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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Brazil round 16

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 16
      
          Combat Move - Brazil
      
          Combat - Brazil
              1 brazilianFighter moved from Rio de Janeiro to Cameroon
              2 brazilianDestroyers, 2 brazilianSubmarines and 2 brazilianTransports moved from 41 Sea Zone to 61 Sea Zone
              1 brazilianArtillery and 1 brazilianInfantry moved from Gold Coast to French West Africa
      
          Purchase Units - Brazil
              Brazil buy 1 brazilianArtillery and 1 brazilianInfantry; Remaining resources: 0 PUs; 
      
          Place Units - Brazil
              1 brazilianArtillery and 1 brazilianInfantry placed in Rio de Janeiro
      
          Turn Complete - Brazil
              Brazil collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin 🗾

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Thailand round 16

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 16
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 16 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 11 PUs
          
              Research Technology - Japan
                  Japan spend 0 on tech rolls
                      Japan roll 9,12,1,11,9,8,2,7,8,9,8,11,8,6,9,12,9,2 and gets 2 hits
                  Japan removing all Technology Tokens after successful research.
                  Japan discover AdvancedHulls
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  1 japaneseInfantry moved from Phillippines Islands to 128 Sea Zone
                  4 japaneseInfantrys and 1 japaneseMarine moved from Luzon to 128 Sea Zone
                  5 japaneseInfantrys, 1 japaneseMarine and 3 japaneseTransports moved from 128 Sea Zone to 123 Sea Zone
                  5 japaneseInfantrys and 1 japaneseMarine moved from 123 Sea Zone to Marianas Island
                  2 japaneseBattleships and 4 japaneseCruisers moved from 128 Sea Zone to 123 Sea Zone
                  8 japaneseNavalFighters moved from 128 Sea Zone to Marianas Island
                  1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 11 japaneseInfantrys moved from Yunnan to Eastern Szechwan
                  1 japaneseInfantry moved from Kansu to Western Szechwan
                        Japan take Western Szechwan from China
                  1 japaneseInfantry moved from Shensi to Hupeh
                  2 japaneseArtillerys, 1 japaneseCombatEngineer and 8 japaneseInfantrys moved from Inner Mongolia to Hupeh
                  3 japaneseAlpineInfantrys and 3 japaneseArtillerys moved from Kansu to Hupeh
                  1 japaneseInfantry moved from Eastern Mongolia to Northern China
                        Japan take Northern China from China
                  1 japaneseStrategicBomber moved from Northern Manchuria to Kansk
          
              Combat - Japan
                  Strategic bombing raid in Kansk
                      Bombing raid in Kansk rolls: 6 and causes: 2 damage to unit: Rail
                      Bombing raid in Kansk causes 2 damage total. 
                          1 Rail owned by the Russia lost in Kansk
                  Battle in Eastern Szechwan
                      Japan attack with 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 11 japaneseInfantrys
                      China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 2 chineseEntrenchments
                          Japan roll dice for 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 11 japaneseInfantrys in Eastern Szechwan, round 2 : 3/18 hits, 2.58 expected hits
                          China roll dice for 2 chineseEntrenchments in Eastern Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                          2 chineseEntrenchments owned by the China and 1 japaneseInfantry owned by the Japan lost in Eastern Szechwan
                      Some non-combat units are destroyed: 
                      Japan win, taking Eastern Szechwan from China with 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 10 japaneseInfantrys remaining. Battle score for attacker is 9
                      Casualties for Japan: 1 japaneseInfantry
                      Casualties for China: 2 chineseEntrenchments
                  Battle in Hupeh
                      Japan attack with 3 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 9 japaneseInfantrys
                      China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseBarracks and 1 chineseEntrenchment
                          Japan roll dice for 3 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 9 japaneseInfantrys in Hupeh, round 2 : 3/18 hits, 3.08 expected hits
                          China roll dice for 1 chineseEntrenchment in Hupeh, round 2 : 1/1 hits, 0.58 expected hits
                          1 chineseEntrenchment owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                      Some non-combat units are destroyed: 
                      Japan converts chineseBarracks into different units
                      Japan win, taking Hupeh from China with 3 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 8 japaneseInfantrys remaining. Battle score for attacker is 3
                      Casualties for Japan: 1 japaneseInfantry
                      Casualties for China: 1 chineseEntrenchment
                  Battle in Marianas Island
                      Japan attack with 5 japaneseInfantrys, 1 japaneseMarine and 8 japaneseNavalFighters
                      Usa defend with 1 Flagpole, 5 americanInfantrys and 1 americanMarine
                          Japan roll dice for 2 japaneseBattleships and 4 japaneseCruisers in Marianas Island, round 2 : 2/8 hits, 2.67 expected hits
                          Japan roll dice for 5 japaneseInfantrys, 1 japaneseMarine and 8 japaneseNavalFighters in Marianas Island, round 2 : 3/14 hits, 4.75 expected hits
                          Usa roll dice for 5 americanInfantrys and 1 americanMarine in Marianas Island, round 2 : 3/6 hits, 2.08 expected hits
                          5 americanInfantrys owned by the Usa and 3 japaneseInfantrys owned by the Japan lost in Marianas Island
                          Japan roll dice for 2 japaneseInfantrys, 1 japaneseMarine and 8 japaneseNavalFighters in Marianas Island, round 3 : 5/11 hits, 4.50 expected hits
                          Usa roll dice for 1 americanMarine in Marianas Island, round 3 : 1/1 hits, 0.42 expected hits
                          1 americanMarine owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Marianas Island
                      Japan win, taking Marianas Island from Usa with 1 japaneseInfantry, 1 japaneseMarine and 8 japaneseNavalFighters remaining. Battle score for attacker is 7
                      Casualties for Japan: 4 japaneseInfantrys
                      Casualties for Usa: 5 americanInfantrys and 1 americanMarine
          
              Non Combat Move - Japan
                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                  2 japaneseInfantrys moved from Thailand to Burma
                  2 japaneseInfantrys moved from Sumatra to 92 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 92 Sea Zone to 87 Sea Zone
                  2 japaneseInfantrys moved from 87 Sea Zone to Burma
                  1 japaneseInfantry moved from Burma to Yunnan
                  2 Trucks moved from Inner Mongolia to Shansi
                  2 Trucks and 2 japaneseInfantrys moved from Shansi to Hupeh
                  2 Trucks moved from Inner Mongolia to Eastern Mongolia
                  2 Trucks and 2 japaneseInfantrys moved from Eastern Mongolia to Hupeh
                  1 japaneseStrategicBomber moved from Kansk to Northern Manchuria
                  3 japaneseInfantrys moved from Burma to Eastern Szechwan
                  5 japaneseAlpineInfantrys, 13 japaneseArtillerys, 3 japaneseCombatEngineers, 10 japaneseInfantrys, 4 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Kansu to Hupeh
                  8 japaneseNavalFighters moved from Marianas Island to 123 Sea Zone
                  4 japaneseCarriers moved from 128 Sea Zone to 123 Sea Zone
                  1 japaneseDestroyer moved from 127 Sea Zone to 126 Sea Zone
                  1 japaneseDestroyer moved from 128 Sea Zone to 127 Sea Zone
                  1 japaneseCruiser and 2 japaneseDestroyers moved from 96 Sea Zone to 123 Sea Zone
                  9 japaneseDestroyers moved from 128 Sea Zone to 123 Sea Zone
                  1 japaneseTransport moved from 92 Sea Zone to 93 Sea Zone
                  2 japaneseInfantrys moved from Brunei to 93 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                  2 japaneseInfantrys moved from 92 Sea Zone to Sumatra
                  1 japaneseTransport moved from 92 Sea Zone to 128 Sea Zone
                  1 japaneseFighter moved from Luzon to Brunei
                  1 Material and 1 japaneseAirTransport moved from Tokyo to Japan
                  1 japaneseAirTransport moved from Brunei to Japan
                  1 japaneseAirTransport moved from Burma to French Indochina
                  1 japaneseFighter moved from Luzon to French Indochina
                  1 japaneseFighter moved from Brunei to French Indochina
                  1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                  1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
                  1 japaneseInfantry moved from Kamchatka to Soviet Far East
                  1 japaneseSubmarine moved from 129 Sea Zone to 123 Sea Zone
                  1 japaneseSubmarine moved from 128 Sea Zone to 123 Sea Zone
                  1 japaneseSubmarine moved from 126 Sea Zone to 123 Sea Zone
                  1 japaneseSubmarine moved from 148 Sea Zone to 129 Sea Zone
                  1 japaneseSubmarine moved from 93 Sea Zone to 128 Sea Zone
                  1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                  1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
                  1 japaneseAirTransport moved from Japan to Tokyo
                  3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                  1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                  1 Train moved from Manchuria to Peking
                  1 Train and 2 japaneseInfantrys moved from Peking to Northern Manchuria
                  1 Train moved from Northern Manchuria to Manchuria
                  1 Truck moved from Inner Mongolia to Northern Manchuria
                  1 japaneseInfantry moved from Burma to Eastern Szechwan
                  1 japaneseNavalFighter moved from Japan to Luzon
          
              Purchase Units - Japan
                  Japan buy 1 japaneseAntiTankGun, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseHull, 4 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Japan
                  1 japaneseSubmarine placed in 93 Sea Zone
                  2 japaneseInfantrys placed in Luzon
                  1 japaneseDestroyer placed in 128 Sea Zone
                  1 japaneseHull placed in 96 Sea Zone
                  1 japaneseAntiTankGun and 1 japaneseMech.Infantry placed in Shanghai
                  2 japaneseDestroyers placed in 99 Sea Zone
                  1 japaneseCombatEngineer and 1 japaneseParatrooper placed in Tokyo
                  2 japaneseInfantrys placed in Peking
                  1 japaneseNavalFighter placed in Japan
          
              Activate Technology - Japan
                  Japan activating AdvancedHulls
                  Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                  Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                  Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                  Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
          
              Turn Complete - Japan
                  Japan collect 78 PUs; end with 78 PUs
                  Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 81 PUs
                  Units generate 9 techTokens; Japan end with 9 techTokens
                  Units Change Ownership
                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Manchuria
                  Manchuria buy 3 japaneseInfantrys; Remaining resources: 7 PUs; 
          
              Place Units - Manchuria
                  3 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 11 PUs; end with 18 PUs
                  Units Change Ownership
                      Some Units in Manchuria change ownership: 3 japaneseInfantrys
                      Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
          
              Purchase Units - Thailand
                  Thailand buy 3 japaneseInfantrys; Remaining resources: 2 PUs; 
          
              Place Units - Thailand
                  3 japaneseInfantrys placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 9 PUs; end with 11 PUs
                  Units Change Ownership
                      Some Units in Burma change ownership: 1 japaneseCombatEngineer
                      Some Units in Thailand change ownership: 3 japaneseInfantrys
          

          Combat Hit Differential Summary :

          Usa : 1.50
          Japan : -1.58
          China : 0.25
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Turn Summary: Thailand round 16

            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

            Game History

            Round: 16
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 16 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 11 PUs
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                        Japan roll 9,12,1,11,9,8,2,7,8,9,8,11,8,6,9,12,9,2 and gets 2 hits
                    Japan removing all Technology Tokens after successful research.
                    Japan discover AdvancedHulls
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseInfantry moved from Phillippines Islands to 128 Sea Zone
                    4 japaneseInfantrys and 1 japaneseMarine moved from Luzon to 128 Sea Zone
                    5 japaneseInfantrys, 1 japaneseMarine and 3 japaneseTransports moved from 128 Sea Zone to 123 Sea Zone
                    5 japaneseInfantrys and 1 japaneseMarine moved from 123 Sea Zone to Marianas Island
                    2 japaneseBattleships and 4 japaneseCruisers moved from 128 Sea Zone to 123 Sea Zone
                    8 japaneseNavalFighters moved from 128 Sea Zone to Marianas Island
                    1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 11 japaneseInfantrys moved from Yunnan to Eastern Szechwan
                    1 japaneseInfantry moved from Kansu to Western Szechwan
                          Japan take Western Szechwan from China
                    1 japaneseInfantry moved from Shensi to Hupeh
                    2 japaneseArtillerys, 1 japaneseCombatEngineer and 8 japaneseInfantrys moved from Inner Mongolia to Hupeh
                    3 japaneseAlpineInfantrys and 3 japaneseArtillerys moved from Kansu to Hupeh
                    1 japaneseInfantry moved from Eastern Mongolia to Northern China
                          Japan take Northern China from China
                    1 japaneseStrategicBomber moved from Northern Manchuria to Kansk
            
                Combat - Japan
                    Strategic bombing raid in Kansk
                        Bombing raid in Kansk rolls: 6 and causes: 2 damage to unit: Rail
                        Bombing raid in Kansk causes 2 damage total. 
                            1 Rail owned by the Russia lost in Kansk
                    Battle in Eastern Szechwan
                        Japan attack with 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 11 japaneseInfantrys
                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 2 chineseEntrenchments
                            Japan roll dice for 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 11 japaneseInfantrys in Eastern Szechwan, round 2 : 3/18 hits, 2.58 expected hits
                            China roll dice for 2 chineseEntrenchments in Eastern Szechwan, round 2 : 1/2 hits, 1.17 expected hits
                            2 chineseEntrenchments owned by the China and 1 japaneseInfantry owned by the Japan lost in Eastern Szechwan
                        Some non-combat units are destroyed: 
                        Japan win, taking Eastern Szechwan from China with 1 japaneseAlpineInfantry, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 10 japaneseInfantrys remaining. Battle score for attacker is 9
                        Casualties for Japan: 1 japaneseInfantry
                        Casualties for China: 2 chineseEntrenchments
                    Battle in Hupeh
                        Japan attack with 3 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 9 japaneseInfantrys
                        China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseBarracks and 1 chineseEntrenchment
                            Japan roll dice for 3 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 9 japaneseInfantrys in Hupeh, round 2 : 3/18 hits, 3.08 expected hits
                            China roll dice for 1 chineseEntrenchment in Hupeh, round 2 : 1/1 hits, 0.58 expected hits
                            1 chineseEntrenchment owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                        Some non-combat units are destroyed: 
                        Japan converts chineseBarracks into different units
                        Japan win, taking Hupeh from China with 3 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer and 8 japaneseInfantrys remaining. Battle score for attacker is 3
                        Casualties for Japan: 1 japaneseInfantry
                        Casualties for China: 1 chineseEntrenchment
                    Battle in Marianas Island
                        Japan attack with 5 japaneseInfantrys, 1 japaneseMarine and 8 japaneseNavalFighters
                        Usa defend with 1 Flagpole, 5 americanInfantrys and 1 americanMarine
                            Japan roll dice for 2 japaneseBattleships and 4 japaneseCruisers in Marianas Island, round 2 : 2/8 hits, 2.67 expected hits
                            Japan roll dice for 5 japaneseInfantrys, 1 japaneseMarine and 8 japaneseNavalFighters in Marianas Island, round 2 : 3/14 hits, 4.75 expected hits
                            Usa roll dice for 5 americanInfantrys and 1 americanMarine in Marianas Island, round 2 : 3/6 hits, 2.08 expected hits
                            5 americanInfantrys owned by the Usa and 3 japaneseInfantrys owned by the Japan lost in Marianas Island
                            Japan roll dice for 2 japaneseInfantrys, 1 japaneseMarine and 8 japaneseNavalFighters in Marianas Island, round 3 : 5/11 hits, 4.50 expected hits
                            Usa roll dice for 1 americanMarine in Marianas Island, round 3 : 1/1 hits, 0.42 expected hits
                            1 americanMarine owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Marianas Island
                        Japan win, taking Marianas Island from Usa with 1 japaneseInfantry, 1 japaneseMarine and 8 japaneseNavalFighters remaining. Battle score for attacker is 7
                        Casualties for Japan: 4 japaneseInfantrys
                        Casualties for Usa: 5 americanInfantrys and 1 americanMarine
            
                Non Combat Move - Japan
                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                    2 japaneseInfantrys moved from Thailand to Burma
                    2 japaneseInfantrys moved from Sumatra to 92 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 92 Sea Zone to 87 Sea Zone
                    2 japaneseInfantrys moved from 87 Sea Zone to Burma
                    1 japaneseInfantry moved from Burma to Yunnan
                    2 Trucks moved from Inner Mongolia to Shansi
                    2 Trucks and 2 japaneseInfantrys moved from Shansi to Hupeh
                    2 Trucks moved from Inner Mongolia to Eastern Mongolia
                    2 Trucks and 2 japaneseInfantrys moved from Eastern Mongolia to Hupeh
                    1 japaneseStrategicBomber moved from Kansk to Northern Manchuria
                    3 japaneseInfantrys moved from Burma to Eastern Szechwan
                    8 japaneseNavalFighters moved from Marianas Island to 123 Sea Zone
                    4 japaneseCarriers moved from 128 Sea Zone to 123 Sea Zone
                    1 japaneseDestroyer moved from 127 Sea Zone to 126 Sea Zone
                    1 japaneseDestroyer moved from 128 Sea Zone to 127 Sea Zone
                    1 japaneseCruiser and 2 japaneseDestroyers moved from 96 Sea Zone to 123 Sea Zone
                    9 japaneseDestroyers moved from 128 Sea Zone to 123 Sea Zone
                    1 japaneseTransport moved from 92 Sea Zone to 93 Sea Zone
                    2 japaneseInfantrys moved from Brunei to 93 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 92 Sea Zone
                    2 japaneseInfantrys moved from 92 Sea Zone to Sumatra
                    1 japaneseTransport moved from 92 Sea Zone to 128 Sea Zone
                    1 japaneseFighter moved from Luzon to Brunei
                    1 Material and 1 japaneseAirTransport moved from Tokyo to Japan
                    1 japaneseAirTransport moved from Brunei to Japan
                    1 japaneseAirTransport moved from Burma to French Indochina
                    1 japaneseFighter moved from Luzon to French Indochina
                    1 japaneseFighter moved from Brunei to French Indochina
                    1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                    1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
                    1 japaneseInfantry moved from Kamchatka to Soviet Far East
                    1 japaneseSubmarine moved from 129 Sea Zone to 123 Sea Zone
                    1 japaneseSubmarine moved from 128 Sea Zone to 123 Sea Zone
                    1 japaneseSubmarine moved from 126 Sea Zone to 123 Sea Zone
                    1 japaneseSubmarine moved from 148 Sea Zone to 129 Sea Zone
                    1 japaneseSubmarine moved from 93 Sea Zone to 128 Sea Zone
                    1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                    1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
                    1 japaneseAirTransport moved from Japan to Tokyo
                    3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                    1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                    1 Train moved from Manchuria to Peking
                    1 Train and 2 japaneseInfantrys moved from Peking to Northern Manchuria
                    1 Train moved from Northern Manchuria to Manchuria
                    1 Truck moved from Inner Mongolia to Northern Manchuria
                    1 japaneseInfantry moved from Burma to Eastern Szechwan
                    1 japaneseNavalFighter moved from Japan to Luzon
                    2 japaneseAlpineInfantrys and 2 japaneseMech.Infantrys moved from Kansu to Eastern Szechwan
                    3 japaneseAlpineInfantrys, 13 japaneseArtillerys, 3 japaneseCombatEngineers, 10 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Kansu to Hupeh
            
                Purchase Units - Japan
                    Japan buy 1 japaneseAntiTankGun, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseHull, 4 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Japan
                    1 japaneseAntiTankGun and 1 japaneseMech.Infantry placed in Shanghai
                    1 japaneseHull placed in 96 Sea Zone
                    2 japaneseInfantrys placed in Luzon
                    1 japaneseSubmarine placed in 93 Sea Zone
                    1 japaneseDestroyer placed in 128 Sea Zone
                    2 japaneseInfantrys placed in Peking
                    1 japaneseCombatEngineer and 1 japaneseParatrooper placed in Tokyo
                    1 japaneseNavalFighter placed in Japan
                    2 japaneseDestroyers placed in 99 Sea Zone
            
                Activate Technology - Japan
                    Japan activating AdvancedHulls
                    Trigger japaneseAH1: Setting defense to 7 for unitAttachment attached to japaneseCruiser
                    Trigger japaneseAH1: Setting attackAA to 2 for unitAttachment attached to japaneseCruiser
                    Trigger japaneseAH2: Setting defense to 6 for unitAttachment attached to japaneseBattleship
                    Trigger japaneseAH3: Setting defense to 6 for unitAttachment attached to japaneseBattleship-damaged
            
                Turn Complete - Japan
                    Japan collect 78 PUs; end with 78 PUs
                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 81 PUs
                    Units generate 9 techTokens; Japan end with 9 techTokens
                    Units Change Ownership
                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Manchuria
                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 7 PUs; 
            
                Place Units - Manchuria
                    3 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 11 PUs; end with 18 PUs
                    Units Change Ownership
                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
            
                Purchase Units - Thailand
                    Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
            
                Place Units - Thailand
                    1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 10 PUs
                    Units Change Ownership
                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                        Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
            

            Combat Hit Differential Summary :

            Usa : 1.50
            Japan : -1.58
            China : 0.25
            

            Savegame

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            • C Offline
              colin
              last edited by

              @ubernaut back to you

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: China round 16

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 16
                
                    Research Technology - China
                        China spend 0 on tech rolls
                            China roll 10,8,9,12,7,9,10,8,9 and gets 1 hit
                        China removing all Technology Tokens after successful research.
                        China discover ImprovedDefensiveStructures
                
                    Combat Move - China
                        Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                        Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                        Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                        1 chineseInfantry moved from Ningsia to Northern China
                        1 chineseInfantry moved from Tsinghai to Kansu
                              China take Kansu from Japan
                        2 chineseInfantrys moved from Tsinghai to Western Szechwan
                        1 chineseFighter moved from Chungking to Western Szechwan
                        3 chineseFighters moved from Chungking to Northern China
                
                    Combat - China
                        Battle in Northern China
                            China attack with 3 chineseFighters and 1 chineseInfantry
                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                China roll dice for 3 chineseFighters and 1 chineseInfantry in Northern China, round 2 : 2/4 hits, 0.83 expected hits
                                Japan roll dice for 1 japaneseInfantry in Northern China, round 2 : 0/1 hits, 0.33 expected hits
                                1 japaneseInfantry owned by the Japan lost in Northern China
                            China win, taking Northern China from Japan with 3 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                            Casualties for Japan: 1 japaneseInfantry
                        Battle in Western Szechwan
                            China attack with 1 chineseFighter and 2 chineseInfantrys
                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                China roll dice for 1 chineseFighter and 2 chineseInfantrys in Western Szechwan, round 2 : 0/3 hits, 0.42 expected hits
                                Japan roll dice for 1 japaneseInfantry in Western Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                                1 chineseInfantry owned by the China lost in Western Szechwan
                                China roll dice for 1 chineseFighter and 1 chineseInfantry in Western Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                                Japan roll dice for 1 japaneseInfantry in Western Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                                China roll dice for 1 chineseFighter and 1 chineseInfantry in Western Szechwan, round 4 : 1/2 hits, 0.33 expected hits
                                Japan roll dice for 1 japaneseInfantry in Western Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                                1 japaneseInfantry owned by the Japan lost in Western Szechwan
                            China win, taking Western Szechwan from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
                            Casualties for China: 1 chineseInfantry
                            Casualties for Japan: 1 japaneseInfantry
                        Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                        Trigger chineseProd1: China has 1 Material placed in Chungking
                        3 chineseFighters moved from Northern China to Chungking
                        1 chineseFighter moved from Western Szechwan to Chungking
                        2 Trucks and 2 chineseInfantrys moved from Singkiang to Western Szechwan
                        2 Trucks moved from Western Szechwan to Tsinghai
                        2 Trucks moved from Chungking to Singkiang
                        6 chineseAntiTankGuns, 4 chineseArtillerys and 10 chineseMech.Infantrys moved from Tsinghai to Chungking
                        13 chineseTanks moved from Tsinghai to Western Szechwan
                        17 chineseInfantrys moved from Kweichow to Chungking
                        16 chineseAlpineInfantrys and 1 chineseCombatEngineer moved from Tsinghai to Western Szechwan
                        1 chineseInfantry moved from Singkiang to Tsinghai
                
                    Purchase Units - China
                        Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                        China buy 3 chineseArtillerys, 1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - China
                        Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment
                        3 chineseArtillerys, 1 chineseEntrenchment and 1 chineseFortification placed in Chungking
                        3 chineseInfantrys placed in Singkiang
                
                    Activate Technology - China
                        China activating ImprovedDefensiveStructures
                        Trigger chineseIDS1: Setting hitPoints to 2 for unitAttachment attached to chineseEntrenchment
                        Trigger chineseIDS3: Setting maxDamage to 15 for unitAttachment attached to chineseBarracks
                        Trigger chineseIDS3: Setting maxDamage to 15 for unitAttachment attached to chineseFactory
                        Trigger chineseIDS3: Setting maxDamage to 15 for unitAttachment attached to chineseDocks
                        Trigger chineseIDS3: Setting maxDamage to 15 for unitAttachment attached to chineseAircraftPlant
                        Trigger chineseIDS2: Setting hitPoints to 2 for unitAttachment attached to chineseFortification
                        Trigger chineseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to chineseBarracks
                        Trigger chineseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to chineseFactory
                        Trigger chineseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to chineseDocks
                        Trigger chineseIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to chineseAircraftPlant
                
                    Turn Complete - China
                        China collect 19 PUs; end with 19 PUs
                        Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 22 PUs
                        Units generate 3 techTokens; China end with 3 techTokens
                

                Combat Hit Differential Summary :

                China : 1.08
                Japan : -0.33
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by ubernaut

                  @colin :china: stats gotta do some work stuff but i should be able to look at :united_kingdom: soonish. 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Australia round 16

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 16
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 15 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 15 PUs
                    
                        Preparing Defense - Egypt
                            Egypt collect 0 PUs; end with 10 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 9 PUs
                    
                        Preparing Ambushes - India
                            India collect 0 PUs; end with 13 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 16 PUs
                            Trigger britishaTAL: Britain gains access to AdvancedLogistics
                            Britain spend 0 on tech rolls
                                Britain roll 4,9,7,3,2,9 and gets 0 hits
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            2 britishStrategicBombers moved from Cairo to Istanbul
                            1 britishStrategicBomber moved from Cairo to Istanbul
                            1 britishSubmarine moved from 150 Sea Zone to 92 Sea Zone
                            4 britishInfantrys moved from Dutch East Indies to 150 Sea Zone
                            2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 4 britishInfantrys, 9 britishSubmarines and 2 britishTransports moved from 150 Sea Zone to 88 Sea Zone
                                  Britain take 148 Sea Zone from Japan
                            4 britishInfantrys moved from 88 Sea Zone to Sumatra
                            2 britishMarines moved from Bombay to 75 Sea Zone
                            2 britishMarines and 1 britishTransport moved from 75 Sea Zone to 88 Sea Zone
                            2 britishMarines moved from 88 Sea Zone to Sumatra
                    
                        Combat - Britain
                            Strategic bombing raid in Istanbul
                                Bombing raid in Istanbul rolls: 5,5 and causes: 8 damage to unit: italianAirfield
                                Bombing raid in Istanbul rolls: 5 and causes: 4 damage to unit: Rail
                                Bombing raid in Istanbul causes 12 damage total.  Damaged units is as follows: italianAirfield = 8, Rail = 4
                                    1 italianAirfield owned by the Italy and 1 Rail owned by the Italy lost in Istanbul
                            Battle in 92 Sea Zone
                                Britain attack with 1 britishSubmarine
                                Japan defend with 1 japaneseTransport
                                    Britain roll dice for 1 britishSubmarine in 92 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                    1 japaneseTransport owned by the Japan lost in 92 Sea Zone
                                Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                                Casualties for Japan: 1 japaneseTransport
                            Battle in Sumatra
                                Britain attack with 4 britishInfantrys and 2 britishMarines
                                Japan defend with 1 Flagpole, 2 japaneseInfantrys and 2 japaneseMarines
                                    Britain roll dice for 2 britishBattleships and 2 britishCruisers in Sumatra, round 2 : 1/6 hits, 2.17 expected hits
                                    Britain roll dice for 4 britishInfantrys and 2 britishMarines in Sumatra, round 2 : 0/6 hits, 1.00 expected hits
                                    Japan roll dice for 2 japaneseInfantrys and 2 japaneseMarines in Sumatra, round 2 : 3/4 hits, 2.17 expected hits
                                    3 britishInfantrys owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Sumatra
                                    Britain roll dice for 1 britishInfantry and 2 britishMarines in Sumatra, round 3 : 2/3 hits, 0.75 expected hits
                                    Japan roll dice for 1 japaneseInfantry and 2 japaneseMarines in Sumatra, round 3 : 3/3 hits, 1.67 expected hits
                                    1 britishInfantry owned by the Britain, 1 japaneseMarine owned by the Japan, 2 britishMarines owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Sumatra
                                Japan win with 1 japaneseMarine remaining. Battle score for attacker is -10
                                Casualties for Britain: 4 britishInfantrys and 2 britishMarines
                                Casualties for Japan: 2 japaneseInfantrys and 1 japaneseMarine
                            Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            Trigger britishAP2: Britain has 1 Material placed in London
                            Trigger britishProd1: Britain has 1 Material placed in London
                            3 britishStrategicBombers moved from Istanbul to Turkey
                            2 britishAirTransports moved from Gibraltar to Quebec
                            1 britishNavalFighter and 1 britishTacticalBomber moved from Cairo to Turkey
                            2 Materials and 2 britishAirTransports moved from Cameroon to Gold Coast
                            2 britishAirTransports moved from Gold Coast to Belgian Congo
                            1 britishNavalFighter moved from Queensland to Northwestern Australia
                            3 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                            3 britishInfantrys moved from Ontario to 1 Sea Zone
                            1 britishInfantry moved from Quebec to 1 Sea Zone
                            2 britishInfantrys moved from Quebec to 19 Sea Zone
                            4 britishInfantrys and 2 britishTransports moved from 1 Sea Zone to 20 Sea Zone
                            2 britishInfantrys and 1 britishTransport moved from 19 Sea Zone to 20 Sea Zone
                            6 britishInfantrys moved from 20 Sea Zone to Newfoundland
                            4 britishInfantrys moved from Newfoundland to 20 Sea Zone
                            4 britishInfantrys and 2 britishTransports moved from 20 Sea Zone to 7 Sea Zone
                            4 britishInfantrys moved from 7 Sea Zone to Central Britain
                            3 britishTransports moved from 76 Sea Zone to 71 Sea Zone
                            1 britishTransport moved from 152 Sea Zone to 145 Sea Zone
                            1 britishInfantry moved from Dutch New Guinea to 145 Sea Zone
                            1 britishInfantry moved from Papua to 145 Sea Zone
                            2 britishInfantrys and 1 britishTransport moved from 145 Sea Zone to 152 Sea Zone
                            2 britishInfantrys moved from 152 Sea Zone to Queensland
                            1 britishTransport moved from 152 Sea Zone to 160 Sea Zone
                            1 britishTransport moved from 161 Sea Zone to 159 Sea Zone
                            2 britishInfantrys moved from New Zealand to 159 Sea Zone
                            2 britishInfantrys and 1 britishTransport moved from 159 Sea Zone to 160 Sea Zone
                            2 britishInfantrys moved from 160 Sea Zone to New South Wales
                            1 Train moved from Western Bengal to Bengal
                            1 Train, 1 britishArtillery and 1 britishInfantry moved from Bengal to Bombay
                            1 Material and 1 Train moved from Bombay to Western Bengal
                            1 Train and 2 britishInfantrys moved from New South Wales to Southwestern Australia
                            1 Train moved from Southwestern Australia to Queensland
                            1 Train and 2 britishArtillerys moved from Queensland to Southwestern Australia
                            2 Materials and 2 Trucks moved from London to Southern Britain
                            2 Trucks moved from Southern Britain to London
                            1 Material, 2 Trucks and 1 britishAntiAirGun moved from London to Southern Britain
                            1 Material, 2 Trucks and 1 britishCombatEngineer moved from Belgian Congo to Gold Coast
                            2 Trucks moved from Nigeria to Cameroon
                            2 Trucks and 2 britishInfantrys moved from Cameroon to Gold Coast
                            2 Trucks and 2 britishInfantrys moved from Bombay to Iraq
                            2 Trucks moved from Iraq to Southern Iran
                            1 Truck and 1 britishAntiTankGun moved from Bombay to Bengal
                            1 britishInfantry and 1 britishMech.Infantry moved from Nigeria to French West Africa
                            1 britishInfantry and 1 britishMech.Infantry moved from Belgian Congo to Nigeria
                            1 britishMech.Infantry moved from Bombay to Southern Iran
                            3 britishInfantrys moved from Central Britain to Southern Britain
                            2 britishInfantrys moved from Exiled Allies to Southern Britain
                            2 britishCombatEngineers and 3 britishInfantrys moved from London to Southern Britain
                            2 britishInfantrys moved from Sinai to Cairo
                            1 britishArtillery moved from Nigeria to Gold Coast
                            2 britishArtillerys, 1 britishCombatEngineer and 4 britishInfantrys moved from Bengal to Calcutta
                            1 britishInfantry moved from Rangoon to Bengal
                            2 britishInfantrys moved from Queensland to Southern Australia
                            1 britishInfantry moved from New South Wales to Southern Australia
                            2 britishArtillerys and 1 britishInfantry moved from Southern Australia to Northwestern Australia
                            1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                    
                        Purchase Units - Britain
                            Britain buy 2 Materials, 1 ResearchCenter, 1 britishBattleship, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishHull, 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; 6 techTokens; 
                    
                        Place Units - Britain
                            Units in Southern Britain being upgraded or consumed: 3 Materials
                            1 ResearchCenter and 1 britishEntrenchment placed in Southern Britain
                            Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
                            1 britishBattleship, 1 britishHull and 1 britishSubmarine placed in 7 Sea Zone
                            2 Materials, 1 britishCombatEngineer and 1 britishInfantry placed in London
                    
                        Turn Complete - Britain
                            Britain collect 36 PUs; end with 36 PUs
                            Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 39 PUs
                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 42 PUs
                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 44 PUs
                            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                            Units generate 9 techTokens; Britain end with 15 techTokens
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 britishCombatEngineer
                                Some Units in Cairo change ownership: 1 Material and 2 britishCombatEngineers
                                Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                Some Units in Gold Coast change ownership: 3 Materials and 1 britishCombatEngineer
                                Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                Some Units in Western Bengal change ownership: 1 Material
                    
                        Purchase Units - Canada
                            Canada buy 2 britishParatroopers and 1 britishSubmarine; Remaining resources: 0 PUs; 
                    
                        Place Units - Canada
                            1 britishSubmarine placed in 19 Sea Zone
                            2 britishParatroopers placed in Quebec
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 15 PUs
                            Units Change Ownership
                                Some Units in 19 Sea Zone change ownership: 1 britishSubmarine
                                Some Units in Quebec change ownership: 2 britishParatroopers
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 1 britishFactory, 2 britishInfantrys and 2 britishParatroopers; Remaining resources: 0 PUs; 
                    
                        Place Units - ExiledAllies
                            Units in Gold Coast being upgraded or consumed: 3 Materials
                            1 britishFactory placed in Gold Coast
                            2 britishParatroopers placed in Belgian Congo
                            2 britishInfantrys placed in Exiled Allies
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 20 PUs; end with 20 PUs
                            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
                            Units Change Ownership
                                Some Units in Belgian Congo change ownership: 2 britishParatroopers
                                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - Egypt
                            Egypt buy 1 britishArtillery and 2 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Egypt
                            1 britishArtillery and 2 britishInfantrys placed in Cairo
                    
                        Turn Complete - Egypt
                            Egypt collect 9 PUs; end with 9 PUs
                            Some Units in Cairo change ownership: 1 Material, 1 britishArtillery, 2 britishCombatEngineers and 2 britishInfantrys
                    
                        Purchase Units - SouthAfrica
                            SouthAfrica buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - SouthAfrica
                            3 britishInfantrys placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 7 PUs
                            Some Units in Cape Town change ownership: 3 britishInfantrys
                    
                        Purchase Units - India
                            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - India
                            1 britishArtillery and 2 britishInfantrys placed in Bombay
                            1 britishInfantry placed in Calcutta
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 13 PUs
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                                Some Units in Calcutta change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                Some Units in Western Bengal change ownership: 1 Material
                    
                        Purchase Units - Australia
                            Australia buy 1 britishHull and 1 britishMarine; Remaining resources: 0 PUs; 
                    
                        Place Units - Australia
                            1 britishHull placed in 162 Sea Zone
                            1 britishMarine placed in New South Wales
                    
                        Turn Complete - Australia
                            Australia collect 16 PUs; end with 16 PUs
                            Units Change Ownership
                                Some Units in New South Wales change ownership: 1 britishMarine
                                Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                    

                    Combat Hit Differential Summary :

                    Japan : 2.17
                    Britain : -0.17
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin go for :italy:

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: Australia round 16

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 16
                        
                            Supporting Britain - Canada
                                Canada collect 0 PUs; end with 15 PUs
                        
                            Organizing Partisan Operations - ExiledAllies
                                ExiledAllies collect 0 PUs; end with 15 PUs
                        
                            Preparing Defense - Egypt
                                Egypt collect 0 PUs; end with 10 PUs
                        
                            Marching Orders - SouthAfrica
                                SouthAfrica collect 0 PUs; end with 9 PUs
                        
                            Preparing Ambushes - India
                                India collect 0 PUs; end with 13 PUs
                        
                            Preparing Naval Operations - Australia
                                Australia collect 0 PUs; end with 16 PUs
                                Trigger britishaTAL: Britain gains access to AdvancedLogistics
                                Britain spend 0 on tech rolls
                                    Britain roll 4,9,7,3,2,9 and gets 0 hits
                        
                            Combat Move - Britain
                                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                2 britishStrategicBombers moved from Cairo to Istanbul
                                1 britishStrategicBomber moved from Cairo to Istanbul
                                1 britishSubmarine moved from 150 Sea Zone to 92 Sea Zone
                                4 britishInfantrys moved from Dutch East Indies to 150 Sea Zone
                                2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 4 britishInfantrys, 9 britishSubmarines and 2 britishTransports moved from 150 Sea Zone to 88 Sea Zone
                                      Britain take 148 Sea Zone from Japan
                                4 britishInfantrys moved from 88 Sea Zone to Sumatra
                                2 britishMarines moved from Bombay to 75 Sea Zone
                                2 britishMarines and 1 britishTransport moved from 75 Sea Zone to 88 Sea Zone
                                2 britishMarines moved from 88 Sea Zone to Sumatra
                        
                            Combat - Britain
                                Strategic bombing raid in Istanbul
                                    Bombing raid in Istanbul rolls: 5,5 and causes: 8 damage to unit: italianAirfield
                                    Bombing raid in Istanbul rolls: 5 and causes: 4 damage to unit: Rail
                                    Bombing raid in Istanbul causes 12 damage total.  Damaged units is as follows: italianAirfield = 8, Rail = 4
                                        1 italianAirfield owned by the Italy and 1 Rail owned by the Italy lost in Istanbul
                                Battle in 92 Sea Zone
                                    Britain attack with 1 britishSubmarine
                                    Japan defend with 1 japaneseTransport
                                        Britain roll dice for 1 britishSubmarine in 92 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                        1 japaneseTransport owned by the Japan lost in 92 Sea Zone
                                    Britain win with 1 britishSubmarine remaining. Battle score for attacker is 7
                                    Casualties for Japan: 1 japaneseTransport
                                Battle in Sumatra
                                    Britain attack with 4 britishInfantrys and 2 britishMarines
                                    Japan defend with 1 Flagpole, 2 japaneseInfantrys and 2 japaneseMarines
                                        Britain roll dice for 2 britishBattleships and 2 britishCruisers in Sumatra, round 2 : 1/6 hits, 2.17 expected hits
                                        Britain roll dice for 4 britishInfantrys and 2 britishMarines in Sumatra, round 2 : 0/6 hits, 1.00 expected hits
                                        Japan roll dice for 2 japaneseInfantrys and 2 japaneseMarines in Sumatra, round 2 : 3/4 hits, 2.17 expected hits
                                        3 britishInfantrys owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Sumatra
                                        Britain roll dice for 1 britishInfantry and 2 britishMarines in Sumatra, round 3 : 2/3 hits, 0.75 expected hits
                                        Japan roll dice for 1 japaneseInfantry and 2 japaneseMarines in Sumatra, round 3 : 3/3 hits, 1.67 expected hits
                                        1 britishInfantry owned by the Britain, 1 japaneseMarine owned by the Japan, 2 britishMarines owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Sumatra
                                    Japan win with 1 japaneseMarine remaining. Battle score for attacker is -10
                                    Casualties for Britain: 4 britishInfantrys and 2 britishMarines
                                    Casualties for Japan: 2 japaneseInfantrys and 1 japaneseMarine
                                Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                Trigger britishAP2: Britain has 1 Material placed in London
                                Trigger britishProd1: Britain has 1 Material placed in London
                                3 britishStrategicBombers moved from Istanbul to Turkey
                                2 britishAirTransports moved from Gibraltar to Quebec
                                1 britishNavalFighter and 1 britishTacticalBomber moved from Cairo to Turkey
                                2 Materials and 2 britishAirTransports moved from Cameroon to Gold Coast
                                2 britishAirTransports moved from Gold Coast to Belgian Congo
                                1 britishNavalFighter moved from Queensland to Northwestern Australia
                                3 britishNavalFighters moved from Southwestern Australia to Northwestern Australia
                                3 britishInfantrys moved from Ontario to 1 Sea Zone
                                1 britishInfantry moved from Quebec to 1 Sea Zone
                                2 britishInfantrys moved from Quebec to 19 Sea Zone
                                4 britishInfantrys and 2 britishTransports moved from 1 Sea Zone to 20 Sea Zone
                                2 britishInfantrys and 1 britishTransport moved from 19 Sea Zone to 20 Sea Zone
                                6 britishInfantrys moved from 20 Sea Zone to Newfoundland
                                4 britishInfantrys moved from Newfoundland to 20 Sea Zone
                                4 britishInfantrys and 2 britishTransports moved from 20 Sea Zone to 7 Sea Zone
                                4 britishInfantrys moved from 7 Sea Zone to Central Britain
                                3 britishTransports moved from 76 Sea Zone to 71 Sea Zone
                                1 britishTransport moved from 152 Sea Zone to 145 Sea Zone
                                1 britishInfantry moved from Dutch New Guinea to 145 Sea Zone
                                1 britishInfantry moved from Papua to 145 Sea Zone
                                2 britishInfantrys and 1 britishTransport moved from 145 Sea Zone to 152 Sea Zone
                                2 britishInfantrys moved from 152 Sea Zone to Queensland
                                1 britishTransport moved from 152 Sea Zone to 160 Sea Zone
                                1 britishTransport moved from 161 Sea Zone to 159 Sea Zone
                                2 britishInfantrys moved from New Zealand to 159 Sea Zone
                                2 britishInfantrys and 1 britishTransport moved from 159 Sea Zone to 160 Sea Zone
                                2 britishInfantrys moved from 160 Sea Zone to New South Wales
                                1 Train moved from Western Bengal to Bengal
                                1 Train, 1 britishArtillery and 1 britishInfantry moved from Bengal to Bombay
                                1 Material and 1 Train moved from Bombay to Western Bengal
                                1 Train and 2 britishInfantrys moved from New South Wales to Southwestern Australia
                                1 Train moved from Southwestern Australia to Queensland
                                1 Train and 2 britishArtillerys moved from Queensland to Southwestern Australia
                                2 Materials and 2 Trucks moved from London to Southern Britain
                                2 Trucks moved from Southern Britain to London
                                1 Material, 2 Trucks and 1 britishAntiAirGun moved from London to Southern Britain
                                1 Material, 2 Trucks and 1 britishCombatEngineer moved from Belgian Congo to Gold Coast
                                2 Trucks moved from Nigeria to Cameroon
                                2 Trucks and 2 britishInfantrys moved from Cameroon to Gold Coast
                                2 Trucks and 2 britishInfantrys moved from Bombay to Iraq
                                2 Trucks moved from Iraq to Southern Iran
                                1 Truck and 1 britishAntiTankGun moved from Bombay to Bengal
                                1 britishInfantry and 1 britishMech.Infantry moved from Nigeria to French West Africa
                                1 britishInfantry and 1 britishMech.Infantry moved from Belgian Congo to Nigeria
                                1 britishMech.Infantry moved from Bombay to Southern Iran
                                3 britishInfantrys moved from Central Britain to Southern Britain
                                2 britishInfantrys moved from Exiled Allies to Southern Britain
                                2 britishCombatEngineers and 3 britishInfantrys moved from London to Southern Britain
                                2 britishInfantrys moved from Sinai to Cairo
                                1 britishArtillery moved from Nigeria to Gold Coast
                                2 britishArtillerys, 1 britishCombatEngineer and 4 britishInfantrys moved from Bengal to Calcutta
                                1 britishInfantry moved from Rangoon to Bengal
                                2 britishInfantrys moved from Queensland to Southern Australia
                                1 britishInfantry moved from New South Wales to Southern Australia
                                2 britishArtillerys and 1 britishInfantry moved from Southern Australia to Northwestern Australia
                                1 britishInfantry moved from Southwestern Australia to Northwestern Australia
                        
                            Purchase Units - Britain
                                Britain buy 2 Materials, 1 ResearchCenter, 1 britishBattleship, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishHull, 1 britishInfantry and 1 britishSubmarine; Remaining resources: 0 PUs; 6 techTokens; 
                        
                            Place Units - Britain
                                Units in Southern Britain being upgraded or consumed: 3 Materials
                                1 ResearchCenter and 1 britishEntrenchment placed in Southern Britain
                                Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
                                1 britishBattleship, 1 britishHull and 1 britishSubmarine placed in 7 Sea Zone
                                2 Materials, 1 britishCombatEngineer and 1 britishInfantry placed in London
                        
                            Turn Complete - Britain
                                Britain collect 36 PUs; end with 36 PUs
                                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 39 PUs
                                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 42 PUs
                                Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 44 PUs
                                Objective Syria2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                                Units generate 9 techTokens; Britain end with 15 techTokens
                                Units Change Ownership
                                    Some Units in Bombay change ownership: 1 britishCombatEngineer
                                    Some Units in Cairo change ownership: 1 Material and 2 britishCombatEngineers
                                    Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                    Some Units in Gold Coast change ownership: 3 Materials and 1 britishCombatEngineer
                                    Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                    Some Units in Western Bengal change ownership: 1 Material
                        
                            Purchase Units - Canada
                                Canada buy 2 britishCombatEngineers and 1 britishSubmarine; Remaining resources: 0 PUs; 
                        
                            Place Units - Canada
                                2 britishCombatEngineers placed in Quebec
                                1 britishSubmarine placed in 19 Sea Zone
                        
                            Turn Complete - Canada
                                Canada collect 15 PUs; end with 15 PUs
                                Units Change Ownership
                                    Some Units in 19 Sea Zone change ownership: 1 britishSubmarine
                                    Some Units in Quebec change ownership: 2 britishCombatEngineers
                                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                        
                            Purchase Units - ExiledAllies
                                ExiledAllies buy 1 britishFactory, 2 britishInfantrys and 2 britishParatroopers; Remaining resources: 0 PUs; 
                        
                            Place Units - ExiledAllies
                                Units in Gold Coast being upgraded or consumed: 3 Materials
                                1 britishFactory placed in Gold Coast
                                2 britishParatroopers placed in Belgian Congo
                                2 britishInfantrys placed in Exiled Allies
                        
                            Turn Complete - ExiledAllies
                                ExiledAllies collect 20 PUs; end with 20 PUs
                                Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs
                                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs
                                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs
                                Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
                                Units Change Ownership
                                    Some Units in Belgian Congo change ownership: 2 britishParatroopers
                                    Some Units in Exiled Allies change ownership: 2 britishInfantrys
                                    Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                        
                            Purchase Units - Egypt
                                Egypt buy 1 britishArtillery and 2 britishInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Egypt
                                1 britishArtillery and 2 britishInfantrys placed in Cairo
                        
                            Turn Complete - Egypt
                                Egypt collect 9 PUs; end with 9 PUs
                                Some Units in Cairo change ownership: 1 Material, 1 britishArtillery, 2 britishCombatEngineers and 2 britishInfantrys
                        
                            Purchase Units - SouthAfrica
                                SouthAfrica buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - SouthAfrica
                                3 britishInfantrys placed in Cape Town
                        
                            Turn Complete - SouthAfrica
                                SouthAfrica collect 7 PUs; end with 7 PUs
                                Some Units in Cape Town change ownership: 3 britishInfantrys
                        
                            Purchase Units - India
                                India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - India
                                1 britishArtillery and 2 britishInfantrys placed in Bombay
                                1 britishInfantry placed in Calcutta
                        
                            Turn Complete - India
                                India collect 13 PUs; end with 13 PUs
                                Units Change Ownership
                                    Some Units in Bombay change ownership: 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys
                                    Some Units in Calcutta change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                    Some Units in Western Bengal change ownership: 1 Material
                        
                            Purchase Units - Australia
                                Australia buy 1 britishHull and 1 britishMarine; Remaining resources: 0 PUs; 
                        
                            Place Units - Australia
                                1 britishHull placed in 162 Sea Zone
                                1 britishMarine placed in New South Wales
                        
                            Turn Complete - Australia
                                Australia collect 16 PUs; end with 16 PUs
                                Units Change Ownership
                                    Some Units in New South Wales change ownership: 1 britishMarine
                                    Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                    Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                        

                        Combat Hit Differential Summary :

                        Japan : 2.17
                        Britain : -0.17
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin sorry tiny adjustment figure more engineers are probably more usefull than more paratroopers at this point. 😛

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Italy round 16

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 16
                            
                                Research Technology - Italy
                                    Trigger italianaTAP: Italy gains access to AdvancedProduction
                                    Italy spend 0 on tech rolls
                                        Italy roll 6,3,1,5,10,5,1,2,1 and gets 0 hits
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    1 italianTank moved from Tobruk to Al Kufrah
                                          Italy take Western Egypt from Egypt
                            
                                Combat - Italy
                            
                                Non Combat Move - Italy
                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    1 italianAntiAirGun, 2 italianInfantrys, 1 italianMech.Infantry and 4 italianTanks moved from Tobruk to Al Kufrah
                                    1 italianArtillery and 2 italianInfantrys moved from Southern Italy to 46 Sea Zone
                                    1 italianArtillery, 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
                                    1 italianArtillery and 2 italianInfantrys moved from 51 Sea Zone to Tobruk
                                    1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
                                    3 italianInfantrys moved from Greece to 50 Sea Zone
                                    3 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                    3 italianInfantrys moved from 51 Sea Zone to Tobruk
                                    2 italianArtillerys and 1 italianInfantry moved from Western Turkey to 52 Sea Zone
                                    2 italianArtillerys, 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 51 Sea Zone
                                    2 italianArtillerys and 1 italianInfantry moved from 51 Sea Zone to Tobruk
                                    1 italianInfantry moved from Greece to 52 Sea Zone
                                    1 italianAntiTankGun and 1 italianMech.Infantry moved from Western Turkey to 52 Sea Zone
                                    1 italianAntiTankGun, 1 italianInfantry, 1 italianMech.Infantry and 1 italianTransport moved from 52 Sea Zone to 51 Sea Zone
                                    1 italianAntiTankGun, 1 italianInfantry and 1 italianMech.Infantry moved from 51 Sea Zone to Tobruk
                                    1 italianBattleship, 2 italianCruisers and 3 italianDestroyers moved from 52 Sea Zone to 51 Sea Zone
                                    1 italianDestroyer moved from 50 Sea Zone to 51 Sea Zone
                                    3 italianInfantrys moved from Rome to 46 Sea Zone
                                    1 italianDestroyer, 3 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                    3 italianInfantrys moved from 43 Sea Zone to Morrocco
                                    1 italianNavalFighter moved from Southern Italy to Morrocco
                                    1 italianFighter moved from Northern Spain to Southern Spain
                                    1 Train moved from Northern Spain to Northern Italy
                                    1 Train and 1 italianAntiAirGun moved from Northern Italy to Southern Spain
                                    1 Train moved from Southern Spain to Madrid
                                    1 italianInfantry moved from Northern Spain to Southern Spain
                                    1 Truck and 1 italianAntiAirGun moved from Rome to Southern Yugoslavia
                                    1 Truck moved from Northern Yugoslavia to Rome
                                    1 Material and 1 italianAirTransport moved from Rome to Sicily
                                    1 italianAirTransport moved from Sicily to Rome
                                    1 italianInfantry moved from Rome to Southern Italy
                                    1 italianDestroyer moved from 51 Sea Zone to 50 Sea Zone
                                    1 italianCruiser moved from 51 Sea Zone to 50 Sea Zone
                            
                                Purchase Units - Italy
                                    Italy buy 1 Material, 1 italianCombatEngineer, 4 italianInfantrys, 1 italianMarine and 2 italianTransports; Remaining resources: 2 PUs; 9 techTokens; 
                            
                                Place Units - Italy
                                    1 italianInfantry and 1 italianMarine placed in Greece
                                    1 italianCombatEngineer and 3 italianInfantrys placed in Rome
                                    2 italianTransports placed in 50 Sea Zone
                                    1 Material placed in Southern Italy
                            
                                Turn Complete - Italy
                                    Italy collect 38 PUs; end with 40 PUs
                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                                    Units generate 9 techTokens; Italy end with 18 techTokens
                            

                            Combat Hit Differential Summary :

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              @ubernaut back to you

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Move Summary: Usa round 16

                                TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 16
                                
                                    Research Technology - Usa
                                        Usa spend 0 on tech rolls
                                
                                    Combat Move - Usa
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        4 americanInfantrys and 2 americanMarines moved from Azores to 39 Sea Zone
                                        6 americanInfantrys moved from Azores to 40 Sea Zone
                                        1 americanAdvancedSubmarine, 1 americanHeavyDestroyer, 4 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                        1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 5 americanDestroyers, 6 americanInfantrys, 2 americanNavalFighters, 5 americanSubmarines and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                                        2 americanMarines moved from Gibraltar to 41 Sea Zone
                                        10 americanInfantrys and 4 americanMarines moved from 41 Sea Zone to Southern Spain
                                        2 americanNavalFighters moved from 41 Sea Zone to Southern Spain
                                        1 americanNavalFighter and 1 americanTank moved from Gibraltar to Southern Spain
                                        1 americanAirTransport and 1 americanParatrooper moved from Azores to Southern Spain
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin got a quickie if you are around

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut I can do it now

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Usa round 16

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 16
                                      
                                          Research Technology - Usa
                                              Usa spend 0 on tech rolls
                                                  Usa roll 6,2,5,10,11,10,7,9,2 and gets 0 hits
                                      
                                          Combat Move - Usa
                                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                              4 americanInfantrys and 2 americanMarines moved from Azores to 39 Sea Zone
                                              6 americanInfantrys moved from Azores to 40 Sea Zone
                                              1 americanAdvancedSubmarine, 1 americanHeavyDestroyer, 4 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                                              1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 5 americanDestroyers, 6 americanInfantrys, 2 americanNavalFighters, 5 americanSubmarines and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                                              2 americanMarines moved from Gibraltar to 41 Sea Zone
                                              10 americanInfantrys and 4 americanMarines moved from 41 Sea Zone to Southern Spain
                                              2 americanNavalFighters moved from 41 Sea Zone to Southern Spain
                                              1 americanNavalFighter and 1 americanTank moved from Gibraltar to Southern Spain
                                              1 americanAirTransport and 1 americanParatrooper moved from Azores to Southern Spain
                                      
                                          Combat - Usa
                                              Battle in Southern Spain
                                                  Usa attack with 1 americanAirTransport, 10 americanInfantrys, 4 americanMarines, 3 americanNavalFighters, 1 americanParatrooper and 1 americanTank
                                                  Italy defend with 1 Flagpole, 1 Rail, 1 italianAirfield, 1 italianAntiAirGun, 1 italianCombatEngineer, 1 italianEntrenchment, 1 italianFighter, 2 italianInfantrys and 1 italianParatrooper
                                                      AntiAircraftGun fire in Southern Spain : 0/1 hits, 0.08 expected hits
                                                      Usa roll dice for 1 americanBattleship and 1 americanCruiser in Southern Spain, round 2 : 0/3 hits, 1.33 expected hits
                                                      Usa roll dice for 1 americanAirTransport, 10 americanInfantrys, 4 americanMarines, 3 americanNavalFighters, 1 americanParatrooper and 1 americanTank in Southern Spain, round 2 : 6/20 hits, 4.33 expected hits
                                                  Units damaged: 1 italianEntrenchment owned by the Italy
                                                      Italy roll dice for 1 italianAntiAirGun, 1 italianCombatEngineer, 1 italianEntrenchment, 1 italianFighter, 2 italianInfantrys and 1 italianParatrooper in Southern Spain, round 2 : 1/7 hits, 2.67 expected hits
                                                      1 italianAntiAirGun owned by the Italy, 1 americanInfantry owned by the Usa, 1 italianCombatEngineer owned by the Italy, 2 italianInfantrys owned by the Italy and 1 italianParatrooper owned by the Italy lost in Southern Spain
                                                      Usa roll dice for 1 americanAirTransport, 9 americanInfantrys, 4 americanMarines, 3 americanNavalFighters, 1 americanParatrooper and 1 americanTank in Southern Spain, round 3 : 4/19 hits, 4.17 expected hits
                                                      Italy roll dice for 1 italianEntrenchment and 1 italianFighter in Southern Spain, round 3 : 1/2 hits, 1.00 expected hits
                                                      1 italianEntrenchment owned by the Italy, 1 americanInfantry owned by the Usa and 1 italianFighter owned by the Italy lost in Southern Spain
                                                  Some non-combat units are destroyed: 
                                                  Usa win, taking Southern Spain from Italy with 1 americanAirTransport, 8 americanInfantrys, 4 americanMarines, 3 americanNavalFighters, 1 americanParatrooper and 1 americanTank remaining. Battle score for attacker is 29
                                                  Casualties for Usa: 2 americanInfantrys
                                                  Casualties for Italy: 1 italianAntiAirGun, 1 italianCombatEngineer, 1 italianEntrenchment, 1 italianFighter, 2 italianInfantrys and 1 italianParatrooper
                                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                              Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                              Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                              Trigger americanProd1: Usa has 1 Material placed in Washington
                                              Trigger americanAP2: Usa has 1 Material placed in Washington
                                              1 americanAirTransport and 1 americanNavalFighter moved from Southern Spain to Gibraltar
                                              2 americanNavalFighters moved from Southern Spain to 41 Sea Zone
                                              2 americanNavalFighters moved from Johnston Island to 124 Sea Zone
                                              2 americanNavalFighters moved from San Francisco to 124 Sea Zone
                                              1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands
                                              1 americanArtillery and 1 americanMech.Infantry moved from Newfoundland to 20 Sea Zone
                                              1 americanArtillery, 1 americanMech.Infantry and 1 americanTransport moved from 20 Sea Zone to 39 Sea Zone
                                              1 americanArtillery and 1 americanMech.Infantry moved from 39 Sea Zone to Azores
                                              4 americanAdvancedSubmarines, 3 americanBattleships, 3 americanCarriers, 4 americanCruisers, 16 americanDestroyers, 5 americanNavalFighters, 7 americanSubmarines and 3 americanTransports moved from 131 Sea Zone to 124 Sea Zone
                                              2 americanSubmarines moved from 125 Sea Zone to 124 Sea Zone
                                              1 americanHeavyDestroyer moved from 115 Sea Zone to 124 Sea Zone
                                              1 americanHeavyDestroyer and 3 americanSubmarines moved from 156 Sea Zone to 115 Sea Zone
                                              2 americanTransports moved from 115 Sea Zone to 156 Sea Zone
                                              1 Train, 1 americanAntiAirGun and 1 americanCombatEngineer moved from Washington to Los Angeles
                                              1 Train moved from Los Angeles to Washington
                                      
                                          Purchase Units - Usa
                                              Usa buy 1 americanAlpineInfantry, 2 americanArtillerys, 1 americanBattleship, 1 americanCarrier, 2 americanHeavyDestroyers, 1 americanMarine, 1 americanNavalFighter and 2 americanSubmarines; Remaining resources: 0 PUs; 9 techTokens; 
                                      
                                          Place Units - Usa
                                              2 americanHeavyDestroyers and 2 americanSubmarines placed in 156 Sea Zone
                                              1 americanAlpineInfantry, 1 americanMarine and 1 americanNavalFighter placed in San Francisco
                                              Units in 115 Sea Zone being upgraded or consumed: 2 americanHulls
                                              1 americanBattleship and 1 americanCarrier placed in 115 Sea Zone
                                              2 americanArtillerys placed in New York
                                      
                                          Turn Complete - Usa
                                              Usa collect 73 PUs; end with 73 PUs
                                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 79 PUs
                                              Units generate 9 techTokens; Usa end with 18 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Usa : 0.17
                                      AntiAircraftGun fire in Southern Spain : : -0.08
                                      Italy : -1.67
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin :united_states: stats

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Turkey round 16

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 16
                                          
                                              Combat Move - Turkey
                                          
                                              Combat - Turkey
                                          
                                              Non Combat Move - Turkey
                                                  1 turkishSubmarine moved from 45 Sea Zone to 42 Sea Zone
                                                  1 turkishDestroyer moved from 71 Sea Zone to 69 Sea Zone
                                          
                                              Purchase Units - Turkey
                                                  Turkey buy 1 turkishInfantry; Remaining resources: 1 PUs; 
                                          
                                              Place Units - Turkey
                                                  1 turkishInfantry placed in Turkey
                                          
                                              Turn Complete - Turkey
                                                  Turkey collect 4 PUs; end with 5 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :germany: R17

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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