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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Turkey round 13

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 13
      
          Combat Move - Turkey
      
          Non Combat Move - Turkey
              1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone
      
          Purchase Units - Turkey
              Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; 
      
          Place Units - Turkey
              1 turkishArtillery placed in Turkey
      
          Turn Complete - Turkey
              Turkey collect 4 PUs; end with 4 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
              EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        bluelionmanB 1 Reply Last reply Reply Quote 0
        • bluelionmanB Offline
          bluelionman @ubernaut
          last edited by

          @ubernaut said in TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3:

          @colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.

          That's part and parcel of the game - war is hectic things get missed I'd say peeps have to live with mistakes. But that's me. Just my opinion but it's between you and your oppo.

          Where would you rather be than right here, right now!

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @bluelionman
            last edited by ubernaut

            @bluelionman if you haven't played TWW it's on a whole nother level very easy to forget things. 🙂 regardless of the variation of triplea my own personal opinion is that as long as i haven't made a move which is affected yet by your change then it doesn't matter. if you check the history you will see that we both make these kinds of oversights from time to time. 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Finland round 14

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 14
              
                  Reconnaissance Missions - Finland
                      Finland collect 0 PUs; end with 10 PUs
              
                  Reinforcing - DanubeAxis
                      DanubeAxis collect 0 PUs; end with 14 PUs
              
                  Counter Intelligence Operations - VichyFrance
                      VichyFrance collect 0 PUs; end with 13 PUs
              
                  Research Technology - Germany
                      Germany spend 0 on tech rolls
                          Germany roll 10,11,12,12,9,1,2,3,12,5,10,8,4,6,2,10,5,11 and gets 3 hits
                      Germany removing all Technology Tokens after successful research.
                      Germany discover IncreasedFighterRange
              
                  Combat Move - Germany
                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                      1 germanInfantry moved from Bessarabia to Southern Ukraine
                            Germany take Southern Ukraine from Russia
                      1 germanInfantry moved from Western Ukraine to Kharkov
                            Germany take Kharkov from Russia
                      2 germanInfantrys moved from Poland to Lithuania
                      3 germanStrategicBombers moved from Eastern Germany to Lithuania
              
                  Combat - Germany
                      Battle in Lithuania
                          Germany attack with 2 germanInfantrys and 3 germanStrategicBombers
                          Russia defend with 1 Flagpole and 1 russianInfantry
                              Germany roll dice for 2 germanInfantrys and 3 germanStrategicBombers in Lithuania, round 2 : 1/5 hits, 1.08 expected hits
                              Russia roll dice for 1 russianInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                              1 russianInfantry owned by the Russia lost in Lithuania
                          Germany win, taking Lithuania from Russia with 2 germanInfantrys and 3 germanStrategicBombers remaining. Battle score for attacker is 3
                          Casualties for Russia: 1 russianInfantry
              
                  Non Combat Move - Germany
                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                      Trigger germanProd: Germany has 1 Material placed in Berlin
                      2 germanStrategicBombers moved from Lithuania to Eastern Germany
                      1 germanStrategicBomber moved from Lithuania to Eastern Germany
                      6 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                      3 germanStrategicBombers moved from Eastern Germany to Northern Germany
                      7 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 5 germanMech.Infantrys and 12 germanTanks moved from Eastern Poland to Hungary Slovakia
                      1 Truck moved from Eastern Poland to Hungary Slovakia
                      1 Truck moved from Poland to Hungary Slovakia
                      2 Trucks moved from Romania to Hungary Slovakia
                      1 Train moved from Northern Germany to Berlin
                      2 Materials and 1 Train moved from Berlin to Northern France
                      1 Material and 1 Train moved from Vichy France to Northern France
                      1 Train moved from Northern France to Low Countries
                      1 Train and 2 germanAntiAirGuns moved from Low Countries to Northern France
                      1 Train moved from Northern France to Vichy France
                      1 Train moved from Northern France to Western Germany
                      1 Train moved from Low Countries to Hungary Slovakia
                      1 Train moved from Low Countries to Hungary Slovakia
                      2 germanInfantrys moved from Romania to Hungary Slovakia
                      1 germanAntiTankGun and 2 germanInfantrys moved from Bessarabia to Romania
                      2 germanInfantrys moved from Western Ukraine to Romania
                      1 Truck moved from Northern Germany to Berlin
                      1 germanAirTransport moved from Northern France to Berlin
                      1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Algeria to Morrocco
                      3 germanInfantrys moved from Western Sahara to West Africa
                      1 germanArtillery moved from Western Sahara to Morrocco
                      2 germanMech.Infantrys and 2 germanTanks moved from West Africa to Western Sahara
                      1 Truck moved from West Africa to Morrocco
                      3 germanAntiTankGuns, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank moved from Eastern Finland to Finland
                      1 germanInfantry moved from Poland to 27 Sea Zone
                      2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                      3 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
                      3 germanInfantrys moved from 28 Sea Zone to Finland
                      1 germanFighter moved from Vichy France to Northern France
                      1 germanFighter moved from Northern Germany to Northern France
                      2 germanFighters moved from Low Countries to Northern France
                      2 germanTacticalBombers moved from Northern Germany to Low Countries
              
                  Purchase Units - Germany
                      Germany buy 2 germanDestroyers, 1 germanDocks, 7 germanInfantrys, 1 germanNavalFighter and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Germany
                      Units in Northern France being upgraded or consumed: 3 Materials
                      1 germanDocks placed in Northern France
                      2 germanDestroyers and 1 germanTransport placed in 23 Sea Zone
                      4 germanInfantrys placed in Northern Germany
                      1 germanTransport placed in 27 Sea Zone
                      1 germanNavalFighter placed in Eastern Germany
                      3 germanInfantrys placed in Poland
              
                  Activate Technology - Germany
                      Germany activating IncreasedFighterRange
                      Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier
                      Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield
                      Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield
              
                  Turn Complete - Germany
                      Germany collect 60 PUs; end with 60 PUs
                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 63 PUs
                      Units generate 9 techTokens; Germany end with 9 techTokens
                      Units Change Ownership
                          Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                          Some Units in Hungary Slovakia change ownership: 1 Material and 1 germanCombatEngineer
                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                          Some Units in West Africa change ownership: 1 germanCombatEngineer
              
                  Purchase Units - VichyFrance
                      Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                      VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 6 PUs; 
              
                  Place Units - VichyFrance
                      1 Material, 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
              
                  Turn Complete - VichyFrance
                      VichyFrance collect 14 PUs; end with 20 PUs
                      Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                      Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                      Units Change Ownership
                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                          Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                          Some Units in West Africa change ownership: 1 germanCombatEngineer
              
                  Purchase Units - DanubeAxis
                      DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 1 PUs; 
              
                  Place Units - DanubeAxis
                      1 germanAntiTankGun and 2 germanInfantrys placed in Hungary Slovakia
                      1 germanInfantry placed in Romania
              
                  Turn Complete - DanubeAxis
                      DanubeAxis collect 12 PUs; end with 13 PUs
                      Units Change Ownership
                          Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanAntiTankGun, 1 germanCombatEngineer and 2 germanInfantrys
                          Some Units in Romania change ownership: 1 germanInfantry
              
                  Purchase Units - Finland
                      Finland buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Finland
                      1 germanCombatEngineer and 2 germanInfantrys placed in Finland
              
                  Turn Complete - Finland
                      Finland collect 9 PUs; end with 9 PUs
                      Units Change Ownership
                          Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                          Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
              

              Combat Hit Differential Summary :

              Germany : -0.08
              Russia : -0.25
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut the forum wasn't working this morning so I couldn't get the updated version, but you can edit it in

                ubernautU 5 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Russia round 14

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 14
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                          Russia removing all Technology Tokens after successful research.
                          Russia discover SpecialWarfare
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          1 russianInfantry moved from Soviet Far East to Kamchatka
                                Russia take Kamchatka from Japan
                          10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
                          10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
                          1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                          2 russianNavalFighters moved from Caucasus to Southern Ukraine
                          2 russianInfantrys moved from Voronezh to Kharkov
                          6 russianFighters moved from Orel Kursk to Kharkov
                          3 russianInfantrys moved from Belorussia to Lithuania
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin quickie scramble if you are around

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Russia round 14

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 14
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                                  Russia roll 1,5,5,7,8,11,3,3,3,11,12,10,4,8,7,1,10,4 and gets 1 hit
                              Russia removing all Technology Tokens after successful research.
                              Russia discover SpecialWarfare
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                              1 russianInfantry moved from Soviet Far East to Kamchatka
                                    Russia take Kamchatka from Japan
                              10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
                              10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
                              1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                              2 russianNavalFighters moved from Caucasus to Southern Ukraine
                              2 russianInfantrys moved from Voronezh to Kharkov
                              6 russianFighters moved from Orel Kursk to Kharkov
                              3 russianInfantrys moved from Belorussia to Lithuania
                              1 russianInfantry moved from Western Karelia to Murmansk
                                    Russia take Murmansk from Finland
                      
                          Combat - Russia
                              Battle in Southern Ukraine
                                  Russia attack with 1 russianInfantry and 2 russianNavalFighters
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 1 russianInfantry and 2 russianNavalFighters in Southern Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                                      Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 1/1 hits, 0.25 expected hits
                                      1 russianInfantry owned by the Russia lost in Southern Ukraine
                                   retreated to Southern Ukraine
                                  Germany win with 1 germanInfantry remaining. Battle score for attacker is -3
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Kharkov
                                  Russia attack with 6 russianFighters and 2 russianInfantrys
                                  Germany defend with 1 Flagpole and 1 germanInfantry
                                      Russia roll dice for 6 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 4/8 hits, 3.00 expected hits
                                      Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                      1 germanInfantry owned by the Germany lost in Kharkov
                                  Russia win, taking Kharkov from Germany with 6 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                                  Casualties for Germany: 1 germanInfantry
                              Battle in Lithuania
                                  Russia attack with 3 russianInfantrys
                                  Germany defend with 1 Flagpole and 2 germanInfantrys
                                      Russia roll dice for 3 russianInfantrys in Lithuania, round 2 : 0/3 hits, 0.50 expected hits
                                      Germany roll dice for 2 germanInfantrys in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                                      Russia roll dice for 3 russianInfantrys in Lithuania, round 3 : 0/3 hits, 0.50 expected hits
                                      Germany roll dice for 2 germanInfantrys in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                                      1 russianInfantry owned by the Russia lost in Lithuania
                                  2 russianInfantrys owned by the Russia retreated to Belorussia
                                  Germany win with 2 germanInfantrys remaining. Battle score for attacker is -3
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Eastern Finland
                                  Russia attack with 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks
                                  Sweden defend with 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank; Finland defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 2 germanFortifications; Germany defend with 1 germanAntiAirGun and 1 germanCombatEngineer
                                      AntiTankGun fire in Eastern Finland : 0/1 hits, 0.17 expected hits
                                      Russia roll dice for 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks in Eastern Finland, round 2 : 16/42 hits, 12.17 expected hits
                                  Units damaged: 1 germanEntrenchment owned by the Finland and 2 germanFortifications owned by the Finland
                                      Finland roll dice for 1 germanAntiAirGun, 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanFortifications, 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank in Eastern Finland, round 2 : 6/17 hits, 6.75 expected hits
                                      6 russianInfantrys owned by the Russia, 1 swedishAntiTankGun owned by the Sweden, 1 swedishTank owned by the Sweden, 1 swedishCombatEngineer owned by the Sweden, 3 swedishArtillerys owned by the Sweden, 6 swedishInfantrys owned by the Sweden and 1 germanAntiAirGun owned by the Germany lost in Eastern Finland
                                  4 russianInfantrys owned by the Russia, 10 russianArtillerys owned by the Russia, 10 russianTanks owned by the Russia, 10 russianMech.Infantrys owned by the Russia and 2 russianHeavyArtillerys owned by the Russia retreated to Leningrad
                                  Finland win with 1 germanCombatEngineer, 1 germanEntrenchment and 2 germanFortifications remaining. Battle score for attacker is 30
                                  Casualties for Russia: 6 russianInfantrys
                                  Casualties for Germany: 1 germanAntiAirGun
                                  Casualties for Sweden: 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank
                              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                              Turning on Edit Mode
                              EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
                              EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
                              EDIT: Turning off Edit Mode
                              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger AltayLLRussia2: China takes ownership of territory Altay
                              Trigger russianAP2: Russia has 1 Material placed in Moscow
                              Trigger russianProd1: Russia has 1 Material placed in Moscow
                              6 russianFighters moved from Kharkov to Western Kazahk
                              2 russianNavalFighters moved from Southern Ukraine to Caucasus
                              2 russianTacticalBombers moved from Vologda to Stalingrad
                              1 russianAirTransport and 1 russianParatrooper moved from Moscow to Novosibirsk
                              2 Trucks moved from Novgorod to Vologda
                              2 Trucks and 2 russianInfantrys moved from Vologda to Leningrad
                              2 Trucks and 2 russianAntiAirGuns moved from Belorussia to Orel Kursk
                              2 Trucks and 2 russianInfantrys moved from Orel Kursk to Leningrad
                              3 Trucks, 1 russianHeavyArtillery and 2 russianInfantrys moved from Belorussia to Leningrad
                              3 Trucks moved from Leningrad to Novgorod
                              1 Truck and 1 russianHeavyArtillery moved from Stalingrad to Novosibirsk
                              1 Truck moved from Novosibirsk to Stalingrad
                              1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Leningrad
                              1 russianMech.Infantry moved from Stalingrad to Caucasus
                              1 russianAntiAirGun and 1 russianMech.Infantry moved from Caucasus to Southern Caucasus
                              1 russianTank moved from Stalingrad to Northern Kazahk
                              2 russianInfantrys moved from Eastern Karelia to Leningrad
                              1 russianCombatEngineer moved from Belorussia to Orel Kursk
                              5 russianAntiTankGuns, 15 russianArtillerys, 4 russianHeavyArtillerys, 8 russianInfantrys and 5 russianParatroopers moved from Belorussia to Pskov
                              1 russianInfantry moved from Voronezh to Orel Kursk
                              2 russianInfantrys moved from Volgarod to Stalingrad
                              2 russianInfantrys moved from Stalingrad to Caucasus
                              1 russianArtillery and 1 russianInfantry moved from Southern Caucasus to Caucasus
                              2 russianArtillerys and 3 russianInfantrys moved from Caucasus to Eastern Ukraine
                              3 russianArtillerys moved from Novosibirsk to Kansk
                              10 russianAlpineInfantrys, 17 russianArtillerys, 1 russianCombatEngineer and 24 russianInfantrys moved from Yakut to Irkutsk
                              1 russianAlpineInfantry moved from Soviet Far East to Eastern Evenki
                      
                          Purchase Units - Russia
                              Russia repair damage of 5x Rail, 5x Rail; Remaining resources: 71 PUs; 0 techTokens; 
                              Russia buy 5 russianInfantrys, 2 russianSubmarines, 2 russianTacticalBombers and 3 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Russia
                              2 russianTacticalBombers placed in Urals
                              2 russianSubmarines placed in 56 Sea Zone
                              3 russianTanks placed in Novosibirsk
                              3 russianInfantrys placed in Moscow
                              2 russianInfantrys placed in Irkutsk
                      
                          Activate Technology - Russia
                              Russia activating SpecialWarfare
                              Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine
                              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry
                              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry
                              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper
                              Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer
                              Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian
                      
                          Turn Complete - Russia
                              Russia collect 75 PUs; end with 75 PUs
                              Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                              Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                              Units generate 9 techTokens; Russia end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Finland : -0.75
                      Germany : 0.42
                      AntiTankGun fire in Eastern Finland : : -0.17
                      Russia : 2.83
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin :russia: stats

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Brazil round 14

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 14
                          
                              Combat Move - Brazil
                          
                              Non Combat Move - Brazil
                                  1 brazilianFighter moved from Florida Peninsula to Azores
                                  2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 11 Sea Zone to 39 Sea Zone
                                  2 brazilianArtillerys and 2 brazilianInfantrys moved from 39 Sea Zone to Azores
                                  1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                                  1 brazilianSubmarine moved from 62 Sea Zone to 42 Sea Zone
                                  1 Truck moved from Rio de Janeiro to Southern Brazil
                                  1 Truck and 1 brazilianAntiAirGun moved from Southern Brazil to Rio de Janeiro
                                  1 brazilianTank moved from Eastern Brazil to Rio de Janeiro
                                  1 brazilianArtillery and 1 brazilianInfantry moved from Nigeria to Gold Coast
                          
                              Purchase Units - Brazil
                                  Brazil buy 1 brazilianInfantry; Remaining resources: 4 PUs; 
                          
                              Place Units - Brazil
                                  1 brazilianInfantry placed in Rio de Janeiro
                          
                              Turn Complete - Brazil
                                  Brazil collect 7 PUs; end with 11 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin 🗾

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin why does it look like you're making multiple runs on your attack round right now?

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin oh guess it's just that you kept missing in yakut. go team! i guess that's what i get for looking at email right before im about to pass out. 😛 marti rolls can be confusing when they come in out of order.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Thailand round 14

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 14
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 7 PUs
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                          Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                          Japan spend 0 on tech rolls
                                              Japan roll 9,9,1,12,6,9,12,4,11 and gets 2 hits
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover ImprovedArtillery
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseInfantry moved from Northern China to Ningsia
                                                Japan take Ningsia from China
                                          5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                          1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                                                Japan take New Guinea from Australia
                                          2 japaneseInfantrys and 3 japaneseMarines moved from Dutch New Guinea to Papua
                                          1 japaneseInfantry moved from Shanghai to Anhwei
                                                Japan take Anhwei from China
                                          2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
                                          2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                          1 japaneseInfantry moved from Burma to Rangoon
                                                Japan take Rangoon from Britain
                                          1 japaneseInfantry moved from Shantung to Shensi
                                                Japan take Shensi from China
                                          1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone
                                          1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                          1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                          2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                          1 japaneseStrategicBomber moved from Manchuria to Irkutsk
                                          1 japaneseInfantry moved from Northern Manchuria to Yakut
                                          1 japaneseInfantry moved from French Indochina to 95 Sea Zone
                                          1 japaneseInfantry and 2 japaneseTransports moved from 95 Sea Zone to 91 Sea Zone
                                          3 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                          4 japaneseInfantrys moved from 91 Sea Zone to Malay
                                          1 japaneseFighter moved from Thailand to Malay
                                          2 japaneseFighters moved from French Indochina to Kwangtung
                                  
                                      Combat - Japan
                                          Strategic bombing raid in Irkutsk
                                              Bombing raid in Irkutsk rolls: 0 and causes: 0 damage to unit: Rail
                                              Bombing raid in Irkutsk causes 0 damage total. 
                                          Battle in Yakut
                                              Japan attack with 6 japaneseInfantrys
                                              Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun and 1 russianEntrenchment
                                                  Japan roll dice for 6 japaneseInfantrys in Yakut, round 2 : 0/6 hits, 1.00 expected hits
                                                  Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 2 : 0/2 hits, 0.67 expected hits
                                                  Japan roll dice for 6 japaneseInfantrys in Yakut, round 3 : 1/6 hits, 1.00 expected hits
                                              Units damaged: 1 russianEntrenchment owned by the Russia
                                                  Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 3 : 0/2 hits, 0.67 expected hits
                                                  Japan roll dice for 6 japaneseInfantrys in Yakut, round 4 : 3/6 hits, 1.00 expected hits
                                                  Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 4 : 1/2 hits, 0.67 expected hits
                                                  1 russianEntrenchment owned by the Russia, 1 russianAntiAirGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Yakut
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Yakut from Russia with 5 japaneseInfantrys remaining. Battle score for attacker is 7
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for Russia: 1 russianAntiAirGun and 1 russianEntrenchment
                                          Battle in Soviet Far East
                                          Battle in Papua
                                              Japan attack with 2 japaneseInfantrys and 3 japaneseMarines
                                              Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                                                  Japan roll dice for 2 japaneseInfantrys and 3 japaneseMarines in Papua, round 2 : 1/5 hits, 0.83 expected hits
                                                  Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 britishAntiAirGun owned by the Britain lost in Papua
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Soviet Far East from Russia, taking Papua from Australia with 2 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 4
                                              Casualties for Britain: 1 britishAntiAirGun
                                          Battle in Kwangtung
                                              Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                              China defend with 1 Flagpole and 1 chineseInfantry
                                                  Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 3/4 hits, 1.00 expected hits
                                                  China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits
                                                  1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                              Japan win, taking Kwangtung from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for China: 1 chineseInfantry
                                          Battle in Malay
                                              Japan attack with 1 japaneseFighter and 4 japaneseInfantrys
                                              Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                                  Japan roll dice for 1 japaneseFighter and 4 japaneseInfantrys in Malay, round 2 : 2/5 hits, 0.83 expected hits
                                                  Britain roll dice for 2 britishInfantrys in Malay, round 2 : 0/2 hits, 0.83 expected hits
                                                  2 britishInfantrys owned by the Britain lost in Malay
                                              Japan win, taking Malay from Britain with 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 6
                                              Casualties for Britain: 2 britishInfantrys
                                  
                                      Non Combat Move - Japan
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          1 japaneseStrategicBomber moved from Irkutsk to Northern Manchuria
                                          8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 20 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Central Mongolia to Ningsia
                                          3 Trucks moved from Central Mongolia to Northern Manchuria
                                          1 japaneseBattleship moved from 96 Sea Zone to 129 Sea Zone
                                          2 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone
                                          2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                                          1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone
                                          1 japaneseFighter moved from Malay to Thailand
                                          1 japaneseAirTransport moved from Thailand to Japan
                                          3 japaneseInfantrys moved from Northern Manchuria to Eastern Mongolia
                                          3 Trucks moved from Northern Manchuria to Eastern Mongolia
                                          1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Eastern Mongolia
                                          2 japaneseFighters moved from Manchuria to Northern Manchuria
                                          2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Eastern Mongolia
                                          1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                          1 Train moved from Manchuria to Peking
                                          1 Train and 2 japaneseInfantrys moved from Peking to Northern Manchuria
                                          1 japaneseCombatEngineer moved from Eastern Manchuria to Northern Manchuria
                                          3 japaneseInfantrys moved from Burma to French Indochina
                                          2 japaneseFighters moved from Kwangtung to French Indochina
                                          1 japaneseInfantry moved from Burma to French Indochina
                                          1 Train moved from Manchuria to Shanghai
                                          1 Train, 1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shanghai to Manchuria
                                          1 Train moved from Northern Manchuria to Shantung
                                          2 japaneseTransports moved from 146 Sea Zone to 93 Sea Zone
                                          1 japaneseTransport moved from 146 Sea Zone to 128 Sea Zone
                                          1 japaneseAirTransport moved from Japan to Tokyo
                                          1 japaneseAirTransport moved from Shanghai to Japan
                                          1 japaneseSubmarine moved from 146 Sea Zone to 130 Sea Zone
                                          1 Truck moved from Japan to Tokyo
                                          1 Material and 1 Truck moved from Tokyo to Japan
                                          1 japaneseDestroyer moved from 129 Sea Zone to 127 Sea Zone
                                  
                                      Purchase Units - Japan
                                          Japan buy 1 japaneseCruiser, 3 japaneseDestroyers, 6 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          1 japaneseSubmarine placed in 93 Sea Zone
                                          2 japaneseInfantrys placed in Luzon
                                          1 japaneseDestroyer placed in 128 Sea Zone
                                          1 japaneseCruiser and 2 japaneseDestroyers placed in 96 Sea Zone
                                          2 japaneseInfantrys placed in Peking
                                          2 japaneseInfantrys placed in Kyushu Shikoku
                                          1 japaneseTransport placed in 99 Sea Zone
                                  
                                      Activate Technology - Japan
                                          Japan activating ImprovedArtillery
                                          Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                                          Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                                          Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                                          Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese
                                  
                                      Turn Complete - Japan
                                          Japan collect 73 PUs; end with 73 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 76 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 12 PUs; end with 13 PUs
                                          Units Change Ownership
                                              Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                              Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 9 PUs; end with 9 PUs
                                          Units Change Ownership
                                              Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                              Some Units in Thailand change ownership: 1 japaneseAntiAirGun and 1 japaneseInfantry
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 4.33
                                  China : 0.75
                                  Britain : -0.83
                                  Australia : -0.17
                                  Russia : -1.00
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 6 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: China round 14

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 14
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              1 chineseInfantry moved from Kansu to Northern China
                                                    China take Northern China from Japan
                                              19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia
                                              3 chineseInfantrys moved from Tsinghai to Ningsia
                                              3 chineseAlpineInfantrys moved from Singkiang to Ningsia
                                              3 chineseTanks moved from Chungking to Ningsia
                                              2 chineseFighters moved from Hupeh to Ningsia
                                              2 chineseFighters moved from Kweichow to Ningsia
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin got a big one here if you are around

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 14

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 14
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                      China roll 7,10,11 and gets 0 hits
                                          
                                              Combat Move - China
                                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  1 chineseInfantry moved from Kansu to Northern China
                                                        China take Northern China from Japan
                                                  19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia
                                                  3 chineseInfantrys moved from Tsinghai to Ningsia
                                                  3 chineseAlpineInfantrys moved from Singkiang to Ningsia
                                                  3 chineseTanks moved from Chungking to Ningsia
                                                  2 chineseFighters moved from Hupeh to Ningsia
                                                  2 chineseFighters moved from Kweichow to Ningsia
                                          
                                              Combat - China
                                                  Battle in Ningsia
                                                      China attack with 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks
                                                      Japan defend with 1 Flagpole, 1 Rail, 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks
                                                          China roll dice for 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks in Ningsia, round 2 : 10/71 hits, 13.08 expected hits
                                                          Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks in Ningsia, round 2 : 23/57 hits, 21.25 expected hits
                                                          17 chineseInfantrys owned by the China, 10 japaneseInfantrys owned by the Japan and 6 chineseAlpineInfantrys owned by the China lost in Ningsia
                                                      10 chineseMech.Infantrys owned by the China, 4 chineseArtillerys owned by the China, 1 chineseCombatEngineer owned by the China, 6 chineseAntiTankGuns owned by the China, 13 chineseTanks owned by the China and 16 chineseAlpineInfantrys owned by the China retreated to Singkiang
                                                      Japan win with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 11 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks remaining. Battle score for attacker is -45
                                                      Casualties for China: 6 chineseAlpineInfantrys and 17 chineseInfantrys
                                                      Casualties for Japan: 10 japaneseInfantrys
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseProd1: China has 1 Material placed in Chungking
                                                  2 chineseFighters moved from Ningsia to Chungking
                                                  2 chineseFighters moved from Ningsia to Singkiang
                                                  2 Trucks moved from Kansu to Inner Mongolia
                                                  2 Trucks and 2 chineseAntiAirGuns moved from Inner Mongolia to Chungking
                                                  2 Trucks moved from Kansu to Hupeh
                                                  2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Chungking
                                                  2 Trucks moved from Chungking to Kweichow
                                                  1 chineseCombatEngineer moved from Kansu to Chungking
                                                  1 chineseCombatEngineer moved from Kweichow to Chungking
                                                  2 chineseInfantrys moved from Kwangsi to Kweichow
                                                  1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                                  10 chineseArtillerys moved from Eastern Szechwan to Chungking
                                                  5 chineseInfantrys moved from Eastern Szechwan to Western Szechwan
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 1 chineseEntrenchment, 1 chineseFortification and 10 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                                          
                                              Place Units - China
                                                  Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment
                                                  1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys placed in Chungking
                                                  2 chineseInfantrys placed in Hupeh
                                                  2 chineseInfantrys placed in Kweichow
                                                  3 chineseInfantrys placed in Singkiang
                                          
                                              Turn Complete - China
                                                  China collect 25 PUs; end with 25 PUs
                                                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 28 PUs
                                                  Units generate 3 techTokens; China end with 6 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          China : -3.08
                                          Japan : 1.75
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :china: stats not sure if you are still up but im just getting a chance to look at uk.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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