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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Thailand round 20

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 20
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 14 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 10 PUs
      
          Research Technology - Japan
              Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers
              Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange
              Japan spend 0 on tech rolls
                  Japan roll 1,12,1,4,11,9,11,8,7 and gets 1 hit
              Japan removing all Technology Tokens after successful research.
              Japan discover AdvancedLogistics
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks moved from Burma to Bengal
              1 japaneseInfantry moved from Rangoon to Bengal
              1 japaneseInfantry moved from Peking to Shansi
                    Japan take Shansi from China
              1 japaneseInfantry moved from Peking to Chahar
                    Manchuria take Chahar from Russia
              1 japaneseArtillery and 3 japaneseInfantrys moved from Shantung to Anhwei
      
          Combat - Japan
              Battle in Bengal
                  Japan attack with 15 japaneseArtillerys, 3 japaneseCombatEngineers, 26 japaneseInfantrys and 5 japaneseTanks
                  Britain defend with 1 Flagpole, 1 Rail, 1 britishEntrenchment and 2 britishInfantrys
                      Japan roll dice for 15 japaneseArtillerys, 3 japaneseCombatEngineers, 26 japaneseInfantrys and 5 japaneseTanks in Bengal, round 2 : 10/49 hits, 10.25 expected hits
                      Britain roll dice for 1 britishEntrenchment and 2 britishInfantrys in Bengal, round 2 : 1/3 hits, 1.33 expected hits
                      2 britishInfantrys owned by the Britain, 1 britishEntrenchment owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Bengal
                  Japan win, taking Bengal from Britain with 15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks remaining. Battle score for attacker is 9
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for Britain: 1 britishEntrenchment and 2 britishInfantrys
              Battle in Anhwei
                  Japan attack with 1 japaneseArtillery and 3 japaneseInfantrys
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Anhwei, round 2 : 4/4 hits, 0.83 expected hits
                      China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits
                      1 chineseInfantry owned by the China lost in Anhwei
                  Japan win, taking Anhwei from China with 1 japaneseArtillery and 3 japaneseInfantrys remaining. Battle score for attacker is 3
                  Casualties for China: 1 chineseInfantry
      
          Non Combat Move - Japan
              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              5 japaneseBattleships, 14 japaneseCruisers and 26 japaneseDestroyers moved from 99 Sea Zone to 123 Sea Zone
              4 japaneseCarriers and 8 japaneseNavalFighters moved from 99 Sea Zone to 123 Sea Zone
              2 japaneseDestroyers moved from 96 Sea Zone to 123 Sea Zone
              1 Material and 1 japaneseAirTransport moved from Tokyo to Marianas Island
              1 japaneseInfantry moved from Thailand to Burma
              3 japaneseSubmarines moved from 130 Sea Zone to 127 Sea Zone
              3 japaneseSubmarines moved from 129 Sea Zone to 127 Sea Zone
              1 japaneseFighter moved from Japan to Marianas Island
              2 japaneseTransports moved from 97 Sea Zone to 99 Sea Zone
              1 japaneseInfantry and 2 japaneseMarines moved from Tokyo to 99 Sea Zone
              1 japaneseCombatEngineer moved from Japan to 99 Sea Zone
              1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 99 Sea Zone to 123 Sea Zone
              1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseMarines moved from 123 Sea Zone to Marianas Island
              1 japaneseAirTransport moved from Japan to Tokyo
              1 japaneseInfantry moved from Tokyo to Japan
              2 japaneseFighters moved from Japan to Marianas Island
              1 japaneseAirTransport moved from Manchuria to Tokyo
              1 Train moved from Shanghai to Peking
              3 japaneseFighters moved from Manchuria to Japan
              1 japaneseInfantry moved from Peking to Shantung
              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Peking to Manchuria
      
          Purchase Units - Japan
              Japan buy 1 japaneseAirfield, 1 japaneseBattleship, 1 japaneseCombatEngineer, 2 japaneseCruisers, 3 japaneseDestroyers and 3 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              1 japaneseCombatEngineer and 3 japaneseMarines placed in Tokyo
              1 japaneseDestroyer placed in 93 Sea Zone
              Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
              1 japaneseBattleship and 2 japaneseCruisers placed in 99 Sea Zone
              2 japaneseDestroyers placed in 99 Sea Zone
              Units in Marianas Island being upgraded or consumed: 1 Material
              1 japaneseAirfield placed in Marianas Island
      
          Activate Technology - Japan
              Japan activating AdvancedLogistics
              Trigger japaneseAL1: Setting transportCapacity to 7 for unitAttachment attached to japaneseTransport
              Trigger japaneseAL2: Setting transportCapacity to 4 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAL3: Setting maxScrambleCount to 4 for unitAttachment attached to japaneseAirfield
      
          Turn Complete - Japan
              Japan collect 66 PUs; end with 66 PUs
              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 69 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                  Some Units in Manchuria change ownership: 5 japaneseCombatEngineers
      
          Purchase Units - Manchuria
              Manchuria buy 3 japaneseInfantrys; Remaining resources: 5 PUs; 
      
          Place Units - Manchuria
              3 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 8 PUs; end with 13 PUs
              Some Units in Manchuria change ownership: 5 japaneseCombatEngineers and 3 japaneseInfantrys
      
          Purchase Units - Thailand
              Thailand buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
      
          Place Units - Thailand
              3 japaneseInfantrys placed in Thailand
              Turning on Edit Mode
              EDIT: Removing units owned by Japan from Burma: 1 japaneseInfantry
              EDIT: Adding units owned by Japan to Thailand: 1 japaneseInfantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 10 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                  Some Units in Thailand change ownership: 3 japaneseInfantrys
      

      Combat Hit Differential Summary :

      Japan : 2.92
      China : -0.25
      Britain : -0.33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 2 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: China round 20

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 20
          
              Combat Move - China
                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                  1 chineseInfantry moved from Shensi to Anhwei
                  3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 3 chineseMech.Infantrys moved from Hunan to Anhwei
                  3 chineseTanks moved from Kweichow to Anhwei
                  1 chineseInfantry moved from Hunan to Kwangtung
                        China take Kwangtung from Japan
                  1 chineseInfantry moved from Kweichow to Kwangsi
                        China take Kwangsi from Japan
                  1 chineseTank moved from Kweichow to Yunnan
                        China take Yunnan from Japan
                  1 chineseTank moved from Yunnan to Kweichow
          
              Combat - China
                  Battle in Anhwei
                      China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks
                      Japan defend with 1 Flagpole, 1 japaneseArtillery and 3 japaneseInfantrys
                          China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks in Anhwei, round 2 : 5/14 hits, 4.08 expected hits
                          Japan roll dice for 1 japaneseArtillery and 3 japaneseInfantrys in Anhwei, round 2 : 1/4 hits, 1.08 expected hits
                          1 japaneseArtillery owned by the Japan, 1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Anhwei
                      China win, taking Anhwei from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys, 3 chineseMech.Infantrys and 3 chineseTanks remaining. Battle score for attacker is 10
                      Casualties for China: 1 chineseInfantry
                      Casualties for Japan: 1 japaneseArtillery and 3 japaneseInfantrys
                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseProd1: China has 1 Material placed in Chungking
                  1 Truck moved from Altay to Singkiang
                  1 Truck and 1 chineseInfantry moved from Singkiang to Western Szechwan
                  2 Materials and 2 Trucks moved from Tsinghai to Hupeh
                  2 Trucks moved from Hupeh to Chungking
                  1 Truck moved from Hupeh to Singkiang
                  1 Truck moved from Eastern Szechwan to Singkiang
                  1 Material, 4 chineseAntiAirGuns and 5 chineseMech.Infantrys moved from Chungking to Hupeh
                  5 chineseMech.Infantrys moved from Hupeh to Chungking
                  2 chineseMech.Infantrys moved from Chungking to Tsinghai
                  3 chineseMech.Infantrys moved from Hunan to Chungking
                  2 chineseInfantrys moved from Singkiang to Tsinghai
                  2 chineseInfantrys moved from Tsinghai to Kansu
                  1 chineseCombatEngineer moved from Kansu to Hupeh
                  1 chineseInfantry moved from Hupeh to Shensi
          
              Purchase Units - China
                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                  China buy 1 Truck, 1 chineseAlpineInfantry, 1 chineseBarracks, 1 chineseCombatEngineer, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 15 PUs; 12 techTokens; 
          
              Place Units - China
                  Units in Hupeh being upgraded or consumed: 3 Materials
                  1 chineseBarracks placed in Hupeh
                  1 Truck, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                  1 chineseAlpineInfantry, 1 chineseCombatEngineer and 1 chineseInfantry placed in Singkiang
          
              Turn Complete - China
                  China collect 32 PUs; end with 47 PUs
                  Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 50 PUs
                  Units generate 3 techTokens; China end with 15 techTokens
          

          Combat Hit Differential Summary :

          China : 0.92
          Japan : -0.08
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin :china: stats

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: Britain round 20

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 20
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
                      Britain removing all Technology Tokens after successful research.
                      Britain discover ImprovedSpecialWarfare
              
                  Combat Move - Britain
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      3 britishStrategicBombers moved from Cairo to Greece
                      1 britishMarine moved from Java to 148 Sea Zone
                      1 britishMarine and 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                      1 britishInfantry moved from Southwestern Australia to 149 Sea Zone
                      1 britishInfantry moved from Northwestern Australia to 149 Sea Zone
                      2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 150 Sea Zone
                      2 britishInfantrys and 1 britishMarine moved from 150 Sea Zone to Dutch East Indies
                      1 britishInfantry moved from Sumatra to 88 Sea Zone
                      2 britishBattleships, 1 britishInfantry and 1 britishTransport moved from 88 Sea Zone to 85 Sea Zone
                      1 britishInfantry moved from Calcutta to 85 Sea Zone
                      2 britishInfantrys moved from 85 Sea Zone to Bengal
                      2 britishNavalFighters moved from 88 Sea Zone to 93 Sea Zone
                      1 britishSubmarine moved from 148 Sea Zone to 93 Sea Zone
                      2 britishMarines moved from Sumatra to 88 Sea Zone
                      2 britishMarines and 1 britishTransport moved from 88 Sea Zone to 87 Sea Zone
                      2 britishMarines moved from 87 Sea Zone to Malay
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @colin
                last edited by

                @colin quickie if you are up/around

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut I can do it now

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Turn Summary: Australia round 20

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 20
                    
                        Supporting Britain - Canada
                            Canada collect 0 PUs; end with 15 PUs
                    
                        Organizing Partisan Operations - ExiledAllies
                            ExiledAllies collect 0 PUs; end with 18 PUs
                    
                        Preparing Defense - Egypt
                            Egypt collect 0 PUs; end with 10 PUs
                    
                        Marching Orders - SouthAfrica
                            SouthAfrica collect 0 PUs; end with 7 PUs
                    
                        Preparing Ambushes - India
                            India collect 0 PUs; end with 13 PUs
                    
                        Preparing Naval Operations - Australia
                            Australia collect 0 PUs; end with 17 PUs
                    
                        Research Technology - Britain
                            Britain spend 0 on tech rolls
                                Britain roll 12,11,9,12,8,1,11,10,3 and gets 2 hits
                            Britain removing all Technology Tokens after successful research.
                            Britain discover ImprovedSpecialWarfare
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                            3 britishStrategicBombers moved from Cairo to Greece
                            1 britishMarine moved from Java to 148 Sea Zone
                            1 britishMarine and 1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
                            1 britishInfantry moved from Southwestern Australia to 149 Sea Zone
                            1 britishInfantry moved from Northwestern Australia to 149 Sea Zone
                            2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 149 Sea Zone to 150 Sea Zone
                            2 britishInfantrys and 1 britishMarine moved from 150 Sea Zone to Dutch East Indies
                            1 britishInfantry moved from Sumatra to 88 Sea Zone
                            2 britishBattleships, 1 britishInfantry and 1 britishTransport moved from 88 Sea Zone to 85 Sea Zone
                            1 britishInfantry moved from Calcutta to 85 Sea Zone
                            2 britishInfantrys moved from 85 Sea Zone to Bengal
                            2 britishNavalFighters moved from 88 Sea Zone to 93 Sea Zone
                            1 britishSubmarine moved from 148 Sea Zone to 93 Sea Zone
                            2 britishMarines moved from Sumatra to 88 Sea Zone
                            2 britishMarines and 1 britishTransport moved from 88 Sea Zone to 87 Sea Zone
                            2 britishMarines moved from 87 Sea Zone to Malay
                    
                        Combat - Britain
                            Strategic bombing raid in Greece
                                    AntiAircraftGun fire in Greece : 0/1 hits, 0.08 expected hits
                                Bombing raid in Greece rolls: 0,0,0 and causes: 0 damage to unit: italianBarracks
                                Bombing raid in Greece causes 0 damage total. 
                            Battle in Malay
                            Battle in Bengal
                                Britain attack with 2 britishInfantrys
                                Japan defend with 1 Flagpole, 1 Rail, 15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks
                                    Britain roll dice for 2 britishBattleships in Bengal, round 2 : 3/4 hits, 1.67 expected hits
                                    Britain roll dice for 2 britishInfantrys in Bengal, round 2 : 1/2 hits, 0.33 expected hits
                                    Japan roll dice for 15 japaneseArtillerys, 3 japaneseCombatEngineers, 25 japaneseInfantrys and 5 japaneseTanks in Bengal, round 2 : 17/48 hits, 15.58 expected hits
                                    2 britishInfantrys owned by the Britain and 4 japaneseInfantrys owned by the Japan lost in Bengal
                                Japan win, taking Malay from Thailand with 15 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys and 5 japaneseTanks remaining. Battle score for attacker is 6
                                Casualties for Britain: 2 britishInfantrys
                                Casualties for Japan: 4 japaneseInfantrys
                            Battle in Dutch East Indies
                                Britain attack with 2 britishInfantrys and 1 britishMarine
                                Japan defend with 1 Flagpole and 1 japaneseInfantry
                                    Britain roll dice for 2 britishInfantrys and 1 britishMarine in Dutch East Indies, round 2 : 1/3 hits, 0.50 expected hits
                                    Japan roll dice for 1 japaneseInfantry in Dutch East Indies, round 2 : 0/1 hits, 0.42 expected hits
                                    1 japaneseInfantry owned by the Japan lost in Dutch East Indies
                                Britain win, taking Dutch East Indies from Japan with 2 britishInfantrys and 1 britishMarine remaining. Battle score for attacker is 3
                                Casualties for Japan: 1 japaneseInfantry
                            Battle in 93 Sea Zone
                                Britain attack with 2 britishNavalFighters and 1 britishSubmarine
                                Japan defend with 1 japaneseDestroyer
                                    Britain roll dice for 1 britishSubmarine in 93 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                    Britain roll dice for 2 britishNavalFighters in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                                    Japan roll dice for 1 japaneseDestroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                                    1 britishSubmarine owned by the Britain and 1 japaneseDestroyer owned by the Japan lost in 93 Sea Zone
                                Britain win with 2 britishNavalFighters remaining. Battle score for attacker is 1
                                Casualties for Britain: 1 britishSubmarine
                                Casualties for Japan: 1 japaneseDestroyer
                            Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                    
                        Non Combat Move - Britain
                            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                            Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                            Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                            Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                            Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                            Trigger britishAP2: Britain has 1 Material placed in London
                            Trigger britishProd1: Britain has 1 Material placed in London
                            3 britishStrategicBombers moved from Greece to Cairo
                            2 britishNavalFighters moved from 93 Sea Zone to 87 Sea Zone
                            1 britishAirTransport moved from Central Britain to Ontario
                            1 britishAirTransport moved from Central Britain to Quebec
                            1 britishNavalFighter moved from Exiled Allies to Southern Britain
                            1 britishAirTransport and 2 britishInfantrys moved from Cairo to Western Turkey
                            1 britishAirTransport moved from Western Turkey to Turkey
                            1 britishNavalFighter moved from Cairo to Turkey
                            1 britishAirTransport, 2 britishInfantrys and 1 britishTacticalBomber moved from Cairo to Bombay
                            1 britishAirTransport and 2 britishInfantrys moved from Belgian Congo to Bombay
                            6 britishNavalFighters moved from Ceylon to Calcutta
                            1 britishDestroyer and 1 britishSubmarine moved from 19 Sea Zone to 39 Sea Zone
                            1 britishDestroyer and 1 britishSubmarine moved from 39 Sea Zone to 41 Sea Zone
                            1 britishSubmarine moved from 33 Sea Zone to 41 Sea Zone
                            4 britishBattleships, 4 britishCruisers, 7 britishDestroyers, 6 britishSubmarines and 7 britishTransports moved from 61 Sea Zone to 41 Sea Zone
                            2 britishInfantrys moved from Kenya Uganda to 76 Sea Zone
                            2 britishArtillerys and 2 britishInfantrys moved from Italian Somaliland to 76 Sea Zone
                            2 britishArtillerys, 4 britishInfantrys and 3 britishTransports moved from 76 Sea Zone to 73 Sea Zone
                            3 britishInfantrys moved from Abyssinia to 73 Sea Zone
                            2 britishArtillerys, 7 britishInfantrys and 3 britishTransports moved from 73 Sea Zone to 75 Sea Zone
                            2 britishArtillerys and 7 britishInfantrys moved from 75 Sea Zone to Bombay
                            2 britishArtillerys and 4 britishInfantrys moved from Bombay to 75 Sea Zone
                            2 britishArtillerys, 4 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 85 Sea Zone
                            2 britishArtillerys and 4 britishInfantrys moved from 85 Sea Zone to Calcutta
                            1 britishCarrier and 2 britishCruisers moved from 88 Sea Zone to 87 Sea Zone
                            3 britishArtillerys and 1 britishMech.Infantry moved from Southwestern Australia to 149 Sea Zone
                            3 britishArtillerys and 1 britishTank moved from Northwestern Australia to 149 Sea Zone
                            6 britishArtillerys, 1 britishMech.Infantry, 1 britishTank and 3 britishTransports moved from 149 Sea Zone to 88 Sea Zone
                            6 britishArtillerys, 1 britishMech.Infantry and 1 britishTank moved from 88 Sea Zone to Sumatra
                            2 britishTransports moved from 148 Sea Zone to 149 Sea Zone
                            10 britishDestroyers and 9 britishSubmarines moved from 148 Sea Zone to 88 Sea Zone
                            1 Train moved from Bombay to Iraq
                            1 Train and 3 britishInfantrys moved from Iraq to Eastern Madras
                            1 Train moved from Southwestern Australia to New South Wales
                            1 Truck moved from Southern Britain to Central Britain
                            1 Truck and 1 britishAntiAirGun moved from Central Britain to Southern Britain
                            1 Truck moved from Southern Britain to London
                            1 Material and 1 Truck moved from London to Southern Britain
                            2 Trucks moved from Southern Britain to London
                            2 Trucks and 2 britishArtillerys moved from Anglo Egyptian Sudan to Western Egypt
                            2 Trucks moved from Western Egypt to Cairo
                            2 Trucks, 1 britishAntiTankGun and 1 britishInfantry moved from Abyssinia to Western Egypt
                            1 Material and 1 Truck moved from Gold Coast to West Africa
                            1 Truck moved from West Africa to French West Africa
                            1 Material and 1 Truck moved from Cape Town to Belgian Congo
                            1 Material and 1 Truck moved from Bombay to Calcutta
                            2 Trucks moved from Calcutta to Bombay
                            1 britishTank moved from Central Britain to Southern Britain
                            1 Material and 1 britishMech.Infantry moved from London to Southern Britain
                            2 britishInfantrys, 2 britishMech.Infantrys and 2 britishTanks moved from Southern Iran to New Dehli
                            6 britishMarines moved from Central Britain to Southern Britain
                            6 britishInfantrys moved from Southern Britain to Central Britain
                            3 britishInfantrys moved from London to Central Britain
                            6 britishArtillerys, 2 britishCombatEngineers and 8 britishInfantrys moved from Cairo to Western Egypt
                            1 britishAntiTankGun moved from Abyssinia to Anglo Egyptian Sudan
                            2 britishInfantrys moved from Iraq to Syria
                            9 britishInfantrys moved from Bombay to New Dehli
                            1 britishArtillery and 1 britishInfantry moved from New Dehli to Eastern Madras
                            1 britishAntiTankGun, 6 britishArtillerys, 3 britishCombatEngineers and 26 britishInfantrys moved from Western Bengal to Calcutta
                    
                        Purchase Units - Britain
                            Britain buy 1 Rail, 3 britishAntiAirGuns, 1 britishEntrenchment, 2 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Britain
                            Units in Southern Britain being upgraded or consumed: 2 Materials
                            1 Rail and 1 britishEntrenchment placed in Southern Britain
                            1 britishAntiAirGun, 2 britishInfantrys and 1 britishNavalFighter placed in London
                            2 britishAntiAirGuns and 1 britishNavalFighter placed in Central Britain
                    
                        Activate Technology - Britain
                            Britain activating ImprovedSpecialWarfare
                            Trigger britishImpSW1: Setting defense to 4 for unitAttachment attached to britishParatrooper
                            Trigger britishImpSW9: Setting isAirTransportable to true for unitAttachment attached to britishAlpineInfantry
                            Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishAlpineInfantry
                            Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishMarine
                            Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishCombatEngineer
                            Trigger britishImpSW8: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish3
                            Britain giving technology to Usa: ImprovedSpecialWarfare
                    
                        Turn Complete - Britain
                            Britain collect 36 PUs; end with 36 PUs
                            Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 39 PUs
                            Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 42 PUs
                            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 44 PUs
                            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 45 PUs
                            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 46 PUs
                            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 47 PUs
                            Units generate 9 techTokens; Britain end with 9 techTokens
                            Units Change Ownership
                                Some Units in Belgian Congo change ownership: 1 Material
                                Some Units in Bombay change ownership: 1 Material
                                Some Units in Calcutta change ownership: 1 Material and 3 britishCombatEngineers
                                Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                                Some Units in West Africa change ownership: 1 Material and 1 britishCombatEngineer
                                Some Units in Western Egypt change ownership: 2 britishCombatEngineers
                    
                        Purchase Units - Canada
                            Canada buy 1 Material, 2 britishInfantrys and 1 britishParatrooper; Remaining resources: 0 PUs; 
                    
                        Place Units - Canada
                            1 Material and 1 britishInfantry placed in Ontario
                            1 britishInfantry and 1 britishParatrooper placed in Quebec
                    
                        Turn Complete - Canada
                            Canada collect 15 PUs; end with 15 PUs
                            Units Change Ownership
                                Some Units in Ontario change ownership: 1 Material and 1 britishInfantry
                                Some Units in Quebec change ownership: 1 britishInfantry and 1 britishParatrooper
                            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                    
                        Purchase Units - ExiledAllies
                            ExiledAllies buy 2 Materials, 1 Truck, 1 britishAirfield and 1 britishCombatEngineer; Remaining resources: 1 PUs; 
                    
                        Place Units - ExiledAllies
                            Units in West Africa being upgraded or consumed: 1 Material
                            1 britishAirfield placed in West Africa
                            2 Materials placed in Gold Coast
                            1 Truck and 1 britishCombatEngineer placed in Belgian Congo
                    
                        Turn Complete - ExiledAllies
                            ExiledAllies collect 25 PUs; end with 26 PUs
                            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 25 PUs
                            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs
                            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
                            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
                            Units Change Ownership
                                Some Units in Belgian Congo change ownership: 1 Material, 1 Truck and 1 britishCombatEngineer
                                Some Units in Gold Coast change ownership: 2 Materials
                                Some Units in West Africa change ownership: 1 britishCombatEngineer
                    
                        Purchase Units - Egypt
                            Trigger britishImpSW5: Egypt has their production frontier changed to: britishMinorInfProduction
                            Egypt buy 1 britishArtillery and 2 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Egypt
                            1 britishArtillery and 2 britishInfantrys placed in Cairo
                    
                        Turn Complete - Egypt
                            Egypt collect 9 PUs; end with 9 PUs
                            Units Change Ownership
                                Some Units in Cairo change ownership: 1 britishArtillery and 2 britishInfantrys
                                Some Units in Western Egypt change ownership: 2 britishCombatEngineers
                    
                        Purchase Units - SouthAfrica
                            Trigger britishImpSW6: SouthAfrica has their production frontier changed to: britishMinorInfProduction
                            SouthAfrica buy 1 Material and 1 Truck; Remaining resources: 0 PUs; 
                    
                        Place Units - SouthAfrica
                            1 Material and 1 Truck placed in Cape Town
                    
                        Turn Complete - SouthAfrica
                            SouthAfrica collect 7 PUs; end with 7 PUs
                            Some Units in Cape Town change ownership: 1 Material and 1 Truck
                    
                        Purchase Units - India
                            Trigger britishImpSW7: India has their production frontier changed to: britishMinorInfProduction
                            India buy 1 britishEntrenchment and 4 britishInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - India
                            Units in Calcutta being upgraded or consumed: 1 Material
                            1 britishEntrenchment and 2 britishInfantrys placed in Calcutta
                            2 britishInfantrys placed in Bombay
                    
                        Turn Complete - India
                            India collect 13 PUs; end with 13 PUs
                            Units Change Ownership
                                Some Units in Bombay change ownership: 1 Material and 2 britishInfantrys
                                Some Units in Calcutta change ownership: 3 britishCombatEngineers and 2 britishInfantrys
                    
                        Purchase Units - Australia
                            Australia buy 2 britishInfantrys, 1 britishMarine and 1 britishSubmarine; Remaining resources: 0 PUs; 
                    
                        Place Units - Australia
                            1 britishSubmarine placed in 149 Sea Zone
                            2 britishInfantrys and 1 britishMarine placed in New South Wales
                    
                        Turn Complete - Australia
                            Australia collect 15 PUs; end with 15 PUs
                            Units Change Ownership
                                Some Units in 149 Sea Zone change ownership: 1 britishSubmarine
                                Some Units in New South Wales change ownership: 2 britishInfantrys and 1 britishMarine
                                Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer
                                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                    

                    Combat Hit Differential Summary :

                    AntiAircraftGun fire in Greece : : -0.08
                    Japan : 1.75
                    Britain : 2.08
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin just under the wire 😛

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • C Offline
                        colin
                        last edited by

                        TripleA Turn Summary: Italy round 20

                        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                        Game History

                        Round: 20
                        
                            Research Technology - Italy
                                Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                Italy spend 0 on tech rolls
                                    Italy roll 8,5,1,6,3,5,5,4,5 and gets 0 hits
                        
                            Combat Move - Italy
                                Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                2 italianBattleships, 3 italianCruisers and 5 italianDestroyers moved from 55 Sea Zone to 56 Sea Zone
                                5 italianTransports moved from 55 Sea Zone to 56 Sea Zone
                                1 italianInfantry moved from Crimea to 56 Sea Zone
                                2 italianInfantrys moved from Southern Ukraine to 56 Sea Zone
                                3 italianMarines moved from Eastern Ukraine to 56 Sea Zone
                                3 italianArtillerys moved from Eastern Ukraine to 56 Sea Zone
                                6 italianInfantrys moved from Eastern Ukraine to 56 Sea Zone
                                3 italianArtillerys, 9 italianInfantrys and 3 italianMarines moved from 56 Sea Zone to Eastern Turkey
                                3 italianNavalFighters moved from Southern Ukraine to 56 Sea Zone
                        
                            Combat - Italy
                                Battle in 56 Sea Zone
                                    Italy attack with 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports
                                    Russia defend with 1 russianDestroyer, 13 russianSubmarines and 1 russianTransport
                                        DepthChargeAttack fire in 56 Sea Zone : 1/5 hits, 1.25 expected hits
                                        1 russianSubmarine owned by the Russia lost in 56 Sea Zone
                                    12 russianSubmarines owned by the Russia Submerged
                                        Italy roll dice for 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports in 56 Sea Zone, round 2 : 6/15 hits, 6.83 expected hits
                                        Russia roll dice for 1 russianDestroyer and 1 russianTransport in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                        1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 56 Sea Zone
                                    Italy win, taking 56 Sea Zone from Neutral with 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports remaining. Battle score for attacker is 22
                                    Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                Battle in Eastern Turkey
                                    Italy attack with 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines
                                    Turkey defend with 1 Flagpole and 1 turkishEntrenchment
                                        Italy roll dice for 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines in Eastern Turkey, round 2 : 2/15 hits, 2.25 expected hits
                                        Turkey roll dice for 1 turkishEntrenchment in Eastern Turkey, round 2 : 1/1 hits, 0.67 expected hits
                                        1 turkishEntrenchment owned by the Turkey and 1 italianInfantry owned by the Italy lost in Eastern Turkey
                                    Italy win, taking Eastern Turkey from Turkey with 3 italianArtillerys, 8 italianInfantrys and 3 italianMarines remaining. Battle score for attacker is 3
                                    Casualties for Italy: 1 italianInfantry
                                    Casualties for Turkey: 1 turkishEntrenchment
                        
                            Non Combat Move - Italy
                                Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                Trigger italianProd: Italy has 1 Material placed in Rome
                                1 Material and 1 italianAirTransport moved from Northern Italy to Southern Ukraine
                                1 italianAirTransport moved from Southern Ukraine to Rome
                                3 italianNavalFighters moved from 56 Sea Zone to Southern Ukraine
                                1 italianNavalFighter moved from Southern Italy to Southern Ukraine
                                2 italianArtillerys and 2 italianMech.Infantrys moved from Eastern Ukraine to Southern Ukraine
                                2 italianInfantrys and 2 italianMarines moved from Greece to Istanbul
                                1 italianCruiser, 3 italianDestroyers and 3 italianTransports moved from 46 Sea Zone to 50 Sea Zone
                                1 italianFighter moved from Northern Spain to Greece
                                1 Train, 1 italianAlpineInfantry and 2 italianInfantrys moved from Rome to Romania
                                1 Train moved from Romania to Rome
                                2 Trucks and 2 italianArtillerys moved from Northern Italy to Romania
                                2 Trucks moved from Romania to Northern Yugoslavia
                                4 italianInfantrys and 5 italianTanks moved from Al Kufrah to Cyrenaica
                                1 italianAntiAirGun, 1 italianAntiTankGun, 3 italianInfantrys and 2 italianMech.Infantrys moved from Tobruk to Cyrenaica
                        
                            Purchase Units - Italy
                                Italy buy 1 italianAirfield, 4 italianAlpineInfantrys, 2 italianArtillerys, 1 italianCombatEngineer and 1 italianCruiser; Remaining resources: 0 PUs; 9 techTokens; 
                        
                            Place Units - Italy
                                Units in Southern Ukraine being upgraded or consumed: 1 Material
                                1 italianAirfield placed in Southern Ukraine
                                3 italianAlpineInfantrys placed in Sicily
                                1 italianAlpineInfantry and 1 italianCombatEngineer placed in Greece
                                2 italianArtillerys placed in Southern Italy
                                1 italianCruiser placed in 50 Sea Zone
                        
                            Turn Complete - Italy
                                Italy collect 38 PUs; end with 38 PUs
                                Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 41 PUs
                                Units generate 9 techTokens; Italy end with 18 techTokens
                        

                        Combat Hit Differential Summary :

                        Turkey : 0.33
                        DepthChargeAttack fire in 56 Sea Zone : : -0.25
                        Italy : -1.08
                        Russia : -0.33
                        

                        Savegame

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut back to you

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                          • C Offline
                            colin
                            last edited by

                            TripleA Turn Summary: Italy round 20

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 20
                            
                                Research Technology - Italy
                                    Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                    Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                    Italy spend 0 on tech rolls
                                        Italy roll 8,5,1,6,3,5,5,4,5 and gets 0 hits
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    2 italianBattleships, 3 italianCruisers and 5 italianDestroyers moved from 55 Sea Zone to 56 Sea Zone
                                    5 italianTransports moved from 55 Sea Zone to 56 Sea Zone
                                    1 italianInfantry moved from Crimea to 56 Sea Zone
                                    2 italianInfantrys moved from Southern Ukraine to 56 Sea Zone
                                    3 italianMarines moved from Eastern Ukraine to 56 Sea Zone
                                    3 italianArtillerys moved from Eastern Ukraine to 56 Sea Zone
                                    6 italianInfantrys moved from Eastern Ukraine to 56 Sea Zone
                                    3 italianArtillerys, 9 italianInfantrys and 3 italianMarines moved from 56 Sea Zone to Eastern Turkey
                                    3 italianNavalFighters moved from Southern Ukraine to 56 Sea Zone
                            
                                Combat - Italy
                                    Battle in 56 Sea Zone
                                        Italy attack with 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports
                                        Russia defend with 1 russianDestroyer, 13 russianSubmarines and 1 russianTransport
                                            DepthChargeAttack fire in 56 Sea Zone : 1/5 hits, 1.25 expected hits
                                            1 russianSubmarine owned by the Russia lost in 56 Sea Zone
                                        12 russianSubmarines owned by the Russia Submerged
                                            Italy roll dice for 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports in 56 Sea Zone, round 2 : 6/15 hits, 6.83 expected hits
                                            Russia roll dice for 1 russianDestroyer and 1 russianTransport in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                            1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in 56 Sea Zone
                                        Italy win, taking 56 Sea Zone from Neutral with 2 italianBattleships, 3 italianCruisers, 5 italianDestroyers, 3 italianNavalFighters and 5 italianTransports remaining. Battle score for attacker is 22
                                        Casualties for Russia: 1 russianDestroyer, 1 russianSubmarine and 1 russianTransport
                                    Battle in Eastern Turkey
                                        Italy attack with 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines
                                        Turkey defend with 1 Flagpole and 1 turkishEntrenchment
                                            Italy roll dice for 3 italianArtillerys, 9 italianInfantrys and 3 italianMarines in Eastern Turkey, round 2 : 2/15 hits, 2.25 expected hits
                                            Turkey roll dice for 1 turkishEntrenchment in Eastern Turkey, round 2 : 1/1 hits, 0.67 expected hits
                                            1 turkishEntrenchment owned by the Turkey and 1 italianInfantry owned by the Italy lost in Eastern Turkey
                                        Italy win, taking Eastern Turkey from Turkey with 3 italianArtillerys, 8 italianInfantrys and 3 italianMarines remaining. Battle score for attacker is 3
                                        Casualties for Italy: 1 italianInfantry
                                        Casualties for Turkey: 1 turkishEntrenchment
                            
                                Non Combat Move - Italy
                                    Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                    Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                    Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                    Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    1 Material and 1 italianAirTransport moved from Northern Italy to Southern Ukraine
                                    1 italianAirTransport moved from Southern Ukraine to Rome
                                    3 italianNavalFighters moved from 56 Sea Zone to Southern Ukraine
                                    1 italianNavalFighter moved from Southern Italy to Southern Ukraine
                                    2 italianArtillerys and 2 italianMech.Infantrys moved from Eastern Ukraine to Southern Ukraine
                                    2 italianInfantrys and 2 italianMarines moved from Greece to Istanbul
                                    1 italianCruiser, 3 italianDestroyers and 3 italianTransports moved from 46 Sea Zone to 50 Sea Zone
                                    1 italianFighter moved from Northern Spain to Greece
                                    1 Train, 1 italianAlpineInfantry and 2 italianInfantrys moved from Rome to Romania
                                    1 Train moved from Romania to Rome
                                    2 Trucks and 2 italianArtillerys moved from Northern Italy to Romania
                                    2 Trucks moved from Romania to Northern Yugoslavia
                                    4 italianInfantrys and 5 italianTanks moved from Al Kufrah to Cyrenaica
                                    1 italianAntiAirGun, 1 italianAntiTankGun, 3 italianInfantrys and 2 italianMech.Infantrys moved from Tobruk to Cyrenaica
                                    1 italianInfantry moved from Eastern Ukraine to Southern Ukraine
                            
                                Purchase Units - Italy
                                    Italy buy 1 italianAirfield, 4 italianAlpineInfantrys, 2 italianArtillerys, 1 italianCombatEngineer and 1 italianCruiser; Remaining resources: 0 PUs; 9 techTokens; 
                            
                                Place Units - Italy
                                    Units in Southern Ukraine being upgraded or consumed: 1 Material
                                    1 italianAirfield placed in Southern Ukraine
                                    2 italianArtillerys placed in Southern Italy
                                    1 italianCruiser placed in 50 Sea Zone
                                    3 italianAlpineInfantrys placed in Sicily
                                    1 italianAlpineInfantry and 1 italianCombatEngineer placed in Greece
                            
                                Turn Complete - Italy
                                    Italy collect 38 PUs; end with 38 PUs
                                    Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 41 PUs
                                    Units generate 9 techTokens; Italy end with 18 techTokens
                            

                            Combat Hit Differential Summary :

                            Turkey : 0.33
                            DepthChargeAttack fire in 56 Sea Zone : : -0.25
                            Italy : -1.08
                            Russia : -0.33
                            

                            Savegame

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                            • C Offline
                              colin
                              last edited by

                              @ubernaut small change

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin whats this aa roll? i dont see it in the history…

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut you mean the one that's a 13? I don't know I didn't notice it till now but I remember something like it in one of our games before, I don't know if we figured it out then either

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin hmm i dont rememeber it before but it does seem kinda wierd 😛

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • C Offline
                                      colin
                                      last edited by

                                      @ubernaut since it's between the depth charge roll and the roll for the rest of my fleet, maybe its to decide which submarine dies in case there are several countries or special subs included

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin oh yeah that makes sense i guess even though all the subs are the same . 😕

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: Turkey round 20

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 20
                                          
                                              Combat Move - Turkey
                                          
                                              Non Combat Move - Turkey
                                                  1 turkishDestroyer moved from 61 Sea Zone to 41 Sea Zone
                                                  1 Truck moved from Turkey to Western Turkey
                                                  1 Truck and 1 turkishAntiAirGun moved from Western Turkey to Turkey
                                          
                                              Purchase Units - Turkey
                                                  Turkey buy 1 turkishArtillery and 1 turkishInfantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Turkey
                                                  1 turkishArtillery and 1 turkishInfantry placed in Turkey
                                          
                                              Turn Complete - Turkey
                                                  Turkey collect 5 PUs; end with 5 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin :germany: R21

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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