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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Move Summary: Russia round 14

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 14
      
          Research Technology - Russia
              Russia spend 0 on tech rolls
              Russia removing all Technology Tokens after successful research.
              Russia discover SpecialWarfare
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              1 russianInfantry moved from Soviet Far East to Kamchatka
                    Russia take Kamchatka from Japan
              10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
              10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
              1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
              2 russianNavalFighters moved from Caucasus to Southern Ukraine
              2 russianInfantrys moved from Voronezh to Kharkov
              6 russianFighters moved from Orel Kursk to Kharkov
              3 russianInfantrys moved from Belorussia to Lithuania
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin quickie scramble if you are around

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Russia round 14

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 14
          
              Research Technology - Russia
                  Russia spend 0 on tech rolls
                      Russia roll 1,5,5,7,8,11,3,3,3,11,12,10,4,8,7,1,10,4 and gets 1 hit
                  Russia removing all Technology Tokens after successful research.
                  Russia discover SpecialWarfare
          
              Combat Move - Russia
                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                  1 russianInfantry moved from Soviet Far East to Kamchatka
                        Russia take Kamchatka from Japan
                  10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland
                  10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland
                  1 russianInfantry moved from Eastern Ukraine to Southern Ukraine
                  2 russianNavalFighters moved from Caucasus to Southern Ukraine
                  2 russianInfantrys moved from Voronezh to Kharkov
                  6 russianFighters moved from Orel Kursk to Kharkov
                  3 russianInfantrys moved from Belorussia to Lithuania
                  1 russianInfantry moved from Western Karelia to Murmansk
                        Russia take Murmansk from Finland
          
              Combat - Russia
                  Battle in Southern Ukraine
                      Russia attack with 1 russianInfantry and 2 russianNavalFighters
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 1 russianInfantry and 2 russianNavalFighters in Southern Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                          Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 1/1 hits, 0.25 expected hits
                          1 russianInfantry owned by the Russia lost in Southern Ukraine
                       retreated to Southern Ukraine
                      Germany win with 1 germanInfantry remaining. Battle score for attacker is -3
                      Casualties for Russia: 1 russianInfantry
                  Battle in Kharkov
                      Russia attack with 6 russianFighters and 2 russianInfantrys
                      Germany defend with 1 Flagpole and 1 germanInfantry
                          Russia roll dice for 6 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 4/8 hits, 3.00 expected hits
                          Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits
                          1 germanInfantry owned by the Germany lost in Kharkov
                      Russia win, taking Kharkov from Germany with 6 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                      Casualties for Germany: 1 germanInfantry
                  Battle in Lithuania
                      Russia attack with 3 russianInfantrys
                      Germany defend with 1 Flagpole and 2 germanInfantrys
                          Russia roll dice for 3 russianInfantrys in Lithuania, round 2 : 0/3 hits, 0.50 expected hits
                          Germany roll dice for 2 germanInfantrys in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
                          Russia roll dice for 3 russianInfantrys in Lithuania, round 3 : 0/3 hits, 0.50 expected hits
                          Germany roll dice for 2 germanInfantrys in Lithuania, round 3 : 1/2 hits, 0.50 expected hits
                          1 russianInfantry owned by the Russia lost in Lithuania
                      2 russianInfantrys owned by the Russia retreated to Belorussia
                      Germany win with 2 germanInfantrys remaining. Battle score for attacker is -3
                      Casualties for Russia: 1 russianInfantry
                  Battle in Eastern Finland
                      Russia attack with 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks
                      Sweden defend with 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank; Finland defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 2 germanFortifications; Germany defend with 1 germanAntiAirGun and 1 germanCombatEngineer
                          AntiTankGun fire in Eastern Finland : 0/1 hits, 0.17 expected hits
                          Russia roll dice for 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks in Eastern Finland, round 2 : 16/42 hits, 12.17 expected hits
                      Units damaged: 1 germanEntrenchment owned by the Finland and 2 germanFortifications owned by the Finland
                          Finland roll dice for 1 germanAntiAirGun, 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanFortifications, 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank in Eastern Finland, round 2 : 6/17 hits, 6.75 expected hits
                          6 russianInfantrys owned by the Russia, 1 swedishAntiTankGun owned by the Sweden, 1 swedishTank owned by the Sweden, 1 swedishCombatEngineer owned by the Sweden, 3 swedishArtillerys owned by the Sweden, 6 swedishInfantrys owned by the Sweden and 1 germanAntiAirGun owned by the Germany lost in Eastern Finland
                      4 russianInfantrys owned by the Russia, 10 russianArtillerys owned by the Russia, 10 russianTanks owned by the Russia, 10 russianMech.Infantrys owned by the Russia and 2 russianHeavyArtillerys owned by the Russia retreated to Leningrad
                      Finland win with 1 germanCombatEngineer, 1 germanEntrenchment and 2 germanFortifications remaining. Battle score for attacker is 30
                      Casualties for Russia: 6 russianInfantrys
                      Casualties for Germany: 1 germanAntiAirGun
                      Casualties for Sweden: 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport
                  EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport
                  EDIT: Turning off Edit Mode
                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  6 russianFighters moved from Kharkov to Western Kazahk
                  2 russianNavalFighters moved from Southern Ukraine to Caucasus
                  2 russianTacticalBombers moved from Vologda to Stalingrad
                  1 russianAirTransport and 1 russianParatrooper moved from Moscow to Novosibirsk
                  2 Trucks moved from Novgorod to Vologda
                  2 Trucks and 2 russianInfantrys moved from Vologda to Leningrad
                  2 Trucks and 2 russianAntiAirGuns moved from Belorussia to Orel Kursk
                  2 Trucks and 2 russianInfantrys moved from Orel Kursk to Leningrad
                  3 Trucks, 1 russianHeavyArtillery and 2 russianInfantrys moved from Belorussia to Leningrad
                  3 Trucks moved from Leningrad to Novgorod
                  1 Truck and 1 russianHeavyArtillery moved from Stalingrad to Novosibirsk
                  1 Truck moved from Novosibirsk to Stalingrad
                  1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Leningrad
                  1 russianMech.Infantry moved from Stalingrad to Caucasus
                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Caucasus to Southern Caucasus
                  1 russianTank moved from Stalingrad to Northern Kazahk
                  2 russianInfantrys moved from Eastern Karelia to Leningrad
                  1 russianCombatEngineer moved from Belorussia to Orel Kursk
                  5 russianAntiTankGuns, 15 russianArtillerys, 4 russianHeavyArtillerys, 8 russianInfantrys and 5 russianParatroopers moved from Belorussia to Pskov
                  1 russianInfantry moved from Voronezh to Orel Kursk
                  2 russianInfantrys moved from Volgarod to Stalingrad
                  2 russianInfantrys moved from Stalingrad to Caucasus
                  1 russianArtillery and 1 russianInfantry moved from Southern Caucasus to Caucasus
                  2 russianArtillerys and 3 russianInfantrys moved from Caucasus to Eastern Ukraine
                  3 russianArtillerys moved from Novosibirsk to Kansk
                  10 russianAlpineInfantrys, 17 russianArtillerys, 1 russianCombatEngineer and 24 russianInfantrys moved from Yakut to Irkutsk
                  1 russianAlpineInfantry moved from Soviet Far East to Eastern Evenki
          
              Purchase Units - Russia
                  Russia repair damage of 5x Rail, 5x Rail; Remaining resources: 71 PUs; 0 techTokens; 
                  Russia buy 5 russianInfantrys, 2 russianSubmarines, 2 russianTacticalBombers and 3 russianTanks; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Russia
                  2 russianTacticalBombers placed in Urals
                  2 russianSubmarines placed in 56 Sea Zone
                  3 russianTanks placed in Novosibirsk
                  3 russianInfantrys placed in Moscow
                  2 russianInfantrys placed in Irkutsk
          
              Activate Technology - Russia
                  Russia activating SpecialWarfare
                  Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine
                  Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry
                  Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry
                  Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper
                  Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer
                  Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian
          
              Turn Complete - Russia
                  Russia collect 75 PUs; end with 75 PUs
                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs
                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs
                  Units generate 9 techTokens; Russia end with 9 techTokens
          

          Combat Hit Differential Summary :

          Finland : -0.75
          Germany : 0.42
          AntiTankGun fire in Eastern Finland : : -0.17
          Russia : 2.83
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin :russia: stats

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Turn Summary: Brazil round 14

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 14
              
                  Combat Move - Brazil
              
                  Non Combat Move - Brazil
                      1 brazilianFighter moved from Florida Peninsula to Azores
                      2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 11 Sea Zone to 39 Sea Zone
                      2 brazilianArtillerys and 2 brazilianInfantrys moved from 39 Sea Zone to Azores
                      1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone
                      1 brazilianSubmarine moved from 62 Sea Zone to 42 Sea Zone
                      1 Truck moved from Rio de Janeiro to Southern Brazil
                      1 Truck and 1 brazilianAntiAirGun moved from Southern Brazil to Rio de Janeiro
                      1 brazilianTank moved from Eastern Brazil to Rio de Janeiro
                      1 brazilianArtillery and 1 brazilianInfantry moved from Nigeria to Gold Coast
              
                  Purchase Units - Brazil
                      Brazil buy 1 brazilianInfantry; Remaining resources: 4 PUs; 
              
                  Place Units - Brazil
                      1 brazilianInfantry placed in Rio de Janeiro
              
                  Turn Complete - Brazil
                      Brazil collect 7 PUs; end with 11 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin 🗾

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin why does it look like you're making multiple runs on your attack round right now?

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin oh guess it's just that you kept missing in yakut. go team! i guess that's what i get for looking at email right before im about to pass out. 😛 marti rolls can be confusing when they come in out of order.

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Turn Summary: Thailand round 14

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 14
                      
                          Training Troops - Manchuria
                              Manchuria collect 0 PUs; end with 11 PUs
                      
                          Consolidating - Thailand
                              Thailand collect 0 PUs; end with 7 PUs
                      
                          Research Technology - Japan
                              Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                              Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                              Japan spend 0 on tech rolls
                                  Japan roll 9,9,1,12,6,9,12,4,11 and gets 2 hits
                              Japan removing all Technology Tokens after successful research.
                              Japan discover ImprovedArtillery
                      
                          Combat Move - Japan
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                              1 japaneseInfantry moved from Northern China to Ningsia
                                    Japan take Ningsia from China
                              5 japaneseInfantrys moved from Northern Manchuria to Yakut
                              1 japaneseInfantry moved from Dutch New Guinea to New Guinea
                                    Japan take New Guinea from Australia
                              2 japaneseInfantrys and 3 japaneseMarines moved from Dutch New Guinea to Papua
                              1 japaneseInfantry moved from Shanghai to Anhwei
                                    Japan take Anhwei from China
                              2 japaneseInfantrys moved from Manchuria to 97 Sea Zone
                              2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
                              2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung
                              1 japaneseInfantry moved from Burma to Rangoon
                                    Japan take Rangoon from Britain
                              1 japaneseInfantry moved from Shantung to Shensi
                                    Japan take Shensi from China
                              1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone
                              1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                              2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                              2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                              1 japaneseStrategicBomber moved from Manchuria to Irkutsk
                              1 japaneseInfantry moved from Northern Manchuria to Yakut
                              1 japaneseInfantry moved from French Indochina to 95 Sea Zone
                              1 japaneseInfantry and 2 japaneseTransports moved from 95 Sea Zone to 91 Sea Zone
                              3 japaneseInfantrys moved from Thailand to 91 Sea Zone
                              4 japaneseInfantrys moved from 91 Sea Zone to Malay
                              1 japaneseFighter moved from Thailand to Malay
                              2 japaneseFighters moved from French Indochina to Kwangtung
                      
                          Combat - Japan
                              Strategic bombing raid in Irkutsk
                                  Bombing raid in Irkutsk rolls: 0 and causes: 0 damage to unit: Rail
                                  Bombing raid in Irkutsk causes 0 damage total. 
                              Battle in Yakut
                                  Japan attack with 6 japaneseInfantrys
                                  Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun and 1 russianEntrenchment
                                      Japan roll dice for 6 japaneseInfantrys in Yakut, round 2 : 0/6 hits, 1.00 expected hits
                                      Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 2 : 0/2 hits, 0.67 expected hits
                                      Japan roll dice for 6 japaneseInfantrys in Yakut, round 3 : 1/6 hits, 1.00 expected hits
                                  Units damaged: 1 russianEntrenchment owned by the Russia
                                      Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 3 : 0/2 hits, 0.67 expected hits
                                      Japan roll dice for 6 japaneseInfantrys in Yakut, round 4 : 3/6 hits, 1.00 expected hits
                                      Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 4 : 1/2 hits, 0.67 expected hits
                                      1 russianEntrenchment owned by the Russia, 1 russianAntiAirGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Yakut
                                  Some non-combat units are destroyed: 
                                  Japan win, taking Yakut from Russia with 5 japaneseInfantrys remaining. Battle score for attacker is 7
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for Russia: 1 russianAntiAirGun and 1 russianEntrenchment
                              Battle in Soviet Far East
                              Battle in Papua
                                  Japan attack with 2 japaneseInfantrys and 3 japaneseMarines
                                  Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole
                                      Japan roll dice for 2 japaneseInfantrys and 3 japaneseMarines in Papua, round 2 : 1/5 hits, 0.83 expected hits
                                      Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits
                                      1 britishAntiAirGun owned by the Britain lost in Papua
                                  Some non-combat units are destroyed: 
                                  Japan win, taking Soviet Far East from Russia, taking Papua from Australia with 2 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 4
                                  Casualties for Britain: 1 britishAntiAirGun
                              Battle in Kwangtung
                                  Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                                  China defend with 1 Flagpole and 1 chineseInfantry
                                      Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 3/4 hits, 1.00 expected hits
                                      China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits
                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                                  Japan win, taking Kwangtung from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                  Casualties for Japan: 1 japaneseInfantry
                                  Casualties for China: 1 chineseInfantry
                              Battle in Malay
                                  Japan attack with 1 japaneseFighter and 4 japaneseInfantrys
                                  Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                                      Japan roll dice for 1 japaneseFighter and 4 japaneseInfantrys in Malay, round 2 : 2/5 hits, 0.83 expected hits
                                      Britain roll dice for 2 britishInfantrys in Malay, round 2 : 0/2 hits, 0.83 expected hits
                                      2 britishInfantrys owned by the Britain lost in Malay
                                  Japan win, taking Malay from Britain with 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 6
                                  Casualties for Britain: 2 britishInfantrys
                      
                          Non Combat Move - Japan
                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                              1 japaneseStrategicBomber moved from Irkutsk to Northern Manchuria
                              8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 20 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Central Mongolia to Ningsia
                              3 Trucks moved from Central Mongolia to Northern Manchuria
                              1 japaneseBattleship moved from 96 Sea Zone to 129 Sea Zone
                              2 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone
                              2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone
                              1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone
                              1 japaneseFighter moved from Malay to Thailand
                              1 japaneseAirTransport moved from Thailand to Japan
                              3 japaneseInfantrys moved from Northern Manchuria to Eastern Mongolia
                              3 Trucks moved from Northern Manchuria to Eastern Mongolia
                              1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Eastern Mongolia
                              2 japaneseFighters moved from Manchuria to Northern Manchuria
                              2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Eastern Mongolia
                              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                              1 Train moved from Manchuria to Peking
                              1 Train and 2 japaneseInfantrys moved from Peking to Northern Manchuria
                              1 japaneseCombatEngineer moved from Eastern Manchuria to Northern Manchuria
                              3 japaneseInfantrys moved from Burma to French Indochina
                              2 japaneseFighters moved from Kwangtung to French Indochina
                              1 japaneseInfantry moved from Burma to French Indochina
                              1 Train moved from Manchuria to Shanghai
                              1 Train, 1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shanghai to Manchuria
                              1 Train moved from Northern Manchuria to Shantung
                              2 japaneseTransports moved from 146 Sea Zone to 93 Sea Zone
                              1 japaneseTransport moved from 146 Sea Zone to 128 Sea Zone
                              1 japaneseAirTransport moved from Japan to Tokyo
                              1 japaneseAirTransport moved from Shanghai to Japan
                              1 japaneseSubmarine moved from 146 Sea Zone to 130 Sea Zone
                              1 Truck moved from Japan to Tokyo
                              1 Material and 1 Truck moved from Tokyo to Japan
                              1 japaneseDestroyer moved from 129 Sea Zone to 127 Sea Zone
                      
                          Purchase Units - Japan
                              Japan buy 1 japaneseCruiser, 3 japaneseDestroyers, 6 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
                      
                          Place Units - Japan
                              1 japaneseSubmarine placed in 93 Sea Zone
                              2 japaneseInfantrys placed in Luzon
                              1 japaneseDestroyer placed in 128 Sea Zone
                              1 japaneseCruiser and 2 japaneseDestroyers placed in 96 Sea Zone
                              2 japaneseInfantrys placed in Peking
                              2 japaneseInfantrys placed in Kyushu Shikoku
                              1 japaneseTransport placed in 99 Sea Zone
                      
                          Activate Technology - Japan
                              Japan activating ImprovedArtillery
                              Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield
                              Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield
                              Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier
                              Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese
                      
                          Turn Complete - Japan
                              Japan collect 73 PUs; end with 73 PUs
                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 76 PUs
                              Units generate 9 techTokens; Japan end with 9 techTokens
                              Units Change Ownership
                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                  Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                      
                          Purchase Units - Manchuria
                              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
                      
                          Place Units - Manchuria
                              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                      
                          Turn Complete - Manchuria
                              Manchuria collect 12 PUs; end with 13 PUs
                              Units Change Ownership
                                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                  Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers
                      
                          Purchase Units - Thailand
                              Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                      
                          Place Units - Thailand
                              1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand
                      
                          Turn Complete - Thailand
                              Thailand collect 9 PUs; end with 9 PUs
                              Units Change Ownership
                                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                  Some Units in Thailand change ownership: 1 japaneseAntiAirGun and 1 japaneseInfantry
                      

                      Combat Hit Differential Summary :

                      Japan : 4.33
                      China : 0.75
                      Britain : -0.83
                      Australia : -0.17
                      Russia : -1.00
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut back to you

                        ubernautU 6 Replies Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: China round 14

                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 14
                          
                              Research Technology - China
                                  China spend 0 on tech rolls
                          
                              Combat Move - China
                                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                  1 chineseInfantry moved from Kansu to Northern China
                                        China take Northern China from Japan
                                  19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia
                                  3 chineseInfantrys moved from Tsinghai to Ningsia
                                  3 chineseAlpineInfantrys moved from Singkiang to Ningsia
                                  3 chineseTanks moved from Chungking to Ningsia
                                  2 chineseFighters moved from Hupeh to Ningsia
                                  2 chineseFighters moved from Kweichow to Ningsia
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin got a big one here if you are around

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: China round 14

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 14
                              
                                  Research Technology - China
                                      China spend 0 on tech rolls
                                          China roll 7,10,11 and gets 0 hits
                              
                                  Combat Move - China
                                      Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                      Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                      1 chineseInfantry moved from Kansu to Northern China
                                            China take Northern China from Japan
                                      19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia
                                      3 chineseInfantrys moved from Tsinghai to Ningsia
                                      3 chineseAlpineInfantrys moved from Singkiang to Ningsia
                                      3 chineseTanks moved from Chungking to Ningsia
                                      2 chineseFighters moved from Hupeh to Ningsia
                                      2 chineseFighters moved from Kweichow to Ningsia
                              
                                  Combat - China
                                      Battle in Ningsia
                                          China attack with 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks
                                          Japan defend with 1 Flagpole, 1 Rail, 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks
                                              China roll dice for 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks in Ningsia, round 2 : 10/71 hits, 13.08 expected hits
                                              Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks in Ningsia, round 2 : 23/57 hits, 21.25 expected hits
                                              17 chineseInfantrys owned by the China, 10 japaneseInfantrys owned by the Japan and 6 chineseAlpineInfantrys owned by the China lost in Ningsia
                                          10 chineseMech.Infantrys owned by the China, 4 chineseArtillerys owned by the China, 1 chineseCombatEngineer owned by the China, 6 chineseAntiTankGuns owned by the China, 13 chineseTanks owned by the China and 16 chineseAlpineInfantrys owned by the China retreated to Singkiang
                                          Japan win with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 11 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks remaining. Battle score for attacker is -45
                                          Casualties for China: 6 chineseAlpineInfantrys and 17 chineseInfantrys
                                          Casualties for Japan: 10 japaneseInfantrys
                                      Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseProd1: China has 1 Material placed in Chungking
                                      2 chineseFighters moved from Ningsia to Chungking
                                      2 chineseFighters moved from Ningsia to Singkiang
                                      2 Trucks moved from Kansu to Inner Mongolia
                                      2 Trucks and 2 chineseAntiAirGuns moved from Inner Mongolia to Chungking
                                      2 Trucks moved from Kansu to Hupeh
                                      2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Chungking
                                      2 Trucks moved from Chungking to Kweichow
                                      1 chineseCombatEngineer moved from Kansu to Chungking
                                      1 chineseCombatEngineer moved from Kweichow to Chungking
                                      2 chineseInfantrys moved from Kwangsi to Kweichow
                                      1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                      10 chineseArtillerys moved from Eastern Szechwan to Chungking
                                      5 chineseInfantrys moved from Eastern Szechwan to Western Szechwan
                              
                                  Purchase Units - China
                                      Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                      China buy 1 chineseEntrenchment, 1 chineseFortification and 10 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                              
                                  Place Units - China
                                      Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment
                                      1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys placed in Chungking
                                      2 chineseInfantrys placed in Hupeh
                                      2 chineseInfantrys placed in Kweichow
                                      3 chineseInfantrys placed in Singkiang
                              
                                  Turn Complete - China
                                      China collect 25 PUs; end with 25 PUs
                                      Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 28 PUs
                                      Units generate 3 techTokens; China end with 6 techTokens
                              

                              Combat Hit Differential Summary :

                              China : -3.08
                              Japan : 1.75
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin :china: stats not sure if you are still up but im just getting a chance to look at uk.

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin nm gotta pick up my car now.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin sorry wasn't able to look at uk today will check it out tomorrow.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @colin
                                      last edited by

                                      @colin i think if i have a battle it will only be a scramble you would never do so unless you're trying to do :italy: tonight i'm probably gonna take my time on this one since i also have to do laundry today 😛

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin battle involving decisions anyway.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut yeah no worries take your time

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin sorry wasn't able to look at this until a bit late in the day i think i know what i'm doing but i wasn't able to double check anything. i'll have to wrap it up in the morning.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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