaneseInfantry; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  2 japaneseArtillerys and 1 japaneseInfantry placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 11 PUs; end with 11 PUs
                  Units Change Ownership
                      Some Units in Eastern Manchuria change ownership: 1 japaneseCombatEngineer
                      Some Units in Manchuria change ownership: 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry
          
              Purchase Units - Thailand
                  Thailand buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Thailand
                  3 japaneseInfantrys placed in Thailand
                  Units in Burma being upgraded or consumed: 1 Material
                  1 japaneseEntrenchment placed in Burma
          
              Turn Complete - Thailand
                  Thailand collect 7 PUs; end with 7 PUs
                  Units Change Ownership
                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                      Some Units in Thailand change ownership: 3 japaneseInfantrys
          

          Combat Hit Differential Summary :

          AntiAircraftGun fire in Yakut : : -0.33
          Neutral : 0.42
          Japan : -0.17
          China : -0.50
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut back to you and I'm heading out so till monday

            ubernautU 5 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin cool have a nice weekend 🙂

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin hey not sure if you can answer this one remotely but there's a good chance ill be attacking kwantung with 4 fighters and 2 infantry versus your 2 defending infantries and a possible scramble of 2 fighters seems like you would never do it but it also seems close enough i'd normally run it live. if not i guess we'll se what happens monday. 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin i think just gonna run it seems highly doubtful you would scramble there also i don't think it affects any of my later decisions so yeah we can always re-run that battle and edit the results if you decide you'd prefer to scramble there.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: China round 13

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 13
                    
                        Research Technology - China
                            Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
                            China spend 0 on tech rolls
                                China roll 2,12,4 and gets 1 hit
                            China removing all Technology Tokens after successful research.
                            China discover ImprovedAntiTank
                    
                        Combat Move - China
                            Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                            1 chineseInfantry moved from Anhwei to Kwangtung
                            1 chineseInfantry moved from Kwangsi to Kwangtung
                            2 chineseFighters moved from Kweichow to Kwangtung
                            2 chineseFighters moved from Hupeh to Kwangtung
                    
                        Combat - China
                            Battle in Kwangtung
                                China attack with 4 chineseFighters and 2 chineseInfantrys
                                Japan defend with 1 Flagpole and 2 japaneseInfantrys
                                    China roll dice for 4 chineseFighters and 2 chineseInfantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits
                                    Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.50 expected hits
                                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                    China roll dice for 4 chineseFighters and 1 chineseInfantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits
                                    Japan roll dice for 1 japaneseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits
                                    1 japaneseInfantry owned by the Japan lost in Kwangtung
                                China win, taking Kwangtung from Japan with 4 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                Casualties for China: 1 chineseInfantry
                                Casualties for Japan: 2 japaneseInfantrys
                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseProd1: China has 1 Material placed in Chungking
                            2 chineseFighters moved from Kwangtung to Hupeh
                            2 chineseFighters moved from Kwangtung to Kweichow
                            1 Truck moved from Chungking to Eastern Szechwan
                            3 Trucks moved from Kweichow to Eastern Szechwan
                            4 Trucks and 4 chineseAlpineInfantrys moved from Eastern Szechwan to Kansu
                            10 chineseAlpineInfantrys and 10 chineseMech.Infantrys moved from Eastern Szechwan to Kansu
                            10 chineseTanks moved from Chungking to Kansu
                            3 chineseInfantrys moved from Singkiang to Tsinghai
                            3 chineseInfantrys moved from Tsinghai to Kansu
                            1 chineseAntiTankGun, 1 chineseArtillery and 7 chineseInfantrys moved from Hupeh to Kansu
                            5 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers and 5 chineseInfantrys moved from Chungking to Kansu
                            2 chineseInfantrys moved from Kweichow to Kwangsi
                            1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow
                    
                        Purchase Units - China
                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                            China buy 3 chineseAlpineInfantrys, 2 chineseInfantrys and 3 chineseTanks; Remaining resources: 0 PUs; 0 techTokens; 
                    
                        Place Units - China
                            3 chineseTanks placed in Chungking
                            3 chineseAlpineInfantrys placed in Singkiang
                            2 chineseInfantrys placed in Hupeh
                    
                        Activate Technology - China
                            China activating ImprovedAntiTank
                            Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun
                            Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun
                    
                        Turn Complete - China
                            China collect 29 PUs; end with 29 PUs
                            Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                            Units generate 3 techTokens; China end with 3 techTokens
                    

                    Combat Hit Differential Summary :

                    China : -1.17
                    Japan : 0.25
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin :china: stats

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Australia round 13

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 13
                        
                            Supporting Britain - Canada
                                Canada collect 0 PUs; end with 15 PUs
                        
                            Organizing Partisan Operations - ExiledAllies
                                ExiledAllies collect 0 PUs; end with 15 PUs
                        
                            Preparing Defense - Egypt
                                Egypt collect 0 PUs; end with 10 PUs
                        
                            Marching Orders - SouthAfrica
                                SouthAfrica collect 0 PUs; end with 20 PUs
                        
                            Preparing Ambushes - India
                                India collect 0 PUs; end with 13 PUs
                        
                            Preparing Naval Operations - Australia
                                Australia collect 0 PUs; end with 17 PUs
                        
                            Research Technology - Britain
                                Britain spend 0 on tech rolls
                                    Britain roll 11,8,3,11,9,2 and gets 0 hits
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                2 britishInfantrys moved from Exiled Allies to Southern Britain
                                5 britishNavalFighters moved from Central Britain to Southern Britain
                                7 britishNavalFighters and 3 britishStrategicBombers moved from London to Southern Britain
                                1 britishInfantry moved from Cairo to Western Egypt
                                      Egypt take Western Egypt from Italy
                        
                            Combat - Britain
                                Britain creates battle in territory 148 Sea Zone
                                Battle in Southern Britain
                                    Britain attack with 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers
                                    Germany defend with 1 Flagpole and 1 germanParatrooper
                                        Britain roll dice for 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers in Southern Britain, round 2 : 7/17 hits, 6.08 expected hits
                                        Germany roll dice for 1 germanParatrooper in Southern Britain, round 2 : 1/1 hits, 0.33 expected hits
                                        1 britishInfantry owned by the Britain and 1 germanParatrooper owned by the Germany lost in Southern Britain
                                    Britain win, taking Southern Britain from Germany with 1 britishInfantry, 12 britishNavalFighters and 3 britishStrategicBombers remaining. Battle score for attacker is 1
                                    Casualties for Britain: 1 britishInfantry
                                    Casualties for Germany: 1 germanParatrooper
                                Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                Trigger britishAP2: Britain has 1 Material placed in London
                                Trigger britishProd1: Britain has 1 Material placed in London
                                10 britishNavalFighters and 3 britishStrategicBombers moved from Southern Britain to London
                                2 britishNavalFighters moved from Southern Britain to Central Britain
                                1 britishAirTransport moved from London to Central Britain
                                1 britishNavalFighter moved from Labrador to Central Britain
                                1 Material and 1 britishAirTransport moved from Bombay to Cairo
                                2 Materials and 2 britishAirTransports moved from Southwestern Australia to Ceylon
                                1 britishFighter moved from Northwestern Australia to Queensland
                                2 britishNavalFighters moved from Northwestern Australia to New South Wales
                                2 britishNavalFighters moved from Northwestern Australia to Southwestern Australia
                                1 britishAlpineInfantry and 1 britishMarine moved from Quebec to 19 Sea Zone
                                1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone
                                1 britishAlpineInfantry and 1 britishMarine moved from 3 Sea Zone to Iceland
                                1 britishAlpineInfantry and 1 britishMarine moved from Iceland to 3 Sea Zone
                                1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone
                                1 britishAlpineInfantry and 1 britishMarine moved from 7 Sea Zone to Central Britain
                                1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
                                1 britishAntiAirGun and 1 britishInfantry moved from Cairo to 72 Sea Zone
                                1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
                                1 britishAntiAirGun and 1 britishInfantry moved from 75 Sea Zone to Bombay
                                2 britishArtillerys and 2 britishMarines moved from Rangoon to 86 Sea Zone
                                2 britishArtillerys, 2 britishMarines and 2 britishTransports moved from 86 Sea Zone to 75 Sea Zone
                                2 britishArtillerys and 2 britishMarines moved from 75 Sea Zone to Bombay
                                2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 9 britishSubmarines and 1 britishTransport moved from 92 Sea Zone to 149 Sea Zone
                                1 britishSubmarine moved from 148 Sea Zone to 149 Sea Zone
                                3 britishTransports moved from 163 Sea Zone to 149 Sea Zone
                                1 britishTransport moved from 152 Sea Zone to 159 Sea Zone
                                1 Train moved from Exiled Allies to London
                                1 Train and 2 britishAntiAirGuns moved from London to Central Britain
                                1 Train moved from Central Britain to Exiled Allies
                                1 Train and 2 britishArtillerys moved from Bombay to Eastern Turkey
                                1 Train moved from Eastern Turkey to Bombay
                                1 Train and 2 britishAntiAirGuns moved from Southern Australia to Queensland
                                1 Train moved from Queensland to Southwestern Australia
                                1 Train and 2 britishInfantrys moved from Southwestern Australia to Queensland
                                1 Train moved from Queensland to New South Wales
                                2 Trucks moved from Exiled Allies to Scotland
                                2 Materials and 2 Trucks moved from Scotland to Central Britain
                                1 Truck moved from Anglo Egyptian Sudan to Belgian Congo
                                1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo
                                2 Trucks moved from Iraq to Bombay
                                1 Truck and 1 britishAntiAirGun moved from Bengal to Bombay
                                1 Truck and 1 britishAntiAirGun moved from Southern Australia to Northwestern Australia
                                1 Truck moved from Northwestern Australia to Southern Australia
                                2 britishMech.Infantrys and 2 britishTanks moved from Iraq to Bombay
                                1 britishAntiAirGun, 1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Northwestern Australia
                                1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Queensland
                                1 britishCombatEngineer, 2 britishInfantrys and 1 britishParatrooper moved from Scotland to Central Britain
                                1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to London
                                1 britishArtillery moved from Anglo Egyptian Sudan to Central Egpyt
                                2 britishArtillerys and 4 britishInfantrys moved from Iraq to Eastern Turkey
                                2 britishInfantrys moved from Eastern Turkey to Turkey
                                1 britishAntiTankGun, 1 britishCombatEngineer and 10 britishInfantrys moved from Rangoon to Bengal
                                1 britishCombatEngineer and 4 britishInfantrys moved from Southwestern Australia to Northwestern Australia
                                1 britishArtillery and 1 britishInfantry moved from Southern Australia to Northwestern Australia
                                1 britishArtillery moved from Southern Australia to Queensland
                                1 britishInfantry moved from New South Wales to Queensland
                        
                            Purchase Units - Britain
                                Britain buy 2 britishAntiAirGuns, 1 britishEntrenchment, 2 britishFortifications, 2 britishInfantrys and 3 britishNavalFighters; Remaining resources: 0 PUs; 6 techTokens; 
                                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Britain
                                Units in Central Britain being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                1 britishFortification and 3 britishNavalFighters placed in Central Britain
                                Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment
                                2 britishAntiAirGuns, 1 britishFortification and 2 britishInfantrys placed in London
                                Units in London being upgraded or consumed: 1 Material
                                1 britishEntrenchment placed in London
                        
                            Turn Complete - Britain
                                Britain collect 38 PUs; end with 38 PUs
                                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 41 PUs
                                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 44 PUs
                                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 46 PUs
                                Objective Syria2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs
                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs
                                Units generate 6 techTokens; Britain end with 12 techTokens
                                Units Change Ownership
                                    Some Units in Belgian Congo change ownership: 3 Materials and 1 britishCombatEngineer
                                    Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                                    Some Units in Ceylon change ownership: 2 Materials
                                    Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                    Some Units in Queensland change ownership: 1 britishCombatEngineer
                        
                            Purchase Units - Canada
                                Canada buy 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; 
                        
                            Place Units - Canada
                                1 britishTransport placed in 19 Sea Zone
                                1 britishAlpineInfantry and 1 britishMarine placed in Quebec
                        
                            Turn Complete - Canada
                                Canada collect 15 PUs; end with 15 PUs
                                Units Change Ownership
                                    Some Units in 19 Sea Zone change ownership: 1 britishTransport
                                    Some Units in Quebec change ownership: 1 britishAlpineInfantry and 1 britishMarine
                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                        
                            Purchase Units - ExiledAllies
                                ExiledAllies buy 1 Truck, 1 britishBarracks, 2 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 
                        
                            Place Units - ExiledAllies
                                Units in Belgian Congo being upgraded or consumed: 3 Materials
                                1 Truck, 1 britishBarracks and 1 britishTank placed in Belgian Congo
                                2 britishInfantrys placed in Exiled Allies
                        
                            Turn Complete - ExiledAllies
                                ExiledAllies collect 18 PUs; end with 18 PUs
                                Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs
                                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
                                Units Change Ownership
                                    Some Units in Belgian Congo change ownership: 1 Truck, 1 britishCombatEngineer and 1 britishTank
                                    Some Units in Exiled Allies change ownership: 2 britishInfantrys
                        
                            Purchase Units - Egypt
                                Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Egypt
                                1 britishCombatEngineer and 2 britishInfantrys placed in Cairo
                        
                            Turn Complete - Egypt
                                Egypt collect 9 PUs; end with 9 PUs
                                Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys
                        
                            Purchase Units - SouthAfrica
                                SouthAfrica buy 3 Materials; Remaining resources: 5 PUs; 
                        
                            Place Units - SouthAfrica
                                3 Materials placed in Cape Town
                        
                            Turn Complete - SouthAfrica
                                SouthAfrica collect 7 PUs; end with 12 PUs
                                Some Units in Cape Town change ownership: 3 Materials
                        
                            Purchase Units - India
                                India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - India
                                1 britishCombatEngineer and 1 britishInfantry placed in Bombay
                                2 britishInfantrys placed in Calcutta
                        
                            Turn Complete - India
                                India collect 13 PUs; end with 13 PUs
                                Units Change Ownership
                                    Some Units in Bombay change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                    Some Units in Calcutta change ownership: 2 britishInfantrys
                                    Some Units in Ceylon change ownership: 2 Materials
                        
                            Purchase Units - Australia
                                Australia buy 2 britishArtillerys and 3 britishInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Australia
                                2 britishArtillerys and 1 britishInfantry placed in New South Wales
                                2 britishInfantrys placed in New Zealand
                        
                            Turn Complete - Australia
                                Australia collect 17 PUs; end with 17 PUs
                                Units Change Ownership
                                    Some Units in New South Wales change ownership: 2 britishArtillerys and 1 britishInfantry
                                    Some Units in New Zealand change ownership: 2 britishInfantrys
                                    Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                    Some Units in Queensland change ownership: 1 britishCombatEngineer
                        

                        Combat Hit Differential Summary :

                        Britain : 0.92
                        Germany : 0.67
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin go for :sweden:

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Italy round 13

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 13
                            
                                Research Technology - Italy
                                    Trigger italianaTIP: Italy gains access to ImprovedProduction
                                    Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
                                    Italy spend 0 on tech rolls
                                        Italy roll 6,2,10,8,7,12,8,11,7 and gets 1 hit
                                    Italy removing all Technology Tokens after successful research.
                                    Italy discover ImprovedDefensiveStructures
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    1 italianStrategicBomber moved from Romania to Southern Caucasus
                            
                                Combat - Italy
                                    Strategic bombing raid in Southern Caucasus
                                        Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: Rail
                                        Bombing raid in Southern Caucasus causes 5 damage total. 
                            
                                Non Combat Move - Italy
                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    1 italianStrategicBomber moved from Southern Caucasus to Romania
                                    3 italianAlpineInfantrys and 1 italianMarine moved from Greece to 52 Sea Zone
                                    3 italianAlpineInfantrys and 1 italianMarine moved from 52 Sea Zone to Western Turkey
                                    1 Train moved from Northern Spain to Rome
                                    1 Train and 2 italianInfantrys moved from Rome to Northern Spain
                                    1 italianInfantry moved from Northern Spain to Southern Spain
                                    1 italianNavalFighter moved from Northern Italy to Romania
                                    2 italianInfantrys moved from Rome to 46 Sea Zone
                                    2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 52 Sea Zone
                                    2 italianInfantrys moved from 52 Sea Zone to Western Turkey
                                    2 italianTransports moved from 52 Sea Zone to 46 Sea Zone
                                    2 Trucks moved from Rome to Northern Italy
                                    1 italianAirTransport moved from Western Turkey to Greece
                                    1 italianMech.Infantry and 3 italianTanks moved from Al Kufrah to Tobruk
                                    1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Southern Italy
                                    1 italianTank moved from Northern Spain to Northern Italy
                                    1 Truck moved from Greece to Northern Italy
                                    2 Trucks moved from Northern Italy to Rome
                                    1 italianTransport moved from 50 Sea Zone to 47 Sea Zone
                            
                                Purchase Units - Italy
                                    Italy buy 2 italianAlpineInfantrys, 2 italianArtillerys, 1 italianDestroyer and 4 italianInfantrys; Remaining resources: 4 PUs; 0 techTokens; 
                            
                                Place Units - Italy
                                    2 italianAlpineInfantrys placed in Greece
                                    2 italianArtillerys placed in Southern Italy
                                    1 italianDestroyer placed in 50 Sea Zone
                                    4 italianInfantrys placed in Rome
                            
                                Activate Technology - Italy
                                    Italy activating ImprovedDefensiveStructures
                                    Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
                                    Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
                                    Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
                                    Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
                            
                                Turn Complete - Italy
                                    Italy collect 37 PUs; end with 41 PUs
                                    Units generate 9 techTokens; Italy end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

                              ubernautU 2 Replies Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Turkey round 13

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 13
                                
                                    Combat Move - Turkey
                                
                                    Non Combat Move - Turkey
                                        1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone
                                
                                    Purchase Units - Turkey
                                        Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
                                
                                    Place Units - Turkey
                                        1 turkishArtillery placed in Turkey
                                
                                    Turn Complete - Turkey
                                        Turkey collect 4 PUs; end with 4 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin :germany: R14

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Turkey round 13

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 13
                                    
                                        Combat Move - Turkey
                                    
                                        Non Combat Move - Turkey
                                            1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone
                                    
                                        Purchase Units - Turkey
                                            Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
                                    
                                        Place Units - Turkey
                                            1 turkishArtillery placed in Turkey
                                    
                                        Turn Complete - Turkey
                                            Turkey collect 4 PUs; end with 4 PUs
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
                                            EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
                                            EDIT: Turning off Edit Mode
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • bluelionmanB Offline
                                        bluelionman @ubernaut
                                        last edited by

                                        @ubernaut said in TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3:

                                        @colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.

                                        That's part and parcel of the game - war is hectic things get missed I'd say peeps have to live with mistakes. But that's me. Just my opinion but it's between you and your oppo.

                                        Where would you rather be than right here, right now!

                                        ubernautU 1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @bluelionman
                                          last edited by ubernaut

                                          @bluelionman if you haven't played TWW it's on a whole nother level very easy to forget things. 🙂 regardless of the variation of triplea my own personal opinion is that as long as i haven't made a move which is affected yet by your change then it doesn't matter. if you check the history you will see that we both make these kinds of oversights from time to time. 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • C Offline
                                            colin
                                            last edited by

                                            TripleA Turn Summary: Finland round 14

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 14
                                            
                                                Reconnaissance Missions - Finland
                                                    Finland collect 0 PUs; end with 10 PUs
                                            
                                                Reinforcing - DanubeAxis
                                                    DanubeAxis collect 0 PUs; end with 14 PUs
                                            
                                                Counter Intelligence Operations - VichyFrance
                                                    VichyFrance collect 0 PUs; end with 13 PUs
                                            
                                                Research Technology - Germany
                                                    Germany spend 0 on tech rolls
                                                        Germany roll 10,11,12,12,9,1,2,3,12,5,10,8,4,6,2,10,5,11 and gets 3 hits
                                                    Germany removing all Technology Tokens after successful research.
                                                    Germany discover IncreasedFighterRange
                                            
                                                Combat Move - Germany
                                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                                    1 germanInfantry moved from Bessarabia to Southern Ukraine
                                                          Germany take Southern Ukraine from Russia
                                                    1 germanInfantry moved from Western Ukraine to Kharkov
                                                          Germany take Kharkov from Russia
                                                    2 germanInfantrys moved from Poland to Lithuania
                                                    3 germanStrategicBombers moved from Eastern Germany to Lithuania
                                            
                                                Combat - Germany
                                                    Battle in Lithuania
                                                        Germany attack with 2 germanInfantrys and 3 germanStrategicBombers
                                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                                            Germany roll dice for 2 germanInfantrys and 3 germanStrategicBombers in Lithuania, round 2 : 1/5 hits, 1.08 expected hits
                                                            Russia roll dice for 1 russianInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                                                            1 russianInfantry owned by the Russia lost in Lithuania
                                                        Germany win, taking Lithuania from Russia with 2 germanInfantrys and 3 germanStrategicBombers remaining. Battle score for attacker is 3
                                                        Casualties for Russia: 1 russianInfantry
                                            
                                                Non Combat Move - Germany
                                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                                    2 germanStrategicBombers moved from Lithuania to Eastern Germany
                                                    1 germanStrategicBomber moved from Lithuania to Eastern Germany
                                                    6 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                                                    3 germanStrategicBombers moved from Eastern Germany to Northern Germany
                                                    7 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 5 germanMech.Infantrys and 12 germanTanks moved from Eastern Poland to Hungary Slovakia
                                                    1 Truck moved from Eastern Poland to Hungary Slovakia
                                                    1 Truck moved from Poland to Hungary Slovakia
                                                    2 Trucks moved from Romania to Hungary Slovakia
                                                    1 Train moved from Northern Germany to Berlin
                                                    2 Materials and 1 Train moved from Berlin to Northern France
                                                    1 Material and 1 Train moved from Vichy France to Northern France
                                                    1 Train moved from Northern France to Low Countries
                                                    1 Train and 2 germanAntiAirGuns moved from Low Countries to Northern France
                                                    1 Train moved from Northern France to Vichy France
                                                    1 Train moved from Northern France to Western Germany
                                                    1 Train moved from Low Countries to Hungary Slovakia
                                                    1 Train moved from Low Countries to Hungary Slovakia
                                                    2 germanInfantrys moved from Romania to Hungary Slovakia
                                                    1 germanAntiTankGun and 2 germanInfantrys moved from Bessarabia to Romania
                                                    2 germanInfantrys moved from Western Ukraine to Romania
                                                    1 Truck moved from Northern Germany to Berlin
                                                    1 germanAirTransport moved from Northern France to Berlin
                                                    1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Algeria to Morrocco
                                                    3 germanInfantrys moved from Western Sahara to West Africa
                                                    1 germanArtillery moved from Western Sahara to Morrocco
                                                    2 germanMech.Infantrys and 2 germanTanks moved from West Africa to Western Sahara
                                                    1 Truck moved from West Africa to Morrocco
                                                    3 germanAntiTankGuns, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank moved from Eastern Finland to Finland
                                                    1 germanInfantry moved from Poland to 27 Sea Zone
                                                    2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                                                    3 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
                                                    3 germanInfantrys moved from 28 Sea Zone to Finland
                                                    1 germanFighter moved from Vichy France to Northern France
                                                    1 germanFighter moved from Northern Germany to Northern France
                                                    2 germanFighters moved from Low Countries to Northern France
                                                    2 germanTacticalBombers moved from Northern Germany to Low Countries
                                            
                                                Purchase Units - Germany
                                                    Germany buy 2 germanDestroyers, 1 germanDocks, 7 germanInfantrys, 1 germanNavalFighter and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Germany
                                                    Units in Northern France being upgraded or consumed: 3 Materials
                                                    1 germanDocks placed in Northern France
                                                    2 germanDestroyers and 1 germanTransport placed in 23 Sea Zone
                                                    4 germanInfantrys placed in Northern Germany
                                                    1 germanTransport placed in 27 Sea Zone
                                                    1 germanNavalFighter placed in Eastern Germany
                                                    3 germanInfantrys placed in Poland
                                            
                                                Activate Technology - Germany
                                                    Germany activating IncreasedFighterRange
                                                    Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier
                                                    Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield
                                                    Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield
                                            
                                                Turn Complete - Germany
                                                    Germany collect 60 PUs; end with 60 PUs
                                                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 63 PUs
                                                    Units generate 9 techTokens; Germany end with 9 techTokens
                                                    Units Change Ownership
                                                        Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                        Some Units in Hungary Slovakia change ownership: 1 Material and 1 germanCombatEngineer
                                                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                        Some Units in West Africa change ownership: 1 germanCombatEngineer
                                            
                                                Purchase Units - VichyFrance
                                                    Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                                    VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 6 PUs; 
                                            
                                                Place Units - VichyFrance
                                                    1 Material, 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
                                            
                                                Turn Complete - VichyFrance
                                                    VichyFrance collect 14 PUs; end with 20 PUs
                                                    Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                                                    Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                                                    Units Change Ownership
                                                        Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                                        Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                                        Some Units in West Africa change ownership: 1 germanCombatEngineer
                                            
                                                Purchase Units - DanubeAxis
                                                    DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 1 PUs; 
                                            
                                                Place Units - DanubeAxis
                                                    1 germanAntiTankGun and 2 germanInfantrys placed in Hungary Slovakia
                                                    1 germanInfantry placed in Romania
                                            
                                                Turn Complete - DanubeAxis
                                                    DanubeAxis collect 12 PUs; end with 13 PUs
                                                    Units Change Ownership
                                                        Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanAntiTankGun, 1 germanCombatEngineer and 2 germanInfantrys
                                                        Some Units in Romania change ownership: 1 germanInfantry
                                            
                                                Purchase Units - Finland
                                                    Finland buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Finland
                                                    1 germanCombatEngineer and 2 germanInfantrys placed in Finland
                                            
                                                Turn Complete - Finland
                                                    Finland collect 9 PUs; end with 9 PUs
                                                    Units Change Ownership
                                                        Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                                        Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                                            

                                            Combat Hit Differential Summary :

                                            Germany : -0.08
                                            Russia : -0.25
                                            

                                            Savegame

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