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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • bluelionmanB Offline
      bluelionman @ubernaut
      last edited by

      @ubernaut said in TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3:

      @colin hey hope you don't mind i forgot to move one of my transports back towards :canada: even though i meant to during :united_kingdom: 's last turn.

      That's part and parcel of the game - war is hectic things get missed I'd say peeps have to live with mistakes. But that's me. Just my opinion but it's between you and your oppo.

      Where would you rather be than right here, right now!

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @bluelionman
        last edited by ubernaut

        @bluelionman if you haven't played TWW it's on a whole nother level very easy to forget things. 🙂 regardless of the variation of triplea my own personal opinion is that as long as i haven't made a move which is affected yet by your change then it doesn't matter. if you check the history you will see that we both make these kinds of oversights from time to time. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Finland round 14

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 14
          
              Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 10 PUs
          
              Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 14 PUs
          
              Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 13 PUs
          
              Research Technology - Germany
                  Germany spend 0 on tech rolls
                      Germany roll 10,11,12,12,9,1,2,3,12,5,10,8,4,6,2,10,5,11 and gets 3 hits
                  Germany removing all Technology Tokens after successful research.
                  Germany discover IncreasedFighterRange
          
              Combat Move - Germany
                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                  1 germanInfantry moved from Bessarabia to Southern Ukraine
                        Germany take Southern Ukraine from Russia
                  1 germanInfantry moved from Western Ukraine to Kharkov
                        Germany take Kharkov from Russia
                  2 germanInfantrys moved from Poland to Lithuania
                  3 germanStrategicBombers moved from Eastern Germany to Lithuania
          
              Combat - Germany
                  Battle in Lithuania
                      Germany attack with 2 germanInfantrys and 3 germanStrategicBombers
                      Russia defend with 1 Flagpole and 1 russianInfantry
                          Germany roll dice for 2 germanInfantrys and 3 germanStrategicBombers in Lithuania, round 2 : 1/5 hits, 1.08 expected hits
                          Russia roll dice for 1 russianInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                          1 russianInfantry owned by the Russia lost in Lithuania
                      Germany win, taking Lithuania from Russia with 2 germanInfantrys and 3 germanStrategicBombers remaining. Battle score for attacker is 3
                      Casualties for Russia: 1 russianInfantry
          
              Non Combat Move - Germany
                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger germanProd: Germany has 1 Material placed in Berlin
                  2 germanStrategicBombers moved from Lithuania to Eastern Germany
                  1 germanStrategicBomber moved from Lithuania to Eastern Germany
                  6 germanTransports moved from 25 Sea Zone to 23 Sea Zone
                  3 germanStrategicBombers moved from Eastern Germany to Northern Germany
                  7 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 5 germanMech.Infantrys and 12 germanTanks moved from Eastern Poland to Hungary Slovakia
                  1 Truck moved from Eastern Poland to Hungary Slovakia
                  1 Truck moved from Poland to Hungary Slovakia
                  2 Trucks moved from Romania to Hungary Slovakia
                  1 Train moved from Northern Germany to Berlin
                  2 Materials and 1 Train moved from Berlin to Northern France
                  1 Material and 1 Train moved from Vichy France to Northern France
                  1 Train moved from Northern France to Low Countries
                  1 Train and 2 germanAntiAirGuns moved from Low Countries to Northern France
                  1 Train moved from Northern France to Vichy France
                  1 Train moved from Northern France to Western Germany
                  1 Train moved from Low Countries to Hungary Slovakia
                  1 Train moved from Low Countries to Hungary Slovakia
                  2 germanInfantrys moved from Romania to Hungary Slovakia
                  1 germanAntiTankGun and 2 germanInfantrys moved from Bessarabia to Romania
                  2 germanInfantrys moved from Western Ukraine to Romania
                  1 Truck moved from Northern Germany to Berlin
                  1 germanAirTransport moved from Northern France to Berlin
                  1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Algeria to Morrocco
                  3 germanInfantrys moved from Western Sahara to West Africa
                  1 germanArtillery moved from Western Sahara to Morrocco
                  2 germanMech.Infantrys and 2 germanTanks moved from West Africa to Western Sahara
                  1 Truck moved from West Africa to Morrocco
                  3 germanAntiTankGuns, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank moved from Eastern Finland to Finland
                  1 germanInfantry moved from Poland to 27 Sea Zone
                  2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                  3 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
                  3 germanInfantrys moved from 28 Sea Zone to Finland
                  1 germanFighter moved from Vichy France to Northern France
                  1 germanFighter moved from Northern Germany to Northern France
                  2 germanFighters moved from Low Countries to Northern France
                  2 germanTacticalBombers moved from Northern Germany to Low Countries
          
              Purchase Units - Germany
                  Germany buy 2 germanDestroyers, 1 germanDocks, 7 germanInfantrys, 1 germanNavalFighter and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Germany
                  Units in Northern France being upgraded or consumed: 3 Materials
                  1 germanDocks placed in Northern France
                  2 germanDestroyers and 1 germanTransport placed in 23 Sea Zone
                  4 germanInfantrys placed in Northern Germany
                  1 germanTransport placed in 27 Sea Zone
                  1 germanNavalFighter placed in Eastern Germany
                  3 germanInfantrys placed in Poland
          
              Activate Technology - Germany
                  Germany activating IncreasedFighterRange
                  Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier
                  Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield
                  Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield
          
              Turn Complete - Germany
                  Germany collect 60 PUs; end with 60 PUs
                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 63 PUs
                  Units generate 9 techTokens; Germany end with 9 techTokens
                  Units Change Ownership
                      Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                      Some Units in Hungary Slovakia change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                      Some Units in West Africa change ownership: 1 germanCombatEngineer
          
              Purchase Units - VichyFrance
                  Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                  VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 6 PUs; 
          
              Place Units - VichyFrance
                  1 Material, 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
          
              Turn Complete - VichyFrance
                  VichyFrance collect 14 PUs; end with 20 PUs
                  Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
                  Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
                  Units Change Ownership
                      Some Units in Morrocco change ownership: 1 germanCombatEngineer
                      Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                      Some Units in West Africa change ownership: 1 germanCombatEngineer
          
              Purchase Units - DanubeAxis
                  DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 1 PUs; 
          
              Place Units - DanubeAxis
                  1 germanAntiTankGun and 2 germanInfantrys placed in Hungary Slovakia
                  1 germanInfantry placed in Romania
          
              Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 13 PUs
                  Units Change Ownership
                      Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanAntiTankGun, 1 germanCombatEngineer and 2 germanInfantrys
                      Some Units in Romania change ownership: 1 germanInfantry
          
              Purchase Units - Finland
                  Finland buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Finland
                  1 germanCombatEngineer and 2 germanInfantrys placed in Finland
          
              Turn Complete - Finland
                  Finland collect 9 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                      Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
          

          Combat Hit Differential Summary :

          Germany : -0.08
          Russia : -0.25
          

          Savegame

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          • C Offline
            colin
            last edited by

            @ubernaut the forum wasn't working this morning so I couldn't get the updated version, but you can edit it in

            ubernautU 5 Replies Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Russia round 14

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 14
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
                      Russia removing all Technology Tokens after successful research.
                      Russia discover SpecialWarfare
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      1 russianInfantry moved from Soviet Far East to Kamchatka
                            Russia take Kamchatka from Japan
                      10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
                      10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
                      1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                      2 russianNavalFighters moved from Caucasus to Southern Ukraine
                      2 russianInfantrys moved from Voronezh to Kharkov
                      6 russianFighters moved from Orel Kursk to Kharkov
                      3 russianInfantrys moved from Belorussia to Lithuania
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin quickie scramble if you are around

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Russia round 14

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 14
                  
                      Research Technology - Russia
                          Russia spend 0 on tech rolls
                              Russia roll 1,5,5,7,8,11,3,3,3,11,12,10,4,8,7,1,10,4 and gets 1 hit
                          Russia removing all Technology Tokens after successful research.
                          Russia discover SpecialWarfare
                  
                      Combat Move - Russia
                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                          1 russianInfantry moved from Soviet Far East to Kamchatka
                                Russia take Kamchatka from Japan
                          10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
                          10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
                          1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                          2 russianNavalFighters moved from Caucasus to Southern Ukraine
                          2 russianInfantrys moved from Voronezh to Kharkov
                          6 russianFighters moved from Orel Kursk to Kharkov
                          3 russianInfantrys moved from Belorussia to Lithuania
                          1 russianInfantry moved from Western Karelia to Murmansk
                                Russia take Murmansk from Finland
                  
                      Combat - Russia
                          Battle in Southern Ukraine
                              Russia attack with 1 russianInfantry and 2 russianNavalFighters
                              Germany defend with 1 Flagpole and 1 germanInfantry
                                  Russia roll dice for 1 russianInfantry and 2 russianNavalFighters in Southern Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                                  Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 1/1 hits, 0.25 expected hits
                                  1 russianInfantry owned by the Russia lost in Southern Ukraine
                               retreated to Southern Ukraine
                              Germany win with 1 germanInfantry remaining. Battle score for attacker is -3
                              Casualties for Russia: 1 russianInfantry
                          Battle in Kharkov
                              Russia attack with 6 russianFighters and 2 russianInfantrys
                              Germany defend with 1 Flagpole and 1 germanInfantry
                                  Russia roll dice for 6 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 4/8 hits, 3.00 expected hits
                                  Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                                  1 germanInfantry owned by the Germany lost in Kharkov
                              Russia win, taking Kharkov from Germany with 6 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                              Casualties for Germany: 1 germanInfantry
                          Battle in Lithuania
                              Russia attack with 3 russianInfantrys
                              Germany defend with 1 Flagpole and 2 germanInfantrys
                                  Russia roll dice for 3 russianInfantrys in Lithuania, round 2 : 0/3 hits, 0.50 expected hits
                                  Germany roll dice for 2 germanInfantrys in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                                  Russia roll dice for 3 russianInfantrys in Lithuania, round 3 : 0/3 hits, 0.50 expected hits
                                  Germany roll dice for 2 germanInfantrys in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                                  1 russianInfantry owned by the Russia lost in Lithuania
                              2 russianInfantrys owned by the Russia retreated to Belorussia
                              Germany win with 2 germanInfantrys remaining. Battle score for attacker is -3
                              Casualties for Russia: 1 russianInfantry
                          Battle in Eastern Finland
                              Russia attack with 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks
                              Sweden defend with 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank; Finland defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 2 germanFortifications; Germany defend with 1 germanAntiAirGun and 1 germanCombatEngineer
                                  AntiTankGun fire in Eastern Finland : 0/1 hits, 0.17 expected hits
                                  Russia roll dice for 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks in Eastern Finland, round 2 : 16/42 hits, 12.17 expected hits
                              Units damaged: 1 germanEntrenchment owned by the Finland and 2 germanFortifications owned by the Finland
                                  Finland roll dice for 1 germanAntiAirGun, 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanFortifications, 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank in Eastern Finland, round 2 : 6/17 hits, 6.75 expected hits
                                  6 russianInfantrys owned by the Russia, 1 swedishAntiTankGun owned by the Sweden, 1 swedishTank owned by the Sweden, 1 swedishCombatEngineer owned by the Sweden, 3 swedishArtillerys owned by the Sweden, 6 swedishInfantrys owned by the Sweden and 1 germanAntiAirGun owned by the Germany lost in Eastern Finland
                              4 russianInfantrys owned by the Russia, 10 russianArtillerys owned by the Russia, 10 russianTanks owned by the Russia, 10 russianMech.Infantrys owned by the Russia and 2 russianHeavyArtillerys owned by the Russia retreated to Leningrad
                              Finland win with 1 germanCombatEngineer, 1 germanEntrenchment and 2 germanFortifications remaining. Battle score for attacker is 30
                              Casualties for Russia: 6 russianInfantrys
                              Casualties for Germany: 1 germanAntiAirGun
                              Casualties for Sweden: 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank
                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                          Turning on Edit Mode
                          EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
                          EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
                          EDIT: Turning off Edit Mode
                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                          6 russianFighters moved from Kharkov to Western Kazahk
                          2 russianNavalFighters moved from Southern Ukraine to Caucasus
                          2 russianTacticalBombers moved from Vologda to Stalingrad
                          1 russianAirTransport and 1 russianParatrooper moved from Moscow to Novosibirsk
                          2 Trucks moved from Novgorod to Vologda
                          2 Trucks and 2 russianInfantrys moved from Vologda to Leningrad
                          2 Trucks and 2 russianAntiAirGuns moved from Belorussia to Orel Kursk
                          2 Trucks and 2 russianInfantrys moved from Orel Kursk to Leningrad
                          3 Trucks, 1 russianHeavyArtillery and 2 russianInfantrys moved from Belorussia to Leningrad
                          3 Trucks moved from Leningrad to Novgorod
                          1 Truck and 1 russianHeavyArtillery moved from Stalingrad to Novosibirsk
                          1 Truck moved from Novosibirsk to Stalingrad
                          1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Leningrad
                          1 russianMech.Infantry moved from Stalingrad to Caucasus
                          1 russianAntiAirGun and 1 russianMech.Infantry moved from Caucasus to Southern Caucasus
                          1 russianTank moved from Stalingrad to Northern Kazahk
                          2 russianInfantrys moved from Eastern Karelia to Leningrad
                          1 russianCombatEngineer moved from Belorussia to Orel Kursk
                          5 russianAntiTankGuns, 15 russianArtillerys, 4 russianHeavyArtillerys, 8 russianInfantrys and 5 russianParatroopers moved from Belorussia to Pskov
                          1 russianInfantry moved from Voronezh to Orel Kursk
                          2 russianInfantrys moved from Volgarod to Stalingrad
                          2 russianInfantrys moved from Stalingrad to Caucasus
                          1 russianArtillery and 1 russianInfantry moved from Southern Caucasus to Caucasus
                          2 russianArtillerys and 3 russianInfantrys moved from Caucasus to Eastern Ukraine
                          3 russianArtillerys moved from Novosibirsk to Kansk
                          10 russianAlpineInfantrys, 17 russianArtillerys, 1 russianCombatEngineer and 24 russianInfantrys moved from Yakut to Irkutsk
                          1 russianAlpineInfantry moved from Soviet Far East to Eastern Evenki
                  
                      Purchase Units - Russia
                          Russia repair damage of 5x Rail, 5x Rail; Remaining resources: 71 PUs; 0 techTokens; 
                          Russia buy 5 russianInfantrys, 2 russianSubmarines, 2 russianTacticalBombers and 3 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Russia
                          2 russianTacticalBombers placed in Urals
                          2 russianSubmarines placed in 56 Sea Zone
                          3 russianTanks placed in Novosibirsk
                          3 russianInfantrys placed in Moscow
                          2 russianInfantrys placed in Irkutsk
                  
                      Activate Technology - Russia
                          Russia activating SpecialWarfare
                          Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine
                          Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry
                          Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry
                          Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper
                          Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer
                          Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian
                  
                      Turn Complete - Russia
                          Russia collect 75 PUs; end with 75 PUs
                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                          Units generate 9 techTokens; Russia end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Finland : -0.75
                  Germany : 0.42
                  AntiTankGun fire in Eastern Finland : : -0.17
                  Russia : 2.83
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin :russia: stats

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Brazil round 14

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 14
                      
                          Combat Move - Brazil
                      
                          Non Combat Move - Brazil
                              1 brazilianFighter moved from Florida Peninsula to Azores
                              2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 11 Sea Zone to 39 Sea Zone
                              2 brazilianArtillerys and 2 brazilianInfantrys moved from 39 Sea Zone to Azores
                              1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                              1 brazilianSubmarine moved from 62 Sea Zone to 42 Sea Zone
                              1 Truck moved from Rio de Janeiro to Southern Brazil
                              1 Truck and 1 brazilianAntiAirGun moved from Southern Brazil to Rio de Janeiro
                              1 brazilianTank moved from Eastern Brazil to Rio de Janeiro
                              1 brazilianArtillery and 1 brazilianInfantry moved from Nigeria to Gold Coast
                      
                          Purchase Units - Brazil
                              Brazil buy 1 brazilianInfantry; Remaining resources: 4 PUs; 
                      
                          Place Units - Brazil
                              1 brazilianInfantry placed in Rio de Janeiro
                      
                          Turn Complete - Brazil
                              Brazil collect 7 PUs; end with 11 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin 🗾

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin why does it look like you're making multiple runs on your attack round right now?

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin oh guess it's just that you kept missing in yakut. go team! i guess that's what i get for looking at email right before im about to pass out. 😛 marti rolls can be confusing when they come in out of order.

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Thailand round 14

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 14
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 11 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 7 PUs
                              
                                  Research Technology - Japan
                                      Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                      Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                      Japan spend 0 on tech rolls
                                          Japan roll 9,9,1,12,6,9,12,4,11 and gets 2 hits
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover ImprovedArtillery
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      1 japaneseInfantry moved from Northern China to Ningsia
                                            Japan take Ningsia from China
                                      5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                      1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                                            Japan take New Guinea from Australia
                                      2 japaneseInfantrys and 3 japaneseMarines moved from Dutch New Guinea to Papua
                                      1 japaneseInfantry moved from Shanghai to Anhwei
                                            Japan take Anhwei from China
                                      2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
                                      2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                      1 japaneseInfantry moved from Burma to Rangoon
                                            Japan take Rangoon from Britain
                                      1 japaneseInfantry moved from Shantung to Shensi
                                            Japan take Shensi from China
                                      1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone
                                      1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                      1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                      2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                      1 japaneseStrategicBomber moved from Manchuria to Irkutsk
                                      1 japaneseInfantry moved from Northern Manchuria to Yakut
                                      1 japaneseInfantry moved from French Indochina to 95 Sea Zone
                                      1 japaneseInfantry and 2 japaneseTransports moved from 95 Sea Zone to 91 Sea Zone
                                      3 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                      4 japaneseInfantrys moved from 91 Sea Zone to Malay
                                      1 japaneseFighter moved from Thailand to Malay
                                      2 japaneseFighters moved from French Indochina to Kwangtung
                              
                                  Combat - Japan
                                      Strategic bombing raid in Irkutsk
                                          Bombing raid in Irkutsk rolls: 0 and causes: 0 damage to unit: Rail
                                          Bombing raid in Irkutsk causes 0 damage total. 
                                      Battle in Yakut
                                          Japan attack with 6 japaneseInfantrys
                                          Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun and 1 russianEntrenchment
                                              Japan roll dice for 6 japaneseInfantrys in Yakut, round 2 : 0/6 hits, 1.00 expected hits
                                              Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 2 : 0/2 hits, 0.67 expected hits
                                              Japan roll dice for 6 japaneseInfantrys in Yakut, round 3 : 1/6 hits, 1.00 expected hits
                                          Units damaged: 1 russianEntrenchment owned by the Russia
                                              Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 3 : 0/2 hits, 0.67 expected hits
                                              Japan roll dice for 6 japaneseInfantrys in Yakut, round 4 : 3/6 hits, 1.00 expected hits
                                              Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 4 : 1/2 hits, 0.67 expected hits
                                              1 russianEntrenchment owned by the Russia, 1 russianAntiAirGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Yakut
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Yakut from Russia with 5 japaneseInfantrys remaining. Battle score for attacker is 7
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for Russia: 1 russianAntiAirGun and 1 russianEntrenchment
                                      Battle in Soviet Far East
                                      Battle in Papua
                                          Japan attack with 2 japaneseInfantrys and 3 japaneseMarines
                                          Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                                              Japan roll dice for 2 japaneseInfantrys and 3 japaneseMarines in Papua, round 2 : 1/5 hits, 0.83 expected hits
                                              Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                                              1 britishAntiAirGun owned by the Britain lost in Papua
                                          Some non-combat units are destroyed: 
                                          Japan win, taking Soviet Far East from Russia, taking Papua from Australia with 2 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 4
                                          Casualties for Britain: 1 britishAntiAirGun
                                      Battle in Kwangtung
                                          Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                          China defend with 1 Flagpole and 1 chineseInfantry
                                              Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 3/4 hits, 1.00 expected hits
                                              China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits
                                              1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                          Japan win, taking Kwangtung from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                          Casualties for Japan: 1 japaneseInfantry
                                          Casualties for China: 1 chineseInfantry
                                      Battle in Malay
                                          Japan attack with 1 japaneseFighter and 4 japaneseInfantrys
                                          Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                              Japan roll dice for 1 japaneseFighter and 4 japaneseInfantrys in Malay, round 2 : 2/5 hits, 0.83 expected hits
                                              Britain roll dice for 2 britishInfantrys in Malay, round 2 : 0/2 hits, 0.83 expected hits
                                              2 britishInfantrys owned by the Britain lost in Malay
                                          Japan win, taking Malay from Britain with 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 6
                                          Casualties for Britain: 2 britishInfantrys
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      1 japaneseStrategicBomber moved from Irkutsk to Northern Manchuria
                                      8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 20 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Central Mongolia to Ningsia
                                      3 Trucks moved from Central Mongolia to Northern Manchuria
                                      1 japaneseBattleship moved from 96 Sea Zone to 129 Sea Zone
                                      2 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone
                                      2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                                      1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone
                                      1 japaneseFighter moved from Malay to Thailand
                                      1 japaneseAirTransport moved from Thailand to Japan
                                      3 japaneseInfantrys moved from Northern Manchuria to Eastern Mongolia
                                      3 Trucks moved from Northern Manchuria to Eastern Mongolia
                                      1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Eastern Mongolia
                                      2 japaneseFighters moved from Manchuria to Northern Manchuria
                                      2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Eastern Mongolia
                                      1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                      1 Train moved from Manchuria to Peking
                                      1 Train and 2 japaneseInfantrys moved from Peking to Northern Manchuria
                                      1 japaneseCombatEngineer moved from Eastern Manchuria to Northern Manchuria
                                      3 japaneseInfantrys moved from Burma to French Indochina
                                      2 japaneseFighters moved from Kwangtung to French Indochina
                                      1 japaneseInfantry moved from Burma to French Indochina
                                      1 Train moved from Manchuria to Shanghai
                                      1 Train, 1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shanghai to Manchuria
                                      1 Train moved from Northern Manchuria to Shantung
                                      2 japaneseTransports moved from 146 Sea Zone to 93 Sea Zone
                                      1 japaneseTransport moved from 146 Sea Zone to 128 Sea Zone
                                      1 japaneseAirTransport moved from Japan to Tokyo
                                      1 japaneseAirTransport moved from Shanghai to Japan
                                      1 japaneseSubmarine moved from 146 Sea Zone to 130 Sea Zone
                                      1 Truck moved from Japan to Tokyo
                                      1 Material and 1 Truck moved from Tokyo to Japan
                                      1 japaneseDestroyer moved from 129 Sea Zone to 127 Sea Zone
                              
                                  Purchase Units - Japan
                                      Japan buy 1 japaneseCruiser, 3 japaneseDestroyers, 6 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Japan
                                      1 japaneseSubmarine placed in 93 Sea Zone
                                      2 japaneseInfantrys placed in Luzon
                                      1 japaneseDestroyer placed in 128 Sea Zone
                                      1 japaneseCruiser and 2 japaneseDestroyers placed in 96 Sea Zone
                                      2 japaneseInfantrys placed in Peking
                                      2 japaneseInfantrys placed in Kyushu Shikoku
                                      1 japaneseTransport placed in 99 Sea Zone
                              
                                  Activate Technology - Japan
                                      Japan activating ImprovedArtillery
                                      Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                                      Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                                      Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                                      Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese
                              
                                  Turn Complete - Japan
                                      Japan collect 73 PUs; end with 73 PUs
                                      Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 76 PUs
                                      Units generate 9 techTokens; Japan end with 9 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 12 PUs; end with 13 PUs
                                      Units Change Ownership
                                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                          Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                              
                                  Purchase Units - Thailand
                                      Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 9 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          Some Units in Thailand change ownership: 1 japaneseAntiAirGun and 1 japaneseInfantry
                              

                              Combat Hit Differential Summary :

                              Japan : 4.33
                              China : 0.75
                              Britain : -0.83
                              Australia : -0.17
                              Russia : -1.00
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 6 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: China round 14

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 14
                                  
                                      Research Technology - China
                                          China spend 0 on tech rolls
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          1 chineseInfantry moved from Kansu to Northern China
                                                China take Northern China from Japan
                                          19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia
                                          3 chineseInfantrys moved from Tsinghai to Ningsia
                                          3 chineseAlpineInfantrys moved from Singkiang to Ningsia
                                          3 chineseTanks moved from Chungking to Ningsia
                                          2 chineseFighters moved from Hupeh to Ningsia
                                          2 chineseFighters moved from Kweichow to Ningsia
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin got a big one here if you are around

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: China round 14

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 14
                                      
                                          Research Technology - China
                                              China spend 0 on tech rolls
                                                  China roll 7,10,11 and gets 0 hits
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              1 chineseInfantry moved from Kansu to Northern China
                                                    China take Northern China from Japan
                                              19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia
                                              3 chineseInfantrys moved from Tsinghai to Ningsia
                                              3 chineseAlpineInfantrys moved from Singkiang to Ningsia
                                              3 chineseTanks moved from Chungking to Ningsia
                                              2 chineseFighters moved from Hupeh to Ningsia
                                              2 chineseFighters moved from Kweichow to Ningsia
                                      
                                          Combat - China
                                              Battle in Ningsia
                                                  China attack with 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks
                                                  Japan defend with 1 Flagpole, 1 Rail, 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks
                                                      China roll dice for 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks in Ningsia, round 2 : 10/71 hits, 13.08 expected hits
                                                      Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks in Ningsia, round 2 : 23/57 hits, 21.25 expected hits
                                                      17 chineseInfantrys owned by the China, 10 japaneseInfantrys owned by the Japan and 6 chineseAlpineInfantrys owned by the China lost in Ningsia
                                                  10 chineseMech.Infantrys owned by the China, 4 chineseArtillerys owned by the China, 1 chineseCombatEngineer owned by the China, 6 chineseAntiTankGuns owned by the China, 13 chineseTanks owned by the China and 16 chineseAlpineInfantrys owned by the China retreated to Singkiang
                                                  Japan win with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 11 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks remaining. Battle score for attacker is -45
                                                  Casualties for China: 6 chineseAlpineInfantrys and 17 chineseInfantrys
                                                  Casualties for Japan: 10 japaneseInfantrys
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              2 chineseFighters moved from Ningsia to Chungking
                                              2 chineseFighters moved from Ningsia to Singkiang
                                              2 Trucks moved from Kansu to Inner Mongolia
                                              2 Trucks and 2 chineseAntiAirGuns moved from Inner Mongolia to Chungking
                                              2 Trucks moved from Kansu to Hupeh
                                              2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Chungking
                                              2 Trucks moved from Chungking to Kweichow
                                              1 chineseCombatEngineer moved from Kansu to Chungking
                                              1 chineseCombatEngineer moved from Kweichow to Chungking
                                              2 chineseInfantrys moved from Kwangsi to Kweichow
                                              1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                              10 chineseArtillerys moved from Eastern Szechwan to Chungking
                                              5 chineseInfantrys moved from Eastern Szechwan to Western Szechwan
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseEntrenchment, 1 chineseFortification and 10 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                                      
                                          Place Units - China
                                              Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment
                                              1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys placed in Chungking
                                              2 chineseInfantrys placed in Hupeh
                                              2 chineseInfantrys placed in Kweichow
                                              3 chineseInfantrys placed in Singkiang
                                      
                                          Turn Complete - China
                                              China collect 25 PUs; end with 25 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 28 PUs
                                              Units generate 3 techTokens; China end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      China : -3.08
                                      Japan : 1.75
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin :china: stats not sure if you are still up but im just getting a chance to look at uk.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin nm gotta pick up my car now.

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin sorry wasn't able to look at uk today will check it out tomorrow.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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