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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Finland round 14

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 14
      
          Reconnaissance Missions - Finland
              Finland collect 0 PUs; end with 10 PUs
      
          Reinforcing - DanubeAxis
              DanubeAxis collect 0 PUs; end with 14 PUs
      
          Counter Intelligence Operations - VichyFrance
              VichyFrance collect 0 PUs; end with 13 PUs
      
          Research Technology - Germany
              Germany spend 0 on tech rolls
                  Germany roll 10,11,12,12,9,1,2,3,12,5,10,8,4,6,2,10,5,11 and gets 3 hits
              Germany removing all Technology Tokens after successful research.
              Germany discover IncreasedFighterRange
      
          Combat Move - Germany
              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
              1 germanInfantry moved from Bessarabia to Southern Ukraine
                    Germany take Southern Ukraine from Russia
              1 germanInfantry moved from Western Ukraine to Kharkov
                    Germany take Kharkov from Russia
              2 germanInfantrys moved from Poland to Lithuania
              3 germanStrategicBombers moved from Eastern Germany to Lithuania
      
          Combat - Germany
              Battle in Lithuania
                  Germany attack with 2 germanInfantrys and 3 germanStrategicBombers
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Germany roll dice for 2 germanInfantrys and 3 germanStrategicBombers in Lithuania, round 2 : 1/5 hits, 1.08 expected hits
                      Russia roll dice for 1 russianInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits
                      1 russianInfantry owned by the Russia lost in Lithuania
                  Germany win, taking Lithuania from Russia with 2 germanInfantrys and 3 germanStrategicBombers remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
      
          Non Combat Move - Germany
              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
              Trigger germanProd: Germany has 1 Material placed in Berlin
              2 germanStrategicBombers moved from Lithuania to Eastern Germany
              1 germanStrategicBomber moved from Lithuania to Eastern Germany
              6 germanTransports moved from 25 Sea Zone to 23 Sea Zone
              3 germanStrategicBombers moved from Eastern Germany to Northern Germany
              7 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 5 germanMech.Infantrys and 12 germanTanks moved from Eastern Poland to Hungary Slovakia
              1 Truck moved from Eastern Poland to Hungary Slovakia
              1 Truck moved from Poland to Hungary Slovakia
              2 Trucks moved from Romania to Hungary Slovakia
              1 Train moved from Northern Germany to Berlin
              2 Materials and 1 Train moved from Berlin to Northern France
              1 Material and 1 Train moved from Vichy France to Northern France
              1 Train moved from Northern France to Low Countries
              1 Train and 2 germanAntiAirGuns moved from Low Countries to Northern France
              1 Train moved from Northern France to Vichy France
              1 Train moved from Northern France to Western Germany
              1 Train moved from Low Countries to Hungary Slovakia
              1 Train moved from Low Countries to Hungary Slovakia
              2 germanInfantrys moved from Romania to Hungary Slovakia
              1 germanAntiTankGun and 2 germanInfantrys moved from Bessarabia to Romania
              2 germanInfantrys moved from Western Ukraine to Romania
              1 Truck moved from Northern Germany to Berlin
              1 germanAirTransport moved from Northern France to Berlin
              1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Algeria to Morrocco
              3 germanInfantrys moved from Western Sahara to West Africa
              1 germanArtillery moved from Western Sahara to Morrocco
              2 germanMech.Infantrys and 2 germanTanks moved from West Africa to Western Sahara
              1 Truck moved from West Africa to Morrocco
              3 germanAntiTankGuns, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank moved from Eastern Finland to Finland
              1 germanInfantry moved from Poland to 27 Sea Zone
              2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
              3 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
              3 germanInfantrys moved from 28 Sea Zone to Finland
              1 germanFighter moved from Vichy France to Northern France
              1 germanFighter moved from Northern Germany to Northern France
              2 germanFighters moved from Low Countries to Northern France
              2 germanTacticalBombers moved from Northern Germany to Low Countries
      
          Purchase Units - Germany
              Germany buy 2 germanDestroyers, 1 germanDocks, 7 germanInfantrys, 1 germanNavalFighter and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Germany
              Units in Northern France being upgraded or consumed: 3 Materials
              1 germanDocks placed in Northern France
              2 germanDestroyers and 1 germanTransport placed in 23 Sea Zone
              4 germanInfantrys placed in Northern Germany
              1 germanTransport placed in 27 Sea Zone
              1 germanNavalFighter placed in Eastern Germany
              3 germanInfantrys placed in Poland
      
          Activate Technology - Germany
              Germany activating IncreasedFighterRange
              Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier
              Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield
              Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield
      
          Turn Complete - Germany
              Germany collect 60 PUs; end with 60 PUs
              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 63 PUs
              Units generate 9 techTokens; Germany end with 9 techTokens
              Units Change Ownership
                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                  Some Units in Hungary Slovakia change ownership: 1 Material and 1 germanCombatEngineer
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in West Africa change ownership: 1 germanCombatEngineer
      
          Purchase Units - VichyFrance
              Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
              VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 6 PUs; 
      
          Place Units - VichyFrance
              1 Material, 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France
      
          Turn Complete - VichyFrance
              VichyFrance collect 14 PUs; end with 20 PUs
              Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
              Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
              Units Change Ownership
                  Some Units in Morrocco change ownership: 1 germanCombatEngineer
                  Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                  Some Units in West Africa change ownership: 1 germanCombatEngineer
      
          Purchase Units - DanubeAxis
              DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - DanubeAxis
              1 germanAntiTankGun and 2 germanInfantrys placed in Hungary Slovakia
              1 germanInfantry placed in Romania
      
          Turn Complete - DanubeAxis
              DanubeAxis collect 12 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanAntiTankGun, 1 germanCombatEngineer and 2 germanInfantrys
                  Some Units in Romania change ownership: 1 germanInfantry
      
          Purchase Units - Finland
              Finland buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Finland
              1 germanCombatEngineer and 2 germanInfantrys placed in Finland
      
          Turn Complete - Finland
              Finland collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                  Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
      

      Combat Hit Differential Summary :

      Germany : -0.08
      Russia : -0.25
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut the forum wasn't working this morning so I couldn't get the updated version, but you can edit it in

        ubernautU 5 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Russia round 14

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 14
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                  Russia removing all Technology Tokens after successful research.
                  Russia discover SpecialWarfare
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  1 russianInfantry moved from Soviet Far East to Kamchatka
                        Russia take Kamchatka from Japan
                  10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
                  10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
                  1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                  2 russianNavalFighters moved from Caucasus to Southern Ukraine
                  2 russianInfantrys moved from Voronezh to Kharkov
                  6 russianFighters moved from Orel Kursk to Kharkov
                  3 russianInfantrys moved from Belorussia to Lithuania
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin quickie scramble if you are around

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Russia round 14

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 14
              
                  Research Technology - Russia
                      Russia spend 0 on tech rolls
                          Russia roll 1,5,5,7,8,11,3,3,3,11,12,10,4,8,7,1,10,4 and gets 1 hit
                      Russia removing all Technology Tokens after successful research.
                      Russia discover SpecialWarfare
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                      1 russianInfantry moved from Soviet Far East to Kamchatka
                            Russia take Kamchatka from Japan
                      10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
                      10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
                      1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                      2 russianNavalFighters moved from Caucasus to Southern Ukraine
                      2 russianInfantrys moved from Voronezh to Kharkov
                      6 russianFighters moved from Orel Kursk to Kharkov
                      3 russianInfantrys moved from Belorussia to Lithuania
                      1 russianInfantry moved from Western Karelia to Murmansk
                            Russia take Murmansk from Finland
              
                  Combat - Russia
                      Battle in Southern Ukraine
                          Russia attack with 1 russianInfantry and 2 russianNavalFighters
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 1 russianInfantry and 2 russianNavalFighters in Southern Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                              Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 1/1 hits, 0.25 expected hits
                              1 russianInfantry owned by the Russia lost in Southern Ukraine
                           retreated to Southern Ukraine
                          Germany win with 1 germanInfantry remaining. Battle score for attacker is -3
                          Casualties for Russia: 1 russianInfantry
                      Battle in Kharkov
                          Russia attack with 6 russianFighters and 2 russianInfantrys
                          Germany defend with 1 Flagpole and 1 germanInfantry
                              Russia roll dice for 6 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 4/8 hits, 3.00 expected hits
                              Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                              1 germanInfantry owned by the Germany lost in Kharkov
                          Russia win, taking Kharkov from Germany with 6 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                          Casualties for Germany: 1 germanInfantry
                      Battle in Lithuania
                          Russia attack with 3 russianInfantrys
                          Germany defend with 1 Flagpole and 2 germanInfantrys
                              Russia roll dice for 3 russianInfantrys in Lithuania, round 2 : 0/3 hits, 0.50 expected hits
                              Germany roll dice for 2 germanInfantrys in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                              Russia roll dice for 3 russianInfantrys in Lithuania, round 3 : 0/3 hits, 0.50 expected hits
                              Germany roll dice for 2 germanInfantrys in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                              1 russianInfantry owned by the Russia lost in Lithuania
                          2 russianInfantrys owned by the Russia retreated to Belorussia
                          Germany win with 2 germanInfantrys remaining. Battle score for attacker is -3
                          Casualties for Russia: 1 russianInfantry
                      Battle in Eastern Finland
                          Russia attack with 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks
                          Sweden defend with 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank; Finland defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 2 germanFortifications; Germany defend with 1 germanAntiAirGun and 1 germanCombatEngineer
                              AntiTankGun fire in Eastern Finland : 0/1 hits, 0.17 expected hits
                              Russia roll dice for 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks in Eastern Finland, round 2 : 16/42 hits, 12.17 expected hits
                          Units damaged: 1 germanEntrenchment owned by the Finland and 2 germanFortifications owned by the Finland
                              Finland roll dice for 1 germanAntiAirGun, 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanFortifications, 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank in Eastern Finland, round 2 : 6/17 hits, 6.75 expected hits
                              6 russianInfantrys owned by the Russia, 1 swedishAntiTankGun owned by the Sweden, 1 swedishTank owned by the Sweden, 1 swedishCombatEngineer owned by the Sweden, 3 swedishArtillerys owned by the Sweden, 6 swedishInfantrys owned by the Sweden and 1 germanAntiAirGun owned by the Germany lost in Eastern Finland
                          4 russianInfantrys owned by the Russia, 10 russianArtillerys owned by the Russia, 10 russianTanks owned by the Russia, 10 russianMech.Infantrys owned by the Russia and 2 russianHeavyArtillerys owned by the Russia retreated to Leningrad
                          Finland win with 1 germanCombatEngineer, 1 germanEntrenchment and 2 germanFortifications remaining. Battle score for attacker is 30
                          Casualties for Russia: 6 russianInfantrys
                          Casualties for Germany: 1 germanAntiAirGun
                          Casualties for Sweden: 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Turning on Edit Mode
                      EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
                      EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
                      EDIT: Turning off Edit Mode
                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                      6 russianFighters moved from Kharkov to Western Kazahk
                      2 russianNavalFighters moved from Southern Ukraine to Caucasus
                      2 russianTacticalBombers moved from Vologda to Stalingrad
                      1 russianAirTransport and 1 russianParatrooper moved from Moscow to Novosibirsk
                      2 Trucks moved from Novgorod to Vologda
                      2 Trucks and 2 russianInfantrys moved from Vologda to Leningrad
                      2 Trucks and 2 russianAntiAirGuns moved from Belorussia to Orel Kursk
                      2 Trucks and 2 russianInfantrys moved from Orel Kursk to Leningrad
                      3 Trucks, 1 russianHeavyArtillery and 2 russianInfantrys moved from Belorussia to Leningrad
                      3 Trucks moved from Leningrad to Novgorod
                      1 Truck and 1 russianHeavyArtillery moved from Stalingrad to Novosibirsk
                      1 Truck moved from Novosibirsk to Stalingrad
                      1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Leningrad
                      1 russianMech.Infantry moved from Stalingrad to Caucasus
                      1 russianAntiAirGun and 1 russianMech.Infantry moved from Caucasus to Southern Caucasus
                      1 russianTank moved from Stalingrad to Northern Kazahk
                      2 russianInfantrys moved from Eastern Karelia to Leningrad
                      1 russianCombatEngineer moved from Belorussia to Orel Kursk
                      5 russianAntiTankGuns, 15 russianArtillerys, 4 russianHeavyArtillerys, 8 russianInfantrys and 5 russianParatroopers moved from Belorussia to Pskov
                      1 russianInfantry moved from Voronezh to Orel Kursk
                      2 russianInfantrys moved from Volgarod to Stalingrad
                      2 russianInfantrys moved from Stalingrad to Caucasus
                      1 russianArtillery and 1 russianInfantry moved from Southern Caucasus to Caucasus
                      2 russianArtillerys and 3 russianInfantrys moved from Caucasus to Eastern Ukraine
                      3 russianArtillerys moved from Novosibirsk to Kansk
                      10 russianAlpineInfantrys, 17 russianArtillerys, 1 russianCombatEngineer and 24 russianInfantrys moved from Yakut to Irkutsk
                      1 russianAlpineInfantry moved from Soviet Far East to Eastern Evenki
              
                  Purchase Units - Russia
                      Russia repair damage of 5x Rail, 5x Rail; Remaining resources: 71 PUs; 0 techTokens; 
                      Russia buy 5 russianInfantrys, 2 russianSubmarines, 2 russianTacticalBombers and 3 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Russia
                      2 russianTacticalBombers placed in Urals
                      2 russianSubmarines placed in 56 Sea Zone
                      3 russianTanks placed in Novosibirsk
                      3 russianInfantrys placed in Moscow
                      2 russianInfantrys placed in Irkutsk
              
                  Activate Technology - Russia
                      Russia activating SpecialWarfare
                      Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine
                      Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry
                      Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry
                      Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper
                      Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer
                      Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian
              
                  Turn Complete - Russia
                      Russia collect 75 PUs; end with 75 PUs
                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                      Units generate 9 techTokens; Russia end with 9 techTokens
              

              Combat Hit Differential Summary :

              Finland : -0.75
              Germany : 0.42
              AntiTankGun fire in Eastern Finland : : -0.17
              Russia : 2.83
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin :russia: stats

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: Brazil round 14

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 14
                  
                      Combat Move - Brazil
                  
                      Non Combat Move - Brazil
                          1 brazilianFighter moved from Florida Peninsula to Azores
                          2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 11 Sea Zone to 39 Sea Zone
                          2 brazilianArtillerys and 2 brazilianInfantrys moved from 39 Sea Zone to Azores
                          1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                          1 brazilianSubmarine moved from 62 Sea Zone to 42 Sea Zone
                          1 Truck moved from Rio de Janeiro to Southern Brazil
                          1 Truck and 1 brazilianAntiAirGun moved from Southern Brazil to Rio de Janeiro
                          1 brazilianTank moved from Eastern Brazil to Rio de Janeiro
                          1 brazilianArtillery and 1 brazilianInfantry moved from Nigeria to Gold Coast
                  
                      Purchase Units - Brazil
                          Brazil buy 1 brazilianInfantry; Remaining resources: 4 PUs; 
                  
                      Place Units - Brazil
                          1 brazilianInfantry placed in Rio de Janeiro
                  
                      Turn Complete - Brazil
                          Brazil collect 7 PUs; end with 11 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin 🗾

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin why does it look like you're making multiple runs on your attack round right now?

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin oh guess it's just that you kept missing in yakut. go team! i guess that's what i get for looking at email right before im about to pass out. 😛 marti rolls can be confusing when they come in out of order.

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Thailand round 14

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 14
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 11 PUs
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 7 PUs
                          
                              Research Technology - Japan
                                  Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                                  Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                                  Japan spend 0 on tech rolls
                                      Japan roll 9,9,1,12,6,9,12,4,11 and gets 2 hits
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover ImprovedArtillery
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseInfantry moved from Northern China to Ningsia
                                        Japan take Ningsia from China
                                  5 japaneseInfantrys moved from Northern Manchuria to Yakut
                                  1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                                        Japan take New Guinea from Australia
                                  2 japaneseInfantrys and 3 japaneseMarines moved from Dutch New Guinea to Papua
                                  1 japaneseInfantry moved from Shanghai to Anhwei
                                        Japan take Anhwei from China
                                  2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
                                  2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                                  1 japaneseInfantry moved from Burma to Rangoon
                                        Japan take Rangoon from Britain
                                  1 japaneseInfantry moved from Shantung to Shensi
                                        Japan take Shensi from China
                                  1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone
                                  1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                                  1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                  2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                  1 japaneseStrategicBomber moved from Manchuria to Irkutsk
                                  1 japaneseInfantry moved from Northern Manchuria to Yakut
                                  1 japaneseInfantry moved from French Indochina to 95 Sea Zone
                                  1 japaneseInfantry and 2 japaneseTransports moved from 95 Sea Zone to 91 Sea Zone
                                  3 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                  4 japaneseInfantrys moved from 91 Sea Zone to Malay
                                  1 japaneseFighter moved from Thailand to Malay
                                  2 japaneseFighters moved from French Indochina to Kwangtung
                          
                              Combat - Japan
                                  Strategic bombing raid in Irkutsk
                                      Bombing raid in Irkutsk rolls: 0 and causes: 0 damage to unit: Rail
                                      Bombing raid in Irkutsk causes 0 damage total. 
                                  Battle in Yakut
                                      Japan attack with 6 japaneseInfantrys
                                      Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun and 1 russianEntrenchment
                                          Japan roll dice for 6 japaneseInfantrys in Yakut, round 2 : 0/6 hits, 1.00 expected hits
                                          Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 2 : 0/2 hits, 0.67 expected hits
                                          Japan roll dice for 6 japaneseInfantrys in Yakut, round 3 : 1/6 hits, 1.00 expected hits
                                      Units damaged: 1 russianEntrenchment owned by the Russia
                                          Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 3 : 0/2 hits, 0.67 expected hits
                                          Japan roll dice for 6 japaneseInfantrys in Yakut, round 4 : 3/6 hits, 1.00 expected hits
                                          Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 4 : 1/2 hits, 0.67 expected hits
                                          1 russianEntrenchment owned by the Russia, 1 russianAntiAirGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Yakut
                                      Some non-combat units are destroyed: 
                                      Japan win, taking Yakut from Russia with 5 japaneseInfantrys remaining. Battle score for attacker is 7
                                      Casualties for Japan: 1 japaneseInfantry
                                      Casualties for Russia: 1 russianAntiAirGun and 1 russianEntrenchment
                                  Battle in Soviet Far East
                                  Battle in Papua
                                      Japan attack with 2 japaneseInfantrys and 3 japaneseMarines
                                      Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                                          Japan roll dice for 2 japaneseInfantrys and 3 japaneseMarines in Papua, round 2 : 1/5 hits, 0.83 expected hits
                                          Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                                          1 britishAntiAirGun owned by the Britain lost in Papua
                                      Some non-combat units are destroyed: 
                                      Japan win, taking Soviet Far East from Russia, taking Papua from Australia with 2 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 4
                                      Casualties for Britain: 1 britishAntiAirGun
                                  Battle in Kwangtung
                                      Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                      China defend with 1 Flagpole and 1 chineseInfantry
                                          Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 3/4 hits, 1.00 expected hits
                                          China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits
                                          1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                      Japan win, taking Kwangtung from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                      Casualties for Japan: 1 japaneseInfantry
                                      Casualties for China: 1 chineseInfantry
                                  Battle in Malay
                                      Japan attack with 1 japaneseFighter and 4 japaneseInfantrys
                                      Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                          Japan roll dice for 1 japaneseFighter and 4 japaneseInfantrys in Malay, round 2 : 2/5 hits, 0.83 expected hits
                                          Britain roll dice for 2 britishInfantrys in Malay, round 2 : 0/2 hits, 0.83 expected hits
                                          2 britishInfantrys owned by the Britain lost in Malay
                                      Japan win, taking Malay from Britain with 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 6
                                      Casualties for Britain: 2 britishInfantrys
                          
                              Non Combat Move - Japan
                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                  1 japaneseStrategicBomber moved from Irkutsk to Northern Manchuria
                                  8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 20 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Central Mongolia to Ningsia
                                  3 Trucks moved from Central Mongolia to Northern Manchuria
                                  1 japaneseBattleship moved from 96 Sea Zone to 129 Sea Zone
                                  2 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone
                                  2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                                  1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone
                                  1 japaneseFighter moved from Malay to Thailand
                                  1 japaneseAirTransport moved from Thailand to Japan
                                  3 japaneseInfantrys moved from Northern Manchuria to Eastern Mongolia
                                  3 Trucks moved from Northern Manchuria to Eastern Mongolia
                                  1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Eastern Mongolia
                                  2 japaneseFighters moved from Manchuria to Northern Manchuria
                                  2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Eastern Mongolia
                                  1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                  1 Train moved from Manchuria to Peking
                                  1 Train and 2 japaneseInfantrys moved from Peking to Northern Manchuria
                                  1 japaneseCombatEngineer moved from Eastern Manchuria to Northern Manchuria
                                  3 japaneseInfantrys moved from Burma to French Indochina
                                  2 japaneseFighters moved from Kwangtung to French Indochina
                                  1 japaneseInfantry moved from Burma to French Indochina
                                  1 Train moved from Manchuria to Shanghai
                                  1 Train, 1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shanghai to Manchuria
                                  1 Train moved from Northern Manchuria to Shantung
                                  2 japaneseTransports moved from 146 Sea Zone to 93 Sea Zone
                                  1 japaneseTransport moved from 146 Sea Zone to 128 Sea Zone
                                  1 japaneseAirTransport moved from Japan to Tokyo
                                  1 japaneseAirTransport moved from Shanghai to Japan
                                  1 japaneseSubmarine moved from 146 Sea Zone to 130 Sea Zone
                                  1 Truck moved from Japan to Tokyo
                                  1 Material and 1 Truck moved from Tokyo to Japan
                                  1 japaneseDestroyer moved from 129 Sea Zone to 127 Sea Zone
                          
                              Purchase Units - Japan
                                  Japan buy 1 japaneseCruiser, 3 japaneseDestroyers, 6 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Japan
                                  1 japaneseSubmarine placed in 93 Sea Zone
                                  2 japaneseInfantrys placed in Luzon
                                  1 japaneseDestroyer placed in 128 Sea Zone
                                  1 japaneseCruiser and 2 japaneseDestroyers placed in 96 Sea Zone
                                  2 japaneseInfantrys placed in Peking
                                  2 japaneseInfantrys placed in Kyushu Shikoku
                                  1 japaneseTransport placed in 99 Sea Zone
                          
                              Activate Technology - Japan
                                  Japan activating ImprovedArtillery
                                  Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                                  Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                                  Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                                  Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese
                          
                              Turn Complete - Japan
                                  Japan collect 73 PUs; end with 73 PUs
                                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 76 PUs
                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                      Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                          
                              Place Units - Manchuria
                                  1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 12 PUs; end with 13 PUs
                                  Units Change Ownership
                                      Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                      Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                          
                              Purchase Units - Thailand
                                  Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Thailand
                                  1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand
                          
                              Turn Complete - Thailand
                                  Thailand collect 9 PUs; end with 9 PUs
                                  Units Change Ownership
                                      Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                      Some Units in Thailand change ownership: 1 japaneseAntiAirGun and 1 japaneseInfantry
                          

                          Combat Hit Differential Summary :

                          Japan : 4.33
                          China : 0.75
                          Britain : -0.83
                          Australia : -0.17
                          Russia : -1.00
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 6 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: China round 14

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 14
                              
                                  Research Technology - China
                                      China spend 0 on tech rolls
                              
                                  Combat Move - China
                                      Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      1 chineseInfantry moved from Kansu to Northern China
                                            China take Northern China from Japan
                                      19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia
                                      3 chineseInfantrys moved from Tsinghai to Ningsia
                                      3 chineseAlpineInfantrys moved from Singkiang to Ningsia
                                      3 chineseTanks moved from Chungking to Ningsia
                                      2 chineseFighters moved from Hupeh to Ningsia
                                      2 chineseFighters moved from Kweichow to Ningsia
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin got a big one here if you are around

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: China round 14

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 14
                                  
                                      Research Technology - China
                                          China spend 0 on tech rolls
                                              China roll 7,10,11 and gets 0 hits
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                          1 chineseInfantry moved from Kansu to Northern China
                                                China take Northern China from Japan
                                          19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia
                                          3 chineseInfantrys moved from Tsinghai to Ningsia
                                          3 chineseAlpineInfantrys moved from Singkiang to Ningsia
                                          3 chineseTanks moved from Chungking to Ningsia
                                          2 chineseFighters moved from Hupeh to Ningsia
                                          2 chineseFighters moved from Kweichow to Ningsia
                                  
                                      Combat - China
                                          Battle in Ningsia
                                              China attack with 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks
                                              Japan defend with 1 Flagpole, 1 Rail, 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks
                                                  China roll dice for 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks in Ningsia, round 2 : 10/71 hits, 13.08 expected hits
                                                  Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks in Ningsia, round 2 : 23/57 hits, 21.25 expected hits
                                                  17 chineseInfantrys owned by the China, 10 japaneseInfantrys owned by the Japan and 6 chineseAlpineInfantrys owned by the China lost in Ningsia
                                              10 chineseMech.Infantrys owned by the China, 4 chineseArtillerys owned by the China, 1 chineseCombatEngineer owned by the China, 6 chineseAntiTankGuns owned by the China, 13 chineseTanks owned by the China and 16 chineseAlpineInfantrys owned by the China retreated to Singkiang
                                              Japan win with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 11 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks remaining. Battle score for attacker is -45
                                              Casualties for China: 6 chineseAlpineInfantrys and 17 chineseInfantrys
                                              Casualties for Japan: 10 japaneseInfantrys
                                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseProd1: China has 1 Material placed in Chungking
                                          2 chineseFighters moved from Ningsia to Chungking
                                          2 chineseFighters moved from Ningsia to Singkiang
                                          2 Trucks moved from Kansu to Inner Mongolia
                                          2 Trucks and 2 chineseAntiAirGuns moved from Inner Mongolia to Chungking
                                          2 Trucks moved from Kansu to Hupeh
                                          2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Chungking
                                          2 Trucks moved from Chungking to Kweichow
                                          1 chineseCombatEngineer moved from Kansu to Chungking
                                          1 chineseCombatEngineer moved from Kweichow to Chungking
                                          2 chineseInfantrys moved from Kwangsi to Kweichow
                                          1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                          10 chineseArtillerys moved from Eastern Szechwan to Chungking
                                          5 chineseInfantrys moved from Eastern Szechwan to Western Szechwan
                                  
                                      Purchase Units - China
                                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                          China buy 1 chineseEntrenchment, 1 chineseFortification and 10 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                                  
                                      Place Units - China
                                          Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment
                                          1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys placed in Chungking
                                          2 chineseInfantrys placed in Hupeh
                                          2 chineseInfantrys placed in Kweichow
                                          3 chineseInfantrys placed in Singkiang
                                  
                                      Turn Complete - China
                                          China collect 25 PUs; end with 25 PUs
                                          Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 28 PUs
                                          Units generate 3 techTokens; China end with 6 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  China : -3.08
                                  Japan : 1.75
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin :china: stats not sure if you are still up but im just getting a chance to look at uk.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin nm gotta pick up my car now.

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin sorry wasn't able to look at uk today will check it out tomorrow.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin i think if i have a battle it will only be a scramble you would never do so unless you're trying to do :italy: tonight i'm probably gonna take my time on this one since i also have to do laundry today 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin battle involving decisions anyway.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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