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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      @ubernaut back to you

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Move Summary: Russia round 17

        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

        Game History

        Round: 17
        
            Research Technology - Russia
                Russia spend 0 on tech rolls
                Russia removing all Technology Tokens after successful research.
                Russia discover AdvancedAntiAircraft
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                3 russianInfantrys moved from Archangel to Eastern Karelia
                2 russianFighters and 9 russianInfantrys moved from Vologda to Novgorod
                2 russianFighters moved from Moscow to Novgorod
                2 russianTacticalBombers moved from Volgarod to Eastern Karelia
                2 russianTacticalBombers moved from Urals to Eastern Karelia
                1 russianInfantry moved from Orel Kursk to Kharkov
                1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Kharkov
                2 russianInfantrys moved from Southern Caucasus to 56 Sea Zone
                2 russianInfantrys moved from 56 Sea Zone to Southern Ukraine
                1 russianNavalFighter moved from Caucasus to Kharkov
                1 russianNavalFighter moved from Caucasus to Southern Ukraine
                2 russianInfantrys moved from Far Eastern Republic to Soviet Far East
                2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                2 russianFighters moved from Irkutsk to Khabarovskiy Kray
                1 russianInfantry moved from Central Mongolia to Eastern Mongolia
                      Russia take Eastern Mongolia from Manchuria
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin got a couple of bad scramble gambles for ya. 😛

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • C Offline
            colin
            last edited by

            @ubernaut I can do it now if you're around

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut I'm headed to bed but I won't scramble any so I think you can run it

              ubernautU 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Russia round 17

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 17
                
                    Research Technology - Russia
                        Russia spend 0 on tech rolls
                            Russia roll 5,3,12,8,10,4,2,1,7,3,12,2,7,11,4,1,1,3 and gets 2 hits
                        Russia removing all Technology Tokens after successful research.
                        Russia discover AdvancedAntiAircraft
                
                    Combat Move - Russia
                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                        Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                        3 russianInfantrys moved from Archangel to Eastern Karelia
                        2 russianFighters and 9 russianInfantrys moved from Vologda to Novgorod
                        2 russianFighters moved from Moscow to Novgorod
                        2 russianTacticalBombers moved from Volgarod to Eastern Karelia
                        2 russianTacticalBombers moved from Urals to Eastern Karelia
                        1 russianInfantry moved from Orel Kursk to Kharkov
                        1 russianAirTransport and 1 russianParatrooper moved from Stalingrad to Kharkov
                        2 russianInfantrys moved from Southern Caucasus to 56 Sea Zone
                        2 russianInfantrys moved from 56 Sea Zone to Southern Ukraine
                        1 russianNavalFighter moved from Caucasus to Kharkov
                        1 russianNavalFighter moved from Caucasus to Southern Ukraine
                        2 russianInfantrys moved from Far Eastern Republic to Soviet Far East
                        2 russianInfantrys moved from Yakut to Khabarovskiy Kray
                        2 russianFighters moved from Irkutsk to Khabarovskiy Kray
                        1 russianInfantry moved from Central Mongolia to Eastern Mongolia
                              Russia take Eastern Mongolia from Manchuria
                
                    Combat - Russia
                        Battle in Novgorod
                            Russia attack with 4 russianFighters and 9 russianInfantrys
                            Germany defend with 1 Flagpole and 5 germanInfantrys
                                Russia roll dice for 4 russianFighters and 9 russianInfantrys in Novgorod, round 2 : 3/13 hits, 3.17 expected hits
                                Germany roll dice for 5 germanInfantrys in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                                2 russianInfantrys owned by the Russia and 3 germanInfantrys owned by the Germany lost in Novgorod
                                Russia roll dice for 4 russianFighters and 7 russianInfantrys in Novgorod, round 3 : 4/11 hits, 2.83 expected hits
                                Germany roll dice for 2 germanInfantrys in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                                1 russianInfantry owned by the Russia and 2 germanInfantrys owned by the Germany lost in Novgorod
                            Russia win, taking Novgorod from Germany with 4 russianFighters and 6 russianInfantrys remaining. Battle score for attacker is 6
                            Casualties for Russia: 3 russianInfantrys
                            Casualties for Germany: 5 germanInfantrys
                        Battle in Khabarovskiy Kray
                            Russia attack with 2 russianFighters and 2 russianInfantrys
                            Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                                Russia roll dice for 2 russianFighters and 2 russianInfantrys in Khabarovskiy Kray, round 2 : 0/4 hits, 0.83 expected hits
                                Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0.42 expected hits
                                Russia roll dice for 2 russianFighters and 2 russianInfantrys in Khabarovskiy Kray, round 3 : 0/4 hits, 0.83 expected hits
                                Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 3 : 0/1 hits, 0.42 expected hits
                                Russia roll dice for 2 russianFighters and 2 russianInfantrys in Khabarovskiy Kray, round 4 : 3/4 hits, 0.83 expected hits
                                Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 4 : 0/1 hits, 0.42 expected hits
                                1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                            Russia win, taking Khabarovskiy Kray from Manchuria with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3
                            Casualties for Japan: 1 japaneseInfantry
                        Battle in Southern Ukraine
                            Russia attack with 2 russianInfantrys and 1 russianNavalFighter
                            Germany defend with 1 Flagpole and 1 germanInfantry
                                Russia roll dice for 2 russianInfantrys and 1 russianNavalFighter in Southern Ukraine, round 2 : 1/3 hits, 0.75 expected hits
                                Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 0/1 hits, 0.25 expected hits
                                1 germanInfantry owned by the Germany lost in Southern Ukraine
                            Russia win, taking Southern Ukraine from Germany with 2 russianInfantrys and 1 russianNavalFighter remaining. Battle score for attacker is 3
                            Casualties for Germany: 1 germanInfantry
                        Battle in Soviet Far East
                            Russia attack with 2 russianInfantrys
                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                Russia roll dice for 2 russianInfantrys in Soviet Far East, round 2 : 0/2 hits, 0.33 expected hits
                                Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits
                                Russia roll dice for 2 russianInfantrys in Soviet Far East, round 3 : 1/2 hits, 0.33 expected hits
                                Japan roll dice for 1 japaneseInfantry in Soviet Far East, round 3 : 0/1 hits, 0.42 expected hits
                                1 japaneseInfantry owned by the Japan lost in Soviet Far East
                            Russia win, taking Soviet Far East from Japan with 2 russianInfantrys remaining. Battle score for attacker is 3
                            Casualties for Japan: 1 japaneseInfantry
                        Battle in Kharkov
                            Russia attack with 1 russianAirTransport, 1 russianInfantry, 1 russianNavalFighter and 1 russianParatrooper
                            Germany defend with 1 Flagpole and 1 germanInfantry
                                Russia roll dice for 1 russianAirTransport, 1 russianInfantry, 1 russianNavalFighter and 1 russianParatrooper in Kharkov, round 2 : 0/4 hits, 1.00 expected hits
                                Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 1/1 hits, 0.33 expected hits
                                1 russianInfantry owned by the Russia lost in Kharkov
                                Russia roll dice for 1 russianAirTransport, 1 russianNavalFighter and 1 russianParatrooper in Kharkov, round 3 : 2/3 hits, 0.75 expected hits
                                Germany roll dice for 1 germanInfantry in Kharkov, round 3 : 0/1 hits, 0.33 expected hits
                                1 germanInfantry owned by the Germany lost in Kharkov
                            Russia win, taking Kharkov from Germany with 1 russianAirTransport, 1 russianNavalFighter and 1 russianParatrooper remaining. Battle score for attacker is 0
                            Casualties for Russia: 1 russianInfantry
                            Casualties for Germany: 1 germanInfantry
                        Battle in Eastern Karelia
                            Russia attack with 3 russianInfantrys and 4 russianTacticalBombers
                            Germany defend with 1 Flagpole and 1 germanInfantry
                                Russia roll dice for 3 russianInfantrys and 4 russianTacticalBombers in Eastern Karelia, round 2 : 1/7 hits, 1.83 expected hits
                                Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                1 germanInfantry owned by the Germany lost in Eastern Karelia
                            Russia win, taking Eastern Karelia from Germany with 3 russianInfantrys and 4 russianTacticalBombers remaining. Battle score for attacker is 3
                            Casualties for Germany: 1 germanInfantry
                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger AltayLLRussia2: China takes ownership of territory Altay
                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                        4 russianTacticalBombers moved from Eastern Karelia to Smolensk
                        4 russianFighters moved from Novgorod to Moscow
                        1 russianAirTransport moved from Kharkov to Moscow
                        1 russianNavalFighter moved from Kharkov to Turkey
                        1 russianNavalFighter moved from Southern Ukraine to Turkey
                        2 russianFighters moved from Khabarovskiy Kray to Irkutsk
                        1 Train, 1 russianAntiAirGun and 1 russianInfantry moved from Stalingrad to Moscow
                        1 Train moved from Moscow to Sverdlovsk
                        1 Train, 1 russianArtillery and 1 russianInfantry moved from Sverdlovsk to Moscow
                        1 Train, 1 russianAntiAirGun and 1 russianInfantry moved from Urals to Moscow
                        1 Train moved from Moscow to Urals
                        1 Train, 1 russianCombatEngineer and 1 russianInfantry moved from Urals to Moscow
                        1 Truck and 1 russianInfantry moved from Urals to Smolensk
                        2 Trucks and 2 russianInfantrys moved from Volgarod to Smolensk
                        2 Trucks moved from Smolensk to Tula
                        1 Truck moved from Stalingrad to Volgarod
                        1 Truck and 1 russianInfantry moved from Volgarod to Smolensk
                        2 Trucks moved from Voronezh to Stalingrad
                        2 Trucks and 2 russianInfantrys moved from Stalingrad to Smolensk
                        3 Trucks and 3 russianInfantrys moved from Caucasus to Smolensk
                        3 Trucks moved from Smolensk to Tula
                        4 russianMech.Infantrys moved from Smolensk to Orel Kursk
                        4 russianAntiAirGuns and 4 russianMech.Infantrys moved from Orel Kursk to Smolensk
                        2 russianMech.Infantrys moved from Smolensk to Voronezh
                        2 russianAntiAirGuns and 2 russianMech.Infantrys moved from Voronezh to Smolensk
                        3 russianMech.Infantrys moved from Smolensk to Moscow
                        1 Material, 2 russianAntiAirGuns and 3 russianMech.Infantrys moved from Moscow to Smolensk
                        11 russianTanks moved from Volgarod to Smolensk
                        2 russianInfantrys and 2 russianMech.Infantrys moved from Sverdlovsk to Moscow
                        4 russianTanks moved from Northern Kazahk to Stalingrad
                        1 russianArtillery and 1 russianMech.Infantry moved from Novosibirsk to Sverdlovsk
                        2 russianAlpineInfantrys, 2 russianAntiTankGuns, 15 russianArtillerys, 1 russianCombatEngineer, 4 russianHeavyArtillerys, 16 russianInfantrys and 5 russianParatroopers moved from Vologda to Moscow
                        2 russianInfantrys moved from Moscow to Smolensk
                        1 russianAntiTankGun, 5 russianArtillerys, 1 russianCombatEngineer and 8 russianInfantrys moved from Orel Kursk to Smolensk
                        1 russianAlpineInfantry, 1 russianArtillery, 1 russianCombatEngineer, 1 russianInfantry and 1 russianMarine moved from Southern Caucasus to Eastern Turkey
                        2 russianAlpineInfantrys, 3 russianArtillerys and 5 russianInfantrys moved from Eastern Turkey to Turkey
                        1 russianCombatEngineer and 2 russianInfantrys moved from Omsk to Sverdlovsk
                        1 russianArtillery moved from Novosibirsk to Altay
                        12 russianAlpineInfantrys, 20 russianArtillerys, 1 russianHeavyArtillery and 21 russianInfantrys moved from Central Mongolia to Eastern Mongolia
                        2 russianInfantrys moved from Yakut to Eastern Mongolia
                
                    Purchase Units - Russia
                        Russia buy 1 russianEntrenchment, 2 russianFighters and 17 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Russia
                        Units in Smolensk being upgraded or consumed: 1 Material
                        1 russianEntrenchment placed in Smolensk
                        2 russianFighters placed in Urals
                        4 russianInfantrys placed in Moscow
                        2 russianInfantrys placed in Vologda
                        3 russianInfantrys placed in Volgarod
                        3 russianInfantrys placed in Stalingrad
                        3 russianInfantrys placed in Southern Caucasus
                        2 russianInfantrys placed in Irkutsk
                
                    Activate Technology - Russia
                        Russia activating AdvancedAntiAircraft
                        Trigger russianAdvAA1: Setting defense to 3 for unitAttachment attached to russianAntiAirGun
                        Trigger russianAdvAA1: Setting attackAA to 3 for unitAttachment attached to russianAntiAirGun
                        Trigger russianAdvAA2: Setting targetsAA to germanRocket:germanAdvancedRocket:italianRocket:italianAdvancedRocket:japaneseRocket:japaneseAdvancedRocket for unitAttachment attached to russianFighter
                
                    Turn Complete - Russia
                        Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
                        Trigger LLrAA: China has 1 chineseArtillery placed in Altay
                        Russia collect 71 PUs; end with 71 PUs
                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 74 PUs
                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 77 PUs
                        Units generate 9 techTokens; Russia end with 9 techTokens
                

                Combat Hit Differential Summary :

                Manchuria : -1.25
                Japan : -0.83
                Germany : 0.42
                Russia : 1.50
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin :russia: stats

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Brazil round 17

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 17
                    
                        Combat Move - Brazil
                    
                        Non Combat Move - Brazil
                            2 brazilianDestroyers, 2 brazilianSubmarines and 2 brazilianTransports moved from 61 Sea Zone to 63 Sea Zone
                            1 brazilianArtillery, 1 brazilianInfantry and 1 brazilianTank moved from Rio de Janeiro to Eastern Brazil
                    
                        Purchase Units - Brazil
                            Brazil buy 1 brazilianInfantry; Remaining resources: 4 PUs; 
                    
                        Place Units - Brazil
                            1 brazilianInfantry placed in Rio de Janeiro
                    
                        Turn Complete - Brazil
                            Brazil collect 7 PUs; end with 11 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin 🗾

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Thailand round 17

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 17
                        
                            Training Troops - Manchuria
                                Manchuria collect 0 PUs; end with 18 PUs
                        
                            Consolidating - Thailand
                                Thailand collect 0 PUs; end with 10 PUs
                        
                            Research Technology - Japan
                                Japan spend 0 on tech rolls
                                    Japan roll 8,6,8,10,10,10,7,10,5 and gets 0 hits
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Some non-combat units are destroyed: 
                                    Japan converts chineseBarracks into different units
                                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                1 japaneseInfantry moved from Kwangsi to Kweichow
                                      Japan take Kweichow from China
                                2 japaneseDestroyers moved from 128 Sea Zone to 92 Sea Zone
                                1 japaneseInfantry moved from Burma to Rangoon
                                      Japan take Rangoon from Britain
                                1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                                      Japan take Dutch New Guinea from ExiledAllies
                                1 japaneseInfantry moved from New Guinea to Papua
                                      Japan take Papua from Australia
                                1 japaneseInfantry moved from Brunei to 93 Sea Zone
                                1 japaneseInfantry and 1 japaneseTransport moved from 93 Sea Zone to 148 Sea Zone
                                1 japaneseInfantry and 1 japaneseTransport moved from 148 Sea Zone to 150 Sea Zone
                                1 japaneseInfantry moved from 150 Sea Zone to Dutch East Indies
                                1 japaneseDestroyer moved from 128 Sea Zone to 92 Sea Zone
                        
                            Combat - Japan
                                Battle in Dutch East Indies
                                Battle in 92 Sea Zone
                                    Japan attack with 3 japaneseDestroyers
                                    Britain defend with 1 britishSubmarine
                                        DepthChargeAttack fire in 92 Sea Zone : 1/3 hits, 0.75 expected hits
                                        1 britishSubmarine owned by the Britain lost in 92 Sea Zone
                                    Japan win, taking Dutch East Indies from ExiledAllies, taking 92 Sea Zone from Neutral with 3 japaneseDestroyers remaining. Battle score for attacker is 7
                                    Casualties for Britain: 1 britishSubmarine
                        
                            Non Combat Move - Japan
                                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                1 japaneseInfantry moved from Hupeh to Inner Mongolia
                                2 japaneseInfantrys moved from Peking to Manchuria
                                1 japaneseStrategicBomber moved from Northern Manchuria to Manchuria
                                1 japaneseAntiTankGun moved from Northern Manchuria to Manchuria
                                1 Material and 1 japaneseCombatEngineer moved from Japan to 98 Sea Zone
                                1 Material, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                                1 Material and 1 japaneseCombatEngineer moved from 97 Sea Zone to Manchuria
                                1 japaneseInfantry moved from Eastern Manchuria to Vladivostok
                                1 japaneseAirTransport and 1 japaneseParatrooper moved from Tokyo to Vladivostok
                                1 japaneseAirTransport moved from Vladivostok to Japan
                                1 japaneseArtillery and 2 japaneseInfantrys moved from Thailand to Burma
                                1 japaneseInfantry moved from Hunan to Kweichow
                                3 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 13 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Eastern Szechwan to Kweichow
                                1 japaneseInfantry moved from Yunnan to Kweichow
                                3 japaneseInfantrys moved from Burma to Yunnan
                                2 japaneseFighters moved from Brunei to Eastern Manchuria
                                1 Truck moved from Japan to Tokyo
                                1 Material and 1 Truck moved from Tokyo to Japan
                                1 Truck moved from Japan to Tokyo
                                1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone
                                1 japaneseSubmarine moved from 94 Sea Zone to 148 Sea Zone
                                1 japaneseSubmarine moved from 129 Sea Zone to 147 Sea Zone
                                4 japaneseCarriers and 8 japaneseNavalFighters moved from 123 Sea Zone to 128 Sea Zone
                                2 japaneseBattleships, 5 japaneseCruisers and 11 japaneseDestroyers moved from 123 Sea Zone to 128 Sea Zone
                                1 japaneseDestroyer moved from 126 Sea Zone to 128 Sea Zone
                                1 japaneseDestroyer moved from 127 Sea Zone to 128 Sea Zone
                                3 japaneseSubmarines moved from 123 Sea Zone to 127 Sea Zone
                                1 japaneseSubmarine moved from 127 Sea Zone to 129 Sea Zone
                                1 japaneseSubmarine moved from 128 Sea Zone to 129 Sea Zone
                                1 japaneseTransport moved from 87 Sea Zone to 93 Sea Zone
                                2 japaneseInfantrys moved from Luzon to 128 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 97 Sea Zone
                                2 japaneseInfantrys moved from 97 Sea Zone to Manchuria
                                1 Material, 4 Trucks, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Hupeh to Peking
                                6 japaneseAlpineInfantrys, 18 japaneseArtillerys, 3 japaneseCombatEngineers, 18 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Hupeh to Kweichow
                                1 japaneseTransport moved from 123 Sea Zone to 128 Sea Zone
                                1 japaneseTransport moved from 123 Sea Zone to 98 Sea Zone
                                1 japaneseTransport moved from 123 Sea Zone to 98 Sea Zone
                                2 japaneseDestroyers moved from 99 Sea Zone to 96 Sea Zone
                                1 japaneseNavalFighter moved from Japan to Brunei
                                1 japaneseNavalFighter moved from Luzon to Brunei
                                1 japaneseCombatEngineer moved from Tokyo to Japan
                                1 japaneseAirTransport moved from Japan to Tokyo
                                1 japaneseAntiTankGun and 1 japaneseMech.Infantry moved from Burma to Kweichow
                                1 japaneseAntiTankGun moved from Shanghai to Anhwei
                                1 japaneseDestroyer moved from 128 Sea Zone to 93 Sea Zone
                                1 japaneseStrategicBomber moved from Manchuria to Thailand
                                2 japaneseArtillerys and 1 japaneseCombatEngineer moved from Northern Manchuria to Manchuria
                                3 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                3 japaneseFighters moved from French Indochina to Manchuria
                                1 Truck moved from Northern Manchuria to Manchuria
                                1 Train and 1 japaneseMech.Infantry moved from Shanghai to Manchuria
                                1 Train moved from Manchuria to Shanghai
                                1 japaneseAirTransport moved from French Indochina to Tokyo
                                3 japaneseInfantrys moved from Northern Manchuria to Manchuria
                                1 japaneseInfantry moved from Northern Manchuria to Manchuria
                        
                            Purchase Units - Japan
                                Japan buy 2 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseFighter and 5 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Japan
                                Units in Peking being upgraded or consumed: 1 Material
                                1 japaneseEntrenchment and 2 japaneseInfantrys placed in Peking
                                Units in 96 Sea Zone being upgraded or consumed: 1 japaneseHull
                                1 japaneseBattleship placed in 96 Sea Zone
                                2 japaneseArtillerys placed in Shanghai
                                3 japaneseArtillerys placed in Korea
                                2 japaneseAlpineInfantrys and 1 japaneseInfantry placed in Kyushu Shikoku
                                2 japaneseInfantrys placed in Luzon
                                1 japaneseCombatEngineer placed in Tokyo
                                3 japaneseArtillerys and 1 japaneseFighter placed in Japan
                        
                            Turn Complete - Japan
                                Japan collect 81 PUs; end with 81 PUs
                                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 84 PUs
                                Units generate 9 techTokens; Japan end with 18 techTokens
                                Units Change Ownership
                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                    Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                        
                            Purchase Units - Manchuria
                                Manchuria buy 1 japaneseEntrenchment and 3 japaneseInfantrys; Remaining resources: 8 PUs; 
                        
                            Place Units - Manchuria
                                Units in Manchuria being upgraded or consumed: 1 Material
                                1 japaneseEntrenchment and 3 japaneseInfantrys placed in Manchuria
                        
                            Turn Complete - Manchuria
                                Manchuria collect 9 PUs; end with 17 PUs
                                Some Units in Manchuria change ownership: 2 japaneseCombatEngineers and 3 japaneseInfantrys
                        
                            Purchase Units - Thailand
                                Thailand buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Thailand
                                1 japaneseArtillery and 2 japaneseInfantrys placed in Thailand
                        
                            Turn Complete - Thailand
                                Thailand collect 9 PUs; end with 9 PUs
                                Units Change Ownership
                                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                    Some Units in Thailand change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                        

                        Combat Hit Differential Summary :

                        DepthChargeAttack fire in 92 Sea Zone : : 0.25
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

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                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: China round 17

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 17
                            
                                Combat Move - China
                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                    1 chineseInfantry moved from Northern China to Inner Mongolia
                                    1 chineseInfantry moved from Kansu to Inner Mongolia
                                    2 chineseInfantrys moved from Chungking to Hupeh
                                    2 chineseInfantrys moved from Western Szechwan to Eastern Szechwan
                                    1 chineseFighter moved from Chungking to Eastern Szechwan
                                    2 chineseFighters moved from Chungking to Hupeh
                                    1 chineseFighter moved from Chungking to Inner Mongolia
                            
                                Combat - China
                                    Battle in Inner Mongolia
                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Inner Mongolia, round 2 : 0/3 hits, 0.42 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Inner Mongolia, round 3 : 1/3 hits, 0.42 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                                        China win, taking Inner Mongolia from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Eastern Szechwan
                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry
                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Eastern Szechwan, round 2 : 1/3 hits, 0.42 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Eastern Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Eastern Szechwan
                                        China win, taking Eastern Szechwan from Japan with 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 0
                                        Casualties for China: 1 chineseInfantry
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Hupeh
                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 2 : 0/4 hits, 0.67 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 3 : 0/4 hits, 0.67 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hupeh, round 4 : 1/4 hits, 0.67 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Hupeh, round 4 : 1/1 hits, 0.33 expected hits
                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hupeh
                                        China win, taking Hupeh from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                        Casualties for China: 1 chineseInfantry
                                        Casualties for Japan: 1 japaneseInfantry
                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                    1 chineseFighter moved from Eastern Szechwan to Chungking
                                    2 chineseFighters moved from Hupeh to Chungking
                                    1 chineseFighter moved from Inner Mongolia to Chungking
                                    2 Trucks and 2 chineseInfantrys moved from Singkiang to Kansu
                                    2 Trucks moved from Kansu to Tsinghai
                                    1 Truck and 1 chineseInfantry moved from Tsinghai to Chungking
                                    1 Truck moved from Chungking to Kansu
                                    1 Truck moved from Tsinghai to Singkiang
                                    1 Truck and 1 chineseInfantry moved from Singkiang to Kansu
                                    16 chineseAlpineInfantrys, 1 chineseCombatEngineer, 1 chineseInfantry and 13 chineseTanks moved from Western Szechwan to Chungking
                                    1 chineseArtillery moved from Altay to Ningsia
                            
                                Purchase Units - China
                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                    China buy 1 chineseAlpineInfantry, 3 chineseArtillerys and 2 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                            
                                Place Units - China
                                    3 chineseArtillerys placed in Chungking
                                    1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang
                            
                                Turn Complete - China
                                    China collect 21 PUs; end with 21 PUs
                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 24 PUs
                                    Units generate 3 techTokens; China end with 6 techTokens
                            

                            Combat Hit Differential Summary :

                            China : -0.25
                            Japan : 0.00
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin :china: stats

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators
                                last edited by

                                TripleA Turn Summary: Australia round 17

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 17
                                
                                    Supporting Britain - Canada
                                        Canada collect 0 PUs; end with 15 PUs
                                
                                    Organizing Partisan Operations - ExiledAllies
                                        ExiledAllies collect 0 PUs; end with 15 PUs
                                
                                    Preparing Defense - Egypt
                                        Egypt collect 0 PUs; end with 9 PUs
                                
                                    Marching Orders - SouthAfrica
                                        SouthAfrica collect 0 PUs; end with 7 PUs
                                
                                    Preparing Ambushes - India
                                        India collect 0 PUs; end with 13 PUs
                                
                                    Preparing Naval Operations - Australia
                                        Australia collect 0 PUs; end with 16 PUs
                                        Britain spend 0 on tech rolls
                                            Britain roll 9,7,4,4,6,4,12,12,10,8,1,1,12,5,9 and gets 3 hits
                                        Britain removing all Technology Tokens after successful research.
                                        Britain discover IncreasedFighterRange
                                
                                    Combat Move - Britain
                                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                        1 britishAirTransport, 1 britishParatrooper, 3 britishStrategicBombers and 1 britishTacticalBomber moved from Turkey to Cyprus
                                        1 britishInfantry moved from Cairo to Western Egypt
                                              Egypt take Western Egypt from Italy
                                        2 britishBattleships and 1 britishTransport moved from 88 Sea Zone to 85 Sea Zone
                                        2 britishInfantrys moved from Calcutta to 85 Sea Zone
                                        2 britishInfantrys moved from 85 Sea Zone to Rangoon
                                        1 britishFighter and 8 britishNavalFighters moved from Northwestern Australia to 150 Sea Zone
                                
                                    Combat - Britain
                                        Battle in 150 Sea Zone
                                            Britain attack with 1 britishFighter and 8 britishNavalFighters
                                            Japan defend with 1 japaneseTransport
                                                Britain roll dice for 1 britishFighter and 8 britishNavalFighters in 150 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
                                                Japan roll dice for 1 japaneseTransport in 150 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                                1 japaneseTransport owned by the Japan lost in 150 Sea Zone
                                            Britain win with 1 britishFighter and 8 britishNavalFighters remaining. Battle score for attacker is 7
                                            Casualties for Japan: 1 japaneseTransport
                                        Battle in Cyprus
                                            Britain attack with 1 britishAirTransport, 1 britishParatrooper, 3 britishStrategicBombers and 1 britishTacticalBomber
                                            Italy defend with 1 Flagpole and 1 italianParatrooper
                                                Britain roll dice for 1 britishAirTransport, 1 britishParatrooper, 3 britishStrategicBombers and 1 britishTacticalBomber in Cyprus, round 2 : 3/5 hits, 1.33 expected hits
                                                Italy roll dice for 1 italianParatrooper in Cyprus, round 2 : 0/1 hits, 0.50 expected hits
                                                1 italianParatrooper owned by the Italy lost in Cyprus
                                            Britain win, taking Cyprus from Italy with 1 britishAirTransport, 1 britishParatrooper, 3 britishStrategicBombers and 1 britishTacticalBomber remaining. Battle score for attacker is 4
                                            Casualties for Italy: 1 italianParatrooper
                                        Battle in Rangoon
                                            Britain attack with 2 britishInfantrys
                                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                Britain roll dice for 2 britishBattleships in Rangoon, round 2 : 1/4 hits, 1.67 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Rangoon
                                            Britain win, taking Rangoon from Japan with 2 britishInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Japan: 1 japaneseInfantry
                                        Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                        Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                        Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                        Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                        Trigger britishAP2: Britain has 1 Material placed in London
                                        Trigger britishProd1: Britain has 1 Material placed in London
                                        1 britishAirTransport, 3 britishStrategicBombers and 1 britishTacticalBomber moved from Cyprus to Cairo
                                        6 britishNavalFighters moved from 150 Sea Zone to Southwestern Australia
                                        1 britishFighter and 2 britishNavalFighters moved from 150 Sea Zone to Northwestern Australia
                                        2 britishAirTransports and 2 britishCombatEngineers moved from Quebec to Central Britain
                                        3 britishNavalFighters moved from Exiled Allies to Southern Britain
                                        6 britishNavalFighters moved from London to Southern Britain
                                        2 britishAirTransports and 2 britishParatroopers moved from Belgian Congo to Cairo
                                        2 britishNavalFighters moved from Turkey to Cairo
                                        1 britishSubmarine moved from 19 Sea Zone to 33 Sea Zone
                                        6 britishInfantrys moved from Newfoundland to 20 Sea Zone
                                        6 britishInfantrys and 3 britishTransports moved from 20 Sea Zone to 21 Sea Zone
                                        6 britishInfantrys moved from 21 Sea Zone to Central Britain
                                        2 britishBattleships, 4 britishCruisers, 5 britishDestroyers, 3 britishSubmarines and 4 britishTransports moved from 7 Sea Zone to 21 Sea Zone
                                        6 britishInfantrys moved from Cape Town to 71 Sea Zone
                                        6 britishInfantrys and 3 britishTransports moved from 71 Sea Zone to 69 Sea Zone
                                        6 britishInfantrys moved from 69 Sea Zone to Gold Coast
                                        2 britishTransports moved from 88 Sea Zone to 75 Sea Zone
                                        2 britishCruisers, 10 britishDestroyers and 9 britishSubmarines moved from 88 Sea Zone to 85 Sea Zone
                                        1 britishTransport moved from 152 Sea Zone to 160 Sea Zone
                                        2 britishTransports moved from 160 Sea Zone to 163 Sea Zone
                                        1 Material and 1 Train moved from Western Bengal to Bombay
                                        1 Train and 2 britishAntiAirGuns moved from Bombay to Calcutta
                                        1 Train moved from Calcutta to Western Bengal
                                        1 Train moved from Southwestern Australia to New South Wales
                                        1 Train, 1 britishInfantry and 1 britishMarine moved from New South Wales to Southwestern Australia
                                        1 Train moved from Southwestern Australia to New South Wales
                                        2 Trucks moved from Southern Britain to London
                                        2 Materials and 2 Trucks moved from London to Southern Britain
                                        2 Trucks moved from Southern Britain to London
                                        4 Trucks moved from Gold Coast to Belgian Congo
                                        2 Trucks moved from Southern Iran to Bombay
                                        2 Trucks and 2 britishArtillerys moved from Bombay to Iraq
                                        1 Truck and 1 britishInfantry moved from Bengal to Bombay
                                        1 Material and 1 britishMech.Infantry moved from London to Southern Britain
                                        1 britishMech.Infantry moved from Southern Britain to London
                                        1 britishInfantry and 1 britishMech.Infantry moved from Nigeria to French West Africa
                                        1 britishCombatEngineer moved from Central Britain to Southern Britain
                                        2 britishInfantrys moved from Exiled Allies to Southern Britain
                                        1 britishArtillery and 2 britishInfantrys moved from Gold Coast to French West Africa
                                        5 britishInfantrys moved from Cairo to Sinai
                                        2 britishArtillerys, 1 britishCombatEngineer and 3 britishInfantrys moved from Calcutta to Bengal
                                        2 britishInfantrys moved from Queensland to Southern Australia
                                        1 britishInfantry moved from New South Wales to Southern Australia
                                        2 britishInfantrys moved from Southern Australia to Northwestern Australia
                                        1 britishInfantry moved from Southern Australia to Southwestern Australia
                                
                                    Purchase Units - Britain
                                        Britain buy 1 britishAircraftPlant, 3 britishAirfields, 1 britishBattleship, 4 britishInfantrys and 2 britishSubmarines; Remaining resources: 7 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Britain
                                        Units in London being upgraded or consumed: 3 Materials
                                        1 britishAircraftPlant and 4 britishInfantrys placed in London
                                        Units in Southern Britain being upgraded or consumed: 3 Materials
                                        3 britishAirfields placed in Southern Britain
                                        Units in 7 Sea Zone being upgraded or consumed: 1 britishHull
                                        1 britishBattleship and 2 britishSubmarines placed in 7 Sea Zone
                                
                                    Activate Technology - Britain
                                        Britain activating IncreasedFighterRange
                                        Trigger britishIFR2: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishCarrier
                                        Trigger britishIFR1: Setting givesMovement to 3:britishFighter for unitAttachment attached to britishAirfield
                                        Trigger britishIFR1: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to britishAirfield
                                        Britain giving technology to Usa: IncreasedFighterRange
                                
                                    Turn Complete - Britain
                                        Britain collect 37 PUs; end with 44 PUs
                                        Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 47 PUs
                                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 50 PUs
                                        Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 52 PUs
                                        Objective Syria2: Britain met a national objective for an additional 1 PU; end with 53 PUs
                                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 54 PUs
                                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 55 PUs
                                        Units generate 9 techTokens; Britain end with 9 techTokens
                                        Units Change Ownership
                                            Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer
                                            Some Units in Cairo change ownership: 1 Material and 2 britishCombatEngineers
                                            Some Units in Gold Coast change ownership: 1 britishCombatEngineer
                                            Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                            Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                
                                    Purchase Units - Canada
                                        Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; 
                                
                                    Place Units - Canada
                                        1 britishDestroyer and 1 britishSubmarine placed in 19 Sea Zone
                                
                                    Turn Complete - Canada
                                        Canada collect 15 PUs; end with 15 PUs
                                        Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine
                                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                
                                    Purchase Units - ExiledAllies
                                        ExiledAllies buy 2 britishArtillerys and 2 britishInfantrys; Remaining resources: 1 PUs; 
                                
                                    Place Units - ExiledAllies
                                        2 britishArtillerys placed in Gold Coast
                                        2 britishInfantrys placed in Belgian Congo
                                
                                    Turn Complete - ExiledAllies
                                        ExiledAllies collect 16 PUs; end with 17 PUs
                                        Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs
                                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs
                                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 14 PUs
                                        Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs
                                        Units Change Ownership
                                            Some Units in Belgian Congo change ownership: 2 britishInfantrys
                                            Some Units in Gold Coast change ownership: 2 britishArtillerys and 1 britishCombatEngineer
                                
                                    Purchase Units - Egypt
                                        Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; 
                                
                                    Place Units - Egypt
                                        3 britishInfantrys placed in Cairo
                                
                                    Turn Complete - Egypt
                                        Egypt collect 9 PUs; end with 9 PUs
                                        Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 3 britishInfantrys
                                
                                    Purchase Units - SouthAfrica
                                        SouthAfrica buy 2 britishInfantrys; Remaining resources: 1 PUs; 
                                
                                    Place Units - SouthAfrica
                                        2 britishInfantrys placed in Cape Town
                                
                                    Turn Complete - SouthAfrica
                                        SouthAfrica collect 7 PUs; end with 8 PUs
                                        Some Units in Cape Town change ownership: 2 britishInfantrys
                                
                                    Purchase Units - India
                                        India buy 2 britishInfantrys and 1 britishSubmarine; Remaining resources: 0 PUs; 
                                
                                    Place Units - India
                                        1 britishSubmarine placed in 85 Sea Zone
                                        1 britishInfantry placed in Bombay
                                        1 britishInfantry placed in Calcutta
                                
                                    Turn Complete - India
                                        India collect 13 PUs; end with 13 PUs
                                        Units Change Ownership
                                            Some Units in 85 Sea Zone change ownership: 1 britishSubmarine
                                            Some Units in Bombay change ownership: 1 Material, 1 britishCombatEngineer and 1 britishInfantry
                                            Some Units in Calcutta change ownership: 1 britishInfantry
                                
                                    Purchase Units - Australia
                                        Australia buy 1 britishCarrier and 2 britishMarines; Remaining resources: 0 PUs; 
                                
                                    Place Units - Australia
                                        Units in 162 Sea Zone being upgraded or consumed: 1 britishHull
                                        1 britishCarrier placed in 162 Sea Zone
                                        2 britishMarines placed in New South Wales
                                
                                    Turn Complete - Australia
                                        Australia collect 15 PUs; end with 15 PUs
                                        Units Change Ownership
                                            Some Units in 162 Sea Zone change ownership: 1 britishCarrier
                                            Some Units in New South Wales change ownership: 2 britishMarines
                                            Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                            Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                

                                Combat Hit Differential Summary :

                                Japan : -0.50
                                Italy : -0.50
                                Britain : 0.00
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin go for :italy:

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • C Offline
                                    colin
                                    last edited by

                                    TripleA Turn Summary: Italy round 17

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                    Game History

                                    Round: 17
                                    
                                        Research Technology - Italy
                                            Italy spend 0 on tech rolls
                                                Italy roll 4,4,11,3,12,8,3,9,8,5,1,12,11,11,12,12,6,3 and gets 4 hits
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover ImprovedTanks
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                            1 italianTransport moved from 51 Sea Zone to 55 Sea Zone
                                            3 italianInfantrys moved from Western Turkey to 55 Sea Zone
                                            3 italianArtillerys moved from Tobruk to 51 Sea Zone
                                            3 italianArtillerys and 3 italianTransports moved from 51 Sea Zone to 52 Sea Zone
                                            1 italianInfantry and 1 italianMarine moved from Greece to 52 Sea Zone
                                            3 italianArtillerys, 1 italianInfantry, 1 italianMarine and 3 italianTransports moved from 52 Sea Zone to 55 Sea Zone
                                            2 italianBattleships, 2 italianCruisers and 4 italianDestroyers moved from 51 Sea Zone to 55 Sea Zone
                                            4 italianInfantrys moved from Western Turkey to 55 Sea Zone
                                            3 italianArtillerys, 5 italianInfantrys and 1 italianMarine moved from 55 Sea Zone to Southern Ukraine
                                            3 italianInfantrys moved from 55 Sea Zone to Southern Ukraine
                                    
                                        Combat - Italy
                                            Battle in Southern Ukraine
                                                Italy attack with 3 italianArtillerys, 8 italianInfantrys and 1 italianMarine
                                                Russia defend with 1 Flagpole and 2 russianInfantrys
                                                    Italy roll dice for 2 italianBattleships and 2 italianCruisers in Southern Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                                                    Italy roll dice for 3 italianArtillerys, 8 italianInfantrys and 1 italianMarine in Southern Ukraine, round 2 : 5/12 hits, 2.67 expected hits
                                                    Russia roll dice for 2 russianInfantrys in Southern Ukraine, round 2 : 1/2 hits, 0.50 expected hits
                                                    2 russianInfantrys owned by the Russia and 1 italianInfantry owned by the Italy lost in Southern Ukraine
                                                Italy win, taking Southern Ukraine from Russia with 3 italianArtillerys, 7 italianInfantrys and 1 italianMarine remaining. Battle score for attacker is 3
                                                Casualties for Italy: 1 italianInfantry
                                                Casualties for Russia: 2 russianInfantrys
                                    
                                        Non Combat Move - Italy
                                            Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                            Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                            Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                            Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                            Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                            Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                            Trigger italianProd: Italy has 1 Material placed in Rome
                                            1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
                                            1 Material moved from Southern Italy to 46 Sea Zone
                                            1 italianCombatEngineer moved from Rome to 46 Sea Zone
                                            1 Material and 1 italianCombatEngineer moved from 46 Sea Zone to Sicily
                                            1 Material and 1 italianAirTransport moved from Rome to Sicily
                                            1 italianAirTransport moved from Sicily to Rome
                                            3 Trucks and 3 italianInfantrys moved from Rome to Northern Spain
                                            1 Train moved from Madrid to Rome
                                            1 italianCruiser and 1 italianDestroyer moved from 50 Sea Zone to 55 Sea Zone
                                            1 Truck and 1 italianAntiAirGun moved from Southern Yugoslavia to Istanbul
                                            1 Truck moved from Istanbul to Greece
                                            3 italianInfantrys moved from Morrocco to 43 Sea Zone
                                            3 italianInfantrys and 1 italianTransport moved from 43 Sea Zone to 44 Sea Zone
                                            3 italianInfantrys moved from 44 Sea Zone to Northern Spain
                                            1 italianDestroyer moved from 43 Sea Zone to 45 Sea Zone
                                            1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                            1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 55 Sea Zone
                                            2 italianArtillerys moved from Western Turkey to 55 Sea Zone
                                            2 italianArtillerys and 1 italianInfantry moved from 55 Sea Zone to Southern Ukraine
                                            1 italianAntiTankGun, 4 italianInfantrys and 1 italianMech.Infantry moved from Tobruk to Al Kufrah
                                    
                                        Purchase Units - Italy
                                            Italy buy 1 italianAlpineInfantry, 3 italianArtillerys, 1 italianBarracks, 5 italianInfantrys and 1 italianNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                                    
                                        Place Units - Italy
                                            Units in Sicily being upgraded or consumed: 3 Materials
                                            1 italianBarracks placed in Sicily
                                            1 italianNavalFighter placed in Northern Italy
                                            1 italianAlpineInfantry and 3 italianInfantrys placed in Rome
                                            3 italianArtillerys placed in Southern Italy
                                            2 italianInfantrys placed in Greece
                                    
                                        Activate Technology - Italy
                                            Italy activating ImprovedTanks
                                            Trigger italianImpTanks2: Setting defense to 5 for unitAttachment attached to italianTank
                                            Trigger italianImpTanks1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankImpitalian
                                            Italy giving technology to Germany: ImprovedTanks
                                    
                                        Turn Complete - Italy
                                            Italy collect 36 PUs; end with 36 PUs
                                            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 39 PUs
                                            Units generate 9 techTokens; Italy end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Italy : 1.17
                                    Russia : 0.50
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut back to you

                                      ubernautU 3 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Move Summary: Usa round 17

                                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                        Game History

                                        Round: 17
                                        
                                            Research Technology - Usa
                                                Usa spend 0 on tech rolls
                                        
                                            Combat Move - Usa
                                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                                Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                                Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                                Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                                Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                                Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                                Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                                Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                                Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                3 americanInfantrys moved from Southern Spain to Madrid
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin quickie scramble

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Usa round 17

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 17
                                            
                                                Research Technology - Usa
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 5,6,10,4,5,4,9,10,2,1,5,6,11,6,10,6,6,5 and gets 0 hits
                                            
                                                Combat Move - Usa
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                                    Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                                    Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                                    Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                                    Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                                    Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                                    Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                                    Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                                    Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    3 americanInfantrys moved from Southern Spain to Madrid
                                            
                                                Combat - Usa
                                                    Battle in Madrid
                                                        Usa attack with 3 americanInfantrys
                                                        Italy defend with 1 Flagpole, 1 Rail and 1 italianAirfield; Germany defend with 1 germanAntiAirGun
                                                            Usa roll dice for 3 americanInfantrys in Madrid, round 2 : 2/3 hits, 0.75 expected hits
                                                            Italy roll dice for 1 germanAntiAirGun in Madrid, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 germanAntiAirGun owned by the Germany lost in Madrid
                                                        Some non-combat units are destroyed: 
                                                        Usa win, taking Madrid from Italy with 3 americanInfantrys remaining. Battle score for attacker is 4
                                                        Casualties for Germany: 1 germanAntiAirGun
                                            
                                                Non Combat Move - Usa
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    Trigger americanAP2: Usa has 1 Material placed in Washington
                                                    1 americanNavalFighter moved from 41 Sea Zone to Gibraltar
                                                    1 americanAirTransport moved from Gibraltar to Azores
                                                    1 americanNavalFighter moved from San Francisco to 124 Sea Zone
                                                    1 americanAirTransport moved from Hawaiian Islands to San Francisco
                                                    3 americanTransports moved from 41 Sea Zone to 21 Sea Zone
                                                    1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                                    1 americanAdvancedSubmarine, 1 americanBattleship, 1 americanCarrier, 1 americanCruiser, 5 americanDestroyers, 1 americanHeavyDestroyer, 1 americanNavalFighter, 5 americanSubmarines and 4 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                                                    1 americanAlpineInfantry and 1 americanMarine moved from San Francisco to 156 Sea Zone
                                                    1 americanAntiAirGun and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                                    1 americanAlpineInfantry, 1 americanAntiAirGun, 1 americanCombatEngineer, 2 americanHeavyDestroyers, 1 americanMarine, 2 americanSubmarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
                                                    1 americanAlpineInfantry, 1 americanAntiAirGun, 1 americanCombatEngineer and 1 americanMarine moved from 115 Sea Zone to Hawaiian Islands
                                                    3 americanTransports moved from 124 Sea Zone to 115 Sea Zone
                                                    1 americanAntiAirGun, 1 americanArtillery, 1 americanCombatEngineer and 3 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                                                    1 americanAntiAirGun, 1 americanArtillery, 1 americanBattleship, 1 americanCarrier, 1 americanCombatEngineer, 1 americanHeavyDestroyer, 3 americanInfantrys, 4 americanSubmarines and 3 americanTransports moved from 115 Sea Zone to 124 Sea Zone
                                                    1 americanAntiAirGun, 1 americanArtillery, 1 americanCombatEngineer and 3 americanInfantrys moved from 124 Sea Zone to Wake Island
                                                    2 Materials and 1 Train moved from Washington to San Francisco
                                                    1 Train moved from San Francisco to Central US
                                                    1 Train moved from Los Angeles to Washington
                                                    4 americanInfantrys, 4 americanMarines, 1 americanParatrooper and 1 americanTank moved from Southern Spain to Gibraltar
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanAirTransport, 6 americanInfantrys, 3 americanNavalFighters, 1 americanSubmarine and 2 americanTransports; Remaining resources: 0 PUs; 18 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    3 americanInfantrys and 1 americanNavalFighter placed in Washington
                                                    1 americanAirTransport and 1 americanNavalFighter placed in San Francisco
                                                    1 americanNavalFighter placed in Hawaiian Islands
                                                    2 americanTransports placed in 30 Sea Zone
                                                    1 americanSubmarine placed in 115 Sea Zone
                                                    3 americanInfantrys placed in Northeastern US
                                            
                                                Activate Technology - Usa
                                                    Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                                                    Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                                                    Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                                                    Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                                                    Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                                                    Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                                            
                                                Turn Complete - Usa
                                                    Usa collect 72 PUs; end with 72 PUs
                                                    Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                                    Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                                    Units generate 9 techTokens; Usa end with 27 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Usa : 1.25
                                            Italy : -0.33
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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