TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

    Scheduled Pinned Locked Moved Play By Forum
    743 Posts 4 Posters 1.2m Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Italy round 13

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 13
      
          Research Technology - Italy
              Trigger italianaTIP: Italy gains access to ImprovedProduction
              Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
              Italy spend 0 on tech rolls
                  Italy roll 6,2,10,8,7,12,8,11,7 and gets 1 hit
              Italy removing all Technology Tokens after successful research.
              Italy discover ImprovedDefensiveStructures
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianStrategicBomber moved from Romania to Southern Caucasus
      
          Combat - Italy
              Strategic bombing raid in Southern Caucasus
                  Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: Rail
                  Bombing raid in Southern Caucasus causes 5 damage total. 
      
          Non Combat Move - Italy
              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger italianProd: Italy has 1 Material placed in Rome
              1 italianStrategicBomber moved from Southern Caucasus to Romania
              3 italianAlpineInfantrys and 1 italianMarine moved from Greece to 52 Sea Zone
              3 italianAlpineInfantrys and 1 italianMarine moved from 52 Sea Zone to Western Turkey
              1 Train moved from Northern Spain to Rome
              1 Train and 2 italianInfantrys moved from Rome to Northern Spain
              1 italianInfantry moved from Northern Spain to Southern Spain
              1 italianNavalFighter moved from Northern Italy to Romania
              2 italianInfantrys moved from Rome to 46 Sea Zone
              2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 52 Sea Zone
              2 italianInfantrys moved from 52 Sea Zone to Western Turkey
              2 italianTransports moved from 52 Sea Zone to 46 Sea Zone
              2 Trucks moved from Rome to Northern Italy
              1 italianAirTransport moved from Western Turkey to Greece
              1 italianMech.Infantry and 3 italianTanks moved from Al Kufrah to Tobruk
              1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Southern Italy
              1 italianTank moved from Northern Spain to Northern Italy
              1 Truck moved from Greece to Northern Italy
              2 Trucks moved from Northern Italy to Rome
              1 italianTransport moved from 50 Sea Zone to 47 Sea Zone
      
          Purchase Units - Italy
              Italy buy 2 italianAlpineInfantrys, 2 italianArtillerys, 1 italianDestroyer and 4 italianInfantrys; Remaining resources: 4 PUs; 0 techTokens; 
      
          Place Units - Italy
              2 italianAlpineInfantrys placed in Greece
              2 italianArtillerys placed in Southern Italy
              1 italianDestroyer placed in 50 Sea Zone
              4 italianInfantrys placed in Rome
      
          Activate Technology - Italy
              Italy activating ImprovedDefensiveStructures
              Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment
              Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification
              Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks
              Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory
              Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks
              Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant
              Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks
              Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory
              Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks
              Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant
      
          Turn Complete - Italy
              Italy collect 37 PUs; end with 41 PUs
              Units generate 9 techTokens; Italy end with 9 techTokens
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Turkey round 13

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 13
          
              Combat Move - Turkey
          
              Non Combat Move - Turkey
                  1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone
          
              Purchase Units - Turkey
                  Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
          
              Place Units - Turkey
                  1 turkishArtillery placed in Turkey
          
              Turn Complete - Turkey
                  Turkey collect 4 PUs; end with 4 PUs
          

          Combat Hit Differential Summary :

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin :germany: R14

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Turkey round 13

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 13
              
                  Combat Move - Turkey
              
                  Non Combat Move - Turkey
                      1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone
              
                  Purchase Units - Turkey
                      Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
              
                  Place Units - Turkey
                      1 turkishArtillery placed in Turkey
              
                  Turn Complete - Turkey
                      Turkey collect 4 PUs; end with 4 PUs
                      Turning on Edit Mode
                      EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
                      EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
                      EDIT: Turning off Edit Mode
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                bluelionmanB 1 Reply Last reply Reply Quote 0
                • bluelionmanB Offline
                  bluelionman @ubernaut
                  last edited by

                  @ubernaut said in TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3:

                  @colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.

                  That's part and parcel of the game - war is hectic things get missed I'd say peeps have to live with mistakes. But that's me. Just my opinion but it's between you and your oppo.

                  Where would you rather be than right here, right now!

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @bluelionman
                    last edited by ubernaut

                    @bluelionman if you haven't played TWW it's on a whole nother level very easy to forget things. 🙂 regardless of the variation of triplea my own personal opinion is that as long as i haven't made a move which is affected yet by your change then it doesn't matter. if you check the history you will see that we both make these kinds of oversights from time to time. 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Finland round 14

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 14
                      
                          Reconnaissance Missions - Finland
                              Finland collect 0 PUs; end with 10 PUs
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 14 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 13 PUs
                      
                          Research Technology - Germany
                              Germany spend 0 on tech rolls
                                  Germany roll 10,11,12,12,9,1,2,3,12,5,10,8,4,6,2,10,5,11 and gets 3 hits
                              Germany removing all Technology Tokens after successful research.
                              Germany discover IncreasedFighterRange
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              1 germanInfantry moved from Bessarabia to Southern Ukraine
                                    Germany take Southern Ukraine from Russia
                              1 germanInfantry moved from Western Ukraine to Kharkov
                                    Germany take Kharkov from Russia
                              2 germanInfantrys moved from Poland to Lithuania
                              3 germanStrategicBombers moved from Eastern Germany to Lithuania
                      
                          Combat - Germany
                              Battle in Lithuania
                                  Germany attack with 2 germanInfantrys and 3 germanStrategicBombers
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 2 germanInfantrys and 3 germanStrategicBombers in Lithuania, round 2 : 1/5 hits, 1.08 expected hits
                                      Russia roll dice for 1 russianInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                                      1 russianInfantry owned by the Russia lost in Lithuania
                                  Germany win, taking Lithuania from Russia with 2 germanInfantrys and 3 germanStrategicBombers remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                      
                          Non Combat Move - Germany
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              2 germanStrategicBombers moved from Lithuania to Eastern Germany
                              1 germanStrategicBomber moved from Lithuania to Eastern Germany
                              6 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                              3 germanStrategicBombers moved from Eastern Germany to Northern Germany
                              7 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 5 germanMech.Infantrys and 12 germanTanks moved from Eastern Poland to Hungary Slovakia
                              1 Truck moved from Eastern Poland to Hungary Slovakia
                              1 Truck moved from Poland to Hungary Slovakia
                              2 Trucks moved from Romania to Hungary Slovakia
                              1 Train moved from Northern Germany to Berlin
                              2 Materials and 1 Train moved from Berlin to Northern France
                              1 Material and 1 Train moved from Vichy France to Northern France
                              1 Train moved from Northern France to Low Countries
                              1 Train and 2 germanAntiAirGuns moved from Low Countries to Northern France
                              1 Train moved from Northern France to Vichy France
                              1 Train moved from Northern France to Western Germany
                              1 Train moved from Low Countries to Hungary Slovakia
                              1 Train moved from Low Countries to Hungary Slovakia
                              2 germanInfantrys moved from Romania to Hungary Slovakia
                              1 germanAntiTankGun and 2 germanInfantrys moved from Bessarabia to Romania
                              2 germanInfantrys moved from Western Ukraine to Romania
                              1 Truck moved from Northern Germany to Berlin
                              1 germanAirTransport moved from Northern France to Berlin
                              1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Algeria to Morrocco
                              3 germanInfantrys moved from Western Sahara to West Africa
                              1 germanArtillery moved from Western Sahara to Morrocco
                              2 germanMech.Infantrys and 2 germanTanks moved from West Africa to Western Sahara
                              1 Truck moved from West Africa to Morrocco
                              3 germanAntiTankGuns, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank moved from Eastern Finland to Finland
                              1 germanInfantry moved from Poland to 27 Sea Zone
                              2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                              3 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
                              3 germanInfantrys moved from 28 Sea Zone to Finland
                              1 germanFighter moved from Vichy France to Northern France
                              1 germanFighter moved from Northern Germany to Northern France
                              2 germanFighters moved from Low Countries to Northern France
                              2 germanTacticalBombers moved from Northern Germany to Low Countries
                      
                          Purchase Units - Germany
                              Germany buy 2 germanDestroyers, 1 germanDocks, 7 germanInfantrys, 1 germanNavalFighter and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Germany
                              Units in Northern France being upgraded or consumed: 3 Materials
                              1 germanDocks placed in Northern France
                              2 germanDestroyers and 1 germanTransport placed in 23 Sea Zone
                              4 germanInfantrys placed in Northern Germany
                              1 germanTransport placed in 27 Sea Zone
                              1 germanNavalFighter placed in Eastern Germany
                              3 germanInfantrys placed in Poland
                      
                          Activate Technology - Germany
                              Germany activating IncreasedFighterRange
                              Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier
                              Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield
                              Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield
                      
                          Turn Complete - Germany
                              Germany collect 60 PUs; end with 60 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 63 PUs
                              Units generate 9 techTokens; Germany end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Hungary Slovakia change ownership: 1 Material and 1 germanCombatEngineer
                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                  Some Units in West Africa change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - VichyFrance
                              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                              VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 6 PUs; 
                      
                          Place Units - VichyFrance
                              1 Material, 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 14 PUs; end with 20 PUs
                              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                              Units Change Ownership
                                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                  Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                  Some Units in West Africa change ownership: 1 germanCombatEngineer
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 1 PUs; 
                      
                          Place Units - DanubeAxis
                              1 germanAntiTankGun and 2 germanInfantrys placed in Hungary Slovakia
                              1 germanInfantry placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 13 PUs
                              Units Change Ownership
                                  Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanAntiTankGun, 1 germanCombatEngineer and 2 germanInfantrys
                                  Some Units in Romania change ownership: 1 germanInfantry
                      
                          Purchase Units - Finland
                              Finland buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - Finland
                              1 germanCombatEngineer and 2 germanInfantrys placed in Finland
                      
                          Turn Complete - Finland
                              Finland collect 9 PUs; end with 9 PUs
                              Units Change Ownership
                                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                  Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                      

                      Combat Hit Differential Summary :

                      Germany : -0.08
                      Russia : -0.25
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut the forum wasn't working this morning so I couldn't get the updated version, but you can edit it in

                        ubernautU 5 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Russia round 14

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 14
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover SpecialWarfare
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                  1 russianInfantry moved from Soviet Far East to Kamchatka
                                        Russia take Kamchatka from Japan
                                  10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
                                  10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
                                  1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                                  2 russianNavalFighters moved from Caucasus to Southern Ukraine
                                  2 russianInfantrys moved from Voronezh to Kharkov
                                  6 russianFighters moved from Orel Kursk to Kharkov
                                  3 russianInfantrys moved from Belorussia to Lithuania
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin quickie scramble if you are around

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Russia round 14

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 14
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                          Russia roll 1,5,5,7,8,11,3,3,3,11,12,10,4,8,7,1,10,4 and gets 1 hit
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover SpecialWarfare
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianInfantry moved from Soviet Far East to Kamchatka
                                            Russia take Kamchatka from Japan
                                      10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
                                      10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
                                      1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                                      2 russianNavalFighters moved from Caucasus to Southern Ukraine
                                      2 russianInfantrys moved from Voronezh to Kharkov
                                      6 russianFighters moved from Orel Kursk to Kharkov
                                      3 russianInfantrys moved from Belorussia to Lithuania
                                      1 russianInfantry moved from Western Karelia to Murmansk
                                            Russia take Murmansk from Finland
                              
                                  Combat - Russia
                                      Battle in Southern Ukraine
                                          Russia attack with 1 russianInfantry and 2 russianNavalFighters
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 1 russianInfantry and 2 russianNavalFighters in Southern Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                                              Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 1/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Southern Ukraine
                                           retreated to Southern Ukraine
                                          Germany win with 1 germanInfantry remaining. Battle score for attacker is -3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Kharkov
                                          Russia attack with 6 russianFighters and 2 russianInfantrys
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 6 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 4/8 hits, 3.00 expected hits
                                              Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                              1 germanInfantry owned by the Germany lost in Kharkov
                                          Russia win, taking Kharkov from Germany with 6 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Germany: 1 germanInfantry
                                      Battle in Lithuania
                                          Russia attack with 3 russianInfantrys
                                          Germany defend with 1 Flagpole and 2 germanInfantrys
                                              Russia roll dice for 3 russianInfantrys in Lithuania, round 2 : 0/3 hits, 0.50 expected hits
                                              Germany roll dice for 2 germanInfantrys in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                                              Russia roll dice for 3 russianInfantrys in Lithuania, round 3 : 0/3 hits, 0.50 expected hits
                                              Germany roll dice for 2 germanInfantrys in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                                              1 russianInfantry owned by the Russia lost in Lithuania
                                          2 russianInfantrys owned by the Russia retreated to Belorussia
                                          Germany win with 2 germanInfantrys remaining. Battle score for attacker is -3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Eastern Finland
                                          Russia attack with 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks
                                          Sweden defend with 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank; Finland defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 2 germanFortifications; Germany defend with 1 germanAntiAirGun and 1 germanCombatEngineer
                                              AntiTankGun fire in Eastern Finland : 0/1 hits, 0.17 expected hits
                                              Russia roll dice for 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks in Eastern Finland, round 2 : 16/42 hits, 12.17 expected hits
                                          Units damaged: 1 germanEntrenchment owned by the Finland and 2 germanFortifications owned by the Finland
                                              Finland roll dice for 1 germanAntiAirGun, 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanFortifications, 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank in Eastern Finland, round 2 : 6/17 hits, 6.75 expected hits
                                              6 russianInfantrys owned by the Russia, 1 swedishAntiTankGun owned by the Sweden, 1 swedishTank owned by the Sweden, 1 swedishCombatEngineer owned by the Sweden, 3 swedishArtillerys owned by the Sweden, 6 swedishInfantrys owned by the Sweden and 1 germanAntiAirGun owned by the Germany lost in Eastern Finland
                                          4 russianInfantrys owned by the Russia, 10 russianArtillerys owned by the Russia, 10 russianTanks owned by the Russia, 10 russianMech.Infantrys owned by the Russia and 2 russianHeavyArtillerys owned by the Russia retreated to Leningrad
                                          Finland win with 1 germanCombatEngineer, 1 germanEntrenchment and 2 germanFortifications remaining. Battle score for attacker is 30
                                          Casualties for Russia: 6 russianInfantrys
                                          Casualties for Germany: 1 germanAntiAirGun
                                          Casualties for Sweden: 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
                                      EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
                                      EDIT: Turning off Edit Mode
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      6 russianFighters moved from Kharkov to Western Kazahk
                                      2 russianNavalFighters moved from Southern Ukraine to Caucasus
                                      2 russianTacticalBombers moved from Vologda to Stalingrad
                                      1 russianAirTransport and 1 russianParatrooper moved from Moscow to Novosibirsk
                                      2 Trucks moved from Novgorod to Vologda
                                      2 Trucks and 2 russianInfantrys moved from Vologda to Leningrad
                                      2 Trucks and 2 russianAntiAirGuns moved from Belorussia to Orel Kursk
                                      2 Trucks and 2 russianInfantrys moved from Orel Kursk to Leningrad
                                      3 Trucks, 1 russianHeavyArtillery and 2 russianInfantrys moved from Belorussia to Leningrad
                                      3 Trucks moved from Leningrad to Novgorod
                                      1 Truck and 1 russianHeavyArtillery moved from Stalingrad to Novosibirsk
                                      1 Truck moved from Novosibirsk to Stalingrad
                                      1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Leningrad
                                      1 russianMech.Infantry moved from Stalingrad to Caucasus
                                      1 russianAntiAirGun and 1 russianMech.Infantry moved from Caucasus to Southern Caucasus
                                      1 russianTank moved from Stalingrad to Northern Kazahk
                                      2 russianInfantrys moved from Eastern Karelia to Leningrad
                                      1 russianCombatEngineer moved from Belorussia to Orel Kursk
                                      5 russianAntiTankGuns, 15 russianArtillerys, 4 russianHeavyArtillerys, 8 russianInfantrys and 5 russianParatroopers moved from Belorussia to Pskov
                                      1 russianInfantry moved from Voronezh to Orel Kursk
                                      2 russianInfantrys moved from Volgarod to Stalingrad
                                      2 russianInfantrys moved from Stalingrad to Caucasus
                                      1 russianArtillery and 1 russianInfantry moved from Southern Caucasus to Caucasus
                                      2 russianArtillerys and 3 russianInfantrys moved from Caucasus to Eastern Ukraine
                                      3 russianArtillerys moved from Novosibirsk to Kansk
                                      10 russianAlpineInfantrys, 17 russianArtillerys, 1 russianCombatEngineer and 24 russianInfantrys moved from Yakut to Irkutsk
                                      1 russianAlpineInfantry moved from Soviet Far East to Eastern Evenki
                              
                                  Purchase Units - Russia
                                      Russia repair damage of 5x Rail, 5x Rail; Remaining resources: 71 PUs; 0 techTokens; 
                                      Russia buy 5 russianInfantrys, 2 russianSubmarines, 2 russianTacticalBombers and 3 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Russia
                                      2 russianTacticalBombers placed in Urals
                                      2 russianSubmarines placed in 56 Sea Zone
                                      3 russianTanks placed in Novosibirsk
                                      3 russianInfantrys placed in Moscow
                                      2 russianInfantrys placed in Irkutsk
                              
                                  Activate Technology - Russia
                                      Russia activating SpecialWarfare
                                      Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine
                                      Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry
                                      Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry
                                      Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper
                                      Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer
                                      Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian
                              
                                  Turn Complete - Russia
                                      Russia collect 75 PUs; end with 75 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                                      Units generate 9 techTokens; Russia end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Finland : -0.75
                              Germany : 0.42
                              AntiTankGun fire in Eastern Finland : : -0.17
                              Russia : 2.83
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin :russia: stats

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Brazil round 14

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 14
                                  
                                      Combat Move - Brazil
                                  
                                      Non Combat Move - Brazil
                                          1 brazilianFighter moved from Florida Peninsula to Azores
                                          2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 11 Sea Zone to 39 Sea Zone
                                          2 brazilianArtillerys and 2 brazilianInfantrys moved from 39 Sea Zone to Azores
                                          1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                                          1 brazilianSubmarine moved from 62 Sea Zone to 42 Sea Zone
                                          1 Truck moved from Rio de Janeiro to Southern Brazil
                                          1 Truck and 1 brazilianAntiAirGun moved from Southern Brazil to Rio de Janeiro
                                          1 brazilianTank moved from Eastern Brazil to Rio de Janeiro
                                          1 brazilianArtillery and 1 brazilianInfantry moved from Nigeria to Gold Coast
                                  
                                      Purchase Units - Brazil
                                          Brazil buy 1 brazilianInfantry; Remaining resources: 4 PUs; 
                                  
                                      Place Units - Brazil
                                          1 brazilianInfantry placed in Rio de Janeiro
                                  
                                      Turn Complete - Brazil
                                          Brazil collect 7 PUs; end with 11 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin 🗾

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin why does it look like you're making multiple runs on your attack round right now?

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin oh guess it's just that you kept missing in yakut. go team! i guess that's what i get for looking at email right before im about to pass out. 😛 marti rolls can be confusing when they come in out of order.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Thailand round 14

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 14
                                          
                                              Training Troops - Manchuria
                                                  Manchuria collect 0 PUs; end with 11 PUs
                                          
                                              Consolidating - Thailand
                                                  Thailand collect 0 PUs; end with 7 PUs
                                          
                                              Research Technology - Japan
                                                  Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                                  Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                                  Japan spend 0 on tech rolls
                                                      Japan roll 9,9,1,12,6,9,12,4,11 and gets 2 hits
                                                  Japan removing all Technology Tokens after successful research.
                                                  Japan discover ImprovedArtillery
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                  1 japaneseInfantry moved from Northern China to Ningsia
                                                        Japan take Ningsia from China
                                                  5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                                  1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                                                        Japan take New Guinea from Australia
                                                  2 japaneseInfantrys and 3 japaneseMarines moved from Dutch New Guinea to Papua
                                                  1 japaneseInfantry moved from Shanghai to Anhwei
                                                        Japan take Anhwei from China
                                                  2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
                                                  2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                                  1 japaneseInfantry moved from Burma to Rangoon
                                                        Japan take Rangoon from Britain
                                                  1 japaneseInfantry moved from Shantung to Shensi
                                                        Japan take Shensi from China
                                                  1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone
                                                  1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                                  1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                                  2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                                  1 japaneseStrategicBomber moved from Manchuria to Irkutsk
                                                  1 japaneseInfantry moved from Northern Manchuria to Yakut
                                                  1 japaneseInfantry moved from French Indochina to 95 Sea Zone
                                                  1 japaneseInfantry and 2 japaneseTransports moved from 95 Sea Zone to 91 Sea Zone
                                                  3 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                                  4 japaneseInfantrys moved from 91 Sea Zone to Malay
                                                  1 japaneseFighter moved from Thailand to Malay
                                                  2 japaneseFighters moved from French Indochina to Kwangtung
                                          
                                              Combat - Japan
                                                  Strategic bombing raid in Irkutsk
                                                      Bombing raid in Irkutsk rolls: 0 and causes: 0 damage to unit: Rail
                                                      Bombing raid in Irkutsk causes 0 damage total. 
                                                  Battle in Yakut
                                                      Japan attack with 6 japaneseInfantrys
                                                      Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun and 1 russianEntrenchment
                                                          Japan roll dice for 6 japaneseInfantrys in Yakut, round 2 : 0/6 hits, 1.00 expected hits
                                                          Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 2 : 0/2 hits, 0.67 expected hits
                                                          Japan roll dice for 6 japaneseInfantrys in Yakut, round 3 : 1/6 hits, 1.00 expected hits
                                                      Units damaged: 1 russianEntrenchment owned by the Russia
                                                          Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 3 : 0/2 hits, 0.67 expected hits
                                                          Japan roll dice for 6 japaneseInfantrys in Yakut, round 4 : 3/6 hits, 1.00 expected hits
                                                          Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 4 : 1/2 hits, 0.67 expected hits
                                                          1 russianEntrenchment owned by the Russia, 1 russianAntiAirGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Yakut
                                                      Some non-combat units are destroyed: 
                                                      Japan win, taking Yakut from Russia with 5 japaneseInfantrys remaining. Battle score for attacker is 7
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for Russia: 1 russianAntiAirGun and 1 russianEntrenchment
                                                  Battle in Soviet Far East
                                                  Battle in Papua
                                                      Japan attack with 2 japaneseInfantrys and 3 japaneseMarines
                                                      Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                                                          Japan roll dice for 2 japaneseInfantrys and 3 japaneseMarines in Papua, round 2 : 1/5 hits, 0.83 expected hits
                                                          Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                                                          1 britishAntiAirGun owned by the Britain lost in Papua
                                                      Some non-combat units are destroyed: 
                                                      Japan win, taking Soviet Far East from Russia, taking Papua from Australia with 2 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 4
                                                      Casualties for Britain: 1 britishAntiAirGun
                                                  Battle in Kwangtung
                                                      Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                                      China defend with 1 Flagpole and 1 chineseInfantry
                                                          Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 3/4 hits, 1.00 expected hits
                                                          China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits
                                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                                      Japan win, taking Kwangtung from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                                      Casualties for Japan: 1 japaneseInfantry
                                                      Casualties for China: 1 chineseInfantry
                                                  Battle in Malay
                                                      Japan attack with 1 japaneseFighter and 4 japaneseInfantrys
                                                      Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                                          Japan roll dice for 1 japaneseFighter and 4 japaneseInfantrys in Malay, round 2 : 2/5 hits, 0.83 expected hits
                                                          Britain roll dice for 2 britishInfantrys in Malay, round 2 : 0/2 hits, 0.83 expected hits
                                                          2 britishInfantrys owned by the Britain lost in Malay
                                                      Japan win, taking Malay from Britain with 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 6
                                                      Casualties for Britain: 2 britishInfantrys
                                          
                                              Non Combat Move - Japan
                                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                  1 japaneseStrategicBomber moved from Irkutsk to Northern Manchuria
                                                  8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 20 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Central Mongolia to Ningsia
                                                  3 Trucks moved from Central Mongolia to Northern Manchuria
                                                  1 japaneseBattleship moved from 96 Sea Zone to 129 Sea Zone
                                                  2 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone
                                                  2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                                                  1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone
                                                  1 japaneseFighter moved from Malay to Thailand
                                                  1 japaneseAirTransport moved from Thailand to Japan
                                                  3 japaneseInfantrys moved from Northern Manchuria to Eastern Mongolia
                                                  3 Trucks moved from Northern Manchuria to Eastern Mongolia
                                                  1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Eastern Mongolia
                                                  2 japaneseFighters moved from Manchuria to Northern Manchuria
                                                  2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Eastern Mongolia
                                                  1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                                  1 Train moved from Manchuria to Peking
                                                  1 Train and 2 japaneseInfantrys moved from Peking to Northern Manchuria
                                                  1 japaneseCombatEngineer moved from Eastern Manchuria to Northern Manchuria
                                                  3 japaneseInfantrys moved from Burma to French Indochina
                                                  2 japaneseFighters moved from Kwangtung to French Indochina
                                                  1 japaneseInfantry moved from Burma to French Indochina
                                                  1 Train moved from Manchuria to Shanghai
                                                  1 Train, 1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shanghai to Manchuria
                                                  1 Train moved from Northern Manchuria to Shantung
                                                  2 japaneseTransports moved from 146 Sea Zone to 93 Sea Zone
                                                  1 japaneseTransport moved from 146 Sea Zone to 128 Sea Zone
                                                  1 japaneseAirTransport moved from Japan to Tokyo
                                                  1 japaneseAirTransport moved from Shanghai to Japan
                                                  1 japaneseSubmarine moved from 146 Sea Zone to 130 Sea Zone
                                                  1 Truck moved from Japan to Tokyo
                                                  1 Material and 1 Truck moved from Tokyo to Japan
                                                  1 japaneseDestroyer moved from 129 Sea Zone to 127 Sea Zone
                                          
                                              Purchase Units - Japan
                                                  Japan buy 1 japaneseCruiser, 3 japaneseDestroyers, 6 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                          
                                              Place Units - Japan
                                                  1 japaneseSubmarine placed in 93 Sea Zone
                                                  2 japaneseInfantrys placed in Luzon
                                                  1 japaneseDestroyer placed in 128 Sea Zone
                                                  1 japaneseCruiser and 2 japaneseDestroyers placed in 96 Sea Zone
                                                  2 japaneseInfantrys placed in Peking
                                                  2 japaneseInfantrys placed in Kyushu Shikoku
                                                  1 japaneseTransport placed in 99 Sea Zone
                                          
                                              Activate Technology - Japan
                                                  Japan activating ImprovedArtillery
                                                  Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                                                  Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                                                  Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                                                  Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese
                                          
                                              Turn Complete - Japan
                                                  Japan collect 73 PUs; end with 73 PUs
                                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 76 PUs
                                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                      Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                                          
                                              Purchase Units - Manchuria
                                                  Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                          
                                              Place Units - Manchuria
                                                  1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                          
                                              Turn Complete - Manchuria
                                                  Manchuria collect 12 PUs; end with 13 PUs
                                                  Units Change Ownership
                                                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                                      Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                                          
                                              Purchase Units - Thailand
                                                  Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Thailand
                                                  1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand
                                          
                                              Turn Complete - Thailand
                                                  Thailand collect 9 PUs; end with 9 PUs
                                                  Units Change Ownership
                                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                                      Some Units in Thailand change ownership: 1 japaneseAntiAirGun and 1 japaneseInfantry
                                          

                                          Combat Hit Differential Summary :

                                          Japan : 4.33
                                          China : 0.75
                                          Britain : -0.83
                                          Australia : -0.17
                                          Russia : -1.00
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 6 Replies Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 37
                                            • 38
                                            • 5 / 38
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums